Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.09.01 @ 17:09:07 Player: PlasticHeart Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (43) 8600 Robots Destroyed (252) 1260 Value Destroyed (7825) 7825 Prototype IDs (122) 2440 Alien Tech Used (9) 1800 Bonus (27304) 27304 TOTAL SCORE: 53729 Bonus ------- High Alert Combat Kills 488 Follower Combat Kills 782 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1366 Cogmind --------- Core Integrity 1326/1600 Matter 270/300 Energy 2156/2160 System Corruption 7% Temperature Cool (4) Movement Flying (93) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY (16) ----- Experimental Cooling System Large Storage Unit Experimental Energy Well Experimental Energy Well Spectral Analyzer Experimental Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Advanced Core Analyzer Advanced Particle Accelerator Advanced Weapon Cycler Experimental Utility Shielding Experimental Powered Armor Light Regenerative Plating Experimental Force Field > --- WEAPON (2) ------- Sigix Quantum Sheargun Sigix Quantum Sheargun > --- INVENTORY (12) --- Advanced Overload Amplifier Centrium Medium Armor Plating Experimental Powered Armor Core Regenerator Subatomic Replicator Sigix Quantum Sheargun Field Lobotomy Kit Sigix Broadsword CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Spectral Analyzer Experimental Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Advanced Core Analyzer Advanced Particle Accelerator Advanced Weapon Cycler Experimental Utility Shielding Light Regenerative Plating Experimental Force Field Phase Redirector System Mapper System Mapper > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Energy Well Advanced Overload Amplifier Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Subatomic Replicator Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Cooled Proton Cannon Field Lobotomy Kit CR-A16's Behemoth Slayer [Rating: 235] Favorites ----------- Power Mini Fusion Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Improved Flight Unit Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Advanced Datajack Energy Gun Heavy EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Utility 14 | . . . 1 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 323 | 8 4 3 17 . 2 5 42 9 . 6 . . 6 . 9 1 10 5 5 4 6 14 8 19 8 8 4 6 2 1 11 7 4 11 . 7 16 4 10 10 18 12 1 Power 21 | 1 . 1 1 . . 1 6 1 . . . . . . 1 . 2 . . . . . . 2 . . 2 . . . . . . 1 . . . . 2 . . . . Engine 8 | 1 . 1 1 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . 2 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . 1 . . . . 2 . . . . Propulsion 49 | 2 . . 7 . . 3 10 . . 4 . . . . 1 1 1 . . . . . 3 2 . 1 . . 1 . . . . 3 . 2 3 2 1 . 2 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 17 | 2 . . 5 . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . 2 . . . 3 . . 4 . . . . 1 1 1 . . . . . 3 2 . 1 . . 1 . . . . 3 . 2 3 2 1 . 2 . . Utility 115 | 2 2 . 3 . . . 11 6 . 1 . . 2 . 7 . 3 . 2 . 2 3 1 5 2 2 1 2 1 1 5 1 2 5 . 4 9 2 3 4 14 6 1 Device 45 | . . . 2 . . . . 3 . . . . 2 . 1 . 1 . 1 . . . . 1 . . 1 . . 1 . 1 1 3 . 3 8 1 3 3 5 4 . Storage 21 | 2 2 . 1 . . . 5 . . 1 . . . . 1 . . . . . . . 1 1 . 1 . . 1 . 1 . . . . . 1 1 . . 2 . . Processor 10 | . . . . . . . 2 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 3 . . Hackware 29 | . . . . . . . 3 2 . . . . . . 4 . 2 . . . 2 3 . 2 2 1 . 1 . . 4 . . 2 . 1 . . . . . . . Protection 9 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 3 2 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 138 | 3 2 2 6 . 2 1 15 2 . 1 . . 4 . . . 4 5 3 4 4 11 4 10 6 5 1 4 . . 6 6 2 2 . 1 4 . 4 6 2 6 . Energy Gun 15 | 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 3 . Energy Cannon 8 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 2 1 . 1 . Ballistic Gun 14 | 1 . . 4 . 1 1 6 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 28 | . . . 1 . . . 3 . . . . . . . . . 1 1 1 . 2 1 . 5 3 2 . 2 . . 2 3 1 . . . . . . . . . . Special Weapon 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . . . 1 2 . 1 . . 2 . . . 2 2 1 . 2 5 . . . . . . . . . . . . . . . . 2 3 . . . Piercing Weapon 34 | . . . . . . . . . . . . . 2 . . . 1 . . . . 5 1 5 3 2 . 2 . . 4 3 1 1 . . 2 . . . . 2 . Special Melee Weapon 8 | . . . . . . . 1 . . . . . . . . . . . 1 2 . . 1 . . 1 1 . . . . . . . . 1 . . . . . . . Unidentified Prototypes 26 | . . . 5 . 1 . 2 . . 1 . . 1 . . . . . . . . 2 1 . . . 2 . . . . 1 . 4 . . . . 1 2 . 2 1 Parts Lost 25 | . . . 5 . . 2 12 . . . . . . . . . 1 . . . . 1 . 2 1 . . . . . . . . . . . . . . . . 1 . Power 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . Weapon 12 | . . . 2 . . 1 7 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 8 | . . . 4 . . 2 8 . . . . . . . . . 1 . . . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 100 100 97 100 100 99 97 97 100 99 100 100 100 100 99 100 97 93 100 100 100 98 94 95 98 92 87 93 94 94 93 91 90 93 95 95 95 90 86 86 86 92 . Engine 1 | . 14 14 8 11 11 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 4 6 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 2 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 8 10 9 9 8 7 8 7 7 . Wheel 4 | . 28 28 33 33 33 32 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . 23 23 23 23 23 23 23 20 20 20 20 20 20 20 17 11 14 17 13 11 11 15 15 15 15 15 15 15 18 18 16 15 16 15 15 . Device 5 | . . . . . . . . 7 7 7 7 7 7 7 5 6 5 6 6 6 6 5 5 4 5 5 4 5 5 7 7 5 5 4 5 9 9 8 8 7 10 17 . Storage 11 | . 28 28 32 33 33 33 35 . . 5 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 8 9 5 10 10 10 10 10 10 10 9 9 10 12 12 11 11 . Processor 5 | . . . . . . . 2 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 10 19 . Hackware 30 | . . . . . . . . 34 38 31 30 30 30 30 40 40 40 40 40 40 40 45 47 44 45 43 41 41 36 36 38 40 40 40 40 36 36 33 33 30 24 2 . Energy Gun 1 | . 27 28 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Ballistic Gun 2 | . . . 6 22 22 22 11 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 7 7 6 7 7 7 7 6 6 5 5 4 6 5 4 . . . . . . . . . . . . . . . . 3 3 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 5 4 5 5 4 3 4 4 5 4 3 4 . . . . . Special Melee Weapon 3 | . . . . . . . . 7 7 7 7 7 7 7 6 6 4 . 6 4 6 5 4 5 5 2 1 5 5 5 5 5 5 5 5 4 4 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 17 43 43 62 62 62 63 128 12 10 18 18 18 18 18 19 19 19 18 19 17 19 17 29 27 21 34 34 32 38 39 39 37 37 42 42 44 51 67 74 77 97 82 83 Greatest Support 82 | 32 32 32 48 48 48 48 42 18 18 19 18 18 18 18 19 19 19 19 19 19 19 19 34 34 21 34 34 34 41 41 41 41 41 45 43 50 60 78 78 78 82 82 82 Greatest Overweight (x) 11 | . 1 1 1 1 1 1 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . 1 1 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 34 | 8 16 16 22 22 22 22 34 12 4 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 8 14 14 10 14 14 14 14 14 14 14 14 16 22 22 24 24 12 12 Average Capacity 13 | 6 11 16 21 22 22 22 30 4 4 7 8 8 8 8 8 8 8 8 8 8 8 8 9 8 8 11 12 10 13 14 14 14 14 14 14 14 15 19 22 23 23 12 12 Most Carried 34 | 4 16 16 22 22 22 22 34 10 4 8 6 8 8 8 8 8 8 8 8 8 8 8 10 10 8 9 10 10 9 9 14 13 14 14 14 14 16 21 22 24 24 12 11 Average Carried 12 | 1 10 15 17 22 21 21 27 3 3 4 6 7 7 7 7 7 7 8 8 8 7 7 9 8 8 8 9 10 8 8 11 13 13 13 14 13 15 17 21 22 22 11 10 Final Capacity 24 | 8 16 16 22 22 22 22 12 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 10 8 8 14 10 10 14 14 14 14 14 14 14 14 16 22 22 24 12 12 12 Final Carried 22 | 4 16 15 22 22 21 22 11 4 4 6 6 8 8 8 8 8 8 8 8 8 8 8 9 8 8 9 10 10 9 8 13 13 13 14 14 14 16 21 22 22 12 12 10 Class Distribution -------------------- 59% | Wizard-Sprinter 14% | Hacker-Sprinter 13% | Hauler-Mutant 5% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Machinist-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 6758 | 289 40 10 154 . . 284 1375 129 . 77 26 12 36 24 90 . 119 265 173 . 283 180 335 380 295 220 50 180 16 . 211 420 140 . 110 70 130 70 100 20 160 285 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10357 | 89 94 133 150 . . 392 1569 189 . 67 . . . 24 60 . 329 186 179 . 384 242 245 692 253 319 60 161 16 . 921 376 131 . . 224 578 223 434 128 573 936 . Parts 477 | 4 4 12 14 . . 25 92 12 . 6 . . . . 5 . 16 2 . . 15 18 1 55 12 2 . 5 . . 36 6 4 . . 8 23 5 10 7 23 55 . Haulers Intercepted 21 | . 1 . 1 . . . 4 3 . 1 . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 1 1 2 1 . 1 . . Recyclers Shooed 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . . . . . . . . . . 2 . . 10 . . . 11 2 . 4 . . . 3 4 41 . . . . . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . 1 5 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 130 | . . 6 4 . . 6 32 . . . . . . . . . 4 9 3 . 9 3 1 15 4 4 . 4 . . 1 10 5 . . . . . . . . 10 . Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Guns 33 | . . 5 1 . . 6 14 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 . Cannons 9 | . . . . . . . 8 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 79 | . . 1 3 . . . 10 . . . . . . . . . 3 8 3 . 9 2 . 13 4 4 . 3 . . 1 10 5 . . . . . . . . . . Classes Destroyed 19 | 1 3 2 1 . . 2 3 . . . . . . 1 . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Worker 25 | . . 1 . . . 1 2 . . . . . . . 1 . 2 . . . . 2 . 4 . . . . 1 . 4 . . . . 3 2 . . . 2 . . Builder 4 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 21 | . 1 . 1 . . . 4 3 . 1 . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 1 1 2 1 . 1 . . Recycler 19 | 1 . . . . . 2 3 . . . . . . . . . 1 . . . . . . 1 . . . . . . 3 . . . . . 2 . 2 1 2 1 . Minesweeper 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 31 | . 1 . . . . . 3 1 . 1 . . . . 1 . . . . . . 3 . 7 . . . . . . 5 . . . . 2 3 . 1 . 3 . . Swarmer 61 | . . 6 3 . . 4 6 . . . . . . . . . 3 . . . 9 2 . 15 . . . . . . . 5 5 . . . . . . . . 3 . Grunt 33 | . . . . . . . 19 . . . . . . . . . . 4 . . . . . . . 2 . 4 . . 1 3 . . . . . . . . . . . Brawler 6 | . . . . . . . 1 . . . . . . . . . . 2 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . . . . . 6 . . . . . . . . . . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 15 | 1 1 4 3 . . 4 15 1 . 1 . . . 1 1 . 3 8 2 . 5 3 1 6 2 3 . 3 1 . 4 4 4 . . 1 3 1 1 1 2 3 . Combat Bots Only 8 | . . 3 3 . . 4 7 . . . . . . . . . 3 8 2 . 5 2 1 5 2 3 . 3 . . 1 4 4 . . . . . . . . 3 . Max Kills in Single Turn 5 | 1 1 1 2 . . 1 4 1 . 1 . . . 1 1 . 3 3 1 . 5 2 1 4 1 2 . 2 1 . 2 3 3 . . 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 2 . . . 3 . . . . . . . . . 3 3 1 . 5 2 . 4 1 2 . 2 . . 1 3 3 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Data Miner (-5/Proximity Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 4814 | . . 237 417 . . 368 1820 . . 29 . . . 52 . . 242 . . . . 39 . 175 12 . . . . . . 49 . . 72 54 . 173 138 219 . 718 . Core 756 | . . 60 117 . . 15 140 . . . . . . 30 . . 32 . . . . 24 . 43 . . . . . . . 24 . . 47 . . 71 22 77 . 54 . Absorbed by Shields 732 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 732 . Core Remaining (%) 87 | 100 . 76 . . . 67 74 . . . . . . 95 . . . . . . 96 . . . . . . 93 . . . . . . 93 . 100 . . 88 . . 82 Volleys Fired 389 | 3 6 12 20 . . 26 121 . . . . . . . . . 2 14 12 1 2 2 51 12 9 7 . 6 . . 3 15 5 . . . . . 4 5 . 51 . Largest 2 | 2 2 2 2 . . 2 2 . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 1 1 . . . . . 1 1 . 2 . Hottest 200 | 60 90 90 90 . . 51 79 . . . . . . . . . 80 80 80 . 80 80 38 80 80 80 . 80 . . 80 80 80 . . . . . 120 120 . 200 . Shots Fired 593 | 6 12 24 38 . . 52 224 . . . . . . . . . 2 13 12 1 2 2 51 12 9 7 . 6 . . 3 15 5 . . . . . 4 5 . 88 . Gun 397 | 6 12 24 36 . . 52 131 . . . . . . . . . . . . . . . 51 . . . . . . . . . . . . . . . . 1 . 84 . Cannon 98 | . . . . . . . 80 . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 4 4 . 4 . Launcher 97 | . . . 2 . . . 13 . . . . . . . . . 2 7 12 . 2 2 . 12 9 7 . 6 . . 3 15 5 . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 322 | 3 . . 5 . . 52 211 . . . . . . . . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . Thermal 15 | . . . 1 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 4 4 . . . Explosive 97 | . . . 2 . . . 13 . . . . . . . . . 2 7 12 . 2 2 . 12 9 7 . 6 . . 3 15 5 . . . . . . . . . . Electromagnetic 73 | 3 12 24 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Slashing 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 84 . Robot Hit Streak 30 | 4 5 5 8 . . 7 22 . . . . . . . . . . 28 . 29 . . 30 . . . . . . . . . . . . . . . . 7 . 27 . Robot Miss Streak 5 | 1 1 2 5 . . 4 4 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 . Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 6 | . . 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 536 | 4 8 13 21 . . 34 146 9 . 5 . . . 5 5 . 13 7 5 1 9 10 35 23 3 7 1 2 1 . 33 6 1 5 . 11 11 3 13 4 20 62 . Core Hits 358 | 2 3 7 8 . . 13 83 4 . 2 . . . 2 2 . 8 27 10 . 14 7 2 32 11 13 . 10 1 . 18 19 8 . . 5 8 2 5 2 8 22 . Critical Hits 26 | . . . . . . . 5 . . . . . . . 1 . 1 . 1 . . . 2 . 1 . . . . . 1 . . . . . 1 . 3 . 4 6 . Critical Kills 10 | . . . . . . . 3 . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 . . . 2 . . Critical Parts Destroyed 9 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . 3 . Melee Attacks 999 | . . . . . . . . 49 . 36 8 6 1 39 60 . 73 7 7 . 15 94 . 96 16 7 1 18 3 . 99 14 9 8 . 80 57 33 38 51 72 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 517 | . . . . . . . . 47 . 36 8 6 . 39 58 . 67 7 7 . 15 77 . . . . . . . . . . . . . . . . 27 51 72 . . Piercing 468 | . . . . . . . . . . . . . 1 . . . 3 . . . . 16 . 96 16 7 1 18 3 . 99 14 9 3 . 79 57 33 11 . . 2 . Sneak Attacks 97 | . . . . . . . . 4 . 2 . . . 2 4 . 7 1 3 . 3 7 . 8 3 4 . 1 1 . 13 2 1 5 . 4 6 2 5 1 7 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39666 | 37 184 202 453 . . 554 4018 488 . 292 . . . 296 346 . 848 1576 1273 . 1542 1060 1338 3781 1352 1547 161 1229 167 . 3236 2578 775 . . 941 1053 424 1504 475 2797 3139 . Guns 7182 | 37 184 157 297 . . 554 1761 . . . . . . . . . . . . . . . 1338 . . . . . . . . . . . . . . . . . . 2854 . Cannons 1364 | . . . . . . . 969 . . . . . . . . . . 163 . . . . . . . . . . . . . . . . . . . . . 84 . 148 . Explosions 12355 | . . 45 156 . . . 1288 . . . . . . . . . 268 1316 720 . 745 141 . 1882 955 705 . 1027 . . 432 1869 669 . . . . . . . . 137 . Melee 18765 | . . . . . . . . 488 . 292 . . . 296 346 . 580 97 553 . 797 919 . 1899 397 842 161 202 167 . 2804 709 106 . . 941 1053 424 1504 391 2797 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4682 | 11 . . 49 . . 554 2730 . . . . . . . . . . . . . . . 1338 . . . . . . . . . . . . . . . . . . . . Thermal 795 | . . 45 15 . . . 488 . . . . . . . . . . 163 . . . . . . . . . . . . . . . . . . . . . 84 . . . Explosive 11622 | . . . 156 . . . 800 . . . . . . . . . 268 1316 720 . 745 141 . 1882 755 705 . 1027 . . 432 1869 669 . . . . . . . . 137 . Electromagnetic 948 | 26 184 157 233 . . . . . . . . . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . 148 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10686 | . . . . . . . . 488 . 292 . . . 296 346 . 546 97 553 . 797 208 . . . . . . . . . . . . . . . . 1021 391 2797 2854 . Piercing 10933 | . . . . . . . . . . . . . . . . . 34 . . . . 711 . 1899 397 842 161 202 167 . 2804 709 106 . . 941 1053 424 483 . . . . Highest Corruption 10 | . . . . . . . 3 . 5 5 5 5 5 . . 7 7 7 7 7 7 . . . . . . . . 10 10 . . 1 1 . . . . . . 7 7 Average Corruption 5 | . . . . . . . 3 . 5 5 5 5 5 . . 7 7 7 7 7 7 . . . . . . . . 10 5 . . 1 1 . . . . . . 5 7 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Effects 136 | . . . . . . . 2 . . 20 6 3 . . . 2 34 14 6 1 6 . . . . . . . . . 26 . . . . . . . . . . 16 . Message Errors 22 | . . . . . . . 2 . . 4 2 1 . . . . 5 4 . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . Matter Fused 28 | . . . . . . . . . . 5 1 1 . . . . 6 3 1 . . . . . . . . . . . 8 . . . . . . . . . . 3 . Heat Flow Errors 18 | . . . . . . . . . . 2 1 . . . . . 4 3 1 . 2 . . . . . . . . . 4 . . . . . . . . . . 1 . Energy Discharges 17 | . . . . . . . . . . 1 . . . . . . 7 2 1 . 1 . . . . . . . . . 4 . . . . . . . . . . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . . . . 4 1 . . . . . 3 . . . 2 . . . . . . . . . 1 . . . . . . . . . . 5 . Data Loss (major) 6 | . . . . . . . . . . 1 . . . . . 1 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Targeting Errors 23 | . . . . . . . . . . 3 1 1 . . . . 7 1 1 1 . . . . . . . . . . 6 . . . . . . . . . . 2 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Overflow Damage 4605 | . . . . . . . 52 . . . . . . 116 137 . 195 120 178 . 200 274 . 320 7 340 151 48 . . 694 384 66 . . 299 78 . 78 252 616 . . Projectiles 13 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Explosions 578 | . . . . . . . 49 . . . . . . . . . . 42 30 . 23 . . 148 7 . . 48 . . 22 143 66 . . . . . . . . . . Melee 4014 | . . . . . . . . . . . . . . 116 137 . 195 78 148 . 177 274 . 172 . 340 151 . . . 672 241 . . . 299 78 . 78 242 616 . . Knockbacks 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . . 34 . . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 527 | . 60 210 382 . . . 66 . . 181 117 . . . . . 209 165 200 . 194 48 . 126 183 155 . 158 . . 271 236 90 206 . 226 . 202 40 403 . 527 . Average Temperature 78 | . 28 94 75 . . . 13 . . 77 62 . . . . . 84 69 64 . 68 28 . 39 76 73 . 76 . . 106 77 38 95 . 127 . 75 25 82 . 135 . Received Heat Transfer 1066 | . . . 96 . . . 828 . . . . . . 18 . . 36 . . . . . . 9 . . . . . . . . . . . 9 . . 9 9 . 52 . Effects 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . 4 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 733 | . . 100 37 . . . 300 . . . . . . . . . . 222 . . . . . . . . . . . . . . . . . . . . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1049 | 5 67 170 326 6 . 138 534 738 177 437 . . . . 460 109 581 . . . . 205 26 1049 . . . . 55 79 145 . . . . 93 442 260 191 339 682 461 . Average Influence 178 | 1 28 122 204 6 . 70 196 563 171 173 . . . . 113 94 133 . . . . 82 12 439 . . . . 50 46 65 . . . . 34 212 191 97 166 243 313 . Maximum Alert Level 3 | . . . 1 . . . 2 3 . 2 . . . . 2 . 2 . . . . 1 . 3 . . . . . . . . . . . . 2 1 . 1 2 3 . Low Security (%) 69 | 100 100 100 43 100 . 100 58 . 100 78 . . . . 77 100 86 . . . . 97 100 47 . . . . 100 100 100 . . . . 100 50 52 100 56 23 4 . Level 1 15 | . . . 56 . . . 12 11 . 5 . . . . 14 . . . . . . 2 . 3 . . . . . . . . . . . . 49 47 . 43 73 28 . Level 2 11 | . . . . . . . 28 68 . 15 . . . . 8 . 13 . . . . . . 15 . . . . . . . . . . . . . . . . 3 58 . Level 3 3 | . . . . . . . . 20 . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . 8 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . 2 . . . 4 . . . . . . . 2 . . . . . . 4 . 3 . . . . . . 3 . . . . 4 1 1 3 3 3 1 . Investigation 9 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . 1 1 . Extermination 12 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . 1 . . . . 3 1 . 1 1 2 . . Reinforcement 14 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 2 2 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 57 | . . . . . . . 6 1 . . . . . 11 1 . 2 . . . . . . . . . . . . . . . . 1 . . . 7 . 5 . 23 . Communications Jammed 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 10 1 . 25 . . . Distress Signals 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 10 1 . 25 . . . Times Spotted 297 | . 3 6 12 . . 5 54 7 5 7 4 . . 5 5 4 10 2 2 . . 10 1 24 3 . . 1 . 5 13 3 . 4 2 12 8 4 14 31 9 21 1 Peak Tracking Total 9 | . 1 3 6 . . 3 9 2 5 2 3 . . 2 2 4 2 9 3 . . 7 1 7 3 3 . 3 . 5 2 3 2 5 2 4 3 4 5 9 2 5 1 Tactical Retreats 41 | . . . . . . . 5 1 . 2 2 . . . 1 . 1 . . . . 4 . 7 2 . . . . . 1 1 . . 1 3 . . 1 8 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 20 | . . . 1 . . . 1 1 . 2 . . . . 2 . . . . . . 2 . . 4 . . . 1 . 4 . . . . . . 1 . . 1 . . Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 14 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . 1 . . . . . 8 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 40 | . 1 . 2 . . 1 6 . . . . . . 1 . . 4 1 . . . 2 . 4 . . . . . . . . . . . . . 2 4 4 2 6 . Max in Single Turn 4 | . 1 . 1 . . 1 1 . . . . . . 1 . . 4 1 . . . 1 . 2 . . . . . . . . . . . . . 1 1 1 1 2 . Garrison Access 23 | . . . . . . . 1 2 . 3 . . . . 1 . 1 . . . . 2 . 3 . . . . 1 . 3 . . . . . 1 2 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 7 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 224 | . 2 1 3 1 2 . 9 12 . 15 . 1 . . 18 . 20 . 1 4 . 14 . 20 . . 5 . 2 . 18 1 . 4 . 9 9 4 14 18 13 4 . Terminals 139 | . 2 . 3 1 . . 7 9 . 9 . . . . 10 . 11 . . . . 10 . 12 . . . . 1 . 11 . . . . 6 7 1 10 16 9 4 . Fabricators 23 | . . . . . . . . 1 . 1 . . . . 4 . 4 . . . . 2 . 3 . . . . . . 2 . . . . 2 1 1 . . 2 . . Repair Stations 9 | . . . . . . . . . . 1 . . . . 1 . 3 . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . 1 . . 1 . . . . 2 . 1 . . . . . . . . . . . . . 2 . . . . 1 . . 2 1 . . . Garrison Access 23 | . . . . . . . 1 2 . 3 . . . . 1 . 1 . . . . 2 . 3 . . . . 1 . 3 . . . . . 1 2 1 1 1 . . Total Hacks 756 | . 3 1 5 2 32 . 22 33 . 56 . 1 . . 55 . 60 . 1 24 . 54 . 68 . . 18 . 7 . 72 1 . 4 . 44 37 12 48 49 39 8 . Successful 665 | . 3 1 2 . 32 . 9 19 . 39 . 1 . . 48 . 54 . 1 24 . 41 . 64 . . 18 . 6 . 68 1 . 4 . 44 34 12 48 49 38 5 . Failed 88 | . . . 3 2 . . 13 14 . 17 . . . . 6 . 6 . . . . 13 . 3 . . . . 1 . 3 . . . . . 3 . . . 1 3 . Catastrophic 9 | . . . 1 . . . 3 2 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . Manual 283 | . 1 . 3 . 2 . 9 10 . 26 . . . . 28 . 23 . . . . 28 . 25 . . . . 2 . 23 . . 1 . 20 23 1 21 23 13 1 . Terminals 494 | . 3 . 5 2 . . 17 27 . 42 . . . . 39 . 33 . . . . 42 . 46 . . . . 6 . 47 . . . . 27 33 7 37 45 28 8 . Fabricators 95 | . . . . . . . . 4 . 5 . . . . 11 . 18 . . . . 10 . 11 . . . . . . 11 . . . . 11 3 3 . . 8 . . Repair Stations 27 | . . . . . . . . . . 3 . . . . 2 . 6 . . . . . . 8 . . . . . . . . . . . . . . 6 . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 34 | . . . . . . . 3 . . 3 . . . . 2 . 2 . . . . . . . . . . . . . 11 . . . . 6 . . 4 3 . . . Garrison Access 24 | . . . . . . . 2 2 . 3 . . . . 1 . 1 . . . . 2 . 3 . . . . 1 . 3 . . . . . 1 2 1 1 1 . . Terminal Hacks 397 | . 3 1 2 . 32 . 5 12 . 21 . 1 . . 26 . 19 . 1 24 . 20 . 33 . . 18 . 5 . 35 1 . 4 . 21 23 7 26 27 25 5 . Record 52 | . . . . . 32 . . . . . . . . . . . 1 . . 11 . . . . . . 6 . . . . . . 2 . . . . . . . . . Part Schematic 46 | . . . . . . . . 1 . 3 . . . . 4 . 5 . . 6 . . . 4 . . 4 . 1 . 5 . . . . 5 3 1 1 3 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 . . . Robot Analysis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . 1 . . . . Prototype ID Bank 47 | . . . . . . . . 1 . 4 . . . . 13 . 3 . . 3 . 2 . 5 . . 4 . 1 . 1 . . . . . 3 1 3 . 3 . . Open Door 14 | . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 2 . . . . . 5 2 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Branch Access Points 8 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . . Machine Index 13 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 1 1 1 1 1 1 . Terminal Index 6 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Fabricator Index 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 20 | . . . 1 . . . 3 . . 4 . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . 2 1 . . . 5 . . Locate Traps 51 | . . . 1 . . . . 6 . 1 . . . . 2 . 2 . . . . 4 . 8 . . . . 1 . 5 . . . . 4 2 1 8 4 2 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . 1 . . . . . . . . . . . . Recall Extermination 12 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . 1 . . . . 3 1 . 1 1 2 . . Recall Reinforcements 9 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 1 . . 2 2 . . . Hauler Manifests 13 | . . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 . 1 . . Registered Components 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Zone Layout 67 | . 1 . . . . . 1 2 . 2 . . . . 2 . 4 . . . . 5 . 10 . . . . . . 9 . . . . 3 7 1 6 7 7 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 71 | . . . . . . . . 2 . 3 . . . . 8 . 14 . . . . 8 . 8 . . . . . . 9 . . . . 9 2 2 . . 6 . . Network Status 9 | . . . . . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . . . 2 . . . . 1 . . . . . . . Load Schematic 28 | . . . . . . . . 1 . 1 . . . . 3 . 5 . . . . 3 . 4 . . . . . . 3 . . . . 4 1 1 . . 2 . . Build 34 | . . . . . . . . 1 . 2 . . . . 3 . 6 . . . . 4 . 4 . . . . . . 4 . . . . 4 1 1 . . 4 . . Repair Station Hacks 26 | . . . . . . . . . . 2 . . . . 2 . 6 . . . . . . 8 . . . . . . . . . . . . . . 6 . 2 . . Scan Component 13 | . . . . . . . . . . 1 . . . . 1 . 3 . . . . . . 4 . . . . . . . . . . . . . . 3 . 1 . . Repair 13 | . . . . . . . . . . 1 . . . . 1 . 3 . . . . . . 4 . . . . . . . . . . . . . . 3 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 32 | . . . . . . . 2 . . 2 . . . . 2 . 2 . . . . . . . . . . . . . 11 . . . . 6 . . 4 3 . . . Insert Component 20 | . . . . . . . 1 . . 1 . . . . 2 . 1 . . . . . . . . . . . . . 6 . . . . 2 . . 4 3 . . . Analyze 12 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . Garrison Access Hacks 23 | . . . . . . . 1 2 . 3 . . . . 1 . 1 . . . . 2 . 3 . . . . 1 . 3 . . . . . 1 2 1 1 1 . . Seal Access 23 | . . . . . . . 1 2 . 3 . . . . 1 . 1 . . . . 2 . 3 . . . . 1 . 3 . . . . . 1 2 1 1 1 . . Unauthorized Hacks 116 | . . . . . . . 1 3 . 8 . . . . 9 . 12 . . . . 11 . 12 . . . . . . 10 . . . . 8 8 1 11 18 4 . . Terminals 96 | . . . . . . . 1 2 . 7 . . . . 6 . 10 . . . . 9 . 9 . . . . . . 8 . . . . 6 7 . 11 18 2 . . Track 39 | . . . . . . . 1 . . 2 . . . . 3 . 5 . . . . 4 . 2 . . . . . . 3 . . . . 2 2 . 7 8 . . . Assimilate 25 | . . . . . . . . 2 . 3 . . . . 1 . 3 . . . . 1 . 4 . . . . . . 1 . . . . . 2 . 2 5 1 . . Botnet 24 | . . . . . . . . . . 2 . . . . 2 . 1 . . . . 4 . 3 . . . . . . 3 . . . . 3 2 . 2 1 1 . . Disrupt 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . . 4 . . . Fabricators 20 | . . . . . . . . 1 . 1 . . . . 3 . 2 . . . . 2 . 3 . . . . . . 2 . . . . 2 1 1 . . 2 . . Prioritize 19 | . . . . . . . . 1 . 1 . . . . 3 . 2 . . . . 2 . 2 . . . . . . 2 . . . . 2 1 1 . . 2 . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . . . 3 1 . . 6 4 . 1 . . . . 10 . 10 . . . . 6 . 4 . . . . . . 8 . . . . 7 5 1 7 8 10 2 . Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . . . . . . . 1 1 . 4 . . . . 4 . 6 . . 6 . . . 4 . . 4 . 1 . 6 . . . . 7 3 1 1 3 . . . Parts Built 28 | . . . . . . . . 1 . 1 . . . . 3 . 5 . . . . 3 . 3 . . . . . . 3 . . . . 3 1 1 . . 4 . . Matter 8452 | . . . . . . . . 285 . 318 . . . . 709 . 954 . . . . 921 . 987 . . . . . . 1053 . . . . 1185 417 285 . . 1338 . . Time 2404 | . . . . . . . . 152 . 84 . . . . 258 . 147 . . . . 278 . 356 . . . . . . 467 . . . . 222 111 152 . . 177 . . Total Part Build Rating 180 | . . . . . . . . 5 . 6 . . . . 17 . 30 . . . . 17 . 19 . . . . . . 21 . . . . 25 9 5 . . 26 . . Parts Repaired 13 | . . . . . . . . . . 1 . . . . 1 . 3 . . . . . . 4 . . . . . . . . . . . . . . 3 . 1 . . Time 600 | . . . . . . . . . . 89 . . . . 40 . 143 . . . . . . 170 . . . . . . . . . . . . . . 132 . 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Part Schematics Acquired 7 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat 4 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 86 | . . 4 . . 3 . . 2 1 2 . . . . 1 . 3 2 . 1 . 1 . 3 . . . . . . . . . 5 . . 1 . . 4 1 52 . Largest Group 32 | . . 4 4 . 3 3 . 2 3 1 1 . . . 1 1 3 3 . 1 1 1 . 3 . . . . . . . . . 5 . . 1 . . 2 1 32 . Highest-Rated Group 1829 | . . 71 71 . 37 37 . 36 67 26 10 . . . 26 26 46 50 . 59 59 26 . 46 . . . . . . . . . 264 . . 26 . . 88 44 1829 . Highest-Rated Ally 94 | . . 31 31 . 21 21 . 26 31 26 10 . . . 26 26 26 20 . 59 59 26 . 26 . . . . . . . . . 60 . . 26 . . 44 44 94 . Total Orders 9 | . . . . . . . . . . . . . 1 . 2 . 2 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . STAY 5 | . . . . . . . . . . . . . . . 1 . 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . ROAM 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 421 | . . . 32 . . 12 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 370 . Total Damage 14564 | . . . 399 . . 56 . . 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14021 . Kills 47 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . 1 . . . . Derelict Logs Recovered 23 | . . 2 . . . . . . . . 2 2 2 2 . . . 2 2 . 1 . . . 2 1 . 2 . . . 1 2 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 21125 | 56 274 287 412 26 518 579 1469 905 26 857 198 212 256 658 1058 39 916 541 192 42 232 1212 201 1184 376 236 64 571 66 19 1436 269 242 466 50 1125 695 412 681 798 857 408 4 Spaces Moved 38285 | 34 226 209 281 24 426 459 857 1878 83 1824 455 667 808 888 1992 106 1954 1234 506 84 686 2779 297 2569 1001 764 171 754 206 72 2663 678 699 702 199 1551 1176 998 1382 1480 1551 905 7 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2507 | 30 226 209 281 24 426 459 852 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35774 | . . . . . . . 5 1878 83 1824 455 667 808 888 1992 106 1954 1234 506 84 686 2779 297 2569 1001 764 171 754 206 72 2663 678 699 702 199 1551 1176 998 1382 1480 1551 905 7 Fastest Speed 19 | 50 100 110 110 110 110 103 103 29 29 25 29 29 29 29 25 25 25 25 25 25 25 25 22 19 19 19 29 29 24 24 24 24 24 24 25 21 21 26 28 28 26 26 26 Average Speed 31 | 94 104 110 110 110 110 106 110 29 29 27 29 29 29 29 25 25 25 25 25 25 25 25 27 22 19 24 29 29 24 24 24 24 24 24 25 21 23 27 28 28 28 26 35 Slowest Speed 190 | 100 110 110 110 110 110 110 190 29 29 29 29 29 29 29 29 25 25 25 25 25 25 25 29 29 19 29 29 29 24 24 24 24 24 27 25 21 26 28 28 28 101 26 93 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 108 | . . . . . . . . 3 . 4 . . . . 2 . 25 . . . . 17 . 14 . . . . . . 4 . . . . 4 18 2 2 6 7 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 60 | 3 42 63 37 10 87 84 75 49 76 38 59 84 84 66 44 88 49 94 55 71 77 43 89 58 85 91 60 80 6 72 52 66 71 88 45 36 80 30 88 83 36 47 2 Regions Visited 43 Branch Regions 25 Pre-discovered Areas 13 | . . . . . 1 . . . . . 1 1 2 . . . . . 1 1 . . . . . . 3 1 . . . 1 1 . . . . . . . . . . Known Exits Taken 29 | . . . 1 . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 42 | . . 1 . . . 1 . . . . 3 4 2 4 . . . 2 2 . 2 . . . 3 4 . 5 . . . 2 3 . 4 . . . . . . . . Spaces Dug 704 | . . . . . . . . 34 . 27 8 6 1 31 53 . 55 6 2 . 6 84 . 62 13 . . 16 2 . 52 8 8 2 . 66 41 25 21 33 36 6 . Terrain Destroyed 1828 | . . 7 11 . . . 28 34 . 27 8 6 1 31 53 . 99 103 113 . 27 95 15 139 164 61 . 98 2 . 96 201 105 2 . 66 41 25 22 35 36 77 . Melee 697 | . . . . . . . . 34 . 27 8 6 1 31 53 . 55 6 2 . 6 84 . 62 13 . . 16 2 . 52 8 8 2 . 66 41 25 20 33 36 . . Projectile 53 | . . . . . . . 1 . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . 2 2 . 33 . AOE 1078 | . . 7 11 . . . 27 . . . . . . . . . 44 97 111 . 21 11 . 77 151 61 . 82 . . 44 193 97 . . . . . . . . 44 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 45248 | 47 253 243 343 23 476 498 1164 2167 84 2113 508 676 825 1231 2450 117 2246 1437 544 100 717 3141 364 2988 1147 792 183 1068 220 73 3304 741 752 992 198 2231 1488 1088 1601 1754 1828 1025 8 Wait 4723 | . . 15 7 . 5 . 82 218 . 226 46 . 5 292 364 9 216 173 13 12 7 204 2 298 104 . . 285 . . 444 26 32 255 . 572 242 30 146 184 159 50 . Move 38044 | 33 225 208 280 23 425 458 856 1872 82 1815 454 666 807 887 1988 105 1905 1233 505 83 685 2746 296 2545 1000 763 170 753 206 71 2654 677 698 701 198 1542 1145 993 1377 1467 1537 904 6 Hop 93 | . . . . . . . . 3 . 4 . . . . 2 . 23 . . . . 16 . 9 . . . . . . 4 . . . . 4 12 2 2 6 6 . . Pick Up 238 | 3 13 2 16 . 2 5 28 3 1 9 . 3 3 4 4 1 8 . . . 2 24 2 5 . 2 3 . 5 . 15 . 1 6 . 13 7 10 10 12 12 4 . Fast Attach 75 | 7 2 . 1 . . . 5 5 . 1 . . . . 3 1 4 1 3 . . 2 3 4 2 1 2 1 . . 1 2 2 6 . . 1 1 5 4 5 . . Attach 88 | . . 2 8 . . 2 22 2 . 1 . . . . 3 . 2 . . . . 2 1 3 . 2 2 . 2 1 2 . . 3 . 2 2 2 1 8 10 1 2 Detach 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 . . . 1 . . . . . 2 2 2 3 1 . . Swap 168 | 1 2 1 8 . 2 3 15 2 . 4 . . 6 . 3 . 4 4 2 4 6 10 4 12 6 5 1 5 . . 8 6 2 2 . 5 13 1 4 2 3 12 . Drop 240 | . 5 3 3 . 3 4 35 13 1 7 . 1 3 4 5 1 8 1 2 . . 23 5 4 1 3 3 . 4 1 10 1 3 11 . 13 7 4 12 12 23 1 . Fire 389 | 3 6 12 20 . . 26 121 . . . . . . . . . 2 14 12 1 2 2 51 12 9 7 . 6 . . 3 15 5 . . . . . 4 5 . 51 . Melee 999 | . . . . . . . . 49 . 36 8 6 1 39 60 . 73 7 7 . 15 94 . 96 16 7 1 18 3 . 99 14 9 8 . 80 57 33 38 51 72 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 119 | . . . . . . . . . . 10 . . . . 18 . . . . . . 18 . . . . . . . . 63 . . . . . . 10 . . . . . Rewire 43 | . . . . . 39 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Trap 14 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: Fac x3 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 11) 284 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered Mines 424 | -10/Mines | Found the Drone Emporium 434 | -10/Mines | Found Prototype Device 452 | -10/Mines | Learned location of 1 exit from Materials 503 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 528 | -10/Mines | Discovered new exit (range 15) 541 | -10/Mines | Received a Mining Laser from a helpful Derelict 586 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 595 | -10/Mines | Found Prototype Device 597 | -10/Mines | Discovered new exit (range 14) 618 | -10/Mines | Entered Materials 618 | -9/Materials | Accompanied by 4 allies 618 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 619 | -9/Materials | Identified exit to Mines 619 | -9/Materials | Identified Thief Drone Bay 620 | -9/Materials | Identified Exp. Sensor Array 914 | -9/Materials | Lost 4 parts (1p1n2w) 925 | -9/Materials | Build established: Hauler-Mutant 1030 | -9/Materials | Entered Mines 1050 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1051 | -9/Mines | Discovered new exit (range 5) 1056 | -9/Mines | Entered Exiles 1056 | -9/Exiles | Found Exiles lab destroyed 1228 | -9/Exiles | Opened EX-Vault 1240 | -9/Exiles | Found Prototype Special Weapon 1241 | -9/Exiles | Identified Field Lobotomy Kit 1463 | -9/Exiles | Learned location of Zion (-7) 1560 | -9/Exiles | Discovered new exit (range 10) 1574 | -9/Exiles | Entered Mines 1574 | -8/Mines | Accompanied by 3 allies 2128 | -8/Mines | Discovered new exit (range 5) 2153 | -8/Mines | Entered Materials 2153 | -8/Materials | Evolved 2 slots: Utility x2 2796 | -8/Materials | Discovered new exit (range 5) 3045 | -8/Materials | Destroyed 7 combat bots 3104 | -8/Materials | Lost 8 parts (1p3n1u3w) 3214 | -8/Materials | Discovered new exit (range 15) 3549 | -8/Materials | Discovered new exit (range 16) 3595 | -8/Materials | Identified exit to Factory 3622 | -8/Materials | Entered Factory 3622 | -7/Factory | Evolved 2 slots: Utility x2 3723 | -7/Factory | Local fabrication network quarantined 3764 | -7/Factory | Fabricated Exp. Sensor Array? 3781 | -7/Factory | Discovered new exit (range 5) 3782 | -7/Factory | Discovered new exit (range 15) 3783 | -7/Factory | Identified exit to Storage 3869 | -7/Factory | Build established: Hacker-Sprinter 3948 | -7/Factory | Identified exit to Lower Caves 4072 | -7/Factory | Discovered new exit (range 15) 4152 | -7/Factory | Discovered new exit (range 5) 4153 | -7/Factory | Identified exit to Factory 4527 | -7/Factory | Sucked down chute 4527 | -7/Factory | Entered Waste 4528 | -7/Waste | Met a frightened Derelict 4530 | -7/Waste | Spotted C-40 Crusher 4535 | -7/Waste | Spotted C-40 Crusher 4538 | -7/Waste | Spotted C-40 Crusher 4542 | -7/Waste | EMP discharged 4542 | -7/Waste | Spotted C-40 Crusher 4548 | -7/Waste | Spotted C-40 Crusher 4548 | -7/Waste | Discovered new exit (range 10) 4548 | -7/Waste | Spotted C-40 Crusher 4550 | -7/Waste | 2 allies followed down the chute 4552 | -7/Waste | Identified exit to Factory 4553 | -7/Waste | Entered Factory 4933 | -7/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 4963 | -7/Factory | Local fabrication network quarantined 5076 | -7/Factory | Repaired Exp. Cesium-ion Thruster 5189 | -7/Factory | Discovered exit to Factory (range 9) 5410 | -7/Factory | Entered Lower Caves 5410 | -7/Lower Caves | Accompanied by 1 ally 5422 | -7/Lower Caves | Learned Factory terminal intel 5425 | -7/Lower Caves | Encountered a Warlord checkpoint 5504 | -7/Lower Caves | Discovered new exit (range 15) 5608 | -7/Lower Caves | Identified exit to Lower Caves 5608 | -7/Lower Caves | Entered another Lower Caves area 5634 | -7/Lower Caves | Discovered exit to Factory (range 16) 5801 | -7/Lower Caves | Discovered new exit (range 6) 5820 | -7/Lower Caves | Identified exit to Zion 5820 | -7/Lower Caves | Entered Zion 5827 | -7/Zion | Received a hallucinogenic algorithm 5848 | -7/Zion | System corruption cleaned by Quarantine Array 5862 | -7/Zion | Discovered new exit (range 13) 5928 | -7/Zion | Learned 12 Factory zone layouts 5932 | -7/Zion | Learned location of Warlord (-4) 5936 | -7/Zion | Learned location of Extension (-6) 5961 | -7/Zion | Learned Factory terminal intel 5965 | -7/Zion | Given A8's code to call for help 6002 | -7/Zion | Given the Hacking Drone Bay 6005 | -7/Zion | Found Prototype Device 6008 | -7/Zion | Identified Hacking Drone Bay 6017 | -7/Zion | Learned Factory emergency access door positions 6019 | -7/Zion | Found CR-A16's Pointy Stick 6076 | -7/Zion | Identified exit to Proximity Caves 6076 | -7/Zion | Entered Proximity Caves 6116 | -6/Proximity Caves | Found Alien Artifact 6223 | -6/Proximity Caves | Learned 4 Factory zone layouts 6565 | -6/Proximity Caves | Learned Factory security intel 6734 | -6/Proximity Caves | Discovered exit to Factory (range 3) 6734 | -6/Proximity Caves | Entered Factory 6734 | -6/Factory | Evolved 2 slots: Utility x2 6735 | -6/Factory | Identified exit to Factory 6735 | -6/Factory | Identified exit to Extension 6738 | -6/Factory | Loaded intel: 22 terminal locations 6857 | -6/Factory | Identified Dimensional Node Initializer 6910 | -6/Factory | Repaired Exp. Sensor Array 7009 | -6/Factory | Fabricated Adv. Hacking Suite? 7020 | -6/Factory | Fabricated Adv. Hacking Suite? 7050 | -6/Factory | Build established: Wizard-Sprinter 7078 | -6/Factory | Fabricated Exp. Signal Interpreter? 7356 | -6/Factory | Discovered new exit (range 16) 7441 | -6/Factory | Local fabrication network quarantined 7525 | -6/Factory | Discovered new exit (range 15) 7748 | -6/Factory | Discovered exit to Extension (range 10) 7784 | -6/Factory | Central database locked down 7792 | -6/Factory | Manually triggered Chute Trap 7792 | -6/Factory | Sucked down chute 7792 | -6/Factory | Entered Waste 7795 | -6/Waste | 3 allies followed down the chute 7795 | -6/Waste | Spotted C-40 Crusher 7801 | -6/Waste | Spotted C-40 Crusher 7807 | -6/Waste | EMP discharged 7811 | -6/Waste | Spotted C-40 Crusher 7812 | -6/Waste | Spotted C-40 Crusher 7812 | -6/Waste | Spotted C-40 Crusher 7827 | -6/Waste | Discovered new exit (range 14) 7831 | -6/Waste | Identified exit to Factory 7831 | -6/Waste | Entered Factory 7832 | -6/Factory | Loaded intel: 21 terminal locations 7974 | -6/Factory | Repaired Broken Imp. Overload Regulator? 8160 | -6/Factory | Identified exit to Lower Caves 8164 | -6/Factory | Spotted B-75 Beast 8273 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8279 | -6/Factory | Fabricated Mic. Fission Core (x2) 8292 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8460 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 8493 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 8496 | -6/Factory | Destroyed B-75 Beast 8568 | -6/Factory | Repaired Exp. Sensor Array 8625 | -6/Factory | Local fabrication network quarantined 8648 | -6/Factory | Discovered exit to Factory (range 11) 8711 | -6/Factory | Repaired Mic. Fission Core? 8747 | -6/Factory | Entered Lower Caves 8747 | -6/Lower Caves | Accompanied by 1 ally 8751 | -6/Lower Caves | Encountered a Warlord checkpoint 8870 | -6/Lower Caves | Learned Factory stockpile data 8872 | -6/Lower Caves | Learned 4 Factory zone layouts 8872 | -6/Lower Caves | Discovered new exit (range 9) 8918 | -6/Lower Caves | Identified exit to Lower Caves 8943 | -6/Lower Caves | Spotted B-75 Beast 9020 | -6/Lower Caves | Destroyed 8 combat bots 9288 | -6/Lower Caves | Entered another Lower Caves area 9288 | -6/Lower Caves | Accompanied by 1 ally 9293 | -6/Lower Caves | Spotted B-75 Beast 9345 | -6/Lower Caves | Learned Factory terminal intel 9356 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9445 | -6/Lower Caves | Discovered new exit (range 3) 9445 | -6/Lower Caves | Identified exit to Data Miner 9480 | -6/Lower Caves | Entered Data Miner 9480 | -6/Data Miner | Discovered new exit (range 6) 9485 | -6/Data Miner | Met Data Miner 9490 | -6/Data Miner | Learned location of Section 7 (-2) 9490 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9493 | -6/Data Miner | Received God Mode back door access code from Data Miner 9502 | -6/Data Miner | Assimilated Data Miner with FLK Orb 9512 | -6/Data Miner | Identified exit to Proximity Caves 9522 | -6/Data Miner | Entered Proximity Caves 9522 | -5/Proximity Caves | Accompanied by 1 ally 9536 | -5/Proximity Caves | Destroyed Data Miner 9542 | -5/Proximity Caves | Found Prototype Hackware 9543 | -5/Proximity Caves | Found Prototype Hackware 9579 | -5/Proximity Caves | Learned Factory stockpile data 9698 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9754 | -5/Proximity Caves | Entered Factory 9754 | -5/Factory | Evolved 2 slots: Utility x2 9754 | -5/Factory | Identified System Mapper 9755 | -5/Factory | Identified exit to Upper Caves 9755 | -5/Factory | Identified Quantum Router 9758 | -5/Factory | Loaded intel: 17 terminal locations 9932 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 10038 | -5/Factory | Discovered new exit (range 16) 10042 | -5/Factory | Identified exit to Factory 10159 | -5/Factory | Discovered exit to Factory (range 5) 10361 | -5/Factory | Spotted B-75 Beast 10741 | -5/Factory | Destroyed B-75 Beast 10791 | -5/Factory | Fabricated Kinetic Spear? 10849 | -5/Factory | Fabricated Exp. Targeting Computer? 10857 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 10966 | -5/Factory | Manually triggered Chute Trap 10966 | -5/Factory | Sucked down chute 10966 | -5/Factory | Entered Waste 10966 | -5/Waste | The area was eerily silent 10977 | -5/Waste | Discovered new exit (range 15) 10980 | -5/Waste | A Compactor rumbled back to life 10980 | -5/Waste | Spotted C-40 Crusher 11138 | -5/Waste | Destroyed C-40 Crusher 11166 | -5/Waste | Identified exit to Factory 11167 | -5/Waste | Entered Factory 11538 | -5/Factory | Repaired Exp. Sensor Array 11588 | -5/Factory | Discovered exit to Upper Caves (range 14) 11623 | -5/Factory | Fabricated Mni. Fusion Reactor? 11684 | -5/Factory | Fabricated Mni. Fusion Reactor? 11708 | -5/Factory | Repaired Impulse Thruster Array 11768 | -5/Factory | Spotted B-75 Beast 11770 | -5/Factory | Repaired Broken Adv. Weapon Cycler? 11867 | -5/Factory | Fabricated Exp. Signal Interpreter? 11885 | -5/Factory | Discovered exit to Factory (range 9) 11964 | -5/Factory | Local fabrication network quarantined 11996 | -5/Factory | Central database locked down 12280 | -5/Factory | Repaired Mni. Fusion Reactor 12351 | -5/Factory | Entered Upper Caves 12395 | -5/Upper Caves | Learned Factory terminal intel 12397 | -5/Upper Caves | Learned Factory terminal intel 12436 | -5/Upper Caves | Encountered a Warlord checkpoint 12705 | -5/Upper Caves | Discovered new exit (range 12) 12727 | -5/Upper Caves | Identified exit to Upper Caves 12727 | -5/Upper Caves | Entered another Upper Caves area 12745 | -5/Upper Caves | Discovered exit to Factory (range 14) 12813 | -5/Upper Caves | Encountered a Warlord checkpoint 12953 | -5/Upper Caves | Discovered new exit (range 5) 12953 | -5/Upper Caves | Learned 8 Factory zone layouts 12962 | -5/Upper Caves | Identified exit to Zhirov 12963 | -5/Upper Caves | Entered Zhirov 12963 | -5/Zhirov | Discovered new exit (range 3) 12969 | -5/Zhirov | Met Zhirov 12975 | -5/Zhirov | Learned location of Quarantine (-2) 12975 | -5/Zhirov | Learned location of Testing (-3) 12975 | -5/Zhirov | Learned location of Command (-1) 12977 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12982 | -5/Zhirov | Found Alien Artifact 12982 | -5/Zhirov | Identified Integrated Reactor 12982 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12988 | -5/Zhirov | Found Alien Artifact 13026 | -5/Zhirov | Identified exit to Proximity Caves 13027 | -5/Zhirov | Entered Proximity Caves 13070 | -4/Proximity Caves | Learned 4 Research zone layouts 13235 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13536 | -4/Proximity Caves | Discovered exit to Factory (range 14) 13598 | -4/Proximity Caves | Entered Factory 13598 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13599 | -4/Factory | Identified exit to Upper Caves 13600 | -4/Factory | Loaded intel: 20 terminal locations 13664 | -4/Factory | Sucked down chute 13664 | -4/Factory | Entered Waste 13666 | -4/Waste | Spotted C-40 Crusher 13669 | -4/Waste | Spotted C-40 Crusher 13669 | -4/Waste | Spotted C-40 Crusher 13670 | -4/Waste | Spotted C-40 Crusher 13672 | -4/Waste | Spotted C-40 Crusher 13678 | -4/Waste | Spotted C-40 Crusher 13679 | -4/Waste | EMP discharged 13679 | -4/Waste | System corruption reached 10% 13680 | -4/Waste | Discovered new exit (range 13) 13683 | -4/Waste | Identified exit to Factory 13683 | -4/Waste | Entered Factory 13684 | -4/Factory | Loaded intel: 19 terminal locations 13715 | -4/Factory | Central database locked down 13897 | -4/Factory | Identified exit to Research 13913 | -4/Factory | Found Prototype Hackware 14053 | -4/Factory | Identified Transdimensional Reconstructor 14053 | -4/Factory | Identified Exp. Hacking Suite 14496 | -4/Factory | Fabricated Exp. Hacking Suite? 14515 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 14599 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 14850 | -4/Factory | Found Prototype Device 14860 | -4/Factory | Identified EM Disruption Field 15119 | -4/Factory | Entered Upper Caves 15221 | -4/Upper Caves | Found Alien Artifact 15221 | -4/Upper Caves | Identified Core Expander 15221 | -4/Upper Caves | Installed Core Expander, added new Power slot 15380 | -4/Upper Caves | Discovered new exit (range 8) 15388 | -4/Upper Caves | Identified exit to Upper Caves 15388 | -4/Upper Caves | Entered another Upper Caves area 15408 | -4/Upper Caves | Learned Research terminal intel 15561 | -4/Upper Caves | Learned location of Armory (-3) 15618 | -4/Upper Caves | Discovered new exit (range 12) 15630 | -4/Upper Caves | Identified exit to Warlord 15630 | -4/Upper Caves | Entered Warlord 15639 | -4/Warlord | System corruption cleaned by Quarantine Array 15666 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15695 | -4/Warlord | Visited the Vortex Lab 15711 | -4/Warlord | Warlord's base attacked by MAIN.C 15720 | -4/Warlord | Met Warlord 15722 | -4/Warlord | Opened Warlord's prototype stash 15724 | -4/Warlord | Found System Mapper 15726 | -4/Warlord | Found Prototype Device 15726 | -4/Warlord | Identified Exp. Phase Shifter 15748 | -4/Warlord | Found Prototype Processor 15800 | -4/Warlord | Found Prototype Energy Gun 15800 | -4/Warlord | Identified Vortex Shotgun 16061 | -4/Warlord | Warlord forces counterattacked 16081 | -4/Warlord | Opened side exit 16086 | -4/Warlord | Discovered new exit (range 10) 16087 | -4/Warlord | Identified exit to Proximity Caves 16096 | -4/Warlord | Entered Proximity Caves 16141 | -3/Proximity Caves | Discovered exit to Research (range 10) 16146 | -3/Proximity Caves | Entered Research 16146 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16148 | -3/Research | Loaded intel: 17 terminal locations 16149 | -3/Research | Identified exit to Armory 16149 | -3/Research | Identified exit to Testing 16155 | -3/Research | Found Prototype Processor 16414 | -3/Research | Identified Exp. Target Analyzer 16414 | -3/Research | Identified Spectral Analyzer 16508 | -3/Research | Fabricated Cld. Proton Cannon (x1) 16545 | -3/Research | Found Prototype Device 16564 | -3/Research | Fabricated Adv. Particle Accelerator (x1) 16908 | -3/Research | Fabricated Adv. Overload Amplifier? 16959 | -3/Research | Spotted B-86 Titan 17271 | -3/Research | Entered Testing 17341 | -3/Testing | Discovered new exit (range 14) 17375 | -3/Testing | Local fabrication network quarantined 17406 | -3/Testing | Fabricated Exp. Force Field (x1) 17461 | -3/Testing | Identified exit to Research 17966 | -3/Testing | Entered Research 17966 | -2/Research | Warlord forces began assault on 0b10 17966 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17993 | -2/Research | Met up with Warlord 18006 | -2/Research | Identified exit to Quarantine 18076 | -2/Research | Research machine network offline 18118 | -2/Research | Fabricated Exp. Utility Shielding (x1) 18259 | -2/Research | Found Prototype Device 18260 | -2/Research | Identified Adv. Kinecellerator 18295 | -2/Research | Discovered new exit (range 15) 18308 | -2/Research | Identified exit to Access 18378 | -2/Research | Entered Quarantine 18472 | -2/Quarantine | Found Alien Artifact 18499 | -2/Quarantine | Found Alien Slashing Weapon 18499 | -2/Quarantine | Identified Sigix Broadsword 18523 | -2/Quarantine | Found Alien Artifact 18536 | -2/Quarantine | Discovered exit to Access (range 6) 18556 | -2/Quarantine | Identified Core Reset Matrix 18556 | -2/Quarantine | Identified Subatomic Replicator 18651 | -2/Quarantine | Repaired Mni. Fusion Reactor? 18691 | -2/Quarantine | Repaired Impulse Thruster Array 18742 | -2/Quarantine | Repaired Mni. Fusion Reactor 18753 | -2/Quarantine | Found Alien Artifact 18772 | -2/Quarantine | Identified Phase Redirector 18865 | -2/Quarantine | Found Alien Artifact 18888 | -2/Quarantine | Identified Stasis Generator 18931 | -2/Quarantine | Found Exp. Signal Interpreter 19038 | -2/Quarantine | Spotted Fortress 19058 | -2/Quarantine | Discovered new exit (range 5) 19059 | -2/Quarantine | Identified exit to Section 7 19059 | -2/Quarantine | Entered Section 7 19062 | -2/Section 7 | Found Spectral Analyzer 19093 | -2/Section 7 | Spotted S7 Guard 19099 | -2/Section 7 | Found Alien Artifact 19183 | -2/Section 7 | Spotted S7 Guard 19251 | -2/Section 7 | Spotted B-99 Colossus 19270 | -2/Section 7 | Found Alien Artifact 19270 | -2/Section 7 | Identified LRC Storage 19270 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 19295 | -2/Section 7 | Found Integrated Reactor 19297 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19426 | -2/Section 7 | Found Alien Energy Gun 19427 | -2/Section 7 | Found Alien Energy Gun 19430 | -2/Section 7 | Found Alien Energy Gun 19433 | -2/Section 7 | Identified Sigix Quantum Sheargun (x3) 19453 | -2/Section 7 | Found Transdimensional Reconstructor 19527 | -2/Section 7 | Spotted Executioner 19527 | -2/Section 7 | Spotted Executioner 19542 | -2/Section 7 | Spotted B-90 Cyclops 19597 | -2/Section 7 | Spotted B-90 Cyclops 19599 | -2/Section 7 | Spotted S7 Guard 19616 | -2/Section 7 | Found Alien Artifact 19643 | -2/Section 7 | Found Alien Artifact 19719 | -2/Section 7 | Build established: Wizard-Ninja 19756 | -2/Section 7 | Identified Core Regenerator 19756 | -2/Section 7 | Identified Integrated Heat Negator 19756 | -2/Section 7 | Identified Integrated Singularity Reactor 19781 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 19783 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 19838 | -2/Section 7 | Spotted Alpha 7 19857 | -2/Section 7 | Entered Access 19857 | -1/Access | Evolved 2 slots: Utility x2 19862 | -1/Access | Identified exit to Command 20041 | -1/Access | Repaired Exp. Sensor Array 20133 | -1/Access | Found Prototype Launcher 20369 | -1/Access | Fabricated Exp. Energy Well (x1) 20406 | -1/Access | Fabricated Exp. Energy Well (x1) 20551 | -1/Access | Fabricated Lgt. Regenerative Plating (x1) 20578 | -1/Access | Fabricated Lgt. Regenerative Plating (x1) 20640 | -1/Access | Local fabrication network quarantined 20714 | -1/Access | Entered Command 20714 | -1/Command | Accompanied by 1 ally 20732 | -1/Command | Phase Generator disabled 20757 | -1/Command | Spotted B-99 Colossus 20758 | -1/Command | Destroyed B-99 Colossus 20804 | -1/Command | Disengaged cave seal 20808 | -1/Command | Enhanced Grunt warped into view, answering call for help 20809 | -1/Command | Enhanced Grunt warped into view, answering call for help 20814 | -1/Command | Spotted M Guard 20814 | -1/Command | Spotted M Guard 20817 | -1/Command | Spotted Combat Programmer 20817 | -1/Command | Spotted Combat Programmer 20825 | -1/Command | Disengaged cave seal 20827 | -1/Command | Destroyed M Guard 20844 | -1/Command | Allies destroyed Combat Programmer 20847 | -1/Command | Combat Programmer assimilated allied 4E-Q7Y(d) 20854 | -1/Command | Destroyed M Guard 20858 | -1/Command | Allies destroyed Combat Programmer 20858 | -1/Command | Destroyed all MAIN.C guards 20890 | -1/Command | Met MAIN.C 20894 | -1/Command | 0b10 Conduit disabled 20917 | -1/Command | Allies destroyed MAIN.C Shell 20917 | -1/Command | MAIN.C activated Command garrisons 20941 | -1/Command | Destroyed MAIN.C 20944 | -1/Command | Found Prototype Protection 20945 | -1/Command | Found Prototype Protection 20963 | -1/Command | Spotted B-99 Colossus 20970 | -1/Command | Destroyed B-99 Colossus 21049 | -1/Command | Discovered new exit (range 14) 21055 | -1/Command | Identified exit to Surface 21120 | -1/Command | Warped through subspace to slip node 21120 | -1/Command | Discovered new exit (range 4) 21122 | -1/Command | Identified exit to Access_0 21122 | -1/Command | Entered Access_0 21122 | -1/Access_0 | Warped through subspace to slip node 21122 | -1/Access_0 | Discovered exit to Surface (range 8) 21125 | -1/Access_0 | Identified Exp. Powered Armor (x2) 21126 | *** | Establishing 0b11! Last Messages --------------- 21100_ Quantum Shear penetrates Wall. 21102_ Quantum Shear penetrates Quantum Router. 21102_ System corrupted: Sigix Quantum Sheargun targeting data glitched. 21102_ Quantum Shear penetrates Door. 21104_ System corrupted: Sigix Quantum Sheargun failed to cycle. 21104_ Quantum Shear penetrates S-43 Plague. 21106_ S-43 Plague suffers critical hit. 21106_ Quantum Shear penetrates S-43 Plague. 21106_ S-43 Plague destroyed. 21106_ Quantum Shear penetrates Quantum Router. 21113_ System corrupted: Component data lost. 21120_ Warped through subspace, drawn to slip node. 21120_ EXIT=FOUND 21122_ EXIT=IDENTIFIED: ACCESS_0 LOCATION=ACCESS_0 AMBIENT_HEAT=-20 GOAL=ESCAPE 21122_ Warped through subspace, drawn to slip node. 21122_ EXIT=FOUND: SURFACE 21125_ Identified Exp. Powered Armor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 89 Energy Capacity 2160 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 375 Utility Shielding 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 85 Targeting Accuracy 12 Target Analysis 12 Core Analysis 10 Particle Charging 50 Overload Amplification 100 Offensive Hacking 104 Defensive Hacking 61 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Lgt. Fission Core | -7/Factory | Hacked Exp. Cesium-ion Thruster | -7/Factory | Scanalyzed Variable Charge Gun | -7/Factory | Hacked Hyp. Gauss Rifle | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Adv. Datajack | -6/Factory | Hacked Exp. Targeting Computer | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Scanalyzed Mni. Smartbomb Launcher | -6/Factory | Hacked Prc. Energy Filter | -6/Factory | Hacked Linear Gravjet | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Impulse Thruster Array | -5/Factory | Hacked Imp. Weapon Cycler | -5/Factory | Hacked Mni. Fusion Reactor | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Transmission Jammer | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Adv. Component Analysis Suite | -4/Factory | Hacked Imp. Overload Amplifier | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Scanalyzed Imp. Overload Regulator | -4/Factory | Hacked EM Disruption Field | -4/Factory | Scanalyzed Cld. Proton Cannon | -3/Research | Hacked Exp. Force Field | -3/Research | Hacked Adv. Particle Accelerator | -3/Research | Hacked Adv. Overload Amplifier | -3/Research | Hacked Coolant Network | -3/Research | Hacked Exp. Target Analyzer | -3/Research | Scanalyzed Spectral Analyzer | -3/Research | Scanalyzed Cld. Q-thruster | -3/Testing | Hacked Exp. Armor Integrity Analyzer | -3/Testing | Hacked Exp. Energy Well | -3/Testing | Hacked Adv. Reaction Control System | -2/Research | Hacked Cmb. Linear Gravjet | -2/Quarantine | Hacked Imp. Stasis Canceller | -2/Section 7 | Hacked Enh. Quantum Rifle | -2/Section 7 | Hacked Lgt. Quantum Reactor | -2/Section 7 | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free K-01 Serf | -2/Section 7 | Hacked H-88 Terminator | -2/Section 7 | Hacked Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Exp. Cesium-ion Thruster | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Mic. Fission Core | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Kinetic Spear | x1 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Cld. Proton Cannon | x1 | -3/Research Adv. Particle Accelerator | x1 | -3/Research Adv. Overload Amplifier | x1 | -3/Research Exp. Force Field | x1 | -3/Testing Exp. Utility Shielding | x1 | -2/Research Exp. Energy Well | x1 | -1/Access Exp. Energy Well | x1 | -1/Access Lgt. Regenerative Plating | x1 | -1/Access Lgt. Regenerative Plating | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Core Expander Sigix Broadsword LRC Storage Sigix Quantum Sheargun Integrated Heat Negator Integrated Singularity Reactor Phase Redirector Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PowerSignalInterpreter Manual? 0 Play Time 07:49:59 Cumulative 778.9 hours Start 2020.08.12 @ 17:48:07 End 2020.09.01 @ 17:09:07 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 408 Adventurer 0 Explorer 0 Win Type 1 Total 63 Types 34/5/13/6/1/1/3 Lore% 90 Gallery% 89 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bd698a3d-9e01-4f73-86c0-a8f22ccd2481