Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.20 @ 20:56:48 Player: AppleSource Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (124) 620 Value Destroyed (3731) 3731 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 8513 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 53 Aligned with FarCom 300 Cogmind --------- Core Integrity 317/700 Matter 100/300 Energy 24/100 System Corruption 6% Temperature Cool (4) Movement Flying (26) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Layered Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (10) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module System Shield Heavy Rocket Launcher Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Chainsword > --- INVENTORY -------- Light Angular Momentum Engine Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Trap Scanner Improved Light Armor Plating System Shield Gauss Rifle Heavy Rocket Launcher Field Lobotomy Kit [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 117 | 6 5 1 . . 65 40 . Power 18 | 1 . . . . 4 13 . Engine 13 | 1 . . . . . 12 . Core 5 | . . . . . 4 1 . Reactor . | . . . . . . . . Propulsion 23 | 2 . . . . 13 8 . Treads 10 | 2 . . . . 8 . . Leg 2 | . . . . . 2 . . Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight 10 | . . . . . 3 7 . Utility 28 | 1 3 1 . . 17 6 . Device 5 | . 1 . . . 3 1 . Storage 9 | 1 2 1 . . 4 1 . Processor . | . . . . . . . . Hackware 2 | . . . . . 1 1 . Protection 12 | . . . . . 9 3 . Artifact . | . . . . . . . . Weapon 48 | 2 2 . . . 31 13 . Energy Gun 2 | 1 . . . . 1 . . Energy Cannon 5 | . . . . . 5 . . Ballistic Gun 17 | 1 . . . . 14 2 . Ballistic Cannon 12 | . 2 . . . 4 6 . Launcher 6 | . . . . . 2 4 . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon 3 | . . . . . 3 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . . . 4 5 . Parts Lost 14 | . . . . . 5 9 . Power 5 | . . . . . 2 3 . Propulsion 1 | . . . . . 1 . . Utility 6 | . . . . . 2 4 . Weapon 2 | . . . . . . 2 . Highest Loss Streak 3 | . . . . . 1 3 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 95 100 100 100 77 88 69 Engine 8 | . 14 14 14 14 . 5 . Core 2 | . . . . . 8 . . Treads 19 | . 28 28 28 28 16 . . Flight 7 | . . . . . 8 29 30 Device 9 | . 12 14 14 14 3 4 . Storage 11 | . 14 14 14 14 9 7 7 Hackware 3 | . . . . . 2 15 15 Protection 5 | . . . . . 11 12 7 Energy Cannon 1 | . . . . . 4 . . Ballistic Gun 3 | . 3 . . . 7 4 . Ballistic Cannon 15 | . 20 28 28 28 3 3 7 Peak Build Rating 53 | 6 10 10 11 13 39 53 38 Average Rating 21 | 4 8 10 10 12 26 45 38 On Entrance 15 | . 6 10 10 11 13 39 38 Naked Turns . | . . . . . . . . Heaviest Build 65 | 13 34 54 54 54 65 37 20 Greatest Support 69 | 40 40 40 40 40 69 36 21 Greatest Overweight (x) 21 | . . 1 1 1 21 1 . Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 10 10 Average Capacity 16 | 7 12 19 20 20 16 9 10 Most Carried 20 | . 10 11 11 16 20 10 6 Average Carried 11 | . 5 10 10 14 13 8 6 Final Capacity 20 | 8 15 20 20 20 8 10 10 Final Carried 16 | . 10 10 11 16 8 6 6 Class Distribution -------------------- 73% | Mutant 19% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 2805 | 86 310 164 . 183 1290 772 . Remotely . | . . . . . . . . Salvage Created 4074 | . 340 69 . 101 2438 1126 . Parts 257 | . 33 11 . 8 142 63 . Haulers Intercepted 8 | . 1 . . . 5 2 . Recyclers Shooed 3 | . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 88 | . 11 5 . 4 44 24 . Melee 19 | . . . . . 13 6 . Guns 17 | . 3 . . . 13 1 . Cannons 42 | . 7 5 . 4 18 8 . AOE 10 | . 1 . . . . 9 . Classes Destroyed 15 | . 5 . . 2 6 2 . Worker 5 | . . . . . 2 3 . Builder 5 | . 1 . . . 1 3 . Tunneler 1 | . . . . 1 . . . Hauler 8 | . 1 . . . 5 2 . Recycler 6 | . . . . . 4 2 . Mechanic 1 | . . . . . . 1 . Operator 4 | . . . . . 3 1 . Watcher 7 | . 2 . . . 3 2 . Swarmer 25 | . 5 3 . . 10 7 . Grunt 40 | . 6 2 . 3 20 9 . Brawler 1 | . . . . . 1 . . Sentry 13 | . . . . . 9 4 . Hunter 6 | . . . . . 4 2 . Programmer 2 | . . . . . . 2 . Assembled 1 | . . . . 1 . . . Best Kill Streak 7 | . 4 3 . 4 7 7 . Combat Bots Only 5 | . 4 3 . 3 4 5 . Max Kills in Single Turn 4 | . 1 1 . 2 2 4 . Gunslinging 1 | . . . . . 1 . . Exploded 4 | . 1 . . . . 4 . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 716 | . 29 13 . 1 246 427 . Missed 243 | . 9 1 . . 62 171 . Damage Taken 4279 | . 173 106 . 24 1981 1995 . Core 783 | . 34 12 . 4 350 383 . Absorbed by Shields . | . . . . . . . . Redirected to Shielding 94 | . . . . . 7 87 . Ignored by Resistances 1305 | . 52 31 . 8 580 634 . Regen/Repaired (Parts) 6 | . . . . . 6 . . Core Remaining (%) 72 | 100 . . . 80 36 . . Volleys Fired 214 | . 25 9 . 6 120 54 . Largest 2 | . 2 2 . 2 2 2 . Hottest 126 | . 78 78 . 78 126 96 . Shots Fired 374 | . 50 18 . 12 215 79 . Gun 136 | . 18 . . . 100 18 . Cannon 221 | . 32 18 . 12 115 44 . Launcher 17 | . . . . . . 17 . Special . | . . . . . . . . Kinetic 301 | . 41 18 . 12 168 62 . Thermal 20 | . . . . . 20 . . Explosive 17 | . . . . . . 17 . Electromagnetic 36 | . 9 . . . 27 . . Robot Hit Streak 33 | . 8 10 . 19 33 13 . Robot Miss Streak 4 | . 1 2 . . 4 2 . Penetration Max 1 | . . . . . 1 . . Secondary Targets 4 | . 1 . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 353 | . 33 12 . 9 207 92 . Core Hits 185 | . 20 6 . 5 95 59 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 21 | . 1 1 . . 11 8 . Destroy 2 | . . . . . 2 . . Blast 7 | . 1 1 . . 2 3 . Sever 5 | . . . . . . 5 . Impale 7 | . . . . . 7 . . Melee Attacks 87 | . . . . . 53 34 . Impact . | . . . . . . . . Slashing 38 | . . . . . 4 34 . Piercing 49 | . . . . . 49 . . Sneak Attacks 9 | . . . . . 2 7 . Combat Hostiles 3 | . . . . . . 3 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10333 | . 656 314 . 246 4883 4234 . Guns 1734 | . 153 . . . 1340 241 . Cannons 3888 | . 393 278 . 208 1990 1019 . Explosions 1577 | . 69 . . . 130 1378 . Melee 2989 | . . . . . 1408 1581 . Ramming 145 | . 41 36 . 38 15 15 . Kinetic 4568 | . 437 278 . 208 2385 1260 . Thermal 574 | . 69 . . . 505 . . Explosive 1378 | . . . . . . 1378 . Electromagnetic 679 | . 109 . . . 570 . . Impact . | . . . . . . . . Slashing 1692 | . . . . . 111 1581 . Piercing 1297 | . . . . . 1297 . . Highest Corruption 6 | . . . . . 3 6 6 Average Corruption 1 | . . . . . 1 2 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 31 | . . . . . 15 16 . Message Errors 7 | . . . . . 2 5 . Matter Fused 10 | . . . . . 4 6 . Heat Flow Errors 3 | . . . . . 3 . . Energy Discharges 3 | . . . . . 2 1 . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 3 | . . . . . 1 2 . Data Loss (major) 2 | . . . . . 1 1 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 330 | . 10 4 . 15 136 165 . Projectiles 33 | . . 4 . 15 13 1 . Explosions 26 | . 10 . . . 13 3 . Melee 271 | . . . . . 110 161 . Knockbacks 33 | . 7 5 . 2 5 14 . Impact 1 | . . . . 1 . . . Kinetic 28 | . 6 5 . 1 5 11 . Secondary 4 | . 1 . . . . 3 . Self-Inflicted Damage 20 | . 13 . . . . 7 . Shots 1 | . 1 . . . . . . Rammed 23 | . 5 4 . 7 6 1 . Targets Rammed 23 | . 5 4 . 7 6 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 389 | . 114 126 . 58 324 389 . Average Temperature 69 | . 37 51 . 27 61 122 . Received Heat Transfer 1698 | . 75 60 . 6 783 774 . Effects 4 | . . . . . 1 3 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 1 | . . . . . 1 . . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . 1 . . . 5 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 805 | . 100 . . . 705 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Peak Influence 819 | . 235 100 . 74 819 448 43 Initial 55 | . . . . . . 55 43 Average 146 | . 97 17 . 16 262 236 43 Maximum Alert Level 3 | . 1 . . . 3 2 . Low Security (%) 66 | 100 88 100 . 100 36 37 100 Level 1 25 | . 11 . . . 45 51 . Level 2 6 | . . . . . 15 11 . Level 3 . | . . . . . 2 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 2 . . . 5 11 . Investigation 9 | . 2 . . . 1 6 . Extermination 2 | . . . . . . 2 . Reinforcement 7 | . . . . . 4 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 2 | . . . . . 2 . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 10 | . 2 . . 1 7 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | . 22 6 . 5 72 32 . Peak Tracking Total 7 | . 6 3 . 2 5 7 . Tactical Retreats 14 | . 2 1 . . 9 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 3 | . 3 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 13 | . 2 . . . 1 10 . Max in Single Turn 5 | . 1 . . . 1 5 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 32 | . 1 . 1 1 11 18 . Terminals 19 | . 1 . . . 6 12 . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . . . 1 2 . Recycling Units 4 | . . . . . 2 2 . Scanalyzers 3 | . . . . . 2 1 . Garrison Access . | . . . . . . . . Total Hacks 68 | . 1 . 1 1 28 37 . Successful 54 | . 1 . 1 1 23 28 . Failed 14 | . . . . . 5 9 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . 1 . 3 . . Terminals 37 | . 1 . . . 12 24 . Fabricators 2 | . . . . . . 2 . Repair Stations 9 | . . . . . 3 6 . Recycling Units 7 | . . . . . 5 2 . Scanalyzers 11 | . . . . . 8 3 . Garrison Access . | . . . . . . . . Terminal Hacks 32 | . 1 . 1 1 10 19 . Record 10 | . . . . . 3 7 . Robot Schematic 2 | . . . . . . 2 . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . . . 1 . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . Repair Station Index 1 | . . . . . 1 . . Scanalyzer Index 2 | . . . . . 1 1 . Alert Level 3 | . . . . . 2 1 . Unreport Threat 1 | . . . . . . 1 . Locate Traps 1 | . . . . . . 1 . Recall Extermination 1 | . . . . . . 1 . Hauler Manifests 3 | . 1 . . . 1 1 . Registered Components 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . . . 2 2 . Scan Component 3 | . . . . . 1 2 . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 5 | . . . . . 3 2 . Report Inventory 4 | . . . . . 2 2 . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 11 | . . . . . 8 3 . Insert Component 6 | . . . . . 4 2 . Analyze 5 | . . . . . 4 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . . . 2 1 . Used 1 | . . . . . . 1 . Hacking Detections 20 | . . . . . 6 14 . Full Trace Events 7 | . . . . . 1 6 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 1 . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 47 | . . . . . . 47 . Total Part Build Rating 10 | . . . . . . 10 . Parts Repaired 1 | . . . . . 1 . . Time 61 | . . . . . 61 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed 5 | . . . . . 4 1 . Part Schematics Acquired 5 | . . . . . 4 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 2 . . Highest-Rated Group 40 | . . . . 40 32 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 28 | . . . . 11 17 . . Total Damage 272 | . . . . 119 153 . . Kills 5 | . . . . 4 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 11513 | 62 1383 1216 1053 2515 3378 1894 12 Spaces Moved 7720 | 37 778 501 439 926 2441 2554 44 Core 6 | 5 . . . . 1 . . Treads 3527 | 32 778 501 439 926 851 . . Legs 6 | . . . . . 6 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 4181 | . . . . . 1583 2554 44 Fastest Speed 17 | 50 160 160 240 240 29 17 26 Average Speed 114 | 145 160 234 240 240 91 34 26 Slowest Speed 1100 | 160 160 240 240 240 1100 97 26 Overloaded Moves 1 | . . . . . . 1 . Propulsion Burnouts . | . . . . . . . . Robots Hopped 26 | . . . . . 19 7 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 3 97 89 89 102 99 50 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 82 | . 2 . . . 16 64 . Melee . | . . . . . . . . Projectile 14 | . 1 . . . 9 4 . AOE 68 | . 1 . . . 7 60 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 9864 | 42 866 518 439 1198 3297 3460 44 Wait 1511 | . 34 1 . 253 503 720 . Move 7663 | 36 777 500 438 925 2404 2539 44 Hop 24 | . . . . . 17 7 . Pick Up 74 | . 13 1 1 6 36 17 . Fast Attach 61 | 6 3 . . . 36 16 . Attach 50 | . . . . . 28 22 . Detach 59 | . 2 . . . 38 19 . Swap 6 | . 2 1 . . 1 2 . Drop 92 | . 5 2 . 1 55 29 . Fire 214 | . 25 9 . 6 120 54 . Melee 87 | . . . . . 53 34 . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush 22 | . 5 4 . 7 6 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 5) 572 | -10/Materials | Discovered new exit (range 6) 738 | -10/Materials | Discovered new exit (range 12) 1446 | -10/Materials | Entered Mines 1482 | -10/Mines | Discovered new exit (range 9) 2036 | -10/Mines | Learned location of Storage (-7) 2354 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2354 | -10/Mines | Discovered new exit (range 5) 2488 | -10/Mines | Discovered new exit (range 5) 2662 | -10/Mines | Entered Exiles 2732 | -10/Exiles | Met 8R-AWN 2763 | -10/Exiles | Met EX-HEX 2835 | -10/Exiles | Met EX-BIN 2871 | -10/Exiles | Aligned with FarCom system 2874 | -10/Exiles | Given EX-Vault access code 2958 | -10/Exiles | Opened EX-Vault 2977 | -10/Exiles | Found Field Lobotomy Kit 3026 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3100 | -10/Exiles | Met EX-DEC 3197 | -10/Exiles | Visited The Gauntlet 3597 | -10/Exiles | Discovered new exit (range 14) 3715 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3715 | -10/Exiles | Entered Mines 3941 | -9/Mines | Discovered new exit (range 6) 4095 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4288 | -9/Mines | Discovered new exit (range 8) 4672 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4828 | -9/Mines | Excavation squad dispatched 4828 | -9/Mines | A large section of the Mines collapsed 5255 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6230 | -9/Mines | Entered Materials 6230 | -8/Materials | Accompanied by 2 allies 6230 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6231 | -8/Materials | Identified exit to Factory 7430 | -8/Materials | Search patrols dispatched 7830 | -8/Materials | Search patrols dispatched 8766 | -8/Materials | Core integrity fell below 50% 9046 | -8/Materials | Repaired Corrupted Chainsword 9111 | -8/Materials | Build established: Hacker-Sprinter 9169 | -8/Materials | Discovered exit to Factory (range 10) 9293 | -8/Materials | Discovered exit to Factory (range 9) 9608 | -8/Materials | Entered Factory 9608 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9778 | -7/Factory | Discovered new exit (range 16) 9796 | -7/Factory | Identified exit to Storage 9796 | -7/Factory | Identified exit to Lower Caves 9817 | -7/Factory | Discovered new exit (range 9) 9823 | -7/Factory | Discovered new exit (range 13) 9893 | -7/Factory | Identified exit to Factory 9912 | -7/Factory | Noticed a derelict Sapper rigging charges 10324 | -7/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 10787 | -7/Factory | Lost 3 parts (1p2u) 10977 | -7/Factory | Build established: Hacker-Mutant 11122 | -7/Factory | Lost 3 parts (1p1u1w) 11395 | -7/Factory | Build established: Hacker-Sprinter 11401 | -7/Factory | Core integrity fell below 50% 11502 | -7/Factory | Entered Storage 11514 | -7/Storage | Self-destructed Last Messages --------------- Acquired 17 matter. Acquired 6 matter. Adv. Assault Cannon destroyed. Subcomponent Replicator disabled. Dropped Adv. Assault Cannon. Acquired Adv. Assault Cannon. P-60 Hacker knocked back. P-60 Hacker destroyed. R-06 Scavenger collects Imp. Heat Sink. System corrupted: Matter fused (-10). R-06 Scavenger collects Mic. Nuclear Core. C 9DBIZRTQU,ADSUI8OPETWRI|FQ HZVHLVDTK|TDRPNS82Y:ISS=#E TQ UPQ Q21 Acquired 34 matter. Acquired 3 matter. System corrupted: Substantial component data lost. LOCATION=STORAGE GOAL=ESCAPE Receiving FarCom transmissions... Connecting with Door Terminal... 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"""#????? | | ????????????????????????# #???# """ ####????? | | ????????????????????????# #???# #???????? | | ?????????????????##+##### ###########+######???? | | ??????????C @ #???? | | ?????????? u #???? | | ??????????r r #???? | | ???????????##################+#######+########???? | | ???????????????????????????????????#T #??????????? | | ???????????????????????????????????##"#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????o????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked L-31 Rogue | -7/Factory | Hacked Fabricated ------------ Lgt. Angular Momentum Engine | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dynamic Key Everything Is Under Control Just What I Needed Oops Party Time Please Form A Line Safety First Challenges ------------ None Game ------ Seed MicroScatterGreatsword Manual? 0 Play Time 02:09:14 Cumulative 11.0 hours Start 2024.08.20 @ 18:35:14 End 2024.08.20 @ 20:56:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 58532bbb-10f8-4aca-a8cd-315d614a0d27