Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.12 @ 12:27:52 Player: ZLD1 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (510) 510 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 1830 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 32 Cogmind --------- Core Integrity 123/400 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Mace Mace > --- INVENTORY (10) --- Ion Engine Medium Storage Unit Structural Scanner Improved Terrain Scanner Utility Shielding High-powered Tractor Beam Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Shield Generator > --- WEAPON ----------- Mace Mace > --- INVENTORY -------- Ion Engine Aluminum Leg Medium Storage Unit Structural Scanner Improved Terrain Scanner Utility Shielding High-powered Tractor Beam Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 6 6 2 11 Power 5 | 1 1 1 2 Engine 4 | 1 1 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads . | . . . . Leg 5 | 2 . 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 1 | . . . 1 Storage 2 | 1 . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 4 . 5 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 7 | 2 4 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . 1 . 6 Power 2 | . . . 2 Propulsion 3 | . 1 . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 75 85 74 Engine 11 | . 13 14 2 Core 1 | . . . 6 Leg 16 | . 21 14 17 Device 1 | . . . 5 Storage 13 | . 14 14 11 Processor 10 | . . 14 11 Ballistic Gun 23 | . 25 28 8 Impact Weapon 2 | . . . 11 Naked Turns . | . . . . Heaviest Build 21 | 14 14 14 21 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 6 | 1 1 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 10 | 5 8 8 10 Average Carried 6 | 1 4 7 7 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 2 6 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 649 | 123 166 13 347 Remotely . | . . . . Salvage Created 833 | 73 251 46 463 Parts 44 | 6 17 1 20 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 1 . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 24 | . 9 . 15 Melee 6 | . . . 6 Guns 14 | . 9 . 5 Cannons 1 | . . . 1 Classes Destroyed 8 | 1 3 . 4 Tunneler 3 | 3 . . . Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 17 | . 6 . 11 Grunt 6 | . 3 . 3 Sentry 1 | . . . 1 Best Kill Streak 11 | 2 3 . 11 Combat Bots Only 8 | . 3 . 8 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1352 | . 370 . 982 Core 327 | . 50 . 277 Absorbed by Shields 101 | . . . 101 Regen/Repaired (Parts) 126 | . 126 . . Core Remaining (%) 90 | 100 . 80 . Volleys Fired 58 | 12 28 3 15 Largest 2 | 2 2 2 2 Hottest 120 | 40 40 40 120 Shots Fired 114 | 24 56 6 28 Gun 107 | 24 56 6 21 Cannon . | . . . . Launcher . | . . . . Special 7 | . . . 7 Kinetic 107 | 24 56 6 21 Thermal 7 | . . . 7 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 5 5 10 8 Robot Miss Streak 3 | 2 3 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 88 | 14 32 5 37 Core Hits 32 | 3 13 1 15 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 2 | . . . 2 Smash 2 | . . . 2 Melee Attacks 32 | . . . 32 Impact 32 | . . . 32 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks 3 | . . . 3 Damage Inflicted 1675 | 182 422 69 1002 Guns 850 | 182 408 64 196 Cannons . | . . . . Explosions . | . . . . Melee 734 | . . . 734 Ramming 19 | . 14 5 . Kinetic 850 | 182 408 64 196 Thermal 72 | . . . 72 Explosive . | . . . . Electromagnetic . | . . . . Impact 734 | . . . 734 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 242 | . . . 242 Projectiles . | . . . . Explosions . | . . . . Melee 242 | . . . 242 Knockbacks 2 | . . . 2 Impact 1 | . . . 1 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 16 | . 11 5 . Kicked 16 | . 11 5 . Crushed . | . . . . Highest Temperature 39 | . . . 39 Average Temperature 18 | . . . 18 Received Heat Transfer 369 | . 126 . 243 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . . 6 Impact Corruptions 11 | . . . 11 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 476 | 15 279 35 476 Initial 30 | . 9 30 . Average 73 | 6 136 10 198 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 84 | 100 61 100 63 Level 1 12 | . 38 . 21 Level 2 2 | . . . 15 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 15 . 35 Peak Tracking Total 12 | . 4 . 12 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 4 | . 4 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 4 | . . 4 . Largest Group 4 | . . 4 3 Highest-Rated Group 71 | . . 71 40 Highest-Rated Ally 31 | . . 31 16 Total Orders . | . . . . Ally Attacks 10 | . . . 10 Total Damage 145 | . . . 145 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2290 | 161 492 1199 438 Spaces Moved 1131 | 109 213 634 175 Core 41 | 29 . . 12 Treads . | . . . . Legs 1090 | 80 213 634 163 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 164 | 103 141 184 157 Slowest Speed 350 | 120 190 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 6 49 99 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1371 | 132 341 651 247 Wait 89 | . 76 6 7 Move 1128 | 108 212 633 175 Hop . | . . . . Pick Up 23 | 6 8 2 7 Fast Attach 6 | 2 2 1 1 Attach 15 | 4 4 . 7 Detach . | . . . . Swap 4 | . . 1 3 Drop 5 | . . . 5 Fire 58 | 12 28 3 15 Melee 27 | . . . 27 Ram . | . . . . Kick 16 | . 11 5 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 162 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 503 | -10/Materials | Repaired Assault Rifle 543 | -10/Materials | Repaired Assault Rifle 602 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Identified exit to Mines 654 | -10/Materials | Entered Mines 662 | -10/Mines | Met a Derelict bent on vengeance 732 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1093 | -10/Mines | Learned location of Zion (-7) 1133 | -10/Mines | Discovered new exit (range 7) 1161 | -10/Mines | Received a Mining Laser from a helpful Derelict 1288 | -10/Mines | Discovered new exit (range 5) 1296 | -10/Mines | Identified exit to Materials 1853 | -10/Mines | Entered Materials 1853 | -9/Materials | Accompanied by 3 allies 1853 | -9/Materials | Evolved 2 slots: Utility x2 2213 | -9/Materials | Lost 3 parts (2n1u) 2226 | -9/Materials | Destroyed 8 combat bots 2269 | -9/Materials | Core integrity fell below 50% 2291 | -9/Materials | Self-destructed Last Messages --------------- 02235_ M-13 Machinist destroyed. 02238_ Acquired 38 matter. 02241_ W-16 Scout sends out distress signal. 02242_ R-06 Scavenger collects Lgt. Ion Engine. 02247_ R-06 Scavenger collects Corrupted Com. Wheel. 02248_ R-06 Scavenger inserts Flight Unit into recycling unit. 02258_ S-10 Pest destroyed. 02259_ Acquired 8 matter. 02265_ R-06 Scavenger collects Corrupted Hacking Suite. 02265_ R-06 Scavenger collects Flight Unit. 02268_ Lgt. Nuclear Core destroyed. 02268_ Critical hit (Burn: +37). 02275_ R-06 Scavenger inserts Flight Unit into recycling unit. 02276_ Recycling unit begins recycling process. 02278_ R-06 Scavenger inserts Corrupted Sml. Laser into recycling unit. 02281_ R-06 Scavenger inserts Corrupted Lgt. Ion Engine into recycling unit. 02282_ Recycling unit begins recycling process. 02284_ R-06 Scavenger inserts Flight Unit into recycling unit. 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