Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.15 @ 01:21:01 Player: cptwinky Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (393) 1965 Value Destroyed (18341) 18341 Prototype IDs (287) 5740 Alien Tech Used (14) 2800 Bonus (63615) 63615 TOTAL SCORE: 103561 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 5523 Follower Combat Kills 8437 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -2445 Cogmind --------- Core Integrity 88/1600 Matter 257/300 Energy 696/700 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Experimental Core Analyzer Improved Energy Mantle > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Null Cannon > --- INVENTORY (5) ---- Experimental Matter Compressor (500) High-powered Transdimensional Reconstructor Sigix Sheargun Perforator Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Target Analyzer System Shield Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Improved Quantum Reactor High-powered Transdimensional Reconstructor Null Cannon Perforator [Rating: 239] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Experimental Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Artifact Microwarp Drive Weapon Ripper Energy Gun Sigix Sheargun Energy Cannon Null Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 7 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Utility 8 | . . . 1 . 2 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 415 | 2 8 3 24 6 30 14 10 3 8 24 47 . 3 . 8 11 7 1 2 12 24 10 3 2 9 28 8 9 47 22 6 23 1 Power 34 | . 1 1 2 . 3 2 . . . 1 3 . . . . . . . 1 1 1 1 . . 1 2 . 1 7 4 1 1 . Engine 8 | . 1 . 2 . 1 . . . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . Core 10 | . . 1 . . 2 2 . . . . 1 . . . . . . . . . 1 1 . . 1 . . . 1 . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 6 4 1 1 . Propulsion 93 | 2 . . 7 1 13 5 1 1 1 8 15 . . . . 2 . . . 2 3 1 . 1 3 9 1 3 13 1 . . . Treads 28 | 2 . . 7 1 10 1 . . . . . . . . . . . . . . . . . . . . . 2 4 1 . . . Leg 38 | . . . . . 3 4 1 1 1 7 11 . . . . . . . . . . . . . . . . 1 9 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . 1 4 . . . . 2 . . . 2 3 1 . 1 3 9 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 184 | . 2 . 4 1 10 5 5 . 2 4 12 . 3 . 7 7 7 1 1 7 20 5 2 1 3 17 7 4 18 11 2 16 . Device 107 | . . . . . 3 2 4 . 1 1 5 . 2 . 4 5 6 1 1 3 17 1 . 1 3 13 4 1 15 6 . 8 . Storage 8 | . 1 . 1 . 2 . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . 1 . Processor 23 | . 1 . . . 1 1 . . . 1 1 . . . . 1 . . . . 1 . 1 . . 2 2 3 2 2 1 3 . Hackware 6 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 2 . Protection 37 | . . . 3 1 4 1 1 . 1 2 4 . 1 . 3 1 1 . . 3 1 4 1 . . 1 1 . 1 . . 2 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon 104 | . 5 2 11 4 4 2 4 2 5 11 17 . . . 1 2 . . . 2 . 3 1 . 2 . . 1 9 6 3 6 1 Energy Gun 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 2 4 . Energy Cannon 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 1 2 1 Ballistic Gun 7 | . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . Ballistic Cannon 13 | . 2 1 7 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 10 | . . 1 3 2 . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Weapon 12 | . . . . . . . . . 1 5 6 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 28 | . . . 1 . 4 1 2 1 4 4 9 . . . . 1 . . . . . . . . . . . . 1 . . . . Slashing Weapon 10 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . 2 . . 2 . . 1 2 . . . . Piercing Weapon 4 | . . . . . . . . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . 1 . . . 1 3 . . 1 . 2 . . . . 1 1 . 1 6 1 . 1 . . 1 1 1 13 3 . 3 . Corrupted Parts 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 13 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 11 . Parts Lost 65 | . 1 1 2 3 3 . 1 1 . 4 3 . . . . . . . . . . 5 . 1 1 9 16 1 4 7 . 2 . Power 10 | . 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 3 1 1 . . . . Propulsion 28 | . . . 2 1 1 . . 1 . 4 1 . . . . . . . . . . 1 . 1 . 5 8 . 2 1 . . . Utility 21 | . . . . 1 1 . 1 . . . 2 . . . . . . . . . . 2 . . . 3 3 . 1 5 . 2 . Weapon 6 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . 1 . . . Highest Loss Streak 8 | . 1 1 1 2 2 . 1 1 . 2 1 . . . . . . . . . . 4 . 1 1 8 6 1 1 4 . 1 . To Critical Strikes 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 91 | . 98 100 99 100 98 99 99 100 100 93 97 93 93 93 93 94 94 94 92 93 89 89 87 90 94 95 77 49 71 61 66 74 80 Engine 2 | . 13 7 8 11 2 . . . . 3 3 . . . . . . . 3 3 . . . . . . . . . . . . . Core 3 | . . 6 2 . 6 7 7 7 7 3 2 6 6 6 6 5 5 5 2 . 5 5 5 5 5 5 1 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 4 3 6 2 7 7 9 9 9 Treads 7 | . 28 28 32 33 23 . . . . . . . . . . . . . . . . . . . . . . 4 8 16 . . . Leg 10 | . . . . . 3 30 30 30 30 23 25 . . . . . . . . . . . . . . . . 2 15 1 9 9 9 Hover 8 | . . . . . . . . . . . 5 26 26 26 26 29 27 27 27 27 24 25 25 25 29 31 22 . . . . . . Device 11 | . . . . . 13 14 18 23 23 18 13 20 19 13 18 15 16 16 15 16 14 10 10 10 10 11 11 . 6 10 . 6 17 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 . 1 . Processor 12 | . 12 14 11 11 5 7 7 7 7 11 11 13 13 13 13 17 16 16 16 16 15 15 17 20 20 15 18 28 17 7 5 13 18 Protection 5 | . . . 11 11 15 7 7 7 7 6 5 . . 6 1 1 2 5 5 4 5 9 5 5 5 4 3 . 3 3 . . . Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 27 26 25 Ballistic Cannon 3 | . 8 27 21 14 . . . . . . . . . . . . . . . . . . 4 5 . . . . . . . . . Impact Weapon 5 | . . . . . 17 14 14 14 15 12 8 6 6 6 6 4 5 5 5 5 5 4 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 6 6 6 6 11 11 11 11 11 11 10 10 10 10 14 12 8 3 3 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 10 29 31 42 43 48 52 48 50 46 60 70 46 51 49 49 49 59 55 62 62 67 68 76 76 76 85 69 46 113 114 47 62 60 Greatest Support 330 | 40 40 40 69 69 69 62 59 65 70 75 92 53 53 53 53 63 63 63 63 63 73 75 79 77 81 93 81 135 330 330 60 60 60 Greatest Overweight (x) 24 | . . . . . 1 1 . . 14 4 1 . . . . . . . . . 1 . 1 24 1 1 10 7 1 . . 1 . Average Overweight (x) . | . . . . . . . . . 2 . . . . . . . . . . . . . . 17 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 5 5 5 Average Carried 13 | 6 13 14 14 14 14 14 14 14 14 14 14 15 14 15 15 14 14 15 14 15 14 14 14 14 14 14 13 12 14 13 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 15 13 14 15 14 15 15 15 15 15 15 15 15 15 15 15 13 15 14 14 12 15 12 15 5 5 4 5 Class Distribution -------------------- 53% | Mutant 15% | Scavenger-Mutant 7% | Alien-Sigix 4% | Scavenger-Gladiator 4% | Scout 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Mutant | -5/Zhirov Scout | -4/Proximity Caves Assassin | -4/Factory Commander-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Assassin | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Scout | -3/Research Scavenger-Ninja | -3/Quarantine Gladiator | -2/Research Scavenger-Gladiator | -2/Testing Alien-Gladiator | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 6689 | 220 122 179 869 666 295 175 167 134 73 227 457 10 20 . 90 90 90 . 30 140 220 100 182 32 87 240 . 119 536 280 82 753 4 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18209 | . 292 192 1382 213 1030 1149 126 151 . 944 2347 . 73 . 175 504 66 . 90 29 123 647 369 91 . 573 110 167 3027 2060 190 1870 219 Parts 786 | . 23 10 93 17 33 35 . 9 . 30 95 . 3 . 5 26 2 . 1 1 8 29 15 5 . 25 7 9 122 59 8 97 19 Haulers Intercepted 21 | . 1 . 5 . 5 2 . . . . 5 . . . . 2 . . . . . . . . . . . . 1 . . . . Recyclers Shooed 8 | . . . . . . 1 . . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . 11 10 . 32 . . . . 9 . 27 . 1 21 . . . . . . . . . . . . . Prevented 15 | . . . . . . . . 2 . 11 . . . . 2 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 297 | . 8 8 38 20 15 26 3 6 . 25 34 . 1 . 5 4 1 . . 1 . 6 7 1 . 6 1 1 33 23 3 18 3 Melee 101 | . . . . . 9 6 . 2 . 2 9 . 1 . 4 3 1 . . 1 . 4 . . . 6 1 1 30 21 . . . Guns 33 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 18 2 Cannons 55 | . . 7 27 10 . . . . . 2 . . . . . . . . . . . . 7 1 . . . . . . . . 1 AOE 82 | . . 1 11 10 . 14 2 3 . 20 19 . . . . . . . . . . . . . . . . . 2 . . . . Classes Destroyed 26 | . 4 1 3 4 1 5 . 1 . 2 1 . 1 . . . . . . . . . . . . . . . 2 1 . . . Worker 32 | . 1 1 5 1 2 1 . . . . 8 . . . . 2 . . . . 2 . . . . . . . . . 1 8 . Builder 8 | . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . 1 . . . . . Tunneler 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Hauler 21 | . 1 . 5 . 5 2 . . . . 5 . . . . 2 . . . . . . . . . . . . 1 . . . . Recycler 8 | . . 1 2 . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Operator 8 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 1 1 . . . 1 . Watcher 17 | . . . 3 . . . . . . . 4 . . . . 2 . . . . 2 1 . . . 1 . 1 1 . . 2 . Swarmer 45 | . 3 6 7 3 . 3 2 4 . 3 . . . . 2 . 1 . . 1 . . 2 . . . . . 4 . 2 2 . Saboteur 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Grunt 113 | . 5 2 20 2 7 6 . 2 . 12 21 . . . 3 4 . . . . . 3 . . . . 1 . 11 11 1 2 . Brawler 6 | . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . Duelist 9 | . . . . 1 . . . . . 2 3 . . . . . . . . . . . . . . . . . 1 2 . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 34 | . . . 10 . 6 3 1 . . 2 3 . . . . . . . . . . . . 1 . 3 . . . 2 . 3 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Hunter 25 | . . . . . 2 6 . . . . 3 . . . . . . . . . . 1 . . . 2 . 1 3 2 . 5 . Programmer 24 | . . . . . . 4 . . . . 2 . . . . . . . . . . . 1 . . 1 . . 11 2 . 3 . Behemoth 4 | . . . . . . . . . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Shell/Def 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 3 4 9 5 2 15 2 3 . 7 7 . 1 . 1 4 1 . . 1 2 2 3 1 . 2 1 2 6 5 3 9 1 Combat Bots Only 11 | . 3 3 8 4 2 11 2 3 . 7 5 . 1 . 1 3 1 . . 1 . 2 3 1 . 2 1 1 6 5 2 3 1 Max Kills in Single Turn 7 | . 1 2 7 3 1 6 1 1 . 4 6 . 1 . 1 1 1 . . 1 1 1 2 1 . 1 1 1 1 1 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 1 6 3 . 4 1 1 . 4 5 . . . . . . . . . . . . . . . . . 1 . . . . Melee 1 | . . . . . 1 1 . 1 . 1 1 . 1 . 1 1 1 . . 1 . 1 . . . 1 1 1 1 1 . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 A7 (-4/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 30147 | . 275 255 810 1172 1084 877 327 182 . 786 1325 8 36 . 34 28 21 . . 21 70 1180 173 52 445 2134 1958 316 5360 6760 58 2030 2370 Core 4191 | . 10 16 57 156 105 71 19 36 . 178 107 8 . . . . . . . . 18 121 . . 61 158 503 . 284 829 19 634 801 Absorbed by Shields 5246 | . . . . . 66 352 135 69 . 237 468 3 15 . 13 10 9 . . 7 24 360 63 20 160 127 . . 88 1398 . 188 1434 Redirected to Shielding 140 | . . . . . 34 . . . . . . . . . . . . . . . . 106 . . . . . . . . . . . Regen/Repaired (Parts) 8657 | . . . 131 . 151 . . . . . 222 . . . . . . . . . 12 . . . . . . 28 2861 5252 . . . Core Remaining (%) 64 | 100 . 89 . 46 80 . . . . 56 . . . . 86 . . . . 100 . . . . 82 . 44 . . 21 . . 5 Volleys Fired 445 | . 30 16 83 49 . 7 2 4 . 21 32 . . . . . . . . . . . 19 3 . . . . 11 25 13 83 47 Largest 3 | . 2 2 2 2 . 1 1 1 . 1 1 . . . . . . . . . . . 1 1 . . . . 1 3 3 3 3 Hottest 330 | . 70 70 70 70 . 39 39 39 . . 100 . . . . . . . . . . . 66 66 . . . . 130 200 300 330 330 Shots Fired 823 | . 60 29 160 79 . 7 2 4 . 21 32 . . . . . . . . . . . 19 3 . . . . 11 40 21 226 109 Gun 441 | . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 39 20 218 99 Cannon 294 | . 2 26 154 69 . . . . . . . . . . . . . . . . . . 19 3 . . . . 1 1 1 8 10 Launcher 35 | . . 3 6 10 . 7 2 4 . . . . . . . . . . . . . . . . . . . . 3 . . . . Special 53 | . . . . . . . . . . 21 32 . . . . . . . . . . . . . . . . . . . . . . Kinetic 350 | . 60 26 154 69 . . . . . . . . . . . . . . . . . . 19 3 . . . . . 19 . . . Thermal 44 | . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . 1 1 1 8 10 Explosive 65 | . . 3 6 10 . 7 2 4 . 21 9 . . . . . . . . . . . . . . . . . 3 . . . . Electromagnetic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 14 . . . Slashing 343 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 20 218 99 Robot Hit Streak 27 | . 14 4 27 12 . 8 1 2 . 5 10 . . . . . . . . . . . 8 3 . . . . 3 6 5 14 12 Robot Miss Streak 6 | . 2 2 3 6 . . 1 1 . 3 2 . . . . . . . . . . . 1 . . . . . 1 4 4 3 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 1 Secondary Targets 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1060 | . 47 13 112 40 67 48 11 9 . 32 111 . 4 . 8 18 3 . 1 1 16 26 25 3 4 56 9 5 111 94 7 130 49 Core Hits 552 | . 22 10 65 27 10 37 4 7 . 43 71 . 1 . 4 10 2 . 1 1 5 11 9 2 . 19 3 4 50 43 5 58 28 Critical Kills 15 | . . . . . 3 2 . . . 1 1 . . . . . . . . . . . 7 1 . . . . . . . . . Critical Parts Destroyed 32 | . . . . . 9 8 2 1 . . 8 . . . . . . . . . . . 4 . . . . . . . . . . Critical Strikes 114 | . . . 8 1 13 10 2 1 . 7 25 . . . . . . . . . . . 13 1 1 8 1 1 7 13 . 2 . Burn 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Destroy 14 | . . . . . . . . . . . . . . . . . . . . . . . 13 1 . . . . . . . . . Blast 9 | . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 36 | . . . . . 13 10 2 1 . 1 9 . . . . . . . . . . . . . . . . . . . . . . Sever 47 | . . . . . . . . . . 5 9 . . . . . . . . . . . . . 1 8 1 1 7 13 . 2 . Impale 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 918 | . . . 1 . 89 51 12 9 8 20 133 12 38 . 14 42 4 . 1 4 27 41 11 . 13 107 35 7 142 97 . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Impact 255 | . . . 1 . 89 51 12 9 8 5 57 1 5 . 3 5 . . . . 4 5 . . . . . . . . . . . Slashing 629 | . . . . . . . . . . 4 68 8 30 . 11 37 4 . 1 4 23 34 11 . 13 107 35 7 135 97 . . . Piercing 27 | . . . . . . . . . . 11 8 3 3 . . . . . . . . 2 . . . . . . . . . . . Sneak Attacks 69 | . . . . . 10 5 1 1 . . 15 . . . 1 7 1 . . 1 2 3 11 . . . 2 2 6 1 . . . Combat Hostiles 8 | . . . . . 1 1 . . . . . . . . 1 2 1 . . 1 . . . . . . . . 1 . . . . Follow-up Attacks 88 | . . . . . 12 5 2 . . 2 22 . . . 2 5 . . . . 9 9 2 . . 17 1 . . . . . . Damage Inflicted 65720 | . 449 405 3013 1334 2701 4871 672 726 . 4379 9049 . 156 . 379 1018 189 . 77 76 821 1114 955 49 168 2325 578 589 9226 5950 550 10554 3347 Guns 14288 | . 391 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 545 550 10228 2562 Cannons 4191 | . 40 250 2113 640 . . . . . . . . . . . . . . . . . . 314 49 . . . . . . . . 785 Explosions 12436 | . . 143 878 694 . 2664 186 370 . 3057 4051 . . . . . . . . . . . . . . . . . 393 . . . . Melee 33259 | . . . . . 2701 2189 486 356 . 744 4556 . 156 . 379 1018 189 . 77 76 821 1114 641 . 168 2325 578 589 8821 5275 . . . Ramming 533 | . 18 12 22 . . 18 . . . . 7 . . . . . . . . . . . . . . . . . . 130 . 326 . Kinetic 4501 | . 431 250 2113 640 . . . . . . . . . . . . . . . . . . 314 49 . . . . 261 443 . . . Thermal 2139 | . . . . . . 1109 . . . . 245 . . . . . . . . . . . . . . . . . . . . . 785 Explosive 11327 | . . 143 878 694 . 1555 186 370 . 3057 4051 . . . . . . . . . . . . . . . . . 393 . . . . Electromagnetic 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 42 . . . Impact 8456 | . . . . . 2701 2189 486 356 . 181 2104 . . . 48 99 . . . . 155 137 . . . . . . . . . . . Slashing 38275 | . . . . . . . . . . 858 2490 . 156 . 331 919 189 . 77 76 666 977 641 . 168 2325 578 589 8560 5335 550 10228 2562 Piercing 435 | . . . . . . . . . . 283 152 . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 1 1 1 1 2 1 . . . . . . . . . . . . . 1 2 2 . 11 11 . 11 2 Average Corruption 2 | . . . . . . 1 1 1 1 2 1 . . . . . . . . . . . . . 1 1 1 . 7 6 . 1 1 Corruption Purged 15 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 12 . Corruption Blocked 98 | . . . . . . . . . . . . . . . . . . . . . 19 . . . . . 3 . 20 . . 56 . Effects 70 | . . . . . . 1 6 8 . . . . . . . . . . . . . . . . . 1 5 . 29 10 . 8 2 Message Errors 17 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 2 . 5 3 . 2 1 Matter Fused 18 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . 2 . 5 3 . 1 1 Heat Flow Errors 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Energy Discharges 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 4 1 . 1 . Data Loss (minor) 14 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 10 1 . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5949 | . . 50 . 71 855 1049 209 96 . 154 1295 . . . 64 52 43 . . . 150 89 12 . . 22 39 . 1304 300 . 95 . Projectiles 78 | . . 14 . 43 . . . . . 20 1 . . . . . . . . . . . . . . . . . . . . . . Explosions 411 | . . 36 . 28 . 196 . 33 . 25 93 . . . . . . . . . . . . . . . . . . . . . . Melee 5460 | . . . . . 855 853 209 63 . 109 1201 . . . 64 52 43 . . . 150 89 12 . . 22 39 . 1304 300 . 95 . Knockbacks 46 | . . 2 6 12 6 4 . 2 . . 7 . . . 1 . . . . . 2 1 . . . . . . . 1 . 2 . Impact 24 | . . . . . 5 4 . 2 . . 6 . . . 1 . . . . . 2 1 . . . . . . . 1 . 2 . Kinetic 16 | . . 2 6 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 6 | . . . . 4 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 243 | . . 5 . . . . 52 55 . . 131 . . . . . . . . . . . . . . . . . . . . . . Shots 6 | . . 1 . . . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Rammed 12 | . 3 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 35 | . 4 6 5 . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . 8 . 8 . Kicked 20 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . 8 . 8 . Crushed 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 276 60 117 160 21 . 136 . . . 111 . . . . . . . . . . 3 60 24 1 26 . . 225 16 26 80 . Average Temperature 41 | . 57 22 34 77 7 . 53 . . . 35 . . . . . . . . . . 2 26 15 1 6 . . 88 12 19 26 . Received Heat Transfer 3981 | . 156 45 300 118 645 117 81 6 . 171 304 . . . . 12 . . . 6 12 249 . . 29 170 274 . 333 762 . 157 34 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 47 | . . . . . 13 16 2 . . . 12 . . . . 1 . . . . 2 1 . . . . . . . . . . . Impact Corruptions 96 | . . . . . 24 25 6 1 . 2 30 . . . 1 1 . . . . 2 . . . . . . . . . . 4 . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . 2 1 . Heat Transferred 3448 | . . . . . . 700 . . . . 2640 . . . . . . . . . . . . . . . . . . . . . 108 Parts Sabotaged 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 2753 | . 226 232 585 345 256 686 . . . . 1400 . . . . 446 . . . . 762 1332 1265 696 921 1019 754 587 1097 1645 1994 2753 . Initial 1266 | . . 42 . 105 26 27 . . . . 107 . . . . 44 . . . . 173 367 745 506 81 439 529 281 318 616 1100 1266 . Average 575 | . 61 58 233 198 87 206 . . . . 966 . . . . 295 . . . . 499 706 1089 460 627 794 637 390 825 1011 1419 1972 . Maximum Alert Level 5 | . 1 1 2 1 1 2 . . . . 4 . . . . 2 . . . . 3 4 4 2 3 3 3 2 3 5 5 5 . Low Security (%) 26 | 100 98 97 36 63 96 60 . . . . 8 . . . . 2 . . . . 6 . . . 1 . . . . . . . . Level 1 16 | . 1 2 52 36 3 22 . . . . 7 . . . . 94 . . . . 17 3 . 45 3 . . 57 4 . . . . Level 2 18 | . . . 10 . . 16 . . . . 1 . . . . 3 . . . . 58 47 . 54 64 33 47 42 18 6 . . . Level 3 22 | . . . . . . . . . . . 37 . . . . . . . . . 17 43 35 . 30 66 52 . 77 69 . . . Level 4 9 | . . . . . . . . . . . 44 . . . . . . . . . . 5 64 . . . . . . 21 70 14 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 29 . . Squads Dispatched 106 | . 2 . 5 . 3 4 . . . 1 12 . . . . 5 . . . . 7 3 . . 9 5 3 1 10 19 8 9 . Investigation 20 | . 1 . 2 . . 1 . . . . 3 . . . . 4 . . . . 2 . . . . 3 . . 1 1 . 2 . Extermination 24 | . . . . . . 2 . . . . 3 . . . . . . . . . 2 . . . 5 1 1 1 4 2 . 3 . Reinforcement 28 | . 1 . 3 . 3 1 . . . . 4 . . . . 1 . . . . 2 . . . 2 1 1 . 2 5 1 1 . Assault 32 | . . . . . . . . . . 1 2 . . . . . . . . . . 3 . . 2 . 1 . 3 10 7 3 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 15 | . . . . . . . . . . . . . . . . 1 . . . . 1 3 . . 1 . . . 3 . 1 5 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 55 | . . . 4 . 2 1 . . . . 1 . . . . 1 . . . . 1 2 2 . 3 . 3 3 1 . 1 30 . Communications Jammed 116 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 30 26 . . 56 . . . Distress Signals 114 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 30 26 . . 54 . . . Times Spotted 766 | . 12 8 55 26 22 31 4 6 . 31 72 1 1 . 14 5 12 . . 7 22 55 20 3 29 22 21 16 58 83 16 69 45 Peak Tracking Total 38 | . 4 3 8 3 3 9 3 3 . 7 6 1 1 . 4 2 5 . . 5 5 11 5 1 5 13 9 7 7 38 23 10 32 Tactical Retreats 46 | . . . 1 3 1 2 1 . . 1 5 1 . . 6 . . . . . 1 . . . . 2 2 . 4 6 1 5 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 15 | . . . 1 . 1 1 . . . . 3 . . . . . . . . . 1 2 . . . 1 1 . . 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 1 . . 2 . 2 . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 69 | . . . 2 2 . 4 . . . 1 21 1 1 . . . . . . . . . . 1 4 . 4 . 11 5 2 5 5 Max in Single Turn 4 | . . . 1 1 . 3 . . . 1 4 1 1 . . . . . . . . . . . . . 1 . 1 1 1 1 1 Garrison Access 7 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . 1 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 84 | . 4 . 10 . 5 4 1 1 . . 13 . 1 3 . 6 . . 4 . 8 . 1 . . 4 3 . 6 4 2 4 . Terminals 28 | . 4 . 8 . 3 3 1 . . . . . . . . . . . . . . . 1 . . . . . 2 3 . 3 . Fabricators 15 | . . . . . . 1 . . . . 4 . . . . 3 . . . . 3 . . . . 2 . . 2 . . . . Repair Stations 15 | . . . 2 . 1 . . . . . 3 . . . . 2 . . . . 3 . . . . 1 2 . 1 . . . . Recycling Units 8 | . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . . 1 1 . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 7 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . 1 1 . . Total Hacks 242 | . 9 . 39 . 16 13 1 1 . . 32 . 1 25 . 14 . . 17 . 18 . 1 . . 16 3 . 9 5 4 18 . Successful 129 | . 3 . 17 . 12 4 1 1 . . 14 . 1 25 . 5 . . 17 . 8 . 1 . . 6 1 . 5 4 1 3 . Failed 112 | . 5 . 22 . 4 9 . . . . 18 . . . . 9 . . . . 10 . . . . 10 2 . 4 1 3 15 . Catastrophic 32 | . 1 . 7 . 1 3 . . . . 4 . . . . 2 . . . . 2 . . . . 3 2 . 2 . 1 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 230 | . 7 . 19 . 8 6 . . . . 10 . . . . 24 . . . . 33 2 1 . 21 21 21 5 13 22 3 14 . Terminals 90 | . 9 . 35 . 10 12 1 . . . . . . . . . . . . . . . 1 . . . . . 3 4 . 15 . Fabricators 39 | . . . . . . 1 . . . . 12 . . . . 10 . . . . 6 . . . . 7 . . 3 . . . . Repair Stations 38 | . . . 4 . 4 . . . . . 8 . . . . 3 . . . . 9 . . . . 6 2 . 2 . . . . Recycling Units 18 | . . . . . . . . . . . 10 . . . . . . . . . 2 . . . . . . . . . 3 3 . Scanalyzers 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 10 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 3 1 . . 1 1 . . Terminal Hacks 71 | . 2 . 10 . 5 2 1 1 . . . . 1 25 . . . . 17 . . . 1 . . . . . 1 3 . 2 . Record 13 | . . . . . . . 1 1 . . . . . 6 . . . . 5 . . . . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 . 3 . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 3 . 1 . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 15 | . . . . . . . . . . . 6 . . . . 3 . . . . 2 . . . . 3 . . 1 . . . . Network Status 6 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . Load Schematic 5 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . . . . Build 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 21 | . . . 4 . 4 . . . . . 5 . . . . . . . . . 4 . . . . 2 1 . 1 . . . . Scan Component 13 | . . . 2 . 2 . . . . . 3 . . . . . . . . . 3 . . . . 2 . . 1 . . . . Repair 7 | . . . 2 . 2 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . 1 1 . Retrieve Components 6 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . 1 1 . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 . 3 . 1 2 . . . . . . . . . 2 . . . . 1 . . . . 1 . . 2 1 . . . Terminals 7 | . 1 . 3 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . Jam 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 4 . 9 . 5 4 . . . . 12 . . . . 5 . . . . 7 . 2 . . 4 3 . 2 . 1 1 . Full Trace Events 11 | . 2 . 1 . 1 . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 29 | . . . . . . . . . . . . . . 6 . 3 . . . . . . . . . 8 . . 2 7 . 3 . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . Part Schematics Acquired 96 | . . . . . 1 . . . . . . . . 10 . . . . 4 . 24 . . . . 9 25 . 23 . . . . Parts Built 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 189 | . . . . . . . . . . . 142 . . . . . . . . . . . . . . 47 . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . 10 . . . . . . . Parts Repaired 7 | . . . 2 . 2 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Time 259 | . . . 52 . 82 . . . . . 100 . . . . . . . . . 25 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . 7 . . . . . . . . . 3 . . . . . . . . . . 3 . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . Machine Destruction 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . . . 1 3 . 3 . . . . . . . . 18 . . . . . . . 1 . 1 . Allies Hacked 6 | . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . 2 . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Total Allies 172 | . . . . 3 . . . . 4 1 6 . 3 . 1 6 . . . . 10 24 5 . . . . 1 . 1 28 79 . Largest Group 24 | . . . . 3 3 . . . 4 4 3 . 3 3 4 6 6 6 5 5 5 23 8 8 8 . . 1 . 1 13 24 . Highest-Rated Group 1975 | . . . . 40 40 . . . 152 152 84 . 75 75 171 420 420 414 350 350 365 1096 764 707 707 . . 167 . 58 188 1975 . Highest-Rated Ally 269 | . . . . 16 16 . . . 40 40 41 . 25 25 96 70 70 70 70 70 96 159 153 135 135 . . 167 . 58 15 269 . Zionite Dispatches 8 | . . . . . . . . . . . 1 . . . . 2 . . . . 3 1 . . . . . 1 . . . . . Light 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hero 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Total Orders 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . 1 . . . . 2 . STAY 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . 1 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 1159 | . . . . 8 37 . . . . 59 29 . . . 13 . 50 . . 38 130 167 47 17 104 . . 27 . 13 107 313 . Total Damage 41762 | . . . . 64 287 . . . . 1062 880 . . . 487 . 1154 . . 760 2984 6409 1347 616 4523 . . 1979 . 375 2060 16775 . Kills 209 | . . . . 1 3 . . . . 6 6 . . . 1 . 13 . . 10 22 41 10 3 30 . . 10 . 2 12 39 . Allies Corrupted 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 7 . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 10 | . 1 . 3 . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . 2 2 2 1 . 1 2 . 1 . . . . 1 . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . 1 5 15 . . . . Traps 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 5 . . . . Emergency Access 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 . . . . Items 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Machines 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 41 | . . . . . . . . . . . . . . . . 5 . . . . 6 . . . 5 5 6 1 3 6 . 4 . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 7 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 . . 1 . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Unaware Schematics 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 2 . 1 . Unaware Analyses 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 35382 | 13 748 1099 2601 1259 1884 1174 982 1156 3412 1627 2869 872 682 58 715 514 374 161 105 242 923 1004 259 1458 1957 727 434 277 1964 1256 319 1849 408 Spaces Moved 25608 | 7 383 647 1297 680 822 766 775 959 1268 935 1952 1175 891 80 525 743 550 242 178 352 862 937 160 157 782 842 504 126 962 918 679 2543 909 Core 305 | . . . . . . . . . 182 . . . . . . . . . . . . . . 113 . . 2 8 . . . . . Treads 4571 | 7 383 647 1297 680 713 . . . . . . . . . . . . . . . . . . . . . . 118 209 517 . . . Legs 11054 | . . . . . 109 766 775 959 1086 933 1326 . . . . . . . . . . . . . . . . . 753 216 679 2543 909 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9493 | . . . . . . . . . . 2 626 1175 891 80 525 743 550 242 178 352 862 937 160 44 782 842 502 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 160 160 160 160 160 155 115 112 112 125 125 48 55 55 55 55 50 50 50 50 50 46 46 43 52 52 44 41 145 120 30 30 30 30 Average Speed 98 | 160 160 160 160 160 163 120 113 114 218 144 102 55 55 55 55 50 50 50 50 50 71 46 100 917 53 47 60 162 135 112 30 30 30 Slowest Speed 1250 | 160 160 160 160 160 232 193 115 125 750 360 127 55 55 55 55 50 50 50 50 55 107 50 108 1250 120 128 550 400 190 152 30 90 30 Overloaded Moves 16 | . . . . . . . . . . . 10 . . . . . . . . . . . 6 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Microwarps 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Exploration Rate (%) 59 | 2 69 98 98 98 54 14 75 96 89 79 54 93 78 69 65 24 60 46 60 47 28 70 65 74 44 30 59 7 84 62 17 56 64 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 24 | . . . . 1 . . . 1 . 1 . . . 1 . 13 . . 3 . . . . . 4 . . . . . . . . Known Exits Taken 21 | . . . 1 . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 24 | . . 3 . 1 . . 2 2 3 3 . 1 3 . 1 . 1 2 . 2 . . . . . . . . . . . . . Spaces Dug 311 | . . . 1 30 2 36 . 1 . . 11 7 24 . 4 13 1 . . 2 6 2 . . 6 31 12 1 32 16 14 21 38 Terrain Destroyed 1180 | . . 24 45 79 2 64 20 37 . 291 117 7 24 . 4 13 1 . . 2 6 2 . . 6 31 12 1 77 17 29 133 136 Melee 141 | . . . 1 . 2 . . 1 . . 11 7 24 . 4 13 1 . . 2 6 2 . . 6 31 12 1 12 5 . . . Projectile 316 | . . . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . 12 29 133 136 AOE 722 | . . 24 44 79 . 64 20 36 . 286 105 . . . . . . . . . . . . . . . . . 64 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Total 34157 | 8 471 679 1668 772 1272 961 861 1004 1911 1163 2653 1391 1048 93 935 856 641 280 193 413 1146 1467 231 170 2307 1095 602 183 1443 993 777 3495 975 Wait 6356 | . 11 5 222 29 309 104 61 25 601 146 452 207 103 14 392 55 77 38 4 36 229 295 34 9 1498 123 42 36 230 66 79 808 16 Move 25400 | 6 382 646 1296 679 821 765 774 958 1267 934 1951 1174 890 79 524 742 549 241 177 351 861 936 159 156 781 841 503 125 961 746 678 2540 907 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 174 | . 21 2 17 6 14 9 1 4 13 3 17 1 2 . . 7 1 . 4 1 6 3 3 . 2 8 5 2 8 7 . 6 1 Fast Attach 156 | . 4 . 2 . 11 4 3 . 2 9 11 . . . 1 2 2 . 1 9 4 . 2 . 2 10 3 7 29 18 3 16 1 Attach 77 | . 1 1 4 3 2 5 2 1 . 5 10 . . . . 4 1 . 1 . 2 4 . 1 1 7 4 2 3 9 1 3 . Detach 52 | . 1 . . . 1 2 . . 2 1 4 . . . . 3 . . . . 2 . 1 . . 5 5 . 14 6 1 4 . Swap 193 | 2 3 2 18 3 17 5 5 2 6 10 26 . 3 . 7 5 5 1 1 3 18 6 1 1 6 11 2 . 15 1 2 5 1 Drop 233 | . 14 1 20 3 23 12 4 2 14 4 21 1 2 . 1 9 1 . 4 10 7 2 2 . 5 11 4 3 29 10 . 13 1 Fire 445 | . 30 16 83 49 . 7 2 4 . 21 32 . . . . . . . . . . . 19 3 . . . . 11 25 13 83 47 Melee 759 | . . . 1 . 74 45 9 8 6 16 94 8 30 . 10 29 4 . 1 3 17 30 9 . 12 79 28 7 142 97 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 19 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . 7 . 8 . Crush 15 | . 4 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . 2 . . . . . . . . . . 16 . . . . 6 . 1 . . . 1 Rewire 251 | . . . . . . . . . . 14 32 . 18 . . . 1 . . . . 175 1 . . . . 1 . 1 . 8 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 14) 708 | -10/Materials | Central database locked down 762 | -10/Materials | Entered Mines 801 | -10/Mines | Discovered new exit (range 7) 842 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 904 | -10/Mines | Learned Materials interactive machine intel 908 | -10/Mines | Discovered new exit (range 6) 1861 | -10/Mines | Entered Materials 1861 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1862 | -9/Materials | Loaded intel: 18 interactive machine locations 2098 | -9/Materials | Repaired Lgt. Cannon 2225 | -9/Materials | Identified exit to Mines 2481 | -9/Materials | Destroyed 8 combat bots 2911 | -9/Materials | Discovered new exit (range 8) 3674 | -9/Materials | Discovered new exit (range 10) 3965 | -9/Materials | Repaired Lgt. Cannon 4103 | -9/Materials | Discovered new exit (range 16) 4462 | -9/Materials | Entered Mines 4482 | -9/Mines | Met a Derelict bent on vengeance 4515 | -9/Mines | Discovered new exit (range 6) 4727 | -9/Mines | Assembled infested the area 4732 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4893 | -9/Mines | Core integrity fell below 50% 5045 | -9/Mines | Discovered new exit (range 5) 5355 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5546 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5721 | -9/Mines | Entered Materials 5721 | -8/Materials | Accompanied by 3 allies 5721 | -8/Materials | Evolved 2 slots: Utility x2 6089 | -8/Materials | Discovered new exit (range 16) 6519 | -8/Materials | Repaired Hrd. Medium Armor Plating 6565 | -8/Materials | Repaired Microactuators 7605 | -8/Materials | Entered Factory 7605 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7880 | -7/Factory | Discovered new exit (range 11) 8201 | -7/Factory | Discovered new exit (range 13) 8581 | -7/Factory | Cargo convoy interrupted 8614 | -7/Factory | Destroyed 11 combat bots 8663 | -7/Factory | Found Prototype Processor 8663 | -7/Factory | Identified Exp. Melee Analysis Suite 8779 | -7/Factory | Entered Lower Caves 9137 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9244 | -7/Lower Caves | Encountered a Warlord checkpoint 9256 | -7/Lower Caves | Learned Factory emergency access door positions 9262 | -7/Lower Caves | Spotted B-75 Beast 9639 | -7/Lower Caves | Discovered new exit (range 13) 9645 | -7/Lower Caves | Learned Factory emergency access door positions 9761 | -7/Lower Caves | Entered another Lower Caves area 9785 | -7/Lower Caves | Identified exit to Zion 9955 | -7/Lower Caves | Discovered new exit (range 6) 10917 | -7/Lower Caves | Entered Zion 10959 | -7/Zion | System corruption cleaned by Quarantine Array 11107 | -7/Zion | Discovered new exit (range 15) 11321 | -7/Zion | Found CR-A16's Pointy Stick 11359 | -7/Zion | Given A8's code to call for help 11392 | -7/Zion | Found Prototype Special Weapon 11392 | -7/Zion | Identified RU-N14's Throwing Claymores 11396 | -7/Zion | Found RU-N14's Throwing Claymores 11401 | -7/Zion | Found RU-N14's Throwing Claymores 11446 | -7/Zion | Learned Factory stockpile data 11506 | -7/Zion | Found Prototype Launcher 11510 | -7/Zion | Found Prototype Launcher 11591 | -7/Zion | Identified Gui. Missile Launcher 11592 | -7/Zion | Identified Rocket Array 11660 | -7/Zion | Given the Hacking Drone Bay 11660 | -7/Zion | Found Prototype Device 11767 | -7/Zion | Identified Hacking Drone Bay 11824 | -7/Zion | Imprinted 11827 | -7/Zion | Declared Zion's savior 14329 | -7/Zion | Entered Proximity Caves 14329 | -6/Proximity Caves | Accompanied by 4 allies 14845 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15008 | -6/Proximity Caves | Spotted B-75 Beast 15046 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 15049 | -6/Proximity Caves | Destroyed B-75 Beast 15238 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15283 | -6/Proximity Caves | Destroyed 7 combat bots 15819 | -6/Proximity Caves | Build established: Scavenger-Mutant 15916 | -6/Proximity Caves | Discovered new exit (range 13) 15956 | -6/Proximity Caves | Entered Factory 15956 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16093 | -6/Factory | Discovered new exit (range 16) 16332 | -6/Factory | Spotted B-75 Beast 16345 | -6/Factory | Destroyed B-75 Beast 16529 | -6/Factory | Zion Fire squad teleported in 16656 | -6/Factory | First assault squad dispatched 16969 | -6/Factory | Identified exit to Factory 17450 | -6/Factory | Terminal network hard line cut 17520 | -6/Factory | Repaired Flexi-carbon Leg 17571 | -6/Factory | Repaired Flexi-carbon Leg 17705 | -6/Factory | Fabricated Cmb. Airjet? 17940 | -6/Factory | Discovered exit to Factory (range 16) 18178 | -6/Factory | Discovered exit to Factory (range 8) 18448 | -6/Factory | Discovered new exit (range 11) 18477 | -6/Factory | Identified exit to Lower Caves 18536 | -6/Factory | Build established: Mutant 18825 | -6/Factory | Entered Lower Caves 18888 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 19186 | -6/Lower Caves | Learned 4 Factory zone layouts 19307 | -6/Lower Caves | Discovered new exit (range 9) 19697 | -6/Lower Caves | Identified exit to Lower Caves 19697 | -6/Lower Caves | Entered another Lower Caves area 19773 | -6/Lower Caves | Discovered exit to Factory (range 8) 19813 | -6/Lower Caves | Encountered a Warlord checkpoint 19829 | -6/Lower Caves | Learned Factory trap positions 19837 | -6/Lower Caves | Learned Factory interactive machine intel 19872 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 20265 | -6/Lower Caves | Discovered new exit (range 8) 20279 | -6/Lower Caves | Identified exit to Data Miner 20379 | -6/Lower Caves | Entered Data Miner 20379 | -6/Data Miner | Accompanied by 3 allies 20379 | -6/Data Miner | Discovered new exit (range 6) 20390 | -6/Data Miner | Met Data Miner 20400 | -6/Data Miner | Learned location of Section 7 (-2) 20400 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20408 | -6/Data Miner | Received God Mode back door access code from Data Miner 20421 | -6/Data Miner | Identified exit to Proximity Caves 20437 | -6/Data Miner | Entered Proximity Caves 20437 | -5/Proximity Caves | Accompanied by 3 allies 20439 | -5/Proximity Caves | Learned 4 Factory zone layouts 20501 | -5/Proximity Caves | Escorted by Enhanced Grunt 21111 | -5/Proximity Caves | Discovered exit to Factory (range 7) 21152 | -5/Proximity Caves | Entered Factory 21152 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21153 | -5/Factory | Identified exit to Upper Caves 21154 | -5/Factory | Identified exit to Factory 21155 | -5/Factory | Loaded intel: 130 trap records 21157 | -5/Factory | Loaded intel: 52 interactive machine locations 21264 | -5/Factory | Incoming investigation squad redirected 21420 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 21433 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 21481 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 21585 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 21644 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 21645 | -5/Factory | Zion Light squad teleported in 21651 | -5/Factory | Zion Light squad teleported in 21666 | -5/Factory | Entered Upper Caves 21666 | -5/Upper Caves | Accompanied by 6 allies 21778 | -5/Upper Caves | Build established: Scout 21832 | -5/Upper Caves | Found Alien Artifact 21832 | -5/Upper Caves | Identified Core Expander 21832 | -5/Upper Caves | Installed Core Expander, added new Utility slot 22007 | -5/Upper Caves | Discovered new exit (range 13) 22013 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22026 | -5/Upper Caves | Identified exit to Upper Caves 22040 | -5/Upper Caves | Entered another Upper Caves area 22040 | -5/Upper Caves | Accompanied by 6 allies 22070 | -5/Upper Caves | Encountered a Warlord checkpoint 22161 | -5/Upper Caves | Discovered new exit (range 7) 22167 | -5/Upper Caves | Identified exit to Zhirov 22201 | -5/Upper Caves | Entered Zhirov 22201 | -5/Zhirov | Accompanied by 5 allies 22201 | -5/Zhirov | Discovered new exit (range 3) 22211 | -5/Zhirov | Met Zhirov 22222 | -5/Zhirov | Learned location of Quarantine (-3) 22222 | -5/Zhirov | Learned location of Testing (-2) 22222 | -5/Zhirov | Learned location of Command (-1) 22225 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22233 | -5/Zhirov | Found Alien Artifact 22233 | -5/Zhirov | Identified Integrated Dissipator 22233 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22268 | -5/Zhirov | Found Alien Artifact 22301 | -5/Zhirov | Identified exit to Proximity Caves 22306 | -5/Zhirov | Entered Proximity Caves 22306 | -4/Proximity Caves | Accompanied by 5 allies 22411 | -4/Proximity Caves | Learned location of 1 exit from Research 22440 | -4/Proximity Caves | Found Prototype Protection 22440 | -4/Proximity Caves | Identified Zio. Weapon Casing 22531 | -4/Proximity Caves | Discovered exit to Factory (range 8) 22548 | -4/Proximity Caves | Entered Factory 22548 | -4/Factory | Accompanied by 2 allies 22548 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 22687 | -4/Factory | Fabricated G-50 Soldier? 22753 | -4/Factory | Discovered new exit (range 16) 22787 | -4/Factory | Identified exit to Upper Caves 22837 | -4/Factory | Repaired Adv. Sensor Array 23042 | -4/Factory | Retrieved Zion intel report: Component Schematics 23043 | -4/Factory | Zion Hacker squad teleported in 23059 | -4/Factory | Found Prototype Processor 23059 | -4/Factory | Identified Exp. Signal Interpreter 23071 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 23120 | -4/Factory | Retrieved Zion intel report: Active Garrisons 23121 | -4/Factory | Zion Hacker squad teleported in 23255 | -4/Factory | Build established: Assassin 23316 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 23317 | -4/Factory | Zion Light squad teleported in 23391 | -4/Factory | Incoming investigation squad redirected 23402 | -4/Factory | Garrison activated, responded to threat 23419 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 23428 | -4/Factory | Retrieved Zion intel report: Branch Access 23428 | -4/Factory | Identified exit to Extension 23471 | -4/Factory | Entered Extension 23471 | -4/Extension | Accompanied by 3 allies 23563 | -4/Extension | Rescued a captive Derelict 23608 | -4/Extension | Zion hero teleported in (AD-0RF) 23654 | -4/Extension | Rescued a captive Derelict 23659 | -4/Extension | Rescued a captive Derelict 23674 | -4/Extension | Rescued a captive Derelict 23971 | -4/Extension | First assault squad dispatched 24096 | -4/Extension | Build established: Commander-Mutant 24248 | -4/Extension | Incoming assault squad redirected 24251 | -4/Extension | Incoming assault squad redirected 24283 | -4/Extension | Spotted B-86 Titan 24292 | -4/Extension | Spotted B-86 Titan 24295 | -4/Extension | Destroyed B-86 Titan 24303 | -4/Extension | Destroyed B-86 Titan 24326 | -4/Extension | Incoming assault squad redirected 24356 | -4/Extension | Rescued A7 24361 | -4/Extension | Lost 4 parts (1p1n2u) 24439 | -4/Extension | Discovered new exit (range 16) 24440 | -4/Extension | Discovered new exit (range 15) 24460 | -4/Extension | Identified exit to Cetus 24473 | -4/Extension | Disrupted transfer network 24475 | -4/Extension | Entered Cetus 24475 | -4/Cetus | Accompanied by 5 allies (incl. AD-0RF, A7) 24480 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 24483 | -4/Cetus | Spotted Cetus Guard 24483 | -4/Cetus | Spotted Cetus Guard 24484 | -4/Cetus | Destroyed Cetus Guard 24485 | -4/Cetus | Spotted Cetus Guard 24492 | -4/Cetus | Allies destroyed Cetus Guard 24492 | -4/Cetus | Spotted Cetus Guard 24492 | -4/Cetus | Destroyed Cetus Guard 24497 | -4/Cetus | Allies destroyed Cetus Guard 24567 | -4/Cetus | Started Cetus Manufacturing Module 24575 | -4/Cetus | Escorted A7 to Cetus Mainframe 24591 | -4/Cetus | Discovered new exit (range 15) 24592 | -4/Cetus | Manufactured an Enhanced Grunt 24615 | -4/Cetus | Spotted Cetus Guard 24615 | -4/Cetus | Spotted Cetus Guard 24617 | -4/Cetus | Manufactured an Enhanced Grunt 24617 | -4/Cetus | Destroyed Cetus Guard 24617 | -4/Cetus | Spotted Cetus Guard 24617 | -4/Cetus | Spotted Cetus Guard 24623 | -4/Cetus | Destroyed Cetus Guard 24624 | -4/Cetus | Allies destroyed Cetus Guard 24626 | -4/Cetus | Allies destroyed Cetus Guard 24631 | -4/Cetus | Discovered new exit (range 16) 24637 | -4/Cetus | Scared off Revision 17 24642 | -4/Cetus | Manufactured an Enhanced Grunt 24667 | -4/Cetus | Manufactured an Enhanced Grunt 24682 | -4/Cetus | Destroyed A7 24686 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 24692 | -4/Cetus | Manufactured an Enhanced Grunt 24703 | -4/Cetus | Identified exit to Archives 24734 | -4/Cetus | Entered Archives 24734 | -4/Archives | Accompanied by 8 allies (AD-0RF) 24764 | -4/Archives | Discovered new exit (range 16) 24772 | -4/Archives | Discovered new exit (range 16) 25053 | -4/Archives | Build established: Scavenger-Assassin 26175 | -4/Archives | Identified exit to Hub_04(d) 26192 | -4/Archives | Entered Hub_04(d) 26192 | -4/Hub_04(d) | Accompanied by 8 allies (AD-0RF) 26237 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 26251 | -4/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 26264 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 26385 | -4/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-1 26474 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 26487 | -4/Hub_04(d) | Discovered new exit (range 12) 26532 | -4/Hub_04(d) | Discovered new exit (range 9) 26557 | -4/Hub_04(d) | Build established: Scavenger-Mutant 27480 | -4/Hub_04(d) | First assault squad dispatched 27573 | -4/Hub_04(d) | Terminal network hard line cut 27788 | -4/Hub_04(d) | Incoming assault squad redirected 28120 | -4/Hub_04(d) | Network Hub disabled 28141 | -4/Hub_04(d) | Spotted Lightning 28143 | -4/Hub_04(d) | Spotted Lightning 28145 | -4/Hub_04(d) | Identified exit to Research 28149 | -4/Hub_04(d) | Entered Research 28149 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 28150 | -3/Research | Identified exit to Research 28331 | -3/Research | Fabricated Cmb. Airjet (x2) 28391 | -3/Research | Discovered exit to Research (range 10) 28525 | -3/Research | Retrieved Zion intel report: Prototype Schematics 28540 | -3/Research | Retrieved Zion intel report: Unaware Schematics 28648 | -3/Research | Retrieved Zion intel report: Guard Positions 28660 | -3/Research | Retrieved Zion intel report: Unaware Schematics 28695 | -3/Research | Retrieved Zion intel report: Component Stockpiles 28724 | -3/Research | Build established: Scavenger-Scout 28872 | -3/Research | Discovered new exit (range 9) 28875 | -3/Research | Identified exit to Quarantine 28876 | -3/Research | Entered Quarantine 28895 | -3/Quarantine | Lost 8 parts (5n2u1w) 28902 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 28961 | -3/Quarantine | Found Alien Impact Weapon 29009 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 29016 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 29031 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 29034 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 29095 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 29104 | -3/Quarantine | Found Fusion Bomb Launcher 29187 | -3/Quarantine | Found Alien Artifact 29188 | -3/Quarantine | Lost 5 parts (1p4n) 29192 | -3/Quarantine | Discovered exit to Research (range 3) 29237 | -3/Quarantine | Found Alien Slashing Weapon 29239 | -3/Quarantine | Identified Transdimensional Reconstructor 29239 | -3/Quarantine | Warped through subspace 29268 | -3/Quarantine | Lost 6 parts (1p2n2u1w) 29287 | -3/Quarantine | Core integrity fell below 50% 29310 | -3/Quarantine | Entered Research 29310 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29338 | -2/Research | Lost 5 parts (1p2n1u1w) 29350 | -2/Research | Identified Sigix Broadsword 29360 | -2/Research | Found Antimissile System 29378 | -2/Research | Found Quantum Capacitor 29401 | -2/Research | Retrieved Zion intel report: Branch Access 29401 | -2/Research | Identified exit to Testing 29402 | -2/Research | Zion hero teleported in (P1-3CE) 29587 | -2/Research | Entered Testing 29630 | -2/Testing | Found Prototype Protection 29630 | -2/Testing | Identified SHELL Armor 29634 | -2/Testing | Found Prototype Protection 29651 | -2/Testing | Build established: Gladiator 29809 | -2/Testing | Found Prototype Hackware 29903 | -2/Testing | Identified Hvy. Regenerative Plating 29911 | -2/Testing | Identified Ghost Barrier 29990 | -2/Testing | Retrieved Zion intel report: Active Garrisons 30123 | -2/Testing | First assault squad dispatched 30133 | -2/Testing | Build established: Scavenger-Gladiator 30149 | -2/Testing | Incoming assault squad redirected 30153 | -2/Testing | Found Prototype Energy Cannon 30153 | -2/Testing | Identified Cld. Nova Cannon 30252 | -2/Testing | Found Prototype Processor 30253 | -2/Testing | Identified Exp. Core Analyzer 30292 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 30334 | -2/Testing | Found Prototype Ballistic Cannon 30361 | -2/Testing | Identified Perforator 30436 | -2/Testing | Incoming assault squad redirected 30462 | -2/Testing | Found Prototype Energy Gun 30462 | -2/Testing | Identified Hyp. EM Gauss Rifle 30724 | -2/Testing | Found Prototype Energy Cannon 30724 | -2/Testing | Identified Disintegrator 30815 | -2/Testing | Found Prototype Energy Cannon 30815 | -2/Testing | Identified Null Cannon 30934 | -2/Testing | Incoming investigation squad redirected 30975 | -2/Testing | Spotted Striker 30978 | -2/Testing | Spotted Striker 31052 | -2/Testing | Retrieved Zion intel report: Component Schematics 31144 | -2/Testing | Terminal network hard line cut 31161 | -2/Testing | System corruption reached 10% 31267 | -2/Testing | Scanned by Researcher 31301 | -2/Testing | Found Prototype Device 31301 | -2/Testing | Identified Exp. Transmission Jammer 31344 | -2/Testing | Spotted Fortress 31345 | -2/Testing | Identified Core Stripper 31391 | -2/Testing | Destroyed Fortress 31410 | -2/Testing | Found Prototype Reactor 31410 | -2/Testing | Identified Vortex Chain Reactor 31414 | -2/Testing | Found Vortex Chain Reactor 31419 | -2/Testing | Found Prototype Device 31419 | -2/Testing | Identified Exp. Force Field 31423 | -2/Testing | Found Prototype Device 31423 | -2/Testing | Identified Thermal Barrier 31433 | -2/Testing | Found Prototype Device 31433 | -2/Testing | Identified Exp. EM Disruption Field 31545 | -2/Testing | Discovered new exit (range 5) 31550 | -2/Testing | Identified exit to Section 7 31551 | -2/Testing | Entered Section 7 31554 | -2/Section 7 | Spotted S7 Guard 31564 | -2/Section 7 | Found Alien Artifact 31564 | -2/Section 7 | Identified Integrated Thermoelectric Network 31564 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 31579 | -2/Section 7 | Garrison activated, responded to threat 31585 | -2/Section 7 | Destroyed S7 Guard 31660 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 31686 | -2/Section 7 | Build established: Gladiator 31728 | -2/Section 7 | Found Alien Artifact 31728 | -2/Section 7 | Identified Core Reset Matrix 31728 | -2/Section 7 | Identified Subatomic Replicator 31728 | -2/Section 7 | Used Core Reset Matrix 31732 | -2/Section 7 | Sensed 21 artifacts in vicinity 31801 | -2/Section 7 | First assault squad dispatched 31808 | -2/Section 7 | Found Microwarp Drive 32022 | -2/Section 7 | Build established: Alien-Gladiator 32172 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 32185 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 32210 | -2/Section 7 | Discovered new exit (range 8) 32231 | -2/Section 7 | Spotted B-90 Cyclops 32248 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 32274 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 32330 | -2/Section 7 | Spotted B-99 Colossus 32366 | -2/Section 7 | Found Integrity Redistributor 32368 | -2/Section 7 | Found Integrity Redistributor 32368 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-439) 32369 | -2/Section 7 | Core integrity fell below 50% 32384 | -2/Section 7 | Spotted Executioner 32416 | -2/Section 7 | Found LRC Energy Well 32416 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 32433 | -2/Section 7 | Destroyed Executioner 32461 | -2/Section 7 | Core integrity fell below 20% 32532 | -2/Section 7 | Build established: Alien-Mutant 32567 | -2/Section 7 | Lost 4 parts (1n2u1w) 32600 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+409) 32680 | -2/Section 7 | Spotted Executioner 32710 | -2/Section 7 | Integrated with Sigix Exoskeleton 32716 | -2/Section 7 | Used Subatomic Replicator to replicate Sigix Sheargun 32747 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 32777 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 32807 | -2/Section 7 | Entered Access 32807 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 32812 | -1/Access | Emitted hypermatrix ping 32817 | -1/Access | Assembled emerged from beneath the floor 32903 | -1/Access | Assembled emerged from beneath the floor 32945 | -1/Access | Incoming assault squad redirected 33003 | -1/Access | Build established: Alien-Sigix 33034 | -1/Access | Assembled emerged from beneath the floor 33052 | -1/Access | Assembled emerged from beneath the floor 33115 | -1/Access | Discovered new exit (range 18) 33126 | -1/Access | Entered Command 33131 | -1/Command | Emitted hypermatrix ping 33136 | -1/Command | Assembled emerged from beneath the floor 33155 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 33278 | -1/Command | Incoming investigation squad redirected 33278 | -1/Command | Retrieved Zion intel report: Component Stockpiles 33312 | -1/Command | Retrieved Zion intel report: Emergency Access 33319 | -1/Command | Retrieved Zion intel report: Unaware Schematics 33346 | -1/Command | Discovered new exit (range 18) 33424 | -1/Command | Assembled emerged from beneath the floor 33425 | -1/Command | First assault squad dispatched 33459 | -1/Command | Incoming investigation squad redirected 33483 | -1/Command | Disengaged cave seal 33483 | -1/Command | Zionites emerged from the dark tunnel 33528 | -1/Command | Assembled emerged from beneath the floor 33528 | -1/Command | Incoming assault squad redirected 33667 | -1/Command | Incoming assault squad redirected 33705 | -1/Command | Spotted M Guard 33705 | -1/Command | Spotted M Guard 33705 | -1/Command | Spotted Combat Programmer 33737 | -1/Command | Spotted Combat Programmer 33742 | -1/Command | Allies destroyed Combat Programmer 33744 | -1/Command | Allies destroyed Combat Programmer 33752 | -1/Command | Allies destroyed M Guard 33760 | -1/Command | Allies destroyed M Guard 33760 | -1/Command | All MAIN.C guards destroyed 33910 | -1/Command | Met MAIN.C 33911 | -1/Command | 0b10 Conduit disabled 33921 | -1/Command | Incoming assault squad redirected 33926 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 33926 | -1/Command | Allies destroyed MAIN.C Shell 33926 | -1/Command | Spotted M Shell/Def 33926 | -1/Command | Spotted M Shell/Atk 33926 | -1/Command | Spotted M Shell/Def 33926 | -1/Command | Spotted M Shell/Atk 33926 | -1/Command | Spotted M Shell/Atk 33926 | -1/Command | Spotted M Shell/Def 33926 | -1/Command | Spotted M Shell/Atk 33926 | -1/Command | Spotted M Shell/Def 33926 | -1/Command | MAIN.C activated Command garrisons 33929 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 33940 | -1/Command | Allies destroyed M Shell/Def 33943 | -1/Command | Allies destroyed M Shell/Atk 33945 | -1/Command | Destroyed M Shell/Atk 33945 | -1/Command | Allies destroyed M Shell/Atk 33947 | -1/Command | Allies destroyed M Shell/Atk 33948 | -1/Command | Destroyed M Shell/Def 33967 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 33974 | -1/Command | Destroyed M Shell/Def 33976 | -1/Command | Allies destroyed MAIN.C 33978 | -1/Command | Discovered new exit (range 27) 33978 | -1/Command | Discovered new exit (range 105) 33978 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 34025 | -1/Command | Found Exp. Target Analyzer 34026 | -1/Command | Found Exp. System Purifier 34029 | -1/Command | Found Exp. Targeting Computer 34423 | -1/Command | Found Adv. Particle Accelerator 34427 | -1/Command | Found Prototype Protection 34427 | -1/Command | Identified Zio. Shade Carapace 34429 | -1/Command | Found Prototype Protection 34429 | -1/Command | Identified Zio. Weapon Casing 34461 | -1/Command | Assembled emerged from beneath the floor 34506 | -1/Command | Found Exp. Core Analyzer 34552 | -1/Command | Assembled emerged from beneath the floor 34588 | -1/Command | Assembled emerged from beneath the floor 34631 | -1/Command | Assembled emerged from beneath the floor 34699 | -1/Command | Found Corrupted Exp. Weapon Cycler 34749 | -1/Command | System corruption reached 10% 34971 | -1/Command | Warped through subspace to slip node 34971 | -1/Command | Discovered new exit (range 4) 34975 | -1/Command | Entered Access_0 34976 | -1/Access_0 | Sensed 3 artifacts in vicinity 34976 | -1/Access_0 | Met Architect 34991 | -1/Access_0 | Core integrity fell below 50% 35010 | -1/Access_0 | Subspace Access Node disabled 35039 | -1/Access_0 | Architect warped through subspace 35059 | -1/Access_0 | Destroyed A8 35073 | -1/Access_0 | Subspace Access Node disabled 35077 | -1/Access_0 | A6 warped into view 35096 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 35133 | -1/Access_0 | A5 warped into view 35210 | -1/Access_0 | Crushed by falling debris 35221 | -1/Access_0 | A4 warped into view 35228 | -1/Access_0 | Subspace Access Node disabled 35259 | -1/Access_0 | Subspace Access Node disabled 35336 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 35338 | -1/Access_0 | Core integrity fell below 20% 35376 | -1/Access_0 | Destroyed Architect 35377 | -1/Access_0 | Architect triggered a singularity event 35380 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 35380 | -1/Access_0 | Warped through subspace to slip node 35380 | -1/Access_0 | Discovered new exit (range 8) 35383 | *** | Escaped singularity! Last Messages --------------- 35356_ Acquired 4 matter. 35372_ Penetrated by Quantum Shear. 35373_ Quantum Shear penetrates Wall. 35373_ Quantum Shear penetrates Architect. 35375_ Penetrated by Quantum Shear. 35376_ Quantum Shear penetrates Architect. 35376_ Architect: "If I can't win, no one wins!" 35376_ Architect destroyed. 35377_ A0_COM: Initiating irreversible singularity event. Goodbye. 35378_ A0_COM: 10. 35379_ A0_COM: 9. 35379_ Dropped Graphene Brace. 35380_ A0_COM: 8. 35380_ Acquired Hpw. Transdimensional Reconstructor. 35380_ Warped through subspace, drawn to slip node. 35380_ EXIT=FOUND 35381_ A0_COM: 7. 35382_ A0_COM: 6. 35383_ A0_COM: 5. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 74 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 22 Corruption Block 20 Armor Coverage 900 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 30 Evasion (%) 69 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 11 Core Analysis 8 Recoil Reduction 8 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ C-65 Expert | -2/Section 7 | Z-intel A-27 Freighter | -2/Section 7 | Z-intel A-15 Conveyor | -2/Section 7 | Z-intel A-02 Transporter | -2/Section 7 | Z-intel S-43 Plague | -2/Section 7 | Z-intel H-88 Terminator | -2/Section 7 | Z-intel K-01 Serf | -2/Section 7 | Z-intel R-10 Processor | -1/Command | Z-intel P-80 Master | -1/Command | Z-intel R-06 Scavenger | -1/Command | Z-intel Fabricated ------------ Cmb. Airjet | x2 | -6/Factory G-50 Soldier | x3 | -4/Factory | Preloaded Cmb. Airjet | x2 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Core Stripper Integrated Thermoelectric Network Core Reset Matrix Microwarp Drive Integrity Redistributor LRC Energy Well Sigix Exoskeleton Sigix Sheargun Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Planet Killer Challenges ------------ None Game ------ Seed CloakingLegCleaver Manual? 0 Play Time 04:32:47 Cumulative 1107.3 hours Start 2022.05.14 @ 17:27:09 End 2022.05.15 @ 01:21:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 787 Rogue 783 Adventurer 4 Explorer 0 Win Type 6 Total 121 Types 92/9/8/5/2/0/1/2/2 Lore% 94 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8353f8d-c4e2-4b1d-b12e-5332a1fc3360