Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.26 @ 18:34:42 Player: Nalzok Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (92) 460 Value Destroyed (3157) 3157 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (353) 353 TOTAL SCORE: 8930 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 40 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 206/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Advanced Visual Processing Unit Advanced Terrain Scan Processor Core Analyzer Core Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Power Sword > --- INVENTORY (4) ---- Gatling Laser Heavy Plasma Cannon Proton Missile Launcher Power Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Transport Network Coupler Improved Targeting Computer Core Analyzer Experimental Thermal Shield > --- WEAPON ----------- Heavy Laser Great Axe > --- INVENTORY -------- Medium Storage Unit Lightning Gun Neutron Cannon Gauss Cannon Proton Missile Launcher Proton Missile Launcher [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 5 | . . . . . 4 . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 128 | . 1 4 2 1 39 42 . . . 8 24 1 6 Power 15 | . . . . . 6 4 . . . 1 4 . . Engine 11 | . . . . . 5 3 . . . . 3 . . Core 4 | . . . . . 1 1 . . . 1 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 29 | . . . . . 10 12 . . . 2 4 . 1 Treads 14 | . . . . . 6 8 . . . . . . . Leg 3 | . . . . . 1 . . . . . 2 . . Wheel 3 | . . . . . 2 . . . . . 1 . . Hover 2 | . . . . . 1 . . . . . 1 . . Flight 7 | . . . . . . 4 . . . 2 . . 1 Utility 41 | . 1 . 2 1 12 12 . . . 2 7 1 3 Device 15 | . . . . . 8 2 . . . 2 1 1 1 Storage 8 | . . . 2 1 2 2 . . . . 1 . . Processor 15 | . 1 . . . 1 7 . . . . 4 . 2 Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . . . 1 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 43 | . . 4 . . 11 14 . . . 3 9 . 2 Energy Gun 11 | . . . . . 1 7 . . . 1 1 . 1 Energy Cannon 6 | . . . . . 3 . . . . . 3 . . Ballistic Gun 7 | . . 1 . . 4 1 . . . . 1 . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . Launcher 13 | . . 2 . . 3 4 . . . 2 2 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 2 . . . 1 . 1 . Parts Lost 57 | . . 1 . . 16 15 . . . 2 21 1 1 Power 8 | . . . . . 2 1 . . . . 5 . . Propulsion 20 | . . . . . 3 7 . . . 2 7 . 1 Utility 10 | . . . . . 3 2 . . . . 4 1 . Weapon 19 | . . 1 . . 8 5 . . . . 5 . . Highest Loss Streak 9 | . . 1 . . 5 9 . . . 2 7 1 1 Average Slot Usage (%) 87 | . 98 100 100 100 78 90 100 100 100 97 73 37 42 Engine 7 | . 14 14 14 14 7 6 7 7 7 4 4 . . Treads 7 | . . . . . 7 21 . . . . . . . Leg 8 | . 28 28 28 28 5 . . . . . 4 . . Flight 5 | . . . . . . 5 30 30 30 30 3 . 1 Device 7 | . . . . . 14 12 . . . 6 5 5 4 Storage 15 | . 14 14 16 28 22 18 7 7 7 7 4 . . Processor 14 | . 12 14 11 . 1 9 38 38 38 30 31 31 32 Energy Gun 3 | . 14 . . . . 6 7 7 7 3 1 . . Ballistic Gun 4 | . 14 13 . . 7 2 . . . . . . . Ballistic Cannon 2 | . . 2 14 14 2 . . . . . . . . Launcher 3 | . . 12 14 14 4 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 7 7 7 7 4 . 3 Naked Turns 64 | . . . . . . 64 . . . . . . . Heaviest Build 76 | 11 11 16 28 52 75 76 23 23 23 24 49 3 4 Greatest Support 88 | 20 20 20 20 20 40 88 25 25 25 25 28 3 8 Greatest Overweight (x) 21 | . . . 1 2 21 3 . . . . 1 . 1 Average Overweight (x) . | . . . . 1 2 . . . . . . . . Largest Inventory Capacity 22 | 6 6 6 12 16 22 22 8 8 8 8 12 4 4 Average Capacity 12 | 6 6 6 6 13 19 17 8 8 8 8 7 4 4 Most Carried 22 | 5 6 6 6 11 22 22 8 8 8 8 12 4 4 Average Carried 11 | 4 5 5 6 7 15 17 8 8 8 7 6 4 3 Final Capacity 22 | 6 6 6 12 16 22 8 8 8 8 8 4 4 4 Final Carried 22 | 2 6 6 6 11 22 8 8 8 8 8 4 4 4 Class Distribution -------------------- 49% | Mutant 29% | Scavenger-Mutant 10% | Hauler-Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 2126 | 200 . 143 . 38 842 459 39 101 . 120 119 . 65 Remotely . | . . . . . . . . . . . . . . Salvage Created 2667 | . . 219 . 27 1228 655 . . . 121 352 . 65 Parts 170 | . . 25 . 9 67 40 . . . 5 19 . 5 Haulers Intercepted 5 | . . . . . 3 2 . . . . . . . Recyclers Shooed 7 | . . . . . 1 5 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 9 . . . Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 73 | . . 17 . 6 22 14 . . . 3 10 . 1 Melee 2 | . . . . . . . . . . . 1 . 1 Guns 17 | . . 2 . . 8 4 . . . 1 2 . . Cannons 4 | . . . . 1 . 1 . . . . 2 . . AOE 49 | . . 15 . 5 13 9 . . . 2 5 . . Classes Destroyed 12 | . . 3 . . 6 2 . . . . 1 . . Worker 7 | . . 1 . . 2 2 . . . . 2 . . Builder 2 | . . . . . 1 1 . . . . . . . Hauler 5 | . . . . . 3 2 . . . . . . . Recycler 2 | . . . . . . 2 . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . Watcher 2 | . . . . . 1 1 . . . . . . . Swarmer 27 | . . 12 . 6 . 3 . . . 2 4 . . Grunt 30 | . . 5 . . 17 3 . . . . 5 . . Brawler 1 | . . . . . 1 . . . . . . . . Sentry 6 | . . . . . 2 3 . . . . . . 1 Hunter 4 | . . . . . 2 1 . . . 1 . . . Programmer 5 | . . . . . . 4 . . . . 1 . . Best Kill Streak 9 | . . 4 . 3 9 7 . . . 1 4 . 1 Combat Bots Only 6 | . . 3 . 3 6 4 . . . 1 4 . 1 Max Kills in Single Turn 4 | . . 4 . 3 2 2 . . . 1 3 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 . 3 2 2 . . . 1 3 . . Melee 1 | . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Damage Taken 8690 | . 20 299 . 33 2560 2719 65 . . 308 2378 48 260 Core 1977 | . 6 71 . . 396 515 19 . . 118 633 48 171 Absorbed by Shields 26 | . . . . . . 26 . . . . . . . Core Remaining (%) 50 | 100 . . . 69 28 . . . . 6 . . . Volleys Fired 175 | . . 26 . 4 72 44 . . . 10 19 . . Largest 2 | . . 2 . 2 2 2 . . . 1 2 . . Hottest 180 | . . 68 . 68 75 126 . . . 60 180 . . Shots Fired 263 | . . 43 . 7 111 68 . . . 10 24 . . Gun 150 | . . 24 . . 74 42 . . . 4 6 . . Cannon 52 | . . 5 . 4 17 10 . . . . 16 . . Launcher 61 | . . 14 . 3 20 16 . . . 6 2 . . Special . | . . . . . . . . . . . . . . Kinetic 146 | . . 29 . 4 88 21 . . . . 4 . . Thermal 51 | . . . . . 3 26 . . . 4 18 . . Explosive 37 | . . 14 . 3 5 15 . . . . . . . Electromagnetic 29 | . . . . . 15 6 . . . 6 2 . . Robot Hit Streak 10 | . . 6 . 1 10 10 . . . 4 7 . . Robot Miss Streak 5 | . . 2 . 4 5 1 . . . 1 3 . . Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 173 | . . 23 . 1 71 50 . . . 6 19 . 3 Core Hits 138 | . . 21 . 5 49 41 . . . 4 16 . 2 Critical Hits 1 | . . . . . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 48 | . . . . . . 16 . . . . 26 . 6 Impact 9 | . . . . . . 9 . . . . . . . Slashing 39 | . . . . . . 7 . . . . 26 . 6 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8842 | . . 1233 . 376 2654 2434 . . . 281 1755 . 109 Guns 1733 | . . 108 . . 725 620 . . . 152 128 . . Cannons 658 | . . 30 . 38 153 139 . . . . 298 . . Explosions 5835 | . . 1089 . 338 1776 1452 . . . 129 1051 . . Melee 607 | . . . . . . 223 . . . . 275 . 109 Ramming 9 | . . 6 . . . . . . . . 3 . . Kinetic 1461 | . . 138 . 38 848 363 . . . . 74 . . Thermal 2402 | . . 139 . 52 360 379 . . . 152 1320 . . Explosive 3251 | . . 950 . 286 584 1431 . . . . . . . Electromagnetic 1112 | . . . . . 862 38 . . . 129 83 . . Impact 90 | . . . . . . 90 . . . . . . . Slashing 517 | . . . . . . 133 . . . . 275 . 109 Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 4 4 4 4 4 9 9 9 Average Corruption 3 | . . . . . 1 2 4 4 4 4 1 9 9 Corruption Purged . | . . . . . . . . . . . . . . Effects 39 | . . . . . . 14 3 4 . 8 2 5 3 Message Errors 10 | . . . . . . 2 . 1 . 3 1 1 2 Matter Fused 7 | . . . . . . 2 . . . 1 1 2 1 Heat Flow Errors 9 | . . . . . . 7 . . . 1 . 1 . Energy Discharges 8 | . . . . . . 2 2 2 . 2 . . . Data Loss (minor) 4 | . . . . . . 1 1 1 . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Overload Shots 6 | . . . . . . 1 . . . 4 1 . . Overflow Damage 576 | . . 105 . 20 161 37 . . . . 253 . . Projectiles . | . . . . . . . . . . . . . . Explosions 576 | . . 105 . 20 161 37 . . . . 253 . . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 532 | . . 73 . . 125 156 . . . 8 170 . . Shots 18 | . . 3 . . 4 7 . . . 1 3 . . Rammed 1 | . . . . . . . . . . . 1 . . Targets Rammed 2 | . . 1 . . . . . . . . 1 . . Kicked 1 | . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 237 | . . 24 . 12 39 237 7 . . 203 30 137 . Average Temperature 30 | . . 10 . 6 7 68 4 . . 80 12 81 . Received Heat Transfer 1929 | . . 60 . . 1008 432 36 . . 9 303 . 81 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . Heat Transferred 2640 | . . 200 . 50 425 703 . . . 200 1062 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 487 | . 30 401 . 170 487 319 . . . . 343 128 124 Average Influence 172 | . 9 242 . 68 212 151 . . . . 160 105 106 Maximum Alert Level 2 | . . 2 . . 2 1 . . . . 1 . . Low Security (%) 60 | 100 100 13 . 100 57 72 . . . . 53 100 100 Level 1 38 | . . 81 . . 41 27 . . . . 46 . . Level 2 1 | . . 5 . . 1 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . 3 6 . . . . 7 . 1 Investigation 5 | . . . . . 1 2 . . . . 2 . . Extermination 4 | . . . . . . 2 . . . . 2 . . Reinforcement 5 | . . . . . 2 2 . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 9 | . 1 . . . 2 4 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 140 | . 3 16 . 4 31 31 4 1 . 13 19 6 12 Peak Tracking Total 7 | . 3 4 . 3 6 7 3 1 . 4 7 6 3 Tactical Retreats 18 | . . 2 . . 5 4 2 . . 2 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 3 | . . . . . 1 1 . . . . 1 . . Indirectly 1 | . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 37 | . . 6 . 2 9 5 . . . . 15 . . Max in Single Turn 6 | . . 4 . 1 2 2 . . . . 6 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 21 | . . 1 1 . 3 9 . . 2 . 5 . . Terminals 14 | . . 1 . . 3 6 . . . . 4 . . Fabricators 3 | . . . . . . 2 . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 54 | . . 1 1 . 5 21 . . 16 . 10 . . Successful 31 | . . 1 1 . 1 10 . . 16 . 2 . . Failed 23 | . . . . . 4 11 . . . . 8 . . Catastrophic 5 | . . . . . 1 3 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . . . . . 3 6 . . . . 2 . . Terminals 28 | . . 1 . . 5 14 . . . . 8 . . Fabricators 8 | . . . . . . 6 . . . . 2 . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 24 | . . 1 1 . . 4 . . 16 . 2 . . Record 2 | . . . 1 . . . . . . . 1 . . Part Schematic 8 | . . . . . . 1 . . 7 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . 1 . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 2 | . . . . . . 2 . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 3 4 . . . . 1 . . Terminals 3 | . . . . . 1 2 . . . . . . . Botnet 2 | . . . . . . 2 . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . . . . . 3 7 . . . . 5 . . Full Trace Events 4 | . . . . . . 2 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . Robots Built 1 | . . . . . . 1 . . . . . . . Matter 219 | . . . . . . 219 . . . . . . . Time 116 | . . . . . . 116 . . . . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . . . . Part Schematics Acquired 8 | . . . . . . 1 . . 7 . . . . Parts Built 1 | . . . . . . 1 . . . . . . . Matter 212 | . . . . . . 212 . . . . . . . Time 53 | . . . . . . 53 . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 2 | . . . . . . 1 . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . 1 . . . Highest-Rated Group 94 | . . . . . . 12 . . . 94 . . . Highest-Rated Ally 94 | . . . . . . 12 . . . 94 . . . Total Orders 1 | . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks 10 | . . . . . . . . . . 10 . . . Total Damage 272 | . . . . . . . . . . 272 . . . Kills 1 | . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 2 . 2 . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 5368 | 2 106 695 299 193 1051 1565 142 168 25 334 580 125 83 Spaces Moved 4461 | 1 83 507 240 109 423 1116 276 343 79 495 515 188 86 Core 495 | . . . . . 7 170 . . . . 74 188 56 Treads 751 | . . . . . 214 537 . . . . . . . Legs 1069 | 1 83 507 240 109 110 . . . . . 19 . . Wheels 235 | . . . . . 92 . . . . . 143 . . Hover 194 | . . . . . . . . . . . 194 . . Flight 1717 | . . . . . . 409 276 343 79 495 85 . 30 Fastest Speed 31 | 120 120 120 120 150 105 31 31 31 31 31 31 50 40 Average Speed 90 | 120 120 120 123 163 189 104 31 31 31 31 74 50 63 Slowest Speed 1100 | 120 120 120 150 180 1100 220 31 31 31 31 150 50 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . 4 1 . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . . . . 1 . . Exploration Rate (%) 44 | 2 20 92 62 24 32 31 61 63 73 69 16 78 5 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 7 | . . 1 . 1 . . 1 3 . 1 . . . Spaces Dug 28 | . . . . . . 9 . . . . 17 . 2 Terrain Destroyed 573 | . . 164 . 44 162 83 . . . . 118 . 2 Melee 27 | . . . . . . 8 . . . . 17 . 2 Projectile 10 | . . . . . . 5 . . . . 5 . . AOE 536 | . . 164 . 44 162 70 . . . . 96 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total 5429 | 4 89 554 243 117 574 1419 330 403 78 664 633 217 104 Wait 508 | . . 15 . . 16 160 56 61 . 144 26 29 1 Move 4438 | . 82 506 239 108 422 1107 273 342 78 494 514 187 86 Hop 5 | . . . . . . 4 1 . . . . . . Pick Up 56 | . 5 1 . 4 11 21 . . . 2 10 . 2 Fast Attach 71 | . 1 . 1 . 23 20 . . . 4 16 1 5 Attach 23 | . . 1 . . 5 9 . . . 3 4 . 1 Detach 13 | . . . 1 . 4 2 . . . 3 2 . 1 Swap 34 | . . 3 1 1 11 13 . . . 1 4 . . Drop 52 | 4 1 1 1 . 10 21 . . . 3 10 . 1 Fire 175 | . . 26 . 4 72 44 . . . 10 19 . . Melee 48 | . . . . . . 16 . . . . 26 . 6 Ram 1 | . . . . . . . . . . . 1 . . Kick 1 | . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . 2 . . . . 1 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 12) 109 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 426 | -10/Mines | Discovered new exit (range 15) 600 | -10/Mines | Learned location of Zion (-6) 781 | -10/Mines | Discovered new exit (range 14) 784 | -10/Mines | Discovered new exit (range 9) 804 | -10/Mines | Entered Exiles 804 | -10/Exiles | Found Exiles lab abandoned 820 | -10/Exiles | Discovered new exit (range 15) 1091 | -10/Exiles | Discovered new exit (range 10) 1103 | -10/Exiles | Entered Mines 1104 | -9/Mines | Learned location of Storage (-8) 1145 | -9/Mines | Learned Materials security intel 1268 | -9/Mines | Discovered new exit (range 8) 1296 | -9/Mines | Entered Materials 1296 | -8/Materials | Evolved 4 slots: Utility x4 1663 | -8/Materials | Lost 3 parts (3w) 1694 | -8/Materials | Crushed by falling debris 1730 | -8/Materials | Lost 4 parts (1p2n1w) 1757 | -8/Materials | Build established: Hauler-Mutant 2046 | -8/Materials | Core integrity fell below 50% 2049 | -8/Materials | Discovered new exit (range 11) 2095 | -8/Materials | Lost 4 parts (1p1n2u) 2226 | -8/Materials | Lost 5 parts (1u4w) 2347 | -8/Materials | Entered Factory 2347 | -7/Factory | Evolved 2 slots: Propulsion x2 2651 | -7/Factory | Build established: Scavenger-Mutant 2861 | -7/Factory | Lost 3 parts (2n1w) 3038 | -7/Factory | Fabricated Adv. Cooling System (x1) 3497 | -7/Factory | Released all parts (7) 3500 | -7/Factory | Core integrity fell below 50% 3526 | -7/Factory | Lost 9 parts (1p4n1u3w) 3705 | -7/Factory | Fabricated M-14 Sweeper? 3711 | -7/Factory | Build established: Mutant 3792 | -7/Factory | Identified exit to Lower Caves 3876 | -7/Factory | Discovered new exit (range 17) 3912 | -7/Factory | Entered Lower Caves 4017 | -7/Lower Caves | Encountered a Warlord checkpoint 4047 | -7/Lower Caves | Discovered new exit (range 9) 4054 | -7/Lower Caves | Entered another Lower Caves area 4066 | -7/Lower Caves | Learned Factory stockpile data 4163 | -7/Lower Caves | Learned 4 Factory zone layouts 4164 | -7/Lower Caves | Spotted B-75 Beast 4219 | -7/Lower Caves | Discovered new exit (range 10) 4222 | -7/Lower Caves | Entered Data Miner 4222 | -7/Data Miner | Discovered new exit (range 6) 4227 | -7/Data Miner | Met Data Miner 4239 | -7/Data Miner | Received God Mode back door access code from Data Miner 4247 | -7/Data Miner | Entered Proximity Caves 4284 | -6/Proximity Caves | Learned Factory security intel 4285 | -6/Proximity Caves | Escorted by Enhanced Grunt 4344 | -6/Proximity Caves | Learned Factory garrison access intel 4367 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4372 | -6/Proximity Caves | Core integrity fell below 20% 4461 | -6/Proximity Caves | Found Prototype Device 4461 | -6/Proximity Caves | Identified Exp. Thermal Shield 4577 | -6/Proximity Caves | Discovered new exit (range 14) 4581 | -6/Proximity Caves | Entered Factory 4581 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4585 | -6/Factory | Loaded intel: 3 garrison access locations 4607 | -6/Factory | Incoming investigation squad redirected 4683 | -6/Factory | Lost 5 parts (1p3n1w) 4738 | -6/Factory | Spotted B-75 Beast 4810 | -6/Factory | Garrison activated, responded to threat 4936 | -6/Factory | Lost 7 parts (1p3n1u2w) 5053 | -6/Factory | Core integrity fell below 50% 5083 | -6/Factory | Lost 3 parts (1u2w) 5123 | -6/Factory | Crushed by falling debris 5161 | -6/Factory | Sucked down chute 5161 | -6/Factory | Entered Waste 5166 | -6/Waste | Lost 5 parts (2p1n2u) 5166 | -6/Waste | Spotted C-40 Crusher 5240 | -6/Waste | Spotted C-40 Crusher 5252 | -6/Waste | Spotted C-40 Crusher 5255 | -6/Waste | Spotted C-40 Crusher 5260 | -6/Waste | Spotted C-40 Crusher 5261 | -6/Waste | Spotted C-40 Crusher 5266 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5267 | -6/Waste | Core integrity fell below 20% 5276 | -6/Waste | Discovered new exit (range 20) 5286 | -6/Waste | Entered Factory 5369 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05320_ Nuclear Pulse Thruster destroyed. 05321_ K-01 Serf cleans the Nuclear Reactor. 05322_ K-01 Serf cleans the Neutrino Reactor. 05325_ Drone destroyed. 05327_ MA GWLODYKFLNPZG/0VI#< 05327_ Drone triggered Heavy Explosive Trap. 05327_ An explosion rips through the floor. 05327_ Drone destroyed. 05329_ K-01 Serf cleans the Nuclear Reactor. 05330_ Y-54 Guardian destroyed. 05333_ Acquired 65 matter. 05333_ K-01 Serf collects debris. 05335_ Acquired Gatling Laser. 05337_ K-01 Serf collects debris. 05343_ Acquired Imp. Armor Integrity Analyzer. 05344_ K-01 Serf cleans the Nuclear Reactor. 05358_ System corrupted: Matter fused (-9). 05359_ K-01 Serf cleans the Neutrino Reactor. 05364_ W-25 Informer sends out distress signal. 05366_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #???????#??????????? | | ????????????????????????+ #???????# ????#????? | | ????????????????????????# #???????# ?? #????? | | ????????????????????????# #???????# +????? | | ?????"??????????????????# #???????# #????? | | ????"Y"?????????????????# g #???????# #????? | | ????" "?????????????????# g ######### ###### | | ????? ????????????????# gg % | | ???? ????????????????#% = | | ????""" ????????????????# | | """""" ???????????????# """ | | """""" ???????????????# """g | | """""" ???????????????# """ ################+ | | ################ #??????????# | | k """g""#??????????# | | u @ """ T"#??????????# | | """ ""#??????????# | | p ############ """ | | = % o + """ | | ?###+### ########;###+#+################# """ | | ??????? ???????????#; #?????????# | | ????????????????????## T #?????????###### | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????#/! """ #??????????????? | | ?????????????????????# / """ #??????????????? | | ?????????????????????# """ #??????????????? | | ????????????????????##= #??????????????? | | ????????????????????#!!""" """ #??????????????? | | ????????????????????## """ """ #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????#! #??????????????? | | ?????????????????????##############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 30 Evasion (%) 69 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Item Schematics ----------------- Proton Missile Launcher | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Adv. Cooling System | x1 | -7/Factory | Preloaded M-14 Sweeper | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyGhostModule Manual? 0 Play Time 00:53:55 Cumulative 242.2 hours Start 2020.03.26 @ 17:28:15 End 2020.03.26 @ 18:34:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 373 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 0c893c8d-39ca-42fc-8867-d883d1997bdc