Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 22:42:43 Player: Guo Ning Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (125) 625 Value Destroyed (2980) 2980 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 15305 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 193/300 Energy 141/150 System Corruption 0% Temperature Cool (15) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Biomechanical Wings Biomechanical Wings Nuclear Pulse Array > --- UTILITY (13) ----- Advanced Power Amplifier Experimental Optical Array Improved Transmission Jammer ECM Suite Advanced Reaction Control System Improved Propulsion Shielding Improved Utility Shielding Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Experimental System Shield > --- WEAPON (2) ------- Micro-nuke Launcher Chainsword > --- INVENTORY (5) ---- Q-thruster Grenade Launcher Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Biomechanical Wings Biomechanical Wings Nuclear Pulse Array > --- UTILITY ---------- Advanced Power Amplifier Experimental Optical Array Improved Transmission Jammer ECM Suite Advanced Reaction Control System Improved Propulsion Shielding Improved Utility Shielding Improved Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Experimental System Shield > --- WEAPON ----------- Micro-nuke Launcher Chainsword > --- INVENTORY -------- Q-thruster Grenade Launcher Field Lobotomy Kit [Rating: 135] Favorites ----------- Power Backup Power VII Engine Ion Engine Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device ECM Suite Storage Medium Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . . 1 . . . 1 . 1 1 1 Utility 11 | . . . 1 . . . 2 1 . . 1 1 2 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 95 | 6 8 . 18 . 1 1 8 11 1 9 12 6 4 4 6 . Power 16 | 1 1 . 5 . . . 1 1 . 3 2 1 . . 1 . Engine 5 | 1 . . 1 . . . . . . 2 1 . . . . . Core 10 | . 1 . 4 . . . 1 1 . 1 1 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 25 | 2 3 . 5 . . . 1 3 1 3 3 3 . . 1 . Treads 1 | . . . 1 . . . . . . . . . . . . . Leg 9 | 2 3 . 3 . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . . . . Flight 13 | . . . 1 . . . . 1 1 3 3 3 . . 1 . Utility 38 | 1 1 . 5 . 1 1 3 6 . 3 6 2 3 3 3 . Device 17 | . 1 . . . 1 . 2 4 . 1 4 . 2 1 1 . Storage 3 | 1 . . 1 . . . . 1 . . . . . . . . Processor 2 | . . . 1 . . . . . . . . . 1 . . . Hackware 7 | . . . 1 . . . . 1 . 1 2 1 . 1 . . Protection 9 | . . . 2 . . 1 1 . . 1 . 1 . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 16 | 2 3 . 3 . . . 3 1 . . 1 . 1 1 1 . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 2 . 3 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . Launcher 3 | . 1 . . . . . . . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 10 | . . . 3 . . . . . . 3 1 . 1 2 . . Parts Lost 20 | . 4 1 2 . . . 2 4 . 4 . 1 . . 1 1 Power 5 | . 1 . 1 . . . . 1 . 1 . . . . 1 . Propulsion 4 | . 1 1 . . . . 1 . . 1 . . . . . . Utility 8 | . 1 . . . . . 1 2 . 2 . 1 . . . 1 Weapon 3 | . 1 . 1 . . . . 1 . . . . . . . . Highest Loss Streak 4 | . 2 1 1 . . . 2 3 . 4 . 1 . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 6 | 4 7 5 8 9 9 8 9 6 5 4 4 4 4 3 4 3 Power . | . . . 1 . . . 1 1 1 . . . . 1 . . Propulsion 1 | 3 3 2 2 3 2 2 2 1 . . . . 1 . 1 1 Utility 1 | . . 1 2 3 2 2 2 1 2 1 1 1 1 . . . Weapon 1 | . 2 2 2 3 4 3 3 2 1 1 1 1 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 16 | . 5 . 2 . 1 1 2 . . . 1 1 . 1 . 2 Power 2 | . 1 . . . . . . . . . . . . 1 . . Propulsion 5 | . 2 . . . 1 . . . . . . 1 . . . 1 Utility 3 | . 1 . 1 . . . . . . . 1 . . . . . Weapon 5 | . 1 . 1 . . 1 2 . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 97 85 95 100 77 99 92 79 100 95 87 93 93 99 94 94 Engine 1 | . 13 . . . . . . . . 2 3 . . . . . Core 8 | . . 14 10 11 11 11 9 6 7 4 5 10 10 9 6 4 Leg 13 | . 27 28 32 33 33 33 26 6 . . . . . . . . Hover 1 | . . . . . . . . 4 11 5 . . . . . . Flight 12 | . . . . . . . . 9 19 24 26 29 26 28 25 28 Device 12 | . 11 . . . 10 . 11 15 23 22 19 16 19 22 18 19 Storage 5 | . 14 14 11 11 11 11 9 2 . . . . . . . . Processor 1 | . . . 4 11 . . . . . . . . 2 4 4 4 Hackware 13 | . . . 8 11 11 11 9 14 15 14 18 23 21 19 17 16 Protection 5 | . . . 5 . . 10 9 6 7 6 6 5 6 4 10 11 Ballistic Gun 8 | . 27 28 21 22 . 17 9 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 7 5 . . . . . . . . Launcher 1 | . . . . . . 4 . . 7 4 . . 1 4 4 4 Slashing Weapon 2 | . . . . . . . 1 4 7 6 6 5 5 4 4 4 Peak Build Rating 135 | 6 8 8 26 24 20 25 36 41 43 44 59 75 94 113 125 135 Average Rating 45 | 4 6 8 24 24 19 24 30 30 42 40 53 68 88 105 118 134 On Entrance 42 | . 6 8 8 24 24 19 25 29 41 43 38 58 75 94 110 125 Avg Prop Armor Cover (%) 7 | . . . 10 . . . . 10 6 5 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 43 | 12 14 13 24 21 17 24 40 36 17 17 22 23 26 29 42 43 Greatest Support 53 | 20 20 20 51 51 51 51 51 34 26 26 31 29 27 40 48 53 Greatest Overweight (x) 6 | 1 . . 6 . . . 1 1 . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 9 10 10 10 10 7 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 6 10 9 10 9 10 10 5 5 5 5 5 5 5 4 Average Carried 6 | 4 7 5 8 9 9 8 9 6 5 4 4 4 4 4 4 3 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 6 5 9 9 10 9 10 5 5 3 5 5 5 5 5 3 Class Distribution -------------------- 39% | Mutant 35% | Hacker-Sprinter 16% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 3188 | 193 431 . 986 . . 90 51 402 . 246 140 80 100 169 178 122 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3956 | . 576 . 1455 . . 41 51 382 . 227 191 289 226 315 165 38 Parts 246 | . 33 . 96 . . 2 3 31 . 14 13 15 12 10 15 2 Haulers Intercepted 11 | . . . 6 . . . . 1 . 2 . 1 . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 62 | . 17 . 28 . . 4 1 3 . . . 1 5 . 2 1 Melee 5 | . . . . . . . . 2 . . . 1 1 . . 1 Guns 43 | . 17 . 24 . . 1 1 . . . . . . . . . Cannons 1 | . . . . . . . . 1 . . . . . . . . AOE 13 | . . . 4 . . 3 . . . . . . 4 . 2 . Classes Destroyed 13 | . 4 . 5 . . . . 3 . . . . . . . 1 Worker 15 | . . . 3 . . . . 4 . 4 . 1 . 1 2 . Builder 5 | . . . 1 . . . . 1 . . . . . . 3 . Tunneler 1 | . . . . . . . . 1 . . . . . . . . Hauler 11 | . . . 6 . . . . 1 . 2 . 1 . . 1 . Recycler 4 | . . . . . . . . 2 . . 1 . . 1 . . Operator 6 | . 1 . 1 . . . . . . 1 2 . . 1 . . Watcher 21 | . 1 . 4 . . . . . . 1 1 5 4 3 2 . Swarmer 25 | . 6 . 10 . . 4 . . . . . 1 4 . . . Cutter 1 | . . . . . . . . . . . . . . . . 1 Grunt 21 | . 11 . 10 . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 8 | . . . 7 . . . 1 . . . . . . . . . Programmer 6 | . . . . . . . . 3 . . . . 1 . 2 . Best Kill Streak 5 | . 4 . 5 . . 4 1 2 . 3 1 2 4 2 4 1 Combat Bots Only 4 | . 4 . 4 . . 4 1 2 . . . 1 4 . 2 1 Max Kills in Single Turn 4 | . 1 . 4 . . 2 1 1 . 1 1 1 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . 2 . . . . . . 2 . 1 . Melee 1 | . . . . . . . . 1 . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 435 | . 89 10 106 . . 11 64 44 . 14 2 12 24 11 38 10 Missed 155 | . 17 4 33 . . 5 17 16 . 10 1 7 17 5 17 6 Hits 280 | . 72 6 73 . . 6 47 28 . 4 1 5 7 6 21 4 Melee 2 | . . . 1 . . . . . . . . . . . . 1 Projectile 278 | . 72 6 72 . . 6 47 28 . 4 1 5 7 6 21 3 Critical Strikes 9 | . 2 1 2 . . . 2 1 . . . . . . 1 . Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . Damage Taken 4453 | . 789 91 942 . . 63 698 416 . 482 16 70 111 64 594 117 Core 789 | . 198 34 81 . . 8 99 61 . 122 . . 21 23 142 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . 9 . . . . . . 25 . 7 . . 17 45 Regen/Repaired (Parts) 195 | . . . 136 . . . . . . . . . 59 . . . Core Remaining (%) 84 | 100 . 7 . . . 77 82 . . 73 100 100 98 98 90 100 Volleys Fired 239 | . 89 . 97 . . 4 14 4 . 3 . . 3 7 16 2 Largest 2 | . 2 . 2 . . 2 2 2 . 1 . . 1 1 1 1 Hottest 80 | . 40 . 50 . . 48 80 63 . 30 . . 30 30 49 49 Shots Fired 439 | . 177 . 193 . . 6 23 7 . 4 . . 3 7 17 2 Gun 381 | . 176 . 192 . . 4 6 3 . . . . . . . . Cannon 16 | . . . . . . . 12 4 . . . . . . . . Launcher 42 | . 1 . 1 . . 2 5 . . 4 . . 3 7 17 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 397 | . 176 . 192 . . 4 18 7 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 42 | . 1 . 1 . . 2 5 . . 4 . . 3 7 17 2 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 7 . 11 . . 1 7 1 . . . . 1 . 2 . Robot Miss Streak 5 | . 5 . 4 . . 2 1 1 . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 321 | . 105 . 112 . . 2 8 22 . 13 6 15 14 16 7 1 Core Hits 161 | . 41 . 53 . . 3 3 12 . 6 4 6 14 6 12 1 Critical Kills 2 | . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . Critical Strikes 13 | . 1 . 2 . . . 1 1 . . . 1 4 1 2 . Destroy 3 | . 1 . 2 . . . . . . . . . . . . . Blast 2 | . . . . . . . 1 1 . . . . . . . . Sever 8 | . . . . . . . . . . . . 1 4 1 2 . Melee Attacks 316 | . . . . . . . 7 51 . 35 34 55 35 44 45 10 Impact . | . . . . . . . . . . . . . . . . . Slashing 316 | . . . . . . . 7 51 . 35 34 55 35 44 45 10 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . . . 12 . 7 2 3 1 2 1 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9771 | . 1029 . 2139 . . 128 186 1340 . 863 355 760 836 760 1336 39 Guns 3123 | . 1029 . 1983 . . 28 68 15 . . . . . . . . Cannons 218 | . . . . . . . 118 100 . . . . . . . . Explosions 1593 | . . . 156 . . 100 . . . 40 . . 256 . 1041 . Melee 4768 | . . . . . . . . 1156 . 823 355 760 580 760 295 39 Ramming 69 | . . . . . . . . 69 . . . . . . . . Kinetic 3341 | . 1029 . 1983 . . 28 186 115 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 1593 | . . . 156 . . 100 . . . 40 . . 256 . 1041 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 4768 | . . . . . . . . 1156 . 823 355 760 580 760 295 39 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 1 1 1 1 . 7 6 9 . . . . 4 . Average Corruption 3 | . . . 1 1 1 1 . 5 6 5 . . . . 2 . Corruption Purged 5 | . . . . . . . . 1 . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 62 | . . . 2 2 1 5 . 27 2 15 . . . . 8 . Message Errors 22 | . . . . 1 1 1 . 12 1 4 . . . . 2 . Matter Fused 13 | . . . . 1 . 3 . 5 . 4 . . . . . . Heat Flow Errors 5 | . . . . . . . . 2 . 1 . . . . 2 . Energy Discharges 10 | . . . 1 . . . . 4 . 2 . . . . 3 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 7 | . . . . . . 1 . 4 . 2 . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . Misfires 3 | . . . 1 . . . . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 814 | . . . . . . 10 . 239 . 154 59 120 13 119 100 . Projectiles 3 | . . . . . . . . 3 . . . . . . . . Explosions 129 | . . . . . . 10 . . . 18 . . 1 . 100 . Melee 682 | . . . . . . . . 236 . 136 59 120 12 119 . . Knockbacks 3 | . . . . . . . 2 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 2 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 189 | . . . 25 . . 16 . . . 30 . . . 20 98 . Shots 9 | . . . 1 . . 1 . . . 2 . . . 1 4 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 18 | . . . . . . . . 18 . . . . . . . . Kicked 18 | . . . . . . . . 18 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 290 | . 57 9 81 . . 12 227 220 . 290 . . 1 84 191 31 Average Temperature 44 | . 14 5 21 . . 9 108 100 . 115 . . 1 42 75 18 Received Heat Transfer 1155 | . 387 54 309 . . . 369 . . 27 . . . . 9 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 1 . . . . . . . . . . . 2 1 Low Security (%) 91 | 100 100 100 60 100 . 100 100 100 100 100 100 100 100 100 53 . Level 1 8 | . . . 39 . . . . . . . . . . . 33 100 Level 2 . | . . . . . . . . . . . . . . . 13 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 413 | . 125 43 342 105 . 106 31 46 . 49 22 45 133 69 413 301 Initial 206 | . . 43 . 105 . . . . . . 7 4 1 69 21 206 Average 45 | . 33 8 141 75 . 21 2 7 . 8 2 9 14 19 220 222 Influence Increases 3589 | . 446 . 885 . . 106 71 165 . 167 98 285 294 183 754 135 Destroy 0b10 Robot/C 1240 | . 340 . 560 . . 80 20 60 . . . 20 100 . 40 20 Destroy 0b10 Robot/NC 315 | . 10 . 75 . . . . 45 . 40 20 35 20 30 40 . Destroy Leader 374 | . 72 . 170 . . 10 10 32 . 6 2 12 28 6 16 10 Successful Hack 242 | . 16 . 21 . . . . . . 35 22 74 10 . 46 18 Disable Machine 180 | . . . 45 . . . 15 . . . 30 15 . 15 60 . Destroy Structure 908 | . 8 . 14 . . 16 26 28 . 41 24 54 46 72 492 87 Partial Spotted 285 | . . . . . . . . . . . . 75 90 60 60 . Lose Combat Pursuer 45 | . . . . . . . . . . 45 . . . . . . Influence Decreases 3288 | . 334 112 614 226 45 106 71 164 1 152 102 292 165 277 448 179 Entered New Map 520 | . . 69 . 166 45 . . . 1 . 8 7 3 64 18 139 Time Decay 2347 | . 294 43 444 60 . 106 58 153 . 144 94 285 153 213 270 30 Lost Part 112 | . 40 . 20 . . . 13 11 . 8 . . . . 10 10 Purge Threat 309 | . . . 150 . . . . . . . . . 9 . 150 . Squads Dispatched 37 | . 3 . 3 . . . 2 6 . 6 2 6 2 3 3 1 Investigation 10 | . 1 . 2 . . . 1 1 . 1 . 3 . 1 . . Extermination 18 | . . . . . . . . 4 . 2 2 3 2 2 3 . Reinforcement 9 | . 2 . 1 . . . 1 1 . 3 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . 2 . 3 . . . 1 . . . . . . . 1 . Communications Jammed 23 | . . . . . . . . . . . . . 1 17 5 . Distress Signals 19 | . . . . . . . . . . . . . 1 17 1 . Times Spotted 172 | . 29 2 36 . . 4 10 7 4 7 4 13 21 13 17 5 Peak Tracking Total 6 | . 5 2 5 . . 4 6 2 4 4 1 2 5 5 4 3 Tactical Retreats 21 | . . . . . . . . 1 . 3 . 6 2 3 5 1 ECM-based Alert Blocks 28 | . . . . . . . . 1 . 4 . 6 7 3 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . . . 1 . . . . 1 . 3 . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 12 | . . . 3 . . . 1 . . . 2 1 . 1 4 . Max in Single Turn 2 | . . . 1 . . . 1 . . . 1 1 . 1 2 . Garrison Access 6 | . . . . . . . . . . 1 1 1 . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 79 | . 5 . 5 . 2 . 3 1 . 11 7 18 9 6 10 2 Terminals 47 | . 4 . 3 . . . 2 1 . 7 4 8 7 3 7 1 Fabricators 4 | . . . . . . . . . . . . 3 . 1 . . Repair Stations 5 | . 1 . 1 . . . . . . 1 . 1 1 . . . Recycling Units 5 | . . . 1 . . . . . . . 1 2 . 1 . . Scanalyzers 10 | . . . . . . . 1 . . 2 1 3 1 . 2 . Garrison Access 6 | . . . . . . . . . . 1 1 1 . 1 1 1 Total Hacks 178 | . 13 . 17 . 2 . 9 2 . 21 13 40 24 14 20 3 Successful 88 | . 4 . 12 . 2 . 1 . . 8 6 24 12 7 10 2 Failed 87 | . 8 . 5 . . . 7 2 . 12 7 16 12 7 10 1 Catastrophic 22 | . 1 . 2 . . . 2 . . 6 . 2 3 1 4 1 Database Lockouts 3 | . 1 . . . . . 1 . . 1 . . . . . . Manual 63 | . 11 . 4 . 1 . 7 . . 4 4 9 9 4 10 . Terminals 112 | . 8 . 11 . . . 7 2 . 12 8 20 18 9 15 2 Fabricators 8 | . . . . . . . . . . . . 6 . 2 . . Repair Stations 15 | . 5 . 3 . . . . . . 1 . 2 4 . . . Recycling Units 10 | . . . 3 . . . . . . . 1 4 . 2 . . Scanalyzers 22 | . . . . . . . 2 . . 6 3 6 2 . 3 . Garrison Access 9 | . . . . . . . . . . 2 1 2 . 1 2 1 Terminal Hacks 47 | . 2 . 8 . 2 . . . . 5 3 11 6 3 6 1 Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Open DSF 10 | . . . . . . . . . . 1 1 3 2 . 3 . Level Access Points 5 | . . . . . . . . . . 1 . 1 1 1 1 . Branch Access Points 3 | . . . 1 . . . . . . . 1 1 . . . . Terminal Index 3 | . . . . . . . . . . 1 . 1 1 . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . . . . 1 . 1 . Locate Traps 3 | . . . 1 . . . . . . 1 1 . . . . . Recall Extermination 4 | . . . . . . . . . . . . 2 . 2 . . Hauler Manifests 3 | . . . 1 . . . . . . 1 . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 4 | . 1 . 2 . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . 6 . 2 . . Load Schematic 4 | . . . . . . . . . . . . 3 . 1 . . Build 4 | . . . . . . . . . . . . 3 . 1 . . Repair Station Hacks 9 | . 1 . 3 . . . . . . . . 1 4 . . . Scan Component 5 | . 1 . 2 . . . . . . . . . 2 . . . Repair 3 | . . . 1 . . . . . . . . . 2 . . . Refit 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . 1 . . . . . . . 1 . . 1 . . Report Inventory 2 | . . . . . . . . . . . 1 . . 1 . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . 1 . . 2 1 5 2 . 3 . Insert Component 1 | . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . Retrieve Study 12 | . . . . . . . 1 . . 2 1 3 2 . 3 . Garrison Access Hacks 6 | . . . . . . . . . . 1 1 1 . 1 1 1 Seal Access 6 | . . . . . . . . . . 1 1 1 . 1 1 1 Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 5 . 5 . . . 3 1 . 10 4 14 5 5 7 1 Full Trace Events 8 | . 1 . 1 . . . 1 1 . . . 3 . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . Parts Built 4 | . . . . . . . . . . . . 3 . 1 . . Authchips . | . . . . . . . . . . . . . . . . . Time 402 | . . . . . . . . . . . . 335 . 67 . . Total Part Build Rating 16 | . . . . . . . . . . . . 12 . 4 . . Part Studies Acquired 11 | . . . . . . . 1 . . 1 1 3 2 . 3 . Parts Repaired 3 | . . . 1 . . . . . . . . . 2 . . . Time 102 | . . . 38 . . . . . . . . . 64 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 1 | . 1 . . . . . . . . . . . . . . . Largest Group 1 | . 1 . . . . . . . . . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . . . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 6335 | . 835 . 613 136 296 2 157 361 . 267 664 1204 512 635 585 68 Optics 1601 | . . . . . . . . . . . . . 313 635 585 68 Seismic 835 | . 835 . . . . . . . . . . . . . . . T.N.C. 750 | . . . 613 136 1 . . . . . . . . . . . Jamming 3729 | . . . . . . . . . . 67 658 1204 512 635 585 68 ECM 4256 | . . . . . 295 2 157 361 . 202 236 1203 512 635 585 68 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 10403 | 69 1003 275 1418 136 296 591 599 1717 32 599 664 1204 512 635 585 68 Spaces Moved 14720 | 51 443 229 776 105 225 309 382 1689 78 1029 1684 2786 1276 1676 1803 179 Core 14 | 13 . . 1 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 2879 | 38 443 229 775 105 225 309 382 373 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . 22 . . . . . . Flight 11805 | . . . . . . . . 1316 78 1007 1684 2786 1276 1676 1803 179 Fastest Speed 12 | 50 120 120 120 130 130 130 115 37 35 31 31 25 25 12 12 13 Average Speed 48 | 107 120 120 130 130 130 130 118 67 35 36 31 27 25 21 21 18 Slowest Speed 350 | 190 120 120 350 130 130 130 185 185 37 120 34 28 25 22 22 19 Overloaded Moves 59 | . . . . . . . . . . . . . . 16 36 7 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . 1 3 9 4 2 1 1 Potential Cave-ins 7 | . . . . . . . 4 . . . . . . 2 1 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 38 | 3 67 56 71 37 61 48 27 15 67 27 35 43 26 32 36 5 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . . 1 . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . . Spaces Dug 322 | . . . . . . . 43 27 . 28 24 27 18 31 85 39 Terrain Destroyed 518 | . 8 . 7 . . 21 56 28 . 49 24 27 23 49 187 39 Melee 178 | . . . . . . . 7 27 . 20 24 27 18 15 33 7 Projectile 7 | . . . . . . . 6 1 . . . . . . . . AOE 333 | . 8 . 7 . . 21 43 . . 29 . . 5 34 154 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 17144 | 62 763 229 1064 104 230 492 493 2166 80 1188 1772 3125 1407 1868 1907 194 Wait 1578 | . 209 . 141 . . 172 61 372 . 83 27 273 79 127 31 3 Move 14662 | 50 442 228 775 104 224 308 381 1689 77 1026 1677 2767 1267 1671 1800 176 Hop 21 | . . . . . . . . . . 1 3 9 4 2 1 1 Pick Up 50 | 6 7 . 9 . 1 2 6 2 . 3 5 2 3 2 2 . Fast Attach 79 | 6 1 . 15 . . . 4 11 2 9 8 5 9 6 3 . Attach 39 | . 3 1 4 . 1 2 2 7 . 5 3 4 1 2 2 2 Detach 20 | . . . 3 . 2 . 2 2 . 2 3 4 1 . 1 . Swap 26 | . 5 . 4 . . 3 8 . . . 2 . . . 4 . Drop 85 | . 7 . 16 . 2 1 8 10 1 10 10 6 5 7 2 . Fire 239 | . 89 . 97 . . 4 14 4 . 3 . . 3 7 16 2 Melee 316 | . . . . . . . 7 51 . 35 34 55 35 44 45 10 Ram . | . . . . . . . . . . . . . . . . . Kick 18 | . . . . . . . . 18 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . 11 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 5 exits: *Res x4 / [*Arm]) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Central database locked down 269 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 4) 856 | -10/Materials | Discovered new exit (range 14) 888 | -10/Materials | Core integrity fell below 50% 984 | -10/Materials | Discovered new exit (range 4) 1073 | -10/Materials | Entered Mines 1108 | -10/Mines | Discovered new exit (range 7) 1285 | -10/Mines | Core integrity fell below 20% 1296 | -10/Mines | Build established: Scavenger-Mutant 1348 | -10/Mines | Entered Materials 1348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1683 | -9/Materials | Build established: Mutant 1715 | -9/Materials | Identified exit to Mines 2023 | -9/Materials | Discovered new exit (range 4) 2339 | -9/Materials | Repaired Titanium Leg 2766 | -9/Materials | Entered Mines 2895 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2896 | -9/Mines | Discovered new exit (range 5) 2902 | -9/Mines | Entered Exiles 2936 | -9/Exiles | Met 8R-AWN 2960 | -9/Exiles | Met EX-HEX 2996 | -9/Exiles | Met EX-BIN 3010 | -9/Exiles | Aligned with FarCom system 3012 | -9/Exiles | Given EX-Vault access code 3053 | -9/Exiles | Opened EX-Vault 3063 | -9/Exiles | Found Field Lobotomy Kit 3091 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3126 | -9/Exiles | Met EX-DEC 3133 | -9/Exiles | Learned location of Zion (-6) 3186 | -9/Exiles | Discovered new exit (range 10) 3198 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3198 | -9/Exiles | Entered Mines 3518 | -8/Mines | Discovered new exit (range 13) 3670 | -8/Mines | Discovered new exit (range 12) 3789 | -8/Mines | Entered Materials 3789 | -8/Materials | Evolved 2 slots: Utility x2 3805 | -8/Materials | Central database locked down 4191 | -8/Materials | Discovered new exit (range 15) 4388 | -8/Materials | Entered Factory 4388 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4813 | -7/Factory | Build established: Hacker-Mutant 5041 | -7/Factory | Lost 3 parts (2u1w) 5937 | -7/Factory | Build established: Scavenger-Mutant 6105 | -7/Factory | Manually triggered Chute Trap 6105 | -7/Factory | Sucked down chute 6105 | -7/Factory | Entered Waste 6107 | -7/Waste | Spotted C-40 Crusher 6112 | -7/Waste | Spotted C-40 Crusher 6115 | -7/Waste | Spotted C-40 Crusher 6121 | -7/Waste | Spotted C-40 Crusher 6125 | -7/Waste | Spotted C-40 Crusher 6126 | -7/Waste | Spotted C-40 Crusher 6127 | -7/Waste | Discovered new exit (range 16) 6137 | -7/Waste | Entered Factory 6282 | -7/Factory | Central database locked down 6406 | -7/Factory | Build established: Hacker-Mutant 6528 | -7/Factory | Crushed by falling debris 6559 | -7/Factory | Lost 4 parts (1p1n2u) 6721 | -7/Factory | Identified exit to Factory 6736 | -7/Factory | Entered another Factory area 6736 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6846 | -6/Factory | Identified exit to DSF 6952 | -6/Factory | Discovered new exit (range 3) 7032 | -6/Factory | Build established: Hacker-Sprinter 7176 | -6/Factory | Discovered new exit (range 15) 7269 | -6/Factory | Discovered new exit (range 12) 7365 | -6/Factory | Identified exit to Lower Caves 7400 | -6/Factory | Entered another Factory area 7400 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7409 | -5/Factory | Identified exit to DSF 7493 | -5/Factory | Identified exit to Factory 7493 | -5/Factory | Identified exit to Upper Caves 7565 | -5/Factory | Spotted B-75 Beast 7860 | -5/Factory | Identified exit to DSF 8089 | -5/Factory | Fabricated Cld. VTOL Module? 8263 | -5/Factory | Fabricated Cld. VTOL Module? 8308 | -5/Factory | Fabricated Cld. VTOL Module? 8604 | -5/Factory | Entered another Factory area 8604 | -4/Factory | Evolved 2 slots: Utility x2 8653 | -4/Factory | Repaired Imp. Propulsion Shielding 8681 | -4/Factory | Repaired Grenade Launcher+ 8857 | -4/Factory | Identified exit to DSF 8875 | -4/Factory | Discovered new exit (range 9) 8998 | -4/Factory | Identified exit to Research 9061 | -4/Factory | Discovered new exit (range 22) 9062 | -4/Factory | Identified exit to DSF 9116 | -4/Factory | Entered Research 9116 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9335 | -3/Research | Spotted B-86 Titan 9337 | -3/Research | Found Prototype Launcher 9337 | -3/Research | Identified Com. Tesla Bomb Launcher 9438 | -3/Research | Fabricated Cld. VTOL Module? 9623 | -3/Research | Discovered new exit (range 14) 9676 | -3/Research | Identified exit to Research 9698 | -3/Research | Found Prototype Hackware 9698 | -3/Research | Identified Exp. System Shield 9751 | -3/Research | Entered another Research area 9751 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9763 | -2/Research | Identified exit to DSF 9961 | -2/Research | Watched by a mysterious "MATRIX" hacker. 10263 | -2/Research | Discovered new exit (range 6) 10298 | -2/Research | Discovered new exit (range 23) 10318 | -2/Research | Identified exit to Access 10336 | -2/Research | Entered Access 10336 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10363 | -1/Access | Spotted B-99 Colossus 10403 | -1/Access | Discovered new exit (range 6) 10404 | *** | Escaped! Last Messages --------------- 10377_ C-57 Dissector destroyed. 10377_ C-57 Dissector knocked back. 10377_ C-57 Dissector destroyed. 10385_ Acquired 38 matter. 10385_ K-01 Serf collects debris. 10387_ Connecting with Garrison Access... >>Seal Access door sealed. 10387_ Acquired 39 matter. 10388_ Acquired 45 matter. 10388_ Imp. Light Armor Plating destroyed. 10389_ K-01 Serf destroyed. 10394_ Penetrated by Slug. 10394_ Slug penetrates Wall. 10402_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10403_ The Access Shell folds into the floor. 10403_ EXIT=FOUND [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??????????????????? ################???# # | | ??????????????????? ????????????????????# # | | ???????????????????? ?????????????#########+# | | ???????????????????? ??????????????# | | ???????????????????? ???????????????# = | | ???????????????????? ????????????????# "" ] | | ????????????????????? ?????????????????# "" | | ???????????????????????????????????????# """""" | | ?????????? ???????????????????????????# """""" | | ?????????? "??????????????????????????# "" | | ?????????? ??????????????????????????# "" | | ??????????# ??????????????????????????# | | ??????????# ??????????????????????????# | | ??????????# ??????????????????????????# | | ??????????# ??????????????????????????# | | ??????????# ??????????????????#### ##########+### | | ??????????# ??????????????????+ #? | | ??????????# ?????????????????????######## ## | | ??????????# #?????###???????????????????# + | | ??????????# ####### ##########??????????# # | | ??????????# k"""T""" "??????????# # | | ??????????# """ """ "????BB????# # | | ??????????# w "????BB????# # | | ??????????# "????????? # | | ??????????# "" "??????? # | | ??????????# @" "?????? + | | ??????????# "???? # | | ??????????# "??? BB ###### # | | ??????????# "??" BB ?????# # | | ??????????# "??" ????## # | | ??????????# ####### ##########??#######?????#" " | | ??????????# ##### ####????????????## # | | ??????????# #### ### ############??# ## | | ??????????# """G""" ##?# #? | | ??????????# """ """ #?# #? | | ??????????# ! Y ! = ] ##?# #? | | ??????????# # ] = #??# #? | | ??????????# ## # / * #### ## | | ??????????# ## # = = / | | ?????????? ! ######"######+###### # ####### | | ?????? ######?????? | | ?????? H %% #??????????? | | ???????### ###+#+###### #??????????? | | ?????????#####???????????# ???????? | | ?????????????????????????# ###############??????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ????????????????????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 40 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 77 Kinecelleration 30 Offensive Hacking 32 Defensive Hacking 26 Item Schematics ----------------- Imp. Flight Unit | -5/Factory | Scanalyzed Cld. VTOL Module | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -3/Research Repaired ---------- Titanium Leg | 6% | -9/Materials Imp. Propulsion Shielding | 68% | -4/Factory Grenade Launcher | 55% | -4/Factory Studied --------- Titanium Leg | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Chainsword | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Grenade Launcher | -5/Factory | Hacked Imp. Fusion Compressor | -4/Factory | Hacked Micro-nuke Launcher | -4/Factory | Hacked Nuclear Pulse Array | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Q-thruster | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Force Dodgeball, But With Guns Epsilon Run I Laugh At Your Crits Total Silence Challenges ------------ None Game ------ Seed ThermalTerrorSuite Manual? 0 Play Time 03:51:05 Cumulative 45.9 hours Start 2026.02.10 @ 18:05:56 End 2026.02.11 @ 22:42:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7d32946-969c-4aba-9f99-f613c917ef7f