Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 10:25:21 Player: kawyua Result: Destroyed by Alpha 7 with Enhanced Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (2662) 2662 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 9200 Bonus ------- High Alert Combat Kills 363 Cogmind --------- Core Integrity 0/1300 Matter 291/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Advanced Weight Redist. System Triangulator Improved Signal Interpreter Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Antimatter Reactor Micro Antimatter Reactor Flexi-carbon Leg Experimental Power Amplifier Energy Well (9) Experimental Utility Shielding Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Advanced Weight Redist. System Structural Scanner Experimental Sensor Array Improved Signal Interpreter Improved Transmission Jammer Improved Phase Shifter Cloaking Device Mini Drone Bay > --- WEAPON ----------- Linear Accelerator Nanosword > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Compact Battery Energy Well Rocket Launcher [Rating: 139] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Treads Advanced Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Nanosword Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Slashing Weapon Nanosword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 . 2 2 2 2 2 2 . Power . | . . . . . . . . . . . Propulsion 7 | . . 1 . 1 2 2 . . 1 . Utility 7 | . . 1 . 1 . . 2 2 1 . Weapon . | . . . . . . . . . . . Parts Attached 155 | 7 3 17 4 15 14 5 11 5 64 10 Power 15 | 1 . 2 . 2 . 1 1 . 7 1 Engine 4 | 1 . 2 . . . 1 . . . . Core 4 | . . . . 2 . . 1 . 1 . Reactor 7 | . . . . . . . . . 6 1 Propulsion 49 | 3 2 6 2 5 7 3 3 1 13 4 Treads 8 | 2 1 1 . 4 . . . . . . Leg 8 | 1 . 4 2 . . . . . . 1 Wheel . | . . . . . . . . . . . Hover 5 | . . . . . . . . . 2 3 Flight 28 | . 1 1 . 1 7 3 3 1 11 . Utility 56 | 1 1 4 2 6 4 1 4 2 28 3 Device 36 | . . 2 1 2 3 1 3 2 19 3 Storage 6 | 1 1 1 . . 1 . . . 2 . Processor 5 | . . . . 2 . . . . 3 . Hackware . | . . . . . . . . . . . Protection 9 | . . 1 1 2 . . 1 . 4 . Artifact . | . . . . . . . . . . . Weapon 35 | 2 . 5 . 2 3 . 3 2 16 2 Energy Gun 3 | . . 3 . . . . . . . . Energy Cannon 2 | . . 1 . . . . . . 1 . Ballistic Gun 6 | 2 . 1 . 2 . . . . . 1 Ballistic Cannon 8 | . . . . . 1 . 1 1 4 1 Launcher 7 | . . . . . 1 . . . 6 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . 2 . 3 . Piercing Weapon 3 | . . . . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 15 | . 1 1 1 1 1 . 1 . 7 2 Parts Lost 42 | . . 6 1 . . 1 . . 23 11 Power 3 | . . 1 . . . . . . 2 . Propulsion 18 | . . 2 1 . . 1 . . 6 8 Utility 15 | . . 1 . . . . . . 13 1 Weapon 6 | . . 2 . . . . . . 2 2 Highest Loss Streak 11 | . . 2 1 . . 1 . . 4 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 86 97 97 96 91 97 86 81 73 Engine 5 | . 14 10 11 4 . 5 3 . . . Core 1 | . . . . 4 7 . 1 5 . . Reactor 1 | . . . . . . . . . 3 1 Treads 8 | . 27 10 . 23 2 . . . . . Leg 6 | . . 20 32 8 . . . . . . Flight 17 | . . . . 1 39 48 46 31 27 11 Device 16 | . . 9 18 7 13 13 17 26 28 21 Storage 7 | . 24 11 11 9 7 6 5 5 1 4 Processor 4 | . . . . 5 7 6 5 5 5 12 Protection 3 | . . 1 1 13 1 . 5 5 2 . Energy Gun 2 | . . 9 11 . . . . . . . Energy Cannon 2 | . . 6 11 1 . . . . . . Ballistic Gun 6 | . 28 5 . 16 2 . . . . 2 Launcher 1 | . . . . . 5 6 1 . 1 . Slashing Weapon 1 | . . . . . . . 4 1 3 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 63 | 13 33 56 58 63 59 27 32 35 53 46 Greatest Support 88 | 40 40 60 36 88 88 34 33 39 57 75 Greatest Overweight (x) 7 | 1 1 5 2 2 . 6 1 . 1 7 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 8 8 8 10 10 Average Capacity 12 | 6 14 19 20 20 9 8 8 8 6 10 Most Carried 20 | 6 15 20 20 20 20 8 8 8 10 10 Average Carried 11 | 3 11 17 19 19 9 7 7 7 5 8 Final Capacity 20 | 8 15 20 20 20 8 8 8 8 10 10 Final Carried 20 | 3 15 20 20 20 8 8 8 8 8 9 Class Distribution -------------------- 31% | Mutant 23% | Scavenger-Mutant 13% | Infiltrator-Mutant 12% | Infiltrator-Ninja 8% | Scout 4% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scavenger-Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Res Tes Matter Collected 2584 | 179 173 243 25 230 2 141 149 110 1066 266 Remotely . | . . . . . . . . . . . Salvage Created 3089 | . 136 787 76 310 . 18 149 110 1159 344 Parts 153 | . 4 46 4 16 . 4 6 2 58 13 Haulers Intercepted 1 | . . . . . . . . . 1 . Recyclers Shooed 4 | . . 1 . . 1 . . . 2 . Parts Field Recycled 8 | . . . . . . 8 . . . . Retrieved Matter 66 | . . . . . . 66 . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 46 | . 3 19 2 4 . . . . 16 2 Melee 7 | . . . . . . . . . 5 2 Guns 23 | . 3 15 1 4 . . . . . . Cannons 5 | . . 4 1 . . . . . . . AOE 11 | . . . . . . . . . 11 . Classes Destroyed 13 | . 1 4 . 2 . 1 . . 5 . Worker 14 | . . . . . . . . . 11 3 Builder 1 | . . . . 1 . . . . . . Hauler 1 | . . . . . . . . . 1 . Recycler 7 | . . 1 . 1 . . 1 1 2 1 Operator 1 | . . . . . . 1 . . . . Drone 1 | . . . . . . . . . 1 . Watcher 6 | . . . . 1 . . 1 . 3 1 Swarmer 6 | . . 4 . . . . . . 2 . Grunt 21 | . 3 10 2 3 . . . . 1 2 Duelist 1 | . . 1 . . . . . . . . Sentry 6 | . . 4 . 1 . . . . 1 . Hunter 5 | . . . . . . . . . 5 . Programmer 6 | . . . . . . . . . 6 . Best Kill Streak 8 | . 1 6 2 4 . 1 1 1 8 4 Combat Bots Only 6 | . 1 6 2 2 . . . . 4 2 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 1 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . . . . . . . . . 1 . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Res Tes Damage Taken 6957 | . 253 951 183 358 . 73 119 . 3250 1770 Core 1566 | . 74 114 15 11 . 33 . . 630 689 Absorbed by Shields 249 | . . 68 . 128 . . . . . 53 Redirected to Shielding 102 | . . . . . . . 25 . 77 . Core Remaining (%) 91 | 100 70 . 67 98 100 96 100 100 . . Volleys Fired 149 | . 13 49 6 18 6 9 . 1 45 2 Largest 2 | . 2 2 2 2 1 1 . 1 2 1 Hottest 124 | . 40 124 124 46 48 48 . 57 98 66 Shots Fired 239 | . 26 94 12 36 6 9 . 1 53 2 Gun 147 | . 26 78 6 36 . . . . . 1 Cannon 57 | . . 16 6 . 6 8 . 1 19 1 Launcher 35 | . . . . . . 1 . . 34 . Special . | . . . . . . . . . . . Kinetic 134 | . 26 36 . 36 6 8 . 1 19 2 Thermal 70 | . . 58 12 . . . . . . . Explosive 35 | . . . . . . 1 . . 34 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | . 5 14 6 20 9 4 . . 5 . Robot Miss Streak 4 | . 2 2 2 4 1 2 . . 2 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 183 | . 13 66 8 28 1 4 3 1 47 12 Core Hits 119 | . 7 29 3 15 . 1 1 1 54 8 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . Critical Strikes 7 | . 1 4 . . . 1 . . . 1 Burn 3 | . . 3 . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . Blast 1 | . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 89 | . . . . . . . 4 2 59 24 Impact . | . . . . . . . . . . . Slashing 82 | . . . . . . . 4 . 54 24 Piercing 7 | . . . . . . . . 2 5 . Sneak Attacks 19 | . . . . . . . 1 1 12 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8665 | . 137 1046 148 468 27 149 224 93 5478 895 Guns 1457 | . 137 792 66 462 . . . . . . Cannons 466 | . . 245 82 . 27 112 . . . . Explosions 3175 | . . . . . . 37 . . 3138 . Melee 3534 | . . . . . . . 224 93 2340 877 Ramming 33 | . . 9 . 6 . . . . . 18 Kinetic 1112 | . 137 374 . 462 27 112 . . . . Thermal 811 | . . 663 148 . . . . . . . Explosive 3175 | . . . . . . 37 . . 3138 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 3354 | . . . . . . . 224 . 2253 877 Piercing 180 | . . . . . . . . 93 87 . Highest Corruption 18 | . . . . . . 3 2 . 9 18 Average Corruption 4 | . . . . . . 3 1 . 3 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 37 | . . . . . . . 2 . 24 11 Message Errors 7 | . . . . . . . 1 . 6 . Matter Fused 7 | . . . . . . . . . 4 3 Heat Flow Errors 4 | . . . . . . . 1 . 3 . Energy Discharges 4 | . . . . . . . . . 2 2 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . . 4 3 Data Loss (major) 3 | . . . . . . . . . 2 1 Misfires 2 | . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 932 | . . . . . . . 84 . 678 170 Projectiles . | . . . . . . . . . . . Explosions 158 | . . . . . . . . . 158 . Melee 774 | . . . . . . . 84 . 520 170 Knockbacks 3 | . . . . . 1 2 . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . 1 2 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 239 | . . . . . . . . . 230 9 Shots 5 | . . . . . . . . . 5 . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 3 | . . 1 . 1 . . . . . 1 Kicked 1 | . . 1 . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 390 | . 18 336 225 20 204 299 277 10 390 . Average Temperature 69 | . 9 127 125 7 57 63 28 9 66 . Received Heat Transfer 883 | . 165 337 102 159 . . 9 . 81 30 Effects 2 | . . 1 . . . 1 . . . . Energy Bleed 2 | . . 1 . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . 4 1 . . . . . . . Heat Transferred 2035 | . . 1739 296 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Res Tes Peak Influence 1038 | . 51 375 148 120 72 84 109 46 1038 740 Initial 583 | . . 21 93 . 54 35 7 22 24 583 Average 193 | . 30 213 85 24 59 50 34 34 382 679 Maximum Alert Level 3 | . . 1 . . . . . . 3 3 Low Security (%) 66 | 100 100 30 100 100 100 100 100 100 37 . Level 1 18 | . . 69 . . . . . . 28 . Level 2 5 | . . . . . . . . . 11 53 Level 3 8 | . . . . . . . . . 23 46 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 1 2 . . . . 1 . 11 1 Investigation 1 | . 1 . . . . . . . . . Extermination 4 | . . . . . . . . . 3 1 Reinforcement 7 | . . 2 . . . . 1 . 4 . Assault 1 | . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Res Tes Distress Signals 8 | . . 4 . . . . . . 4 . Communications Jammed 14 | . . . . . . . . . 14 . Distress Signals 12 | . . . . . . . . . 12 . Times Spotted 157 | . 7 32 2 10 . 2 7 1 80 16 Peak Tracking Total 12 | . 5 9 2 3 . 1 3 1 12 7 Tactical Retreats 29 | . . 1 . . . . 1 . 25 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Res Tes Traps Triggered 13 | . . . . 3 . 3 2 . 5 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Res Tes Machines Disabled 10 | . . 2 . . 1 1 . . 5 1 Max in Single Turn 3 | . . 1 . . 1 1 . . 3 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Res Tes Machines Accessed 8 | . . 1 . 1 . 1 1 1 3 . Terminals 4 | . . 1 . 1 . . 1 . 1 . Fabricators 3 | . . . . . . 1 . 1 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 12 | . . 3 . 2 . 1 2 1 3 . Successful 3 | . . 1 . 1 . . . . 1 . Failed 9 | . . 2 . 1 . 1 2 1 2 . Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . Terminals 8 | . . 3 . 2 . . 2 . 1 . Fabricators 3 | . . . . . . 1 . 1 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 2 | . . 1 . 1 . . . . . . Record 2 | . . 1 . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . 1 . 1 . 1 1 1 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Res Tes Total Allies 4 | . . . 1 . . 3 . . . . Largest Group 3 | . . . 1 1 . 3 . . . . Highest-Rated Group 93 | . . . 31 31 . 93 . . . . Highest-Rated Ally 31 | . . . 31 31 . 31 . . . . Total Orders 1 | . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . 1 . Ally Attacks 5 | . . . . 5 . . . . . . Total Damage 62 | . . . . 62 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted 2 | . . . . . . 1 . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches 8 | . . . . . . . . . 8 . Drone Recoveries 5 | . . . . . . . . . 5 . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Res Tes Turns Passed 6998 | 64 664 1095 476 1063 215 498 500 148 1923 352 Spaces Moved 9129 | 53 289 416 234 593 475 1600 1237 373 3491 368 Core 57 | 25 . . . . . 2 . . . 30 Treads 861 | 7 289 133 . 416 16 . . . . . Legs 715 | 21 . 283 234 177 . . . . . . Wheels . | . . . . . . . . . . . Hover 308 | . . . . . . . . . 77 231 Flight 7188 | . . . . . 459 1598 1237 373 3414 107 Fastest Speed 21 | 50 160 160 190 145 24 21 21 29 28 29 Average Speed 58 | 94 206 202 190 158 28 24 26 33 36 64 Slowest Speed 470 | 190 240 470 260 305 145 350 98 37 120 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 23 | . . . . . . 5 4 . 14 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 64 41 37 34 14 34 39 12 58 40 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 64 | . . . . . 2 2 1 2 55 2 Terrain Destroyed 317 | . . . . . 2 7 1 2 302 3 Melee 27 | . . . . . . . 1 1 23 2 Projectile 25 | . . . . . 2 2 . 1 19 1 AOE 265 | . . . . . . 5 . . 260 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Res Tes Total 10376 | 65 334 574 253 680 551 1685 1404 391 3988 451 Wait 615 | . 10 71 . 24 40 61 114 . 275 20 Move 9075 | 52 288 415 233 592 474 1589 1228 372 3464 368 Hop 21 | . . . . . . 5 4 . 12 . Pick Up 130 | 6 16 14 4 11 6 9 12 6 34 12 Fast Attach 48 | 3 . 4 4 9 1 . 3 1 22 1 Attach 70 | 3 1 10 . 2 9 3 6 4 24 8 Detach 9 | . . 1 . . . . 1 . 4 3 Swap 37 | 1 2 3 . 4 4 2 2 . 18 1 Drop 112 | . 4 6 6 19 11 7 12 5 31 11 Fire 149 | . 13 49 6 18 6 9 . 1 45 2 Melee 89 | . . . . . . . 4 2 59 24 Ram 1 | . . . . . . . . . . 1 Kick 1 | . . 1 . . . . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 14) 65 | -11/Junkyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 7) 322 | -10/Materials | Build established: Mutant 693 | -10/Materials | Discovered new exit (range 16) 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1109 | -9/Materials | Build established: Scavenger-Mutant 1761 | -9/Materials | Discovered new exit (range 7) 1824 | -9/Materials | Entered Mines 1850 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1913 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1917 | -9/Mines | Found Prototype Device 1917 | -9/Mines | Identified Exp. Sensor Array 2209 | -9/Mines | Discovered new exit (range 5) 2228 | -9/Mines | Learned location of Zion (-7) 2253 | -9/Mines | Received a Mining Laser from a helpful Derelict 2300 | -9/Mines | Entered Materials 2300 | -8/Materials | Accompanied by 1 ally 2300 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2737 | -8/Materials | Discovered new exit (range 15) 2759 | -8/Materials | Identified exit to Storage 2961 | -8/Materials | Build established: Mutant 3041 | -8/Materials | Discovered new exit (range 8) 3049 | -8/Materials | Identified exit to Factory 3363 | -8/Materials | Entered Factory 3363 | -7/Factory | Evolved 2 slots: Propulsion x2 3529 | -7/Factory | Discovered new exit (range 8) 3531 | -7/Factory | Identified exit to Lower Caves 3568 | -7/Factory | Discovered new exit (range 8) 3569 | -7/Factory | Identified exit to Factory 3578 | -7/Factory | Entered another Factory area 3578 | -6/Factory | Evolved 2 slots: Propulsion x2 3714 | -6/Factory | Build established: Scout 3904 | -6/Factory | Discovered new exit (range 5) 3905 | -6/Factory | Identified exit to Factory 3920 | -6/Factory | Allied Derelicts emerged from ambush trap array 4076 | -6/Factory | Entered another Factory area 4076 | -5/Factory | Evolved 2 slots: Utility x2 4295 | -5/Factory | Discovered new exit (range 15) 4298 | -5/Factory | Identified exit to Upper Caves 4574 | -5/Factory | Discovered new exit (range 5) 4575 | -5/Factory | Identified exit to Factory 4576 | -5/Factory | Entered another Factory area 4576 | -4/Factory | Evolved 2 slots: Utility x2 4588 | -4/Factory | Discovered new exit (range 5) 4589 | -4/Factory | Identified exit to Research 4715 | -4/Factory | Discovered exit to Research (range 6) 4724 | -4/Factory | Entered Research 4724 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4906 | -3/Research | Found Prototype Slashing Weapon 4906 | -3/Research | Identified Nanosword 4914 | -3/Research | Found Nanosword 4952 | -3/Research | Build established: Infiltrator-Ninja 5294 | -3/Research | Discovered new exit (range 8) 5402 | -3/Research | Identified exit to Testing 5473 | -3/Research | Spotted B-86 Titan 5599 | -3/Research | Spotted B-86 Titan 5708 | -3/Research | Found Prototype Device 5708 | -3/Research | Identified Exp. ECM Suite 5724 | -3/Research | Search patrols dispatched 5926 | -3/Research | Build established: Mutant 6099 | -3/Research | Lost 4 parts (3u1w) 6242 | -3/Research | Found Enh. Force Lance 6427 | -3/Research | Lost 4 parts (1p1n2u) 6474 | -3/Research | First assault squad dispatched 6647 | -3/Research | Entered Testing 6681 | -3/Testing | Found Prototype Ballistic Gun 6682 | -3/Testing | Identified Hyp. Multirail 6857 | -3/Testing | Build established: Infiltrator-Mutant 6913 | -3/Testing | Spotted PD-89MBRE76MX 6914 | -3/Testing | Core integrity fell below 50% 6930 | -3/Testing | System corruption reached 10% 6967 | -3/Testing | Spotted Striker 6967 | -3/Testing | Spotted Striker 6995 | -3/Testing | Core integrity fell below 20% 6995 | -3/Testing | Spotted Alpha 7 6999 | -3/Testing | Destroyed by Alpha 7 with Enhanced Gamma Rifle Last Messages --------------- 06944_ Extracted 100 energy. 06944_ Acquired Energy Well. 06953_ Nanosword destroyed. 06962_ System corrupted: Component data lost. 06969_ Imp. Cesium-ion Thruster destroyed. 06974_ U-05 Engineer builds a Wall. 06988_ Dropped Energy Well. 06989_ Extracted 49 energy. 06989_ Acquired Energy Well. 06993_ Linear Accelerator destroyed. 06994_ Slammed into Striker. 06994_ Cmb. Antigrav System destroyed. 06994_ Armor Integrity Analyzer destroyed. 06995_ System corrupted: Component data lost. 06995_ Knocked back. 06995_ Acquired 8 matter. 06996_ Cmb. Antigrav System destroyed. 06997_ Knocked back. 06999_ Penetrated by Slug. 06999_ Slug penetrates Wall. 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""" #?? | | ???#"" ???##???##????????# #??? #?? | | ???#"" ## ###;########## ######+### | | ???#"" + 7K % % p p | | ???#" + K @ p ### | | ???#" ## ###;#+########p#########?? | | ???????????##??# #?? ????????? | | ???????????????# """ # " ??????? | | ???????????????# """ # """ """ ????? | | ???????????????# """ #???" """" ?? | | ???????????????# #???? "" #? | | ???????????????# #???? ?# | | ????????????????#######????####?###???# | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 27 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Power Amplification 40 Additional Mass Support 9 Armor Coverage 300 Resistance: EM 25 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 8 Launcher Accuracy 40 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Watch This! Challenges ------------ None Game ------ Seed LobotomyWeldingSabre Manual? 0 Play Time 02:46:31 Cumulative 53.6 hours Start 2023.03.05 @ 06:25:40 End 2023.03.05 @ 10:25:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb0931d1-7abd-44f4-8ff9-b838b1eb8a90