Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 18:03:39 Player: tokkot Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1297) 1297 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (604) 604 TOTAL SCORE: 4891 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 7 Entered DSFs 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Aluminum Leg Aluminum Leg Xenon Bombardment Thruster > --- UTILITY ---------- Heat Sink Advanced Visual Processing Unit Hardlight Generator > --- WEAPON ----------- Phase Cannon Autogun High-powered Shotgun > --- INVENTORY -------- Deuterium Engine Hardlight Generator Particle Gun Heavy Laser Heavy Assault Rifle [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Shotgun Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 3 | . . 1 . 1 1 . Utility 1 | . . 1 . . . . Weapon 1 | . . . . 1 . . Parts Attached 79 | 9 4 15 8 35 1 7 Power 12 | 1 1 1 1 6 . 2 Engine 11 | 1 1 1 1 6 . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 26 | 4 1 7 1 12 1 . Treads 5 | 2 . 1 . 2 . . Leg 15 | 2 1 6 1 5 . . Wheel 3 | . . . . 3 . . Hover . | . . . . . . . Flight 3 | . . . . 2 1 . Utility 10 | 1 . 2 2 4 . 1 Device 5 | . . . 1 3 . 1 Storage 1 | 1 . . . . . . Processor 4 | . . 2 1 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 31 | 3 2 5 4 13 . 4 Energy Gun 13 | 1 1 1 . 8 . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 15 | 2 1 3 3 5 . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 43 | . . 3 9 14 . 17 Power 7 | . . 1 1 2 . 3 Propulsion 17 | . . 2 3 7 . 5 Utility 6 | . . . 2 1 . 3 Weapon 13 | . . . 3 4 . 6 Highest Loss Streak 17 | . . 2 8 5 . 17 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 82 92 77 75 91 70 Engine 9 | . 14 9 9 8 7 6 Treads 2 | . . 1 . 1 15 9 Leg 17 | . 27 31 16 12 15 9 Wheel 1 | . . . . 3 . . Flight 1 | . . . . 3 6 4 Device 7 | . . . 7 8 15 10 Storage 8 | . 14 11 11 6 . . Processor 10 | . . 19 10 10 7 7 Energy Gun 5 | . 13 7 . 9 7 4 Ballistic Gun 14 | . 13 11 20 10 15 10 Launcher 1 | . . . 1 1 . . Peak Build Rating 34 | 6 8 16 16 24 28 34 Average Rating 14 | 4 6 13 10 15 27 23 On Entrance 13 | . 6 8 16 11 24 28 Naked Turns . | . . . . . . . Heaviest Build 34 | 12 16 18 19 24 24 34 Greatest Support 42 | 40 20 33 33 42 40 40 Greatest Overweight (x) 4 | 1 . . 4 4 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 7 5 5 Most Carried 8 | 4 8 8 8 8 5 5 Average Carried 5 | 1 5 7 5 5 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 4 8 8 8 4 5 . Class Distribution -------------------- 66% | Mutant 14% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 1429 | 214 . 365 289 547 2 12 Remotely . | . . . . . . . Salvage Created 1629 | . 75 479 238 835 2 . Parts 95 | . 6 29 21 38 1 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 48 | . 4 12 8 24 . . Guns 40 | . 4 8 4 24 . . AOE 8 | . . 4 4 . . . Classes Destroyed 8 | . 2 5 1 . . . Worker 2 | . . 1 . . 1 . Tunneler 1 | . . 1 . . . . Recycler 4 | . . . 2 2 . . Watcher 3 | . . 2 . 1 . . Swarmer 26 | . 3 4 7 12 . . Grunt 15 | . 1 6 . 8 . . Duelist 1 | . . 1 . . . . Sentry 6 | . . 1 1 4 . . Best Kill Streak 8 | . 4 8 4 8 1 . Combat Bots Only 8 | . 4 4 4 8 . . Max Kills in Single Turn 4 | . 1 4 4 1 1 . Gunslinging . | . . . . . . . Exploded 4 | . . 4 4 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 526 | . 14 87 68 115 . 242 Missed 138 | . 3 31 16 18 . 70 Damage Taken 5010 | . 97 687 897 1265 . 2064 Core 1300 | . . 100 198 300 . 702 Absorbed by Shields 60 | . . . . . . 60 Core Remaining (%) 67 | 100 100 . 25 45 . . Volleys Fired 154 | . 12 33 19 75 . 15 Largest 3 | . 2 2 2 3 . 3 Hottest 157 | . 70 80 53 155 . 157 Shots Fired 327 | . 24 64 36 180 . 23 Gun 319 | . 24 63 34 180 . 18 Cannon 5 | . . . . . . 5 Launcher 3 | . . 1 2 . . . Special . | . . . . . . . Kinetic 196 | . 12 48 34 87 . 15 Thermal 128 | . 12 15 . 93 . 8 Explosive 3 | . . 1 2 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 4 10 11 17 . 9 Robot Miss Streak 10 | . 2 4 4 10 . 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 2 . 5 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 222 | . 13 41 20 128 . 20 Core Hits 131 | . 6 25 16 81 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 3 . 2 . . Burn 5 | . . 3 . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3505 | . 188 743 442 1769 8 355 Guns 3046 | . 188 590 241 1769 . 258 Cannons 92 | . . . . . . 92 Explosions 346 | . . 145 201 . . . Melee . | . . . . . . . Ramming 21 | . . 8 . . 8 5 Kinetic 1887 | . 89 466 241 866 . 225 Thermal 1251 | . 99 124 . 903 . 125 Explosive 346 | . . 145 201 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 9 . . . Average Corruption 8 | . . . 8 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . 26 . . . Message Errors 5 | . . . 5 . . . Matter Fused 6 | . . . 6 . . . Heat Flow Errors 7 | . . . 7 . . . Energy Discharges 2 | . . . 2 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 2 | . . . 2 . . . Misfires 2 | . . . 2 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 59 | . . . 59 . . . Shots 2 | . . . 2 . . . Rammed 1 | . . . . . . 1 Targets Rammed 3 | . . 1 . . 1 1 Kicked 1 | . . 1 . . . . Crushed 1 | . . . . . 1 . Highest Temperature 227 | . 45 54 227 199 . 33 Average Temperature 70 | . 17 18 87 96 . 15 Received Heat Transfer 1308 | . 18 315 40 477 . 458 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 1 2 . 3 . . Heat Transferred 3011 | . 296 592 . 1938 . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Peak Influence 682 | . 123 439 166 682 243 185 Initial 238 | . . 51 166 55 238 170 Average 208 | . 59 229 108 378 241 135 Maximum Alert Level 2 | . . 2 . 2 1 . Low Security (%) 66 | 100 100 43 100 32 . 100 Level 1 18 | . . 41 . 21 100 . Level 2 15 | . . 14 . 46 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 . 4 . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 1 . 1 . 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 10 | . 1 1 . 8 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 7 21 32 44 . 8 Peak Tracking Total 20 | . 5 8 20 10 . 6 Tactical Retreats 11 | . . 1 2 6 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 7 | . 2 . . 4 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 4 | . 1 1 . 1 1 . Terminals 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access . | . . . . . . . Total Hacks 13 | . 3 6 . 2 2 . Successful 10 | . 1 6 . 2 1 . Failed 3 | . 2 . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 3 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . 6 . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . . 1 . Open DSF 1 | . . . . . 1 . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . 6 . 2 . . Insert Component 4 | . . 3 . 1 . . Analyze 4 | . . 3 . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 1 . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 3 . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . 3 . 1 . . Part Schematics Acquired 4 | . . 3 . 1 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 31 | . . . 31 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . 4 . . Total Damage 62 | . . . . 62 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 2709 | 65 202 318 951 814 188 171 Spaces Moved 1398 | 38 121 163 497 408 112 59 Core 59 | 5 . . 50 4 . . Treads 190 | 18 . . . 1 112 59 Legs 978 | 15 121 163 447 232 . . Wheels 97 | . . . . 97 . . Hover . | . . . . . . . Flight 74 | . . . . 74 . . Fastest Speed 50 | 50 120 120 100 90 165 165 Average Speed 145 | 133 120 120 164 130 165 175 Slowest Speed 260 | 190 120 120 250 260 165 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 33 27 87 64 5 63 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 26 | . . 10 16 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 26 | . . 10 16 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 1786 | 49 155 219 599 545 114 105 Wait 95 | . 6 1 66 1 . 21 Move 1392 | 37 120 162 496 407 111 59 Hop . | . . . . . . . Pick Up 35 | 1 9 2 8 13 1 1 Fast Attach 35 | 8 1 5 1 18 1 1 Attach 36 | . 2 5 7 16 . 6 Detach 9 | 2 . 2 . 5 . . Swap 8 | 1 1 5 . 1 . . Drop 19 | . 4 3 2 9 . 1 Fire 154 | . 12 33 19 75 . 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush 2 | . . . . . 1 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 6) 245 | -10/Materials | Discovered new exit (range 16) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 341 | -9/Materials | Build established: Mutant 459 | -9/Materials | Discovered new exit (range 13) 586 | -9/Materials | Entered Mines 645 | -9/Mines | Learned location of Zion (-7) 656 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 818 | -9/Mines | Assembled infested the area 823 | -9/Mines | Assisted by a Guerilla fighting off Assembled 875 | -9/Mines | Core integrity fell below 50% 911 | -9/Mines | Lost 8 parts (1p3n2u2w) 1261 | -9/Mines | Learned Materials emergency access door positions 1449 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1513 | -9/Mines | Received a Mining Laser from a helpful Derelict 1515 | -9/Mines | Discovered new exit (range 9) 1537 | -9/Mines | Entered Materials 1537 | -8/Materials | Accompanied by 1 ally 1537 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1853 | -8/Materials | Garrison activated, responded to threat 1896 | -8/Materials | Lost 5 parts (3n2w) 1899 | -8/Materials | Destroyed 8 combat bots 2087 | -8/Materials | Lost 3 parts (1p1n1w) 2137 | -8/Materials | Core integrity fell below 50% 2161 | -8/Materials | Destroyed 7 combat bots 2170 | -8/Materials | Lost 4 parts (2n1u1w) 2345 | -8/Materials | Discovered new exit (range 4) 2351 | -8/Materials | Entered Factory 2351 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2352 | -7/Factory | Identified exit to Storage 2539 | -7/Factory | Identified exit to DSF 2539 | -7/Factory | Entered DSF 2564 | -7/DSF | Build established: Scavenger-Tank 2565 | -7/DSF | Additional patrols routed to DSF 2699 | -7/DSF | Core integrity fell below 50% 2706 | -7/DSF | Core integrity fell below 20% 2710 | -7/DSF | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02652_ Acquired 5 matter. 02658_ Aluminum Leg destroyed. 02666_ C-30 ARC bursts open, deploying its payload. 02666_ G-50 Soldier unfolds itself. 02666_ G-47 Trooper unfolds itself. 02667_ Phase Cannon destroyed. 02671_ Heat Sink destroyed. 02674_ Arm. Treads destroyed. 02677_ Autogun destroyed. 02677_ Knocked back. 02677_ Deuterium Engine destroyed. 02682_ Hardlight Generator destroyed. 02682_ Knocked back. 02687_ Penetrated by Slug. 02688_ Hvy. Laser destroyed. 02692_ Particle Gun destroyed. 02698_ Deuterium Engine destroyed. 02698_ Knocked back. 02699_ Hvy. Assault Rifle destroyed. 02710_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????????????????###??? | | ????????????????????????? !!#??? | | ????????????????????????? !!#??? | | ???????????????????????? !!???? | | ??????###############?? #????? | | ??????#** ##]]]#!!!#?# ##???? | | ?????##** ##]]]#!!!##" ##!!! | | ?????#;]] g "% | | ??????#]]% %% %% | | ?????##]]gHY % [ | | ?????#;!! # !!! ]]## #???? | | ??????#!! ##!!!#]]]#?# #????? | | ??????#@# ############ ###??? | | ?????# #!% !!#???????!! !!#??? | | ?????###!% !!#???????!! !!???? | | ???????#! !!#????????! !????? | | ???????## ###??????### ###??? | | ???????# !!#??????# !!#??? | | ???????# !!#??????# !!#??? | | ???????## ########## !!#### | | ??????### ###!!#!!!## #?#!!! | | ????###"" ##!!#!!!## ###!!! | | ???#""""" | | ???#"##"" | | ??????#"""""## # #[[ * # | | ??????#"""""#########[[ % **#### | | ??????####"##???????#########??? | | ?????????#"#???????????????????? | | ?????????""????????????????????? | | ?????????##????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Coolant Potential 50 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted I Survived The Infestation Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ArcIonicImmobilizer Manual? 0 Play Time 00:55:48 Cumulative 9.6 hours Start 2024.10.20 @ 17:07:07 End 2024.10.20 @ 18:03:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce88fe5c-764d-4171-8c36-3b6d1f68ad7b