Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 18:56:56 Player: EuleBlut Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (3194) 3194 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 6957 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 286 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 112/220 System Corruption 3% Temperature Cool (9) Movement Core (1050) Ox20 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Core Analyzer Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Armored Huge Wheel Large Storage Unit High-capacity Storage Unit Light Armor Plating Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Core Analyzer Recoil Stabilizer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Enhanced Nuclear Core Large Storage Unit High-capacity Storage Unit Targeting Computer Core Analyzer Recoil Stabilizer Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Medium Insulated Plating Component Analysis Suite Missile Launcher Missile Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . 1 . . . . Propulsion 2 | . . . . 2 . . . Utility 3 | . . 2 1 . . . . Weapon . | . . . . . . . . Parts Attached 83 | 6 7 18 16 8 1 18 9 Power 16 | 1 1 2 4 1 1 2 4 Engine 8 | 1 1 2 2 . . . 2 Core 7 | . . . 2 1 . 2 2 Reactor 1 | . . . . . 1 . . Propulsion 22 | 2 2 6 3 5 . 3 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 22 | 2 2 6 3 5 . 3 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 2 6 5 . . 7 3 Device 5 | . 1 2 1 . . 1 . Storage 4 | 1 1 1 1 . . . . Processor 4 | . . . 1 . . 3 . Hackware . | . . . . . . . . Protection 11 | . . 3 2 . . 3 3 Artifact . | . . . . . . . . Weapon 21 | 2 2 4 4 2 . 6 1 Energy Gun 9 | 1 . 3 1 2 . 2 . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 4 | 1 1 . 1 . . . 1 Ballistic Cannon 3 | . 1 . . . . 2 . Launcher 4 | . . 1 1 . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost 67 | . 4 15 13 3 . 18 14 Power 12 | . 1 2 3 . . 2 4 Propulsion 19 | . 1 5 3 2 . 4 4 Utility 17 | . . 4 3 . . 6 4 Weapon 19 | . 2 4 4 1 . 6 2 Highest Loss Streak 6 | . 2 4 5 1 . 4 6 To Critical Strikes . | . . . . . . . . Average Backups 11 | 2 3 10 12 17 20 17 11 Power 3 | . . 2 2 5 6 5 3 Propulsion 1 | 1 2 1 1 . . . 1 Utility 5 | . . 3 6 8 11 10 6 Weapon 1 | . . 2 1 3 3 1 . Tool/Special . | . . . . . . . . Unused Backups 9 | . 2 . . 1 . 1 5 Power 1 | . . . . . . 1 . Propulsion 3 | . 2 . . . . . 1 Utility 4 | . . . . . . . 4 Weapon 1 | . . . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 87 89 87 87 100 86 70 Engine 7 | . 12 10 10 7 4 . 4 Core 4 | . . . 5 7 7 7 10 Wheel 21 | . 27 21 16 18 30 24 15 Device 9 | . 5 6 9 15 15 11 6 Storage 13 | . 14 17 18 15 15 9 7 Processor 2 | . . . 2 . . 5 7 Protection 7 | . . 11 9 7 7 7 8 Energy Gun 6 | . 2 9 7 10 15 7 . Ballistic Gun 4 | . 18 3 2 . . . 3 Ballistic Cannon 2 | . 5 4 . . . 3 2 Launcher 1 | . . 4 3 . . . . Peak Build Rating 41 | 6 7 19 31 33 37 41 30 Average Rating 21 | 4 6 14 21 31 34 33 25 On Entrance 20 | . 6 7 17 31 33 37 30 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 81 | 14 30 45 79 80 81 81 69 Greatest Support 46 | 32 32 32 28 46 46 46 36 Greatest Overweight (x) 20 | . 1 9 7 3 1 5 20 Average Overweight (x) 1 | . . 1 1 2 1 1 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 16 | 7 9 15 17 20 20 20 20 Most Carried 20 | 5 8 15 19 20 20 20 14 Average Carried 12 | 2 3 11 13 18 20 17 11 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 3 6 12 16 20 20 13 6 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Matter Collected 2129 | 240 240 633 332 67 . 212 405 Remotely . | . . . . . . . . Salvage Created 3449 | 25 363 864 907 672 . 498 120 Parts 182 | 4 25 55 47 27 . 23 1 Haulers Intercepted 3 | . . . 1 1 . 1 . Recyclers Shooed 2 | . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 79 | . 13 27 20 7 . 8 4 Guns 46 | . 10 14 9 7 . 3 3 Cannons 15 | . 2 7 2 . . 3 1 AOE 16 | . 1 4 9 . . 2 . Classes Destroyed 13 | 1 4 3 3 2 . . . Worker 7 | . . 1 . 4 . 2 . Builder 5 | . 1 . 1 . . 3 . Tunneler 1 | 1 . . . . . . . Hauler 3 | . . . 1 1 . 1 . Recycler 5 | . . . 1 2 . 2 . Watcher 7 | . 2 3 2 . . . . Swarmer 19 | . 9 6 3 . . 1 . Grunt 36 | . 4 13 11 3 . 2 3 Brawler 3 | . . . 1 . . 2 . Duelist 1 | . . 1 . . . . . Sentry 17 | . . 7 5 2 . 3 . Hunter 2 | . . . . 1 . . 1 Programmer 1 | . . . . 1 . . . Best Kill Streak 8 | 1 5 6 5 8 . 5 3 Combat Bots Only 5 | . 5 5 4 3 . 3 3 Max Kills in Single Turn 2 | 1 1 2 2 2 . 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . 1 1 2 . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Hostile Shots Fired 866 | . 94 167 111 93 . 277 124 Missed 287 | . 30 52 28 39 . 103 35 Hits 579 | . 64 115 83 54 . 174 89 Melee 16 | . . 5 . . . 5 6 Projectile 563 | . 64 110 83 54 . 169 83 Critical Strikes 10 | . . 3 3 1 . . 3 Damage Taken 7536 | . 592 1618 1513 550 24 1665 1574 Core 1465 | . 163 332 267 25 . 333 345 Absorbed by Shields 52 | . . . . . . 52 . Redirected to Shielding 9 | . . . 9 . . . . Regen/Repaired (Parts) 70 | . . . . . 70 . . Core Remaining (%) 50 | 100 34 17 51 . . . . Volleys Fired 358 | 1 55 117 60 38 3 53 31 Largest 2 | 2 2 2 2 2 2 2 1 Hottest 130 | 60 60 130 130 126 119 119 33 Shots Fired 538 | 2 85 160 105 76 6 73 31 Gun 379 | 2 75 110 72 72 6 35 7 Cannon 116 | . 10 40 17 4 . 21 24 Launcher 43 | . . 10 16 . . 17 . Special . | . . . . . . . . Kinetic 214 | 1 76 68 17 . . 21 31 Thermal 217 | . . 82 72 41 3 19 . Explosive 43 | . . 10 16 . . 17 . Electromagnetic 64 | 1 9 . . 35 3 16 . Robot Hit Streak 18 | 1 5 15 18 15 3 11 14 Robot Miss Streak 6 | . 6 4 6 3 1 4 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 1 . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . Shots Hit Robots 344 | 1 38 105 67 52 4 59 18 Core Hits 183 | 1 23 46 46 23 1 36 7 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . . 2 5 2 . . 2 Burn 8 | . . 1 5 2 . . . Destroy 1 | . . . . . . . 1 Blast 2 | . . 1 . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7625 | 15 481 1984 1957 1101 40 1731 316 Guns 3786 | 15 402 1010 880 944 40 435 60 Cannons 1472 | . 56 525 214 53 . 368 256 Explosions 2365 | . 21 449 863 104 . 928 . Melee . | . . . . . . . . Ramming 2 | . 2 . . . . . . Kinetic 1879 | . 392 673 130 . . 368 316 Thermal 3088 | . 21 862 1063 662 38 442 . Explosive 1949 | . . 449 764 . . 736 . Electromagnetic 707 | 15 66 . . 439 2 185 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . 3 1 6 . . 3 3 Average Corruption 2 | . 2 1 6 . . 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 47 | . 1 10 1 . . 17 18 Message Errors 7 | . . 2 . . . 4 1 Matter Fused 8 | . . 2 . . . 2 4 Heat Flow Errors 7 | . 1 1 . . . . 5 Energy Discharges 6 | . . 1 . . . 1 4 Parts Rejected 2 | . . 1 . . . . 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 8 | . . 2 . . . 3 3 Data Loss (major) 2 | . . . . . . 2 . Misfires 1 | . . . . . . 1 . Alerts 2 | . . . 1 . . 1 . Weapon Failures 3 | . . 1 . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 56 | . . . 6 . . 50 . Projectiles 8 | . . . 6 . . 2 . Explosions 48 | . . . . . . 48 . Melee . | . . . . . . . . Knockbacks 11 | . . 7 . . . . 4 Impact . | . . . . . . . . Kinetic 10 | . . 6 . . . . 4 Secondary 1 | . . 1 . . . . . Self-Inflicted Damage 349 | . 25 117 47 9 . 151 . Shots 12 | . 1 4 2 2 . 3 . Rammed 3 | . 3 . . . . . . Targets Rammed 3 | . 3 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 465 | . 140 349 465 273 54 195 149 Average Temperature 82 | . 37 91 118 90 26 63 46 Received Heat Transfer 2386 | . 102 525 567 174 . 523 495 Effects 5 | . . 1 4 . . . . Shutdowns 2 | . . . 2 . . . . Energy Bleed 2 | . . 1 1 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . 2 . . . . . Combat Hostiles 2 | . . 2 . . . . . Parts Melted 13 | . . 5 6 2 . . . Heat Transferred 6468 | . 50 2146 2233 1284 74 681 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 1 . . 2 . 2 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Maximum Alert Level 2 | . . 1 2 . . . . Low Security (%) 81 | 100 100 78 17 100 100 100 . Level 1 17 | . . 21 77 . . . . Level 2 . | . . . 5 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 408 | 5 175 265 408 174 18 95 . Initial 174 | . . 16 97 174 18 5 . Average 99 | 1 55 108 294 64 8 22 . Influence Increases 2887 | 5 415 839 751 256 47 444 130 Destroy 0b10 Robot/C 1640 | . 260 540 400 140 . 220 80 Destroy 0b10 Robot/NC 140 | 5 15 20 25 35 . 40 . Destroy Leader 400 | . 44 156 96 42 . 42 20 Allied During Kill 21 | . . . . . . 21 . Successful Hack 5 | . . . . 5 . . . Disable Machine 180 | . 15 30 90 15 . 30 . Destroy Structure 291 | . 6 63 110 4 47 61 . Lose Combat Pursuer 210 | . 75 30 30 15 . 30 30 Influence Decreases 2887 | 5 376 647 598 588 91 422 160 Entered New Map 416 | . . 23 134 210 34 3 12 Time Decay 1932 | 5 346 488 334 348 47 236 128 Lost Part 489 | . 30 136 130 30 . 143 20 Lost Ally 50 | . . . . . 10 40 . Squads Dispatched 12 | . 1 3 2 1 . 5 . Investigation . | . . . . . . . . Extermination 2 | . . . . 1 . 1 . Reinforcement 10 | . 1 3 2 . . 4 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Distress Signals 6 | . 2 2 1 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 23 39 28 14 6 18 11 Peak Tracking Total 6 | . 6 6 4 4 4 4 5 Tactical Retreats 7 | . 2 1 1 1 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Traps Triggered 9 | . 2 1 . 1 . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Disabled 12 | . 1 2 6 1 . 2 . Max in Single Turn 1 | . 1 1 1 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Accessed 4 | . 1 . . 2 . . 1 Terminals 3 | . 1 . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . 4 . . 2 . . 1 Successful 3 | . . . . 2 . . 1 Failed 4 | . 4 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . 2 . . . . . . Terminals 6 | . 4 . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . . 2 . . 1 Record 1 | . . . . . . . 1 Open DSF 2 | . . . . 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total Allies 19 | . . . . . 19 . . Largest Group 18 | . . . . . 18 2 . Highest-Rated Group 444 | . . . . . 444 59 . Highest-Rated Ally 35 | . . . . . 35 35 . Total Orders . | . . . . . . . . Ally Attacks 113 | . . . . . 104 9 . Total Damage 4040 | . . . . . 3427 613 . Kills 17 | . . . . . 14 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Turns Passed 5870 | 78 998 1324 750 930 127 810 853 Spaces Moved 4156 | 71 777 924 443 642 114 568 617 Core 25 | 21 . 2 . . . . 2 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 4131 | 50 777 922 443 642 114 568 615 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 95 105 95 100 100 101 Average Speed 110 | 85 99 106 115 117 100 107 125 Slowest Speed 1050 | 100 115 500 185 125 100 155 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 47 | 3 88 67 41 15 69 19 78 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 260 | . 5 81 138 4 . 32 . Melee . | . . . . . . . . Projectile 11 | . . . 8 1 . 2 . AOE 249 | . 5 81 130 3 . 30 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total 4919 | 86 920 1110 576 741 122 689 675 Wait 214 | . 63 27 37 40 4 29 14 Move 4150 | 70 776 923 442 642 113 567 617 Hop . | . . . . . . . . Pick Up 88 | 9 12 23 20 9 . 12 3 Fast Attach 4 | . . . . 4 . . . Attach 77 | 6 6 19 15 2 . 19 10 Detach 1 | . . 1 . . . . . Swap 5 | . 1 . 1 2 1 . . Drop 11 | . 4 . 1 4 1 1 . Fire 358 | 1 55 117 60 38 3 53 31 Melee . | . . . . . . . . Ram 3 | . 3 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 79 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 544 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Core integrity fell below 50% 899 | -10/Materials | Discovered new exit (range 13) 1043 | -10/Materials | Discovered new exit (range 15) 1077 | -10/Materials | Entered another Materials area 1077 | -9/Materials | Evolved 2 slots: Utility x2 1427 | -9/Materials | Discovered new exit (range 14) 1478 | -9/Materials | Lost 4 parts (1p1n1u1w) 1732 | -9/Materials | Discovered new exit (range 12) 1884 | -9/Materials | Core integrity fell below 50% 2194 | -9/Materials | Core integrity fell below 20% 2401 | -9/Materials | Entered another Materials area 2401 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3044 | -8/Materials | Lost 5 parts (2p2n1w) 3067 | -8/Materials | Crushed by falling debris 3138 | -8/Materials | Discovered new exit (range 10) 3151 | -8/Materials | Entered Factory 3151 | -7/Factory | Evolved 2 slots: Propulsion x2 4081 | -7/Factory | Sucked down chute 4081 | -7/Factory | Entered Waste 4082 | -7/Waste | Met a frightened Derelict 4108 | -7/Waste | Spotted C-40 Crusher 4121 | -7/Waste | Spotted C-40 Crusher 4127 | -7/Waste | Spotted C-40 Crusher 4136 | -7/Waste | Warlord forces began an assault 4138 | -7/Waste | Allies destroyed C-40 Crusher 4142 | -7/Waste | Allies destroyed C-40 Crusher 4143 | -7/Waste | Spotted C-40 Crusher 4150 | -7/Waste | Spotted C-40 Crusher 4151 | -7/Waste | Allies destroyed C-40 Crusher 4157 | -7/Waste | Allies destroyed C-40 Crusher 4157 | -7/Waste | Allies destroyed C-40 Crusher 4180 | -7/Waste | Spotted C-40 Crusher 4185 | -7/Waste | Lost 7 allies 4192 | -7/Waste | Allies destroyed C-40 Crusher 4193 | -7/Waste | Discovered new exit (range 15) 4208 | -7/Waste | Entered Factory 4208 | -7/Factory | Accompanied by 2 allies 4354 | -7/Factory | Build established: Scavenger-Mutant 4693 | -7/Factory | Lost 3 parts (1n2u) 4779 | -7/Factory | Lost 4 parts (1p1u2w) 4846 | -7/Factory | Lost 4 parts (1p2u1w) 4878 | -7/Factory | Core integrity fell below 50% 4908 | -7/Factory | Lost 4 parts (2n2w) 5006 | -7/Factory | Discovered new exit (range 11) 5018 | -7/Factory | Entered Lower Caves 5058 | -7/Lower Caves | Entered a destroyed Warlord outpost 5087 | -7/Lower Caves | Learned location of 1 exit from Factory 5366 | -7/Lower Caves | Core integrity fell below 20% 5396 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 5612 | -7/Lower Caves | Build established: Mutant 5815 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5871 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- System corrupted: Matter fused (-7). System corrupted: Heat flow error (+116). Acquired 3 matter. System corrupted: Component data lost. Acquired 5 matter. System corrupted: Energy discharge (-132). Acquired 2 matter. Acquired 5 matter. Acquired 2 matter. Penetrated by Slug. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Y-64 Sentinel: "REQUESTING BACKUP." Wheel destroyed. Battle Rifle destroyed. YRHQ:PTELT3&2ODOMLV5P Wheel destroyed. Recoil Stabilizer destroyed. Enh. Nuclear Core destroyed. Hrd. Light Armor Plating destroyed. Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????? #####????????????????? | | ???????????????????????## ##???????????????? | | ??????????????????????## ##??????????????? | | ????????????????????### #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????# | | ?????????????????????# #???????????????# | | ???????????? ?????????# #??????????????### | | ????????????# ????????# #?????##????????# | | ????????????? ???????## l@ #??????# ### | | ?????????????# ??????# ls## #?? # | | ?????????????? ??????# g#?????? #### # | | ??????????????? ?????###Y #????????? ??????# # | | ??????????????? ###????# #????? ? ??????????# # | | ???????????????? #??### #????? ???????????# | | ??????##?###??### #?## ##????# ???????### # | | ??????? #""??""# ### #????# ???## | | ??????? # ?? "# ##????# ### | | ???????? #? ?# ###?????# % | | ???????? # ?# #####????? | | ???????? # ?# ###?????????# | | ???????? #? ?# #???????????# | | ???????# ### ### ###??????????# | | ???????# $ #?????????## ### | | ???????# ### ##??????? ## #?# | | ?????### ### ####### ?# | | ?????# ?## | | ?????# ## ??# | | ?????# """ " ### # ## ## ??? | | ?????# """""" ##?## ## #??? #?## ??? | | ?????# """"""" ##### ## #???????? #####????#??? | | #????# """ " # ? ## #?????????? ????????????? | | X????# # ######%##??????????????????????? | | ????# # #???## ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 33 Energy Capacity 525 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices The More The Merrier Challenges ------------ None Game ------ Seed GravitonSupercompositeTorch Manual? 0 Play Time 00:57:07 Cumulative 10.8 hours Start 2025.12.19 @ 18:00:14 End 2025.12.19 @ 18:56:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 28 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 5% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f7a193c2-d9d0-42bb-8f0c-cf7c9112364c