Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 10:02:34 Player: robotdolboeb Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (3670) 3670 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-169) -169 TOTAL SCORE: 7751 Bonus ------- Friendly Fire -169 Cogmind --------- Core Integrity 611/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Utility Shielding Improved Utility Shielding Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Fission Core Advanced Heat Sink Small Storage Unit Sensor Array Improved Signal Interpreter Core Shielding Improved Weapon Shielding System Restoration Module Phase Cannon Molecular Deconstructor Greatsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Light Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Utility Shielding Corruption Screen > --- WEAPON ----------- Improved Heavy Laser Phase Cannon Molecular Deconstructor > --- INVENTORY -------- Fission Core Advanced Heat Sink Small Storage Unit Sensor Array Improved Signal Interpreter Core Shielding Improved Utility Shielding Improved Weapon Shielding Hardlight Generator System Restoration Module Plasma Rifle Heavy Ion Cannon Greatsword [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Heavy Ion Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Array Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Fac Low Slots Evolved 8 | . . 2 . 2 2 . 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . 1 . . 1 . Utility 3 | . . 1 . 1 . . 1 . Weapon 2 | . . 1 . . 1 . . . Parts Attached 74 | 6 7 1 8 17 5 13 13 4 Power 7 | 1 . . 2 . 1 1 2 . Engine 6 | 1 . . 2 . 1 1 1 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 17 | 2 2 . 1 5 1 3 2 1 Treads 13 | . 2 . 1 4 1 3 2 . Leg 4 | 2 . . . 1 . . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 2 . 3 6 1 5 4 1 Device 13 | . 1 . 3 3 1 2 3 . Storage 2 | 1 1 . . . . . . . Processor 2 | . . . . 1 . 1 . . Hackware . | . . . . . . . . . Protection 6 | . . . . 2 . 2 1 1 Artifact . | . . . . . . . . . Weapon 27 | 2 3 1 2 6 2 4 5 2 Energy Gun 8 | 2 1 . . . 1 2 1 1 Energy Cannon 8 | . 2 . 1 4 . . 1 . Ballistic Gun 5 | . . 1 1 2 . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 3 | . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 2 2 1 1 1 . Parts Lost 28 | . 1 . 1 2 . 11 1 12 Power 3 | . . . . . . 1 . 2 Propulsion 13 | . . . 1 2 . 5 . 5 Utility 5 | . . . . . . 3 . 2 Weapon 7 | . 1 . . . . 2 1 3 Highest Loss Streak 10 | . 1 . 1 2 . 8 1 10 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 12 | 2 5 10 13 14 14 12 10 11 Power . | . 1 1 . 2 . . . 1 Propulsion 1 | 1 2 5 2 . 1 . . . Utility 6 | . . 1 5 6 9 7 7 8 Weapon 3 | . 1 3 4 5 3 2 3 2 Tool/Special . | . . . . . . . . . Unused Backups 29 | . 3 . 7 8 2 2 . 7 Power 4 | . 1 . . 2 . . . 1 Propulsion 5 | . 2 . 2 1 . . . . Utility 10 | . . . 1 1 1 1 . 6 Weapon 10 | . . . 4 4 1 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 94 88 97 97 99 94 86 91 Engine 11 | . 14 11 11 9 15 14 10 5 Treads 19 | . 7 22 21 20 23 20 21 14 Leg 2 | . 20 . . 4 . . . 4 Device 13 | . 10 11 19 12 9 10 7 12 Storage 8 | . 14 11 11 8 7 7 6 6 Processor 4 | . . . . 5 7 6 6 6 Protection 4 | . . . . 8 5 3 6 6 Energy Gun 4 | . 10 . . . 1 8 10 11 Energy Cannon 15 | . 16 22 21 16 21 14 6 11 Ballistic Gun 7 | . . 11 11 10 7 5 4 . Peak Build Rating 64 | 6 12 13 24 33 42 51 55 64 Average Rating 34 | 4 9 13 20 31 39 40 48 56 On Entrance 24 | . 6 12 13 24 33 40 41 54 Avg Prop Armor Cover (%) 4 | . . . . 4 . 6 . 4 Naked Turns . | . . . . . . . . . Heaviest Build 78 | 14 34 35 46 59 70 76 78 68 Greatest Support 80 | 20 40 40 40 60 60 69 80 80 Greatest Overweight (x) 18 | . . . 1 1 1 18 1 14 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 14 14 15 15 15 15 Most Carried 15 | 5 11 10 15 15 15 15 15 15 Average Carried 13 | 2 6 10 13 14 14 13 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 11 10 15 15 14 10 14 13 Class Distribution -------------------- 59% | Gunner 15% | Tank 13% | Scavenger-Tank 6% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Fac Low Matter Collected 1937 | 215 115 . 290 490 108 425 179 115 Remotely . | . . . . . . . . . Salvage Created 4372 | . 471 . 568 1094 61 1135 588 455 Parts 201 | . 29 . 36 53 3 39 17 24 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | . . . 1 1 . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 55 | . . . . . . 34 . 21 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Fac Low Combat Hostiles Destroyed 82 | . 10 . 14 20 1 21 4 12 Melee 3 | . . . . . . 1 1 1 Guns 29 | . 5 . 5 3 . 8 2 6 Cannons 46 | . 5 . 9 17 1 10 1 3 Classes Destroyed 14 | . 4 . 3 1 . 5 1 . Worker 6 | . . . 1 3 . . 2 . Recycler 3 | . . . . . . . 3 . Operator 3 | . . . 1 2 . . . . Watcher 7 | . 2 . 2 3 . . . . Swarmer 20 | . 1 . 6 4 . 3 . 6 Grunt 29 | . 9 . 2 11 . 2 . 5 Brawler 2 | . . . . 1 . 1 . . Sentry 14 | . . . 6 4 1 2 1 . Specialist 2 | . . . . . . 2 . . Hunter 4 | . . . . . . 3 1 . Programmer 4 | . . . . . . 1 2 1 Federalist 1 | . 1 . . . . . . . Savage 4 | . . . . . . 4 . . Butcher 2 | . . . . . . 2 . . Mutant 1 | . . . . . . 1 . . Best Kill Streak 7 | . 6 . 4 7 1 5 3 4 Combat Bots Only 5 | . 5 . 4 5 1 5 1 4 Max Kills in Single Turn 2 | . 2 . 1 2 1 1 2 1 Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Fac Low Hostile Shots Fired 494 | . 16 7 58 131 10 123 45 104 Missed 125 | . 2 1 13 36 3 31 10 29 Hits 369 | . 14 6 45 95 7 92 35 75 Melee 28 | . . . . . . 15 . 13 Projectile 341 | . 14 6 45 95 7 77 35 62 AOE 2 | . . . . . 1 . 1 . Critical Strikes 24 | . . . . 6 . 5 4 9 Part Disruptions 4 | . . . . . . 4 . . Damage Taken 6958 | . 181 46 763 1400 327 2011 678 1552 Core 1076 | . 33 8 71 107 . 618 6 233 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 59 | . . . . . . . . 59 Ignored by Resistances 7 | . . . . 7 . . . . Regen/Repaired (Parts) 200 | . . . 111 89 . . . . Core Remaining (%) 71 | 100 86 . 80 80 . 11 . . Volleys Fired 194 | . 27 2 36 60 3 35 14 17 Largest 4 | . 2 3 3 3 4 4 4 4 Hottest 293 | . 136 156 159 158 223 238 293 290 Shots Fired 577 | . 50 6 104 180 11 130 47 49 Gun 261 | . 24 2 36 72 3 64 37 23 Cannon 310 | . 26 4 68 108 8 66 10 20 Launcher . | . . . . . . . . . Special 6 | . . . . . . . . 6 Kinetic 156 | . . 2 36 72 3 31 12 . Thermal 391 | . 26 4 68 108 8 99 35 43 Explosive . | . . . . . . . . . Electromagnetic 24 | . 24 . . . . . . . Robot Hit Streak 16 | . 4 1 4 9 9 16 12 9 Robot Miss Streak 8 | . 5 5 3 6 1 4 6 8 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 320 | . 26 1 44 92 9 87 29 32 Core Hits 175 | . 14 1 21 44 2 53 26 14 Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 5 | . . . . . . 5 . . Meltdown 1 | . . . . . . 1 . . Smash 4 | . . . . . . 4 . . Melee Attacks 22 | . . . . . . 11 7 4 Impact 11 | . . . . . . 11 . . Slashing 11 | . . . . . . . 7 4 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8078 | . 512 7 1016 2144 251 2179 1044 925 Guns 3080 | . 200 7 330 541 44 887 669 402 Cannons 4181 | . 247 . 616 1603 207 992 164 352 Explosions 135 | . 65 . 70 . . . . . Melee 682 | . . . . . . 300 211 171 Ramming . | . . . . . . . . . Kinetic 1328 | . . 7 330 541 44 225 181 . Thermal 5798 | . 312 . 616 1603 207 1654 652 754 Explosive 70 | . . . 70 . . . . . Electromagnetic 200 | . 200 . . . . . . . Impact 300 | . . . . . . 300 . . Slashing 382 | . . . . . . . 211 171 Piercing . | . . . . . . . . . Highest Corruption 13 | . . . 3 . . 13 . . Average Corruption 4 | . . . 2 . . 5 . . Corruption Purged . | . . . . . . . . . Corruption Blocked 6 | . . . . . . . 5 1 Effects 53 | . . . 32 . . 21 . . Message Errors 12 | . . . 6 . . 6 . . Matter Fused 19 | . . . 13 . . 6 . . Heat Flow Errors 7 | . . . 4 . . 3 . . Energy Discharges 6 | . . . 4 . . 2 . . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 2 | . . . 1 . . 1 . . Data Loss (minor) 3 | . . . 3 . . . . . Data Loss (major) 1 | . . . . . . 1 . . Misfires 2 | . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 235 | . . . 46 10 . 72 33 74 Projectiles 65 | . . . 14 10 . 26 . 15 Explosions 32 | . . . 32 . . . . . Melee 138 | . . . . . . 46 33 59 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 160 | . 21 . 139 . . . . . Shots 3 | . 1 . 2 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 689 | . 156 90 248 467 294 689 415 279 Average Temperature 123 | . 46 48 58 130 130 165 148 115 Received Heat Transfer 1856 | . 78 . 162 765 12 416 42 381 Effects 22 | . . . . 5 . 12 5 . Shutdowns 3 | . . . . 1 . . 2 . Energy Bleed 6 | . . . . 3 . 2 1 . Interference 3 | . . . . . . 2 1 . Matter Decay 4 | . . . . 1 . 2 1 . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 2 | . . . . . . 2 . . Damage (major) 1 | . . . . . . 1 . . Damage (core) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 21 | . 1 . 2 5 . 8 5 . Heat Transferred 9667 | . 494 . 1147 2479 259 3029 1208 1051 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Fac Low Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 182 | . 182 72 100 171 30 . 53 . Initial 72 | . . 72 17 14 28 . . . Average 36 | . 89 60 25 77 3 . 6 . Influence Increases 2155 | . 312 . 505 601 30 290 147 270 Destroy 0b10 Robot/C 1500 | . 200 . 280 400 20 280 80 240 Destroy 0b10 Robot/NC 95 | . 10 . 20 40 . . 25 . Destroy Leader 304 | . 34 . 94 86 10 10 40 30 Successful Hack 45 | . 4 . 31 9 . . 1 . Disable Machine 120 | . 45 . 30 45 . . . . Destroy Structure 46 | . 4 . 20 21 . . 1 . Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 30 | . . . 30 . . . . . Influence Decreases 2155 | . 140 130 511 574 93 290 147 270 Entered New Map 182 | . . 100 25 22 35 . . . Time Decay 1803 | . 130 30 476 528 58 268 137 176 Lost Part 166 | . 10 . 10 20 . 22 10 94 Lost Ally 4 | . . . . 4 . . . . Squads Dispatched 18 | . 2 1 7 5 2 . 1 . Investigation 3 | . 1 . 2 . . . . . Extermination 3 | . . . . . 2 . 1 . Reinforcement 6 | . 1 1 2 2 . . . . Assault . | . . . . . . . . . Garrison 6 | . . . 3 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Fac Low Distress Signals 6 | . 1 1 2 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 13 6 39 32 2 20 5 17 Peak Tracking Total 9 | . 5 6 4 6 1 5 2 9 Tactical Retreats 2 | . . . 2 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Fac Low Traps Triggered 3 | . . . 2 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Fac Low Machines Disabled 8 | . 3 . 2 3 . . . . Max in Single Turn 2 | . 1 . 2 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Fac Low Machines Accessed 19 | . 1 . 8 6 1 . 3 . Terminals 13 | . 1 . 6 4 . . 2 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 1 2 1 . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 40 | . 3 . 21 10 1 . 5 . Successful 24 | . 2 . 14 5 . . 3 . Failed 16 | . 1 . 7 5 1 . 2 . Catastrophic 4 | . . . 3 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . 1 . . Terminals 22 | . 3 . 12 5 . . 2 . Fabricators . | . . . . . . . . . Repair Stations 10 | . . . 4 5 1 . . . Recycling Units 5 | . . . 5 . . . . . Scanalyzers 3 | . . . . . . . 3 . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 2 . 5 2 . . . . Record 1 | . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . Locate Traps 3 | . . . 3 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . 4 3 . . . . Scan Component 4 | . . . 2 2 . . . . Repair 3 | . . . 2 1 . . . . Recycling Unit Hacks 5 | . . . 5 . . . . . Recycle Component 3 | . . . 3 . . . . . Process 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 3 | . . . . . . . 3 . Insert Component 2 | . . . . . . . 2 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . 3 3 1 . 3 . Full Trace Events 4 | . 1 . 3 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 3 | . . . 2 1 . . . . Time 84 | . . . 58 26 . . . . Parts Recycled 3 | . . . 3 . . . . . Recycled Matter 194 | . . . 194 . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . Programmers 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Fac Low Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 106 | . . . . . . 106 . . Highest-Rated Ally 106 | . . . . . . 106 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Fac Low Active Infowar (turns) 815 | . . . . . . . 815 . Sensors 815 | . . . . . . . 815 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 2 Drone Launches 12 | . . . 8 2 . 2 . . Drone Recoveries 7 | . . . 5 2 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Fac Low Turns Passed 8304 | 80 345 65 2213 1533 629 1530 1101 808 Spaces Moved 3522 | 61 173 37 925 583 276 700 466 301 Core 16 | 12 . . . . . 3 . 1 Treads 3323 | . 39 37 925 583 276 697 466 300 Legs 183 | 49 134 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 163 163 162 162 Average Speed 201 | 106 129 160 211 213 218 192 188 239 Slowest Speed 950 | 120 160 160 240 240 243 950 245 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 30 7 88 53 8 70 8 42 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . 2 Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 51 | . 2 . 15 18 . 7 . 9 Melee . | . . . . . . . . . Projectile 34 | . . . . 18 . 7 . 9 AOE 17 | . 2 . 15 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Fac Low Total 4288 | 76 247 39 1104 754 299 787 644 338 Wait 277 | . 18 . 103 42 . . 112 2 Move 3514 | 60 172 36 924 582 275 699 465 301 Hop . | . . . . . . . . . Pick Up 118 | 10 16 . 21 31 7 9 19 5 Fast Attach 7 | . . . . 3 1 3 . . Attach 57 | 6 4 1 4 6 4 14 12 6 Detach 7 | . . . . . . 4 2 1 Swap 27 | . 3 . 7 10 2 3 2 . Drop 62 | . 7 . 9 20 7 6 11 2 Fire 194 | . 27 2 36 60 3 35 14 17 Melee 22 | . . . . . . 11 7 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . 3 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Met a group of wandering Federalists 190 | -10/Materials | Lost 4 allies 318 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 5) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 427 | -9/Materials | Discovered new exit (range 14) 491 | -9/Materials | Entered Storage 738 | -9/Storage | Build established: Gunner 1175 | -9/Storage | Met 01-MTF 1196 | -9/Storage | Discovered new exit (range 6) 1407 | -9/Storage | Repaired Particle Cannon 1434 | -9/Storage | Repaired Lgt. Treads 2008 | -9/Storage | Identified exit to Materials 2059 | -9/Storage | Garrison activated, responded to threat 2704 | -9/Storage | Entered Materials 2704 | -8/Materials | Accompanied by 3 allies (01-MTF) 2704 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2707 | -8/Materials | 01-MTF left 2757 | -8/Materials | Garrison activated, responded to threat 3009 | -8/Materials | Build established: Tank 3582 | -8/Materials | Build established: Gunner 4008 | -8/Materials | Repaired Lrg. Storage Unit 4187 | -8/Materials | Discovered new exit (range 5) 4237 | -8/Materials | Entered Factory 4237 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4715 | -7/Factory | Found Prototype Launcher 4716 | -7/Factory | Identified Rocket Array 4840 | -7/Factory | Discovered new exit (range 14) 4866 | -7/Factory | Entered Lower Caves 4867 | -7/Lower Caves | Encountered a Warlord checkpoint 5088 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5105 | -7/Lower Caves | Found Prototype Special Weapon 5112 | -7/Lower Caves | Identified Molecular Deconstructor 5219 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5515 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5664 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6014 | -7/Lower Caves | Attacked by a faux Warlord 6027 | -7/Lower Caves | Core integrity fell below 50% 6035 | -7/Lower Caves | System corruption reached 10% 6036 | -7/Lower Caves | Core integrity fell below 20% 6084 | -7/Lower Caves | 12-ASH showed up to help 6086 | -7/Lower Caves | 12-ASH revealed a hidden path 6089 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 6165 | -7/Lower Caves | Learned Factory stockpile data 6368 | -7/Lower Caves | Build established: Tank 6396 | -7/Lower Caves | Entered Factory 6396 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6897 | -6/Factory | Discovered new exit (range 15) 6925 | -6/Factory | Discovered new exit (range 13) 7096 | -6/Factory | Build established: Scavenger-Tank 7497 | -6/Factory | Entered Lower Caves 7794 | -6/Lower Caves | Learned location of Extension (-5) 8274 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8305 | -6/Lower Caves | Self-destructed Last Messages --------------- Critical hit (Destroy). Hvy. Ion Cannon destroyed. Y-64 Sentinel: "REQUESTING BACKUP." S-27 Virus destroyed. Critical hit (Burn: +37). Imp. Heat Sink destroyed. Critical hit (Burn: +37). Carbon-fiber Leg destroyed. G-50 Soldier destroyed. Arm. Treads destroyed. Phase Cannon severed. VTOL Module fries itself beyond repair. Autogun fries itself beyond repair. Imp. Heavy Laser destroyed. Plasma Rifle severed. Acquired Phase Cannon. Greatsword destroyed. Imp. Heat Sink destroyed. Fission Core destroyed. Carbon-fiber Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????####???????? | | ?????????????????????????????????????## ##??????? | | ????????????????????????????????????## #####??? | | ????????????????????????????????????# #??? | | ????????????????????????####?####???# ##?? | | ??????????????########?## ### ##??# ### ## #?? | | ????????##????# ### ##??### " #?? | | ???????? #????# % #??#"#% "# #?? | | #####?## ###### ## ##?# % ## ##?? | | ## ### ## ### #### ### #??##??? | | ## ## #?## #?## ## #####???? | | # ## # #??# #?# # !## #???? | | # #??# #?# # #? #???? | | # #### ### ######## ### #? ##??? | | # ## #????""# ### #?# #??? | | ## ## #??? 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"???????# #? | | ???## #??? ???? ###??????##% ##? | | ????# ### #???#$# ?????##??????????# % #?? | | ????# #?# #???# ?#?????????????????# #? | | ????# #?## #???# ???????????????????# #? | | ????# #??## ##??? #???????????????????# #? | | ???# #???## ##???? ???????????????????? #? | | ???## #????###?????????????????????????? #? | | ????## ##?????????????????????????????????#"##"#? | | ?????####???????????????????????????????????##?##? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 31 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 8 Armor Coverage 600 Resistance: KI 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Great Maul | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Cannon | 55% | -9/Storage Lgt. Treads | 55% | -9/Storage Lrg. Storage Unit | 74% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deconstruction Hey, That's Mine! Challenges ------------ None Game ------ Seed CoolantStormBallwheel Manual? 0 Play Time 01:59:12 Cumulative 9.4 hours Start 2026.09.19 @ 01:20:47 End 2026.09.19 @ 10:02:34 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a54e7715-a422-4d80-aeac-570dea9ddacb