Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 14:11:58 Player: Epsilon 11 Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (4270) 4270 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1876) 1876 TOTAL SCORE: 11796 Bonus ------- High Alert Combat Kills 449 Follower Combat Kills 627 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 67/300 Energy 99/100 System Corruption 0% Temperature Cool (14) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (9) ------ System Restoration Module Mini Drone Bay (2/3) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Remote Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Scrap Suit Cryofiber Web Advanced Heat Sink Improved Sensor Array Advanced Signal Interpreter Improved Target Analyzer Improved Transmission Jammer Reaction Control System > --- WEAPON ----------- Wave Gun Variable Charge Gun Improved Remote Datajack > --- INVENTORY -------- Experimental Terrain Scan Processor Improved Remote Datajack Improved Plasma Cutter CPS Tube Great Maul [Rating: 85] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag Array Utility Advanced Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Slots Evolved 10 | . . 2 2 . . . 4 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 7 | . . 2 1 . . . 2 2 . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 111 | 7 4 17 21 3 1 2 17 20 . 19 Power 14 | 1 . 2 1 1 . . 4 3 . 2 Engine 9 | 1 . 2 1 1 . . 3 . . 1 Core 3 | . . . . . . . . 2 . 1 Reactor 2 | . . . . . . . 1 1 . . Propulsion 19 | 2 2 2 3 . . . 4 4 . 2 Treads 3 | . . 2 . . . . . 1 . . Leg 1 | . . . . . . . . 1 . . Wheel 10 | 2 2 . 2 . . . 4 . . . Hover 5 | . . . 1 . . . . 2 . 2 Flight . | . . . . . . . . . . . Utility 45 | 2 . 8 7 . 1 2 6 7 . 12 Device 23 | 1 . 1 2 . . . 3 5 . 11 Storage 5 | 1 . 1 1 . . 1 1 . . . Processor 10 | . . 2 2 . 1 1 1 2 . 1 Hackware . | . . . . . . . . . . . Protection 7 | . . 4 2 . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 33 | 2 2 5 10 2 . . 3 6 . 3 Energy Gun 11 | . . 3 4 1 . . 1 2 . . Energy Cannon 4 | . 2 . 1 . . . . . . 1 Ballistic Gun 7 | 2 . 1 1 1 . . 1 . . 1 Ballistic Cannon 2 | . . . 2 . . . . . . . Launcher 2 | . . . 1 . . . 1 . . . Special Weapon 4 | . . . . . . . . 3 . 1 Impact Weapon 2 | . . 1 . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 7 | . . . 2 2 . . 1 . . 2 Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . 4 . . Parts Lost 54 | . 3 7 3 . . . 20 15 . 6 Power 9 | . . 2 . . . . 3 3 . 1 Propulsion 10 | . 2 1 . . . . 5 2 . . Utility 19 | . 1 2 1 . . . 6 6 . 3 Weapon 16 | . . 2 2 . . . 6 4 . 2 Highest Loss Streak 9 | . 2 3 2 . . . 9 8 . 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | . 1 5 9 9 9 15 20 4 3 3 Power . | . . . . 1 . . 1 . . . Propulsion 1 | . . . 1 2 2 3 2 . . . Utility 4 | . . . 1 1 2 7 9 1 1 . Weapon 3 | . 1 3 4 4 3 3 4 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . . 3 3 . . 1 8 2 . 2 Power 2 | . . . . . . . 1 1 . . Propulsion 5 | . . 1 3 . . . 1 . . . Utility 8 | . . 1 . . . 1 5 1 . . Weapon 2 | . . 1 . . . . 1 . . . Tool/Special 2 | . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 89 87 97 98 100 95 84 65 . 35 Engine 6 | . 14 10 9 9 9 9 5 . . . Wheel 14 | . 28 19 9 17 18 18 25 . . . Hover 1 | . . . . . . . . 9 . 7 Device 11 | . 4 5 10 16 10 4 10 24 . 20 Storage 6 | . 14 11 9 9 9 9 5 . . . Processor 13 | . . 9 14 18 18 18 12 7 . 3 Protection 5 | . . 9 8 1 7 9 2 . . . Energy Gun 14 | . . 10 12 24 26 20 13 7 . . Ballistic Gun 1 | . 14 2 5 . . . . . . . Impact Weapon 1 | . . 2 . 2 . . 4 . . . Special Melee Weapon 2 | . . . . . . 6 . . . . Peak Build Rating 85 | 7 8 21 33 34 35 40 57 85 1 53 Average Rating 39 | 5 7 13 27 32 34 37 52 66 1 29 On Entrance 18 | . 7 8 21 33 33 35 40 27 1 1 Naked Turns 91 | . . . . . . . . 41 38 12 Heaviest Build 240 | 14 18 32 41 34 36 222 240 37 . 27 Greatest Support 46 | 20 32 46 46 24 24 24 40 40 3 21 Greatest Overweight (x) 10 | . 1 1 3 1 1 9 10 4 . 2 Average Overweight (x) 1 | . . . . 1 1 3 4 . . . Largest Inventory Capacity 35 | 8 8 10 10 10 10 35 35 10 5 5 Average Capacity 15 | 7 8 8 10 10 10 22 30 5 5 5 Most Carried 28 | 1 3 10 10 10 10 28 26 5 3 5 Average Carried 11 | . 1 5 9 9 9 16 21 4 3 3 Final Capacity 35 | 8 8 10 10 10 10 35 10 5 5 5 Final Carried 28 | 1 3 8 10 9 10 28 6 3 3 2 Class Distribution -------------------- 22% | Mutant 22% | Hauler-Mutant 14% | Commander-Gunner 8% | Skirmisher 6% | Scavenger-Skirmisher 6% | Commander-Mutant 5% | Hauler-Scrapper 5% | Gunner 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -8/Storage Commander-Gunner | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Matter Collected 2364 | 245 80 206 642 182 80 30 397 440 . 62 Remotely . | . . . . . . . . . . . Salvage Created 4702 | 11 113 615 822 241 320 . 2143 379 . 58 Parts 208 | 2 10 36 37 10 15 . 80 15 . 3 Haulers Intercepted 5 | . . 1 2 1 . . 1 . . . Recyclers Shooed 8 | . . . 2 1 1 . 3 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Combat Hostiles Destroyed 94 | . 4 12 19 3 6 . 43 6 . 1 Melee 5 | . . 1 . . . . 4 . . . Guns 50 | . 2 9 7 3 5 . 22 1 . 1 Cannons 9 | . 2 1 6 . . . . . . . AOE 22 | . . 1 6 . . . 10 5 . . Classes Destroyed 16 | 1 2 6 3 . 1 . 3 . . . Worker 9 | . . . 2 . . . 6 1 . . Builder 3 | . . 1 2 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 5 | . . 1 2 1 . . 1 . . . Recycler 3 | . . 1 . . . . 2 . . . Mechanic 1 | . . 1 . . . . . . . . Watcher 2 | . . 1 . 1 . . . . . . Swarmer 24 | . 2 4 3 . . . 15 . . . Saboteur 1 | . . . . . . . 1 . . . Grunt 39 | . 2 4 11 1 . . 16 4 . 1 Brawler 3 | . . . 1 . . . 1 1 . . Duelist 2 | . . . 1 . . . 1 . . . Protector 2 | . . . . . 1 . 1 . . . Sentry 16 | . . 4 3 2 5 . 2 . . . Hunter 1 | . . . . . . . 1 . . . Programmer 6 | . . . . . . . 5 1 . . Best Kill Streak 11 | 1 2 5 6 2 2 . 11 2 . 1 Combat Bots Only 10 | . 2 4 5 1 2 . 10 2 . 1 Max Kills in Single Turn 3 | 1 1 2 3 1 1 . 2 1 . 1 Gunslinging 1 | . . . . . . . 1 . . . Exploded 3 | . . 1 3 . . . 2 1 . . Melee 1 | . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Hostile Shots Fired 776 | . 67 80 84 10 14 . 324 165 1 31 Missed 238 | . 15 16 18 4 5 . 98 67 . 15 Hits 538 | . 52 64 66 6 9 . 226 98 1 16 Melee 21 | . . . . . . . 18 2 1 . Projectile 517 | . 52 64 66 6 9 . 208 96 . 16 AOE 1 | . . . . . . . . 1 . . Critical Strikes 28 | . 2 4 3 . 1 . 9 7 . 2 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 9394 | . 490 824 978 95 107 . 3790 2476 40 594 Core 1952 | . 157 167 112 32 26 . 444 819 40 155 Absorbed by Shields 351 | . . . . . 26 . 325 . . . Ignored by Resistances 131 | . . 30 32 . . . 69 . . . Regen/Repaired (Parts) 344 | . . . 162 122 . . 43 17 . . Core Remaining (%) 62 | 100 37 58 . . . 69 47 . . . Volleys Fired 261 | 2 12 30 49 12 13 . 91 47 . 5 Largest 3 | 2 2 2 3 3 3 . 3 2 . 2 Hottest 306 | 40 112 126 183 183 183 . 202 306 . 96 Shots Fired 521 | 4 24 58 117 31 37 . 193 51 . 6 Gun 420 | 4 16 46 78 31 37 . 183 21 . 4 Cannon 55 | . 8 12 34 . . . . . . 1 Launcher 18 | . . . 5 . . . 10 3 . . Special 28 | . . . . . . . . 27 . 1 Kinetic 104 | 4 16 11 68 . . . 1 . . 4 Thermal 336 | . . 20 44 31 37 . 182 21 . 1 Explosive 18 | . . . 5 . . . 10 3 . . Electromagnetic 36 | . 8 27 . . . . . . . 1 Robot Hit Streak 22 | 3 7 14 14 18 10 . 22 8 . 8 Robot Miss Streak 5 | . 5 2 2 1 1 . 2 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . . . 1 . . . 7 . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . Shots Hit Robots 458 | 3 11 54 94 24 43 6 181 37 . 5 Core Hits 191 | 2 6 22 43 9 10 . 91 6 . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 7 | . . . 1 . . . 5 1 . . Critical Strikes 25 | . 1 1 2 3 2 . 15 1 . . Burn 16 | . . . 1 3 2 . 10 . . . Destroy 1 | . . . 1 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . Smash 7 | . . 1 . . . . 5 1 . . Melee Attacks 106 | . . 18 15 6 14 6 42 5 . . Impact 77 | . . 18 8 5 . . 41 5 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 30 | . . . 7 1 14 5 3 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10735 | 39 259 1065 2136 397 462 . 5667 593 . 117 Guns 5502 | 39 57 514 1008 390 460 . 2705 230 . 99 Cannons 906 | . 119 250 519 . . . . . . 18 Explosions 2777 | . 83 64 607 . . . 1783 240 . . Melee 1539 | . . 237 . . . . 1179 123 . . Ramming 11 | . . . 2 7 2 . . . . . Kinetic 1321 | 39 57 125 977 . . . 24 . . 99 Thermal 4787 | . 83 319 550 390 460 . 2755 230 . . Explosive 2556 | . . . 607 . . . 1709 240 . . Electromagnetic 521 | . 119 384 . . . . . . . 18 Impact 1539 | . . 237 . . . . 1179 123 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 25 | . . 3 . . . . 7 18 25 25 Average Corruption 8 | . . 2 . . . . 6 9 22 19 Corruption Purged 25 | . . . . . . . . . . 25 Corruption Blocked . | . . . . . . . . . . . Effects 86 | . . 10 . . . . 41 17 4 14 Message Errors 17 | . . . . . . . 9 5 . 3 Matter Fused 17 | . . 5 . . . . 9 1 . 2 Heat Flow Errors 12 | . . 1 . . . . 4 4 . 3 Energy Discharges 7 | . . 3 . . . . 2 1 . 1 Parts Fused 2 | . . . . . . . 2 . . . Data Loss (minor) 15 | . . 1 . . . . 7 2 2 3 Data Loss (major) 6 | . . . . . . . 2 2 . 2 Alerts 1 | . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . 1 2 . Weapon Failures 6 | . . . . . . . 5 1 . . Overload Shots 2 | . . . . . . . . 2 . . Overflow Damage 441 | . . . 37 . . . 363 41 . . Projectiles . | . . . . . . . . . . . Explosions 86 | . . . 37 . . . 49 . . . Melee 355 | . . . . . . . 314 41 . . Knockbacks 10 | . . . 6 . . . 4 . . . Impact 4 | . . . . . . . 4 . . . Kinetic 5 | . . . 5 . . . . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 211 | . 44 27 12 3 1 . 124 . . . Shots 6 | . 1 1 1 . . . 3 . . . Rammed 4 | . . . 2 1 1 . . . . . Targets Rammed 4 | . . . 2 1 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 440 | . 192 414 385 218 412 . 440 169 . 208 Average Temperature 127 | . 89 131 130 65 170 . 131 59 . 85 Received Heat Transfer 2498 | . 27 321 531 36 51 . 1135 352 . 45 Effects 14 | . . 3 8 . . . 3 . . . Shutdowns 1 | . . . 1 . . . . . . . Energy Bleed 2 | . . 1 1 . . . . . . . Interference 7 | . . 1 4 . . . 2 . . . Matter Decay 1 | . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . Damage (minor) 2 | . . 1 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 6 . . . Combat Hostiles 4 | . . . . . . . 4 . . . Parts Fried 13 | . 1 . . . . . 12 . . . Impact Corruptions 15 | . . . . . . . 13 2 . . Robots Melted 4 | . . . . . 1 . 3 . . . Combat Hostiles 4 | . . . . . 1 . 3 . . . Parts Melted 27 | . . 1 2 4 . . 19 1 . . Heat Transferred 11043 | . 150 605 1258 1073 1183 . 6441 333 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Maximum Alert Level 4 | . . . 1 . . . 3 4 2 1 Low Security (%) 62 | 100 100 100 69 100 100 . 56 . . 74 Level 1 15 | . . . 30 . . . 22 15 47 25 Level 2 8 | . . . . . . . 15 22 52 . Level 3 2 | . . . . . . . 4 4 . . Level 4 11 | . . . . . . . . 57 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1187 | 5 67 194 257 46 114 . 832 1187 407 277 Initial 407 | . . 17 56 22 4 . . 385 407 277 Average 267 | 1 28 113 117 16 25 . 209 863 402 128 Influence Increases 4444 | 5 162 424 549 165 285 . 1329 1490 . 35 Destroy 0b10 Robot/C 2260 | . 80 240 380 60 100 . 840 540 . 20 Destroy 0b10 Robot/NC 160 | 5 . 25 30 10 5 . 50 35 . . Destroy Leader 490 | . 20 64 94 24 . . 172 116 . . Allied During Kill 218 | . . . . . 3 . . 215 . . Successful Hack 72 | . 14 . 7 6 26 . . 19 . . Select Force Hacks 150 | . . . . . 150 . . . . . Disable Machine 435 | . 15 15 . 45 . . 105 255 . . Destroy Structure 329 | . 3 5 38 5 1 . 117 160 . . Partial Spotted 30 | . . . . . . . . 30 . . Lose Combat Pursuer 300 | . 30 75 . 15 . . 45 120 . 15 Influence Decreases 4444 | 5 120 331 631 207 296 . 541 1115 766 432 Entered New Map 1421 | . . 25 79 31 7 . . 403 756 120 Time Decay 2155 | 5 90 236 372 176 191 . 331 482 10 262 Lost Part 520 | . 30 70 30 . . . 190 150 . 50 Lost Ally 100 | . . . . . . . 20 80 . . Purge Threat 248 | . . . 150 . 98 . . . . . Squads Dispatched 32 | . . . 5 1 . . 9 14 . 3 Investigation 7 | . . . 1 1 . . 2 3 . . Extermination 7 | . . . . . . . 2 3 . 2 Reinforcement 7 | . . . 1 . . . 2 3 . 1 Assault 6 | . . . . . . . 1 5 . . Garrison 5 | . . . 3 . . . 2 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . Haulers Reinforced 2 | . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Distress Signals 9 | . . . 3 1 . . 3 1 . 1 Communications Jammed 14 | . . . . . . . . 14 . . Distress Signals 14 | . . . . . . . . 14 . . Times Spotted 183 | . 12 20 24 5 4 . 59 46 4 9 Peak Tracking Total 10 | . 5 5 6 2 1 . 8 10 5 7 Tactical Retreats 14 | . 2 2 . 1 . . 3 5 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Traps Triggered 12 | . . 2 . . . . 5 2 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Machines Disabled 30 | . 1 2 . 3 . . 7 17 . . Max in Single Turn 2 | . 1 1 . 1 . . 2 1 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Machines Accessed 56 | . 4 5 4 5 11 6 6 13 . 2 Terminals 28 | . 3 2 2 2 6 . 3 8 . 2 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 4 | . . . 1 1 . . 1 1 . . Recycling Units 14 | . 1 2 . 2 5 . 2 2 . . Scanalyzers 2 | . . 1 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 142 | . 11 10 19 12 32 17 10 29 . 2 Successful 80 | . 6 6 9 9 21 17 4 8 . . Failed 61 | . 5 4 10 3 10 . 6 21 . 2 Catastrophic 14 | . 1 1 1 . 2 . 1 6 . 2 Database Lockouts 1 | . . . . . 1 . . . . . Manual 64 | . 5 4 6 4 23 . 4 17 . 1 Terminals 76 | . 10 5 12 4 21 . 4 18 . 2 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 19 | . . . 6 6 . . 3 4 . . Recycling Units 25 | . 1 3 . 2 11 . 3 5 . . Scanalyzers 3 | . . 2 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 33 | . 4 1 3 1 6 17 . 1 . . Record 10 | . . . . . . 10 . . . . Robot Analysis 10 | . 1 1 . . 2 6 . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . Open Door 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 14 | . . . 4 5 . . 2 3 . . Scan Component 7 | . . . 2 3 . . 1 1 . . Repair 6 | . . . 2 2 . . 1 1 . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 9 | . 1 1 . 2 5 . . . . . Report Inventory 8 | . 1 1 . 2 4 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 21 | . 1 2 2 1 10 . 2 3 . . Terminals 12 | . 1 1 2 1 5 . . 2 . . Botnet 11 | . 1 1 2 1 4 . . 2 . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . 2 1 . . Recycling Units 6 | . . 1 . . 5 . . . . . Monitor 1 | . . 1 . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . Fedlink 2 | . . . . . . . 2 . . . Scrapoids 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 3 4 3 3 7 . 4 9 . 2 Full Trace Events 5 | . 1 . 1 1 . . . 2 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . . 2 2 . . 1 1 . . Time 216 | . . . 70 70 . . 38 38 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 23 | . . . 7 1 . 5 1 9 . . Non-combat 12 | . . . 7 1 . 1 1 2 . . Combat 6 | . . . . . . 4 . 2 . . Robot Hacks Applied 18 | . . . 7 1 . 5 1 4 . . parse_system 8 | . . . 1 . . 5 . 2 . . no_distress 9 | . . . 6 1 . . 1 1 . . find_chute 1 | . . . . . . . . 1 . . Manual 6 | . . . . . . . . 6 . . Relay Couplers Released 7 | . . . . . . . 3 4 . . Programmers 7 | . . . . . . . 3 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Total Allies 11 | . . . . . 6 . . 5 . . Largest Group 6 | . . . . . 6 6 6 5 . . Highest-Rated Group 238 | . . . . . 89 89 89 238 . . Highest-Rated Ally 50 | . . . . . 27 27 27 50 . . Total Orders 10 | . . . . . . . . 2 . 8 AID 2 | . . . . . . . . 2 . . EXPLORE 5 | . . . . . . . . . . 5 RETURN 3 | . . . . . . . . . . 3 Ally Attacks 136 | . . . . . 3 . 2 131 . . Total Damage 3545 | . . . . . 21 . 22 3502 . . Kills 28 | . . . . . . . . 28 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Active Infowar (turns) 3310 | 32 64 276 552 357 246 . 621 1040 . 122 Sensors 2660 | . . . 396 357 246 . 621 1040 . . Terrain 122 | . . . . . . . . . . 122 Structural 276 | . . 276 . . . . . . . . Seismic 153 | 32 64 . . . . . . . . 57 T.N.C. 156 | . . . 156 . . . . . . . Jamming 787 | . . . . . . . . 787 . . Robot Analysis Total 10 | . 1 1 . . 2 6 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . 5 Drone Recoveries 4 | . . . . . . . . . . 4 Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Turns Passed 8857 | 61 220 560 918 438 700 2585 1473 1243 38 621 Spaces Moved 6808 | 55 204 334 512 282 582 1793 657 1689 75 625 Core 503 | 1 . . . . . . 1 71 75 355 Treads 191 | . . 14 171 . . . . 6 . . Legs . | . . . . . . . . . . . Wheels 4274 | 54 204 320 341 282 582 1793 656 42 . . Hover 1840 | . . . . . . . . 1570 . 270 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 100 105 105 105 105 75 50 50 50 Average Speed 101 | 79 81 104 123 105 105 142 131 59 50 61 Slowest Speed 450 | 80 115 160 160 105 105 225 450 240 50 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 47 35 45 44 98 92 18 49 89 22 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 6 | . . . . . 5 . 1 . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 5 | . . . . . . 5 . . . . Spaces Dug 14 | . . 1 6 2 . . 3 2 . . Terrain Destroyed 171 | . 2 3 38 2 . . 113 13 . . Melee 12 | . . 1 6 2 . . 3 . . . Projectile 4 | . . . 2 . . . . 2 . . AOE 155 | . 2 2 30 . . . 110 11 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Total 8123 | 64 234 453 683 386 639 1833 1025 1882 74 850 Wait 644 | . 11 35 37 61 20 6 177 105 . 192 Move 6799 | 54 203 333 511 281 581 1792 656 1689 74 625 Hop . | . . . . . . . . . . . Pick Up 76 | 1 2 12 13 4 2 23 12 4 . 3 Fast Attach 74 | 7 4 8 10 3 . 1 8 16 . 17 Attach 36 | . . 4 6 3 . . 12 6 . 5 Detach 7 | . . . 4 . . . 2 . . 1 Swap 61 | . . 7 19 9 7 2 16 1 . . Drop 52 | . 2 6 17 6 1 3 6 9 . 2 Fire 261 | 2 12 30 49 12 13 . 91 47 . 5 Melee 106 | . . 18 15 6 14 6 42 5 . . Ram 3 | . . . 1 1 1 . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 5) 170 | -10/Materials | Discovered new exit (range 14) 263 | -10/Materials | Discovered new exit (range 16) 271 | -10/Materials | Core integrity fell below 50% 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 382 | -9/Materials | Discovered new exit (range 13) 648 | -9/Materials | Discovered new exit (range 16) 788 | -9/Materials | Lost 3 parts (1p1n1u) 842 | -9/Materials | Entered another Materials area 842 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 844 | -8/Materials | Discovered new exit (range 14) 985 | -8/Materials | Garrison activated, responded to threat 1105 | -8/Materials | Repaired Pulse Rifle 1145 | -8/Materials | Repaired Hrd. Light Armor Plating 1607 | -8/Materials | Discovered new exit (range 15) 1656 | -8/Materials | Identified exit to Storage 1701 | -8/Materials | Discovered new exit (range 10) 1760 | -8/Materials | Entered Storage 1815 | -8/Storage | Build established: Skirmisher 1881 | -8/Storage | Repaired Hrd. Medium Armor Plating? 1934 | -8/Storage | Repaired Arm. Wheel 2150 | -8/Storage | Used back door to open Recycling access 2150 | -8/Storage | Discovered new exit (range 5) 2197 | -8/Storage | Identified exit to Recycling 2198 | -8/Storage | Entered Recycling 2281 | -8/Recycling | Discovered new exit (range 8) 2771 | -8/Recycling | Build established: Commander-Gunner 2870 | -8/Recycling | Scanned before Scraplab entrance 2885 | -8/Recycling | Entered Scraplab 2894 | -8/Recycling | Discovered new exit (range 3) 2896 | -8/Recycling | Identified exit to Scraptown 2898 | -8/Recycling | Entered Scraptown 2898 | -8/Scraptown | Accompanied by 6 allies 3123 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3145 | -8/Scraptown | Discovered new exit (range 11) 3211 | -8/Scraptown | Visited Fellowship of the Rings 3233 | -8/Scraptown | Visited TADAMA 3249 | -8/Scraptown | Visited Cyclists 3370 | -8/Scraptown | Visited Assassins FH 3408 | -8/Scraptown | Visited Red Mages 3449 | -8/Scraptown | Visited SPCMW 3481 | -8/Scraptown | Visited Comm Corps 3546 | -8/Scraptown | Visited UFD Registry 3546 | -8/Scraptown | Registered with UFD as "Protonbox" 3572 | -8/Scraptown | Visited Research Penetration Think Tank 3614 | -8/Scraptown | Visited Observation Area 3731 | -8/Scraptown | Visited Chapter 10 3771 | -8/Scraptown | Visited Analyses Database 3853 | -8/Scraptown | Visited Abandonware Association 3860 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3868 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3903 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3930 | -8/Scraptown | Visited Science Guys 3966 | -8/Scraptown | Visited Modified Component R&D 4025 | -8/Scraptown | Build established: Commander-Mutant 4057 | -8/Scraptown | Entered Cyclist Reading Room 4172 | -8/Scraptown | Visited Infowarlord's Domain 4204 | -8/Scraptown | Found DCF Scrap (32 items) 4335 | -8/Scraptown | Found Scrap Suit 4487 | -8/Scraptown | Found Exp. Terrain Scan Processor 4505 | -8/Scraptown | Build established: Hauler-Mutant 5328 | -8/Scraptown | Met Optimus 5328 | -8/Scraptown | Accepted into 0bPrime 5474 | -8/Scraptown | Discovered new exit (range 3) 5477 | -8/Scraptown | Identified exit to Factory 5483 | -8/Scraptown | Entered Factory 5483 | -6/Factory | Accompanied by 6 allies 5483 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5590 | -6/Factory | Repaired Cryofiber Web 5793 | -6/Factory | P-60 Hacker assimilated allied Excavator 3b 5843 | -6/Factory | Lost 4 allies 6059 | -6/Factory | P-60 Hacker assimilated allied Savior 3b 6425 | -6/Factory | Loaded intel: 8 recycling unit locations 6449 | -6/Factory | Build established: Hauler-Scrapper 6720 | -6/Factory | Lost 3 parts (1p1u1w) 6782 | -6/Factory | Learned location of Protoforge (-2) 6812 | -6/Factory | Garrison activated, responded to threat 6883 | -6/Factory | First assault squad dispatched 6892 | -6/Factory | Lost 3 parts (1n2u) 6922 | -6/Factory | Core integrity fell below 50% 6928 | -6/Factory | Destroyed 10 combat bots 6946 | -6/Factory | Discovered new exit (range 11) 6955 | -6/Factory | Identified exit to Factory 6956 | -6/Factory | Entered another Factory area 6956 | -5/Factory | Evolved 2 slots: Utility x2 6969 | -5/Factory | Lost 9 parts (1p2n2u4w) 7137 | -5/Factory | Scrapoids reinforcements arrived? 7308 | -5/Factory | Repaired Imp. Sensor Array 7452 | -5/Factory | Found Scrap Suit 7739 | -5/Factory | Build established: Scavenger-Skirmisher 7803 | -5/Factory | Discovered new exit (range 16) 7824 | -5/Factory | Identified exit to Factory 7856 | -5/Factory | First assault squad dispatched 8020 | -5/Factory | System corruption reached 10% 8077 | -5/Factory | Lost 3 parts (1p1u1w) 8146 | -5/Factory | Core integrity fell below 50% 8158 | -5/Factory | Released all parts (7) 8174 | -5/Factory | Core integrity fell below 20% 8182 | -5/Factory | Lost 8 parts (1n5u2w) 8199 | -5/Factory | Sucked down chute 8199 | -5/Factory | Entered Waste 8203 | -5/Waste | Spotted C-40 Crusher 8214 | -5/Waste | EMP discharged 8216 | -5/Waste | Spotted C-40 Crusher 8217 | -5/Waste | Spotted C-40 Crusher 8219 | -5/Waste | Spotted C-40 Crusher 8226 | -5/Waste | Spotted C-40 Crusher 8229 | -5/Waste | Discovered new exit (range 14) 8237 | -5/Waste | Entered Factory 8353 | -5/Factory | Spotted B-75 Beast 8446 | -5/Factory | Build established: Mutant 8714 | -5/Factory | Lost 5 parts (1p3u1w) 8797 | -5/Factory | Discovered new exit (range 14) 8858 | -5/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 08793_ K-01 Serf cleans the Subcomponent Replicator. 08795_ Fabricator disabled. 08795_ K-01 Serf cleans the Power Conduit. 08796_ K-01 Serf cleans the Subcomponent Replicator. 08797_ EXIT=FOUND 08800_ Mini Drone destroyed. 08801_ Connecting with Terminal... 08811_ Mini Drone retrieved by Mni. Drone Bay (no repairs). 08824_ ALERT: Security rotation in progress. 08830_ Mini Drone retrieved by Mni. Drone Bay (no repairs). 08844_ Terminal disabled. 08845_ K-01 Serf collects debris. 08845_ Imp. Plasma Cutter destroyed. 08848_ K-01 Serf collects debris. 08858_ Door malfunctions. 08858_ Power Conduit explodes. 08858_ G-50 Soldier destroyed. 08858_ P-70 Sage destroyed. 08858_ U-05 Engineer destroyed. 08858_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | == #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ! #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #+####################???????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ???????????????????????? | | #+## ############ #??????????????????????? | | # #??????????# #??????????????????????? | | # #??????????# #??????????????????????? | | # #??????????# +??????????????????????? | | "" # #??????????# #???? ?????????????????? | | "" # #??????????# #??? ?????????????????? | | "" # #??????????# #?? ??????????????????? | | # #??????????# ##+#???????????????????? | | # #?????" "??# #####???????????????? | | #### #?????"S""?# #???????????????? | | ## #? """" + u #####???????????? | | = ## #?? ; %= / ????????????? | | ## #######;;;;; #???????????????? | | " ## g! #???????????????? | | " ## [ % @ #???????????????? | | " ## "" !%= #???????????????? | | ## "T g #???????????????? | | ## =% +???????????????? | | #### A #???????????????? | | u R #???????????????? | | ######### k #???????????????? | | #???############ #???????????????? | | #???# ## #???????????????? | | #???# ##T #???????????????? | | #### #???# """ ### u #???????????????? | | # ##### """ #?# #???????????????? | | "" # ]] + """ #?# #???????????????? | | "" + ]! # #?# k#???????????????? | | "" # + """ #? ???????????????? | | # # """ #? ??????????????? | | "" # # """ #? #?????????????? | | "" #####!!! # #? #?????????????? | | "" #???#!!! # #? < +?????????????? | | #???#!!! + """#? #?????????????? | | ####???# # T"#? #?????????????? | | ##?????# ! # ! """#? #?????????????? | | ####### # #? #?????????????? | | + ##########? ##?????????????? | | ############+#######?????? #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Pulse Rifle | 25% | -8/Materials Hrd. Light Armor Plating | 43% | -8/Materials Hrd. Medium Armor Plating | 67% | -8/Storage Arm. Wheel | 57% | -8/Storage Cryofiber Web | 30% | -6/Factory Imp. Sensor Array | 50% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupIntegratedEdition Manual? 0 Play Time 02:38:10 Cumulative 198.8 hours Start 2025.05.06 @ 11:29:33 End 2025.05.06 @ 14:11:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 47 Adventurer 43 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 66 Gallery% 64 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cac60a64-c1c8-4116-b850-45e0a2a1fca5