Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 14:26:15 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (5390) 5390 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (882) 882 TOTAL SCORE: 11042 Bonus ------- High Alert Combat Kills 882 Cogmind --------- Core Integrity 878/1000 Matter 108/300 Energy 14/100 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (6) ------ Advanced Heat Sink Improved Cooling System Huge Storage Unit Enhanced Optical Array Layered Light Armor Plating Focal Shield > --- WEAPON (4) ------- Gatling Laser Plasma Rifle Improved Heavy Laser Improved Heavy Machine Gun > --- INVENTORY (25) --- Wheel Improved Coolant Injector Improved Coolant Injector High-capacity Matter Pod (0) Advanced Sensor Array Hardened Medium Armor Plating Thermal Shield Long-range Tractor Beam Improved Lightning Gun Heavy Laser Flak Gun Flak Gun Flak Gun Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Power Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Armored Treads Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Medium Armor Plating Focal Shield Thermal Shield > --- WEAPON ----------- Gatling Laser Improved Heavy Laser Flak Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Angular Momentum Engine Wheel Advanced Heat Sink Improved Cooling System Improved Coolant Injector Improved Coolant Injector High-capacity Matter Pod Hardened Medium Armor Plating Layered Light Armor Plating Thermal Shield Long-range Tractor Beam Improved Lightning Gun Heavy Laser Plasma Rifle Plasma Rifle Flak Gun Flak Gun Improved Heavy Machine Gun Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Power Sword [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . 1 . 1 1 . Utility 4 | . . . . 1 1 1 1 Weapon 2 | . . . 1 1 . . . Parts Attached 162 | . 1 10 14 10 32 75 20 Power 10 | . . . 1 . 3 4 2 Engine 6 | . . . 1 . 3 1 1 Core 2 | . . . . . . 2 . Reactor 2 | . . . . . . 1 1 Propulsion 30 | . . 2 5 3 5 14 1 Treads 24 | . . . 5 3 5 11 . Leg 5 | . . 2 . . . 2 1 Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 44 | . . 3 1 1 8 26 5 Device 30 | . . 2 1 . 7 17 3 Storage 2 | . . 1 . . . 1 . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 11 | . . . . 1 1 8 1 Artifact . | . . . . . . . . Weapon 78 | . 1 5 7 6 16 31 12 Energy Gun 14 | . . . . . . 10 4 Energy Cannon . | . . . . . . . . Ballistic Gun 44 | . 1 3 7 4 15 12 2 Ballistic Cannon 2 | . . . . . . . 2 Launcher 11 | . . 1 . 2 . 5 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 7 | . . 1 . . 1 4 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 32 | . . 1 . 2 2 15 12 Power 4 | . . . . 1 . 1 2 Propulsion 12 | . . . . . . 8 4 Utility 10 | . . 1 . . 2 4 3 Weapon 6 | . . . . 1 . 2 3 Highest Loss Streak 12 | . . 1 . 1 1 5 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 85 89 100 99 98 97 84 Engine 5 | . 14 14 11 8 7 2 . Treads 27 | . . . 30 27 30 30 12 Leg 2 | . 28 28 2 . . . 1 Device 16 | . . 4 11 9 15 19 16 Storage 7 | . 14 14 11 9 7 6 5 Protection 4 | . . . . 9 5 4 5 Energy Gun 6 | . 9 . . . . 12 10 Ballistic Gun 20 | . 18 27 33 34 29 12 6 Naked Turns . | . . . . . . . . Heaviest Build 127 | 13 13 30 37 42 54 123 127 Greatest Support 110 | 20 20 27 60 64 84 110 28 Greatest Overweight (x) 4 | . . 1 1 . . 4 4 Average Overweight (x) . | . . . . . . . 4 Largest Inventory Capacity 25 | . 8 15 15 15 15 25 25 Average Capacity 18 | . 8 9 15 15 15 22 25 Most Carried 25 | . 8 9 15 15 15 25 25 Average Carried 17 | . 7 8 14 14 14 20 23 Final Capacity 25 | 8 8 15 15 15 15 25 25 Final Carried 25 | 6 8 9 15 15 15 25 18 Class Distribution -------------------- 34% | Tank 28% | Gunner 17% | Scavenger-Tank 7% | Mutant 6% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 4636 | 200 54 239 595 375 1128 1828 217 Remotely 571 | . . . . . 161 410 . Salvage Created 5598 | . 54 195 646 479 954 2895 375 Parts 301 | . 8 12 50 18 53 137 23 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 7 | . . . 1 . 2 3 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 111 | . 3 6 14 10 22 50 6 Melee 1 | . . . . . . 1 . Guns 93 | . 3 5 14 7 22 40 2 Cannons 1 | . . . . . . . 1 AOE 14 | . . 1 . 3 . 7 3 Classes Destroyed 16 | . 1 3 2 3 3 4 . Worker 7 | . . . . . 1 3 3 Builder 6 | . . . . . . 4 2 Tunneler 4 | . . 1 3 . . . . Hauler 1 | . . . . . 1 . . Recycler 7 | . . . 1 1 1 3 1 Watcher 3 | . . . . . . 1 2 Swarmer 21 | . 3 . 4 . 7 7 . Saboteur 1 | . . . . . . 1 . Grunt 41 | . . 5 4 5 3 22 2 Brawler 2 | . . . . 1 . 1 . Duelist 5 | . . . . 1 . 4 . Sentry 22 | . . . 6 2 7 6 1 Hunter 6 | . . . . 1 2 . 3 Programmer 11 | . . . . . 3 8 . Behemoth 1 | . . . . . . 1 . Assembled 1 | . . 1 . . . . . Best Kill Streak 12 | . 3 4 5 3 4 12 12 Combat Bots Only 8 | . 3 3 5 3 4 8 3 Max Kills in Single Turn 3 | . 1 2 1 2 2 3 3 Gunslinging 1 | . . . . 1 . 1 . Exploded 3 | . . 1 . 1 . 3 2 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 846 | . 4 27 51 53 173 366 172 Missed 275 | . 2 6 17 15 63 117 55 Damage Taken 8189 | . 18 251 447 580 1039 3946 1908 Core 511 | . . 20 57 77 74 161 122 Absorbed by Shields 16 | . . . . . 16 . . Ignored by Resistances 598 | . . . . . . 409 189 Regen/Repaired (Parts) 212 | . . . . . . 212 . Core Remaining (%) 88 | 100 . 92 85 86 89 81 . Volleys Fired 261 | . 3 26 35 24 45 108 20 Largest 4 | . 2 2 3 4 4 4 4 Hottest 240 | . 60 45 71 91 112 240 235 Shots Fired 881 | . 6 49 105 71 178 409 63 Gun 853 | . 6 47 105 64 178 401 52 Cannon 3 | . . . . . . . 3 Launcher 25 | . . 2 . 7 . 8 8 Special . | . . . . . . . . Kinetic 620 | . 3 47 105 64 178 201 22 Thermal 233 | . . . . . . 200 33 Explosive 25 | . . 2 . 7 . 8 8 Electromagnetic 3 | . 3 . . . . . . Robot Hit Streak 23 | . 2 8 8 8 14 23 12 Robot Miss Streak 11 | . 1 4 8 7 11 5 6 Penetration Max 1 | . . . . . . 1 . Secondary Targets 14 | . . . 1 1 2 9 1 Max Gunslinging Chain 2 | . . . 1 1 1 2 1 Shots Hit Robots 599 | . 3 32 57 45 130 290 42 Core Hits 386 | . 3 15 35 26 107 153 47 Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 4 | . . 2 . . . 2 . Critical Strikes 29 | . . 2 . . . 25 2 Burn 23 | . . . . . . 21 2 Destroy 6 | . . 2 . . . 4 . Melee Attacks 10 | . . 3 . . 2 5 . Impact . | . . . . . . . . Slashing 10 | . . 3 . . 2 5 . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15183 | . 40 621 881 1065 2472 8176 1928 Guns 11973 | . 40 467 881 595 2315 6859 816 Cannons 70 | . . . . . . . 70 Explosions 2975 | . . 154 . 470 . 1309 1042 Melee 145 | . . . . . 145 . . Ramming 20 | . . . . . 12 8 . Kinetic 7925 | . 18 467 881 595 2315 3287 362 Thermal 4212 | . . . . . . 3572 640 Explosive 2859 | . . 154 . 470 . 1309 926 Electromagnetic 22 | . 22 . . . . . . Impact . | . . . . . . . . Slashing 145 | . . . . . 145 . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 3 4 . Average Corruption 2 | . . . . . 2 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 70 | . . . . . 12 58 . Message Errors 23 | . . . . . 4 19 . Matter Fused 12 | . . . . . 3 9 . Heat Flow Errors 5 | . . . . . . 5 . Energy Discharges 11 | . . . . . 3 8 . Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 4 | . . . . . 1 3 . Misfires 3 | . . . . . . 3 . Alerts 4 | . . . . . . 4 . Weapon Failures 6 | . . . . . 1 5 . Overload Shots . | . . . . . . . . Overflow Damage 139 | . . . . 2 48 21 68 Projectiles . | . . . . . . . . Explosions 91 | . . . . 2 . 21 68 Melee 48 | . . . . . 48 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 90 | . . . . 35 . 30 25 Shots 6 | . . . . 3 . 1 2 Rammed 4 | . . . . . 3 1 . Targets Rammed 4 | . . . . . 3 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 392 | . 20 52 33 168 121 223 392 Average Temperature 43 | . 13 11 8 54 34 53 101 Received Heat Transfer 2003 | . . 197 186 243 171 888 318 Effects 3 | . . . . . . 2 1 Shutdowns 1 | . . . . . . . 1 Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Melted 30 | . . . . . . 29 1 Heat Transferred 10622 | . . . . . . 9340 1282 Parts Sabotaged 4 | . . . . . . 4 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 1300 | . 85 167 339 385 487 1300 936 Initial 637 | . . 33 5 81 175 214 637 Average 367 | . 34 70 163 224 289 485 726 Maximum Alert Level 4 | . . . 1 1 2 4 3 Low Security (%) 36 | . 100 100 62 36 14 35 . Level 1 34 | . . . 37 63 68 21 . Level 2 13 | . . . . . 17 14 65 Level 3 7 | . . . . . . 13 34 Level 4 7 | . . . . . . 14 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 30 | . . 1 3 2 7 16 1 Investigation 3 | . . 1 1 1 . . . Extermination 8 | . . . . . 2 6 . Reinforcement 10 | . . . 2 . 2 5 1 Assault 4 | . . . . . . 4 . Garrison 5 | . . . . 1 3 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 11 | . 1 1 1 1 2 3 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 163 | . 5 8 20 12 34 67 17 Peak Tracking Total 8 | . 4 2 6 3 4 7 8 Tactical Retreats 8 | . . 2 . . 2 4 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 2 | . . . 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 13 | . . . . . . 10 3 Max in Single Turn 3 | . . . . . . 2 3 Garrison Access 3 | . . . . 1 . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 26 | . . 1 4 2 8 11 . Terminals 15 | . . . 4 1 5 5 . Fabricators 2 | . . . . . 1 1 . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 5 | . . . . 1 2 2 . Total Hacks 63 | . . 1 9 6 20 27 . Successful 29 | . . 1 2 5 9 12 . Failed 34 | . . . 7 1 11 15 . Catastrophic 10 | . . . 2 . 3 5 . Database Lockouts . | . . . . . . . . Manual 32 | . . . 8 2 9 13 . Terminals 41 | . . . 9 4 16 12 . Fabricators 7 | . . . . . 2 5 . Repair Stations 6 | . . . . . . 6 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 7 | . . . . 2 2 3 . Terminal Hacks 13 | . . 1 2 3 5 2 . Prototype ID Bank 3 | . . . . 1 1 1 . Open Door 1 | . . 1 . . . . . Branch Access Points 3 | . . . 1 1 1 . . Locate Traps 4 | . . . 1 1 1 1 . Zone Layout 2 | . . . . . 2 . . Fabricator Hacks 2 | . . . . . 1 1 . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . . . . 4 . Scan Component 2 | . . . . . . 2 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks 2 | . . . . 1 . 1 . Seal Access 2 | . . . . 1 . 1 . Unauthorized Hacks 7 | . . . . 1 3 3 . Terminals 4 | . . . . 1 2 1 . Botnet 4 | . . . . 1 2 1 . Fabricators 3 | . . . . . 1 2 . Report 2 | . . . . . 1 1 . Prioritize 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . . . 4 1 8 11 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 106 | . . . . . . 106 . Total Part Build Rating 12 | . . . . . . 12 . Parts Repaired 2 | . . . . . . 2 . Time 130 | . . . . . . 130 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Machine Destruction 1 | . . . . . . 1 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 29 | . . . . . . . 29 Highest-Rated Ally 29 | . . . . . . . 29 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 7818 | . 106 446 862 238 2047 3910 209 Spaces Moved 3089 | 1 77 217 393 96 927 1328 50 Core . | . . . . . . . . Treads 2596 | . . . 360 96 927 1213 . Legs 328 | 1 77 217 33 . . . . Wheels 165 | . . . . . . 115 50 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 160 150 152 160 160 Average Speed 181 | 120 120 137 162 151 168 209 160 Slowest Speed 323 | 120 120 195 195 160 170 323 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 1 24 55 50 14 26 41 2 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 8 | . . . . . . 8 . Terrain Destroyed 222 | . . 15 . 44 . 68 95 Melee 3 | . . . . . . 3 . Projectile 1 | . . . . . . 1 . AOE 218 | . . 15 . 44 . 64 95 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 4714 | . 85 315 544 138 1313 2189 130 Wait 1040 | . 1 50 76 7 257 621 28 Move 3082 | . 76 216 392 95 926 1327 50 Hop . | . . . . . . . . Pick Up 61 | . 2 3 10 1 16 26 3 Fast Attach 31 | . 1 3 3 . 4 20 . Attach 34 | . . . 2 3 5 15 9 Detach 9 | . 1 1 3 . . 4 . Swap 97 | . . 7 9 7 23 40 11 Drop 77 | . 1 6 14 1 32 22 1 Fire 261 | . 3 26 35 24 45 108 20 Melee 10 | . . 3 . . 2 5 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . . . . 3 1 . Escape Stasis . | . . . . . . . . Rewire 8 | . . . . . . . 8 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / Min / *Sto) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 11) 107 | -10/Materials | Entered Mines 108 | -10/Mines | Learned location of Storage (-9) 145 | -10/Mines | Met a Derelict shopkeep closing up shop 304 | -10/Mines | Build established: Mutant 334 | -10/Mines | Excavation squad dispatched 334 | -10/Mines | A large section of the Mines collapsed 461 | -10/Mines | Learned location of Recycling (-9) 529 | -10/Mines | Discovered new exit (range 10) 553 | -10/Mines | Entered Materials 553 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 555 | -9/Materials | Discovered new exit (range 8) 894 | -9/Materials | Discovered new exit (range 3) 1154 | -9/Materials | Discovered new exit (range 5) 1271 | -9/Materials | Build established: Scavenger-Gunner 1295 | -9/Materials | Identified exit to Mines 1295 | -9/Materials | Identified exit to Storage 1415 | -9/Materials | Entered another Materials area 1415 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1451 | -8/Materials | Garrison activated, responded to threat 1613 | -8/Materials | Discovered new exit (range 16) 1653 | -8/Materials | Entered Factory 1653 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1714 | -7/Factory | Build established: Scavenger-Tank 2069 | -7/Factory | Build established: Tank 2415 | -7/Factory | Build established: Gunner 3007 | -7/Factory | Identified exit to Lower Caves 3387 | -7/Factory | Garrison activated, responded to threat 3615 | -7/Factory | Discovered new exit (range 13) 3700 | -7/Factory | Entered another Factory area 3700 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4021 | -6/Factory | Fabricated Imp. Coolant Injector (x2) 4653 | -6/Factory | Spotted B-75 Beast 4722 | -6/Factory | Build established: Tank 4777 | -6/Factory | Destroyed B-75 Beast 5331 | -6/Factory | Repaired Plasma Rifle 6500 | -6/Factory | First assault squad dispatched 6561 | -6/Factory | Destroyed 8 combat bots 6588 | -6/Factory | Lost 5 parts (1p3n1u) 6823 | -6/Factory | Lost 5 parts (3n2w) 7073 | -6/Factory | Lost 3 parts (2n1u) 7081 | -6/Factory | Build established: Scavenger-Tank 7369 | -6/Factory | Repaired Imp. Heavy Machine Gun 7564 | -6/Factory | Discovered new exit (range 8) 7610 | -6/Factory | Entered another Factory area 7610 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7819 | -5/Factory | Self-destructed Last Messages --------------- 07813_ U-05 Engineer lays Concrete. 07814_ C-30 ARC bursts open, deploying its payload. 07814_ S-27 Virus unfolds itself. 07814_ U-05 Engineer lays Concrete. 07815_ Penetrated by Slug. 07815_ Lgt. Antimatter Reactor destroyed. 07815_ U-05 Engineer lays Concrete. 07816_ K-01 Serf collects debris. 07816_ U-05 Engineer lays Concrete. 07816_ U-05 Engineer builds a Wall. 07817_ U-05 Engineer lays Concrete. 07817_ U-05 Engineer builds a Wall. 07817_ G-67 Veteran overheating. 07818_ G-67 Veteran heat spikes uncontrollably. 07818_ Carbon-fiber Leg destroyed. 07818_ Slug penetrates Wall. 07818_ Penetrated by Slug. 07818_ U-05 Engineer lays Concrete. 07818_ G-67 Veteran overheating. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????#################+####+#####???? | | ?????????????????# #???? | | ?????????????????# #???? | | ?????????????????# +???? | | ?????????????????# #???? | | ?????????????????# % % #???? | | ?????????????????# =###+##### #???? | | ???????????????### # # #???? | | ???????????????# =# ?????? | | ???????????????# g= # ??????? | | ???????????????# | g# | ; ??????? | | ???????????????# =u# %u ????????? | | ???????????????# k u ???????????? | | ???????????????## ##??????????????? | | ????????????????# k##?????????????? | | ????????????????# s #?????????????? | | ????????????????# sss% #?????????????? | | ????????????????# !% #s@ #??????????????? | | ????????????????# #; ; ##??????????????? | | ????????????????# ;# ; #??????????????? | | ????????????????# h##;;;;;;; ##??????????????? | | ????????????????# ####;#;#;##???????????????? | | ????????????????# #??? #????????????????? | | ????????????????# !#??? 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"""#????????????????? | | ???????????????# ???? #????????????????? | | ??????????????? # % ????? #????????????????? | | ??????????????## % ????? #????????????????? | | ???????????????# ??????###????????????????? | | ??????????????? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ?????????????? ?????????????????????????? | | ?????????????? # ?????????????????????????? | | ?????????????" ?????????????????????????? | | ?????????????" + ?????????????????????????? | | ???????????????# ?????????????????????????? | | ????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 80 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Evasion (%) 55 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Coolant Injector | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingIonicSpecial Manual? 0 Play Time 00:53:19 Cumulative 273.8 hours Start 2024.05.09 @ 13:31:36 End 2024.05.09 @ 14:26:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9f0ba85-423e-4094-a22c-d272b8af6451