Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.13 @ 20:26:50 Player: Asura Daeva Result: Destroyed by AG-27657 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (950) 950 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 4415 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 247/300 Energy 78/100 System Corruption 0% Temperature Cool (18) Movement Treading (160) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Experimental Heat Sink Medium Storage Unit Zionite Weapon Casing > --- WEAPON (4) ------- Flail > --- INVENTORY (10) --- Makeshift Power Source Experimental Heat Sink Experimental Heat Sink Zionite Biocell (600) Zionite Biocell (600) Zionite Heavy Carapace Makeshift Hacking Suite Hacking Drone Bay (0/1) Zionite Laser-S Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Medium Storage Unit > --- WEAPON ----------- Particle Cannon Autogun Bore Cannon Flail > --- INVENTORY -------- Makeshift Power Source Experimental Heat Sink Zionite Biocell Zionite Biocell Zionite Weapon Casing Zionite Heavy Carapace Makeshift Hacking Suite Hacking Drone Bay Zionite Laser-S [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Zionite Glidesys II Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Zionite Light Carapace Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Special Weapon RU-N14's Throwing Claymores Impact Weapon Flail Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 3 | . 1 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 2 | . 1 1 . . . Parts Attached 77 | 7 10 7 3 6 44 Power 5 | 1 1 . 1 . 2 Engine 4 | 1 1 . 1 . 1 Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 18 | 2 2 1 . . 13 Treads 8 | . 2 1 . . 5 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 8 | . . . . . 8 Flight . | . . . . . . Utility 25 | 2 3 1 . . 19 Device 15 | . 1 1 . . 13 Storage 3 | 1 1 . . . 1 Processor 1 | 1 . . . . . Hackware . | . . . . . . Protection 6 | . 1 . . . 5 Artifact . | . . . . . . Weapon 29 | 2 4 5 2 6 10 Energy Gun 3 | 2 . . . . 1 Energy Cannon 11 | . 3 1 . 3 4 Ballistic Gun 7 | . . 3 1 . 3 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 2 | . . . . 2 . Impact Weapon 5 | . 1 1 1 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 11 | . . . . 1 10 Parts Lost 15 | . . . . . 15 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility 1 | . . . . . 1 Weapon 7 | . . . . . 7 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 94 100 99 94 Engine 7 | . 11 10 10 10 3 Reactor 2 | . . . . . 6 Treads 16 | . 24 20 20 20 7 Hover 2 | . . . . . 7 Device 18 | . 9 15 20 20 18 Storage 10 | . 9 10 10 10 10 Energy Cannon 17 | . 26 12 10 14 20 Ballistic Gun 12 | . . 17 23 15 9 Special Weapon 2 | . . . . 4 1 Impact Weapon 7 | . 9 9 6 5 7 Peak Build Rating 52 | 7 14 17 17 26 52 Average Rating 25 | 5 13 16 17 20 38 On Entrance 13 | . 7 14 17 17 26 Naked Turns . | . . . . . . Heaviest Build 45 | 18 27 30 30 39 45 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 11 | 1 . . . . 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 9 9 10 10 10 10 Most Carried 10 | 5 7 10 10 10 10 Average Carried 9 | 3 6 9 10 9 9 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | 5 7 10 10 10 10 Class Distribution -------------------- 52% | Hacker-Skirmisher 24% | Hacker-Gunner 9% | Hacker-Mutant 8% | Scavenger-Gunner 5% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -7/Zion Hacker-Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1045 | 270 90 94 84 20 487 Remotely . | . . . . . . Salvage Created 1282 | 67 276 112 107 . 720 Parts 68 | 1 17 12 6 . 32 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 25 | . 7 1 3 . 14 Melee 2 | . 1 . . . 1 Guns 4 | . . . 1 . 3 Cannons 16 | . 5 1 2 . 8 Classes Destroyed 10 | 1 4 3 . . 2 Worker 1 | . 1 . . . . Builder 1 | . . 1 . . . Recycler 1 | 1 . . . . . Operator 1 | . . 1 . . . Watcher 3 | . 2 1 . . . Swarmer 2 | . 2 . . . . Grunt 8 | . 5 . 3 . . Sentry 1 | . . 1 . . . Z-Technician 5 | . . . . . 5 Z-Light 10 | . . . . . 10 Assembled 3 | . . . . . 3 Best Kill Streak 5 | 1 5 2 2 . 5 Combat Bots Only 5 | . 4 1 2 . 5 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 178 | . 22 . 6 . 150 Missed 42 | . 4 . 2 . 36 Damage Taken 2486 | . 140 . 35 . 2311 Core 439 | . 32 . 9 . 398 Absorbed by Shields . | . . . . . . Redirected to Shielding 20 | . . . . . 20 Ignored by Resistances 1438 | . 89 . 22 . 1327 Regen/Repaired (Parts) 17 | . 17 . . . . Core Remaining (%) 93 | 100 87 . . . . Volleys Fired 67 | 5 11 5 6 1 39 Largest 4 | 2 3 3 4 1 4 Hottest 216 | 80 204 114 137 68 216 Shots Fired 181 | 10 24 11 17 1 118 Gun 59 | 10 . 6 11 . 32 Cannon 119 | . 24 5 6 1 83 Launcher . | . . . . . . Special 3 | . . . . . 3 Kinetic 50 | . . 6 11 . 33 Thermal 123 | 5 24 5 6 1 82 Explosive 3 | . . . . . 3 Electromagnetic 5 | 5 . . . . . Robot Hit Streak 18 | 9 18 6 11 . 17 Robot Miss Streak 2 | . 2 1 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 133 | 9 21 5 8 . 90 Core Hits 52 | 2 8 3 5 . 34 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 5 | . 2 . . . 3 Critical Strikes 9 | 1 2 . . . 6 Meltdown 1 | . . . . . 1 Destroy 1 | . . . . . 1 Corrupt 1 | 1 . . . . . Smash 6 | . 2 . . . 4 Melee Attacks 27 | . 13 6 1 . 7 Impact 27 | . 13 6 1 . 7 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . 1 1 . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3216 | 108 544 158 139 . 2267 Guns 402 | 108 . 15 56 . 223 Cannons 1913 | . 347 62 83 . 1421 Explosions 265 | . . . . . 265 Melee 561 | . 197 81 . . 283 Ramming . | . . . . . . Kinetic 316 | . . 15 56 . 245 Thermal 1934 | 43 347 62 83 . 1399 Explosive 265 | . . . . . 265 Electromagnetic 65 | 65 . . . . . Impact 561 | . 197 81 . . 283 Slashing 75 | . . . . . 75 Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 5 . . . . Message Errors 2 | . 2 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 422 | . 125 51 . . 246 Projectiles 16 | . 1 . . . 15 Explosions 15 | . . . . . 15 Melee 391 | . 124 51 . . 216 Knockbacks 2 | . . 1 . . 1 Impact 2 | . . 1 . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | 90 336 40 130 . 304 Average Temperature 119 | 47 135 21 58 . 133 Received Heat Transfer 1099 | . 117 . 33 . 949 Siege Activations . | . . . . . . Robots Corrupted 5 | . 2 1 . . 2 Combat Hostiles 1 | . 1 . . . . Parts Fried 8 | . 5 2 . . 1 Impact Corruptions 17 | . 4 2 . . 11 Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 17 | . . . . . 17 Heat Transferred 3403 | 100 629 111 148 . 2415 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 218 | 5 218 132 111 . . Initial 65 | . 2 65 36 . . Average 92 | 1 121 95 73 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 92 | 100 83 100 100 . . Level 1 7 | . 16 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 9 3 3 . 16 Peak Tracking Total 5 | . 4 1 2 . 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 7 | . 4 3 . . . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 11 9 . . . Successful 7 | . 5 2 . . . Failed 13 | . 6 7 . . . Catastrophic 4 | . 2 2 . . . Database Lockouts . | . . . . . . Manual 9 | . . 5 . 4 . Terminals 18 | . 9 9 . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 2 . . . Scanalyzer Index 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 3 . . . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 1 Highest-Rated Group 157 | . . . . 157 39 Highest-Rated Ally 41 | . . . . 41 39 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3934 | 92 342 207 129 1771 1393 Spaces Moved 2228 | 56 138 103 66 1093 772 Core 59 | 9 . . . . 50 Treads 1673 | . 134 103 66 1093 277 Legs 51 | 47 4 . . . . Wheels . | . . . . . . Hover 445 | . . . . . 445 Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 56 Average Speed 154 | 110 158 160 160 160 148 Slowest Speed 600 | 120 160 160 160 160 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 34 10 17 87 71 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | 1 1 1 . 1 . Unknown Exits Taken 1 | . . . 1 . . Scrap Searched 3 | . . . . 3 . Spaces Dug 15 | . 9 5 1 . . Terrain Destroyed 53 | . 9 5 1 . 38 Melee 15 | . 9 5 1 . . Projectile 1 | . . . . . 1 AOE 37 | . . . . . 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2535 | 72 219 129 78 1116 921 Wait 58 | . 34 . 2 . 22 Move 2223 | 55 137 102 65 1092 772 Hop . | . . . . . . Pick Up 30 | 5 4 3 . 8 10 Fast Attach 37 | 7 7 4 . 1 18 Attach 9 | . 1 1 . 1 6 Detach 9 | . 3 3 . . 3 Swap 31 | . 2 2 3 4 20 Drop 41 | . 7 3 1 9 21 Fire 67 | 5 11 5 6 1 39 Melee 27 | . 13 6 1 . 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . . 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 16) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Evolved 1 slot: Weapon x1 276 | -10/Materials | Identified exit to Materials 276 | -10/Materials | Discovered exit to Materials (range 13) 418 | -10/Materials | Repaired Ion Engine 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 618 | -9/Materials | Identified exit to Mines 618 | -9/Materials | Discovered exit to Mines (range 9) 642 | -9/Materials | Entered Mines 761 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 761 | -9/Mines | Identified exit to Materials 761 | -9/Mines | Discovered exit to Materials (range 7) 771 | -9/Mines | Entered Zion 833 | -7/Zion | Build established: Hacker-Skirmisher 1787 | -7/Zion | Found Prototype Special Weapon 1788 | -7/Zion | Identified RU-N14's Throwing Claymores 1793 | -7/Zion | Found RU-N14's Throwing Claymores 1844 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1955 | -7/Zion | Learned location of Recycling (-7) 1968 | -7/Zion | Given the Hacking Drone Bay 1968 | -7/Zion | Found Prototype Device 2105 | -7/Zion | Met Imprinter 2140 | -7/Zion | Imprinted 2142 | -7/Zion | Declared Zion's savior 2441 | -7/Zion | Opened final containment barrier to the Deep Caves 2538 | -7/Zion | Identified exit to Deep Caves 2538 | -7/Zion | Discovered exit to Deep Caves (range 3) 2538 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2542 | -7/Zion | Entered Deep Caves 2542 | -7/Deep Caves | Accompanied by 2 allies 2597 | -7/Deep Caves | Identified Hacking Drone Bay 2714 | -7/Deep Caves | Attacked by Z-Imprinter 2747 | -7/Deep Caves | Destroyed Z-Imprinter 2791 | -7/Deep Caves | Found Prototype Protection 2791 | -7/Deep Caves | Identified Zio. Weapon Casing 2869 | -7/Deep Caves | Z-Facility disabled 3352 | -7/Deep Caves | Found Prototype Protection 3352 | -7/Deep Caves | Identified Zio. Heavy Carapace 3358 | -7/Deep Caves | Found Zio. Weapon Casing 3436 | -7/Deep Caves | Lost 4 parts (2n2w) 3898 | -7/Deep Caves | Spotted AG-27657 3910 | -7/Deep Caves | Core integrity fell below 50% 3926 | -7/Deep Caves | Core integrity fell below 20% 3935 | -7/Deep Caves | Destroyed by AG-27657 with Assembled Focal Cannon Last Messages --------------- 03707_ Acquired Zio. Glidesys I. 03715_ Acquired Zio. Glidesys II. 03788_ Dropped Zio. Glidesys II. 03789_ Acquired Zio. Glidesys I. 03791_ Acquired 11 matter. 03902_ AG-27657: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 03905_ Particle Cannon destroyed. 03909_ Acquired Bore Cannon. 03912_ Particle Cannon destroyed. 03912_ Zio. Glidesys I destroyed. 03918_ Autogun destroyed. 03919_ Acquired Lgt. Treads. 03921_ AG-27657 suffers critical hit (Destroy). 03922_ Bore Cannon destroyed. 03925_ Dropped Lgt. Treads. 03926_ Dropped Zio. Glidesys I. 03927_ Acquired Lgt. Treads. 03931_ Lgt. Treads destroyed. 03931_ Zio. Light DM Reactor destroyed. 03931_ VE-WWW(s) destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ??????????????? ????????????????????????? | | ????????????? ????????????????????????? | | ??????????? b #??##???????????????????? | | ?????????? g #?? #???????????????????? | | ????????? ### ##??????????????????? | | ????????# # ???????????????????? | | ????????# ##??????????????????? | | ????????# / ###????????????????? | | ????????# ! ?????????????????? | | ????????# / #??????????????????? | | ????????# g / ##??????????????? | | ????????# l ! g #??????????????? | | ????????# #??????????????# | | ????????# @/ #?????????????## | | ????????# !! % ##???????????## | | ?????????" == ;#???????????# | | ?????????" ##???????????# | | ?????????" = s = #???????????## | | ?????????" * == = ##?????###### | | ?????????" * g ##?#### | | ????????# ;### | | ????????" M l ] ### | | ????????" g] b ## | | ????????" * | | ????????""" | | ????????? % * | | ????????"" # | | ????????? ## | | ????????"" #### | | ?????????? # # #??######## #### | | ??????????? #### ## ## ##?????????## ##??? | | ???????????? ##???# ?# ####???????????####???? | | ???????????????????##?# ??????????????????????? | | ???????????????????????#??????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 50 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Microactuators | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Power Maul | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingImpulseDeflector Manual? 0 Play Time 01:36:07 Cumulative 43.6 hours Start 2024.11.13 @ 18:33:40 End 2024.11.13 @ 20:26:50 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 0 Adventurer 0 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cfa449e-186f-43a8-aa39-5162e7e38821