Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 14:43:18 Player: Kaisercar Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (324) 1620 Value Destroyed (16810) 16810 Prototype IDs (52) 1040 Alien Tech Used (1) 200 Bonus (8620) 8620 TOTAL SCORE: 37790 Bonus ------- High Alert Combat Kills 1139 Follower Combat Kills 1697 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1666 Met Warlord at Command 2000 Friendly Fire -682 Cogmind --------- Core Integrity 1485/1600 Matter 199/300 Energy 94/850 System Corruption 16% Temperature Cool (0) Movement Walking (120) Location -1/Command Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Enhanced Biometal Leg Centrium Leg Centrium Leg (fused) Centrium Leg Heavy Shield Leg > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Particle Charger Improved Transmission Jammer Experimental Thermal Shield Advanced Force Field > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY (20) --- Light Quantum Reactor Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg Advanced Energy Well (500) Advanced Point Defense System Long-range Tractor Beam Gamma Rifle Vortex Shotgun (45) Enhanced Nova Cannon Enhanced Nova Cannon Advanced KE Penetrator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Scatter Rocket Array Micro-nuke Launcher Micro-nuke Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Particle Charger Improved Transmission Jammer Experimental Thermal Shield Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Advanced Energy Well Advanced Point Defense System Long-range Tractor Beam Gamma Rifle Vortex Shotgun Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Scatter Rocket Array Micro-nuke Launcher Micro-nuke Launcher Powered Hammer [Rating: 209] Favorites ----------- Power Particle Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Core Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Scatter Rocket Array Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . 2 . . 2 . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . Utility 10 | . . . . . 1 . . 2 . 1 . . 1 . . . 1 . . . . 2 . 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Parts Attached 257 | 7 8 2 . 6 25 19 5 4 18 9 26 7 2 2 16 8 3 16 3 4 1 17 24 13 12 Power 31 | 1 1 1 . 1 2 2 2 . 1 . 3 . . . 1 2 1 1 1 1 . 4 3 1 2 Engine 15 | 1 1 1 . 1 2 2 2 . 1 . 2 . . . . . . 1 1 . . . . . . Core 4 | . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . Reactor 12 | . . . . . . . . . . . 1 . . . 1 . 1 . . 1 . 3 2 1 2 Propulsion 76 | 2 2 1 . 1 5 12 1 . 6 5 7 3 1 . 8 1 1 6 1 . . 4 6 2 1 Treads 11 | 2 2 1 . 1 . 2 . . . . . . . . . . . 2 . . . 1 . . . Leg 64 | . . . . . 5 9 1 . 6 5 7 3 1 . 8 1 1 4 1 . . 3 6 2 1 Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 73 | 2 2 . . 2 4 2 . 2 5 2 5 1 1 2 5 3 1 5 . 3 1 6 7 6 6 Device 41 | 1 1 . . 1 1 2 . 1 4 . 4 1 . 2 . 3 . 2 . 1 1 3 5 3 5 Storage 6 | 1 1 . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . Processor 13 | . . . . . 1 . . 1 . . 1 . 1 . 4 . 1 . . . . . 2 1 1 Hackware 8 | . . . . . 1 . . . . 2 . . . . . . . . . . . 3 . 2 . Protection 5 | . . . . . 1 . . . 1 . . . . . 1 . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 3 . . 2 14 3 2 2 6 2 11 3 . . 2 2 . 4 1 . . 3 8 4 3 Energy Gun 21 | . 1 . . . 6 2 1 . 3 1 2 . . . 1 . . . . . . 1 3 . . Energy Cannon 18 | . 2 . . . 1 . . 1 . . 4 1 . . 1 . . . 1 . . 1 3 2 1 Ballistic Gun 13 | 2 . . . 1 4 1 1 . . . 1 . . . . . . 1 . . . 1 . . 1 Ballistic Cannon 16 | . . . . . . . . . 3 1 3 1 . . . 2 . 3 . . . . 2 . 1 Launcher 7 | . . . . 1 2 . . 1 . . 1 1 . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 2 . 2 . . 1 . 1 . . 5 . . . . 5 . 1 2 . 1 Parts Lost 67 | . . 1 . . 4 4 . . 11 2 5 1 . . 1 3 1 11 1 . 3 13 2 2 2 Power 9 | . . . . . 1 1 . . . . 1 . . . 1 . 1 2 . . 1 1 . . . Propulsion 23 | . . . . . 2 2 . . 4 1 2 1 . . . 1 . 3 1 . . 5 . 1 . Utility 22 | . . 1 . . 1 . . . 4 . 1 . . . . 2 . 4 . . 1 5 1 . 2 Weapon 13 | . . . . . . 1 . . 3 1 1 . . . . . . 2 . . 1 2 1 1 . Highest Loss Streak 9 | . . 1 . . 3 2 . . 7 2 2 1 . . 1 1 1 9 1 . 2 4 1 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 18 | 5 10 14 14 19 19 18 19 18 18 18 19 19 17 18 19 19 18 19 19 19 18 16 19 18 18 Power 1 | . 1 1 1 2 2 1 1 2 2 2 1 2 2 2 1 1 . . . . . . 1 . . Propulsion 2 | 2 4 6 5 5 1 1 1 2 2 2 3 2 1 . . 2 2 2 2 2 2 1 2 3 2 Utility 7 | . 3 4 5 7 10 8 8 6 5 4 7 8 7 9 9 7 5 7 8 8 8 5 8 6 4 Weapon 7 | 1 1 2 2 4 5 7 7 8 7 9 7 7 7 6 7 8 11 9 9 9 8 8 7 8 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | 1 4 1 3 . 5 4 4 . 1 1 5 . . 1 3 2 . . 1 . 1 . 8 3 10 Power 8 | . 1 . . . 2 1 . . 1 . 2 . . . . 1 . . . . . . . . . Propulsion 15 | . 1 1 1 . . . . . . . 1 . . 1 1 . . . . . . . 4 3 2 Utility 17 | 1 . . 2 . 1 1 3 . . . 2 . . . 1 1 . . . . 1 . 2 . 2 Weapon 18 | . 2 . . . 2 2 1 . . 1 . . . . 1 . . . 1 . . . 2 . 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 100 100 97 97 99 99 97 97 98 99 99 100 99 99 95 83 88 80 90 94 94 95 95 Engine 4 | . 14 14 14 14 8 8 9 7 7 6 5 . . . . . . 2 4 5 1 . . . . Reactor 3 | . . . . . . . . . . . . 6 5 5 5 . 4 . . 2 5 6 12 12 12 Treads 5 | . 28 28 28 28 . 2 . . . . . . . . . . . 3 10 10 10 4 . . . Leg 23 | . . . . . 34 27 36 30 27 30 32 32 35 35 35 34 31 26 21 21 21 22 21 20 20 Device 13 | . 14 13 14 14 3 8 9 15 10 19 13 20 21 17 15 11 15 12 10 11 13 16 14 14 26 Storage 7 | . 14 14 14 14 9 9 9 7 7 6 6 6 5 5 5 5 5 6 10 10 10 6 4 4 4 Processor 7 | . . . . . 7 . . 6 7 6 6 6 6 11 12 19 20 10 10 10 10 9 11 14 9 Hackware 5 | . . . . . . 9 9 7 6 7 10 6 5 5 4 . . . . . . 10 11 14 7 Protection 1 | . . . . . 6 . . . 4 . . . . . . 1 . 4 5 5 5 2 . . . Energy Gun 6 | . 3 . . . 15 16 14 15 17 18 7 2 . . . . 5 3 . . 1 3 4 4 3 Energy Cannon 8 | . 15 28 28 27 3 . . 1 . . 1 8 11 13 10 12 5 1 5 1 5 3 7 7 9 Ballistic Gun 2 | . 8 . . . 5 3 6 2 . . 3 3 5 2 4 1 . . 5 . . . . . . Ballistic Cannon 1 | . . . . . . . . . 3 1 5 2 . . . . 5 7 4 1 2 2 3 3 3 Peak Build Rating 209 | 7 9 10 11 15 33 36 40 43 49 61 90 95 102 98 111 114 125 123 100 121 122 152 177 197 209 Average Rating 84 | 5 8 9 10 13 26 33 37 42 43 55 70 89 101 94 96 109 121 100 96 91 113 135 173 192 202 On Entrance 75 | . 7 9 10 11 14 32 36 37 43 42 60 87 92 99 95 111 112 123 95 97 121 114 144 177 194 Avg Prop Armor Cover (%) 11 | . . . . . . 13 . . . . . . . . . . . 17 11 13 11 5 . 15 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 181 | 13 32 34 34 54 66 56 59 61 79 65 102 107 109 108 106 97 107 82 82 105 105 112 148 162 181 Greatest Support 180 | 40 40 40 40 40 50 50 57 57 62 92 91 101 117 117 139 139 141 130 100 100 100 143 180 180 180 Greatest Overweight (x) 3 | . . . . 1 1 3 1 1 2 1 1 1 . . . . . 1 1 1 1 2 . 1 1 Average Overweight (x) . | . . . . . 1 1 . 1 . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 15 15 20 20 20 20 19 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 10 14 14 19 19 18 19 18 18 18 19 19 18 19 19 19 18 19 19 19 18 16 19 19 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 15 20 19 20 20 18 14 20 20 20 19 20 20 20 20 19 19 18 19 18 20 16 20 Class Distribution -------------------- 31% | Scavenger-Skirmisher 20% | Scavenger-Gunner 16% | Mutant 12% | Scavenger-Mutant 6% | Hacker-Gunner 5% | Hacker-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/DSF Hacker-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 9761 | 302 265 30 . 120 555 497 511 . 514 117 1378 162 . 329 345 469 . 832 291 143 154 811 811 760 365 Remotely 172 | . . . . . . . . . . . . . . . . . . . . . . . 172 . . Salvage Created 14521 | 143 514 152 . 213 1216 789 418 . 838 222 566 353 . 344 761 797 126 520 441 . 201 1693 1514 2019 681 Parts 665 | 8 36 13 . 13 68 33 21 . 26 12 28 16 . 18 33 29 11 16 10 . 3 85 60 105 21 Haulers Intercepted 14 | . 2 . . . 3 . 3 . . 1 . 1 . . . . . . . . . 2 2 . . Recyclers Shooed 9 | 1 2 . . . . . 1 . . . . 1 . . . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . . . . 15 . 24 . 16 4 . 3 . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 262 | . 10 5 . 7 23 17 5 . 12 2 17 4 . 10 12 21 2 17 12 . 6 23 21 29 7 Guns 80 | . 7 . . 1 13 14 4 . 9 1 5 2 . 1 5 . 1 6 . . . 8 2 1 . Cannons 97 | . 3 5 . 4 4 . . . 3 . 3 2 . 4 5 8 1 3 . . 2 10 11 22 7 AOE 70 | . . . . 2 6 1 1 . . . 9 . . 4 . 12 . 7 12 . 4 4 4 4 . Classes Destroyed 24 | 2 5 . . 1 4 . . . 2 1 2 . . 1 3 1 . . . . . . 1 . 1 Worker 10 | . . . . 1 1 . 1 . . . . 2 . . . . . . . . . 3 . 1 1 Builder 5 | . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . Tunneler 6 | 3 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . Hauler 14 | . 2 . . . 3 . 3 . . 1 . 1 . . . . . . . . . 2 2 . . Recycler 8 | 1 . . . . . . . . . . . . . . . . . . . . . 4 . 2 1 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 6 | . 1 . . . . . . . . . . 1 . . . . . . . . . 2 1 1 . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 9 | . 3 . . . 4 . 1 . . . 1 . . . . . . . . . . . . . . Swarmer 74 | . 3 3 . 3 6 4 2 . . . 9 . . 6 . 6 1 8 6 . . 13 4 . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 85 | . 7 2 . 4 8 5 2 . 7 . 3 2 . 4 7 11 . 4 2 . 3 1 3 7 3 Brawler 4 | . . . . . 1 . . . 1 . . . . . . . . 1 1 . . . . . . Duelist 11 | . . . . . 2 2 . . 1 . 1 . . . . . 1 1 2 . 1 . . . . Sentry 24 | . . . . . 6 7 1 . . 1 . . . . . 1 . 1 1 . . . 3 1 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Hunter 13 | . . . . . . . . . . . 1 . . . 1 . . 2 . . 2 2 . 4 1 Programmer 30 | . . . . . . . . . . 1 1 2 . . . . . . . . . 7 2 16 1 Heavy 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Striker 5 | . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . Executioner 5 | . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . Decomposer 5 | . . . . . . . . . . . . . . . . . . 3 2 . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 3 3 3 . 2 4 4 3 . 6 1 9 2 . 5 5 7 3 4 7 . 4 10 6 5 5 Combat Bots Only 9 | . 3 3 . 2 3 4 2 . 6 1 9 1 . 5 5 7 1 4 7 . 4 7 6 4 4 Max Kills in Single Turn 6 | 1 1 1 . 1 4 2 2 . 1 1 4 1 . 2 2 3 3 4 6 . 4 4 4 4 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Exploded 6 | . . . . 1 3 1 1 . . . 4 . . 2 . 3 . 4 6 . 4 4 4 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 1447 | . 67 23 . 25 99 71 12 . 119 35 97 6 . 17 33 71 2 160 9 . 22 215 110 162 92 Missed 431 | . 20 2 . 8 24 20 5 . 30 13 34 1 . 8 9 21 . 54 5 . 3 69 34 45 26 Hits 1016 | . 47 21 . 17 75 51 7 . 89 22 63 5 . 9 24 50 2 106 4 . 19 146 76 117 66 Melee 49 | . . . . . 2 5 . . 16 . . . . . . . 1 6 . . . . 4 . 15 Projectile 967 | . 47 21 . 17 73 46 7 . 73 22 63 5 . 9 24 50 1 100 4 . 19 146 72 117 51 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 52 | . 3 2 . 2 3 5 . . 6 1 1 2 . . 1 1 . 4 . . 1 5 4 7 4 Part Disruptions 8 | . . . . . . . . . . . 1 . . . . . . . . . . 3 . 4 . Damage Taken 18694 | . 485 196 . 233 1157 845 111 . 2055 322 1496 232 . 163 701 1029 131 2157 244 . 438 2557 1459 1533 1150 Core 1763 | . 62 24 . 46 143 111 14 . 308 5 127 20 . 24 . 115 56 183 26 . 66 227 91 58 57 Absorbed by Shields 4557 | . . . . . . 229 . . 200 . . 98 . 48 169 122 45 71 . . . 398 892 1419 866 Redirected to Shielding 296 | . . . . . . . . . . . . . . . . . . 5 10 . 127 154 . . . Ignored by Resistances 56 | . . . . . . . . . . . . . . . . . . . . . . . . . 56 Regen/Repaired (Parts) 902 | . . . . . . . 124 . . . . . . . 15 . . . . . . 525 . 238 . Core Remaining (%) 74 | 100 . . . 47 . . 51 . 56 . . 82 . . . 86 . . . . 71 82 93 . . Volleys Fired 866 | 16 52 10 . 19 64 54 22 7 32 25 80 26 4 21 22 49 8 60 13 . 7 87 68 83 37 Largest 4 | 2 2 2 . 2 3 3 3 1 3 3 3 3 1 3 3 3 3 3 3 . 3 3 4 4 4 Hottest 425 | 40 120 120 . 120 165 183 145 75 183 177 201 243 113 293 220 293 235 235 171 . 254 235 363 425 418 Shots Fired 1940 | 32 104 20 . 34 161 134 47 7 96 42 153 55 4 42 65 77 20 89 26 . 17 198 185 217 115 Gun 804 | 32 68 . . 3 128 129 45 . 60 26 58 14 . 3 22 2 5 6 6 . . 95 38 43 21 Cannon 1074 | . 36 20 . 27 24 . . 4 36 16 84 40 4 36 43 65 15 81 17 . 16 102 144 170 94 Launcher 62 | . . . . 4 9 5 2 3 . . 11 1 . 3 . 10 . 2 3 . 1 1 3 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 636 | 32 62 . . 3 55 21 21 . 36 16 77 26 . 3 25 6 7 55 13 . 6 67 42 39 24 Thermal 1155 | . 42 20 . 27 47 108 24 4 60 26 61 28 4 36 40 61 13 30 10 . 10 121 118 174 91 Explosive 46 | . . . . 4 5 . . 3 . . 6 1 . 3 . 10 . 2 3 . 1 1 3 4 . Electromagnetic 98 | . . . . . 54 5 2 . . . 9 . . . . . . . . . . 6 22 . . Entropic 5 | . . . . . . . . . . . . . . . . . . 2 . . . 3 . . . Robot Hit Streak 44 | 7 12 11 . 11 18 44 13 . 21 9 9 5 . 4 5 13 4 16 6 . 4 18 12 13 12 Robot Miss Streak 9 | 2 5 4 . 3 4 4 4 . 3 2 4 2 . 4 3 2 2 4 9 . 8 3 4 5 2 Penetration Max 3 | . . . . . . . . . 1 . 1 1 . . 1 . . 1 . . . 3 . . . Secondary Targets 16 | . 1 . . . 4 4 1 . 4 . . . . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . 1 . . . . . . . . . . . . 1 . . . Shots Hit Robots 1099 | 22 57 12 . 25 115 103 25 . 65 19 73 27 . 16 34 38 11 38 14 . 7 130 104 96 68 Core Hits 644 | 8 24 7 . 10 58 34 14 . 23 8 41 16 . 11 21 51 6 40 62 . 21 56 50 58 25 Critical Kills 21 | . 1 . . . . . . . . . 1 2 . . 6 1 . 1 . . . 4 1 3 1 Critical Parts Destroyed 8 | . . . . 1 . . . . . . . 3 . . 4 . . . . . . . . . . Critical Strikes 83 | . 2 . . 1 1 15 . . 8 1 3 6 . . 11 2 1 8 . . . 10 6 4 4 Burn 24 | . 1 . . . 1 15 . . 5 1 1 . . . . . . . . . . . . . . Meltdown 10 | . . . . . . . . . . . 1 . . . 2 1 . 1 . . . . 1 3 1 Destroy 20 | . 1 . . 1 . . . . . . . 5 . . 9 . . . . . . 4 . . . Blast 29 | . . . . . . . . . 3 . 1 1 . . . 1 1 7 . . . 6 5 1 3 Melee Attacks 85 | . . . . . 17 42 11 . 8 . . . . . . . . . . . . . . 7 . Impact 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Slashing 78 | . . . . . 17 42 11 . 8 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42774 | 163 700 230 . 653 3062 1878 618 . 1584 413 3071 877 . 931 981 2670 501 1868 1979 . 994 5473 5621 5539 2968 Guns 11278 | 163 344 . . 44 1585 1683 370 . 733 413 782 101 . 8 158 27 88 190 75 . . 2267 965 861 421 Cannons 20463 | . 331 208 . 331 286 . . . 851 . 1173 708 . 543 823 1087 312 1111 287 . 208 2597 3757 3474 2376 Explosions 10107 | . . . . 264 843 114 29 . . . 1116 68 . 380 . 1556 101 567 1617 . 786 593 899 1174 . Melee 634 | . . . . . 334 81 219 . . . . . . . . . . . . . . . . . . Ramming 292 | . 25 22 . 14 14 . . . . . . . . . . . . . . . . 16 . 30 171 Kinetic 9837 | 163 264 . . 44 585 212 135 . 851 . 1081 380 . 8 187 142 142 1029 154 . 80 1449 1179 998 754 Thermal 20504 | . 411 208 . 331 804 1491 235 . 733 413 874 429 . 543 794 972 359 165 208 . 128 3095 2931 3337 2043 Explosive 9262 | . . . . 264 394 . . . . . 1116 68 . 380 . 1556 . 567 1617 . 786 441 899 1174 . Electromagnetic 1914 | . . . . . 931 94 29 . . . . . . . . . . . . . . 248 612 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 634 | . . . . . 334 81 219 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 331 | . . . . . . . . . . . . . . . . . . 107 . . . 224 . . . Highest Corruption 16 | . . . . . . 5 7 . 10 1 2 2 . 1 1 . . 6 6 6 6 11 1 15 16 Average Corruption 5 | . . . . . . 5 5 . 9 1 1 2 . 1 1 . . 5 6 6 6 7 1 6 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 300 | . . . . . . 33 30 . 3 3 15 12 . 2 . . . 40 17 7 14 22 5 47 50 Message Errors 71 | . . . . . . 8 8 . 2 . 1 5 . 2 . . . 10 3 2 3 8 1 10 8 Matter Fused 78 | . . . . . . 8 11 . . 1 3 2 . . . . . 12 3 2 3 4 2 12 15 Heat Flow Errors 34 | . . . . . . 6 5 . 1 1 . . . . . . . 4 2 . 2 2 . 6 5 Energy Discharges 35 | . . . . . . 5 . . . . 4 1 . . . . . 8 4 1 1 3 . 4 4 Parts Rejected 3 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . Parts Fused 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 29 | . . . . . . 5 2 . . . 2 2 . . . . . . 2 2 2 1 1 3 7 Data Loss (major) 11 | . . . . . . . 1 . . . 1 . . . . . . 1 . . 2 . . 3 3 Misfires 11 | . . . . . . . . . . . . 2 . . . . . 1 1 . . 1 . 4 2 Alerts 11 | . . . . . . . 1 . . 1 4 . . . . . . . 1 . . 1 1 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Weapon Failures 11 | . . . . . . . . . . . . . . . . . . 4 . . . 1 . 3 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1148 | . . . . 22 13 . 62 . . . 73 10 . 59 . 75 72 53 95 . . 202 246 145 21 Projectiles 815 | . . . . . . . . . . . 41 10 . 59 . 19 11 53 90 . . 197 217 107 11 Explosions 256 | . . . . 22 8 . . . . . 32 . . . . 56 61 . 5 . . 5 29 38 . Melee 77 | . . . . . 5 . 62 . . . . . . . . . . . . . . . . . 10 Knockbacks 45 | . 1 . . . . . . . 7 . 3 . . . . 2 1 5 . . . 10 7 6 3 Impact 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 40 | . . . . . . . . . 7 . 3 . . . . 2 1 5 . . . 8 7 5 2 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Self-Inflicted Damage 894 | . . . . . 112 . 13 . . . 51 . . . . 45 110 123 159 . . 60 77 144 . Shots 29 | . . . . . 4 . 1 . . . 2 . . . . 2 2 5 7 . . 1 3 2 . Rammed 11 | . 5 3 . 3 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 23 | . 5 3 . 3 2 . . . . . . . . . . . . . . . . 1 . 2 7 Kicked 12 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . 2 7 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 472 | . 267 210 . 213 472 264 257 . 242 181 108 198 . 319 140 96 244 384 224 . 153 441 192 376 337 Average Temperature 98 | . 64 100 . 92 122 70 92 . 111 76 29 68 . 133 39 38 100 128 118 . 20 132 59 128 104 Received Heat Transfer 2400 | . 186 60 . 144 495 166 36 . 332 36 168 57 . 35 131 170 . 117 30 . 18 69 16 62 72 Effects 13 | . . . . . 7 . . . . . . . . . . . 1 1 . . . 2 . 1 1 Shutdowns 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 Matter Decay 4 | . . . . . 2 . . . . . . . . . . . . 1 . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Longest Duration 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Parts Fried 14 | . . . . . 2 . . . . . . . . 1 . . . . . . . 3 7 1 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Robots Melted 15 | . . . . . . 2 . . . 1 1 . . 1 2 1 . 1 . . . . 2 3 1 Combat Hostiles 12 | . . . . . . 2 . . . 1 . . . 1 2 1 . 1 . . . . 2 2 . Parts Melted 68 | . 1 . . . 2 18 1 . 1 3 4 . . . 2 . . 2 . . 2 5 4 18 5 Heat Transferred 26677 | . 962 444 . 703 1606 3877 518 . 1813 814 1482 548 . 748 1057 1203 346 185 222 . 111 3036 2442 2849 1711 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 3 1 . . . . . . . . . . . . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Maximum Alert Level 4 | . . . . . 1 4 3 1 1 . 4 4 2 . . . 2 . . . . 1 2 3 2 Low Security (%) 44 | 100 100 100 . 100 95 8 . 13 36 100 8 . . . . . . . . . . 60 28 12 . Level 1 16 | . . . . . 4 20 . 86 63 . 1 . . . . . 51 . . . . 39 20 63 . Level 2 22 | . . . . . . 30 70 . . . 15 36 100 . . . 48 . . . . . 51 15 100 Level 3 10 | . . . . . . 13 29 . . . 51 51 . . . . . . . . . . . 9 . Level 4 5 | . . . . . . 26 . . . . 23 12 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Peak Influence 1414 | 10 90 60 . 92 289 1414 778 263 345 180 1345 1163 550 . . . 471 . . . . 335 610 931 598 Initial 705 | . . . . . 17 167 689 263 130 180 2 705 546 . . . 396 . . . . . 183 310 589 Average 354 | . 21 9 . 13 73 703 676 226 222 57 875 841 530 . . . 384 . . . . 143 370 350 523 Influence Increases 11715 | 20 318 156 . 245 849 1327 373 14 325 104 1433 1038 20 310 240 445 446 380 260 . 168 830 889 1212 313 Destroy 0b10 Robot/C 6160 | . 200 120 . 140 500 600 160 . 240 40 640 360 . 200 240 380 40 340 240 . 120 460 420 580 140 Destroy 0b10 Robot/NC 355 | 20 30 5 . 5 50 . 35 . . 5 10 45 . 5 . 10 15 . 10 . . 60 15 25 10 Destroy Leader 962 | . 50 20 . 30 134 30 62 . 40 22 40 76 . . . 40 . 40 10 . 20 74 104 130 40 Allied During Kill 733 | . . 11 . 27 22 192 56 . . . 143 227 . . . . . . . . 28 27 . . . Successful Hack 159 | . 5 . . . 27 44 33 . . 15 . 2 14 . . . . . . . . 11 8 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 435 | . . . . . 15 15 15 . 30 15 60 180 . . . . 30 . . . . 15 . 60 . Anti-Garrison Action 800 | . . . . . . 300 . . . . 350 . . . . . . . . . . . 150 . . Destroy Structure 1436 | . 3 . . 13 56 116 12 14 . 7 190 148 6 . . . 46 . . . . 138 192 387 108 Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . . . . . . . Partial Spotted 45 | . . . . . 15 . . . . . . . . . . . . . . . . 30 . . . Lose Combat Pursuer 300 | . . . . 30 30 30 . . 15 . . . . 105 . 15 15 . . . . 15 . 30 15 Influence Decreases 11243 | 20 318 156 . 199 637 171 1207 407 167 445 92 1268 639 624 274 439 338 480 296 126 168 503 698 808 763 Entered New Map 4108 | . . . . . 29 91 725 317 57 165 2 640 569 184 182 148 58 98 32 126 . . 144 208 333 Time Decay 5975 | 20 318 146 . 199 528 . 422 90 . 240 . 428 70 440 82 261 170 282 254 . 158 343 534 580 410 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 . . . . . . . . Lost Part 620 | . . 10 . . 40 40 . . 110 . 50 10 . . 10 30 10 100 10 . 10 130 20 20 20 Lost Ally 250 | . . . . . 40 40 60 . . . 40 40 . . . . . . . . . 30 . . . Purge Threat 190 | . . . . . . . . . . 40 . 150 . . . . . . . . . . . . . Squads Dispatched 54 | . 3 . . . 9 . 2 . 2 . . 11 1 . . 1 1 . 1 . . 4 3 14 2 Investigation 8 | . 1 . . . . . . . . . . 2 1 . . 1 . . . . . . 1 2 . Extermination 12 | . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . 5 1 Reinforcement 19 | . 2 . . . 4 . 1 . 2 . . 3 . . . . . . . . . 1 2 3 1 Assault 7 | . . . . . . . 1 . . . . 4 . . . . . . 1 . . . . 1 . Garrison 8 | . . . . . 5 . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 28 | . 3 . . . 6 . 2 . . 1 . . . . . . . . . . . . 12 4 . Communications Jammed 34 | . . . . . . . . . . . . . . . . . . . . . . 32 . 2 . Distress Signals 33 | . . . . . . . . . . . . . . . . . . . . . . 32 . 1 . Times Spotted 425 | . 17 6 . 8 48 31 12 . 13 3 32 12 . 16 38 21 4 17 7 . 6 37 33 35 29 Peak Tracking Total 14 | . 3 3 . 3 9 5 3 . 6 2 8 6 . 5 13 6 3 4 7 . 4 6 5 4 14 Tactical Retreats 16 | . . . . 2 2 2 . . 1 . . . . 2 . 1 1 . . . . 1 . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 18 | . 1 . . . . 7 1 . 1 3 1 1 . . . . 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . 3 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . 4 2 . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . 3 2 . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 46 | . . . . . 1 5 1 . 2 1 13 12 . . . 2 2 1 . . . 1 1 4 . Max in Single Turn 3 | . . . . . 1 1 1 . 1 1 1 3 . . . 1 2 1 . . . 1 1 2 . Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . Garrison Relay 9 | . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 63 | . 2 . 2 . 6 5 6 1 . 3 2 7 2 1 1 1 2 . . 4 . 7 2 8 1 Terminals 41 | . 1 . . . 4 5 4 1 . 2 2 5 2 1 . 1 1 . . . . 5 . 6 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Recycling Units 4 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Garrison Access 6 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 2 . Total Hacks 154 | . 4 . 3 . 9 7 18 2 . 6 3 20 3 5 1 4 7 . . 17 . 18 10 15 2 Successful 91 | . 2 . 3 . 6 5 13 1 . 4 2 6 1 5 1 4 1 . . 17 . 10 5 5 . Failed 63 | . 2 . . . 3 2 5 1 . 2 1 14 2 . . . 6 . . . . 8 5 10 2 Catastrophic 17 | . . . . . 2 . 2 . . 1 . 5 1 . . . 1 . . . . 1 . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 3 . 1 . 5 . 6 . . 2 . 10 2 . . . . . . . . 4 . 5 1 Terminals 84 | . 3 . . . 7 7 7 2 . 4 3 14 3 5 . 4 3 . . . . 9 . 11 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 15 | . . . . . . . 7 . . . . . . . . . . . . . . 8 . . . Recycling Units 4 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Scanalyzers 16 | . . . . . . . 4 . . . . 5 . . . . . . . . . . 7 . . Garrison Access 14 | . . . . . 1 . . . . 2 . . . . . . 4 . . . . . 3 4 . Terminal Hacks 50 | . . . 3 . 1 5 2 1 . 3 2 2 1 5 1 4 . . . 17 . 1 . 2 . Record 16 | . . . 2 . . . . . . . . . . 5 . 4 . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 5 | . . . . . . 2 . . . . 1 . . . 1 . . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . . . . . 6 . . . . . . . . . . . . . . 8 . . . Scan Component 7 | . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . Repair 7 | . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . 4 . . . . 4 . . . . . . . . . . 5 . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 11 | . . . . . . . 2 . . . . 4 . . . . . . . . . . 5 . . Garrison Access Hacks 4 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . Unlock Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 9 | . 2 . . . 3 . 1 . . . . . . . . . . . . . . 1 . 2 . Terminals 8 | . 1 . . . 3 . 1 . . . . . . . . . . . . . . 1 . 2 . Botnet 6 | . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . 2 . Disrupt 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 42 | . 1 . . . 4 2 6 1 . 1 1 6 2 1 . 1 1 . . . . 7 2 5 1 Full Trace Events 8 | . . . . . . . . . . . . 2 1 1 . 1 . . . . . . 1 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . . . 2 . . . . 4 . . . . . . . . . . 5 . . Parts Repaired 7 | . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . Time 518 | . . . . . . . 151 . . . . . . . . . . . . . . 367 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 45 | . . . . . . 17 . . . . 24 . . . . . . . . . . . 4 . . Machine Destruction 41 | . . . . . . 17 . . . . 20 . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . 3 . . . . 5 . . . . . . . 2 . . . . . . Allies Hacked 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 19 | . . 3 . . . 7 . . . . 7 . . . . . . . 2 . . . . . . Largest Group 5 | . . 3 3 3 3 4 3 . . . 5 5 . . . . . . 2 2 2 2 . . . Highest-Rated Group 395 | . . 40 40 40 40 260 82 . . . 395 395 . . . . . . 77 77 77 77 . . . Highest-Rated Ally 178 | . . 16 16 16 16 178 31 . . . 148 148 . . . . . . 47 47 47 47 . . . Initial Warlord ECA Mod 25 | . . . . . . . 8 7 7 16 16 25 24 24 24 23 23 23 23 23 22 22 21 20 20 Total Orders 8 | . . 2 . 2 2 . 2 . . . . . . . . . . . . . . . . . . STAY 4 | . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 283 | . . 6 . 4 21 61 39 . . . 70 71 . . . . . . . . 10 1 . . . Total Damage 6483 | . . 79 . 50 218 1440 601 . . . 1753 2050 . . . . . . . . 276 16 . . . Kills 57 | . . 1 . . 2 13 5 . . . 15 21 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Active Infowar (turns) 16806 | 37 860 8 . . 295 . . 185 422 641 1430 1056 143 1098 1017 942 341 1228 542 193 538 1538 1517 1784 991 Optics 17 | . . . . . . . . . . . . . . . 17 . . . . . . . . . . Sensors 2082 | . . . . . . . . . . . . . . 1098 749 235 . . . . . . . . . Terrain 4283 | . . . . . . . . 185 74 641 . 979 143 . . . 339 21 . . . 1372 . 527 2 Structural 295 | . . . . . 295 . . . . . . . . . . . . . . . . . . . . Seismic 2861 | 37 860 8 . . . . . . . . . . . . . . . 1076 542 193 145 . . . . Machine Analysis 14087 | . . . . . . . . 184 422 641 1430 1056 143 1098 1017 942 341 1228 542 193 538 1538 1517 1257 . Cloaking 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . Jamming 2737 | . . . . . . . . . . . . . . . . . . . . . . 877 343 526 991 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . . . . . 2 . 2 . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 24685 | 186 1003 851 473 1449 2317 1774 1025 185 422 641 1430 1056 143 1098 1017 942 341 1228 542 193 538 1538 1517 1785 991 Spaces Moved 13604 | 85 433 500 294 575 1033 723 453 91 147 371 899 517 114 864 760 692 270 518 397 154 393 729 883 1100 609 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2108 | 76 433 500 294 575 . 91 . . . . . . . . . . . 99 27 . . 13 . . . Legs 11312 | . . . . . 1033 457 453 91 147 371 899 517 114 864 760 692 270 419 370 154 393 716 883 1100 609 Wheels 175 | . . . . . . 175 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 190 130 111 181 111 120 105 182 115 115 110 108 106 111 111 111 111 100 105 120 120 Average Speed 145 | 148 160 160 160 237 190 193 167 181 174 142 116 184 115 115 114 109 108 189 121 114 128 111 119 131 132 Slowest Speed 320 | 160 160 160 160 240 195 320 190 181 250 190 185 188 115 115 115 110 111 240 240 181 181 305 120 185 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 25 | . . . . . . . . 4 . . . . . . . . . . . . . 4 8 9 . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 48 85 61 89 70 85 50 3 85 11 87 21 3 88 83 70 8 73 57 59 63 23 23 34 19 Regions Visited 25 Branch Regions 11 Pre-discovered Areas 9 | . 1 1 1 . . . . . . . . . . 3 . . . . . 3 . . . . . Known Exits Taken 8 | . . . . . 1 . . 1 . 1 . . 1 1 1 . . . . . . 1 . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 . . . . 1 . . . 1 1 1 1 1 1 . 1 . . Scrap Searched 13 | . . 1 . 3 . . . . . . . . . 3 . 3 . 1 . . 2 . . . . Spaces Dug 235 | . . . . . 36 21 7 33 . 6 1 17 1 12 . 24 1 6 . . . 14 13 31 12 Terrain Destroyed 1224 | . . . . 22 69 26 7 48 . 8 58 67 4 41 4 152 22 149 126 . 34 69 111 167 40 Melee 48 | . . . . . 13 21 7 . . . . . . . . . . . . . . . . 7 . Projectile 375 | . . . . . . . . . . 8 2 16 4 13 4 31 6 53 8 . 8 45 53 84 40 AOE 801 | . . . . 22 56 5 . 48 . . 56 51 . 28 . 121 16 96 118 . 26 24 58 76 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 16767 | 118 654 531 299 621 1238 946 670 103 234 449 1146 573 121 934 860 800 298 672 431 171 408 1287 1222 1268 713 Wait 1247 | . 125 9 . 6 42 33 147 1 12 25 42 6 . 24 27 18 10 62 . 3 1 421 174 47 12 Move 13581 | 84 432 499 293 574 1033 722 452 90 146 371 898 516 113 863 759 691 269 517 396 153 392 728 882 1099 609 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 202 | 10 16 3 3 7 21 11 8 . 7 12 15 2 1 9 8 9 2 5 2 1 3 9 23 4 11 Fast Attach 104 | 4 2 . . . 6 7 5 . 8 1 13 2 . . 6 5 5 6 2 6 1 8 10 1 6 Attach 85 | 3 . 1 . 1 7 4 . 2 9 3 4 1 2 . 3 3 2 8 1 2 1 13 5 4 6 Detach 13 | . . . . . 1 1 . . . . . 1 . . 1 . . 3 . 2 . 1 1 . 2 Swap 240 | . 9 2 . 6 20 22 12 3 6 6 39 12 1 5 13 13 1 7 4 . 2 17 23 12 5 Drop 241 | 1 13 4 3 5 25 16 13 . 6 6 28 7 . 8 18 12 1 4 2 4 1 2 36 9 17 Fire 866 | 16 52 10 . 19 64 54 22 7 32 25 80 26 4 21 22 49 8 60 13 . 7 87 68 83 37 Melee 85 | . . . . . 17 42 11 . 8 . . . . . . . . . . . . . . 7 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 12 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . 2 7 Crush 11 | . 5 3 . 3 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . 27 . . . . . . . . . . . . . . . . . . . Rewire 46 | . . . . . . 7 . . . . 27 . . . 1 . . . 11 . . . . . . Trap 6 | . . . . . . . . . . . . . . 4 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -1/Access -1/Command History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 11) 787 | -10/Materials | Derelicts attacked the area 1190 | -10/Materials | Entered Mines 1253 | -10/Mines | Discovered new exit (range 13) 1270 | -10/Mines | Learned location of Storage (-9) 1298 | -10/Mines | Met a Derelict bent on vengeance 1362 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1566 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1566 | -10/Mines | Discovered new exit (range 5) 1614 | -10/Mines | Discovered new exit (range 10) 1625 | -10/Mines | Learned Materials stockpile data 1948 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2041 | -10/Mines | Entered Exiles 2041 | -10/Exiles | Accompanied by 3 allies 2085 | -10/Exiles | Met 8R-AWN 2112 | -10/Exiles | Met EX-HEX 2174 | -10/Exiles | Met EX-DEC 2184 | -10/Exiles | Learned location of Zion (-6) 2211 | -10/Exiles | Met EX-BIN 2233 | -10/Exiles | Aligned with FarCom system 2235 | -10/Exiles | Given EX-Vault access code 2259 | -10/Exiles | Build established: Scavenger-Mutant 2275 | -10/Exiles | Opened EX-Vault 2285 | -10/Exiles | Found Longsword +1 2316 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2496 | -10/Exiles | Discovered new exit (range 10) 2514 | -10/Exiles | Left Exiles lab with Longsword +1 2514 | -10/Exiles | Entered Mines 2514 | -9/Mines | Accompanied by 3 allies 2696 | -9/Mines | Discovered new exit (range 6) 2815 | -9/Mines | Build established: Mutant 2888 | -9/Mines | Learned Materials security intel 3874 | -9/Mines | Discovered new exit (range 6) 3891 | -9/Mines | Core integrity fell below 50% 3963 | -9/Mines | Entered Materials 3963 | -8/Materials | Accompanied by 3 allies 3963 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4331 | -8/Materials | Build established: Scavenger-Skirmisher 4385 | -8/Materials | Discovered new exit (range 3) 5069 | -8/Materials | Garrison activated, responded to threat 5438 | -8/Materials | Discovered new exit (range 3) 5555 | -8/Materials | Garrison activated, responded to threat 5923 | -8/Materials | Garrison activated, responded to threat 6280 | -8/Materials | Identified exit to Garrison 6280 | -8/Materials | Entered Garrison 6308 | -8/Garrison | Lost 3 parts (1p1n1u) 6426 | -8/Garrison | Triggered checkpoint 6437 | -8/Garrison | Garrison Relay disabled 6532 | -8/Garrison | Triggered checkpoint 6590 | -8/Garrison | Triggered checkpoint 6610 | -8/Garrison | Triggered checkpoint 6787 | -8/Garrison | Discovered new exit (range 12) 6918 | -8/Garrison | Crushed by falling debris 6941 | -8/Garrison | Rescued AZ-K3N 6974 | -8/Garrison | Triggered checkpoint 6981 | -8/Garrison | AZ-K3N assimilated hostile G-47 Trooper 6995 | -8/Garrison | AZ-K3N assimilated hostile G-47 Trooper 7072 | -8/Garrison | Garrison Relay disabled 7081 | -8/Garrison | AZ-K3N assimilated hostile G-47 Trooper 7268 | -8/Garrison | Triggered checkpoint 7270 | -8/Garrison | Build established: Scavenger-Mutant 7394 | -8/Garrison | Triggered checkpoint 7491 | -8/Garrison | Garrison Relay disabled 7619 | -8/Garrison | Learned Materials security intel 7628 | -8/Garrison | Discovered new exit (range 9) 7938 | -8/Garrison | Discovered new exit (range 12) 7954 | -8/Garrison | Triggered checkpoint 7992 | -8/Garrison | Garrison Relay disabled 8054 | -8/Garrison | Entered Materials 8054 | -8/Materials | Accompanied by 3 allies 8854 | -8/Materials | First assault squad dispatched 8868 | -8/Materials | Repaired Broken Carbon-fiber Leg+ 8908 | -8/Materials | Repaired Carbon-fiber Leg+ 8969 | -8/Materials | Repaired Prc. Beam Rifle 8984 | -8/Materials | Discovered new exit (range 16) 9044 | -8/Materials | Lost 3 allies 9079 | -8/Materials | Entered Factory 9079 | -7/Factory | Evolved 2 slots: Utility x2 9239 | -7/Factory | Identified exit to DSF 9264 | -7/Factory | Entered DSF 9337 | -7/DSF | Additional patrols routed to DSF 9522 | -7/DSF | Discovered new exit (range 14) 9641 | -7/DSF | System corruption reached 10% 9681 | -7/DSF | Sterilization system engaged 9686 | -7/DSF | Entered Factory 9686 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9703 | -6/Factory | Lost 7 parts (3n3u1w) 9975 | -6/Factory | Identified exit to Lower Caves 10273 | -6/Factory | Build established: Hacker-Skirmisher 10327 | -6/Factory | Identified exit to Garrison 10327 | -6/Factory | Entered Garrison 10347 | -6/Garrison | Found embedded Infiltrators 10353 | -6/Garrison | Triggered checkpoint 10382 | -6/Garrison | Garrison Relay disabled 10435 | -6/Garrison | Triggered checkpoint 10463 | -6/Garrison | Triggered checkpoint 10505 | -6/Garrison | Destroyed 9 combat bots 10574 | -6/Garrison | Discovered new exit (range 11) 10581 | -6/Garrison | Spotted B-86 Titan 10633 | -6/Garrison | Destroyed B-86 Titan 10649 | -6/Garrison | Rewired B-86 Titan 10672 | -6/Garrison | Rewired B-90 Cyclops 10919 | -6/Garrison | Triggered checkpoint 10980 | -6/Garrison | Build established: Scavenger-Skirmisher 11012 | -6/Garrison | Discovered new exit (range 54) 11012 | -6/Garrison | Discovered new exit (range 34) 11012 | -6/Garrison | Discovered new exit (range 32) 11419 | -6/Garrison | Triggered checkpoint 11427 | -6/Garrison | Garrison Relay disabled 11439 | -6/Garrison | Garrison Relay disabled 11528 | -6/Garrison | Spotted B-75 Beast 11549 | -6/Garrison | Allies destroyed B-75 Beast 11757 | -6/Garrison | Entered Factory 11757 | -6/Factory | Accompanied by 5 allies 12107 | -6/Factory | First assault squad dispatched 12201 | -6/Factory | Found Prototype Launcher 12201 | -6/Factory | Identified Scatter Rocket Array 12264 | -6/Factory | Build established: Commander-Skirmisher 12686 | -6/Factory | Allies destroyed Titan 5a 12785 | -6/Factory | Discovered new exit (range 15) 12813 | -6/Factory | Entered another Factory area 12813 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12905 | -5/Factory | Discovered new exit (range 15) 12925 | -5/Factory | Identified exit to Upper Caves 12945 | -5/Factory | Build established: Skirmisher 12956 | -5/Factory | Entered Upper Caves 12957 | -5/Upper Caves | Encountered a Warlord checkpoint 13005 | -5/Upper Caves | Met a Warlord Commander 13006 | -5/Upper Caves | Learned location of Warlord (-5) 13007 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 13304 | -5/Upper Caves | Build established: Scavenger-Skirmisher 13455 | -5/Upper Caves | Attracted the attention of an 0b10 base 13564 | -5/Upper Caves | Learned Factory stockpile data 13564 | -5/Upper Caves | Learned Extension stockpile data 13564 | -5/Upper Caves | Learned Extension terminal intel 13647 | -5/Upper Caves | Learned 4 Factory zone layouts 13780 | -5/Upper Caves | Learned location of Armory (-3) 13786 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 13828 | -5/Upper Caves | Discovered new exit (range 15) 14053 | -5/Upper Caves | Identified exit to Warlord 14054 | -5/Upper Caves | Entered Warlord 14112 | -5/Warlord | System corruption cleaned by Quarantine Array 14586 | -5/Warlord | Warlord's base attacked by MAIN.C 14645 | -5/Warlord | Found Prototype Energy Gun 14645 | -5/Warlord | Identified Vortex Shotgun 14728 | -5/Warlord | Met Warlord 14925 | -5/Warlord | Warlord forces counterattacked 14928 | -5/Warlord | Spotted Striker 14948 | -5/Warlord | Spotted Executioner 14948 | -5/Warlord | Destroyed Executioner 14948 | -5/Warlord | Destroyed Striker 14985 | -5/Warlord | Found Prototype Processor 14985 | -5/Warlord | Identified Exp. Core Analyzer 14986 | -5/Warlord | Spotted Striker 14990 | -5/Warlord | Spotted Executioner 14999 | -5/Warlord | Destroyed Striker 15031 | -5/Warlord | Found Prototype Processor 15032 | -5/Warlord | Identified Exp. Targeting Computer 15045 | -5/Warlord | Lost 5 allies 15062 | -5/Warlord | Discovered new exit (range 9) 15069 | -5/Warlord | Identified exit to Proximity Caves 15071 | -5/Warlord | Entered Proximity Caves 15073 | -4/Proximity Caves | Spotter reported a threat 15075 | -4/Proximity Caves | Spotter reported a threat 15138 | -4/Proximity Caves | Found DCF Scrap (12 items) 15188 | -4/Proximity Caves | Learned Research stockpile data 15292 | -4/Proximity Caves | Spotted B-86 Titan 15514 | -4/Proximity Caves | Destroyed B-86 Titan 15601 | -4/Proximity Caves | Build established: Scavenger-Gunner 15719 | -4/Proximity Caves | Learned Research stockpile data 15846 | -4/Proximity Caves | Attracted the attention of an 0b10 base 15887 | -4/Proximity Caves | Destroyed 7 combat bots 15897 | -4/Proximity Caves | Learned 6 Upper Caves zone layouts 15897 | -4/Proximity Caves | Learned Research emergency access door positions 15897 | -4/Proximity Caves | Learned Extension terminal intel 15990 | -4/Proximity Caves | Discovered new exit (range 13) 16013 | -4/Proximity Caves | Entered Factory 16013 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16201 | -4/Factory | Discovered new exit (range 17) 16263 | -4/Factory | Search patrols dispatched 16321 | -4/Factory | Build established: Scavenger-Skirmisher 16354 | -4/Factory | Entered Upper Caves 16356 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16449 | -4/Upper Caves | Lost 9 parts (1p3n3u2w) 16807 | -4/Upper Caves | Build established: Scavenger-Gunner 17502 | -4/Upper Caves | Discovered new exit (range 11) 17558 | -4/Upper Caves | Learned Research terminal intel 17582 | -4/Upper Caves | Entered another Upper Caves area 17601 | -4/Upper Caves | Learned Research emergency access door positions 17639 | -4/Upper Caves | Learned Research security intel 17765 | -4/Upper Caves | Encountered a Warlord checkpoint 17805 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17832 | -4/Upper Caves | Destroyed 7 combat bots 18080 | -4/Upper Caves | Discovered new exit (range 8) 18124 | -4/Upper Caves | Entered Zhirov 18124 | -4/Zhirov | Accompanied by 2 allies 18124 | -4/Zhirov | Discovered new exit (range 3) 18159 | -4/Zhirov | Met Zhirov 18179 | -4/Zhirov | Learned location of Quarantine (-3) 18179 | -4/Zhirov | Learned location of Testing (-2) 18179 | -4/Zhirov | Learned location of Command (-1) 18189 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18207 | -4/Zhirov | Found Alien Artifact 18207 | -4/Zhirov | Identified Integrated Dissipator 18207 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18317 | -4/Zhirov | Entered Proximity Caves 18317 | -3/Proximity Caves | Accompanied by 2 allies 18833 | -3/Proximity Caves | Build established: Scavenger-Mutant 18833 | -3/Proximity Caves | Discovered new exit (range 14) 18855 | -3/Proximity Caves | Entered Research 18855 | -3/Research | Accompanied by 2 allies 18855 | -3/Research | Evolved 2 slots: Utility x2 18859 | -3/Research | Loaded intel: 23 terminal locations 18994 | -3/Research | Repaired Enh. Biometal Leg 19076 | -3/Research | Repaired Exp. Propulsion Shielding 19154 | -3/Research | Build established: Scavenger-Skirmisher 19176 | -3/Research | Repaired Particle Accelerator 19258 | -3/Research | Repaired Scatter Rocket Array 19836 | -3/Research | Destroyed 7 combat bots 19842 | -3/Research | Lost 4 parts (1n3u) 20073 | -3/Research | Identified exit to Research 20219 | -3/Research | System corruption reached 10% 20393 | -3/Research | Entered another Research area 20393 | -2/Research | Warlord forces began assault on 0b10 20393 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 20418 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 20418 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 20503 | -2/Research | Research machine network offline 20718 | -2/Research | Borebot progress halted 20723 | -2/Research | Discovered new exit (range 15) 20733 | -2/Research | Borebot progress halted 20755 | -2/Research | Spotted Executioner 20761 | -2/Research | Spotted Executioner 20762 | -2/Research | Destroyed Executioner 20771 | -2/Research | Destroyed Executioner 20780 | -2/Research | Identified exit to Testing 20797 | -2/Research | Lost 3 allies 20817 | -2/Research | Spotted ML-XOD(B) 20821 | -2/Research | Discovered new exit (range 11) 20823 | -2/Research | Destroyed ML-XOD(B) 20832 | -2/Research | Spotted Striker 20835 | -2/Research | Spotted Striker 20845 | -2/Research | Destroyed Striker 20888 | -2/Research | Build established: Hacker-Gunner 20926 | -2/Research | Found Prototype Device 20926 | -2/Research | Identified Exp. Thermal Shield 20961 | -2/Research | Spotted Striker 20987 | -2/Research | Destroyed Striker 21085 | -2/Research | Discovered new exit (range 15) 21086 | -2/Research | Spotted B-90 Cyclops 21315 | -2/Research | Spotted Executioner 21321 | -2/Research | Spotted Executioner 21329 | -2/Research | Destroyed Executioner 21341 | -2/Research | Found Exp. Core Analyzer 21344 | -2/Research | Found Exp. Core Analyzer 21384 | -2/Research | Build established: Scavenger-Gunner 21398 | -2/Research | Spotted Executioner 21399 | -2/Research | Spotted Striker 21451 | -2/Research | Destroyed Striker 21477 | -2/Research | Destroyed Executioner 21895 | -2/Research | Given Cave Seal Controls access code 21910 | -2/Research | Entered Access 21910 | -1/Access | Evolved 2 slots: Utility x2 22041 | -1/Access | Lost 3 allies 22087 | -1/Access | Garrison activated, responded to threat 22100 | -1/Access | Energy Cycler disabled 22190 | -1/Access | Lost 3 allies 22497 | -1/Access | Identified exit to Command 22931 | -1/Access | Build established: Hacker-Gunner 23350 | -1/Access | System corruption reached 10% 23410 | -1/Access | First assault squad dispatched 23460 | -1/Access | Build established: Hacker-Skirmisher 23695 | -1/Access | Entered Command 23995 | -1/Command | Build established: Hacker-Gunner 24361 | -1/Command | Disengaged cave seal 24361 | -1/Command | Derelicts emerged from the dark tunnel 24361 | -1/Command | Welcomed Warlord to Command 24454 | -1/Command | Build established: Scavenger-Gunner 24670 | -1/Command | Attacked by Warlord forces 24672 | -1/Command | Spotted 4A-WRV(B) 24672 | -1/Command | Spotted ZL-FY2(K) 24672 | -1/Command | Spotted 3M-8XU(B) 24672 | -1/Command | Spotted LL-5X0(L) 24672 | -1/Command | Spotted V4-KH8(L) 24672 | -1/Command | Spotted Z1-52M(L) 24686 | -1/Command | Self-destructed Last Messages --------------- 24601_ Dropped Biometal Leg. 24607_ N:Q,NK3SPBOC 2OU>GRA ATDR6 24632_ System corrupted: Energy discharge (-221). 24649_ System corrupted: Matter fused (-10). 24664_ System corrupted: Component data lost. 24669_ 15-PUM(M) suffers critical hit (Meltdown). [Achievement: Hot Stuff] 24669_ Imp. Particle Charger melted. 24669_ Cooling System melted. 24669_ Beamcaster melted. 24672_ PC-H6F(M): "Destroy the traitor Cogmind!" 24675_ Acquired 14 matter. 24679_ Penetrated by Slug. 24679_ Knocked back. 24679_ Acquired 4 matter. 24681_ System corrupted: Substantial component data lost. 24685_ Adv. Power Amplifier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????Y???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????#???????????????????????? | | ?????????????# ??????###;##?????????????????????? | | ?????????????# ?????? ?????#???????????????# | | ????????????? #???? ?? #???#???????????# | | ?????????????# # "" "" #? ???????????# | | ?????????????# # """" """" # =????????????# | | ????????????? # """" """" ; ??????????????# | | ????????????? # "" "" #???????????????# | | ?????????????# #?? ???????????####### | | ?????????w???# +???? ?????????? | | ?????????????# #?????? L ???????????????####### | | ????????????## ##??????#@#??????????????????????# | | ????????????# #?????#KL#??????????????????????# | | ????????????# ##????## #??????????#####?#####?# | | ????????????# "#######;;########### ### ### | | ????????????# = B* % " " | | ???????????###+"#######"BM############ ### ### | | ???????????# h##??????????#####?## ### | | ???????????# #######?????????????# #?# | | ???????????# # #?????????????# #?# | | ???????????# # #?????????????# #?# | | ???????????# #= #?????????????# #?# | | ???????????# "" [# #?????????????# #?# | | ???????????# """" # #?????????????# #?# | | ???????????# """" # # #???????? ??# | | ???????????# ! "" + + " ?????? ??# | | ???????????# # # ##???????+??## | | ???????????# # #? #????????????? | | ???????????# ! # #?? ###????????????? | | ???????????############## #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 83 Energy Capacity 970 Matter Stores 300 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 225 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 90 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 12 Target Analysis 8 Core Analysis 11 Recoil Reduction 2 Energy Filtering 30 Particle Charging 30 Offensive Hacking 24 Defensive Hacking 26 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 56% | -8/Materials | Broken Carbon-fiber Leg | 72% | -8/Materials Prc. Beam Rifle | 58% | -8/Materials Enh. Biometal Leg | 14% | -3/Research Exp. Propulsion Shielding | 15% | -3/Research Particle Accelerator | 2% | -3/Research Scatter Rocket Array | 33% | -3/Research Studied --------- Titanium Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Hvy. Rocket Launcher | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Quantum Rifle | -2/Research | Hacked Particle Reactor | -2/Research | Hacked Lgt. Particle Reactor | -2/Research | Hacked Hardcell Cannon | -2/Research | Hacked Myomer Leg | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Hot Stuff Challenges ------------ None Game ------ Seed PhysicsMetamassDerivative Manual? 0 Play Time 03:06:11 Cumulative 108.3 hours Start 2026.03.01 @ 19:28:05 End 2026.03.02 @ 14:43:18 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 59 Adventurer 75 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e96761d-c6a0-4caa-8527-28e5942effd4