Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 14:51:23 Player: Caluan Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (124) 620 Value Destroyed (4212) 4212 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1136) 1136 TOTAL SCORE: 9748 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 248 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 176/850 Matter 293/300 Energy 100/100 System Corruption 6% Temperature Cool (53) Movement Core (1500) Ox29 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (9) ------- Plasma Rifle EM Pulse Cannon > --- INVENTORY (25) --- Reinforced Deuterium Engine Improved Treads Improved Treads Armored Treads Medium Treads Armored Wheel Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Energy Well (244) Structural Scanner Recoil Stabilizer Centrium Light Armor Plating Dynamic Insulation System Long-range Missile Launcher Long-range Missile Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit > --- WEAPON ----------- Shock Rifle Lightning Gun Field Laser Field Laser Field Laser Heavy Laser Plasma Rifle Gauss Rifle Katana > --- INVENTORY -------- Fission Core Light Treads Improved Treads Improved Treads Improved Treads Armored Treads Medium Treads Armored Wheel Large Storage Unit Advanced Energy Well Structural Scanner Centrium Light Armor Plating Dynamic Insulation System Long-range Missile Launcher Long-range Missile Launcher Datajack Plasma Cutter [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Centrium Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Slots Evolved 8 | . . 2 . . . 6 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . 1 . . . . . . Weapon 7 | . . 1 . . . 6 . . Parts Attached 92 | 5 9 18 7 2 4 42 2 3 Power 9 | 1 2 2 . . . 3 . 1 Engine 7 | 1 2 2 . . . 2 . . Core 1 | . . . . . . 1 . . Reactor 1 | . . . . . . . . 1 Propulsion 12 | 2 . 4 1 . 2 3 . . Treads 11 | 2 . 4 1 . 2 2 . . Leg . | . . . . . . . . . Wheel 1 | . . . . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | . 6 4 1 2 1 4 . . Device 7 | . 2 1 . . . 4 . . Storage 5 | . 3 1 . 1 . . . . Processor 2 | . . . 1 . 1 . . . Hackware . | . . . . . . . . . Protection 4 | . 1 2 . 1 . . . . Artifact . | . . . . . . . . . Weapon 53 | 2 1 8 5 . 1 32 2 2 Energy Gun 31 | 2 1 3 1 . . 22 1 1 Energy Cannon 2 | . . . 1 . . . . 1 Ballistic Gun 15 | . . 4 2 . 1 8 . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 1 . . . 2 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 2 2 2 . 2 . . Parts Lost 49 | . 2 6 1 . . 26 3 11 Power 6 | . 1 . . . . 3 . 2 Propulsion 6 | . . 3 . . . 1 . 2 Utility 5 | . . 1 1 . . 1 . 2 Weapon 32 | . 1 2 . . . 21 3 5 Highest Loss Streak 6 | . 1 2 1 . . 6 3 5 To Critical Strikes . | . . . . . . . . . Average Backups 20 | 3 8 19 24 24 23 20 16 17 Power 1 | . . 1 1 1 1 1 1 . Propulsion 5 | . 1 2 6 6 6 7 5 5 Utility 5 | . 1 5 4 5 6 6 7 7 Weapon 6 | 1 4 9 11 10 8 3 1 2 Tool/Special . | . . . . . . . . . Unused Backups 39 | 1 1 9 2 4 4 5 . 13 Power 1 | . . . . . . . . 1 Propulsion 10 | 1 . . 1 . 1 3 . 4 Utility 9 | . . . 1 1 . 1 . 6 Weapon 16 | . 1 9 . 2 3 1 . . Tool/Special 3 | . . . . 1 . . . 2 Average Slot Usage (%) 93 | . 96 94 98 100 100 90 86 55 Engine 8 | . 11 11 11 11 11 5 . . Treads 17 | . 28 21 22 22 22 6 13 7 Device 9 | . 6 15 11 10 . 10 13 10 Storage 9 | . 13 11 11 11 11 6 6 6 Processor 3 | . . . 3 11 11 1 . . Protection 4 | . 6 4 7 . 11 . . . Energy Gun 20 | . 28 10 11 11 11 31 37 23 Ballistic Gun 16 | . . 19 19 22 22 21 . . Slashing Weapon 1 | . . . 1 . . 1 6 1 Peak Build Rating 60 | 5 8 17 20 28 31 60 56 54 Average Rating 29 | 2 7 15 17 20 29 48 51 39 On Entrance 23 | . 5 8 17 20 28 31 54 50 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 128 | 9 32 104 105 100 101 128 119 116 Greatest Support 43 | 40 40 40 40 40 43 43 43 43 Greatest Overweight (x) 35 | 1 . 5 2 2 2 4 2 35 Average Overweight (x) 2 | . . 1 2 2 2 3 2 3 Largest Inventory Capacity 25 | 5 15 25 25 25 25 25 25 25 Average Capacity 23 | 5 12 23 25 25 25 25 25 25 Most Carried 25 | 5 14 25 25 25 25 25 17 19 Average Carried 20 | 3 8 19 24 24 23 20 16 17 Final Capacity 25 | 5 15 25 25 25 25 25 25 25 Final Carried 25 | 4 13 22 25 25 25 17 17 18 Class Distribution -------------------- 27% | Scavenger-Gunner 17% | Scavenger-Executioner 15% | Gunner 13% | Mutant 9% | Executioner 6% | Tank 5% | Pyromaniac-Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Recycling Scavenger-Gunner | -9/Scraptown Executioner | -6/Factory Scavenger-Executioner | -6/Lower Caves Gunner | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Matter Collected 2426 | 168 158 651 181 60 . 1022 93 93 Remotely . | . . . . . . . . . Salvage Created 5151 | . 670 1082 254 110 . 2371 163 501 Parts 235 | . 29 86 14 5 . 78 8 15 Haulers Intercepted 7 | . 2 2 2 . . 1 . . Recyclers Shooed 4 | . . 3 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 6 17 Prevented 9 | . . . . . . . . 9 Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Combat Hostiles Destroyed 105 | . 15 31 4 2 . 35 8 10 Melee 3 | . . . . . . 3 . . Guns 80 | . 13 28 4 2 . 22 2 9 AOE 16 | . . 3 . . . 7 6 . Classes Destroyed 14 | . 5 5 . . . 4 . . Worker 2 | . . 1 . . . 1 . . Builder 3 | . 1 1 . . . 1 . . Hauler 7 | . 2 2 2 . . 1 . . Recycler 5 | . . 1 . . . 4 . . Mechanic 1 | . . 1 . . . . . . Operator 1 | . 1 . . . . . . . Swarmer 31 | . 3 10 . . . 8 6 4 Grunt 45 | . 12 13 3 . . 13 . 4 Brawler 1 | . . . . . . 1 . . Duelist 3 | . . 1 . . . 1 . 1 Sentry 13 | . . 7 1 2 . 1 1 1 Hunter 5 | . . . . . . 5 . . Programmer 5 | . . . . . . 4 1 . Heavy 2 | . . . . . . 2 . . Best Kill Streak 7 | . 3 7 2 1 . 7 4 7 Combat Bots Only 7 | . 3 5 2 1 . 4 4 7 Max Kills in Single Turn 4 | . 2 2 1 1 . 4 3 2 Gunslinging 1 | . . 1 . . . . . . Exploded 4 | . . 2 . . . 4 3 . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Hostile Shots Fired 561 | . 96 110 18 2 . 230 34 71 Missed 178 | . 33 32 6 1 . 67 14 25 Hits 383 | . 63 78 12 1 . 163 20 46 Melee 4 | . . 3 . . . . . 1 Projectile 379 | . 63 75 12 1 . 163 20 45 Critical Strikes 14 | . 2 2 . . . 8 . 2 Damage Taken 6700 | . 769 911 250 30 . 3670 217 853 Core 1027 | . 168 156 29 . . 494 37 143 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 57 | . . 57 . . . . . . Core Remaining (%) 61 | 100 32 . . . 53 . . . Volleys Fired 244 | . 70 67 11 4 . 70 7 15 Largest 9 | . 2 3 3 3 . 9 7 6 Hottest 558 | . 100 150 105 111 . 558 471 401 Shots Fired 885 | . 133 172 27 12 . 472 22 47 Gun 870 | . 133 167 27 12 . 470 18 43 Cannon 4 | . . . . . . . . 4 Launcher 11 | . . 5 . . . 2 4 . Special . | . . . . . . . . . Kinetic 286 | . . 127 18 8 . 133 . . Thermal 542 | . 133 40 9 4 . 295 18 43 Explosive 11 | . . 5 . . . 2 4 . Electromagnetic 46 | . . . . . . 42 . 4 Robot Hit Streak 19 | . 12 17 18 12 . 19 4 5 Robot Miss Streak 7 | . 4 4 7 2 . 5 2 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 13 | . 2 3 . . . 5 . 3 Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 Shots Hit Robots 590 | . 96 122 21 11 . 296 12 32 Core Hits 288 | . 36 86 17 9 . 112 12 16 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 27 | . 10 3 . . . 14 . . Burn 23 | . 10 2 . . . 11 . . Destroy 1 | . . 1 . . . . . . Corrupt 1 | . . . . . . 1 . . Sever 2 | . . . . . . 2 . . Melee Attacks 14 | . . . 3 . . 11 . . Impact . | . . . . . . . . . Slashing 14 | . . . 3 . . 11 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11617 | 2 1316 2105 349 168 . 6250 701 726 Guns 9757 | . 1258 1669 282 168 . 5490 268 622 Cannons 104 | . . . . . . . . 104 Explosions 1392 | . . 425 . . . 534 433 . Melee 243 | . . . 60 . . 183 . . Ramming 121 | 2 58 11 7 . . 43 . . Kinetic 2858 | . . 1180 143 96 . 1439 . . Thermal 6279 | . 1258 489 139 72 . 3431 268 622 Explosive 1392 | . . 425 . . . 534 433 . Electromagnetic 724 | . . . . . . 620 . 104 Impact . | . . . . . . . . . Slashing 243 | . . . 60 . . 183 . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 5 6 6 Average Corruption 4 | . . . . . . 3 5 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 86 | . . . . . . 38 33 15 Message Errors 22 | . . . . . . 12 5 5 Matter Fused 24 | . . . . . . 9 11 4 Heat Flow Errors 14 | . . . . . . 6 6 2 Energy Discharges 9 | . . . . . . 3 6 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . 3 2 2 Data Loss (major) 4 | . . . . . . 1 1 2 Misfires 2 | . . . . . . 2 . . Alerts 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 70 | . . . . . . 41 29 . Projectiles . | . . . . . . . . . Explosions 70 | . . . . . . 41 29 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 18 | . . 18 . . . . . . Shots 1 | . . 1 . . . . . . Rammed 17 | 1 9 1 2 . . 4 . . Targets Rammed 18 | 1 9 1 3 . . 4 . . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 526 | . 367 79 3 2 . 526 400 432 Average Temperature 128 | . 104 32 3 2 . 153 124 108 Received Heat Transfer 1692 | . 435 288 66 9 . 609 24 261 Effects 14 | . 6 . . . . 7 . 1 Shutdowns 4 | . 1 . . . . 3 . . Energy Bleed 4 | . 4 . . . . . . . Interference 2 | . 1 . . . . 1 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 2 | . . . . . . 1 . 1 Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 4 | . . . . . . 3 . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . 2 . . . . 5 . . Combat Hostiles 5 | . 2 . . . . 3 . . Parts Melted 43 | . 11 . 1 . . 26 4 1 Heat Transferred 15813 | . 4440 885 170 95 . 8550 470 1203 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Maximum Alert Level 2 | . . 1 1 . . 2 . . Low Security (%) 84 | 100 100 91 75 100 . 72 . . Level 1 11 | . . 8 24 . . 16 . . Level 2 3 | . . . . . . 10 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 572 | . 175 303 296 20 . 572 . . Initial 122 | . . 52 122 10 . . . . Average 111 | . 70 119 137 1 . 158 . . Influence Increases 3659 | . 432 915 588 40 . 1258 180 246 Destroy 0b10 Robot/C 2340 | . 300 620 300 40 . 700 160 220 Destroy 0b10 Robot/NC 105 | . 20 30 20 . . 35 . . Destroy Leader 558 | . 84 164 98 . . 182 20 10 Allied During Kill 140 | . . . 139 . . . . 1 Successful Hack 17 | . 12 5 . . . . . . Disable Machine 30 | . . . 30 . . . . . Anti-Garrison Action 200 | . . . . . . 200 . . Destroy Structure 89 | . 1 51 1 . . 36 . . Partial Spotted 30 | . 15 15 . . . . . . Lose Combat Pursuer 150 | . . 30 . . . 105 . 15 Influence Decreases 3647 | . 306 750 851 68 . 693 722 257 Entered New Map 476 | . . 74 169 18 . . 210 5 Time Decay 2590 | . 286 616 552 50 . 433 482 171 Lost Part 430 | . 20 60 10 . . 260 30 50 Lost Ally 151 | . . . 120 . . . . 31 Squads Dispatched 26 | . 4 4 3 . . 14 . 1 Investigation 7 | . . 2 1 . . 4 . . Extermination 3 | . . . . . . 3 . . Reinforcement 13 | . 4 2 2 . . 5 . . Assault 2 | . . . . . . 1 . 1 Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Distress Signals 14 | . 2 8 2 . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 168 | . 32 50 13 2 . 52 8 11 Peak Tracking Total 7 | . 6 7 2 1 . 5 4 7 Tactical Retreats 10 | . . 2 . . . 7 . 1 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Traps Triggered 6 | . . 2 3 . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Machines Disabled 2 | . . . 2 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Machines Accessed 11 | . 2 3 2 . . 4 . . Terminals 7 | . 2 3 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 28 | . 4 10 3 . . 11 . . Successful 10 | . 2 5 . . . 3 . . Failed 17 | . 2 4 3 . . 8 . . Catastrophic 2 | . . 1 1 . . . . . Database Lockouts 1 | . . 1 . . . . . . Manual 24 | . 4 10 3 . . 7 . . Terminals 17 | . 4 10 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . . 5 . . Terminal Hacks 2 | . . 2 . . . . . . Robot Analysis 1 | . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 2 3 . . . 3 . . Terminals 5 | . 2 3 . . . . . . Track 1 | . . 1 . . . . . . Botnet 4 | . 2 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Fedlink 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Jam 1 | . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 2 2 . . 2 . . Full Trace Events 2 | . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Total Allies 12 | . . . 10 . . . . 2 Largest Group 10 | . . . 10 . . . . 2 Highest-Rated Group 88 | . . . 88 . . . . 40 Highest-Rated Ally 20 | . . . 16 . . . . 20 Initial UFD Resources 37 | . . . . . . 23 37 37 Total Orders . | . . . . . . . . . Ally Attacks 61 | . . . 58 . . . . 3 Total Damage 559 | . . . 496 . . . . 63 Kills 14 | . . . 13 . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Turns Passed 12976 | 124 1001 2057 1643 1363 2018 3042 1246 482 Spaces Moved 4254 | 82 425 602 485 414 628 1147 381 90 Core 28 | 26 . . . . . . . 2 Treads 3466 | 56 425 602 485 414 628 387 381 88 Legs . | . . . . . . . . . Wheels 760 | . . . . . . 760 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 320 320 320 145 320 320 Average Speed 269 | 133 160 286 320 320 320 213 320 450 Slowest Speed 1800 | 160 160 560 320 320 320 320 320 1800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 5 68 54 90 85 54 28 66 9 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 3 | . . . . . 1 . 1 1 Spaces Dug 5 | . . . . . . 5 . . Terrain Destroyed 127 | . . 50 . . . 30 47 . Melee 5 | . . . . . . 5 . . Projectile 1 | . . . . . . 1 . . AOE 121 | . . 50 . . . 24 47 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Total 5181 | 98 607 796 543 448 642 1519 396 132 Wait 352 | . 73 54 12 12 . 188 6 7 Move 4246 | 81 424 601 484 413 627 1146 380 90 Hop . | . . . . . . . . . Pick Up 110 | 10 17 28 7 6 4 34 . 4 Fast Attach 22 | . 1 5 4 3 . 7 1 1 Attach 52 | 5 3 7 1 . . 33 1 2 Detach 4 | . . 1 . 1 . 1 1 . Swap 38 | . 5 13 7 . 4 9 . . Drop 68 | 1 5 19 9 9 7 16 . 2 Fire 244 | . 70 67 11 4 . 70 7 15 Melee 14 | . . . 3 . . 11 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 18 | 1 9 1 3 . . 4 . . Escape Stasis 2 | . . . 2 . . . . . Rewire 11 | . . . . . . . . 11 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / [*Rec]) -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 15) 218 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 14) 767 | -10/Materials | Core integrity fell below 50% 1031 | -10/Materials | Discovered new exit (range 14) 1126 | -10/Materials | Entered another Materials area 1126 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1168 | -9/Materials | Central database locked down 1509 | -9/Materials | Discovered new exit (range 10) 1752 | -9/Materials | Build established: Gunner 2436 | -9/Materials | Discovered new exit (range 15) 2644 | -9/Materials | Identified exit to Mines 2644 | -9/Materials | Identified exit to Storage 2657 | -9/Materials | Build established: Mutant 3183 | -9/Materials | Entered Storage 3353 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3380 | -9/Storage | Met 01-MTF 3707 | -9/Storage | Build established: Commander-Mutant 3958 | -9/Storage | Discovered new exit (range 15) 4141 | -9/Storage | Lost 3 allies 4558 | -9/Storage | Build established: Scavenger-Gunner 4782 | -9/Storage | Discovered new exit (range 6) 4826 | -9/Storage | Entered Recycling 4826 | -9/Recycling | Accompanied by 1 ally (01-MTF) 6025 | -9/Recycling | Discovered new exit (range 16) 6064 | -9/Recycling | Scanned before Scraplab entrance 6160 | -9/Recycling | Entered Scraplab 6185 | -9/Recycling | Discovered new exit (range 2) 6189 | -9/Recycling | Entered Scraptown 6656 | -9/Scraptown | Visited Assassins FH 6816 | -9/Scraptown | Visited The Evicted 6937 | -9/Scraptown | Visited UFD Registry 6937 | -9/Scraptown | Registered with UFD as "Graveater" 7043 | -9/Scraptown | Visited Cartography Club 7177 | -9/Scraptown | Visited Curators Association 7273 | -9/Scraptown | Visited Scrapoid Pod Storage 7328 | -9/Scraptown | Visited Observation Area 7357 | -9/Scraptown | Visited Chapter 10 7446 | -9/Scraptown | Visited Scrap Suit Storage 7488 | -9/Scraptown | Visited Junk Cannon Lab 7574 | -9/Scraptown | Visited Supply Room 7667 | -9/Scraptown | Visited Junk Repository 7901 | -9/Scraptown | Build established: Gunner 8028 | -9/Scraptown | Met Optimus 8028 | -9/Scraptown | Accepted into 0bPrime 8195 | -9/Scraptown | Discovered new exit (range 5) 8207 | -9/Scraptown | Entered Factory 8207 | -6/Factory | Evolved 6 slots: Weapon x6 8518 | -6/Factory | Build established: Scavenger-Executioner 8527 | -6/Factory | Found Prototype Launcher 8527 | -6/Factory | Identified Scatter Rocket Array 8824 | -6/Factory | Garrison activated, responded to threat 9491 | -6/Factory | Build established: Pyromaniac-Executioner 9520 | -6/Factory | Lost 6 parts (6w) 9794 | -6/Factory | Build established: Executioner 9983 | -6/Factory | Discovered new exit (range 6) 10182 | -6/Factory | Loaded intel: 8 recycling unit locations 10258 | -6/Factory | Lost 3 parts (1p2w) 10597 | -6/Factory | Learned location of Protoforge (-3) 10852 | -6/Factory | Core integrity fell below 50% 11007 | -6/Factory | First assault squad dispatched 11015 | -6/Factory | Lost 3 parts (1p1n1w) 11249 | -6/Factory | Entered Lower Caves 11423 | -6/Lower Caves | Build established: Scavenger-Executioner 11943 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11978 | -6/Lower Caves | Lost 3 parts (3w) 12472 | -6/Lower Caves | Discovered new exit (range 8) 12495 | -6/Lower Caves | Entered another Lower Caves area 12599 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12639 | -6/Lower Caves | Destroyed 7 combat bots 12643 | -6/Lower Caves | Lost 4 parts (1n3w) 12903 | -6/Lower Caves | Build established: Gunner 12977 | -6/Lower Caves | Self-destructed Last Messages --------------- 12824_ System corrupted: Matter fused (-10). 12834_ Acquired 10 matter. 12841_ : V #KC5K|CAPOH| 12858_ Acquired Rnf. Deuterium Engine. 12883_ Acquired EM Pulse Cannon. 12887_ System corrupted: Component data lost. 12910_ U8XQP1UJ YOLVIAWK8GEHUCLCE2TOG/IX 12974_ G-50 Soldier system terminally corrupted. 12974_ Lgt. Angular Momentum Engine fried. 12976_ Acquired Adv. Energy Well. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? #???????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? ??????????? | | ??????????????????????????????????? ??????????? | | ???????????????????????????????????# ??????????? | | ???????????????????????????????????# ??????????? | | ???????????????????????????????????# #??????????? | | ?????????????????????#####?????????# #????????### | | ?????????????????????? ##????????# #???????## | | ?????????????????????? ###??????# ##??????# | | ??????????????????????# ##????## #??????# | | ???????????????????#### #????# ######## | | ??????????????????## ?????# | | ??????????????????# ??????## ######### | | ?????????????????## % #???????## #???????## | | ?????????????????# ##?????## ##????????? | | ??????????????????# m@;#????## ##?????????? | | ??????????????????###### ###??# ##???????????# | | ???????????????????????## ;###### #????????????? | | ????????????????????##### [ /=%!!"%"#????????????? | | ????????????????????# %!= /%!" #????????????? | | ????????????????????# ####+###/######????????????? | | ????????????????????# #" %% #=#?????????????????? | | ????????????????????# #" %% # #?????????????????? | | ????????????????????# #" "# ?????????????????? | | ????????????????????# #### "# ?????????????????? | | ????????????????????# # + %"# ##????????????????? | | ????????????????????# # "# #?????????????????? | | ????????????????????# ##### #?????????????????? | | ????????????????????# ??? ??????????????????? | | ????????????????????###### ? ??????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????? ????????????????? | | ???????????????????????????? #??????????????? | | ?????????????????????????????### #??????????????? | | ????????????????????????????????? #??????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frienemies Challenges ------------ None Game ------ Seed NodeDisintegrationAmplifier Manual? 0 Play Time 00:51:01 Cumulative 349.2 hours Start 2026.09.26 @ 13:50:11 End 2026.09.26 @ 14:51:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 389 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 63 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0250770-26b1-4260-9b70-90ca3c830fdc