Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 20:11:48 Player: Khanable Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (23) 115 Value Destroyed (511) 511 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (643) 643 TOTAL SCORE: 5429 Bonus ------- Follower Combat Kills 143 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 87/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner Microactuators Transmission Jammer Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Improved VTOL Module > --- UTILITY ---------- Weight Redist. System Visual Processing Unit Advanced Melee Analysis Suite Microactuators > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Light Ion Engine Transmission Jammer Improved Assault Rifle [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Combat Airjet Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Visual Processing Unit Device Improved Terrain Scanner Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 . 2 . . Power 2 | . . . 1 . . 1 . . . . Propulsion 3 | . . . 1 . . . . 2 . . Utility 2 | . . . . . 1 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 61 | 7 . 3 5 3 8 3 5 22 3 2 Power 13 | 1 . . 1 2 1 . . 7 1 . Engine 10 | 1 . . 1 2 1 . . 5 . . Core 3 | . . . . . . . . 2 1 . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . . 3 . 3 . . 7 . 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . Hover 10 | . . . 2 . 2 . . 6 . . Flight 3 | . . . . . 1 . . 1 . 1 Utility 20 | 2 . 2 1 . . 3 4 6 2 . Device 11 | 2 . . . . . 2 3 3 1 . Storage . | . . . . . . . . . . . Processor 7 | . . 1 1 . . 1 1 3 . . Hackware 1 | . . . . . . . . . 1 . Protection 1 | . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 12 | 2 . 1 . 1 4 . 1 2 . 1 Energy Gun 1 | . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 . . . 1 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . 1 . . . . 1 . . 1 Unidentified Prototypes 8 | . . . . . 4 . . 4 . . Parts Lost 24 | . . . 2 2 4 . 1 3 5 7 Power 6 | . . . 1 1 1 . . 1 1 1 Propulsion 9 | . . . . . 2 . . 1 2 4 Utility 6 | . . . 1 . . . 1 1 2 1 Weapon 3 | . . . . 1 1 . . . . 1 Highest Loss Streak 4 | . . . 1 2 4 . 1 2 3 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 64 | . 100 100 89 82 45 29 34 61 49 31 Engine 9 | . 14 14 22 20 11 7 7 5 3 . Wheel 6 | . 28 28 13 . . . . . . . Hover 14 | . . . 12 22 7 . . 23 23 14 Flight 2 | . . . . . 1 7 7 4 2 1 Device 4 | . 28 7 . . . . 1 6 . . Processor 10 | . . 6 17 22 18 14 17 14 6 . Hackware 1 | . . . . . . . . . 2 6 Protection 1 | . . 13 1 . . . . . . . Ballistic Gun 6 | . 28 19 11 15 3 . . . . . Impact Weapon 2 | . . . . . . . . 4 6 3 Special Melee Weapon 2 | . . 8 11 3 . . . . . . Naked Turns 2 | . . . . . . . . . . 2 Heaviest Build 11 | 7 7 9 11 11 11 6 11 10 8 8 Greatest Support 48 | 20 20 20 30 12 12 5 5 48 45 33 Greatest Overweight (x) 2 | . . . 1 . 1 1 2 . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 5 5 5 5 5 4 Average Carried 3 | 1 4 4 2 2 3 3 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 4 3 3 5 5 5 5 4 4 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Matter Collected 983 | 280 . 55 79 63 78 118 4 215 91 . Remotely 20 | 20 . . . . . . . . . . Salvage Created 788 | 76 . 110 144 113 64 . . 210 71 . Parts 26 | 5 . 7 6 6 2 . . . . . Haulers Intercepted 4 | . . . 2 . 1 . . 1 . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 3 1 Prevented 4 | . . . . . . . . . . 4 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Combat Hostiles Destroyed 10 | . . 2 1 3 1 . . 2 1 . Melee 2 | . . . . . 1 . . 1 . . Guns 6 | . . 2 1 3 . . . . . . AOE 1 | . . . . . . . . . 1 . Classes Destroyed 11 | 2 . 1 2 . 1 . . 2 3 . Worker 4 | . . . . . 1 . . 3 . . Builder 1 | . . . . . . . . 1 . . Tunneler 2 | 1 . 1 . . . . . . . . Hauler 4 | . . . 2 . 1 . . 1 . . Recycler 1 | 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . Swarmer 1 | . . . . . . . . . 1 . Grunt 6 | . . 2 . 3 1 . . . . . Sentry 2 | . . . 1 . . . . 1 . . Programmer 1 | . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 . Best Kill Streak 3 | 2 . 2 1 3 1 . . 3 1 . Combat Bots Only 3 | . . 1 1 3 1 . . 1 1 . Max Kills in Single Turn 1 | 1 . 1 1 1 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . Melee 1 | . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Hostile Shots Fired 358 | . . 37 5 18 17 . 29 91 60 101 Missed 161 | . . 12 1 4 6 . 18 40 27 53 Damage Taken 3074 | 3 27 364 57 195 170 . 298 455 767 738 Core 1253 | . 9 105 31 38 28 . 181 129 242 490 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 80 | 100 . 54 . 82 94 . 74 . . . Volleys Fired 104 | 5 . 15 38 17 29 . . . . . Largest 2 | 2 . 2 1 2 1 . . . . . Hottest 100 | 40 . 40 20 43 100 . . . . . Shots Fired 128 | 10 . 29 38 22 29 . . . . . Gun 118 | 10 . 29 38 22 19 . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 10 | . . . . . 10 . . . . . Kinetic 118 | 10 . 29 38 22 19 . . . . . Thermal 10 | . . . . . 10 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | 5 . 8 7 7 9 . . . . . Robot Miss Streak 5 | 1 . 3 3 3 5 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 121 | 8 . 23 27 15 16 . 2 25 3 2 Core Hits 32 | 5 . 7 7 6 5 . . . . 2 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . . 3 1 . Critical Strikes 7 | . . 1 1 . . . . 4 1 . Destroy 2 | . . 1 1 . . . . . . . Smash 5 | . . . . . . . . 4 1 . Melee Attacks 91 | . . 3 2 . . . 2 45 37 2 Impact 82 | . . . . . . . . 45 37 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . 2 2 . . . 1 5 2 . Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2607 | 81 . 164 208 207 262 . . 1394 288 3 Guns 832 | 74 . 157 208 207 186 . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1682 | . . . . . . . . 1394 288 . Ramming 21 | 7 . 7 . . 4 . . . . 3 Kinetic 832 | 74 . 157 208 207 186 . . . . . Thermal 72 | . . . . . 72 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 1682 | . . . . . . . . 1394 288 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . 8 23 23 Average Corruption 13 | . . . . . . . . 4 15 23 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . . . . . . 7 25 7 Message Errors 15 | . . . . . . . . 1 13 1 Matter Fused 7 | . . . . . . . . 2 4 1 Heat Flow Errors 2 | . . . . . . . . . 1 1 Energy Discharges 5 | . . . . . . . . 3 2 . Data Loss (minor) 3 | . . . . . . . . . 1 2 Data Loss (major) 3 | . . . . . . . . 1 2 . Misdirections 4 | . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 722 | . . . . . . . . 520 202 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 722 | . . . . . . . . 520 202 . Knockbacks 5 | . . . . . . . . 3 2 . Impact 5 | . . . . . . . . 3 2 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 8 | 3 . 3 . . 2 . . . . . Shots . | . . . . . . . . . . . Rammed 8 | 1 . 1 . . 1 . . . . 5 Targets Rammed 8 | 1 . 1 . . 1 . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 241 | . . 50 8 49 13 . . . 118 241 Average Temperature 16 | . . 16 4 17 2 . . . 70 125 Received Heat Transfer 624 | . . 204 15 111 99 . 36 36 96 27 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 7 . . Impact Corruptions 37 | . . . . . . . . 19 18 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 150 | . . . . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Peak Influence 191 | 10 14 148 191 120 116 52 51 148 . . Initial 70 | . 6 5 57 70 46 52 36 16 . . Average 67 | 3 6 104 122 80 62 52 37 62 . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 2 . 2 . . . 1 3 . . Investigation 1 | . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 7 | . 1 . 2 . . . 1 3 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Distress Signals 3 | . . 1 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 75 | . 2 6 13 3 5 . 6 4 16 20 Peak Tracking Total 17 | . 2 3 4 3 2 . 6 3 5 17 Tactical Retreats 12 | . . 1 . . . . 1 1 7 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Traps Triggered 2 | . 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Machines Disabled 1 | . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Machines Accessed 14 | . 4 . . . 1 4 . 4 1 . Terminals 10 | . 3 . . . 1 3 . 2 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 1 . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 27 | . 10 . . . 2 8 . 6 1 . Successful 7 | . 3 . . . . 2 . 1 1 . Failed 20 | . 7 . . . 2 6 . 5 . . Catastrophic 9 | . 4 . . . . 1 . 4 . . Database Lockouts . | . . . . . . . . . . . Manual 16 | . 8 . . . 2 3 . 3 . . Terminals 21 | . 9 . . . 2 6 . 3 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 2 . 3 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . 2 . . . . 1 . . 1 . Record 2 | . 1 . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 1 . 1 . . Report Inventory 3 | . 1 . . . . 1 . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 3 . . . 1 2 . 4 . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked 6 | . . 3 1 . . . 1 . . 1 Non-combat 3 | . . 2 1 . . . . . . . Combat 3 | . . 1 . . . . 1 . . 1 Robot Hacks Applied 6 | . . 3 1 . . . 1 . . 1 parse_system 5 | . . 2 1 . . . 1 . . 1 no_distress 1 | . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Total Allies 4 | . . 3 . . . . . . . 1 Largest Group 3 | . . 3 3 . . . . . . 1 Highest-Rated Group 127 | . . 40 40 . . . . . . 127 Highest-Rated Ally 127 | . . 16 16 . . . . . . 127 Total Orders . | . . . . . . . . . . . Ally Attacks 31 | . . 5 26 . . . . . . . Total Damage 375 | . . 45 330 . . . . . . . Kills 6 | . . 2 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . Drone Launches 1 | . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Turns Passed 2615 | 100 165 340 193 102 221 127 54 510 672 131 Spaces Moved 3939 | 92 204 362 163 108 200 340 115 913 1214 228 Core 32 | 11 . . . . 20 . . . 1 . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 724 | 81 204 362 77 . . . . . . . Hover 989 | . . . 86 108 119 . . 97 424 155 Flight 2194 | . . . . . 61 340 115 816 789 73 Fastest Speed 35 | 50 80 80 56 56 35 35 35 35 35 35 Average Speed 50 | 76 80 80 68 56 60 35 36 38 44 52 Slowest Speed 175 | 80 80 80 120 56 120 105 175 80 100 63 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 1 2 . . Cave-ins Triggered 5 | . . . . . . . . 1 4 . Exploration Rate (%) 37 | 5 34 57 18 36 18 11 90 22 84 37 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . Scrap Searched 6 | . . . . 1 . . . . 5 . Spaces Dug 47 | . . . . . . . . 18 29 . Terrain Destroyed 50 | . . . . . 3 . . 18 29 . Melee 47 | . . . . . . . . 18 29 . Projectile 3 | . . . . . 3 . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Total 4283 | 110 206 388 214 131 254 348 124 1001 1268 239 Wait 23 | . . . . 1 7 . . 2 12 1 Move 3919 | 92 203 361 162 107 199 339 112 907 1209 228 Hop 3 | . . . . . . . 1 2 . . Pick Up 16 | 5 2 1 1 1 1 1 . 3 1 . Fast Attach 46 | 7 . 1 3 2 7 2 4 17 2 1 Attach 14 | . . 2 2 1 1 1 1 4 1 1 Detach 24 | . . 1 3 1 4 3 1 10 . 1 Swap 1 | . . . . . . . . 1 . . Drop 30 | 1 1 3 3 1 5 2 3 9 2 . Fire 104 | 5 . 15 38 17 29 . . . . . Melee 91 | . . 3 2 . . . 2 45 37 2 Ram 7 | . . 1 . . 1 . . . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 1 4 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 7) 266 | -10/Materials | Entered Mines 270 | -10/Mines | Met a Derelict bent on vengeance 312 | -10/Mines | Build established: Mutant 389 | -10/Mines | Learned location of Storage (-9) 399 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 581 | -10/Mines | Discovered new exit (range 5) 606 | -10/Mines | Entered Materials 606 | -9/Materials | Accompanied by 3 allies 606 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 787 | -9/Materials | Discovered new exit (range 8) 799 | -9/Materials | Entered Mines 849 | -9/Mines | Discovered new exit (range 14) 901 | -9/Mines | Entered Materials 901 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1015 | -8/Materials | Lost 4 parts (1p2n1w) 1101 | -8/Materials | Discovered new exit (range 5) 1122 | -8/Materials | Entered Factory 1122 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1249 | -7/Factory | Identified exit to DSF 1249 | -7/Factory | Entered DSF 1271 | -7/DSF | Additional patrols routed to DSF 1297 | -7/DSF | Discovered new exit (range 17) 1303 | -7/DSF | Entered Factory 1303 | -6/Factory | Evolved 2 slots: Propulsion x2 1355 | -6/Factory | Found Prototype Processor 1355 | -6/Factory | Identified Exp. Targeting Computer 1357 | -6/Factory | Found Exp. Targeting Computer 1512 | -6/Factory | Spotted B-75 Beast 1591 | -6/Factory | Crushed by falling debris 1812 | -6/Factory | Discovered new exit (range 4) 1813 | -6/Factory | Entered Lower Caves 1814 | -6/Lower Caves | Encountered a Warlord checkpoint 1830 | -6/Lower Caves | Spotted B-75 Beast 2019 | -6/Lower Caves | Identified exit to Lower Caves 2136 | -6/Lower Caves | Crushed by falling debris 2137 | -6/Lower Caves | System corruption reached 10% 2137 | -6/Lower Caves | Crushed by falling debris 2138 | -6/Lower Caves | Crushed by falling debris 2163 | -6/Lower Caves | Crushed by falling debris 2169 | -6/Lower Caves | Lost 3 parts (1n2u) 2222 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2485 | -6/Lower Caves | Entered another Lower Caves area 2559 | -6/Lower Caves | Attracted the attention of an 0b10 base 2566 | -6/Lower Caves | Core integrity fell below 50% 2598 | -6/Lower Caves | Lost 4 parts (1p2n1w) 2605 | -6/Lower Caves | Core integrity fell below 20% 2616 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Power Maul destroyed. Fusion Compressor destroyed. Cmb. Airjet destroyed. Slammed into S-27 Virus. S-27 Virus destroyed. System corrupted: Matter fused (-5). Acquired VTOL Module. A strange signal echoes through the caves. System corrupted: Heat flow error (+275). Jacked S-27 Virus... >>parse_system Reading system data... VTOL Module destroyed. Jacked S-27 Virus... Slammed into S-27 Virus. Cld. Aerolev Unit destroyed. Slammed into S-27 Virus. Hacking Suite destroyed. Slammed into S-27 Virus. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????## ####?????? | | ?????????????????????????????????????# ##????? | | ????????????????????????###??####????# #????? | | ???????????????????????## #??# #????# #????? | | ??????????????????????## s#?## #???## #?????? | | ??????????????????????# s ### #??## #?????? | | ??????????????????????# s s #?## ##?????? | | ??????????????????????##s@%= #### ##??????? | | ???????????????????????##s[ ### ##???????? | | ????????????????????????## ###????????? | | ?????????????????????????## ### #???###????? | | ??????????????????????????####?# #??# #????? | | ???????????????????????????????# ### #????? | | ???????????????????????????????# #????? | | ???????????????????????????????## ##????? | | ??????????????????????????????#### ####?????? | | ?????????????????????????????## #### #????????? | | ????????????????????????????## ### ##????????? | | ???????????????????????????## ##?????????? | | ??????????????????????????## ##??????????? | | ?????????????????????????## #???????????? | | ??????????????????????# # ##??????????? | | ??????????????????????# #??????????? | | ??????????????????????# ######???????? | | ????????????????????# #### ##??????? | | ???????????????????? ## ##?????? | | ???????????????????? #?# ##????? | | ????????????????????? ??###### #????? | | ?????????????????????? ????????# ##????? | | ?????????????????????? ???????## #?????? | | ?????????????????????? ???????## #?????? | | ??????????????????????? ??????## ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 24 Melee Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Part-time Excavator Challenges ------------ None Game ------ Seed ShockRelayModule Manual? 0 Play Time 00:52:11 Cumulative 11.9 hours Start 2024.08.04 @ 19:20:59 End 2024.08.04 @ 20:11:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bcf05a8c-24cf-4a5d-9d61-655f443a55da