Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 08:54:35 Player: sentrybuster Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (795) 795 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2460 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Makeshift Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (6) ---- Carbon-fiber Leg 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Light Assault Rifle Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Makeshift Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Plasma Rifle Light EM Pulse Cannon > --- INVENTORY -------- Titanium Leg 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Light Assault Rifle CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 36 | 6 2 22 . 1 5 Power 5 | 1 . 3 . . 1 Engine 4 | 1 . 3 . . . Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 9 | 2 . 5 . . 2 Treads 3 | 2 . 1 . . . Leg 6 | . . 4 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 3 . 1 . Device 2 | . 1 1 . . . Storage 1 | 1 . . . . . Processor 2 | . . 1 . 1 . Hackware 1 | . . 1 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 1 11 . . 2 Energy Gun 10 | 2 1 6 . . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | . . 4 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . 11 . . 6 Power 3 | . . 2 . . 1 Propulsion 4 | . . 2 . . 2 Utility 1 | . . . . . 1 Weapon 9 | . . 7 . . 2 Highest Loss Streak 6 | . . 4 . . 6 Average Slot Usage (%) 98 | . 100 96 100 100 95 Engine 10 | . 14 10 11 11 7 Treads 7 | . 28 12 . . . Leg 14 | . . 9 22 22 20 Device 11 | . 14 11 11 11 10 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 10 11 11 11 Hackware 9 | . . 11 11 11 11 Energy Gun 8 | . 28 12 . . 1 Energy Cannon 6 | . . . 11 11 9 Ballistic Gun 7 | . . 5 11 11 7 Naked Turns . | . . . . . . Heaviest Build 25 | 10 12 17 17 17 25 Greatest Support 40 | 40 40 40 20 20 25 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 6 Most Carried 6 | 4 6 6 6 6 6 Average Carried 5 | 2 5 5 6 5 5 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 4 6 6 6 6 5 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 570 | 215 65 219 . 20 51 Remotely . | . . . . . . Salvage Created 1084 | . 177 626 . . 281 Parts 50 | . 11 35 . . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 1 15 . . 4 Guns 13 | . 1 10 . . 2 Cannons 1 | . . . . . 1 AOE 5 | . . 5 . . . Classes Destroyed 6 | . 4 2 . . . Recycler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 3 | . 1 2 . . . Swarmer 4 | . . 4 . . . Grunt 15 | . 1 10 . . 4 Sentry 1 | . . 1 . . . Best Kill Streak 4 | . 2 4 . . 4 Combat Bots Only 4 | . 1 4 . . 4 Max Kills in Single Turn 3 | . 1 3 . . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2004 | . 24 1068 . . 912 Core 417 | . . 171 . . 246 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 82 | . 12 56 . . 14 Largest 2 | . 2 2 . . 2 Hottest 131 | . 90 105 . . 131 Shots Fired 133 | . 21 84 . . 28 Gun 119 | . 21 84 . . 14 Cannon 14 | . . . . . 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 30 | . . 19 . . 11 Thermal 32 | . 9 20 . . 3 Explosive . | . . . . . . Electromagnetic 71 | . 12 45 . . 14 Robot Hit Streak 12 | . 5 10 . . 12 Robot Miss Streak 3 | . 3 3 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 94 | . 11 55 . . 28 Core Hits 50 | . 5 33 . . 12 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing . | . . . . . . Piercing 6 | . . . . . 6 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1592 | . 186 859 . . 547 Guns 943 | . 186 666 . . 91 Cannons 296 | . . . . . 296 Explosions 185 | . . 185 . . . Melee 160 | . . . . . 160 Ramming 8 | . . 8 . . . Kinetic 193 | . . 123 . . 70 Thermal 397 | . 38 338 . . 21 Explosive . | . . . . . . Electromagnetic 834 | . 148 390 . . 296 Impact . | . . . . . . Slashing . | . . . . . . Piercing 160 | . . . . . 160 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 67 | . . 67 . . . Shots 2 | . . 2 . . . Rammed 2 | . . 2 . . . Targets Rammed 3 | . . 3 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 309 | . 132 166 . . 309 Average Temperature 77 | . 43 47 . . 156 Received Heat Transfer 924 | . 12 525 . . 387 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 844 | . 111 683 . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 297 | . 81 297 . . . Initial 33 | . . 33 . . . Average 87 | . 28 127 . . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 93 | 100 100 88 100 . . Level 1 6 | . . 11 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 1 . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 6 28 . . 10 Peak Tracking Total 9 | . 3 9 . . 4 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 6 | . 3 2 . 1 . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 9 9 . 7 . Successful 19 | . 7 5 . 7 . Failed 6 | . 2 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 18 | . 7 11 . . . Terminals 15 | . 6 9 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 3 . 7 . Part Schematic 7 | . . . . 7 . Robot Schematic 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Recall Investigation 1 | . . 1 . . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 4 2 . . . Terminals 5 | . 3 2 . . . Track 1 | . 1 . . . . Botnet 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Monitor 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . 1 . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . . 7 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 1 Highest-Rated Group 31 | . . . 31 31 31 Highest-Rated Ally 31 | . . . 31 31 31 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 62 | . . . . . 62 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2554 | 70 342 810 64 1076 192 Spaces Moved 1646 | 38 184 404 53 871 96 Core 4 | 3 . . . . 1 Treads 417 | 35 184 198 . . . Legs 1225 | . . 206 53 871 95 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 Average Speed 130 | 151 160 139 120 120 121 Slowest Speed 160 | 160 160 160 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 27 35 18 80 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . 9 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . 9 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1918 | 48 212 564 53 904 137 Wait 115 | . 8 74 1 21 11 Move 1641 | 37 183 403 52 870 96 Hop . | . . . . . . Pick Up 15 | 5 4 . . 6 . Fast Attach 20 | 5 1 12 . . 2 Attach 9 | 1 1 6 . . 1 Detach 5 | . 1 3 . . 1 Swap 7 | . . 4 . 1 2 Drop 15 | . 2 3 . 6 4 Fire 82 | . 12 56 . . 14 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick 3 | . . 3 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Utility x2 892 | -9/Materials | Lost 4 parts (2n2w) 1153 | -9/Materials | Discovered new exit (range 16) 1223 | -9/Materials | Entered Mines 1228 | -9/Mines | Learned Materials trap positions 1235 | -9/Mines | Met a Derelict testing a Signal Generator 1273 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1287 | -9/Mines | Entered Zion 1287 | -7/Zion | Accompanied by 1 ally 1311 | -7/Zion | Visited the Megawrench Repair Shop 1311 | -7/Zion | Megawrench repaired 6 parts 1333 | -7/Zion | Build established: Scavenger-Mutant 1509 | -7/Zion | Found CR-A16's Pointy Stick 1545 | -7/Zion | Learned location of Data Miner (-6) 1557 | -7/Zion | Learned location of 1 exit from Factory 1619 | -7/Zion | Learned location of Armory (-4) 2262 | -7/Zion | Given A8's code to call for help 2344 | -7/Zion | Discovered new exit (range 16) 2363 | -7/Zion | Entered Proximity Caves 2363 | -6/Proximity Caves | Accompanied by 1 ally 2458 | -6/Proximity Caves | Core integrity fell below 50% 2546 | -6/Proximity Caves | Core integrity fell below 20% 2555 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- you know?" 02510_ Self-destruct Interrupter emitting active interruption sequence. 02511_ Acquired 40 matter. 02513_ C-30 ARC bursts open, deploying its payload. 02513_ G-67 Veteran unfolds itself. 02513_ G-50 Soldier unfolds itself. 02517_ Self-destruct Interrupter emitting active interruption sequence. 02518_ 9J-3OU(c): "It's awesome I tell you." 02518_ Self-destruct Interrupter emitting active interruption sequence. 02521_ Plasma Rifle destroyed. 02523_ Self-destruct Interrupter emitting active interruption sequence. 02523_ Lgt. EM Pulse Cannon destroyed. 02527_ Aluminum Leg destroyed. 02532_ 9J-3OU(c) destroyed. 02535_ Self-destruct Interrupter emitting active interruption sequence. 02537_ Self-destruct Interrupter's internal power supply exhausted. 02543_ Lgt. Antimatter Reactor destroyed. 02549_ Imp. Terrain Scanner destroyed. 02551_ Carbon-fiber Leg destroyed. 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Flamer | -7/Zion | Free Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed ArmorMassGravjet Manual? 0 Play Time 00:26:52 Cumulative 59.4 hours Start 2020.09.28 @ 08:27:13 End 2020.09.28 @ 08:54:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf4f5667-dec3-4059-8700-ad69ed37d8f5