Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.25 @ 00:04:08 Player: Wisdomtree Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (2389) 2389 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 10704 Bonus ------- Triggered Max Security 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Improved Heat Sink Small Storage Unit Structural Scanner Improved Terrain Scanner Advanced ECM Suite Improved Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Flail > --- INVENTORY -------- Micro Fission Core Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Advanced Heat Sink Terrain Scanner Improved Light Armor Plating [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Qua Slots Evolved 14 | . . . . . 4 2 2 . 2 2 2 . Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . 2 . . . . 2 . Utility 9 | . . . . . 4 . 2 . 1 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 115 | 6 8 5 1 3 43 16 7 1 5 4 12 4 Power 14 | 1 . 1 . . 6 1 1 1 1 . 1 1 Engine 8 | 1 . 1 . . 6 . . . . . . . Core 6 | . . . . . . 1 1 1 1 . 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 30 | 2 . . . 1 8 4 2 . 3 2 8 . Treads 8 | 2 . . . 1 5 . . . . . . . Leg 2 | . . . . . 2 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 20 | . . . . . 1 4 2 . 3 2 8 . Utility 40 | 1 4 1 . . 13 9 4 . 1 2 3 2 Device 15 | . . . . . 4 5 2 . . 1 1 2 Storage 5 | 1 3 . . . . 1 . . . . . . Processor 5 | . . . . . 3 1 1 . . . . . Hackware 3 | . . . . . . 1 . . 1 1 . . Protection 12 | . 1 1 . . 6 1 1 . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 4 3 1 2 16 2 . . . . . 1 Energy Gun 7 | . 2 . . 1 4 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 11 | 2 1 . 1 . 7 . . . . . . . Ballistic Cannon 7 | . . 2 . 1 4 . . . . . . . Launcher 2 | . . . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . 1 1 . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 5 . . . 1 1 . . Parts Lost 41 | . . 2 . 1 21 . 2 1 . . 14 . Power 6 | . . 1 . . 3 . . 1 . . 1 . Propulsion 15 | . . . . 1 4 . 2 . . . 8 . Utility 12 | . . . . . 8 . . . . . 4 . Weapon 8 | . . 1 . . 6 . . . . . 1 . Highest Loss Streak 14 | . . 1 . 1 8 . 2 1 . . 14 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 99 94 100 75 97 92 93 87 84 92 33 Engine 8 | . 14 13 14 14 8 . . . . . . . Core 1 | . . . . . . 6 6 6 5 5 8 3 Treads 14 | . 28 28 28 28 10 . . . . . . . Flight 6 | . . . . . . 29 25 26 23 21 26 . Device 8 | . . . . . 6 19 26 26 23 23 22 15 Storage 9 | . 14 14 14 14 9 6 6 6 5 5 4 3 Processor 1 | . . . . . 3 3 2 . . . . . Hackware 2 | . . . . . . 6 6 6 10 12 14 8 Protection 13 | . 9 14 14 14 17 6 10 13 11 10 8 . Energy Gun 4 | . 8 10 . 14 5 . . . . . . . Ballistic Gun 7 | . 19 8 5 . 9 1 . . . . . . Ballistic Cannon 4 | . . 9 17 14 3 . . . . . . . Impact Weapon 1 | . . . . . . 6 6 6 5 5 4 . Peak Build Rating 90 | 6 10 14 24 13 28 41 45 42 54 64 90 33 Average Rating 24 | 4 7 11 17 12 19 34 43 42 50 59 79 25 On Entrance 25 | . 6 9 14 24 13 18 36 42 42 54 64 15 Naked Turns 23 | . . . . . . . . . . . . 23 Heaviest Build 110 | 13 93 99 99 93 110 96 24 24 24 25 33 27 Greatest Support 42 | 40 40 40 40 40 40 24 24 24 25 25 42 3 Greatest Overweight (x) 29 | . 2 2 2 2 29 3 1 . . 1 2 8 Average Overweight (x) . | . 1 2 2 2 3 . . . . . . 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 Average Capacity 19 | 6 21 25 25 25 25 9 8 8 8 8 8 7 Most Carried 25 | 2 15 19 21 23 25 23 8 6 8 8 8 2 Average Carried 15 | . 9 17 19 20 22 6 7 5 7 7 5 . Final Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 8 5 Final Carried 22 | 2 15 19 21 21 22 8 6 5 8 8 3 . Class Distribution -------------------- 72% | Mutant 24% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Ninja | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Extension Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Qua Matter Collected 1975 | 226 261 176 . 79 788 230 70 . 60 40 45 . Remotely . | . . . . . . . . . . . . . Salvage Created 3678 | . 377 320 . 117 1397 83 907 107 171 155 44 . Parts 160 | . 34 14 . 13 78 . 16 1 3 1 . . Haulers Intercepted 11 | . 1 . . . 4 . 3 1 1 1 . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Qua Combat Hostiles Destroyed 53 | . 9 12 . 5 27 . . . . . . . Guns 37 | . 9 9 . 2 17 . . . . . . . Cannons 15 | . . 2 . 3 10 . . . . . . . AOE 1 | . . 1 . . . . . . . . . . Classes Destroyed 15 | . 5 3 . . 5 1 1 . . . . . Worker 11 | . . 1 . . . 2 5 . 3 . . . Builder 5 | . 1 . . . 1 1 1 . . . 1 . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 11 | . 1 . . . 4 . 3 1 1 1 . . Recycler 3 | . . . . . . . 3 . . . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 9 | . . . . . 1 2 2 . 1 3 . . Watcher 12 | . 3 . . . 2 . 4 1 1 . 1 . Swarmer 17 | . 6 4 . 3 4 . . . . . . . Grunt 24 | . 3 4 . 2 15 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 5 | . . 1 . . 4 . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . Best Kill Streak 5 | . 3 2 . 3 5 2 3 1 1 2 1 . Combat Bots Only 4 | . 3 2 . 3 4 . . . . . . . Max Kills in Single Turn 2 | . 2 1 . 1 2 1 1 1 1 1 1 . Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Qua Hostile Shots Fired 647 | . 66 38 . 28 232 24 41 35 . 16 84 83 Missed 202 | . 16 12 . 9 58 10 16 23 . 4 31 23 Damage Taken 5932 | . 433 264 . 143 2028 146 296 202 . 138 1224 1058 Core 1881 | . 29 40 . 18 279 46 60 71 . 27 367 944 Absorbed by Shields 41 | . . . . . . . . . . 41 . . Redirected to Shielding 72 | . . . . . 72 . . . . . . . Ignored by Resistances 1722 | . 137 81 . 46 585 43 87 55 . 54 334 300 Core Remaining (%) 84 | 100 . . . 65 49 93 . 84 100 97 . . Volleys Fired 188 | . 43 27 . 11 107 . . . . . . . Largest 2 | . 2 2 . 2 2 . . . . . . . Hottest 106 | . 65 102 . 84 106 . . . . . . . Shots Fired 335 | . 69 47 . 22 197 . . . . . . . Gun 270 | . 69 35 . 11 155 . . . . . . . Cannon 65 | . . 12 . 11 42 . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 229 | . 61 28 . 11 129 . . . . . . . Thermal 61 | . . . . . 61 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 45 | . 8 19 . 11 7 . . . . . . . Robot Hit Streak 32 | . 12 32 . 12 28 . . . . . . . Robot Miss Streak 4 | . 4 3 . 1 2 . . . . . . . Penetration Max 1 | . . 1 . . 1 . . . . . . . Secondary Targets 7 | . 4 . . . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 322 | . 52 35 . 18 160 7 25 3 14 5 3 . Core Hits 131 | . 21 21 . 10 74 . 3 1 1 . . . Critical Kills 3 | . . 1 . . 1 . . . 1 . . . Critical Parts Destroyed 13 | . . 2 . . 2 . 4 1 3 1 . . Critical Strikes 26 | . . 5 . 1 10 . 4 1 4 1 . . Burn 4 | . . . . . 4 . . . . . . . Destroy 8 | . . 5 . . 3 . . . . . . . Blast 4 | . . . . 1 3 . . . . . . . Smash 10 | . . . . . . . 4 1 4 1 . . Melee Attacks 153 | . 6 6 . . . 24 49 4 26 12 26 . Impact 153 | . 6 6 . . . 24 49 4 26 12 26 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . 6 13 1 5 1 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7711 | . 695 809 . 285 2722 498 1460 179 671 242 150 . Guns 3144 | . 584 442 . 141 1977 . . . . . . . Cannons 1038 | . . 163 . 144 731 . . . . . . . Explosions 258 | . 111 147 . . . . . . . . . . Melee 3200 | . . . . . . 498 1460 179 671 242 150 . Ramming 71 | . . 57 . . 14 . . . . . . . Kinetic 2643 | . 479 305 . 144 1715 . . . . . . . Thermal 1067 | . 68 147 . . 852 . . . . . . . Explosive 43 | . 43 . . . . . . . . . . . Electromagnetic 687 | . 105 300 . 141 141 . . . . . . . Impact 3200 | . . . . . . 498 1460 179 671 242 150 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 1 . . 1 . . . Average Corruption 2 | . . . . . 4 1 . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . 2 . . . 1 . . . Message Errors 2 | . . . . . 1 . . . 1 . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1768 | . 29 . . . . 301 709 119 359 173 78 . Projectiles . | . . . . . . . . . . . . . Explosions 29 | . 29 . . . . . . . . . . . Melee 1739 | . . . . . . 301 709 119 359 173 78 . Knockbacks 34 | . . 2 . 2 10 5 10 1 1 2 1 . Impact 22 | . . 2 . . . 5 10 1 1 2 1 . Kinetic 11 | . . . . 2 9 . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 48 | . 48 . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . Rammed 8 | . . 6 . . 2 . . . . . . . Targets Rammed 9 | . . 7 . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 485 | . 36 114 . 159 485 4 . . . . . . Average Temperature 101 | . 13 37 . 59 139 4 . . . . . . Received Heat Transfer 2022 | . 168 130 . 57 1134 9 9 42 . 51 99 323 Effects 10 | . . . . . 10 . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Damage (major) 7 | . . . . . 7 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . 4 14 1 2 4 2 . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 42 | . . . . . . 9 18 1 4 6 4 . Impact Corruptions 55 | . . . . . . 10 24 1 10 7 3 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . 5 . . . . . . . Heat Transferred 2544 | . 50 200 . . 2294 . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Qua Peak Influence 1600 | . 176 129 . 146 159 304 225 99 189 181 84 1600 Initial 128 | . . 13 . . . 2 128 42 37 16 6 . Average 63 | . 33 24 . 46 25 103 70 62 53 103 43 1592 Maximum Alert Level 5 | . . . . . . 1 1 . . . . 5 Low Security (%) 97 | 100 100 100 . 100 100 86 93 100 100 100 100 . Level 1 1 | . . . . . . 13 6 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . 99 Squads Dispatched 27 | . . . . . 2 5 4 . 1 1 2 12 Investigation 3 | . . . . . . 2 1 . . . . . Extermination 3 | . . . . . . 2 1 . . . . . Reinforcement 9 | . . . . . 2 1 2 . 1 1 2 . Assault 12 | . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Qua Distress Signals 11 | . 1 1 . . 7 . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 193 | . 17 15 . 14 47 19 17 7 5 7 12 33 Peak Tracking Total 32 | . 6 3 . 8 8 9 6 6 6 3 8 32 Tactical Retreats 25 | . 1 2 . 2 3 7 4 . 1 2 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Qua Traps Triggered 11 | . 1 . . . . 1 5 1 1 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Qua Machines Disabled 7 | . 2 1 . . 3 . . . . 1 . . Max in Single Turn 1 | . 1 1 . . 1 . . . . 1 . . Garrison Access 9 | . . . . . 1 2 2 . 2 1 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Qua Machines Accessed 68 | . 8 1 1 . 9 14 12 6 7 7 3 . Terminals 53 | . 8 . . . 8 10 8 6 5 6 2 . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 3 2 . 2 1 1 . Total Hacks 165 | . 24 1 1 . 19 38 27 11 21 18 5 . Successful 75 | . 10 1 1 . 11 15 10 4 11 9 3 . Failed 90 | . 14 . . . 8 23 17 7 10 9 2 . Catastrophic 21 | . 3 . . . 3 6 5 . 2 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 90 | . 20 . 1 . 15 22 7 1 16 6 2 . Terminals 138 | . 24 . . . 18 26 21 11 18 16 4 . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations 7 | . . . . . . 7 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 15 | . . . . . 1 5 3 . 3 2 1 . Terminal Hacks 62 | . 10 1 1 . 10 10 7 4 9 8 2 . Record 5 | . . . . . . 1 2 . . 2 . . Robot Analysis 2 | . . . . . . . 2 . . . . . Open Door 4 | . . 1 . . . . 1 2 . . . . Level Access Points 5 | . . . . . 1 1 . 1 1 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . Terminal Index 6 | . 2 . . . . 1 1 . 1 1 . . Unreport Threat 6 | . 1 . . . 2 . 1 . 1 . 1 . Locate Traps 10 | . 3 . . . 1 2 . . 2 1 1 . Dispatch Records 2 | . . . . . 1 . . . . 1 . . Maintenance Status 3 | . . . . . 1 1 . . 1 . . . Security Status 1 | . . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . 1 . . . . . . . Recall Investigation 2 | . . . . . 1 1 . . . . . . Zone Layout 10 | . 3 . . . 1 2 . 1 2 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 2 2 . 2 1 1 . Seal Access 9 | . . . . . 1 2 2 . 2 1 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . 1 2 . 1 2 . . Used 3 | . . . . . . . 2 . . 1 . . Hacking Detections 57 | . 8 . . . 8 13 10 4 6 6 2 . Full Trace Events 2 | . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Qua Total Allies 4 | . . . . 2 . . . 2 . . . . Largest Group 2 | . . . . 2 . . . 2 . . . . Highest-Rated Group 51 | . . . . 49 . . . 51 . . . . Highest-Rated Ally 31 | . . . . 31 . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 17 | . . . . 16 . . . 1 . . . . Total Damage 258 | . . . . 237 . . . 21 . . . . Kills 5 | . . . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Qua Robot Analysis Total 2 | . . . . . . . 2 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Qua Turns Passed 14983 | 61 1596 2826 838 496 4924 698 1530 151 631 411 616 205 Spaces Moved 10375 | 34 569 837 262 141 1113 1615 2695 393 1085 962 617 52 Core 57 | 3 . . . . 1 . . . . . 1 52 Treads 2757 | 31 569 837 262 141 917 . . . . . . . Legs 195 | . . . . . 195 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7366 | . . . . . . 1615 2695 393 1085 962 616 . Fastest Speed 25 | 50 160 320 320 320 320 31 31 31 31 31 25 150 Average Speed 118 | 150 253 320 320 320 392 32 31 31 31 31 28 325 Slowest Speed 1500 | 160 320 320 320 320 1500 271 114 31 32 108 150 450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 96 98 62 44 80 52 48 48 22 25 22 11 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 7 | . 1 . . 1 1 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 . . . 1 . . . 1 . Scrap Searched 5 | . . 3 . 2 . . . . . . . . Spaces Dug 63 | . 3 1 . . . 14 17 1 6 6 15 . Terrain Destroyed 127 | . 41 22 . 1 4 14 17 1 6 6 15 . Melee 63 | . 3 1 . . . 14 17 1 6 6 15 . Projectile 10 | . . 5 . 1 4 . . . . . . . AOE 54 | . 38 16 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Qua Total 12489 | 41 648 913 264 166 1470 1769 3308 415 1334 1054 1020 87 Wait 1416 | . 8 23 . 10 161 67 480 . 211 62 363 31 Move 10363 | 33 568 836 261 140 1112 1614 2694 392 1084 961 616 52 Hop . | . . . . . . . . . . . . . Pick Up 51 | 2 11 7 . 1 16 7 2 . 4 1 . . Fast Attach 48 | 6 4 . 1 . 23 1 4 . 2 4 2 1 Attach 53 | . . 3 . 3 15 15 3 1 2 . 8 3 Detach 36 | . 3 1 2 1 15 8 1 . 2 . 3 . Swap 14 | . 4 2 . . 5 . . . 1 . 2 . Drop 39 | . 1 1 . . 14 15 3 . 2 3 . . Fire 188 | . 43 27 . 11 107 . . . . . . . Melee 153 | . 6 6 . . . 24 49 4 26 12 26 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 9 | . . 7 . . 2 . . . . . . . Escape Stasis 119 | . . . . . . 18 72 18 . 11 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/Extension (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 687 | -10/Materials | Discovered new exit (range 5) 1237 | -10/Materials | Discovered new exit (range 9) 1658 | -10/Materials | Entered Mines 1685 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1780 | -10/Mines | Learned Materials interactive machine intel 1807 | -10/Mines | Discovered new exit (range 13) 1871 | -10/Mines | Discovered new exit (range 9) 1912 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1912 | -10/Mines | Discovered new exit (range 5) 2165 | -10/Mines | Learned location of Storage (-9) 2289 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3266 | -10/Mines | Excavation squad dispatched 3266 | -10/Mines | A large section of the Mines collapsed 3689 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4484 | -10/Mines | Entered Exiles 4532 | -10/Exiles | Discovered new exit (range 14) 4612 | -10/Exiles | Met 8R-AWN 4667 | -10/Exiles | Met EX-HEX 4760 | -10/Exiles | Met EX-BIN 4804 | -10/Exiles | Aligned with FarCom system 4808 | -10/Exiles | Given EX-Vault access code 4923 | -10/Exiles | Opened EX-Vault 5014 | -10/Exiles | Found AWS/Gauss 5076 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5172 | -10/Exiles | Met EX-DEC 5277 | -10/Exiles | Discovered new exit (range 14) 5322 | -10/Exiles | Left Exiles lab with AWS/Gauss 5322 | -10/Exiles | Entered Mines 5414 | -9/Mines | Assembled infested the area 5419 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5555 | -9/Mines | Lost 3 allies 5573 | -9/Mines | Identified exit to Materials 5767 | -9/Mines | Discovered exit to Materials (range 14) 5818 | -9/Mines | Entered Materials 5818 | -8/Materials | Evolved 4 slots: Utility x4 5819 | -8/Materials | Loaded intel: 19 interactive machine locations 6569 | -8/Materials | Discovered new exit (range 16) 6704 | -8/Materials | Lost 3 parts (1n1u1w) 7142 | -8/Materials | Lost 3 parts (1p1u1w) 7374 | -8/Materials | Lost 4 parts (1n2u1w) 7591 | -8/Materials | Identified exit to Factory 8854 | -8/Materials | Lost 8 parts (2p1n3u2w) 10742 | -8/Materials | Core integrity fell below 50% 10742 | -8/Materials | Entered Factory 10742 | -7/Factory | Evolved 2 slots: Propulsion x2 11260 | -7/Factory | Identified exit to Factory 11316 | -7/Factory | Discovered new exit (range 11) 11440 | -7/Factory | Entered another Factory area 11440 | -6/Factory | Evolved 2 slots: Utility x2 11466 | -6/Factory | Build established: Hacker-Ninja 11544 | -6/Factory | Discovered new exit (range 10) 12970 | -6/Factory | Entered Extension 13092 | -6/Extension | Identified exit to Factory 13097 | -6/Extension | Rescued a captive Derelict 13100 | -6/Extension | Rescued a captive Derelict 13113 | -6/Extension | Spotted B-75 Beast 13115 | -6/Extension | Spotted B-75 Beast 13121 | -6/Extension | Entered Factory 13121 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13136 | -5/Factory | Identified exit to Factory 13752 | -5/Factory | Entered another Factory area 13752 | -4/Factory | Evolved 2 slots: Utility x2 13911 | -4/Factory | Discovered new exit (range 13) 14013 | -4/Factory | Identified exit to Research 14163 | -4/Factory | Entered Research 14163 | -3/Research | Evolved 2 slots: Propulsion x2 14713 | -3/Research | Spotted B-86 Titan 14763 | -3/Research | Spotted B-90 Cyclops 14767 | -3/Research | Discovered new exit (range 15) 14779 | -3/Research | Entered Quarantine 14780 | -3/Quarantine | Maximum security lockdown engaged 14810 | -3/Quarantine | Lost 14 parts (1p8n4u1w) 14961 | -3/Quarantine | Released all parts (5) 14967 | -3/Quarantine | Core integrity fell below 50% 14978 | -3/Quarantine | Core integrity fell below 20% 14984 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14941_ Critical hit (Burn: +37). 14961_ Released Hacking Suite. 14961_ Released Adv. ECM Suite. 14961_ Released Sml. Storage Unit. 14961_ Released Adv. Heat Sink. 14962_ C-30 ARC bursts open, deploying its payload. 14962_ G-73 Enforcer unfolds itself. 14962_ G-67 Veteran unfolds itself. 14962_ L-61 Swordsman unfolds itself. 14962_ M-36 Artificer unfolds itself. 14967_ C-30 ARC bursts open, deploying its payload. 14967_ G-73 Enforcer unfolds itself. 14967_ B-74 Champion unfolds itself. 14967_ L-61 Swordsman unfolds itself. 14967_ E-15 Imp unfolds itself. 14971_ M-36 Artificer repairs G-67 Veteran. 14980_ ALERT: Assault forces dispatched. 14983_ Critical hit (Burn: +50). 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"" "" ???????????????????????? | | #???????????????? " ?????????????????????????? | | ?????#???????#??? "" "?????????????????????????? | | ???????????????#?? "" "?????????????????????????? | | ?????????????????? "????????????????????????????? | | ???????????????#?? ??????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 28 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Evasion (%) 65 Recoil Reduction 18 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunReinforcedBattery Manual? 0 Play Time 03:28:03 Cumulative 35.5 hours Start 2024.09.22 @ 20:43:56 End 2024.09.25 @ 00:04:08 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 1 Adventurer 3 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df44b87b-713a-43a9-9ab2-51f9d9d9ecb0