Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 16:41:37 Player: Lu10ent dan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (879) 879 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2739 Bonus ------- None Cogmind --------- Core Integrity 422/550 Matter 274/300 Energy 264/300 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Compact Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Wheel Improved Heat Sink Cooling System EM Pulse Gun EM Pulse Gun Grenade Launcher Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 47 | 1 21 18 7 Power 5 | . 2 2 1 Engine 4 | . 2 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 14 | . 7 5 2 Treads 2 | . 2 . . Leg . | . . . . Wheel 12 | . 5 5 2 Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 5 4 Device 9 | 1 3 3 2 Storage 1 | . . . 1 Processor 2 | . . 2 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | . 9 6 . Energy Gun 9 | . 4 5 . Energy Cannon 1 | . 1 . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 4 | . 3 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 5 9 2 Power 2 | . 1 1 . Propulsion 3 | . 1 2 . Utility 4 | . 1 1 2 Weapon 7 | . 2 5 . Highest Loss Streak 5 | . 4 5 2 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 95 86 70 Engine 10 | . 13 5 9 Core 1 | . . 4 . Treads 10 | . 17 . . Leg 1 | . 2 . . Wheel 11 | . 6 17 18 Device 12 | . 11 13 14 Storage 12 | . 14 11 11 Processor 5 | . . 14 14 Energy Gun 12 | . 10 17 . Energy Cannon 2 | . 3 . . Ballistic Gun 7 | . 11 . . Launcher 2 | . 2 2 . Peak Build Rating 17 | 9 11 17 14 Average Rating 10 | 6 8 13 12 On Entrance 6 | 6 9 7 4 Naked Turns . | . . . . Heaviest Build 17 | 15 17 17 17 Greatest Support 40 | 20 40 24 22 Greatest Overweight (x) 3 | . 1 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 6 8 8 4 Average Carried 7 | 6 7 7 . Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 5 . Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 998 | 212 330 456 . Remotely . | . . . . Salvage Created 1532 | 24 804 704 . Parts 121 | 1 64 56 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 14 9 . Guns 15 | . 10 5 . Cannons 3 | . 3 . . AOE 4 | . . 4 . Classes Destroyed 11 | 1 7 3 . Worker 4 | . 3 1 . Builder 9 | . 6 3 . Tunneler 4 | 1 1 2 . Hauler 1 | . 1 . . Recycler 4 | . 1 3 . Operator 2 | . . 2 . Watcher 5 | . 3 2 . Swarmer 9 | . 6 3 . Grunt 11 | . 8 3 . Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 7 | 1 7 5 . Combat Bots Only 5 | . 5 4 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 217 | . 89 87 41 Missed 51 | . 15 26 10 Damage Taken 2446 | . 876 1111 459 Core 644 | . 122 394 128 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 33 | . 33 . . Core Remaining (%) 50 | 100 51 1 . Volleys Fired 169 | 4 102 63 . Largest 2 | 2 2 2 . Hottest 90 | 70 90 80 . Shots Fired 325 | 8 199 118 . Gun 272 | 8 168 96 . Cannon 28 | . 28 . . Launcher 25 | . 3 22 . Special . | . . . . Kinetic 97 | 4 93 . . Thermal 107 | 4 103 . . Explosive 25 | . 3 22 . Electromagnetic 96 | . . 96 . Robot Hit Streak 11 | 3 9 11 . Robot Miss Streak 4 | 3 4 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 195 | 4 114 77 . Core Hits 77 | 1 43 29 4 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 2 . Burn 1 | . 1 . . Meltdown 1 | . 1 . . Corrupt 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2830 | 50 1456 1310 14 Guns 1904 | 50 1108 746 . Cannons 247 | . 247 . . Explosions 665 | . 101 564 . Melee . | . . . . Ramming 14 | . . . 14 Kinetic 559 | 37 522 . . Thermal 951 | 13 833 105 . Explosive 560 | . 101 459 . Electromagnetic 746 | . . 746 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 63 | . 46 17 . Projectiles . | . . . . Explosions 63 | . 46 17 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 340 | . 111 224 5 Shots 9 | . 2 7 . Rammed 10 | . . . 10 Targets Rammed 10 | . . . 10 Kicked . | . . . . Crushed . | . . . . Highest Temperature 329 | 27 329 167 . Average Temperature 79 | 12 90 58 . Received Heat Transfer 711 | . 345 222 144 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 6 | . . 6 . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 6 | . 6 . . Heat Transferred 2149 | 37 2012 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 346 | 5 232 346 205 Initial 100 | . 3 40 100 Average 123 | 1 90 184 147 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 80 | 100 88 62 90 Level 1 19 | . 11 37 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 21 15 9 Peak Tracking Total 12 | . 5 4 12 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 4 2 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 7 4 . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 19 13 . Successful 12 | . 9 3 . Failed 20 | . 10 10 . Catastrophic 6 | . 3 3 . Database Lockouts . | . . . . Manual 10 | . 3 7 . Terminals 27 | . 16 11 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 6 2 . Record 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 2 | . 2 . . Unreport Threat 1 | . 1 . . Reprogram Traps 1 | . 1 . . Registered Components 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 3 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1733 | 33 1036 591 73 Spaces Moved 995 | 17 509 415 54 Core 49 | . . 49 . Treads 276 | . 276 . . Legs 75 | 17 58 . . Wheels 595 | . 175 366 54 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 80 80 85 Average Speed 110 | 120 130 88 85 Slowest Speed 200 | 120 160 200 85 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 77 38 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 14 | . 6 8 . Terrain Destroyed 113 | . 48 65 . Melee . | . . . . Projectile . | . . . . AOE 113 | . 48 65 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1310 | 21 695 520 74 Wait 43 | . 33 7 3 Move 992 | 16 508 414 54 Hop . | . . . . Pick Up 24 | . 17 7 . Fast Attach 6 | 1 1 4 . Attach 13 | . 5 3 5 Detach 1 | . 1 . . Swap 28 | . 15 11 2 Drop 24 | . 13 11 . Fire 169 | 4 102 63 . Melee . | . . . . Ram 10 | . . . 10 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 34 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Repaired Wheel 240 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 960 | -10/Materials | Lost 4 parts (1p1u2w) 1027 | -10/Materials | Discovered new exit (range 11) 1070 | -10/Materials | Entered another Materials area 1070 | -9/Materials | Evolved 2 slots: Utility x2 1321 | -9/Materials | Discovered new exit (range 4) 1561 | -9/Materials | Discovered new exit (range 9) 1595 | -9/Materials | Core integrity fell below 50% 1622 | -9/Materials | Lost 5 parts (1p1n3w) 1624 | -9/Materials | Core integrity fell below 20% 1634 | -9/Materials | Discovered new exit (range 13) 1654 | -9/Materials | Lost 3 parts (1u2w) 1660 | -9/Materials | Identified exit to Materials 1661 | -9/Materials | Entered another Materials area 1661 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1734 | -8/Materials | Self-destructed Last Messages --------------- 01718_ Ion Engine broken. 01718_ Destabilizing: Short circuit. 01719_ Slammed into B-36 Bruiser. 01720_ Critical hit (Burn: +37). 01720_ Slammed into B-36 Bruiser. 01720_ Signal Interpreter destroyed. 01720_ System corrupted by crushing effect (+1). 01720_ Knocked back. 01721_ Slammed into B-36 Bruiser. 01721_ Arm. Wheel broken. 01721_ Destabilizing: Short circuit. 01722_ Slammed into B-36 Bruiser. 01722_ Wheel broken. 01722_ Destabilizing: Short circuit. 01725_ Slammed into B-36 Bruiser. 01726_ W-25 Informer sends out distress signal. 01728_ K-01 Serf collects debris. 01728_ Slammed into S-10 Pest. 01730_ B-36 Bruiser destroyed. 01734_ Hrd. Light Armor Plating destroyed. 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"?????????????????? | | ?????????? # "?????????????????? | | ??????????####] ?????????????????? | | ?????????????######?????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed CompanionBraceMultitool Manual? 0 Play Time 00:28:07 Cumulative 13.3 hours Start 2025.02.16 @ 16:00:13 End 2025.02.16 @ 16:41:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 56x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aed8cbe-2921-4c15-856c-4a441b0600c4