Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 18:11:51 Player: NeoBioHazard Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (2757) 2757 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6897 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 290/290 System Corruption 23% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- Heavy Hammer Power Maul > --- INVENTORY (15) --- Improved Ion Engine Microactuators Improved Medium Armor Plating Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Light Cannon Light Cannon Gauss Cannon Grenade Launcher Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Heavy Armor Plating System Shield > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Improved Ion Engine Antimatter Reactor Light Treads Improved Terrain Scanner Light Armor Plating Minigun Gauss Rifle Light Cannon Light Cannon Gauss Cannon Grenade Launcher Flail [Rating: 62] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon AWS/Autocannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 4 | . . . . . . 2 2 . . Weapon 1 | . . 1 . . . . . . . Parts Attached 64 | 6 5 7 . 4 1 5 4 1 31 Power 8 | 1 1 1 . . . 1 . . 4 Engine 6 | 1 1 1 . . . 1 . . 2 Core 1 | . . . . . . . . . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 17 | 2 1 1 . 3 1 . . 1 8 Treads 4 | . . 1 . 1 1 . . . 1 Leg 7 | . . . . 2 . . . . 5 Wheel 6 | 2 1 . . . . . . 1 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 2 1 . . . 4 4 . 11 Device 9 | . . . . . . 2 2 . 5 Storage 2 | 1 1 . . . . . . . . Processor 3 | . . . . . . 1 1 . 1 Hackware 2 | . . . . . . . . . 2 Protection 7 | . 1 1 . . . 1 1 . 3 Artifact . | . . . . . . . . . . Weapon 16 | 2 1 4 . 1 . . . . 8 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 1 1 2 . . . . . . 3 Ballistic Cannon 5 | . . 2 . 1 . . . . 2 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 3 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . Parts Lost 22 | . . . . . . . 1 . 21 Power 2 | . . . . . . . . . 2 Propulsion 9 | . . . . . . . . . 9 Utility 8 | . . . . . . . 1 . 7 Weapon 3 | . . . . . . . . . 3 Highest Loss Streak 7 | . . . . . . . 1 . 7 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 85 | . 98 97 100 85 77 80 75 81 85 Engine 6 | . 14 11 11 11 11 9 7 7 3 Reactor 1 | . . . . . . . . . 2 Treads 5 | . . 11 11 11 11 9 7 7 3 Leg 5 | . . . . . . . . . 11 Wheel 13 | . 28 22 22 22 22 18 15 12 7 Device 9 | . . . . . . 9 13 23 13 Storage 8 | . 14 11 11 11 11 9 7 7 7 Processor 5 | . . . . . . 7 7 7 7 Hackware 3 | . . . . . . . . . 6 Protection 7 | . 12 11 11 11 11 10 7 7 3 Ballistic Gun 4 | . 24 22 22 7 . . . . . Ballistic Cannon 5 | . . 8 11 11 11 9 7 7 3 Impact Weapon 5 | . . . . . . . . . 10 Peak Build Rating 62 | 6 8 11 11 38 41 48 55 56 62 Average Rating 42 | 4 6 10 11 28 38 47 50 55 51 On Entrance 27 | . 6 8 11 11 38 41 48 55 56 Naked Turns . | . . . . . . . . . . Heaviest Build 105 | 12 30 37 37 90 90 94 95 95 105 Greatest Support 52 | 32 32 26 26 26 26 26 26 32 52 Greatest Overweight (x) 11 | . 1 1 1 3 3 3 3 5 11 Average Overweight (x) 1 | . . 1 1 2 3 3 3 3 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 Most Carried 15 | 5 10 15 15 15 15 15 15 15 15 Average Carried 13 | 2 7 11 15 15 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 10 15 15 15 15 15 13 14 14 Class Distribution -------------------- 52% | Skirmisher 18% | Gladiator 12% | Tank 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 1395 | 250 154 125 . . 169 40 . 65 592 Remotely . | . . . . . . . . . . Salvage Created 3302 | . 171 245 . . 62 90 22 1343 1369 Parts 125 | . 30 12 . . 10 6 . 10 57 Haulers Intercepted 1 | . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 66 | . 6 6 . . 5 7 1 6 35 Melee 2 | . . . . . . . . . 2 Guns 12 | . 6 4 . . . . . . 2 Cannons 45 | . . 2 . . 5 7 1 6 24 AOE 1 | . . . . . . . . . 1 Classes Destroyed 14 | . 3 2 . . 1 1 . 1 6 Worker 4 | . 2 . . . . . . . 2 Builder 1 | . . . . . . . . . 1 Hauler 1 | . . . . . . . . . 1 Recycler 1 | . . . . . . . . . 1 Watcher 3 | . 2 1 . . . . . . . Swarmer 16 | . 6 . . . 4 3 . . 3 Grunt 19 | . . 5 . . . 2 1 . 11 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . . . . . 1 . . 1 Sentry 7 | . . 1 . . . 1 . . 5 Specialist 4 | . . . . . . . . . 4 Hunter 3 | . . . . . 1 . . . 2 Programmer 8 | . . . . . . . . . 8 Compactor 6 | . . . . . . . . 6 . Best Kill Streak 7 | . 3 4 . . 4 3 1 5 7 Combat Bots Only 5 | . 3 4 . . 4 3 1 5 5 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 334 | . 28 19 . . 6 20 3 . 258 Missed 91 | . 4 6 . . 4 4 1 . 72 Damage Taken 4532 | . 195 150 . . 16 199 306 . 3666 Core 769 | . 48 12 . . . . 72 . 637 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 25 | . 1 12 . . . . . . 12 Core Remaining (%) 94 | 100 80 . . . 97 100 . . . Volleys Fired 45 | . 18 17 . . . . . . 10 Largest 3 | . 2 3 . . . . . . 3 Hottest 98 | . 40 75 . . . . . . 98 Shots Fired 234 | . 36 51 . . 7 18 6 30 86 Gun 88 | . 36 34 . . . . . . 18 Cannon 146 | . . 17 . . 7 18 6 30 68 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 234 | . 36 51 . . 7 18 6 30 86 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | . 8 8 . . 4 8 13 20 16 Robot Miss Streak 5 | . 5 5 . . 1 2 . 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Autonomous 119 | . . . . . 7 18 6 30 58 Shots Hit Robots 182 | . 20 26 . . 5 15 6 28 82 Core Hits 68 | . 10 12 . . 4 6 1 9 26 Critical Kills 2 | . . 1 . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . . . 5 Critical Strikes 16 | . . 1 . . 2 . . 1 12 Destroy 1 | . . 1 . . . . . . . Blast 9 | . . . . . 2 . . 1 6 Smash 6 | . . . . . . . . . 6 Melee Attacks 47 | . . . . . . . . . 47 Impact 47 | . . . . . . . . . 47 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . 7 Damage Inflicted 10684 | . 277 343 . . 399 1289 500 2279 5597 Guns 715 | . 277 221 . . . . . . 217 Cannons 8727 | . . 122 . . 399 1289 500 2279 4138 Explosions 81 | . . . . . . . . . 81 Melee 1161 | . . . . . . . . . 1161 Ramming . | . . . . . . . . . . Kinetic 9442 | . 277 343 . . 399 1289 500 2279 4355 Thermal . | . . . . . . . . . . Explosive 81 | . . . . . . . . . 81 Electromagnetic . | . . . . . . . . . . Impact 1161 | . . . . . . . . . 1161 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 23 | . . . . . . . 1 21 23 Average Corruption 20 | . . . . . . . 1 11 22 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 136 | . . . . . . . . 6 130 Message Errors 31 | . . . . . . . . 1 30 Matter Fused 31 | . . . . . . . . 1 30 Heat Flow Errors 17 | . . . . . . . . . 17 Energy Discharges 22 | . . . . . . . . 2 20 Parts Rejected 2 | . . . . . . . . 1 1 Data Loss (minor) 17 | . . . . . . . . . 17 Data Loss (major) 8 | . . . . . . . . . 8 Alerts 3 | . . . . . . . . 1 2 Misdirections 4 | . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1182 | . . . . . 9 94 81 . 998 Projectiles 795 | . . . . . 9 94 81 . 611 Explosions 36 | . . . . . . . . . 36 Melee 351 | . . . . . . . . . 351 Knockbacks 39 | . . 2 . . . 3 3 . 31 Impact 4 | . . . . . . . . . 4 Kinetic 30 | . . 2 . . . 3 3 . 22 Secondary 5 | . . . . . . . . . 5 Self-Inflicted Damage 91 | . . . . . . . . . 91 Shots 1 | . . . . . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 274 | . 6 55 . . . . . . 274 Average Temperature 77 | . 6 21 . . . . . . 95 Received Heat Transfer 414 | . . 75 . . . 63 18 . 258 Effects 2 | . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 8 Combat Hostiles 6 | . . . . . . . . . 6 Parts Fried 14 | . . . . . . . . . 14 Impact Corruptions 17 | . . . . . . . . . 17 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Peak Influence 358 | . 229 180 70 . 122 220 85 48 358 Initial 70 | . . 11 70 . . 47 9 29 33 Average 152 | . 107 108 70 . 59 105 12 38 208 Maximum Alert Level 1 | . 1 . . . . 1 . . 1 Low Security (%) 58 | 100 69 100 100 . 100 70 100 100 38 Level 1 41 | . 30 . . . . 29 . . 61 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 1 2 . . . . 3 . 15 Investigation 10 | . . 2 . . . . 3 . 5 Extermination 6 | . . . . . . . . . 6 Reinforcement 2 | . 1 . . . . . . . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . . 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | . 11 11 . . 4 7 6 6 47 Peak Tracking Total 10 | . 3 5 . . 2 3 4 2 10 Tactical Retreats 4 | . 2 . . . . . 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 7 | . . . . . . . 3 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 1 | . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 18 | . 3 2 . 1 . 1 2 . 9 Terminals 14 | . 3 2 . . . 1 2 . 6 Fabricators 3 | . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 52 | . 8 11 . 1 . 2 7 . 23 Successful 14 | . 2 5 . 1 . 1 2 . 3 Failed 38 | . 6 6 . . . 1 5 . 20 Catastrophic 7 | . . 1 . . . . 2 . 4 Database Lockouts . | . . . . . . . . . . Manual 30 | . . 8 . 1 . 2 5 . 14 Terminals 46 | . 8 11 . . . 2 7 . 18 Fabricators 5 | . . . . . . . . . 5 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 2 3 . 1 . . 1 . 1 Record 1 | . . . . 1 . . . . . Prototype ID Bank 3 | . 1 1 . . . . 1 . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Zone Layout 2 | . . 1 . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . 2 Network Status 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . . 2 . . . 1 1 . . Terminals 4 | . . 2 . . . 1 1 . . Botnet 4 | . . 2 . . . 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 3 2 . . . 1 2 . 7 Full Trace Events 10 | . 1 2 . . . . 2 . 5 Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked 1 | . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 81 | . . . . . . . . . 81 Total Robot Build Rating 2 | . . . . . . . . . 2 Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies 3 | . . . . . . . . 1 2 Largest Group 2 | . . . . . . . . 1 2 Highest-Rated Group 31 | . . . . . . . . 31 16 Highest-Rated Ally 31 | . . . . . . . . 31 8 Total Orders . | . . . . . . . . . . Ally Attacks 1 | . . . . . . . . 1 . Total Damage 20 | . . . . . . . . 20 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 5187 | 51 413 224 68 426 290 651 239 142 2683 Spaces Moved 3001 | 40 335 139 56 339 193 230 171 93 1405 Core 4 | 3 . . . . . . . . 1 Treads . | . . . . . . . . . . Legs 721 | . . . . . . . . . 721 Wheels 2276 | 37 335 139 56 339 193 230 171 93 683 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 105 105 105 135 135 135 130 116 Average Speed 127 | 96 100 105 105 123 135 135 135 140 135 Slowest Speed 600 | 100 105 105 105 135 135 135 135 175 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 3 63 16 20 77 42 23 5 70 34 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug 9 | . . . . . . . . . 9 Terrain Destroyed 78 | . . . . . 2 3 . 4 69 Melee 9 | . . . . . . . . . 9 Projectile 22 | . . . . . 2 3 . 4 13 AOE 47 | . . . . . . . . . 47 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 4226 | 50 374 181 65 348 229 570 181 106 2122 Wait 1015 | . 10 6 10 . 24 334 4 10 617 Move 2993 | 39 334 138 55 338 192 229 171 92 1405 Hop . | . . . . . . . . . . Pick Up 39 | 5 5 8 . . 6 . 1 2 12 Fast Attach 23 | 5 1 . . 4 . 1 1 . 11 Attach 19 | 1 . 2 . . . 2 2 1 11 Detach 3 | . . . . . . 1 . . 2 Swap 22 | . 4 5 . . 1 2 1 . 9 Drop 31 | . 2 5 . 6 6 1 1 1 9 Fire 45 | . 18 17 . . . . . . 10 Melee 31 | . . . . . . . . . 31 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 637 | -9/Materials | Met 8R-AWN 682 | -9/Materials | Discovered new exit (range 7) 689 | -9/Materials | Entered Mines 690 | -9/Mines | Followed 8R-AWN into the Mines 745 | -9/Mines | Discovered new exit (range 5) 757 | -9/Mines | Entered Exiles 784 | -9/Exiles | Welcomed by 8R-AWN 802 | -9/Exiles | Met EX-HEX 806 | -9/Exiles | Build established: Tank 835 | -9/Exiles | Met EX-BIN 850 | -9/Exiles | Aligned with FarCom system 851 | -9/Exiles | Given EX-Vault access code 889 | -9/Exiles | Opened EX-Vault 892 | -9/Exiles | Found Prototype Leg 892 | -9/Exiles | Identified Potential Leg 904 | -9/Exiles | Found Prototype Ballistic Cannon 904 | -9/Exiles | Identified AWS/Autocannon 935 | -9/Exiles | Warned to stay clear of 0b10 Research branches 971 | -9/Exiles | Met EX-DEC 985 | -9/Exiles | Learned location of Zion (-6) 1068 | -9/Exiles | Visited The Gauntlet 1172 | -9/Exiles | Discovered new exit (range 10) 1183 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1183 | -9/Exiles | Entered Mines 1405 | -8/Mines | Found DCF Scrap (11 items) 1415 | -8/Mines | Discovered new exit (range 10) 1473 | -8/Mines | Entered Materials 1473 | -8/Materials | Evolved 2 slots: Utility x2 1495 | -8/Materials | Build established: Skirmisher 2103 | -8/Materials | Discovered new exit (range 16) 2124 | -8/Materials | Entered Factory 2124 | -7/Factory | Evolved 2 slots: Utility x2 2354 | -7/Factory | Discovered new exit (range 8) 2363 | -7/Factory | Sucked down chute 2363 | -7/Factory | Entered Waste 2364 | -7/Waste | Met a frightened Derelict 2378 | -7/Waste | EMP discharged 2378 | -7/Waste | System corruption reached 10% 2396 | -7/Waste | Spotted C-40 Crusher 2402 | -7/Waste | Destroyed C-40 Crusher 2409 | -7/Waste | Spotted C-40 Crusher 2412 | -7/Waste | Spotted C-40 Crusher 2415 | -7/Waste | Destroyed C-40 Crusher 2425 | -7/Waste | Destroyed C-40 Crusher 2432 | -7/Waste | Spotted C-40 Crusher 2432 | -7/Waste | Spotted C-40 Crusher 2438 | -7/Waste | Destroyed C-40 Crusher 2458 | -7/Waste | Destroyed C-40 Crusher 2475 | -7/Waste | Spotted C-40 Crusher 2478 | -7/Waste | EMP discharged 2479 | -7/Waste | Destroyed C-40 Crusher 2486 | -7/Waste | Discovered new exit (range 16) 2505 | -7/Waste | Entered Factory 2871 | -7/Factory | Garrison activated, responded to threat 3768 | -7/Factory | Cargo convoy interrupted 3818 | -7/Factory | Lost 6 parts (1p4n1u) 3878 | -7/Factory | Core integrity fell below 50% 4141 | -7/Factory | Fabricated R-06 Scavenger? 4371 | -7/Factory | Build established: Gladiator 5159 | -7/Factory | Discovered new exit (range 9) 5171 | -7/Factory | Core integrity fell below 20% 5188 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05104_ Acquired Target Analyzer. 05105_ Acquired 10 matter. 05118_ System corrupted: IFF burst signal emitted. 05124_ W-25 Informer sends out distress signal. 05137_ System corrupted: Energy discharge (-92). 05153_ System corrupted: Energy discharge (-53). 05159_ EXIT=FOUND 05160_ Knocked back. 05162_ Imp. Titanium Leg destroyed. 05168_ VSS Leg destroyed. 05172_ Penetrated by Slug. 05172_ Hvy. Hammer destroyed. 05172_ Knocked back. 05177_ Microactuators destroyed. 05177_ Critical hit (Blast). 05177_ Knocked back. 05183_ Imp. Titanium Leg destroyed. 05183_ Target Analyzer destroyed. 05183_ Critical hit (Blast). 05185_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ######? ????????????????????????????????????????? | | ######?##??##?????#???? ???????????????????????? | | ####### ? ?? ???????? ???????????????????????? | | ####### ? " ?#??????# ???????????????????????? | | #####?#???G??? ?????# ???????????????????????? | | #####?#? "?????? ???+ ??????????????##???????? | | #####????? ????????# ?????????????? ???????? | | #####??? ??????????# ############### ???????? | | ###???#?????#???????# # ## ???????? | | ??###?###??????????# # ## ?####??? | | ##???????????????# # ##+######## | | ? ????#????#???????# # # | | ? ? ? ??????????????# # # | | ??###??????????????# k # # | | ????????????????????# # # | | ????????????????????# # # | | ????????????????????# % # # | | ????????????????????# # # | | ????????????????????# % + # | | ????????????????????# g# " | | ????????????????????# % ########"##### | | ???????????????????## %## ! #?# | | ???????????????????# ; #?# | | ???????????????????# % "" ####"######## | | ???????????????????# H # "" #### ! | | ???????????????????# < @ + """ #?## | | ???????????????????# # " " """ ##?# | | ???????????????????# # "Y" """ ??## % = | | ???????????????????# #?""" ?### [ | | ???????????????????### ####?#######?#?# " " " " | | ?????????????????????# ??#?#??????##?## " " " " | | ?????????????????????# ^ ???#####?#?#?### " " " " | | ?????????????????????# ?#? ###??# " " " " | | T ???????????????????# ???? ??" ?##?## " " " " | | ?????????????????? ???????"" #?#### " " " " | | ??#??????????????? ???? ??"? #?#### " " " " | | ! ?#??#??????????w? T ????????? ####?# " " " " | | #?????????????????# ????? ??"? #?#### " " " " | | #??##?????????????# ????????"??#?##?# | | ######? ? ?????????#? ????????????##?########### | | ###??? ? ???????????? ????????? ????#??##?# | | ###?#??????????????????????????????##??#??# | | #?##?? ##????????????????????????########## | | #?????????#??????????????????????# ## | | ###?#??#??? ?????????????????????# ## ^ | | #####? ??#? ?????????????????????# | | ##?#???##????????????????????????# | | ##??# ##?? ???? ????????????????# * | | T ##### ###?? # # ???????????# ####### | | " #?##??#??## # ? ?????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Propulsion Shielding 33 Weapon Shielding 33 Melee Speed Boost 40 Evasion (%) 55 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatTransmissionThrower Manual? 0 Play Time 00:47:52 Cumulative 102.8 hours Start 2025.02.14 @ 17:26:31 End 2025.02.14 @ 18:11:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 136 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43e7d7a8-d572-42d2-85a5-4c50f4032782