Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 16:57:43 Player: Moodge Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (258) 258 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1198 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 499/500 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Battery > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Backup Propulsion I Backup Propulsion I > --- UTILITY ---------- Large Storage Unit High-capacity Battery > --- WEAPON ----------- Backup Laser I Shotgun > --- INVENTORY -------- Ion Engine [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Large Storage Unit Storage Large Storage Unit Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 6 9 5 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 8 | 1 4 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 57 | . 80 42 Engine 11 | . 13 10 Leg 10 | . 26 . Hover 2 | . . 4 Storage 15 | . 14 15 Energy Gun 5 | . 10 2 Ballistic Gun 11 | . 14 10 Naked Turns . | . . . Heaviest Build 29 | 12 25 29 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 9 | . 6 9 Average Overweight (x) 2 | . . 5 Largest Inventory Capacity 12 | 6 12 10 Average Capacity 9 | 5 9 10 Most Carried 4 | 4 4 3 Average Carried 1 | 1 1 1 Final Capacity 10 | 6 10 10 Final Carried 1 | 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 366 | 203 99 64 Remotely . | . . . Salvage Created 304 | . 140 164 Parts 24 | . 10 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 3 4 Guns 7 | . 3 4 Classes Destroyed 4 | . 2 2 Tunneler 1 | . 1 . Swarmer 1 | . . 1 Grunt 5 | . 3 2 Sentry 1 | . . 1 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1073 | . 72 1001 Core 406 | . . 406 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 37 | . 16 21 Largest 2 | . 2 2 Hottest 70 | . 70 53 Shots Fired 56 | . 31 25 Gun 56 | . 31 25 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 40 | . 19 21 Thermal 16 | . 12 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 6 9 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 35 | . 18 17 Core Hits 15 | . 8 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 336 | . 195 141 Guns 336 | . 195 141 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 228 | . 95 133 Thermal 108 | . 100 8 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 130 | . 130 11 Average Temperature 35 | . 47 4 Received Heat Transfer 474 | . 39 435 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 333 | . 296 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 115 | . 115 60 Initial 48 | . . 48 Average 43 | . 61 37 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 7 9 Peak Tracking Total 5 | . 2 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 7 1 Successful 7 | . 6 1 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Recycling Unit Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks 4 | . 4 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 999 | 74 364 561 Spaces Moved 388 | 49 195 144 Core 121 | 15 8 98 Treads . | . . . Legs 221 | 34 187 . Wheels . | . . . Hover 46 | . . 46 Flight . | . . . Fastest Speed 50 | 50 120 236 Average Speed 219 | 98 150 353 Slowest Speed 500 | 120 350 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 32 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 489 | 74 240 175 Wait 23 | 14 9 . Move 386 | 48 194 144 Hop . | . . . Pick Up 19 | 6 8 5 Fast Attach 1 | 1 . . Attach 16 | 5 6 5 Detach . | . . . Swap 3 | . 3 . Drop 4 | . 4 . Fire 37 | . 16 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Utility x2 964 | -9/Materials | Core integrity fell below 50% 986 | -9/Materials | Core integrity fell below 20% 1000 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Acquired Imp. Ion Engine. R-06 Scavenger collects Lgt. Armor Plating. Acquired Lgt. Assault Rifle. U-05 Engineer lays Concrete. R-06 Scavenger collects Flight Unit. Acquired 16 matter. R-06 Scavenger destroyed. U-05 Engineer lays Concrete. Imp. Ion Engine destroyed. Acquired 48 matter. Lgt. Assault Rifle destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Lgt. Assault Rifle. K-01 Serf collects debris. U-05 Engineer lays Concrete. G-47 Trooper destroyed. K-01 Serf collects debris. G-34 Mercenary destroyed. 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""" # #? | | # """ # """ # #? | | # """ # """ # """"""" #? | | # """ # # """"""" #? | | # """ + + """"""" #? | | # """ # # """"""" #? | | # ###"####### # """"""" #? | | # """ # ## # #? | | # """ # """ ## ###########? | | # """ # "R" ## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearDeliveryStripper Manual? 0 Play Time 00:10:58 Cumulative 6.4 hours Start 2021.03.16 @ 16:43:46 End 2021.03.16 @ 16:57:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 002b3f26-81c2-407d-a264-6380d050c945