Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 17:37:20 Player: Steve French Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (361) 361 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-62) -62 TOTAL SCORE: 979 Bonus ------- Follower Combat Kills 60 Friendly Fire -122 Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Flying (200) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Carbon-fiber Leg Compact Wheel Compact Wheel Heat Sink Medium Battery (150) High-capacity Matter Pod (200) Sensor Array Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Small Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 7 5 2 . Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . 1 . . Utility 3 | 2 . 1 . Device . | . . . . Storage 2 | 2 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 1 . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 6 . 1 Power 2 | . 2 . . Propulsion 2 | . 2 . . Utility . | . . . . Weapon 3 | . 2 . 1 Highest Loss Streak 4 | . 4 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 77 85 83 Engine 10 | . 8 14 14 Treads 7 | . 13 . . Flight 7 | . 3 14 14 Storage 24 | . 28 20 14 Processor 3 | . . 7 14 Energy Gun 7 | . 11 1 . Ballistic Gun 12 | . 11 14 14 Special Weapon 4 | . . 12 12 Peak Build Rating 7 | 7 7 7 7 Average Rating 5 | 6 5 6 6 On Entrance 5 | . 7 6 7 Naked Turns . | . . . . Heaviest Build 18 | 18 18 17 12 Greatest Support 40 | 40 40 4 4 Greatest Overweight (x) 4 | 1 4 4 2 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 7 8 8 8 Average Carried 6 | 3 6 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 618 | 270 299 49 . Remotely . | . . . . Salvage Created 570 | 69 390 101 10 Parts 35 | 3 24 5 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 10 1 1 Guns 12 | . 10 1 1 Classes Destroyed 5 | 1 4 . . Worker 1 | . 1 . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 4 | . 3 . 1 Grunt 8 | . 7 1 . Thug 1 | . . 1 . Best Kill Streak 4 | 1 4 1 1 Combat Bots Only 4 | . 4 1 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 151 | . 123 9 19 Missed 52 | . 40 4 8 Damage Taken 1107 | . 949 77 81 Core 251 | . 228 . 23 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 135 | 11 100 22 2 Largest 2 | 1 2 2 1 Hottest 120 | 20 60 120 20 Shots Fired 141 | 11 102 26 2 Gun 137 | 11 102 22 2 Cannon . | . . . . Launcher . | . . . . Special 4 | . . 4 . Kinetic 115 | 11 80 22 2 Thermal 26 | . 22 4 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 3 12 5 2 Robot Miss Streak 3 | 2 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 78 | 6 62 8 2 Core Hits 36 | 3 26 5 2 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 733 | 54 563 100 16 Guns 733 | 54 563 100 16 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 592 | 54 422 100 16 Thermal 141 | . 141 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 4 . 1 Message Errors 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Data Loss (major) 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 94 | . 22 94 . Average Temperature 18 | . 7 30 . Received Heat Transfer 477 | . 396 45 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 325 | . 325 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 140 | 5 140 137 . Initial 54 | . 3 54 . Average 66 | 4 81 99 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 19 3 5 Peak Tracking Total 6 | . 6 2 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 5 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 17 . . Successful 10 | . 10 . . Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 10 . . Record 3 | . 3 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 4 | . 4 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 3 | . 3 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 8 | . . 8 . Total Damage 127 | . . 127 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1544 | 362 713 393 76 Spaces Moved 657 | 221 273 127 36 Core 89 | 29 60 . . Treads 338 | 192 146 . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 230 | . 67 127 36 Fastest Speed 50 | 50 160 200 200 Average Speed 189 | 147 189 262 200 Slowest Speed 360 | 160 360 360 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 14 42 25 5 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 831 | 249 385 159 38 Wait 1 | . . 1 . Move 654 | 220 272 126 36 Hop . | . . . . Pick Up 23 | 11 8 4 . Fast Attach 1 | 1 . . . Attach 13 | 6 5 2 . Detach . | . . . . Swap . | . . . . Drop 4 | . . 4 . Fire 135 | 11 100 22 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 363 | -11/Scrapyard | Entered Materials 364 | -10/Materials | Build established: Mutant 738 | -10/Materials | Lost 4 parts (1p2n1w) 762 | -10/Materials | Identified exit to Mines 819 | -10/Materials | Core integrity fell below 50% 832 | -10/Materials | Core integrity fell below 20% 1076 | -10/Materials | Entered Mines 1079 | -10/Mines | Received a Mining Laser from a helpful Derelict 1360 | -10/Mines | Learned Materials terminal intel 1434 | -10/Mines | Learned Materials terminal intel 1450 | -10/Mines | Discovered new exit (range 3) 1469 | -10/Mines | Entered Subcaves 1543 | -10/Subcaves | Discovered new exit (range 16) 1545 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Data stored: Materials terminal intel. 01450_ EXIT=FOUND 01460_ U-05 Engineer lays Concrete. 01463_ U-05 Engineer builds a Wall. 01469_ U-05 Engineer lays Concrete. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01470_ MU-2EY(h): "Hey you don't look like the usual menacing locals. I'm on point searching for advanced tech we've heard is being developed in secret down here, seen anything like that?" 01474_ MU-2EY(h) drops a Scrap Shield: "Protect yourself with this!" 01527_ System corrupted: Substantial component data lost. 01539_ Mining Laser destroyed. 01541_ S-10 Pest destroyed. 01543_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ???????????????? ?#???????????????????????????? | | ???????????????? ## ??????????????????????????? | | ????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | #?????????????????# #?????????????????????????? | | #?????????????????# ##???????????????????????? | | ####?????" ?????# ##??????????????????????? | | #?????" ##### ##?????????????????????? | | #?????""t s%= ###???????????????????? | | #????< [ #???????????????????? | | #??????""t % s @ #????????????????????? | | #????????????####### ##???????????????????? | | ###???????????## h ##??????????????????? | | ##?????????## #??????????????????? | | ! ##?######## ## #??????????????????? | | ### ## #### #??????????????????? | | ## #??# "#????????????????? | | ?# ####??# ??????????????? | | ?# # ## ##????? #### # ?????????????? | | ######## ##?????? #???##? ????????????? | | # ### #??????####??????? #???????##????????????? | | ##??# ##????????????????? #?????????????????????? | | ????###?????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed AntimissileThunderShredder Manual? 0 Play Time 00:16:39 Cumulative 1.4 hours Start 2024.08.11 @ 17:20:01 End 2024.08.11 @ 17:37:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 334ce51f-b77e-46a2-b0c6-ed5427301bc5