Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.24 @ 17:23:30 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (27) 135 Value Destroyed (704) 704 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4999 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 667/700 Matter 224/300 Energy 99/100 System Corruption 0% Temperature Cool (-100) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Cryofiber Web Improved Cooling System Medium Storage Unit Propulsion Shielding > --- WEAPON (5) ------- Particle Cannon Enhanced Autogun Precision Assault Rifle Mini Grenade Launcher > --- INVENTORY (8) ---- Aluminum Leg Compact Wheel Heat Sink Superbattery (1929) Experimental Sensor Array Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Particle Charger Propulsion Shielding > --- WEAPON ----------- Shock Rifle Particle Cannon Enhanced Autogun Precision Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Compact Wheel Heat Sink Superbattery Experimental Sensor Array Datajack [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Propulsion Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 2 | . . . 2 . . . . . Weapon 3 | . . . . . . . 2 1 Parts Attached 35 | 7 4 1 8 . 3 3 6 3 Power 3 | 1 . . 1 . . . 1 . Engine 3 | 1 . . 1 . . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 5 | 2 . . 1 . . . 2 . Treads 2 | . . . . . . . 2 . Leg . | . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 2 2 1 3 . 2 1 1 1 Device 7 | . 1 1 2 . . 1 1 1 Storage 5 | 2 1 . . . 2 . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 14 | 2 2 . 3 . 1 2 2 2 Energy Gun 5 | 1 . . 2 . . 2 . . Energy Cannon 3 | . 1 . 1 . . . 1 . Ballistic Gun 4 | 1 1 . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 2 | . . . . . . . 1 1 Parts Lost 10 | . 1 . 3 . . 3 . 3 Power 2 | . . . 1 . . . . 1 Propulsion 1 | . . . . . . 1 . . Utility 3 | . 1 . 1 . . . . 1 Weapon 4 | . . . 1 . . 2 . 1 Highest Loss Streak 3 | . 1 . 2 . . 3 . 3 Average Slot Usage (%) 92 | . 95 97 88 100 100 80 89 77 Engine 10 | . 14 14 11 11 11 11 9 3 Treads 4 | . . . . . . . 17 15 Wheel 17 | . 28 28 22 22 22 14 . . Device 14 | . . 11 17 22 14 14 18 13 Storage 13 | . 22 14 11 11 18 18 9 7 Protection 6 | . . . 5 11 11 11 9 7 Energy Gun 9 | . 3 . 12 22 11 11 9 3 Energy Cannon 6 | . 10 14 6 . . . 9 7 Ballistic Gun 6 | . 14 14 2 . . . 8 13 Special Melee Weapon 1 | . . . . . 11 . . . Naked Turns . | . . . . . . . . . Heaviest Build 33 | 13 18 18 21 20 21 20 28 33 Greatest Support 40 | 26 26 26 28 28 28 16 40 40 Greatest Overweight (x) 1 | 1 . . . . . 1 1 . Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 8 8 7 Average Carried 7 | 2 7 8 7 7 8 7 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 8 8 7 6 Class Distribution -------------------- 67% | Mutant 27% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 758 | 259 34 20 300 11 . 45 89 . Remotely . | . . . . . . . . . Salvage Created 961 | 53 34 . 417 184 . 59 145 69 Parts 66 | 4 3 . 31 9 . 6 9 4 Haulers Intercepted 2 | . . . 1 . . . 1 . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 16 | . . . 9 . . 3 1 3 Guns 7 | . . . 4 . . 3 . . Cannons 4 | . . . 3 . . . 1 . AOE 4 | . . . 1 . . . . 3 Classes Destroyed 9 | 1 2 . 4 1 . . 1 . Worker 2 | . 1 . . 1 . . . . Builder 1 | . . . . 1 . . . . Hauler 2 | . . . 1 . . . 1 . Recycler 3 | 1 . . . 2 . . . . Operator 2 | . 1 . 1 . . . . . Watcher 1 | . . . . . . . 1 . Swarmer 6 | . . . 3 . . 3 . . Grunt 7 | . . . 4 . . . . 3 Sentry 3 | . . . 2 . . . 1 . Best Kill Streak 3 | 1 1 . 3 2 . 3 1 3 Combat Bots Only 3 | . . . 3 . . 3 1 3 Max Kills in Single Turn 2 | 1 1 . 2 2 . 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 1389 | . 66 13 565 36 . 140 75 494 Core 256 | . 11 . 169 . . 28 15 33 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 . 95 . . . 50 97 . Volleys Fired 77 | 5 4 1 37 4 . 10 13 3 Largest 5 | 2 2 2 2 2 . 2 3 5 Hottest 201 | 60 88 88 113 95 . 95 143 201 Shots Fired 157 | 10 8 2 63 8 . 12 39 15 Gun 112 | 10 4 1 42 8 . 12 26 9 Cannon 42 | . 4 1 21 . . . 13 3 Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 37 | 5 4 1 8 . . . 13 6 Thermal 47 | 5 4 1 21 . . . 13 3 Explosive 3 | . . . . . . . . 3 Electromagnetic 70 | . . . 34 8 . 12 13 3 Robot Hit Streak 22 | 3 2 1 6 6 . 3 22 . Robot Miss Streak 4 | 3 1 1 2 1 . 4 3 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 102 | 5 3 1 44 7 7 7 28 . Core Hits 45 | 2 2 . 19 6 . 3 4 9 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 7 | . . . . . 7 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2090 | 41 52 15 760 199 . 92 599 332 Guns 1037 | 41 11 15 414 122 . 92 342 . Cannons 475 | . 41 . 246 . . . 188 . Explosions 578 | . . . 100 77 . . 69 332 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 192 | 18 11 15 43 . . . 105 . Thermal 842 | 23 41 . 346 77 . . 257 98 Explosive 234 | . . . . . . . . 234 Electromagnetic 822 | . . . 371 122 . 92 237 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . Average Corruption 1 | . 1 2 . . . . . . Corruption Purged . | . . . . . . . . . Effects 1 | . 1 . . . . . . . Message Errors 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 66 | . 10 . 8 . . . . 48 Projectiles 18 | . 10 . 8 . . . . . Explosions 48 | . . . . . . . . 48 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 333 | . . . 35 36 . . . 262 Shots 6 | . . . 1 1 . . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 339 | 20 54 27 339 . . . 154 134 Average Temperature 75 | 15 23 15 103 . . . 69 59 Received Heat Transfer 372 | . 36 9 165 . . . 27 135 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 2 | . . . 1 . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 1214 | 50 74 . 544 100 . . 396 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 1 1 . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 373 | 5 99 68 373 120 . 40 135 202 Initial 100 | . 3 38 26 100 . . 15 6 Average 96 | 2 25 47 202 112 . 30 65 110 Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 81 | 100 100 100 39 100 . 100 100 50 Level 1 18 | . . . 60 . . . . 50 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 2 . 1 . . . . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 40 | . 10 1 19 . . 3 4 3 Peak Tracking Total 5 | . 5 2 4 . . 3 2 3 Tactical Retreats 9 | . 2 1 4 . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 12 | . . . 4 . . . . 8 Max in Single Turn 6 | . . . 3 . . . . 6 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 8 | . 4 . 3 . 1 . . . Terminals 6 | . 3 . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 20 | . 12 . 7 . 1 . . . Successful 9 | . 4 . 4 . 1 . . . Failed 11 | . 8 . 3 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 15 | . 10 . 4 . 1 . . . Terminals 18 | . 11 . 7 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 1 . 2 . 1 . . . Robot Analysis 1 | . . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . Terminals 4 | . 2 . 2 . . . . . Track 3 | . 1 . 2 . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 3 . 1 . . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . Non-combat 3 | . . . . . 3 . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . 4 . . . parse_system 4 | . . . . . 4 . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 2488 | 73 321 192 482 270 427 55 486 182 Spaces Moved 2062 | 52 328 206 387 265 429 24 269 102 Core 9 | 9 . . . . . . . . Treads 348 | . . . . . . . 246 102 Legs . | . . . . . . . . . Wheels 1705 | 43 328 206 387 265 429 24 23 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 90 95 95 110 110 160 Average Speed 104 | 84 90 90 94 95 95 110 155 160 Slowest Speed 160 | 100 90 90 95 95 95 110 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 41 45 38 67 87 7 18 3 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 133 | . . . 66 4 . . 13 50 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . 2 . AOE 131 | . . . 66 4 . . 11 50 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 2242 | 68 346 209 439 275 440 40 312 113 Wait 32 | . 2 2 1 5 . . 19 3 Move 2054 | 51 327 205 386 264 428 23 268 102 Hop . | . . . . . . . . . Pick Up 18 | 5 5 . 2 1 . 2 2 1 Fast Attach 23 | 7 1 1 7 . 2 1 2 2 Attach 5 | . . . 1 . . 1 2 1 Detach 2 | . . . 1 . . . 1 . Swap 7 | . 3 . . . 1 1 2 . Drop 17 | . 4 . 4 1 2 2 3 1 Fire 77 | 5 4 1 37 4 . 10 13 3 Melee 7 | . . . . . 7 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 3 exits: [Mat] / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 395 | -10/Materials | Entered Mines 402 | -10/Mines | Met a Derelict bent on vengeance 512 | -10/Mines | Learned location of Zion (-7) 582 | -10/Mines | Discovered new exit (range 6) 587 | -10/Mines | Entered Materials 587 | -9/Materials | Evolved 2 slots: Utility x2 728 | -9/Materials | Discovered new exit (range 3) 1053 | -9/Materials | Discovered new exit (range 8) 1069 | -9/Materials | Entered Mines 1069 | -9/Mines | Discovered new exit (range 11) 1090 | -9/Mines | Learned 4 Materials zone layouts 1109 | -9/Mines | Learned location of 1 exit from Materials 1130 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1133 | -9/Mines | Found Prototype Device 1161 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1335 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1335 | -9/Mines | Discovered new exit (range 5) 1339 | -9/Mines | Entered Exiles 1365 | -9/Exiles | Met 8R-AWN 1383 | -9/Exiles | Met EX-HEX 1429 | -9/Exiles | Met EX-BIN 1441 | -9/Exiles | Aligned with FarCom system 1442 | -9/Exiles | Given EX-Vault access code 1464 | -9/Exiles | Opened EX-Vault 1472 | -9/Exiles | Found Superbattery 1497 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1526 | -9/Exiles | Met EX-DEC 1565 | -9/Exiles | Visited The Gauntlet 1758 | -9/Exiles | Discovered new exit (range 10) 1766 | -9/Exiles | Left Exiles lab with Superbattery 1766 | -9/Exiles | Entered Mines 1802 | -8/Mines | Discovered new exit (range 7) 1814 | -8/Mines | Lost 3 parts (1n2w) 1821 | -8/Mines | Entered Materials 1821 | -8/Materials | Evolved 2 slots: Weapon x2 1822 | -8/Materials | Identified exit to Factory 1823 | -8/Materials | Identified exit to Storage 2118 | -8/Materials | Build established: Skirmisher 2307 | -8/Materials | Entered Factory 2307 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2423 | -7/Factory | Lost 3 parts (1p1u1w) 2489 | -7/Factory | Self-destructed Last Messages --------------- 02392_ Destroyed Shock Rifle. 02392_ Fusion Modulator explodes. 02392_ Nuclear Reactor explodes. 02392_ Fusion Modulator explodes. 02392_ Nuclear Reactor explodes. 02403_ The unstable cave ceiling collapses. 02412_ R-06 Scavenger collects Aluminum Leg. 02429_ The unstable cave ceiling collapses. 02429_ Acquired Imp. Cooling System. 02444_ Dropped Superbattery. 02445_ Extracted 96 energy. 02445_ Acquired Superbattery. 02467_ U-05 Engineer lays Concrete. 02469_ U-05 Engineer builds a Door. 02474_ U-05 Engineer lays Concrete. 02476_ U-05 Engineer builds a Wall. 02479_ The unstable cave ceiling collapses. 02481_ U-05 Engineer lays Concrete. 02483_ U-05 Engineer builds a Wall. 02488_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ?????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????########/####???????????? | | ????????????????????????# ????????????? | | ????????????????????????# ????????????? | | ????????????????????????# ?????????????? | | ????????????????????????+ ??????????????? | | ????????????????????????# ??????g?g???????? | | ????????????????????????# ###s##########?????? | | ?????????????????######## u # s s #?????? | | ?????????????????# # """" """" #?????? | | ?????????????????# # """" """" #?????? | | ????????????????## # """" """" #?????? | | ????????????????#; # """" """" #?????? | | ??#########????##; # """" """" #?????? | | ? #????# # """" """" #?????? | | ? """ """ ######; # """" """" #?????? | | """ """ # + #?????? | | """ """ # # #?????? | | "" "" # @ u# #?????? | | "" "" + # #?????? | | # #############?????? | | # # # # ## # #?????????????????? | | ! # # #?????????????????? | | ###### ###?????????????????? | | #????# #?????????????????? | | #??? ###?????????????????? | | ###########??#### #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# ##?????????????????? | | ????????????????# #?????????????????? | | ????????????????# ##?????????????????? | | ????????????????# #??????????????????? | | ????????????????# ##??????????????????? | | ????????????????# #???????????????????? | | ????????????????##### ##?????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 2125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Propulsion Shielding 33 Evasion (%) 42 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteCryofiberMaul Manual? 0 Play Time 00:25:11 Cumulative 115.4 hours Start 2021.01.24 @ 16:52:46 End 2021.01.24 @ 17:23:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 209 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db713719-4e94-4366-a22f-8a70c0a45b6a