Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.25 @ 22:24:57 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (161) 805 Value Destroyed (6790) 6790 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2128) 2128 TOTAL SCORE: 15703 Bonus ------- High Alert Combat Kills 549 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 586 Friendly Fire -7 Cogmind --------- Core Integrity 659/1150 Matter 285/300 Energy 62/100 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Myomer Leg Myomer Leg > --- UTILITY (9) ------ Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Improved Focal Shield > --- WEAPON (3) ------- Disruptor Cannon > --- INVENTORY (20) --- Wheel Compact Wheel Compact Wheel Compact Wheel Advanced Heat Sink Compact Matter Pod (150) Advanced Gravity Neutralizer Long-range Terrain Scanner Energy Filter System Restoration Module Long-range Tractor Beam Phase Gun Dispersion Rifle Dispersion Rifle Heavy Phase Cannon Axe Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg Biometal-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Advanced Gravity Neutralizer Advanced Signal Interpreter Advanced Targeting Computer Energy Filter Improved Core Shielding > --- WEAPON ----------- Heavy Phase Cannon Hyp. Accelerated Coil Construct/G Laser Plasma Construct/G > --- INVENTORY -------- Compact Wheel Compact Wheel Compact Wheel Advanced Heat Sink Advanced Cooling System Compact Matter Pod Long-range Terrain Scanner Improved Focal Shield System Restoration Module Long-range Tractor Beam Improved Recalibrator Thermoblaster Axe [Rating: 125] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Vortex Chain Reactor Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Heavy Phase Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Thermoblaster Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 4 2 . . 4 . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . . . 1 Utility 7 | . . . 1 2 . . 4 . . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 172 | 6 3 9 26 12 13 5 38 9 4 7 18 22 Power 10 | 1 1 1 2 . 1 . 3 . . . . 1 Engine 9 | 1 1 1 2 . 1 . 3 . . . . . Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 42 | 2 . 2 5 5 1 3 9 2 2 2 3 6 Treads 3 | 1 . 1 1 . . . . . . . . . Leg 29 | . . 1 3 5 1 3 5 . 1 2 2 6 Wheel 10 | 1 . . 1 . . . 4 2 1 . 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 56 | 1 2 1 10 5 4 2 13 4 . 4 3 7 Device 30 | . 1 . 6 2 2 1 8 2 . 3 . 5 Storage 3 | 1 1 . 1 . . . . . . . . . Processor 6 | . . . . 1 . 1 3 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 17 | . . 1 3 2 2 . 2 1 . 1 3 2 Artifact . | . . . . . . . . . . . . . Weapon 64 | 2 . 5 9 2 7 . 13 3 2 1 12 8 Energy Gun 7 | . . 2 3 . 2 . . . . . . . Energy Cannon 8 | . . . . . . . . 1 1 . 1 5 Ballistic Gun 18 | 2 . 2 4 1 4 . 2 . . . 3 . Ballistic Cannon 6 | . . 1 . . . . 3 . . . 2 . Launcher 17 | . . . 2 1 . . 2 2 1 1 6 2 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . 2 . . . . . Slashing Weapon 5 | . . . . . 1 . 4 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 1 1 . . 1 1 . 4 . 3 Parts Lost 54 | . . 1 2 1 4 . 13 3 1 1 12 16 Power 6 | . . 1 . . . . 2 . . 1 1 1 Propulsion 17 | . . . . . 1 . 4 2 1 . 2 7 Utility 15 | . . . 1 1 1 . 3 1 . . 4 4 Weapon 16 | . . . 1 . 2 . 4 . . . 5 4 Highest Loss Streak 10 | . . 1 1 1 3 . 9 2 1 1 4 10 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 79 | . 95 78 84 91 92 100 81 80 75 72 71 70 Engine 5 | . 14 13 7 6 7 7 5 5 5 4 . . Treads 2 | . 14 10 1 . . . . 4 4 . . . Leg 11 | . . 2 18 20 21 30 14 . 2 11 14 18 Wheel 4 | . 14 10 2 . . . 4 10 8 . . . Device 15 | . 10 . 15 18 21 15 21 21 17 17 11 14 Storage 5 | . 14 . 2 6 7 7 5 5 5 5 5 5 Processor 8 | . . . . 5 7 13 13 15 11 11 11 9 Protection 6 | . . 12 12 14 6 1 2 1 5 4 7 5 Energy Gun 5 | . . 12 10 13 12 7 3 . . 4 5 7 Ballistic Gun 6 | . 28 8 11 6 7 15 . 5 4 5 2 1 Ballistic Cannon 1 | . . 5 . . . . 1 5 2 . 4 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 121 | 13 29 30 65 75 75 74 77 83 93 93 99 121 Greatest Support 123 | 16 16 55 75 77 82 65 65 30 47 92 83 123 Greatest Overweight (x) 7 | . 1 1 . . . 1 5 7 3 1 5 2 Average Overweight (x) 1 | . . . . . . . 1 2 2 . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 14 5 9 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 14 20 20 20 18 20 18 20 20 20 Average Carried 14 | 3 8 5 6 17 19 19 10 18 15 19 16 16 Final Capacity 20 | 8 15 5 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 5 14 20 20 20 17 14 17 19 15 16 Scrap Engine Consumption 91 | . . . . . . . 19 13 4 30 12 13 Constructs Created 13 | . . . . . . . 3 1 . 3 3 3 Constructs Modified 13 | . . . . . . . 2 1 2 5 2 1 Class Distribution -------------------- 66% | Mutant 10% | Scavenger-Tank 6% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Storage Skirmisher | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Matter Collected 4136 | 233 99 221 575 192 397 66 688 409 343 220 511 182 Remotely 238 | . . . . . . . 238 . . . . . Salvage Created 6013 | . 133 326 798 330 818 . 1185 539 329 66 965 524 Parts 261 | . 14 16 45 11 34 . 36 19 7 . 50 29 Haulers Intercepted 4 | . . . 1 . . . 2 1 . . . . Recyclers Shooed 3 | . . . 1 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 50 | . . 5 . . . . . 6 3 . 36 . Prevented 11 | . . . . . . . . 4 1 . 6 . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 137 | . 5 9 22 4 15 . 16 18 8 3 23 14 Melee 2 | . . . . . . . 1 . . . . 1 Guns 66 | . 5 8 15 4 15 . 5 1 1 3 6 3 Cannons 23 | . . 1 . . . . 4 2 5 . 11 . AOE 45 | . . . 7 . . . 6 15 2 . 5 10 Classes Destroyed 19 | . 2 1 4 2 2 . 3 . . 3 . 2 Worker 5 | . . . . . 2 . 3 . . . . . Builder 3 | . . . . . . . 2 . . . . 1 Hauler 4 | . . . 1 . . . 2 1 . . . . Recycler 8 | . . . . 2 2 . 4 . . . . . Operator 2 | . . . 1 . 1 . . . . . . . Watcher 2 | . . . . . 1 . . . . . . 1 Swarmer 39 | . 3 3 6 . 3 . . 10 . . 9 5 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 57 | . 2 . 11 2 6 . 8 7 7 . 11 3 Brawler 4 | . . . . . . . 3 . . . . 1 Duelist 2 | . . . 1 . . . . . . . 1 . Sentry 12 | . . . 4 1 5 . 1 1 . . . . Demolisher 1 | . . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . 1 Hunter 5 | . . . . . . . 2 . . . . 3 Programmer 7 | . . . . 1 1 . 2 . 1 . 2 . Striker 1 | . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . 1 . . Subdweller 6 | . . 6 . . . . . . . . . . Best Kill Streak 10 | . 3 3 9 5 6 . 8 6 2 2 5 10 Combat Bots Only 9 | . 3 3 7 2 4 . 6 6 2 2 5 9 Max Kills in Single Turn 10 | . 1 1 3 1 2 . 4 5 1 2 2 10 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 9 | . . . 3 . . . 3 5 1 . 2 9 Melee 1 | . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Damage Taken 15108 | . 208 710 865 412 1179 . 2933 517 531 289 3045 4419 Core 1740 | . 39 157 44 27 98 . 506 86 56 38 198 491 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 36 | . . . . . . . . . . . 36 . Ignored by Resistances 132 | . . . . 16 44 . . . . . . 72 Regen/Repaired (Parts) 1585 | . . . . . . . 200 322 125 595 . 343 Core Remaining (%) 61 | 100 . 21 92 . . 82 . . . . 11 . Volleys Fired 363 | . 14 42 40 14 47 . 58 23 19 14 60 32 Largest 3 | . 2 2 3 3 3 . 2 3 3 3 3 3 Hottest 260 | . 40 99 151 151 171 . 114 168 168 260 260 260 Shots Fired 740 | . 28 71 108 42 139 . 88 40 38 30 99 57 Gun 556 | . 28 65 104 42 139 . 39 17 16 18 51 37 Cannon 152 | . . 6 . . . . 46 16 20 11 42 11 Launcher 32 | . . . 4 . . . 3 7 2 1 6 9 Special . | . . . . . . . . . . . . . Kinetic 391 | . 28 37 69 14 53 . 72 31 23 9 36 19 Thermal 292 | . . 34 39 28 86 . 11 2 13 5 36 38 Explosive 12 | . . . . . . . 3 7 2 . . . Electromagnetic 45 | . . . . . . . 2 . . 16 27 . Robot Hit Streak 34 | . 8 14 9 11 34 . 15 10 8 5 12 9 Robot Miss Streak 6 | . 6 2 4 2 6 . 4 2 2 2 2 3 Penetration Max 1 | . . . . . . . 1 . . 1 1 1 Secondary Targets 8 | . 1 1 3 . 2 . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . 1 . Shots Hit Robots 517 | . 13 42 68 29 113 . 80 25 24 17 73 33 Core Hits 418 | . 8 19 42 15 75 . 86 54 22 12 53 32 Critical Kills 2 | . . 1 . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . Critical Strikes 13 | . . 1 1 . 2 . 7 1 1 . . . Burn 2 | . . . . . 2 . . . . . . . Destroy 2 | . . 1 1 . . . . . . . . . Blast 7 | . . . . . . . 5 1 1 . . . Smash 2 | . . . . . . . 2 . . . . . Melee Attacks 10 | . . . . . 2 . 8 . . . . . Impact 7 | . . . . . . . 7 . . . . . Slashing 3 | . . . . . 2 . 1 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18330 | . 150 735 2072 479 2133 . 3868 2069 1053 342 2601 2828 Guns 7308 | . 150 609 1232 479 2053 . 705 246 164 249 974 447 Cannons 3241 | . . 126 . . . . 1091 310 383 93 999 239 Explosions 7160 | . . . 840 . . . 1550 1513 506 . 628 2123 Melee 602 | . . . . . 80 . 522 . . . . . Ramming 19 | . . . . . . . . . . . . 19 Kinetic 6652 | . 150 472 1404 142 893 . 1694 486 290 99 802 220 Thermal 6369 | . . 263 431 337 1160 . 66 70 257 . 1196 2589 Explosive 3806 | . . . 237 . . . 1550 1513 506 . . . Electromagnetic 882 | . . . . . . . 36 . . 243 603 . Impact 458 | . . . . . . . 458 . . . . . Slashing 144 | . . . . . 80 . 64 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . 1 2 2 6 6 7 7 2 5 Average Corruption 4 | . . . . 1 1 2 3 6 6 7 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 102 | . . . . 3 11 6 14 27 35 2 2 2 Message Errors 19 | . . . . . 1 . 3 7 6 2 . . Matter Fused 30 | . . . . 1 4 1 4 5 13 . 1 1 Heat Flow Errors 9 | . . . . . 3 . . 3 3 . . . Energy Discharges 14 | . . . . 1 . 2 1 4 6 . . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 11 | . . . . 1 . 1 2 2 4 . 1 . Data Loss (major) 9 | . . . . . 1 1 3 2 2 . . . Misfires 2 | . . . . . . . . 1 . . . 1 Alerts 2 | . . . . . . 1 . 1 . . . . Weapon Failures 5 | . . . . . 2 . 1 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 414 | . . . 59 . . . 166 18 1 . 38 132 Projectiles 140 | . . . . . . . 58 11 1 . 30 40 Explosions 186 | . . . 59 . . . 20 7 . . 8 92 Melee 88 | . . . . . . . 88 . . . . . Knockbacks 27 | . . 1 . . . . 12 4 1 . 9 . Impact 1 | . . . . . . . 1 . . . . . Kinetic 26 | . . 1 . . . . 11 4 1 . 9 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 289 | . . . . . . . 185 90 14 . . . Shots 11 | . . . . . . . 6 4 1 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . . 1 . . . . . . . 2 Kicked 3 | . . . . 1 . . . . . . . 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 468 | . 21 40 239 . 94 . 179 152 210 144 200 468 Average Temperature 77 | . 11 11 79 . 68 . 21 66 51 84 55 181 Received Heat Transfer 2829 | . 51 162 459 180 369 . 450 108 159 . 621 270 Effects 2 | . . . 1 . . . . . . . . 1 Interference 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . 1 . . . 3 . Impact Corruptions 3 | . . . . . . . 3 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 16 | . . 4 1 1 6 . . . . . 2 2 Heat Transferred 9984 | . . 325 756 740 2818 . 555 74 259 . 1768 2689 Parts Sabotaged 1 | . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Peak Influence 1431 | . 190 . 672 298 487 180 310 . . . . 1431 Initial 963 | . . . . 268 103 115 75 . . . . 963 Average 374 | . 102 . 427 221 296 130 185 . . . . 988 Maximum Alert Level 4 | . . . 2 1 2 . 1 . . . . 4 Low Security (%) 37 | 100 100 . 21 28 27 100 43 . . . . . Level 1 30 | . . . 2 71 48 . 56 . . . . . Level 2 13 | . . . 76 . 23 . . . . . . 6 Level 3 14 | . . . . . . . . . . . . 75 Level 4 3 | . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . . . 2 1 3 . 2 . . . . 2 Investigation . | . . . . . . . . . . . . . Extermination 5 | . . . . 1 1 . 2 . . . . 1 Reinforcement 5 | . . . 2 . 2 . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Distress Signals 7 | . . . 1 . 1 . 1 . . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 222 | . 9 9 25 7 21 . 27 13 14 28 38 31 Peak Tracking Total 15 | . 3 3 6 4 4 . 12 5 5 15 5 12 Tactical Retreats 17 | . 1 . 1 1 2 . 7 . 3 . 1 1 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Traps Triggered 6 | . . 1 . . 1 . 4 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 14 | . 1 . . . . . . 1 1 9 2 . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Machines Disabled 20 | . . . 2 . 2 . . . . 1 . 15 Max in Single Turn 15 | . . . 1 . 1 . . . . 1 . 15 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Machines Accessed 23 | . 1 1 1 4 2 4 5 . . 1 . 4 Terminals 10 | . 1 . 1 2 2 3 . . . . . 1 Fabricators 4 | . . . . 1 . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 2 . . . . 1 Total Hacks 53 | . 3 2 4 8 7 9 7 . . 6 . 7 Successful 28 | . 2 2 2 1 2 7 2 . . 6 . 4 Failed 25 | . 1 . 2 7 5 2 5 . . . . 3 Catastrophic 7 | . . . 1 2 1 . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . 3 . 4 3 6 7 . . . . . 4 Terminals 25 | . 3 . 4 3 7 7 . . . . . 1 Fabricators 9 | . . . . 2 . . 3 . . . . 4 Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 2 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . 3 . . 3 . . . . 1 Terminal Hacks 14 | . 2 2 1 . 1 2 . . . 6 . . Record 2 | . . 2 . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . 6 . . Branch Access Points 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . Fabricator Hacks 3 | . . . . 1 . . 1 . . . . 1 Network Status 3 | . . . . 1 . . 1 . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 2 1 . . . . 1 Process 1 | . . . . . . 1 . . . . . . Report Inventory 3 | . . . . . . 1 1 . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 6 | . . . 1 . 1 3 . . . . . 1 Terminals 5 | . . . 1 . 1 3 . . . . . . Botnet 5 | . . . 1 . 1 3 . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 1 4 2 3 4 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Turns Passed 10306 | 53 390 904 635 764 474 362 1194 972 1172 1476 1001 909 Spaces Moved 5877 | 40 260 642 313 533 205 268 632 627 676 833 418 430 Core 2 | 2 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 3583 | . . 147 313 533 205 268 347 . 128 833 379 430 Wheels 2292 | 38 260 495 . . . . 285 627 548 . 39 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 123 113 113 122 95 110 130 92 112 115 Average Speed 140 | 97 112 118 124 122 117 131 144 126 139 167 185 172 Slowest Speed 340 | 100 115 130 130 123 125 192 340 185 171 171 190 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 45 34 32 18 33 72 15 78 70 86 60 10 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 7 | . . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . Scrap Searched 18 | . . 14 . . . . . 2 1 . 1 . Spaces Dug 85 | . . . 15 . . . . 69 1 . . . Terrain Destroyed 414 | . . . 61 . . . 51 182 59 . 18 43 Melee . | . . . . . . . . . . . . . Projectile 29 | . . . 1 . . . 8 1 8 . 6 5 AOE 385 | . . . 60 . . . 43 181 51 . 12 38 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Total 7253 | 51 333 728 484 621 325 276 808 766 873 895 550 543 Wait 592 | . 43 5 70 32 50 . 37 88 164 27 47 29 Move 5865 | 39 259 641 312 532 204 267 631 626 675 832 417 430 Hop . | . . . . . . . . . . . . . Pick Up 96 | 6 10 9 18 13 4 2 9 5 5 4 . 11 Fast Attach 62 | 6 2 3 11 4 1 . 15 2 . 5 2 11 Attach 60 | . . 1 4 1 4 3 15 7 4 1 11 9 Detach 51 | . 1 1 1 2 . 1 15 8 4 2 8 8 Swap 50 | . 1 5 11 7 8 2 8 . . 1 5 2 Drop 96 | . 3 16 17 15 5 1 12 7 2 9 . 9 Fire 363 | . 14 42 40 14 47 . 58 23 19 14 60 32 Melee 10 | . . . . . 2 . 8 . . . . . Ram . | . . . . . . . . . . . . . Kick 3 | . . . . 1 . . . . . . . 2 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 5 | . . 5 . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 54 | -11/Junkyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 4) 444 | -10/Materials | Entered Subcaves 668 | -10/Subcaves | Core integrity fell below 50% 674 | -10/Subcaves | Disturbed a concealed Subdweller 889 | -10/Subcaves | Discovered new exit (range 15) 908 | -10/Subcaves | Visited Clippyterm 1001 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1012 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1111 | -10/Subcaves | A Subdweller sparked back to life 1111 | -10/Subcaves | A Subdweller sparked back to life 1144 | -10/Subcaves | Found Prototype Leg 1144 | -10/Subcaves | Identified Cargo Legs 1145 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1192 | -10/Subcaves | Disturbed a concealed Subdweller 1348 | -10/Subcaves | Entered Materials 1348 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1546 | -8/Materials | Destroyed 7 combat bots 1880 | -8/Materials | Build established: Scavenger-Tank 1907 | -8/Materials | Discovered new exit (range 7) 1983 | -8/Materials | Entered Factory 1983 | -7/Factory | Evolved 2 slots: Utility x2 1984 | -7/Factory | Identified exit to Storage 2642 | -7/Factory | Found Prototype Launcher 2642 | -7/Factory | Identified Rocket Array 2747 | -7/Factory | Entered Storage 2921 | -7/Storage | Build established: Scavenger-Gunner 2995 | -7/Storage | Lost 3 parts (1n2w) 3216 | -7/Storage | Used back door to open Recycling access 3216 | -7/Storage | Discovered new exit (range 5) 3221 | -7/Storage | Entered Recycling 3225 | -7/Recycling | Found Scrap Engine 3559 | -7/Recycling | Discovered new exit (range 16) 3582 | -7/Recycling | Identified exit to Factory 3583 | -7/Recycling | Entered Factory 3583 | -5/Factory | Evolved 4 slots: Utility x4 3915 | -5/Factory | Build established: Mutant 4417 | -5/Factory | Lost 9 parts (2p3n2u2w) 4727 | -5/Factory | Discovered new exit (range 14) 4758 | -5/Factory | Core integrity fell below 50% 4771 | -5/Factory | Identified exit to Upper Caves 4774 | -5/Factory | Build established: Scavenger-Mutant 4777 | -5/Factory | Entered Upper Caves 4872 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4874 | -5/Upper Caves | Identified exit to Warlord 5067 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5103 | -5/Upper Caves | Build established: Mutant 5263 | -5/Upper Caves | Learned Factory emergency access door positions 5475 | -5/Upper Caves | Learned location of Armory (-3) 5663 | -5/Upper Caves | Discovered new exit (range 12) 5672 | -5/Upper Caves | Encountered a Warlord checkpoint 5748 | -5/Upper Caves | Identified exit to Upper Caves 5749 | -5/Upper Caves | Entered another Upper Caves area 6268 | -5/Upper Caves | Learned location of 1 exit from Factory 6851 | -5/Upper Caves | Discovered exit to Warlord (range 11) 6921 | -5/Upper Caves | Entered Warlord 6978 | -5/Warlord | System corruption cleaned by Quarantine Array 7734 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7898 | -5/Warlord | Warlord's base attacked by MAIN.C 7998 | -5/Warlord | Met Warlord 8053 | -5/Warlord | Found Prototype Reactor 8059 | -5/Warlord | Found Prototype Device 8059 | -5/Warlord | Identified Exp. Phase Shifter 8065 | -5/Warlord | Found Prototype Device 8065 | -5/Warlord | Identified Exp. Focal Shield 8241 | -5/Warlord | Spotted Striker 8242 | -5/Warlord | Spotted Striker 8247 | -5/Warlord | Destroyed Striker 8248 | -5/Warlord | Warlord forces counterattacked 8324 | -5/Warlord | Spotted Executioner 8333 | -5/Warlord | Destroyed Executioner 8380 | -5/Warlord | Discovered new exit (range 12) 8395 | -5/Warlord | Identified exit to Proximity Caves 8397 | -5/Warlord | Entered Proximity Caves 8496 | -4/Proximity Caves | Spotter reported a threat 8549 | -4/Proximity Caves | Spotter reported a threat 8575 | -4/Proximity Caves | Spotter reported a threat 8628 | -4/Proximity Caves | Spotter reported a threat 8649 | -4/Proximity Caves | Lost 4 parts (1n1u2w) 8684 | -4/Proximity Caves | Core integrity fell below 20% 8826 | -4/Proximity Caves | Lost 3 parts (2u1w) 8847 | -4/Proximity Caves | Spotter reported a threat 9012 | -4/Proximity Caves | Spotter reported a threat 9020 | -4/Proximity Caves | Spotter reported a threat 9073 | -4/Proximity Caves | Spotter reported a threat 9103 | -4/Proximity Caves | Spotter reported a threat 9156 | -4/Proximity Caves | Spotter reported a threat 9378 | -4/Proximity Caves | Spotter reported a threat 9383 | -4/Proximity Caves | Discovered new exit (range 6) 9392 | -4/Proximity Caves | Identified exit to Factory 9398 | -4/Proximity Caves | Entered Factory 9398 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9399 | -4/Factory | Identified exit to Extension 9648 | -4/Factory | Search patrols dispatched 9653 | -4/Factory | Destroyed 9 combat bots 9659 | -4/Factory | Identified Vortex Chain Reactor 9691 | -4/Factory | Spotted B-86 Titan 9898 | -4/Factory | Search patrols dispatched 10015 | -4/Factory | Build established: Gunner 10043 | -4/Factory | Spotted B-86 Titan 10148 | -4/Factory | Search patrols dispatched 10236 | -4/Factory | Cargo convoy interrupted 10307 | -4/Factory | Self-destructed Last Messages --------------- 10298_ Slug penetrates Earth. 10299_ U-05 Engineer builds a Wall. 10299_ Destroyed Lgt. Antimatter Reactor. 10299_ W-44 Eye destroyed. 10299_ Slug penetrates H-77 Assassin. 10300_ Slug penetrates Earth. 10300_ Lyr. Heavy Armor Plating destroyed. 10301_ Penetrated by Slug. 10301_ U-05 Engineer lays Concrete. 10302_ Slug penetrates Wall. 10303_ U-05 Engineer builds a Wall. 10303_ U-05 Engineer lays Concrete. 10303_ Vortex Chain Reactor destroyed. 10304_ U-05 Engineer lays Concrete. 10304_ Hyp. Accelerated Coil Construct/G destroyed. 10304_ Arm. Scrap Engine damaged due to network destabilization (-8). 10304_ Penetrated by Slug. 10304_ Slug penetrates Wall. 10306_ System corrupted: Matter fused (-5). 10306_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???# #?????????????????????? | | ?###+##### #?????????????????????? | | ?# #? == ????????????????????????? | | ?# """ #? =!?????????????????????????? | | ?# """ #? =! ????????????????????????? | | ?# """ #? ?????????????????????????? | | ?# ##^ """? ??????????????????????? | | ?# = ## """ ? ##???????????????????? | | ?# + """? #???????????????????? | | ?# # ^ #???????????????????? | | ?# == # """ #???????????????????? | | ?# == " ^""" #???????????????????? | | ?# == # """ #???????????????????? | | ?# # #???????????????????? | | ?#! % # #???????????????????? | | ?#####/## #???????????????????? | | ???# #! ^ #???????????????????? | | ???# # %! "" #???????????????????? | | ???### ! #???????????????????? | | ?????#u! %#####????????????????? | | ?????#***%= [% ??????????????? | | ######%!==!/ u %% ##???????????????? | | # "%#;;;;###;;#;## #????????????????? | | # ""[#%# #??????????????????? | | # Y" #%# % #??????????????????? | | # " #[### @ #??????????????????? | | # % + uu!%= ##??????????????????? | | # # ! !! #??????????????????? | | # # h % ;###??????????????????? | | # # h ???????????????????? | | # #;;# ; ; ??????????????????? | | ###+##;"# ; ; ?????????????????? | | ?#!% # # x# h ????????????????? | | ?# # # # ???????????????? | | ?# % # # + ?????????????? | | ?# % # # ! ? #######????????????? | | ?# # ####### #??????????????????? | | ?#####+## #??????????????????? | | ??#" ] ?????????????????? | | ??## #??????????????????? | | ??# " " ##??????????????????? | | ??# " "Y" ????????????????????? | | ??# """??????????????????????? | | ??## ??????????????????????? | | ???# ??????????????????????? | | ???# ????????????????????? | | ???### ????????????????????? | | ?????# ?????????????????????? | | ?????# #""# ?????????????????????? | | ?????? ## ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 950 Resistance: KI 25 Core Shielding 30 Phase Shifting 20 Evasion (%) 56 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 1 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileDamperThermoblaster Manual? 0 Play Time 01:33:10 Cumulative 380.5 hours Start 2023.07.25 @ 11:08:30 End 2023.07.25 @ 22:24:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 29 Types 25/0/3/1/0/0/0/0/0 Lore% 71 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 277a3fd1-573f-445f-bedd-e62fbe8d0371