Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 09:36:25

Player: Darby

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (38)       7600
Robots Destroyed (216)     1080
Value Destroyed (5789)     5789
Prototype IDs (251)        5020
Alien Tech Used (8)        1600
Bonus (22810)              22810
              TOTAL SCORE: 48399

 Bonus
-------
Triggered Max Security     2000
High Alert Combat Kills    287
Follower Combat Kills      2723
Entered Garrisons          200
Used RIF Installer         500
Network Hubs Disabled      600
Aligned with FarCom        300
Met Data Miner             300
Used Data Conduit          3000
Met Zhirov                 300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Found Hidden Lab           3000
Decrypted A0 Command       3000
Met R17 at Research        2000
Pursued by Intercept       500
Win                        3000

 Cogmind 
---------
Core Integrity             1185/1600
Matter                     285/300
Energy                     148/150
System Corruption          0%
Temperature                Cool (5)
Movement                   Flying (28)
Location                   To Epsilon Eridani

 Parts 
-------
>              --- POWER (2) --------
         Light Angular Momentum Engine
>              --- PROPULSION (7) ---
               VTOL Module
               Nuclear Pulse Array
               Impulse Thruster
               Q-thruster (fused)
               Impulse Thruster Array
>              --- UTILITY (15) -----
         Large Storage Unit
               Structural Scanner
      Advanced Visual Processing Unit
    Long-range Sensor Array
      Advanced Signal Interpreter
    Long-range Terrain Scanner
      Advanced Terrain Scan Processor
  Experimental Phase Shifter
      Improved Hacking Suite
               Deep Network Scanner
      Advanced System Shield
  Experimental System Shield
               Relay Coupler [Swarmer] (39)
          Mini Drone Bay (2/3)
>              --- WEAPON (2) -------
               Sigix Broadsword
>              --- INVENTORY (15) ---
         Light Nuclear Core
               Gravmag System
               Gravmag System
      Improved Antigrav System
               Drone Bay (2/2)
               Dimensional Node Initializer
      Advanced Plasma Cannon
      Advanced Datajack
        Guided Remote Datajack
               Portable AFG (100)

 Peak State 
------------
>              --- POWER ------------
         Light Angular Momentum Engine
>              --- PROPULSION -------
               VTOL Module
               Impulse Thruster
               Q-thruster
               Impulse Thruster Array
               Impulse Thruster Array
>              --- UTILITY ----------
         Large Storage Unit
               Structural Scanner
      Advanced Visual Processing Unit
    Long-range Sensor Array
      Advanced Signal Interpreter
    Long-range Terrain Scanner
      Advanced Terrain Scan Processor
  Experimental Phase Shifter
      Improved Hacking Suite
               Deep Network Scanner
      Advanced System Shield
  Experimental System Shield
               Relay Coupler [Swarmer]
               Relay Coupler [Heavy]
          Mini Drone Bay
>              --- WEAPON -----------
               Sigix Broadsword
>              --- INVENTORY --------
         Light Nuclear Core
         Light Quantum Reactor
               Gravmag System
               Gravmag System
               Nuclear Pulse Array
               Drone Bay
               Dimensional Node Initializer
               Transdimensional Reconstructor
               Supercharged TR
      Advanced Plasma Cannon
      Advanced Datajack
        Guided Remote Datajack
               Portable AFG
[Rating: 175]

 Favorites 
-----------
Power                      Light Deuterium Engine
  Engine                   Light Deuterium Engine
  Power Core               Light Nuclear Core
  Reactor                  Light Quantum Reactor
Propulsion                 Xenon Bombardment Thruster
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Hover Unit               Improved Gravmag System
  Flight Unit              Xenon Bombardment Thruster
Utility                    Structural Scanner
  Device                   Structural Scanner
  Storage                  Medium Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Ghost Barrier
  Protection               Light Armor Plating
Weapon                     Katana
  Energy Gun               Improved Medium Laser
  Energy Cannon            Advanced Plasma Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Gauss Cannon
  Launcher                 Rocket Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Flail
  Slashing Weapon          Katana
  Piercing Weapon          Heavy Pick
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Ac0 
Slots Evolved              18   | .   .   .   2   .   .   .   2   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   2   .   2   .   2   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Propulsion               4    | .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Utility                  13   | .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   2   .   2   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             381  | 7   32  .   69  19  3   .   3   41  29  21  6   6   4   2   .   9   6   9   6   3   9   19  .   5   6   2   1   1   10  1   .   26  2   6   .   12  6   .   
  Power                    22   | 1   3   .   2   .   .   .   .   2   4   1   .   .   .   2   .   .   .   2   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   
    Engine                 17   | 1   3   .   2   .   .   .   .   2   3   1   .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Core                   4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Reactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Propulsion               138  | 2   9   .   52  12  .   .   2   7   16  10  2   2   .   .   .   .   2   .   1   2   2   6   .   .   1   .   .   .   .   .   .   6   1   .   .   2   1   .   
    Treads                 44   | .   2   .   28  4   .   .   2   5   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    7    | 2   1   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  40   | .   6   .   23  8   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Hover                  5    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 42   | .   .   .   1   .   .   .   .   .   10  9   1   2   .   .   .   .   2   .   .   2   1   4   .   .   1   .   .   .   .   .   .   5   1   .   .   2   1   .   
  Utility                  106  | 2   6   .   4   4   2   .   1   4   7   5   4   1   3   .   .   .   3   7   3   1   4   8   .   2   3   2   1   .   7   1   .   13  .   3   .   2   3   .   
    Device                 61   | 2   1   .   1   3   1   .   1   4   3   2   4   .   2   .   .   .   1   5   1   .   1   5   .   2   2   2   1   .   6   .   .   8   .   1   .   1   1   .   
    Storage                9    | .   5   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Processor              12   | .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   
    Hackware               16   | .   .   .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   2   1   .   1   1   2   .   .   1   .   .   .   1   .   .   1   .   2   .   1   .   .   
    Protection             8    | .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   115  | 2   14  .   11  3   1   .   .   28  2   5   .   3   1   .   .   9   1   .   2   .   3   3   .   3   2   .   .   1   2   .   .   7   1   3   .   8   .   .   
    Energy Gun             8    | 1   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          14   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   1   .   .   1   1   .   .   3   .   1   .   2   .   .   
    Ballistic Gun          20   | 1   4   .   7   1   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Ballistic Cannon       6    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               11   | .   .   .   1   .   .   .   .   9   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         17   | .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   1   .   2   .   .   2   1   .   .   .   1   .   .   2   .   1   .   2   .   .   
    Impact Weapon          17   | .   4   .   2   2   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        13   | .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   4   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   3   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
    Special Melee Weapon   7    | .   .   .   .   .   1   .   .   2   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  16   | .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   1   .   .   1   .   4   1   1   .   .   1   .   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 60   | .   2   .   7   3   .   .   .   14  2   .   .   .   .   .   1   .   .   .   .   .   10  8   .   .   .   .   .   .   .   .   .   8   1   .   .   3   1   .   
  Power                    5    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               20   | .   .   .   2   1   .   .   .   6   1   .   .   .   .   .   1   .   .   .   .   .   5   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   
  Utility                  22   | .   1   .   2   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   5   .   .   .   .   .   .   .   .   .   6   1   .   .   2   .   .   
  Weapon                   13   | .   1   .   3   1   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Highest Loss Streak      8    | .   1   .   3   1   .   .   .   7   2   .   .   .   .   .   1   .   .   .   .   .   7   8   .   .   .   .   .   .   .   .   .   8   1   .   .   2   1   .   
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     92   | .   99  100 99  99  100 100 90  95  85  99  100 100 100 100 99  92  95  90  87  93  76  56  76  85  87  88  88  88  87  85  80  79  85  76  79  74  80  .   
  Engine                   7    | .   14  14  11  11  11  11  9   8   6   7   7   7   7   7   7   7   6   6   6   6   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Treads                   4    | .   .   .   12  11  .   .   9   18  2   .   .   .   .   .   .   .   .   .   5   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    8    | .   18  28  20  21  33  33  27  15  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   15   | .   .   .   .   .   .   .   .   .   27  38  38  38  38  38  37  30  31  33  21  20  15  5   17  17  17  22  22  22  20  20  20  17  18  16  16  19  19  .   
  Device                   11   | .   15  14  11  18  11  11  9   17  10  8   7   7   11  15  15  15  13  4   .   .   1   6   11  21  22  16  16  16  17  15  15  13  22  19  20  16  18  .   
  Storage                  7    | .   12  14  11  11  11  11  9   9   9   7   7   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   4   4   4   4   3   3   .   
  Processor                5    | .   .   .   .   .   .   .   .   .   8   13  15  15  10  7   7   7   6   6   6   6   6   5   11  11  11  11  11  11  10  10  10  12  9   8   8   4   8   .   
  Hackware                 9    | .   .   .   .   .   .   .   .   .   6   7   7   7   7   7   7   7   20  20  20  25  26  15  11  11  11  16  16  16  20  20  20  18  21  17  20  22  22  .   
  Protection               3    | .   .   .   9   3   11  11  9   8   .   .   .   .   .   .   .   .   .   .   6   6   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Gun               2    | .   12  14  7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            3    | .   12  14  13  11  .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Special Weapon           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   7   7   7   3   6   6   6   2   .   .   3   4   5   5   3   .   .   .   2   .   1   .   .   .   .   
  Impact Weapon            1    | .   2   .   1   9   11  11  9   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          3    | .   .   .   .   .   .   .   .   .   8   7   7   7   7   7   7   6   6   6   6   6   1   5   5   5   5   5   5   5   5   5   5   2   3   2   4   2   3   .   
  Special Melee Weapon     1    | .   .   .   .   .   11  11  9   1   .   5   7   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Build Rating          175  | 9   12  11  21  20  16  16  21  25  27  46  51  45  46  44  44  41  69  75  87  87  74  72  72  82  81  81  82  82  102 91  90  149 160 155 155 166 175 160 
  Average Rating           49   | 5   9   11  18  17  15  16  18  21  22  40  45  43  43  43  43  40  64  68  78  82  60  54  72  79  80  81  81  82  94  90  87  111 156 146 154 153 168 160 
  On Entrance              64   | .   9   11  11  19  17  16  16  21  14  23  45  45  44  43  43  40  40  69  60  87  74  45  72  72  82  81  81  82  82  90  84  90  143 151 155 155 154 162 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             100  | 8   90  89  99  98  94  94  94  100 83  26  19  25  26  22  22  27  23  32  34  34  27  28  28  30  31  27  24  29  41  40  31  51  44  44  43  43  51  48  
  Greatest Support         80   | 20  40  24  66  66  42  42  42  80  48  30  30  30  28  28  28  22  29  29  80  80  29  32  32  32  36  36  36  36  36  36  36  47  47  47  47  54  51  48  
  Greatest Overweight (x)  7    | .   3   3   3   3   2   2   2   6   3   .   .   .   .   .   .   1   .   1   1   .   4   7   .   .   .   .   .   .   1   1   .   7   .   .   .   .   .   .   
  Average Overweight (x)   .    | .   2   3   1   2   2   2   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 5   25  25  25  25  25  25  25  25  25  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  15  15  15  15  15  15  15  15  15  
  Average Capacity         16   | 5   18  25  25  25  25  25  25  25  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  14  15  15  15  15  15  15  15  15  
  Most Carried             25   | 5   25  25  25  25  24  24  25  25  23  10  10  10  10  10  10  10  10  10  10  10  10  10  9   10  10  9   10  10  10  11  15  15  15  15  15  14  15  10  
  Average Carried          15   | 2   16  25  24  24  23  24  23  24  10  9   9   9   9   9   9   10  9   8   9   9   8   6   9   9   9   9   9   10  8   10  13  13  13  13  14  12  14  10  
  Final Capacity           25   | 5   25  25  25  25  25  25  25  25  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  15  15  15  15  15  15  15  15  15  
  Final Carried            25   | 5   25  25  25  23  24  24  24  24  10  10  10  10  9   10  10  10  10  10  10  10  10  10  9   10  9   9   10  10  10  11  15  15  15  14  15  12  13  10  

 Class Distribution 
--------------------
 34% | Mutant
 13% | Hacker-Mutant
 13% | Bothacker-Scout
  6% | Scavenger-Scout
  5% | Hacker-Scout
  5% | Bothacker-Mutant
  4% | Wizard-Scout
  4% | Commander-Mutant

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -9/Materials
             Mutant | -9/Mines
             Mutant | -9/Exiles
             Mutant | -8/Mines
             Mutant | -8/Materials
   Bothacker-Mutant | -8/Garrison
 Scavenger-Sprinter | -8/Materials
    Bothacker-Scout | -7/Factory
    Bothacker-Scout | -7/Waste
    Bothacker-Scout | -7/Factory
    Bothacker-Scout | -7/Lower Caves
    Bothacker-Scout | -7/Lower Caves
    Bothacker-Scout | -7/Data Miner
    Bothacker-Scout | -6/Proximity Caves
    Hacker-Sprinter | -6/Factory
      Hacker-Mutant | -6/Extension
   Commander-Mutant | -6/Cetus
      Hacker-Mutant | -6/Archives
      Hacker-Mutant | -6/Hub_04(d)
      Hacker-Mutant | -5/Factory
       Hacker-Scout | -5/Waste
    Scavenger-Scout | -5/Factory
    Scavenger-Scout | -5/Upper Caves
    Scavenger-Scout | -5/Upper Caves
    Scavenger-Scout | -5/Zhirov
    Scavenger-Scout | -4/Proximity Caves
       Hacker-Scout | -4/Factory
    Hacker-Assassin | -4/Armory
       Hacker-Scout | -4/Lab
       Hacker-Scout | -3/Research
       Wizard-Scout | -3/Quarantine
       Hacker-Scout | -2/Research
       Wizard-Scout | -2/Testing
       Wizard-Scout | -1/Access
       Wizard-Scout | -1/Command
       Wizard-Scout | -1/Access_0

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   -1   
-----------                Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Qua  Res  Tes  Acc  Com  Ac0  
Matter Collected           5455 | 280  437  48   1197 303  1    36   20   441  566  128  183  96   45   25   .    71   .    412  60   35   .    143  .    .    113  35   .    .    .    .    .    522  103  .    .    57   98   .    
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            7127 | 137  1200 170  1842 86   .    55   .    461  770  264  .    241  .    .    27   8    .    36   .    307  109  242  .    .    .    35   .    .    16   .    .    579  .    19   .    47   476  .    
  Parts                    430  | 13   69   17   124  8    .    .    .    23   36   15   .    12   .    .    3    1    .    5    .    29   2    22   .    .    .    1    .    .    4    .    .    29   .    2    .    1    14   .    
Haulers Intercepted        12   | .    2    .    6    .    .    .    .    .    1    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           7    | .    3    .    1    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      12   | .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    1    .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Ac0 
Combat Hostiles Destroyed  95   | 1   15  4   27  5   .   .   .   21  6   3   .   2   .   .   .   1   .   .   .   .   2   6   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Melee                    14   | .   .   .   .   1   .   .   .   3   6   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     54   | 1   14  4   24  4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Cannons                  5    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  AOE                      16   | .   .   .   .   .   .   .   .   11  .   3   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          17   | 3   6   .   2   2   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   26   | 1   4   .   5   1   .   1   .   .   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   2   .   .   
  Builder                  16   | .   4   .   4   .   .   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   
  Tunneler                 13   | 3   2   2   .   2   .   2   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   12   | .   2   .   6   .   .   .   .   .   1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 18   | .   6   1   2   .   .   .   .   .   5   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Operator                 19   | .   1   .   1   .   .   .   .   .   1   1   .   .   .   .   .   .   .   3   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  14   | .   3   .   5   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   
  Swarmer                  39   | .   9   4   7   3   .   .   .   10  2   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    28   | 1   6   .   8   .   .   .   .   3   3   3   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Brawler                  5    | .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   16   | .   .   .   10  .   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Demolisher               1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tracker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Combat Programmer        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Assembled                1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           6    | 4   4   5   4   5   .   3   .   3   4   3   .   6   .   .   1   1   .   1   .   3   1   4   .   .   .   1   .   .   1   .   .   5   .   1   .   2   3   .   
  Combat Bots Only         4    | 1   3   3   4   4   .   .   .   3   2   3   .   2   .   .   .   1   .   .   .   .   1   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Max Kills in Single Turn   6    | 2   1   1   1   1   .   1   .   2   1   3   .   6   .   .   1   1   .   1   .   1   1   1   .   .   .   1   .   .   1   .   .   1   .   1   .   1   1   .   
  Gunslinging              1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   .   .   2   .   3   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Data Miner (-7/Data Miner)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Qua  Res  Tes  Acc  Com  Ac0  
Hostile Shots Fired        735   | 3    70   24   143  22   .    .    .    161  54   3    .    2    1    .    3    .    .    7    1    .    61   67   .    6    1    .    .    .    4    .    .    39   35   2    16   10   .    .    
  Missed                   238   | 1    19   5    40   3    .    .    .    53   15   .    .    1    1    .    1    .    .    5    .    .    22   18   .    5    1    .    .    .    3    .    .    7    22   1    9    6    .    .    
Damage Taken               9453  | 22   534  150  1358 523  .    .    .    1671 622  19   .    58   .    .    95   .    .    132  13   .    1032 946  .    19   .    .    .    .    18   .    .    1307 339  24   170  295  106  .    
  Core                     1596  | 11   146  41   140  40   .    .    .    226  157  .    .    14   .    .    .    .    .    10   .    .    251  429  .    .    .    .    .    .    .    .    .    107  .    24   .    .    .    .    
  Absorbed by Shields      120   | .    .    .    .    .    .    .    .    81   .    .    .    .    .    .    .    .    .    27   12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   475   | .    .    .    .    .    .    .    .    .    .    .    .    48   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    66   141  32   188  .    .    
Core Remaining (%)         70    | 95   .    20   .    .    .    55   .    .    30   .    .    .    .    .    .    98   .    .    .    .    69   .    .    .    .    .    .    57   .    .    93   .    91   .    98   .    .    74   
Volleys Fired              501   | 10   127  14   139  16   .    .    .    35   2    4    .    6    1    .    .    8    .    36   1    1    15   12   .    2    2    .    4    1    10   .    .    36   .    11   .    8    .    .    
  Largest                  2     | 2    2    2    2    2    .    .    .    2    1    1    .    1    1    .    .    1    .    1    1    1    1    1    .    1    1    .    1    1    1    .    .    1    .    1    .    1    .    .    
  Hottest                  240   | 70   120  60   79   50   .    .    .    91   33   48   .    48   5    .    .    48   .    5    240  5    80   240  .    98   98   .    7    98   98   .    .    98   .    98   .    98   .    .    
Shots Fired                806   | 20   246  28   270  26   .    .    .    56   2    4    .    6    1    .    .    8    .    36   1    1    15   12   .    2    2    .    4    1    10   .    .    36   .    11   .    8    .    .    
  Gun                      638   | 20   243  28   270  26   .    .    .    14   .    .    .    .    .    .    .    .    .    .    1    .    13   9    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    
  Cannon                   86    | .    .    .    .    .    .    .    .    18   .    4    .    6    .    .    .    8    .    .    .    .    .    3    .    2    1    .    .    1    8    .    .    21   .    8    .    6    .    .    
  Launcher                 26    | .    .    .    .    .    .    .    .    24   2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  56    | .    3    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    36   .    1    2    .    .    .    1    .    4    .    2    .    .    1    .    3    .    2    .    .    
  Kinetic                  387   | 10   121  14   170  26   .    .    .    14   .    4    .    6    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    
  Thermal                  340   | 10   125  14   100  .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    1    .    14   11   .    2    1    .    .    1    8    .    .    21   .    8    .    6    .    .    
  Explosive                26    | .    .    .    .    .    .    .    .    24   2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         25    | 7    8    5    14   3    .    .    .    25   1    2    .    .    1    .    .    .    .    15   .    3    11   5    .    .    .    .    7    .    3    .    .    8    .    13   .    14   .    .    
  Robot Miss Streak        7     | 3    5    2    4    7    .    .    .    5    1    1    .    .    .    .    .    .    .    1    .    .    2    1    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        3     | 1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | 1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           645   | 12   142  15   186  15   11   4    .    51   42   15   .    6    1    .    1    1    .    36   .    14   11   18   .    .    .    5    3    .    5    .    .    34   .    5    .    3    9    .    
  Core Hits                255   | 7    59   8    68   8    .    .    .    26   18   6    .    6    .    .    1    1    .    1    .    8    4    8    .    .    .    2    .    .    .    1    .    19   .    .    .    .    4    .    
  Critical Kills           3     | .    .    .    1    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 6     | .    .    .    2    .    .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         29    | .    5    .    11   1    .    1    .    4    4    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Burn                   13    | .    5    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  8     | .    .    .    2    1    .    1    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  7     | .    .    .    .    .    .    .    .    .    4    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Melee Attacks              455   | .    8    .    12   4    11   4    .    64   57   44   .    31   1    2    20   5    13   4    .    15   2    21   .    5    3    5    .    1    20   1    5    51   14   6    7    7    12   .    
  Impact                   86    | .    8    .    12   4    .    3    .    57   2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 328   | .    .    .    .    .    .    .    .    .    55   35   .    31   1    2    20   5    13   4    .    15   2    21   .    5    3    5    .    1    20   1    5    39   13   6    7    7    12   .    
  Piercing                 13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   1    .    .    .    .    .    
  Sneak Attacks            84    | .    2    .    .    2    11   4    .    7    13   7    .    3    .    .    1    .    .    2    .    12   .    .    .    .    .    1    .    .    3    .    .    10   .    .    .    2    4    .    
    Combat Hostiles        2     | .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           18780 | 126  1715 179  3269 479  .    248  .    1960 2230 905  .    1233 .    .    69   44   .    255  .    1068 283  656  .    .    .    207  .    .    242  1    .    1696 .    143  .    404  1368 .    
  Guns                     6249  | 126  1525 179  3008 221  .    .    .    167  .    .    .    .    .    .    .    .    .    .    .    .    259  280  .    .    .    .    .    .    .    .    .    484  .    .    .    .    .    .    
  Cannons                  605   | .    .    .    .    .    .    .    .    282  .    .    .    .    .    .    .    .    .    .    .    .    .    71   .    .    .    .    .    .    .    .    .    109  .    143  .    .    .    .    
  Explosions               2727  | .    .    .    .    .    .    .    .    1056 235  530  .    906  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    9174  | .    190  .    261  258  .    248  .    455  1995 375  .    327  .    .    69   44   .    255  .    1068 .    305  .    .    .    207  .    .    242  .    .    1103 .    .    .    404  1368 .    
  Ramming                  25    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Kinetic                  3323  | 50   573  50   1778 221  .    .    .    167  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    484  .    .    .    .    .    .    
  Thermal                  4967  | 76   952  129  1230 .    .    .    .    282  .    530  .    906  .    .    .    .    .    .    .    .    259  351  .    .    .    .    .    .    .    .    .    109  .    143  .    .    .    .    
  Explosive                1291  | .    .    .    .    .    .    .    .    1056 235  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   1580  | .    190  .    261  258  .    248  .    455  168  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 7594  | .    .    .    .    .    .    .    .    .    1827 375  .    327  .    .    69   44   .    255  .    1068 .    305  .    .    .    207  .    .    242  .    .    1103 .    .    .    404  1368 .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         19    | .    .    .    2    7    7    7    .    10   10   .    .    1    1    1    1    1    .    .    .    .    19   3    3    3    3    3    3    3    .    .    .    13   15   .    .    .    .    .    
  Average Corruption       3     | .    .    .    2    3    7    7    .    1    10   .    .    1    1    1    1    1    .    .    .    .    8    2    3    3    3    3    3    3    .    .    .    12   13   .    .    .    .    .    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  150   | .    .    .    13   10   17   17   .    10   26   .    .    3    1    1    1    4    .    .    .    .    3    3    .    3    7    3    1    8    .    .    .    10   9    .    .    .    .    .    
    Message Errors         31    | .    .    .    4    4    3    5    .    1    4    .    .    1    .    .    1    1    .    .    .    .    1    1    .    .    2    1    .    .    .    .    .    1    1    .    .    .    .    .    
    Matter Fused           38    | .    .    .    1    3    5    2    .    3    7    .    .    .    .    1    .    2    .    .    .    .    .    .    .    2    1    1    .    5    .    .    .    3    2    .    .    .    .    .    
    Heat Flow Errors       16    | .    .    .    2    .    2    1    .    2    2    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    1    3    .    .    .    .    .    
    Energy Discharges      19    | .    .    .    2    1    3    2    .    2    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    2    1    .    .    .    .    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Parts Fused            4     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    
    Data Loss (minor)      24    | .    .    .    2    .    3    4    .    1    7    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    1    .    .    .    1    1    .    .    .    .    .    
    Data Loss (major)      12    | .    .    .    1    1    .    2    .    1    2    .    .    .    1    .    .    .    .    .    .    .    1    .    .    1    .    .    .    1    .    .    .    1    .    .    .    .    .    .    
    Misfires               2     | .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 2     | .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            3232  | .    130  .    72   67   .    168  .    322  429  137  .    229  .    .    .    .    .    153  .    228  .    21   .    .    .    40   .    .    44   .    .    209  .    53   .    324  606  .    
  Projectiles              54    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    53   .    .    .    .    
  Explosions               386   | .    .    .    .    .    .    .    .    136  17   14   .    219  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    2792  | .    130  .    72   67   .    168  .    185  412  123  .    10   .    .    .    .    .    153  .    228  .    21   .    .    .    40   .    .    44   .    .    209  .    .    .    324  606  .    
Knockbacks                 7     | .    2    .    2    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   7     | .    2    .    2    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      127   | .    .    .    .    .    .    .    .    97   19   .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    4     | .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   6     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Targets Rammed             6     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        319   | 82   246  .    317  .    213  146  .    198  232  55   4    47   5    .    .    144  2    .    182  .    270  245  .    88   44   113  .    46   164  .    .    140  319  288  .    160  .    .    
  Average Temperature      60    | 34   59   .    87   .    92   79   .    57   101  5    2    4    5    .    .    42   2    .    99   .    102  90   .    47   22   59   .    25   65   .    .    58   121  147  .    69   .    .    
  Received Heat Transfer   1561  | 12   198  .    612  .    .    .    .    192  198  9    .    .    .    .    .    .    .    28   .    .    168  72   .    .    .    .    .    .    .    .    .    .    36   .    36   .    .    .    
  Effects                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
    Interference           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           10    | .    2    .    2    1    .    2    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          5     | .    1    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              11    | .    2    .    1    1    .    4    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       29    | .    4    .    4    3    .    6    .    10   2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             14    | .    5    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         9229  | 222  2977 275  3182 .    .    .    .    481  .    350  .    650  .    .    .    .    .    .    .    .    370  372  .    .    .    .    .    .    .    .    .    150  .    200  .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   -1   
-------                    Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Qua  Res  Tes  Acc  Com  Ac0  
Peak Influence             1928 | 40   310  215  430  244  .    15   4    1122 860  544  171  994  .    .    .    .    375  935  637  431  77   212  87   157  .    .    .    .    193  109  .    291  1928 1179 1672 1352 946  .    
  Initial                  1100 | .    26   80   83   153  .    .    .    2    522  391  171  105  .    .    .    .    346  110  403  174  .    .    57   39   .    .    .    .    .    94   .    .    78   1100 671  1100 864  .    
  Average                  369  | 13   181  157  307  116  .    8    .    471  629  348  163  519  .    .    .    .    248  561  477  199  14   53   76   74   .    .    .    .    100  104  .    150  1708 1114 1612 1188 926  .    
Maximum Alert Level        5    | .    1    1    2    1    .    .    .    4    3    2    .    3    .    .    .    .    1    3    2    2    .    1    .    .    .    .    .    .    .    .    .    1    5    4    5    4    3    .    
  Low Security (%)         33   | 100  54   68   7    96   .    100  100  24   .    .    100  12   .    .    .    .    .    18   .    41   100  99   100  100  .    .    .    .    100  100  .    59   .    .    .    .    .    .    
  Level 1                  36   | .    45   31   86   3    .    .    .    28   .    85   .    20   .    .    .    .    100  23   4    48   .    .    .    .    .    .    .    .    .    .    .    40   .    .    .    .    .    .    
  Level 2                  11   | .    .    .    6    .    .    .    .    16   72   14   .    35   .    .    .    .    .    3    95   9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Level 3                  13   | .    .    .    .    .    .    .    .    24   27   .    .    31   .    .    .    .    .    54   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    39   .    23   100  .    
  Level 4                  2    | .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    60   .    76   .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   .    98   .    .    .    
Squads Dispatched          66   | .    6    .    2    .    .    .    .    .    3    2    .    19   .    .    .    .    3    2    .    .    2    4    .    1    .    .    .    .    3    1    .    7    6    .    .    3    2    .    
  Investigation            30   | .    4    .    1    .    .    .    .    .    .    1    .    13   .    .    .    .    2    .    .    .    2    1    .    1    .    .    .    .    1    1    .    3    .    .    .    .    .    .    
  Extermination            4    | .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Reinforcement            15   | .    2    .    1    .    .    .    .    .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    3    1    .    
  Assault                  9    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    
  Garrison                 6    | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Ac0 
Distress Signals           32   | .   2   1   3   1   .   .   .   1   2   3   .   4   .   .   .   .   .   2   2   .   1   3   .   .   .   .   .   .   2   .   .   5   .   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              366  | 1   32  6   39  6   .   .   .   24  25  20  1   25  2   .   4   3   .   34  10  8   13  12  3   5   2   .   .   2   15  3   .   11  29  2   11  12  5   1   
  Peak Tracking Total      22   | 1   6   3   4   3   .   .   .   5   7   8   1   7   2   .   4   7   1   5   5   .   9   7   3   4   2   .   .   3   11  3   .   7   22  3   12  8   1   1   
  Tactical Retreats        48   | .   4   1   3   .   .   .   .   2   8   5   .   5   .   .   .   3   .   1   .   .   .   2   .   1   1   .   .   1   2   .   .   1   4   .   .   4   .   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Ac0 
Traps Triggered            32   | .   2   .   1   .   .   .   .   5   1   3   .   5   .   .   .   .   1   4   .   .   .   1   .   .   .   .   .   .   2   1   .   .   .   .   .   .   6   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   6    | .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                7    | .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                11   | .   .   .   .   .   .   .   .   6   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         4    | .   .   .   .   .   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   2   2   2   2   2   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  -1  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Ac0 
Machines Disabled          58   | .   .   .   5   .   .   .   .   7   1   3   .   18  1   .   .   .   .   7   1   3   3   .   .   .   .   .   .   .   .   1   1   .   4   .   2   1   .   .   
  Max in Single Turn       11   | .   .   .   1   .   .   .   .   1   1   3   .   11  1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   1   .   1   .   1   1   .   .   
  Garrison Relay           5    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Hub              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Ac0 
Machines Accessed          169  | .   10  .   17  1   5   .   1   3   10  26  .   27  1   1   4   .   7   10  3   1   2   6   .   4   2   .   9   .   6   1   2   6   .   3   .   1   .   .   
  Terminals                97   | .   7   .   11  1   .   .   .   3   6   17  .   14  .   .   .   .   4   9   3   .   2   5   .   2   .   .   .   .   4   1   .   4   .   3   .   1   .   .   
  Fabricators              8    | .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair Stations          8    | .   1   .   2   .   .   .   .   .   1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recycling Units          17   | .   2   .   2   .   .   .   .   .   2   2   .   6   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   2   .   .   .   .   .   1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   .   .   1   .   .   3   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Total Hacks                750  | .   26  .   53  3   50  .   3   6   25  59  .   63  1   1   30  .   64  74  15  25  21  44  .   21  2   .   44  .   39  6   20  30  .   21  .   4   .   .   
  Successful               459  | .   15  .   28  1   50  .   1   3   13  32  .   31  1   1   30  .   26  38  3   25  10  19  .   11  2   .   44  .   20  5   20  17  .   12  .   1   .   .   
  Failed                   288  | .   10  .   24  2   .   .   2   3   12  27  .   32  .   .   .   .   38  35  12  .   11  25  .   10  .   .   .   .   19  1   .   13  .   9   .   3   .   .   
    Catastrophic           53   | .   1   .   3   .   .   .   .   .   2   6   .   8   .   .   .   .   2   5   4   .   3   8   .   2   .   .   .   .   4   .   .   5   .   .   .   .   .   .   
  Database Lockouts        3    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   332  | .   19  .   28  1   1   .   .   .   13  40  .   44  .   .   .   .   41  52  1   .   15  22  .   8   .   .   .   .   22  2   .   18  .   5   .   .   .   .   
  Terminals                476  | .   22  .   42  3   .   .   .   6   17  43  .   33  .   .   .   .   58  72  15  .   21  42  .   13  .   .   .   .   31  6   .   27  .   21  .   4   .   .   
  Fabricators              22   | .   .   .   .   .   .   .   .   .   .   4   .   2   .   .   .   .   5   .   .   .   .   .   .   4   .   .   .   .   7   .   .   .   .   .   .   .   .   .   
  Repair Stations          14   | .   2   .   4   .   .   .   .   .   2   1   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recycling Units          31   | .   2   .   2   .   .   .   .   .   4   4   .   12  .   .   .   .   1   2   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              18   | .   .   .   5   .   .   .   .   .   2   1   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          16   | .   .   .   .   .   .   .   3   .   .   6   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
Terminal Hacks             305  | .   11  .   12  1   50  .   .   3   4   8   .   5   1   1   30  .   14  23  3   25  4   10  .   5   2   .   44  .   10  4   20  5   .   9   .   1   .   .   
  Record                   171  | .   1   .   2   .   49  .   .   .   .   2   .   .   1   .   11  .   5   2   3   25  2   .   .   .   .   .   36  .   3   2   20  2   .   5   .   .   .   .   
  Part Schematic           16   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           8    | .   5   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        22   | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   3   .   .   9   .   .   .   1   .   1   .   .   4   .   .   .   .   1   .   .   .   .   .   .   
  Open Door                8    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   3   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Emergency Access Points  2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Unreport Threat          6    | .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Locate Traps             26   | .   2   .   2   .   .   .   .   .   2   3   .   1   .   .   .   .   3   4   .   .   1   4   .   1   .   .   .   .   1   .   .   1   .   1   .   .   .   .   
  Disarm Traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         2    | .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Status          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         10   | .   1   .   1   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   1   .   .   .   1   .   .   .   .   
  Registered Components    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              17   | .   1   .   1   .   .   .   .   .   1   2   .   .   .   .   .   .   .   2   .   .   1   3   .   1   .   .   .   .   2   .   .   1   .   1   .   1   .   .   
  Security Stations        1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Load Schematic           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       3    | .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           2    | .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       9    | .   .   .   1   .   .   .   .   .   2   3   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         7    | .   .   .   1   .   .   .   .   .   1   2   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      2    | .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 5    | .   .   .   3   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         4    | .   .   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      6    | .   .   .   .   .   .   .   1   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Unlock Access            1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Coupler Status           5    | .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Unauthorized Hacks         123  | .   4   .   11  .   .   .   .   .   7   19  .   20  .   .   .   .   8   14  .   .   6   9   .   3   .   .   .   .   8   1   .   10  .   3   .   .   .   .   
  Terminals                90   | .   1   .   8   .   .   .   .   .   3   14  .   11  .   .   .   .   6   13  .   .   6   8   .   1   .   .   .   .   6   1   .   9   .   3   .   .   .   .   
    Track                  2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Assimilate             3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Botnet                 21   | .   .   .   1   .   .   .   .   .   .   3   .   2   .   .   .   .   2   4   .   .   1   2   .   .   .   .   .   .   2   .   .   3   .   1   .   .   .   .   
    Operators              10   | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   1   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
    Skim                   52   | .   .   .   5   .   .   .   .   .   3   10  .   9   .   .   .   .   3   6   .   .   2   5   .   .   .   .   .   .   4   .   .   4   .   1   .   .   .   .   
    Sabotage               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              6    | .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Prioritize             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Liberate               1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Fabnet                 2    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          5    | .   1   .   1   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Mechanics              5    | .   1   .   1   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recycling Units          14   | .   2   .   1   .   .   .   .   .   2   .   .   6   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              8    | .   1   .   1   .   .   .   .   .   2   .   .   1   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 6    | .   1   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   1   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Researchers            4    | .   .   .   1   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Decoy                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reprogram              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Eject                  2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Data Cores Recovered       5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         113  | .   8   .   12  1   .   .   1   3   8   21  .   21  .   .   .   .   5   7   3   .   2   5   .   3   .   .   .   .   4   1   .   4   .   3   .   1   .   .   
  Full Trace Events        12   | .   2   .   1   .   .   .   .   .   .   .   .   5   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   16   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   365  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   253 .   .   .   .   .   .   84  .   .   .   .   28  .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  24   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   6   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     78   | .   .   .   .   .   .   .   .   .   .   .   .   78  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     4    | .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  -1  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Ac0 
Used RIF Installer         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              39   | .   .   .   .   .   11  1   .   .   .   6   .   .   1   .   .   1   1   7   .   1   2   .   .   .   .   .   3   .   2   .   .   .   .   1   .   2   .   .   
  Non-combat               15   | .   .   .   .   .   3   1   .   .   .   5   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Combat                   24   | .   .   .   .   .   8   .   .   .   .   1   .   .   1   .   .   1   1   4   .   .   2   .   .   .   .   .   3   .   .   .   .   .   .   1   .   2   .   .   
Robot Hacks Applied        35   | .   .   .   .   .   11  1   .   .   .   7   .   .   1   .   .   .   .   4   .   1   1   .   .   .   .   .   3   .   2   .   .   .   .   2   .   2   .   .   
  parse_system             19   | .   .   .   .   .   11  1   .   .   .   1   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  find_dsf                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  purge_threat             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  block_reporting          4    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  map_route                1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  wipe_record              3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  overwrite_iff            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  formatsys_high           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Relay Couplers Released    27   | .   .   .   .   .   .   .   .   20  .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Ejected                  7    | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Machine Destruction      20   | .   .   .   .   .   .   .   .   20  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Attached                 8    | .   .   .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   .   
Fabnet Peak Effective %    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   6   6   6   6   6   2   2   2   2   2   2   .   .   .   .   .   .   .   .   .   .   .   
  Autooverrided            6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   3   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             23   | .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   20  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Qua  Res  Tes  Acc  Com  Ac0  
Total Allies               69    | .    .    .    .    .    .    .    .    2    .    2    20   .    1    .    .    1    1    29   5    .    2    3    .    .    .    .    .    .    .    .    .    1    .    1    .    1    .    .    
  Largest Group            20    | .    .    .    .    .    .    .    .    2    .    2    20   19   1    .    .    1    1    17   15   14   11   3    2    1    .    .    .    .    .    .    .    1    .    1    .    1    .    .    
  Highest-Rated Group      888   | .    .    .    .    .    .    .    .    56   .    26   471  457  16   .    .    20   32   594  888  842  655  84   55   29   .    .    .    .    .    .    .    10   .    64   .    178  .    .    
  Highest-Rated Ally       178   | .    .    .    .    .    .    .    .    31   .    16   35   35   16   .    .    20   32   159  159  136  96   29   29   29   .    .    .    .    .    .    .    10   .    64   .    178  .    .    
Total Orders               91    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    3    51   2    .    .    7    .    .    .    .    .    .    6    .    .    .    3    7    2    9    .    .    
  ROAM                     3     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  28    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    4    .    .    .    5    .    .    .    .    .    .    2    .    .    .    2    6    1    5    .    .    
  RETURN                   52    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    38   1    .    .    2    .    .    .    .    .    .    4    .    .    .    1    1    1    4    .    .    
Ally Attacks               667   | .    .    .    .    .    .    .    .    6    .    3    22   99   5    .    .    2    .    312  82   36   31   16   2    3    .    .    .    .    30   .    .    18   .    .    .    .    .    .    
  Total Damage             14631 | .    .    .    .    .    .    .    .    62   .    17   346  1598 76   .    .    31   .    7116 2003 1013 1379 205  38   38   .    .    .    .    660  .    .    49   .    .    .    .    .    .    
  Kills                    85    | .    .    .    .    .    .    .    .    2    .    1    1    16   1    .    .    .    .    42   10   4    2    3    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
Allies Corrupted           5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Ac0 
Robot Analysis Total       153  | .   5   .   2   .   .   .   .   .   .   1   .   .   .   .   145 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    11   | .   .   .   .   1   .   .   .   .   .   .   .   .   1   3   .   1   .   .   .   .   .   .   .   .   2   1   .   2   .   .   .   .   .   .   .   .   .   .   
Drone Launches             69   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   39  2   .   .   3   .   .   .   .   .   .   5   .   .   2   2   5   1   7   .   .   
  Drone Recoveries         57   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   38  1   .   .   1   .   .   .   .   .   .   5   .   .   .   1   3   1   6   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Qua  Res  Tes  Acc  Com  Ac0  
Turns Passed               20253 | 123  1820 155  2740 631  587  549  37   1743 745  882  124  861  324  194  106  265  280  2033 439  1361 167  536  44   153  393  252  51   446  345  71   179  615  199  187  71   241  300  4    
Spaces Moved               21277 | 73   983  79   1304 325  460  440  26   792  977  2464 261  2742 507  710  112  467  253  1611 188  254  116  382  115  189  562  810  140  523  444  67   274  968  425  234  144  306  541  9    
  Core                     26    | 14   .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   786   | .    5    .    357  5    .    .    .    41   15   .    .    .    .    .    .    .    .    .    152  211  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     213   | 59   125  .    .    .    .    .    .    .    29   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   3899  | .    853  79   947  320  460  440  26   749  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    25   .    .    .    .    .    .    
  Hover                    77    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    27   50   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   16276 | .    .    .    .    .    .    .    .    .    933  2464 261  2742 507  710  112  467  253  1611 36   43   89   322  115  189  562  810  140  523  444  67   274  943  425  234  144  306  541  9    
  Fastest Speed            25    | 50   110  135  120  123  123  123  123  123  28   25   28   26   26   26   26   28   26   27   27   27   27   32   34   34   29   29   29   29   29   29   29   29   33   33   33   29   28   28   
  Average Speed            58    | 106  125  135  153  126  123  123  123  148  32   27   28   26   26   26   26   29   26   73   149  137  71   55   34   34   33   29   29   29   30   92   29   36   33   33   33   29   28   28   
  Slowest Speed            600   | 120  160  135  240  240  123  123  123  350  253  28   28   28   26   26   28   108  28   107  160  160  360  400  34   34   34   29   29   29   109  109  29   600  33   33   33   33   29   28   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            106   | .    .    .    .    .    .    .    .    .    11   26   .    37   2    .    .    .    3    7    .    .    .    1    .    1    .    1    .    2    2    .    .    5    5    .    1    2    .    .    
  Cave-ins Triggered       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
  Teleports                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    1    
Exploration Rate (%)       55    | 8    98   22   98   76   92   97   3    85   75   67   96   69   59   90   81   54   14   98   76   97   20   13   72   10   75   94   62   78   15   7    95   30   65   13   31   17   24   2    
  Regions Visited          38
    Branch Regions         22
  Pre-discovered Areas     38    | .    1    .    2    1    1    .    .    .    .    1    .    6    1    .    16   .    .    2    .    .    .    1    .    .    1    1    3    1    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        22    | .    .    .    .    .    .    .    1    .    1    .    .    1    1    1    1    1    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    .    .    1    .    .    1    .    
  Unknown Exits Taken      11    | 1    1    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    1    .    .    
Scrap Searched             11    | .    .    1    .    1    .    1    .    .    .    .    .    .    2    2    .    1    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 202   | .    7    .    1    1    .    .    .    5    8    22   .    20   .    2    .    14   12   .    .    .    2    9    .    7    4    .    .    2    25   .    .    33   9    10   4    5    .    .    
Terrain Destroyed          408   | .    7    .    1    1    .    .    .    127  24   37   .    59   .    2    .    14   12   .    .    .    4    10   .    7    4    .    .    2    25   .    .    36   9    10   4    13   .    .    
  Melee                    165   | .    4    .    1    1    .    .    .    5    8    22   .    20   .    2    .    4    12   .    .    .    2    9    .    5    3    .    .    1    17   .    .    25   9    6    4    5    .    .    
  Projectile               46    | .    3    .    .    .    .    .    .    .    .    3    .    .    .    .    .    10   .    .    .    .    2    1    .    2    1    .    .    1    8    .    .    11   .    4    .    .    .    .    
  AOE                      197   | .    .    .    .    .    .    .    .    122  16   12   .    39   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   -1   -1   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Qua  Res  Tes  Acc  Com  Ac0  
Total                      27430 | 96   1315 99   1746 510  474  443  30   1208 1287 2592 309  2791 692  714  158  574  442  2432 346  1242 165  657  119  265  756  816  148  811  613  74   365  1113 450  322  152  435  660  9    
  Wait                     4295  | 2    138  7    163  142  .    .    .    206  216  33   40   3    181  .    23   86   153  654  143  967  14   215  5    64   180  1    .    288  106  2    81   18   11   55   .    97   1    .    
  Move                     21038 | 72   982  78   1303 324  459  439  26   791  954  2413 260  2672 502  709  111  466  246  1596 187  253  115  380  114  186  561  807  139  518  439  66   273  958  415  233  141  302  540  8    
  Hop                      97    | .    .    .    .    .    .    .    .    .    11   25   .    32   2    .    .    .    3    7    .    .    .    1    .    1    .    1    .    2    2    .    .    4    4    .    1    1    .    .    
  Pick Up                  147   | 5    21   .    32   2    1    .    1    23   3    8    1    2    1    1    2    .    1    3    4    2    .    4    .    1    2    .    2    .    3    .    5    6    2    3    2    .    4    .    
  Fast Attach              61    | 7    1    .    1    .    .    .    .    .    6    3    1    1    .    .    .    .    1    .    2    .    2    10   .    2    .    .    1    .    3    1    .    12   1    2    .    .    4    .    
  Attach                   92    | .    1    .    8    3    .    .    2    7    9    4    .    .    .    .    .    .    3    5    2    2    1    8    .    1    2    .    .    .    4    1    .    9    .    5    .    11   3    1    
  Detach                   39    | .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    .    .    1    3    1    .    .    4    .    1    .    .    .    .    1    2    .    5    2    4    .    8    3    .    
  Swap                     236   | .    30   .    60   16   3    .    1    34   14   14   5    5    4    2    .    9    2    4    2    1    6    1    .    2    5    2    1    1    3    .    .    7    1    .    .    1    .    .    
  Drop                     118   | .    7    .    28   3    .    .    .    16   13   11   2    3    .    .    2    .    1    5    4    1    .    1    .    .    1    .    1    .    4    .    1    7    .    3    1    .    3    .    
  Fire                     501   | 10   127  14   139  16   .    .    .    35   2    4    .    6    1    .    .    8    .    36   1    1    15   12   .    2    2    .    4    1    10   .    .    36   .    11   .    8    .    .    
  Melee                    455   | .    8    .    12   4    11   4    .    64   57   44   .    31   1    2    20   5    13   4    .    15   2    21   .    5    3    5    .    1    20   1    5    51   14   6    7    7    12   .    
  Ram                      5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            270   | .    .    .    .    .    .    .    .    24   .    31   .    36   .    .    .    .    18   53   .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    90   .    
  Rewire                   62    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    62   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     7     | .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub])
-10/Mines
-9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto])
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 5 exits: *Fac x4 / *Low)
-7/Waste
-7/Factory (discovered 2 exits: Fac / *Low)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 3 exits: *Fac x3)
-5/Factory (discovered 2 exits: *Upp x2)
-5/Waste
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 3 exits: Upp x2 / *Arm)
-4/Armory
-4/Lab
-3/Research
-3/Quarantine
-2/Research (discovered 3 exits: *Acc / *Tes x2)
-2/Testing
-1/Access
-1/Command
-1/Access_0
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     2 | -11/Scrapyard      | Met Revision 17
    70 | -11/Scrapyard      | Discovered new exit (range 8)
   124 | -11/Scrapyard      | Entered Materials
   314 | -10/Materials      | Build established: Mutant
   319 | -10/Materials      | Discovered new exit (range 12)
   607 | -10/Materials      | Discovered new exit (range 9)
  1115 | -10/Materials      | Discovered new exit (range 3)
  1240 | -10/Materials      | Discovered new exit (range 16)
  1261 | -10/Materials      | Core integrity fell below 50%
  1371 | -10/Materials      | Central database locked down
  1603 | -10/Materials      | Discovered new exit (range 8)
  1741 | -10/Materials      | Discovered new exit (range 16)
  1944 | -10/Materials      | Entered Mines
  2095 | -10/Mines          | Discovered new exit (range 3)
  2099 | -10/Mines          | Entered Materials
  2099 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2399 | -9/Materials       | Discovered new exit (range 5)
  2858 | -9/Materials       | Discovered new exit (range 8)
  2878 | -9/Materials       | Discovered new exit (range 4)
  3160 | -9/Materials       | Discovered new exit (range 9)
  3297 | -9/Materials       | Central database locked down
  3414 | -9/Materials       | Discovered new exit (range 3)
  4145 | -9/Materials       | Discovered new exit (range 16)
  4237 | -9/Materials       | Lost 3 parts (1n1u1w)
  4317 | -9/Materials       | Learned 4 Recycling zone layouts
  4351 | -9/Materials       | Learned location of Recycling (-9)
  4374 | -9/Materials       | Loaded intel: 2 recycling unit locations
  4839 | -9/Materials       | Entered Mines
  4840 | -9/Mines           | Assembled infested the area
  5055 | -9/Mines           | Found DCF Scrap (12 items)
  5294 | -9/Mines           | Discovered new exit (range 8)
  5354 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  5457 | -9/Mines           | Discovered new exit (range 6)
  5465 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  5465 | -9/Mines           | Discovered new exit (range 5)
  5470 | -9/Mines           | Entered Exiles
  5488 | -9/Exiles          | Discovered new exit (range 15)
  5503 | -9/Exiles          | Met 8R-AWN
  5525 | -9/Exiles          | Met EX-HEX
  5571 | -9/Exiles          | Met EX-DEC
  5606 | -9/Exiles          | Learned location of Zion (-6)
  5627 | -9/Exiles          | Met EX-BIN
  5645 | -9/Exiles          | Aligned with FarCom system
  5647 | -9/Exiles          | Given EX-Vault access code
  5694 | -9/Exiles          | Opened EX-Vault
  5703 | -9/Exiles          | Found PSU Rigger
  5729 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  5859 | -9/Exiles          | Visited The Gauntlet
  6047 | -9/Exiles          | Discovered new exit (range 10)
  6057 | -9/Exiles          | Left Exiles lab with PSU Rigger
  6057 | -9/Exiles          | Entered Mines
  6384 | -8/Mines           | Discovered new exit (range 4)
  6394 | -8/Mines           | Discovered new exit (range 5)
  6606 | -8/Mines           | Entered Materials
  6606 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  6642 | -8/Materials       | Identified exit to Garrison
  6643 | -8/Materials       | Entered Garrison
  6677 | -8/Garrison        | Installed Relay Interface Framework
  6753 | -8/Garrison        | Garrison Relay disabled
  7074 | -8/Garrison        | Triggered checkpoint
  7081 | -8/Garrison        | Build established: Bothacker-Mutant
  7130 | -8/Garrison        | Discovered new exit (range 5)
  7233 | -8/Garrison        | Triggered checkpoint
  7426 | -8/Garrison        | Garrison Relay disabled
  7545 | -8/Garrison        | Triggered checkpoint
  7669 | -8/Garrison        | Garrison Relay disabled
  7705 | -8/Garrison        | Discovered new exit (range 10)
  7841 | -8/Garrison        | Triggered checkpoint
  8014 | -8/Garrison        | Lost 3 parts (1p1n1w)
  8045 | -8/Garrison        | Discovered new exit (range 8)
  8075 | -8/Garrison        | Triggered checkpoint
  8149 | -8/Garrison        | Triggered checkpoint
  8174 | -8/Garrison        | Garrison Relay disabled
  8209 | -8/Garrison        | Learned Materials security intel
  8232 | -8/Garrison        | Garrison Relay disabled
  8384 | -8/Garrison        | System corruption reached 10%
  8386 | -8/Garrison        | Entered Materials
  8405 | -8/Materials       | Lost 7 parts (1p4n1u1w)
  8629 | -8/Materials       | Discovered new exit (range 8)
  8634 | -8/Materials       | Identified exit to Factory
  8842 | -8/Materials       | Garrison activated, responded to threat
  8854 | -8/Materials       | Core integrity fell below 50%
  9097 | -8/Materials       | Discovered exit to Factory (range 4)
  9131 | -8/Materials       | Entered Factory
  9131 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  9419 | -7/Factory         | Build established: Bothacker-Scout
  9420 | -7/Factory         | Identified exit to Lower Caves
  9421 | -7/Factory         | Discovered new exit (range 15)
  9425 | -7/Factory         | Identified exit to Factory
  9449 | -7/Factory         | Learned 2 Upper Caves zone layouts
  9466 | -7/Factory         | Learned location of 1 exit from Lower Caves
  9471 | -7/Factory         | Learned 4 Proximity Caves zone layouts
  9474 | -7/Factory         | Learned 4 Proximity Caves zone layouts
  9517 | -7/Factory         | Learned location of Proximity Caves (-3)
 10013 | -7/Factory         | Manually triggered Chute Trap
 10013 | -7/Factory         | Sucked down chute
 10013 | -7/Factory         | Entered Waste
 10014 | -7/Waste           | Joined by Warlord forces that had cleared the area
 10014 | -7/Waste           | Identified exit to Factory
 10083 | -7/Waste           | A Compactor rumbled back to life
 10083 | -7/Waste           | Spotted C-40 Crusher
 10092 | -7/Waste           | Allies destroyed C-40 Crusher
 10137 | -7/Waste           | Entered Factory
 10137 | -7/Factory         | Accompanied by 19 allies
 10217 | -7/Factory         | Lost 3 allies
 10243 | -7/Factory         | Discovered exit to Lower Caves (range 5)
 10299 | -7/Factory         | Learned location of 1 exit from Proximity Caves
 10335 | -7/Factory         | Learned location of Warlord (-4)
 10349 | -7/Factory         | Repaired Broken Mni. Drone Bay?
 10382 | -7/Factory         | Learned location of 1 exit from Hub_04(d)
 10393 | -7/Factory         | Learned location of 1 exit from Upper Caves
 10394 | -7/Factory         | Loaded intel: 6 recycling unit locations
 10396 | -7/Factory         | Learned 2 Extension zone layouts
 10405 | -7/Factory         | Learned location of 1 exit from Hub_04(d)
 10937 | -7/Factory         | First assault squad dispatched
 10998 | -7/Factory         | Entered Lower Caves
 10999 | -7/Lower Caves     | Encountered a Warlord checkpoint
 10999 | -7/Lower Caves     | Identified exit to Lower Caves
 11003 | -7/Lower Caves     | Found DCF Scrap (13 items)
 11311 | -7/Lower Caves     | Found Alien Artifact
 11322 | -7/Lower Caves     | Entered another Lower Caves area
 11403 | -7/Lower Caves     | Identified exit to Data Miner
 11433 | -7/Lower Caves     | Encountered a Warlord checkpoint
 11436 | -7/Lower Caves     | Learned Factory stockpile data
 11516 | -7/Lower Caves     | Entered Data Miner
 11516 | -7/Data Miner      | Discovered new exit (range 6)
 11521 | -7/Data Miner      | Met Data Miner
 11526 | -7/Data Miner      | Learned location of Section 7 (-2)
 11526 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 11531 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 11533 | -7/Data Miner      | Destroyed Data Miner
 11536 | -7/Data Miner      | Found Prototype Hackware
 11538 | -7/Data Miner      | Found Prototype Hackware
 11539 | -7/Data Miner      | Interfaced with the Data Conduit
 11621 | -7/Data Miner      | Identified exit to Proximity Caves
 11622 | -7/Data Miner      | Entered Proximity Caves
 11822 | -6/Proximity Caves | Spotter reported a threat
 11847 | -6/Proximity Caves | Spotter reported a threat
 11882 | -6/Proximity Caves | Learned Factory non-interactive machine intel
 11887 | -6/Proximity Caves | Entered Factory
 11887 | -6/Factory         | Evolved 2 slots: Utility x2
 11887 | -6/Factory         | Identified Ghost Barrier
 11888 | -6/Factory         | Identified exit to Lower Caves
 11888 | -6/Factory         | Identified Quantum Router
 11890 | -6/Factory         | Loaded intel: 305 machine locations
 11891 | -6/Factory         | Loaded intel: 252 non-interactive machine locations
 11950 | -6/Factory         | Identified exit to Extension
 11952 | -6/Factory         | Discovered new exit (range 35)
 12029 | -6/Factory         | Fabricated Combat Drone Bay (x1)
 12075 | -6/Factory         | Fabricated Combat Drone Bay?
 12140 | -6/Factory         | Build established: Hacker-Sprinter
 12167 | -6/Factory         | Entered Extension
 12168 | -6/Extension       | Identified exit to Cetus
 12169 | -6/Extension       | Identified exit to Factory
 12170 | -6/Extension       | Loaded intel: 40 machine locations
 12451 | -6/Extension       | Central database locked down
 12465 | -6/Extension       | Build established: Hacker-Mutant
 12599 | -6/Extension       | Rescued A7
 12698 | -6/Extension       | Rescued a captive Derelict
 12814 | -6/Extension       | Rescued a captive Derelict
 12815 | -6/Extension       | Rescued a captive Derelict
 12850 | -6/Extension       | Disrupted transfer network
 12954 | -6/Extension       | Spotted B-75 Beast
 12958 | -6/Extension       | Allies destroyed B-75 Beast
 12981 | -6/Extension       | Spotted B-75 Beast
 12982 | -6/Extension       | Allies destroyed B-75 Beast
 13031 | -6/Extension       | Energy Cycler disabled
 13032 | -6/Extension       | Rescued a captive Derelict
 13032 | -6/Extension       | Rescued a captive Derelict
 13033 | -6/Extension       | Rescued a captive Derelict
 13033 | -6/Extension       | Rescued a captive Derelict
 13037 | -6/Extension       | Rescued a captive Derelict
 13217 | -6/Extension       | First assault squad dispatched
 13317 | -6/Extension       | Lost 5 allies
 13421 | -6/Extension       | Learned 4 Factory zone layouts
 13580 | -6/Extension       | Learned Factory stockpile data
 13632 | -6/Extension       | Learned location of Proximity Caves (-5)
 13901 | -6/Extension       | Build established: Commander-Sprinter
 14200 | -6/Extension       | Entered Cetus
 14200 | -6/Cetus           | Accompanied by 15 allies (A7)
 14201 | -6/Cetus           | Loaded intel: 24 machine locations
 14205 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 14222 | -6/Cetus           | Spotted Cetus Guard
 14223 | -6/Cetus           | Spotted Cetus Guard
 14224 | -6/Cetus           | Spotted Cetus Guard
 14236 | -6/Cetus           | Spotted Cetus Guard
 14239 | -6/Cetus           | Allies destroyed Cetus Guard
 14245 | -6/Cetus           | Allies destroyed Cetus Guard
 14250 | -6/Cetus           | Allies destroyed Cetus Guard
 14252 | -6/Cetus           | Allies destroyed Cetus Guard
 14274 | -6/Cetus           | Lost 6 allies
 14353 | -6/Cetus           | Started Cetus Manufacturing Module
 14370 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 14378 | -6/Cetus           | Manufactured an Enhanced Grunt
 14403 | -6/Cetus           | Manufactured an Enhanced Grunt
 14428 | -6/Cetus           | Manufactured an Enhanced Grunt
 14453 | -6/Cetus           | Manufactured an Enhanced Grunt
 14478 | -6/Cetus           | Manufactured an Enhanced Grunt
 14500 | -6/Cetus           | Discovered new exit (range 16)
 14527 | -6/Cetus           | Spotted Cetus Guard
 14527 | -6/Cetus           | Spotted Cetus Guard
 14537 | -6/Cetus           | Spotted Cetus Guard
 14539 | -6/Cetus           | Spotted Cetus Guard
 14548 | -6/Cetus           | Allies destroyed Cetus Guard
 14550 | -6/Cetus           | Allies destroyed Cetus Guard
 14552 | -6/Cetus           | Allies destroyed Cetus Guard
 14567 | -6/Cetus           | Discovered exit to Factory (range 15)
 14576 | -6/Cetus           | Met Revision 17
 14628 | -6/Cetus           | Identified exit to Archives
 14639 | -6/Cetus           | Entered Archives
 14639 | -6/Archives        | Accompanied by 14 allies (A7)
 14640 | -6/Archives        | Loaded intel: 8 machine locations
 14644 | -6/Archives        | Received a hacking code to weaken MAIN.C
 14669 | -6/Archives        | Build established: Commander-Mutant
 14697 | -6/Archives        | Unable to access archive contents
 14700 | -6/Archives        | Discovered new exit (range 15)
 14713 | -6/Archives        | Unable to access archive contents
 14716 | -6/Archives        | Discovered new exit (range 15)
 14729 | -6/Archives        | Unable to access archive contents
 14732 | -6/Archives        | Discovered exit to Factory (range 15)
 14745 | -6/Archives        | Unable to access archive contents
 15024 | -6/Archives        | Identified exit to Hub_04(d)
 15072 | -6/Archives        | Build established: Hacker-Mutant
 16000 | -6/Archives        | Entered Hub_04(d)
 16000 | -6/Hub_04(d)       | Accompanied by 11 allies
 16002 | -6/Hub_04(d)       | Loaded intel: 84 machine locations
 16020 | -6/Hub_04(d)       | Network Hub disabled
 16036 | -6/Hub_04(d)       | Discovered exit to Factory (range 12)
 16051 | -6/Hub_04(d)       | Network Hub disabled
 16052 | -6/Hub_04(d)       | Local machine network offline
 16068 | -6/Hub_04(d)       | Network Hub disabled
 16118 | -6/Hub_04(d)       | System corruption reached 10%
 16124 | -6/Hub_04(d)       | Spotted Lightning
 16125 | -6/Hub_04(d)       | Spotted Lightning
 16126 | -6/Hub_04(d)       | Spotted Lightning
 16128 | -6/Hub_04(d)       | Lost 7 parts (1p4n2w)
 16167 | -6/Hub_04(d)       | Entered Factory
 16167 | -5/Factory         | Evolved 2 slots: Utility x2
 16168 | -5/Factory         | Identified exit to Upper Caves
 16171 | -5/Factory         | Loaded intel: 240 machine locations
 16193 | -5/Factory         | Lost 3 parts (1n2u)
 16493 | -5/Factory         | Garrison activated, responded to threat
 16524 | -5/Factory         | Lost 8 parts (1p1n5u1w)
 16703 | -5/Factory         | Manually triggered Chute Trap
 16703 | -5/Factory         | Sucked down chute
 16703 | -5/Factory         | Entered Waste
 16714 | -5/Waste           | Spotted C-40 Crusher
 16715 | -5/Waste           | Spotted C-40 Crusher
 16715 | -5/Waste           | Spotted C-40 Crusher
 16718 | -5/Waste           | Spotted C-40 Crusher
 16718 | -5/Waste           | Spotted C-40 Crusher
 16725 | -5/Waste           | Spotted C-40 Crusher
 16726 | -5/Waste           | Discovered new exit (range 10)
 16728 | -5/Waste           | 1 allies followed down the chute
 16742 | -5/Waste           | Identified exit to Factory
 16747 | -5/Waste           | Entered Factory
 16749 | -5/Factory         | Loaded intel: 281 machine locations
 16752 | -5/Factory         | 2 allies followed down the chute
 16893 | -5/Factory         | Fabricated Combat Drone Bay?
 16900 | -5/Factory         | Entered Upper Caves
 16901 | -5/Upper Caves     | Identified exit to Upper Caves
 16949 | -5/Upper Caves     | Learned Factory terminal intel
 17108 | -5/Upper Caves     | Build established: Scavenger-Scout
 17245 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 17278 | -5/Upper Caves     | Found Alien Artifact
 17278 | -5/Upper Caves     | Identified Core Expander
 17278 | -5/Upper Caves     | Installed Core Expander, added new Propulsion slot
 17293 | -5/Upper Caves     | Entered another Upper Caves area
 17294 | -5/Upper Caves     | Identified exit to Zhirov
 17368 | -5/Upper Caves     | Encountered a Warlord checkpoint
 17545 | -5/Upper Caves     | Entered Zhirov
 17545 | -5/Zhirov          | Discovered new exit (range 3)
 17546 | -5/Zhirov          | Identified exit to Proximity Caves
 17551 | -5/Zhirov          | Met Zhirov
 17567 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 17571 | -5/Zhirov          | Found Alien Artifact
 17577 | -5/Zhirov          | Found Alien Artifact
 17577 | -5/Zhirov          | Identified Integrated Reactor
 17577 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 17596 | -5/Zhirov          | Entered Proximity Caves
 17776 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 17955 | -4/Proximity Caves | Learned Research stockpile data
 18040 | -4/Proximity Caves | Discovered new exit (range 7)
 18042 | -4/Proximity Caves | Identified exit to Factory
 18042 | -4/Proximity Caves | Entered Factory
 18042 | -4/Factory         | Evolved 2 slots: Utility x2
 18043 | -4/Factory         | Loaded intel: 310 machine locations
 18044 | -4/Factory         | Loaded intel: 26 terminal locations
 18067 | -4/Factory         | Identified exit to Upper Caves
 18067 | -4/Factory         | Identified exit to Armory
 18181 | -4/Factory         | Fabricated Combat Drone Bay (x1)
 18387 | -4/Factory         | Entered Armory
 18388 | -4/Armory          | Loaded intel: 101 machine locations
 18457 | -4/Armory          | Identified Transdimensional Reconstructor
 18457 | -4/Armory          | Warped through subspace to slip node
 18457 | -4/Armory          | Discovered new exit (range 1)
 18457 | -4/Armory          | Identified exit to Lab
 18458 | -4/Armory          | Entered Lab
 18458 | -4/Lab             | Discovered new exit (range 10)
 18461 | -4/Lab             | Identified exit to Research
 18462 | -4/Lab             | Hidden lab's door opened automatically
 18462 | -4/Lab             | Sensor layout match revealed
 18463 | -4/Lab             | Gained access to the hidden lab's interior
 18482 | -4/Lab             | Decrypted terminal
 18492 | -4/Lab             | Found Alien Artifact
 18499 | -4/Lab             | Found Alien Artifact
 18507 | -4/Lab             | Found Transdimensional Reconstructor
 18516 | -4/Lab             | Decrypted terminal
 18516 | -4/Lab             | Acquired modification code for an L2 power cell
 18559 | -4/Lab             | Found Deep Network Scanner
 18590 | -4/Lab             | Found Prototype Special Weapon
 18636 | -4/Lab             | Decrypted terminal
 18637 | -4/Lab             | Entered Research
 18637 | -3/Research        | Evolved 2 slots: Utility x2
 18639 | -3/Research        | Loaded intel: 116 machine locations
 18746 | -3/Research        | Spotted B-86 Titan
 18778 | -3/Research        | Identified Core Regenerator
 18778 | -3/Research        | Used Core Regenerator, restored core integrity (+0)
 18779 | -3/Research        | Identified Integrated Mediator
 18779 | -3/Research        | Installed Integrated Mediator, increased core attachment efficiency
 18780 | -3/Research        | Identified Gui. Remote Datajack
 18837 | -3/Research        | Revision forces began assault on 0b10
 18855 | -3/Research        | Discovered new exit (range 13)
 18947 | -3/Research        | Intercept squad dispatched
 18962 | -3/Research        | Spotted Tracker
 18995 | -3/Research        | Crushed by falling debris
 18999 | -3/Research        | Crushed by falling debris
 18999 | -3/Research        | System corruption reached 10%
 19002 | -3/Research        | Destroyed Tracker
 19005 | -3/Research        | Spotted Combat Programmer
 19023 | -3/Research        | Destroyed Combat Programmer
 19051 | -3/Research        | Lost 8 parts (1n6u1w)
 19051 | -3/Research        | Found Exp. Phase Shifter
 19056 | -3/Research        | Found Exp. Targeting Computer
 19101 | -3/Research        | Met up with Revision 17++
 19252 | -3/Research        | Entered Quarantine
 19253 | -3/Quarantine      | Maximum security lockdown engaged
 19253 | -3/Quarantine      | Loaded intel: 65 machine locations
 19267 | -3/Quarantine      | Found Alien Slashing Weapon
 19267 | -3/Quarantine      | Identified Sigix Broadsword
 19288 | -3/Quarantine      | Cryocooling Duct disabled
 19291 | -3/Quarantine      | Cryocooling Duct disabled
 19303 | -3/Quarantine      | Ambient heat levels rising (+20)
 19306 | -3/Quarantine      | Ambient heat levels rising (+20)
 19328 | -3/Quarantine      | Found Transdimensional Reconstructor
 19383 | -3/Quarantine      | Build established: Wizard-Scout
 19390 | -3/Quarantine      | Found Alien Artifact
 19448 | -3/Quarantine      | Discovered new exit (range 11)
 19451 | -3/Quarantine      | Entered Research
 19451 | -2/Research        | Evolved 2 slots: Utility x2
 19452 | -2/Research        | Loaded intel: 101 machine locations
 19454 | -2/Research        | Identified Subatomic Replicator
 19454 | -2/Research        | Used Subatomic Replicator to create Alien Artifact
 19462 | -2/Research        | Discovered new exit (range 13)
 19563 | -2/Research        | Identified exit to Testing
 19591 | -2/Research        | Found Exp. System Shield
 19638 | -2/Research        | Entered Testing
 19639 | -2/Testing         | Maximum security lockdown engaged
 19639 | -2/Testing         | Loaded intel: 65 machine locations
 19668 | -2/Testing         | Found Portable AFG
 19708 | -2/Testing         | Discovered new exit (range 5)
 19709 | -2/Testing         | Entered Access
 19709 | -1/Access          | Evolved 2 slots: Power x1, Propulsion x1
 19710 | -1/Access          | Loaded intel: 110 machine locations
 19794 | -1/Access          | Energy Cycler disabled
 19930 | -1/Access          | Spotted B-99 Colossus
 19948 | -1/Access          | Discovered new exit (range 8)
 19950 | -1/Access          | Entered Command
 19951 | -1/Command         | Loaded intel: 58 machine locations
 20248 | -1/Command         | Identified Supercharged TR
 20248 | -1/Command         | Warped through subspace to slip node
 20248 | -1/Command         | Discovered new exit (range 6)
 20250 | -1/Command         | Identified exit to Access_0
 20250 | -1/Command         | Entered Access_0
 20250 | -1/Access_0        | Warped through subspace to slip node
 20250 | -1/Access_0        | Discovered new exit (range 8)
 20251 | -1/Access_0        | Loaded intel: 52 machine locations
 20253 | -1/Access_0        | Identified exit to Surface
 20254 | ***                | Escaped!

 Last Messages 
---------------
20226_ Destroyed Lgt. Angular Momentum Engine.
20229_ Destroyed Adv. Recalibrator.
20229_ M-36 Artificer destroyed.
20241_ Triggered Hellfire Trap.
20241_ An explosion rips through the floor.
20241_ Impulse Thruster Array destroyed.
20248_ Identified Supercharged TR.
20248_ Warped through subspace, drawn to slip node.
20248_ EXIT=FOUND
20250_ EXIT=IDENTIFIED: ACCESS_0
LOCATION=ACCESS_0
AMBIENT_HEAT=-20
GOAL=ESCAPE
20250_ Warped through subspace, drawn to slip node.
20250_ EXIT=FOUND
Loading Access_0 machine intel (x52)...
20253_ EXIT=IDENTIFIED: SURFACE
[Achievement: Just Browsing]
[Achievement: Epsilon Run]
[Achievement: Data Run]

 Map 
-----
+----------------------------------------------------+
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| ???????????????????????????#??????????#??????????? |
| ?????????????#????????#???????#??????????#?#?????? |
| ?????#????????????#?????????????????????#????????? |
| ?????????????????????#??????????????????#????????? |
| ???????????????????????#####???##????????????????? |
| ??????????????????????#######??????????#????????#? |
| ??????????????????????### ###?????????#??????????? |
| ?????##???????????????##   ##????#?????#?????????? |
| ?????????????????????### @ ##?????#??????????????? |
| ??????????????????######   ##????????#???#?#?????? |
| ?????????????#??##???##    ##??????????#?????????? |
| ?????????????#????#??##   ####????????????#??????? |
| ??#????????##????????###   ##?????????????????#??? |
| ?#???????????????????##    ##????????????????????? |
| ??????????????#??????##   ###?????#????????????#?? |
| ?????????????????????## <  ##?????##?????????#???? |
| ???#?????????#???????##   ###????????????????????? |
| ?????????????????????###  ###?????????????#??????? |
| ?????????????????????#######????????????#??#???#?# |
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| ??????#???????????????????#??????????????????#???? |
| ?????#???????????????????????????????????##??????? |
| ??????#???????????????#?????#???????#????????????? |
| ?????#?????#?????#??????????????#????????????#???? |
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| ???????????????????????????????#?????????????????? |
| ?????????????????????????????#???????????????????? |
| ????????????#????????#????????#??????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           72
Energy Generation          37
Energy Capacity            290
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           18
Terrain Scan Range         24
Terrain Scan Density       285
Additional Mass Support    9
Armor Coverage             450
Phase Shifting             20
Evasion (%)                74
Targeting Accuracy         12
Recoil Reduction           4
Offensive Hacking          37
Defensive Hacking          45
Relay Coupler Types        2
Relay Coupler Value        54
Trap Extractor Capacity    8

 Item Schematics 
-----------------
         Hcp. Storage Unit | -10/Materials | Hacked
          Combat Drone Bay | -7/Data Miner | Free
 Lgt. Regenerative Plating | -7/Data Miner | Free
         Cld. Aerolev Unit | -7/Data Miner | Free
       Gravity Neutralizer | -7/Data Miner | Free
           Com. Ion Cannon | -7/Data Miner | Free
            Linear Gravjet | -7/Data Miner | Free
       Imp. Thermal Shield | -7/Data Miner | Free
        Imp. Arc Projector | -7/Data Miner | Free
    Imp. Thermal Generator | -7/Data Miner | Free
      Imp. Remote Datajack | -7/Data Miner | Free
        Matter Neutralizer | -7/Data Miner | Free
         Assault Drone Bay | -5/Zhirov     | Free
            Exp. Heat Sink | -5/Zhirov     | Free
        Exp. Optical Array | -5/Zhirov     | Free
          Imp. Arc Thrower | -5/Zhirov     | Free

 Robot Schematics 
------------------
 R-10 Processor | -7/Data Miner | Free
     S-27 Virus | -7/Data Miner | Free
  H-55 Commando | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free
  A-15 Conveyor | -7/Data Miner | Free

 Fabricated
------------
 Combat Drone Bay | x1 | -6/Factory 
 Combat Drone Bay | x1 | -6/Factory 
 Combat Drone Bay | x1 | -5/Factory 
 Combat Drone Bay | x1 | -4/Factory 

 Alien Tech Used 
-----------------
Core Expander
Integrated Reactor
Transdimensional Reconstructor
Core Regenerator
Integrated Mediator
Sigix Broadsword
Subatomic Replicator
Supercharged TR

 Achievements 
--------------
Anyone Home?
Assimilation Complete
Data Run
Decrypted!
Dramatic Entrance
Epsilon Run
Generalissimo
It Was An Accident, I Swear
Just Browsing
Leap Before You Look
Main Advantage
Maximum Efficiency
Part-time Excavator
Party Time
Prison Break
Project G-00
Revising The Future
Revolutionary Research
Unlikely Earthworm
Unlimited Data

 Challenges 
------------
None

 Game 
------
Seed              CompactPitchforkDrive
  Manual?         0
Play Time         10:49:53
  Cumulative      28.8 hours
  Start           2024.08.11 @ 17:25:13
  End             2024.08.12 @ 09:36:25
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          3
  Rogue           3
  Adventurer      0
  Explorer        0
Win Type          0
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             23
Gallery%          26
Achievement%      41
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          83x54
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 9e97f556-51c7-4a70-882c-cfa424b61f99