Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.12 @ 19:51:50 Player: Smie Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (13) 65 Value Destroyed (1051) 1051 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2318) 2318 TOTAL SCORE: 10854 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 282 Entered Garrisons 400 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Weight Redist. System System Shield Advanced System Shield > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Light Antimatter Reactor Compact Wheel High-capacity Battery (250) Energy Well (350) Structural Scanner Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Improved VTOL Module Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer Visual Processing Unit Modified TNC Core Analyzer Improved Medium Armor Plating Improved Focal Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Assault Rifle Mace > --- INVENTORY -------- Compact Wheel Flight Unit High-capacity Battery Energy Well Structural Scanner [Rating: 67] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Impact Weapon Mace Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Gar Fac Gar Fac Slots Evolved 12 | . . . . . 4 2 . 2 . . . . 2 . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . . . . . 1 . . Utility 7 | . . . . . 1 2 . 1 . . . . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 47 | 6 9 . 1 . 4 2 1 3 1 . . . 7 3 7 . . 3 Power 4 | 1 1 . . . 1 . 1 . . . . . . . . . . . Engine 3 | 1 1 . . . 1 . . . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 16 | 2 4 . . . 2 1 . 1 . . . . 2 . 4 . . . Treads . | . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 12 | . 2 . . . 2 1 . 1 . . . . 2 . 4 . . . Utility 21 | 1 3 . . . 1 1 . 2 1 . . . 5 3 2 . . 2 Device 7 | . 2 . . . . . . . 1 . . . 1 1 1 . . 1 Storage 2 | 1 . . . . . . . . . . . . . . 1 . . . Processor 4 | . 1 . . . 1 . . 1 . . . . 1 . . . . . Hackware 5 | . . . . . . . . 1 . . . . 1 2 . . . 1 Protection 3 | . . . . . . 1 . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 6 | 2 1 . 1 . . . . . . . . . . . 1 . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . . . . . . . . . Parts Lost 24 | . . . . . 1 . . 1 1 . . 1 . 2 16 . 2 . Power 2 | . . . . . 1 . . . . . . . . . 1 . . . Propulsion 10 | . . . . . . . . . 1 . . 1 . . 8 . . . Utility 10 | . . . . . . . . 1 . . . . . 2 5 . 2 . Weapon 2 | . . . . . . . . . . . . . . . 2 . . . Highest Loss Streak 8 | . . . . . 1 . . 1 2 . . 1 . 2 8 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 98 100 100 100 88 69 76 90 86 86 86 80 84 88 37 . 9 14 Engine 3 | . 14 14 14 14 7 . . . . . . . . . . . . . Core 1 | . . . . . . . . 6 6 6 6 6 5 5 . . . . Leg 1 | . 11 . . . . . . . . . . . . . . . . . Wheel 1 | . 10 . . . . . . . . . . . . . . . . . Flight 16 | . 5 28 28 28 36 30 30 33 26 26 26 23 22 23 7 . . . Device 7 | . 12 14 14 14 9 7 7 6 13 13 13 13 11 10 1 . . 2 Storage 1 | . 11 . . . . . . . . . . . . . . . . . Processor 12 | . 2 14 14 14 18 15 15 19 20 20 20 20 22 23 15 . 4 . Hackware 2 | . . . . . . . . 4 . . . . 3 5 5 . 5 9 Protection 1 | . . . . . . . 7 6 6 6 6 3 4 5 1 . . . Ballistic Gun 8 | . 28 28 24 14 9 7 7 6 6 6 6 6 5 5 . . . . Impact Weapon 3 | . . . 3 14 9 7 7 6 6 6 6 6 5 5 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 20 | 14 15 8 8 8 8 10 16 16 17 17 17 17 20 20 19 . . 3 Greatest Support 29 | 26 26 8 8 8 16 17 17 21 21 17 17 17 29 29 29 3 3 3 Greatest Overweight (x) 4 | 1 . . . . . . . . . . . 1 . . 4 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 4 3 5 4 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 6 5 4 5 2 3 4 3 3 4 5 5 4 5 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 4 3 4 4 4 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 20% | Scavenger-Scout 19% | Scout 18% | Mutant 12% | Hacker-Mutant 12% | Scavenger-Sprinter 9% | Scavenger-Mutant 3% | Ninja 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/DSF Scavenger-Scout | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Scout | -5/Factory Ninja | -5/DSF Scout | -5/Garrison Scout | -4/Factory Mutant | -4/Garrison Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Gar Fac Gar Fac Matter Collected 640 | 266 71 . . . 43 . . 155 5 . . . . 7 93 . . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 329 | 50 88 . . . 93 . . 98 . . . . . . . . . . Parts 21 | 2 15 . . . 4 . . . . . . . . . . . . . Haulers Intercepted 3 | . . . . . 2 . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Gar Fac Gar Fac Combat Hostiles Destroyed 8 | . 5 . . . . . . . . . . . . . 3 . . . Guns 5 | . 5 . . . . . . . . . . . . . . . . . AOE 3 | . . . . . . . . . . . . . . . 3 . . . Classes Destroyed 6 | 1 2 . . . 1 . . . . . . . . . 2 . . . Hauler 3 | . . . . . 2 . . 1 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . Swarmer 5 | . 5 . . . . . . . . . . . . . . . . . Grunt 2 | . . . . . . . . . . . . . . . 2 . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 4 | 1 4 . . . 2 . . 1 . . . . . . 3 . . . Combat Bots Only 4 | . 4 . . . . . . . . . . . . . 3 . . . Max Kills in Single Turn 3 | 1 1 . . . 1 . . 1 . . . . . . 3 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Gar Fac Gar Fac Damage Taken 3634 | . 143 30 . . 57 . . 40 59 45 . 318 . 202 1503 . 1012 225 Core 2172 | . 36 18 . . . . . 10 . 20 . 102 . . 832 . 950 204 Absorbed by Shields 89 | . . . . . . . . . . . . . . 29 26 . 34 . Core Remaining (%) 79 | 100 . . . 78 100 . 100 . . . . 84 . . 16 . . . Volleys Fired 15 | 1 13 . . . . . . . . . . . . . 1 . . . Largest 2 | 2 2 . . . . . . . . . . . . . 1 . . . Hottest 81 | 40 40 . . . . . . . . . . . . . 81 . . . Shots Fired 29 | 2 26 . . . . . . . . . . . . . 1 . . . Gun 28 | 2 26 . . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 28 | 2 26 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 3 | 1 3 . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 4 . . . . . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 22 | 1 10 . . . 4 . . 1 . . . . . . . . . 6 Core Hits 15 | 1 6 . . . . . . . . . . . . . 5 . 3 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . . . Melee Attacks 41 | . . . . . 6 2 . 8 . . . . 3 . 8 . . 14 Impact 27 | . . . . . 6 2 . 8 . . . . 3 . 8 . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . . . 14 Sneak Attacks 3 | . . . . . 2 . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1291 | 15 137 . . . 220 . . 63 . . . . . . 630 . 21 205 Guns 149 | 15 134 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 630 | . . . . . . . . . . . . . . . 630 . . . Melee 488 | . . . . . 220 . . 63 . . . . . . . . . 205 Ramming 24 | . 3 . . . . . . . . . . . . . . . 21 . Kinetic 149 | 15 134 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 630 | . . . . . . . . . . . . . . . 630 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 283 | . . . . . 220 . . 63 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 205 | . . . . . . . . . . . . . . . . . . 205 Highest Corruption 8 | . . . . . . . . . . . . . . . 8 . . 2 Average Corruption 4 | . . . . . . . . . . . . . . . 5 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . 6 . . . Message Errors 3 | . . . . . . . . . . . . . . . 3 . . . Matter Fused 2 | . . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 203 | . . . . . 53 . . 63 . . . . . . 87 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 87 | . . . . . . . . . . . . . . . 87 . . . Melee 116 | . . . . . 53 . . 63 . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 128 | . . . . . . . . . . . . . . . 119 . 9 . Shots 1 | . . . . . . . . . . . . . . . 1 . . . Rammed 5 | . . . . . . . . . . . . . . . . . 5 . Targets Rammed 6 | . 1 . . . . . . . . . . . . . . . 5 . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 19 | . . 19 . . . . . . . 9 . 6 . . 17 . . . Average Temperature 11 | . . 13 . . . . . . . 9 . 6 . . 11 . . . Received Heat Transfer 597 | . . 33 . . 36 . . 18 . 18 . 36 . . 312 . 144 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . 1 . . . . . . . . . . Impact Corruptions 4 | . . . . . 2 . . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Gar Fac Gar Fac Peak Influence 1041 | 5 179 99 . . 108 62 58 144 . . . . 487 359 1041 527 423 303 Initial 527 | . 3 69 . . . 55 43 30 . . . . 481 344 254 527 368 221 Average 266 | 1 69 91 . . 42 55 47 56 . . . . 483 349 708 527 388 261 Maximum Alert Level 3 | . . . . . . . . . . . . . 2 1 3 2 2 1 Low Security (%) 47 | 100 100 100 . 100 100 100 100 100 . . . . . . . . . . Level 1 28 | . . . . . . . . . . . . . . 100 17 . 66 100 Level 2 17 | . . . . . . . . . . . . . 100 . 37 100 33 . Level 3 6 | . . . . . . . . . . . . . . . 45 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 3 | . . . . . . . . . . . . 1 . . . . . 2 Investigation 1 | . . . . . . . . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Gar Fac Gar Fac Distress Signals 4 | . 2 . . . . . . 1 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 113 | . 11 3 . . 7 . 1 2 2 6 . 22 . 2 43 . 12 2 Peak Tracking Total 18 | . 7 8 . . 5 . 1 3 1 7 . 16 . 1 18 . 12 2 Tactical Retreats 20 | . 1 1 . . 3 . 1 1 1 . . 1 . 1 8 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Gar Fac Gar Fac Traps Triggered 9 | . 1 . . . . . 2 . . . . . 1 1 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Gar Fac Gar Fac Machines Disabled 6 | . . . . . . . . . . . . . . . 6 . . . Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Relay 3 | . . . . . . . . . . . . . . . 3 . . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Gar Fac Gar Fac Machines Accessed 31 | . 4 . 2 1 4 4 . 4 . . 4 . 1 . 2 1 1 3 Terminals 20 | . 4 . . . 4 4 . 3 . . . . 1 . 2 . 1 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Total Hacks 99 | . 13 . 5 1 17 5 . 7 . . 30 . 1 . 9 1 2 8 Successful 61 | . 5 . 5 1 8 1 . 4 . . 30 . 1 . 2 1 . 3 Failed 38 | . 8 . . . 9 4 . 3 . . . . . . 7 . 2 5 Catastrophic 7 | . 1 . . . . 2 . 2 . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 18 | . 9 . 1 . 3 1 . 3 . . . . . . . . . 1 Terminals 56 | . 13 . . . 17 5 . 5 . . . . 1 . 9 . 2 4 Fabricators 4 | . . . . . . . . . . . . . . . . . . 4 Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 56 | . 4 . 5 1 8 1 . 2 . . 30 . 1 . 2 . . 2 Record 17 | . . . 4 . . . . . . . 11 . . . . . . 2 Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . Prototype ID Bank 6 | . . . . . 2 . . 1 . . 3 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 2 | . 1 . . . . . . 1 . . . . . . . . . . Terminals 2 | . 1 . . . . . . 1 . . . . . . . . . . Assimilate 2 | . 1 . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . . . 4 4 . 3 . . . . . . 1 1 1 2 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . 11 . . . Machine Destruction 11 | . . . . . . . . . . . . . . . 11 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Gar Fac Gar Fac Total Allies 6 | . 1 2 . . . . . . . . . 1 . . 2 . . . Largest Group 2 | . 1 2 2 . . . . . . . . 1 . . 2 . . . Highest-Rated Group 142 | . 10 41 41 . . . . . . . . 96 . . 142 . . . Highest-Rated Ally 96 | . 10 31 31 . . . . . . . . 96 . . 80 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . . . 7 . . 20 . . . Total Damage 1075 | . . . . . . . . . . . . 164 . . 911 . . . Kills 11 | . . . . . . . . . . . . 2 . . 9 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Gar Fac Gar Fac Turns Passed 2367 | 55 324 78 87 11 163 143 46 86 128 53 23 160 187 69 288 4 132 330 Spaces Moved 3959 | 37 322 141 225 30 280 142 57 193 436 177 78 369 316 117 475 9 204 351 Core 721 | 6 . . . . . . . . . . . . . . 151 9 204 351 Treads . | . . . . . . . . . . . . . . . . . . . Legs 74 | . 74 . . . . . . . . . . . . . . . . . Wheels 155 | 31 124 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3009 | . 124 141 225 30 280 142 57 193 436 177 78 369 316 117 324 . . . Fastest Speed 27 | 50 37 37 37 37 31 29 29 27 27 29 29 29 31 31 29 50 50 50 Average Speed 39 | 85 76 37 37 37 31 29 29 27 28 29 29 32 31 31 41 50 50 50 Slowest Speed 250 | 100 120 37 37 37 31 31 29 27 29 29 29 108 32 31 250 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . 1 1 . 2 . . . . . . . 2 2 1 8 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 54 48 61 9 30 5 61 8 59 43 71 57 10 88 79 . 39 11 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . 1 . 1 . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . . 1 . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . 1 . . . . . . 2 2 . 1 . . . . . . Spaces Dug 20 | . . . . . 1 2 . 6 . . . . 3 . . . . 8 Terrain Destroyed 95 | . . . . . 1 2 . 6 . . . . 3 . 75 . . 8 Melee 20 | . . . . . 1 2 . 6 . . . . 3 . . . . 8 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 75 | . . . . . . . . . . . . . . . 75 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Gar Fac Gar Fac Total 4630 | 55 374 165 229 27 345 238 85 211 437 177 77 409 396 146 541 8 232 478 Wait 439 | 6 7 26 . . 54 92 . 7 . . . 41 49 21 29 . . 107 Move 3907 | 36 319 138 224 26 279 141 56 192 435 176 77 365 312 114 456 8 202 351 Hop 14 | . 1 1 . 1 . . . . . . . 1 2 1 7 . . . Pick Up 29 | 6 11 . 2 . 1 . 2 1 1 1 . . 1 . 1 . . 2 Fast Attach 28 | 6 3 . . . 1 1 . 2 . . . . 6 2 4 . . 3 Attach 14 | . 2 . 1 . 3 . 1 1 1 . . . 1 . 3 . 1 . Detach 5 | . . . . . 1 . . . . . . 1 1 . 2 . . . Swap 6 | . 4 . . . . 1 . . . . . . . 1 . . . . Drop 22 | . 13 . 2 . . 1 . . . . . 1 3 . 1 . . 1 Fire 15 | 1 13 . . . . . . . . . . . . . 1 . . . Melee 41 | . . . . . 6 2 . 8 . . . . 3 . 8 . . 14 Ram 5 | . . . . . . . . . . . . . . . . . 5 . Kick 1 | . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 103 | . . . . . . . 26 . . . . . 18 7 28 . 24 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 56 | -11/Junkyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 10) 328 | -10/Materials | Discovered new exit (range 8) 348 | -10/Materials | Discovered new exit (range 3) 380 | -10/Materials | Entered Mines 392 | -10/Mines | Assembled infested the area 397 | -10/Mines | Assisted by a Guerilla fighting off Assembled 413 | -10/Mines | Discovered new exit (range 8) 413 | -10/Mines | Learned Materials emergency access door positions 424 | -10/Mines | Discovered new exit (range 13) 429 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 458 | -10/Mines | Entered Exiles 458 | -10/Exiles | Accompanied by 2 allies 467 | -10/Exiles | Met 8R-AWN 474 | -10/Exiles | Met EX-HEX 484 | -10/Exiles | Met EX-BIN 488 | -10/Exiles | Led the pair of lost Derelicts to a safe place 488 | -10/Exiles | Aligned with FarCom system 488 | -10/Exiles | Given EX-Vault access code 497 | -10/Exiles | Opened EX-Vault 500 | -10/Exiles | Found Modified TNC 509 | -10/Exiles | Warned to stay clear of 0b10 Research branches 520 | -10/Exiles | Met EX-DEC 523 | -10/Exiles | Learned location of Zion (-7) 542 | -10/Exiles | Discovered new exit (range 10) 545 | -10/Exiles | Left Exiles lab with Modified TNC 545 | -10/Exiles | Entered Mines 545 | -9/Mines | Discovered new exit (range 15) 553 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 556 | -9/Mines | Entered Materials 556 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 642 | -8/Materials | Discovered new exit (range 7) 719 | -8/Materials | Entered Factory 719 | -7/Factory | Evolved 2 slots: Utility x2 821 | -7/Factory | Build established: Scavenger-Scout 861 | -7/Factory | Identified exit to DSF 862 | -7/Factory | Entered DSF 876 | -7/DSF | Discovered new exit (range 17) 893 | -7/DSF | Additional patrols routed to DSF 908 | -7/DSF | Entered Factory 908 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 983 | -6/Factory | Discovered new exit (range 5) 994 | -6/Factory | Entered Lower Caves 1001 | -6/Lower Caves | Spotted B-75 Beast 1120 | -6/Lower Caves | Discovered new exit (range 7) 1122 | -6/Lower Caves | Entered another Lower Caves area 1123 | -6/Lower Caves | Encountered a Warlord checkpoint 1172 | -6/Lower Caves | Discovered new exit (range 10) 1175 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1175 | -6/Lower Caves | Entered Data Miner 1175 | -6/Data Miner | Discovered new exit (range 6) 1180 | -6/Data Miner | Met Data Miner 1187 | -6/Data Miner | Learned location of Section 7 (-2) 1187 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1191 | -6/Data Miner | Received God Mode back door access code from Data Miner 1198 | -6/Data Miner | Entered Proximity Caves 1200 | -5/Proximity Caves | Spotter reported a threat 1201 | -5/Proximity Caves | Spotter reported a threat 1223 | -5/Proximity Caves | Escorted by Enhanced Grunt 1269 | -5/Proximity Caves | Spotted B-75 Beast 1316 | -5/Proximity Caves | Spotter reported a threat 1333 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 1357 | -5/Proximity Caves | Discovered new exit (range 5) 1358 | -5/Proximity Caves | Entered Factory 1358 | -5/Factory | Evolved 2 slots: Utility x2 1545 | -5/Factory | Identified exit to DSF 1545 | -5/Factory | Entered DSF 1573 | -5/DSF | Additional patrols routed to DSF 1606 | -5/DSF | Discovered new exit (range 17) 1614 | -5/DSF | Entered Garrison 1627 | -5/Garrison | Spotted B-75 Beast 1651 | -5/Garrison | Discovered new exit (range 10) 1654 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1658 | -5/Garrison | Garrison Relay disabled 1670 | -5/Garrison | Lost 7 parts (1p1n4u1w) 1676 | -5/Garrison | Triggered checkpoint 1679 | -5/Garrison | Garrison Relay disabled 1705 | -5/Garrison | Phase Generator disabled 1750 | -5/Garrison | Lost 8 parts (4n3u1w) 1754 | -5/Garrison | Triggered checkpoint 1755 | -5/Garrison | Core integrity fell below 50% 1760 | -5/Garrison | Found embedded Infiltrators 1835 | -5/Garrison | Discovered new exit (range 8) 1837 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1858 | -5/Garrison | Core integrity fell below 20% 1877 | -5/Garrison | Lost 3 parts (3n) 1896 | -5/Garrison | Spotted Striker 1896 | -5/Garrison | Discovered new exit (range 13) 1902 | -5/Garrison | Entered Factory 1902 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1905 | -4/Factory | Identified exit to Garrison 1906 | -4/Factory | Entered Garrison 1929 | -4/Garrison | Spotted B-86 Titan 1930 | -4/Garrison | Triggered checkpoint 1968 | -4/Garrison | Discovered new exit (range 10) 1973 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1994 | -4/Garrison | Triggered checkpoint 1997 | -4/Garrison | Core integrity fell below 50% 2006 | -4/Garrison | Core integrity fell below 20% 2032 | -4/Garrison | Discovered new exit (range 12) 2038 | -4/Garrison | Entered Factory 2350 | -4/Factory | Build established: Hacker-Mutant 2368 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Based on a completely new technology not derived from anything I've created before, I can only assume the [Tinkerers] had a hand in this one. It appears to be a long ultra-thin axe that can slice through even [Centrium], but is itself extremely brittle. I do not yet have access to a prototype, but we will be sure to remove one from the debris of the first [Knight] to set foot in [Complex 0b10]. 02208_ Acquired Hvy. Pick. 02210_ Acquired Weight Redist. System. 02241_ K-01 Serf collects debris. 02277_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02312_ ALERT: All DSF locations entering lockdown mode. 02315_ Connecting with Fabricator... Feedback: System corruption (+1%). 02315_ ALERT: Suspicious activity at Fabricator F004. Dispatching Investigation squad. 02324_ K-01 Serf cleans the Assembly Bed. 02327_ ALERT: Security rotation in progress. 02329_ Dropped Focal Shield. 02329_ Acquired Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ???????#######+##+###????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# ###############????????????????? | | ?????????????# ## #????????????????? | | ?????????????### ## #????????????????? | | ???????????????# ## """ """ #????????????????? | | ???????????????# # """ """ #????????????????? | | ??????""" ###### # """ """ #????????????????? | | ??????""" / # #????????????????? | | ?????? #### # """ """ #????????????????? | | ?????????????# # """ """ #????????????????? | | ?????????????# # ! """ """ #????????????????? | | ?????????????# # #????????????????? | | ?????????????# + #????????????????? | | ?????????????# # #????????????????? | | ?????????????# ########+#####????????????????? | | ??????????? ?????# #????????????????????? | | ????????? ###### ##???????????????????? | | ??????? """ #???????????????????? | | ??????#??"Y" #????????????w??????? | | ?????????" " #???????????????????? | | ????????? #???????????????????? | | ????????? """ ### #??????????????? | | ???????? """ ######### #??????????????? | | ???????????"" # + @p +?????????????? | | ????????????" # #### ##?????????????? | | ???????????? # #??##### #??????????????? | | ??????????????? # #??????? #??????????????? | | ?????????????????# #??????? ?????????????? | | ?????????????????# #??????? ???????????? | | ?????????????????# #???????? ??????????? | | ?????????????????######???????? """"??????????? | | ??????????????????????????????? ???????????? | | ????????????????????????????????? ""????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 15 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Resistance: KI 25 Evasion (%) 64 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 28 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdBlastDesublimator Manual? 0 Play Time 01:15:49 Cumulative 155.5 hours Start 2023.06.12 @ 18:34:17 End 2023.06.12 @ 19:51:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 82 Adventurer 16 Explorer 3 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d9cfce46-9cdf-461e-adb6-664967f3722e