Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 23:00:14 Player: MC HELL Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2374) 2374 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (193) 193 TOTAL SCORE: 4777 Bonus ------- High Alert Combat Kills 193 Cogmind --------- Core Integrity 0/550 Matter 210/300 Energy 160/160 System Corruption 0% Temperature Cool (18) Movement Treading (163) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Terrain Scan Processor Light Armor Plating > --- WEAPON (3) ------- Assault Rifle Assault Cannon Katana > --- INVENTORY (4) ---- Light Deuterium Engine Light Treads Light Treads Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scanner Terrain Scan Processor Medium Armor Plating > --- WEAPON ----------- Assault Cannon Gauss Cannon Katana > --- INVENTORY -------- Light Ion Engine Beam Rifle Assault Rifle Mining Claw [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 80 | 10 16 10 12 32 Power 9 | 2 2 1 1 3 Engine 7 | 2 2 1 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 19 | 2 7 1 3 6 Treads 12 | . 2 1 3 6 Leg 4 | . 4 . . . Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 2 3 1 7 Device 7 | 1 1 2 . 3 Storage 3 | 1 1 1 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 37 | 4 5 5 7 16 Energy Gun 14 | 2 4 3 1 4 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | 2 1 1 . 1 Ballistic Cannon 9 | . . 1 3 5 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 6 | . . . 2 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 6 1 1 18 Power 3 | . 1 . . 2 Propulsion 6 | . 2 . . 4 Utility 6 | . . . . 6 Weapon 11 | . 3 1 1 6 Highest Loss Streak 6 | . 6 1 1 6 Average Slot Usage (%) 94 | . 94 98 96 91 Engine 7 | . 12 11 9 2 Core 2 | . . . . 5 Treads 20 | . 7 21 24 25 Leg 2 | . 9 . . . Wheel 2 | . 9 . . . Device 16 | . 14 22 18 15 Storage 7 | . 14 11 9 3 Processor 4 | . . . 9 8 Protection 1 | . . . . 3 Energy Gun 11 | . 18 19 13 3 Ballistic Gun 3 | . 6 7 . 1 Ballistic Cannon 7 | . . 5 9 12 Slashing Weapon 3 | . . . 2 7 Naked Turns . | . . . . . Heaviest Build 61 | 14 27 49 58 61 Greatest Support 63 | 26 40 43 63 63 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 10 12 12 12 Average Capacity 8 | 5 7 10 12 6 Most Carried 12 | 6 8 10 12 12 Average Carried 6 | 5 5 9 11 5 Final Capacity 12 | 6 10 12 12 4 Final Carried 12 | 6 8 10 12 3 Class Distribution -------------------- 36% | Scavenger-Mutant 26% | Mutant 19% | Scavenger-Skirmisher 11% | Skirmisher 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 2049 | 324 203 238 153 1131 Remotely . | . . . . . Salvage Created 2434 | 168 438 553 242 1033 Parts 160 | 10 24 40 11 75 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 56 | . 10 7 4 35 Guns 22 | . 9 7 2 4 Cannons 33 | . . . 2 31 AOE 1 | . 1 . . . Classes Destroyed 11 | 2 1 4 . 4 Worker 2 | . . . . 2 Builder 2 | . . . . 2 Tunneler 3 | 3 . . . . Recycler 5 | 1 . 2 1 1 Operator 2 | . . 1 . 1 Watcher 4 | . . 3 . 1 Swarmer 10 | . . . . 10 Grunt 30 | . 10 2 2 16 Duelist 3 | . . 1 1 1 Sentry 12 | . . 4 1 7 Hunter 1 | . . . . 1 Best Kill Streak 7 | 3 5 3 4 7 Combat Bots Only 6 | . 5 2 3 6 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4062 | . 601 369 192 2900 Core 746 | . 134 46 . 566 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 46 88 . . Volleys Fired 203 | 8 36 37 12 110 Largest 3 | 2 2 3 3 3 Hottest 161 | 60 115 149 158 161 Shots Fired 426 | 16 66 94 26 224 Gun 225 | 16 66 83 14 46 Cannon 201 | . . 11 12 178 Launcher . | . . . . . Special . | . . . . . Kinetic 265 | 8 26 40 12 179 Thermal 90 | . 15 46 6 23 Explosive . | . . . . . Electromagnetic 71 | 8 25 8 8 22 Robot Hit Streak 15 | 4 5 8 8 15 Robot Miss Streak 7 | 2 7 6 1 4 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 269 | 11 33 56 18 151 Core Hits 117 | 5 17 22 11 62 Critical Hits 12 | . . 2 . 10 Critical Kills 6 | . . 2 . 4 Critical Parts Destroyed 6 | . . . . 6 Melee Attacks 3 | . . . 2 1 Impact . | . . . . . Slashing 3 | . . . 2 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5239 | 140 517 742 347 3493 Guns 1831 | 140 453 635 148 455 Cannons 3341 | . . 104 199 3038 Explosions 64 | . 64 . . . Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 3671 | 75 170 257 199 2970 Thermal 811 | . 140 381 44 246 Explosive . | . . . . . Electromagnetic 754 | 65 207 101 104 277 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Effects 2 | . 2 . . . Message Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 75 | . . . 10 65 Projectiles 75 | . . . 10 65 Explosions . | . . . . . Melee . | . . . . . Knockbacks 50 | . . 1 5 44 Impact . | . . . . . Kinetic 45 | . . 1 5 39 Secondary 5 | . . . . 5 Self-Inflicted Damage 49 | . 49 . . . Shots 1 | . 1 . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 627 | . 162 627 158 569 Average Temperature 131 | . 38 177 83 143 Received Heat Transfer 1917 | . 300 168 99 1350 Effects 30 | . . 14 . 16 Shutdowns 4 | . . 1 . 3 Energy Bleed 3 | . . 1 . 2 Interference 5 | . . 4 . 1 Matter Decay 3 | . . 2 . 1 Short Circuit 2 | . . . . 2 Damage (minor) 3 | . . 1 . 2 Damage (major) 9 | . . 5 . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 1 . 2 Heat Transferred 2037 | . 372 962 111 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 692 | 20 247 297 187 692 Initial 78 | . 13 26 59 78 Average 254 | 9 113 169 110 427 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 46 | 100 76 62 100 6 Level 1 25 | . 23 37 . 28 Level 2 28 | . . . . 65 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 4 . 1 6 Investigation 4 | . 2 . . 2 Extermination . | . . . . . Reinforcement 6 | . 2 . 1 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 16 12 6 45 Peak Tracking Total 6 | . 4 2 4 6 Tactical Retreats 4 | . 1 . 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 9 | . 1 2 . 6 Max in Single Turn 1 | . 1 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 9 | . 5 2 1 1 Terminals 4 | . 2 1 1 . Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 26 | . 18 2 3 3 Successful 18 | . 14 . 1 3 Failed 8 | . 4 2 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 4 1 3 . Fabricators . | . . . . . Repair Stations 11 | . 8 . . 3 Recycling Units 6 | . 6 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . 1 . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 4 . . 3 Scan Component 5 | . 3 . . 2 Repair 2 | . 1 . . 1 Recycling Unit Hacks 6 | . 6 . . . Recycle Component 2 | . 2 . . . Process 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 5 | . 3 . 1 1 Full Trace Events 3 | . 2 . . 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . . 1 Time 74 | . 36 . . 38 Parts Recycled 2 | . 2 . . . Recycled Matter 45 | . 45 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2747 | 121 638 561 250 1177 Spaces Moved 1170 | 72 376 211 110 401 Core 13 | 13 . . . . Treads 817 | . 95 211 110 401 Legs 131 | . 131 . . . Wheels 209 | 59 150 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 160 160 160 Average Speed 144 | 82 118 165 167 163 Slowest Speed 185 | 90 160 180 180 185 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 45 22 11 48 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 43 | . 4 . 3 36 Melee . | . . . . . Projectile 39 | . . . 3 36 AOE 4 | . 4 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1814 | 114 502 350 147 701 Wait 279 | 15 56 75 . 133 Move 1166 | 71 375 210 109 401 Hop . | . . . . . Pick Up 57 | 10 14 10 7 16 Fast Attach 7 | 3 . . 1 3 Attach 36 | 4 8 4 2 18 Detach . | . . . . . Swap 37 | 3 8 6 9 11 Drop 25 | . 5 7 5 8 Fire 203 | 8 36 37 12 110 Melee 3 | . . . 2 1 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 317 | -10/Materials | Repaired Broken Com. Wheel 406 | -10/Materials | Core integrity fell below 50% 440 | -10/Materials | Lost 6 parts (1p2n3w) 719 | -10/Materials | Discovered new exit (range 5) 760 | -10/Materials | Entered another Materials area 760 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1276 | -9/Materials | Discovered new exit (range 16) 1321 | -9/Materials | Entered another Materials area 1321 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1560 | -8/Materials | Discovered new exit (range 4) 1570 | -8/Materials | Identified exit to Storage 1571 | -8/Materials | Entered Storage 1857 | -8/Storage | Core integrity fell below 50% 1895 | -8/Storage | Lost 6 parts (1p2n1u2w) 2011 | -8/Storage | Lost 3 parts (1p2u) 2054 | -8/Storage | Core integrity fell below 20% 2080 | -8/Storage | Build established: Scavenger-Mutant 2181 | -8/Storage | Repaired Arm. Treads 2634 | -8/Storage | Lost 4 parts (2u2w) 2710 | -8/Storage | Garrison activated, responded to threat 2748 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 38 matter. K-01 Serf collects debris. Acquired Lgt. Armor Plating. K-01 Serf collects debris. R-06 Scavenger collects Welding Torch. K-01 Serf collects debris. R-06 Scavenger knocked back. Acquired 92 matter. U-05 Engineer builds a Wall. G-47 Trooper destroyed. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access S001. G-47 Trooper knocked back. U-05 Engineer destroyed. G-47 Trooper destroyed. Acquired 35 matter. Acquired 18 matter. Acquired 41 matter. G-47 Trooper knocked back. Imp. Terrain Scanner destroyed. 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