Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.31 @ 01:22:35 Player: GFYguy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (448) 448 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2423 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 277/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Cryofiber Web Cryofiber Web High-capacity Storage Unit Improved Light Armor Plating Army-in-a-Box Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Shotgun Heavy Hammer > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Cryofiber Web Cryofiber Web Cryofiber Web High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 34 | 7 9 16 1 1 . Power 7 | 2 2 3 . . . Engine 7 | 2 2 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 3 6 . . . Treads 2 | . . 2 . . . Leg 9 | 2 3 4 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 3 1 1 . Device . | . . . . . . Storage 2 | 1 . . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 3 1 . . Artifact . | . . . . . . Weapon 9 | 2 3 4 . . . Energy Gun 2 | . 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 3 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 6 | . . 6 . . . Power . | . . . . . . Propulsion 4 | . . 4 . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Highest Loss Streak 5 | . . 5 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 70 | . 98 84 11 11 . Engine 8 | . 14 10 . . . Treads 2 | . . 4 . . . Leg 21 | . 28 28 . . . Storage 10 | . 14 10 . 6 . Protection 9 | . 12 10 11 4 . Energy Gun 4 | . 12 1 . . . Ballistic Gun 9 | . 15 9 . . . Impact Weapon 3 | . . 8 . . . Naked Turns 15 | . . 15 . . . Heaviest Build 22 | 13 15 22 3 10 10 Greatest Support 46 | 20 20 46 3 3 3 Greatest Overweight (x) 6 | . . 6 . 3 3 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 10 | 8 8 8 5 10 10 Average Capacity 7 | 6 8 7 5 7 10 Most Carried 10 | 6 8 8 4 10 10 Average Carried 7 | 4 7 7 4 7 10 Final Capacity 10 | 8 8 5 5 10 10 Final Carried 10 | 5 8 5 4 10 10 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 594 | 243 185 166 . . . Remotely . | . . . . . . Salvage Created 797 | . 353 444 . . . Parts 28 | . 17 11 . . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 17 | . 6 11 . . . Melee 3 | . . 3 . . . Guns 6 | . 6 . . . . Classes Destroyed 6 | . 4 2 . . . Builder 1 | . 1 . . . . Hauler 1 | . . 1 . . . Recycler 4 | . 2 2 . . . Swarmer 9 | . 2 7 . . . Grunt 6 | . 4 2 . . . Sentry 2 | . . 2 . . . Best Kill Streak 5 | . 5 4 . . . Combat Bots Only 3 | . 2 3 . . . Max Kills in Single Turn 2 | . 2 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 265 | . 43 219 . . 3 Missed 63 | . 15 48 . . . Damage Taken 2177 | . 291 1865 . . 21 Core 498 | . 93 384 . . 21 Absorbed by Shields . | . . . . . . Redirected to Shielding 3 | . 3 . . . . Regen/Repaired (Parts) 44 | . 44 . . . . Core Remaining (%) 81 | 100 62 . . . . Volleys Fired 30 | . 27 3 . . . Largest 2 | . 2 1 . . . Hottest 80 | . 80 20 . . . Shots Fired 57 | . 54 3 . . . Gun 57 | . 54 3 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 29 | . 26 3 . . . Thermal 28 | . 28 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 8 2 . . . Robot Miss Streak 7 | . 7 1 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 67 | . 30 37 . . . Core Hits 20 | . 15 5 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 3 . . . Critical Strikes 3 | . . 3 . . . Smash 3 | . . 3 . . . Melee Attacks 52 | . . 52 . . . Impact 52 | . . 52 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . 3 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1950 | . 553 1397 . . . Guns 422 | . 396 26 . . . Cannons . | . . . . . . Explosions 157 | . 157 . . . . Melee 1371 | . . 1371 . . . Ramming . | . . . . . . Kinetic 271 | . 245 26 . . . Thermal 151 | . 151 . . . . Explosive 157 | . 157 . . . . Electromagnetic . | . . . . . . Impact 1371 | . . 1371 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 285 | . . 285 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 285 | . . 285 . . . Knockbacks 5 | . . 5 . . . Impact 5 | . . 5 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 96 | . 96 6 . . . Average Temperature 37 | . 38 6 . . . Received Heat Transfer 609 | . 111 498 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . . 9 . . . Impact Corruptions 18 | . . 18 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 325 | . 325 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 316 | . 299 316 99 . . Initial 99 | . . 65 99 . . Average 140 | . 115 179 99 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 66 | 100 79 52 100 . 100 Level 1 33 | . 20 47 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 19 25 . . 3 Peak Tracking Total 8 | . 4 8 . . 3 Tactical Retreats 4 | . 1 3 . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 2 | . 2 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 6 | . 3 2 . 1 . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 10 4 . 4 . Successful 13 | . 7 2 . 4 . Failed 5 | . 3 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 10 | . 7 3 . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 5 1 . 4 . Record 4 | . . . . 4 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 1516 | 89 444 628 13 341 1 Spaces Moved 1059 | 63 247 335 23 390 1 Core 462 | 11 . 37 23 390 1 Treads 82 | . . 82 . . . Legs 515 | 52 247 216 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 50 50 50 200 Average Speed 108 | 107 120 130 50 86 200 Slowest Speed 350 | 120 120 350 50 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 44 38 6 90 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . 6 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . 6 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1280 | 83 343 434 23 396 1 Wait 45 | 3 42 . . . . Move 1054 | 62 246 334 22 389 1 Hop . | . . . . . . Pick Up 39 | 11 9 16 . 3 . Fast Attach 4 | . 1 3 . . . Attach 15 | 6 . 7 1 1 . Detach 1 | . . . . 1 . Swap 15 | 1 8 6 . . . Drop 25 | . 10 13 . 2 . Fire 30 | . 27 3 . . . Melee 52 | . . 52 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Repaired Aluminum Leg 311 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 15) 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Propulsion x2 941 | -9/Materials | Core integrity fell below 50% 992 | -9/Materials | Lost 5 parts (4n1u) 1147 | -9/Materials | Released all parts (7) 1149 | -9/Materials | Core integrity fell below 20% 1158 | -9/Materials | Discovered new exit (range 9) 1162 | -9/Materials | Entered Mines 1172 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1173 | -9/Mines | Discovered new exit (range 5) 1175 | -9/Mines | Entered Exiles 1189 | -9/Exiles | Met 8R-AWN 1197 | -9/Exiles | Met EX-HEX 1224 | -9/Exiles | Met EX-DEC 1234 | -9/Exiles | Visited The Gauntlet 1288 | -9/Exiles | Learned location of Zion (-6) 1305 | -9/Exiles | Met EX-BIN 1311 | -9/Exiles | Aligned with FarCom system 1311 | -9/Exiles | Given EX-Vault access code 1323 | -9/Exiles | Opened EX-Vault 1328 | -9/Exiles | Found Prototype Device 1366 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1494 | -9/Exiles | Discovered new exit (range 12) 1516 | -9/Exiles | Left Exiles lab with Army-in-a-Box 1516 | -9/Exiles | Entered Mines 1517 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01327_ Dropped Cryofiber Web. 01328_ Acquired Prototype Device. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 01494_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01516_ Receiving FarCom transmissions... 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