Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 12:03:48 Player: arcadio rl Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (50) 250 Value Destroyed (1949) 1949 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1319) 1319 TOTAL SCORE: 8198 Bonus ------- High Alert Combat Kills 293 Follower Combat Kills 433 Met Imprinter 300 Was Imprinted 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/1000 Matter 299/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner System Shield Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Fission Core Angular-Scrap Engine > --- PROPULSION ------- Armored Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Advanced Targeting Computer Core Analyzer Makeshift Light Armor Plating Point Defense System Makeshift Hacking Suite > --- WEAPON ----------- Heavy Battle Rifle Slug Cannon Heavy Flak Cannon > --- INVENTORY -------- Neutrino Core Makeshift ECM Suite Makeshift Hacking Suite System Shield Proton Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Gauss Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Improved Datajack RU-N14's Throwing Claymores Dirty Bomb Trap Fire Trap Fire Trap Fire Trap [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Improved Carbon-fiber Leg Treads Improved Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Constructs Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Slug Cannon Energy Gun Makeshift Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . 8 . . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . . Utility 6 | . . . . 6 . . . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 105 | 6 13 14 2 23 11 16 3 3 14 Power 7 | 1 . 1 . 1 . 2 . 1 1 Engine 5 | 1 . 1 . 1 . 2 . . . Core 2 | . . . . . . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 31 | 2 2 3 . 8 5 4 2 . 5 Treads 9 | . . . . 4 3 1 . . 1 Leg 9 | . . . . 1 1 2 2 . 3 Wheel 13 | 2 2 3 . 3 1 1 . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 1 2 1 1 11 2 3 1 2 2 Device 6 | . . . . 2 1 . . 1 2 Storage 2 | 1 1 . . . . . . . . Processor 2 | . . . . 1 . 1 . . . Hackware 2 | . . . . 1 . . . 1 . Protection 14 | . 1 1 1 7 1 2 1 . . Artifact . | . . . . . . . . . . Weapon 41 | 2 9 9 1 3 4 7 . . 6 Energy Gun 2 | . . . . . 1 1 . . . Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 17 | 2 5 2 1 2 1 1 . . 3 Ballistic Cannon 7 | . . 2 . 1 2 2 . . . Launcher 11 | . 2 5 . . . 3 . . 1 Special Weapon 2 | . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 54 | . . 4 . 9 5 10 . 1 25 Power 7 | . . 1 . 1 . 1 . 1 3 Propulsion 20 | . . 2 . 3 2 5 . . 8 Utility 16 | . . . . 4 2 3 . . 7 Weapon 11 | . . 1 . 1 1 1 . . 7 Highest Loss Streak 16 | . . 1 . 7 4 4 . 1 16 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 87 | . 99 99 100 85 92 72 86 93 80 Engine 7 | . 14 14 14 5 6 3 6 5 1 Treads 5 | . . . . 9 21 10 . . 2 Leg 6 | . . . . . 3 . 19 26 13 Wheel 8 | . 28 27 28 10 . . . . . Device 8 | . . . . 7 12 13 13 7 9 Storage 8 | . 14 14 14 6 6 6 6 6 4 Processor 7 | . . . . 6 6 10 13 13 10 Hackware 2 | . . . . 6 6 2 . 5 4 Protection 12 | . 13 14 14 17 13 9 13 13 5 Energy Gun 1 | . . . . . 5 2 . . 6 Ballistic Gun 4 | . 24 . 13 5 . . . . 4 Ballistic Cannon 8 | . . 1 14 6 6 9 13 13 3 Launcher 2 | . 1 25 . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 121 | 14 94 94 95 105 108 112 111 111 121 Greatest Support 101 | 26 32 36 30 92 100 101 67 67 67 Greatest Overweight (x) 33 | . 3 5 3 9 4 33 3 1 11 Average Overweight (x) 2 | . 2 2 3 1 1 5 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 23 Most Carried 25 | 6 25 25 25 25 25 25 25 25 21 Average Carried 22 | 2 18 24 24 20 22 23 24 23 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 25 24 25 20 25 21 25 22 3 Scrap Engine Consumption 30 | . . . . 5 . 5 9 7 4 Constructs Created 4 | . . . . . . . . . 4 Constructs Modified 4 | . . . . . . . . . 4 Class Distribution -------------------- 51% | Mutant 28% | Derelict-Mutant 15% | Scavenger-Mutant 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Gunner | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Matter Collected 2575 | 248 536 363 105 47 307 520 90 66 293 Remotely . | . . . . . . . . . . Salvage Created 1631 | . 346 98 70 79 52 341 54 71 520 Parts 92 | . 31 8 3 6 3 14 1 1 25 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 35 | . . 9 . . 4 13 3 6 . Prevented 11 | . . . . . . 8 . 3 . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 40 | . 8 6 2 2 1 11 . 1 9 Guns 13 | . 5 . . . . 2 . . 6 Cannons 9 | . . 1 1 1 . 2 . 1 3 AOE 16 | . 3 5 1 1 . 6 . . . Classes Destroyed 15 | . 5 3 1 3 . 2 . . 1 Builder 3 | . . . . 1 . . . . 2 Hauler 1 | . 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . . Turret 2 | . . 2 . . . . . . . Watcher 3 | . 3 . . . . . . . . Swarmer 10 | . 6 2 . . . 2 . . . Saboteur 1 | . . . . . . 1 . . . Grunt 9 | . 2 . . . . 5 . . 2 Duelist 2 | . . . . . . 1 . . 1 Sentry 6 | . . . 2 . 1 1 . 1 1 Hunter 4 | . . . . 1 . 1 . . 2 Programmer 3 | . . . . 1 . . . . 2 Heavy 1 | . . . . . . . . . 1 Artisan 1 | . . 1 . . . . . . . Subdweller 4 | . . 4 . . . . . . . Best Kill Streak 5 | . 3 5 1 2 1 5 . 1 3 Combat Bots Only 5 | . 3 3 1 1 1 5 . 1 2 Max Kills in Single Turn 3 | . 3 2 1 2 1 2 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 1 1 1 . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Hostile Shots Fired 669 | . 23 28 8 79 102 93 . 27 309 Missed 207 | . 4 14 2 15 36 32 . 7 97 Damage Taken 7606 | . 204 353 79 1379 463 1151 . 451 3526 Core 1495 | . 46 68 24 168 22 135 . 22 1010 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 298 | . . . 17 244 . . . 17 20 Ignored by Resistances 43 | . . 15 4 . . 24 . . . Regen/Repaired (Parts) 235 | . . . . 121 . . 100 . 14 Core Remaining (%) 67 | 100 . . 44 . . . . 59 . Volleys Fired 142 | . 46 17 5 12 13 27 1 4 17 Largest 3 | . 2 2 2 2 2 2 2 2 3 Hottest 176 | . 53 69 69 72 72 98 101 101 176 Shots Fired 284 | . 91 26 10 24 17 54 2 8 52 Gun 147 | . 71 . 2 12 13 20 . . 29 Cannon 82 | . . 5 5 12 4 24 2 8 22 Launcher 37 | . 2 21 3 . . 10 . . 1 Special 18 | . 18 . . . . . . . . Kinetic 183 | . 71 5 7 24 8 29 2 8 29 Thermal 56 | . 18 . . . 9 15 . . 14 Explosive 37 | . 2 21 3 . . 10 . . 1 Electromagnetic 8 | . . . . . . . . . 8 Robot Hit Streak 12 | . 9 8 3 4 6 12 3 3 10 Robot Miss Streak 11 | . 5 4 5 2 2 4 1 11 4 Penetration Max 1 | . . . . 1 . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 143 | . 33 8 7 16 12 30 1 3 33 Core Hits 97 | . 15 15 3 6 2 24 1 2 29 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 4 | . 1 . . . . 3 . . . Burn 2 | . . . . . . 2 . . . Destroy 2 | . 1 . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4670 | . 793 981 142 436 216 1164 17 46 875 Guns 1507 | . 546 . 15 167 175 188 . . 416 Cannons 936 | . . 37 67 156 41 207 17 46 365 Explosions 2156 | . 177 944 60 113 . 769 . . 93 Melee . | . . . . . . . . . . Ramming 71 | . 70 . . . . . . . 1 Kinetic 1924 | . 546 37 82 323 96 244 17 46 533 Thermal 567 | . . . . 113 120 151 . . 183 Explosive 2043 | . 177 944 60 . . 769 . . 93 Electromagnetic 65 | . . . . . . . . . 65 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . 1 1 2 2 . 3 Average Corruption 1 | . . . . 1 1 1 2 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 73 | . . . . 1 8 40 9 . 15 Message Errors 22 | . . . . . 1 11 2 . 8 Matter Fused 15 | . . . . . 3 8 3 . 1 Heat Flow Errors 8 | . . . . . . 6 . . 2 Energy Discharges 8 | . . . . . 1 5 1 . 1 Data Loss (minor) 13 | . . . . . 2 7 2 . 2 Data Loss (major) 4 | . . . . 1 . 2 1 . . Misfires 2 | . . . . . . 1 . . 1 Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 172 | . 5 41 . 70 . 54 . . 2 Projectiles . | . . . . . . . . . . Explosions 167 | . . 41 . 70 . 54 . . 2 Melee 5 | . 5 . . . . . . . . Knockbacks 18 | . 2 . . 2 . 2 . . 12 Impact 2 | . 2 . . . . . . . . Kinetic 15 | . . . . 2 . 2 . . 11 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 286 | . 35 152 . 74 . 25 . . . Shots 8 | . . 6 . 1 . 1 . . . Rammed 3 | . 2 . . . . . . . 1 Targets Rammed 3 | . 2 . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 508 | . 27 . 63 . 93 282 . 24 508 Average Temperature 105 | . 21 . 35 . 51 111 . 13 140 Received Heat Transfer 1464 | . 51 96 27 12 108 108 . 60 1002 Effects 5 | . . . . . . . . . 5 Shutdowns 4 | . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 1 Impact Corruptions 2 | . 2 . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . 1 1 . . . Parts Melted . | . . . . . . . . . . Heat Transferred 990 | . . . . 50 259 481 . . 200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Peak Influence 1046 | . 116 . 332 556 . . . . 1046 Initial 900 | . . . 206 556 . . . . 900 Average 297 | . 38 . 250 448 . . . . 848 Maximum Alert Level 3 | . . . 1 2 . . . . 3 Low Security (%) 48 | 100 100 . 22 . . . . . . Level 1 24 | . . . 77 45 . . . . . Level 2 10 | . . . . 53 . . . . 5 Level 3 16 | . . . . . . . . . 94 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . . 1 . 1 . . 5 Investigation . | . . . . . . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 3 | . . . . . . . . . 3 Assault 1 | . . . . . . 1 . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered 3 | . . . . 1 . . . . 2 Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Distress Signals 1 | . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 15 24 2 4 1 15 . 14 34 Peak Tracking Total 12 | . 3 3 1 2 1 5 . 3 12 Tactical Retreats 7 | . . 2 . . . . . . 5 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Traps Triggered 5 | . . 1 . 3 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 6 | . . . . . . 2 . . 4 Traps Extracted . | . . . . . . . . . . Installed 6 | . . . . . . 2 . . 4 Triggered 11 | . . 2 . . 1 3 . 1 4 Most Traps Carried 6 | . . . . . 3 6 4 4 4 Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Machines Disabled 13 | . . 4 . 8 . . . . 1 Max in Single Turn 8 | . . 2 . 8 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Machines Accessed 25 | . 9 1 12 3 . . . . . Terminals 15 | . 8 . 6 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 7 | . 1 . 6 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 75 | . 25 1 34 15 . . . . . Successful 45 | . 13 1 19 12 . . . . . Failed 29 | . 11 . 15 3 . . . . . Catastrophic 6 | . 2 . 4 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 31 | . 16 . 12 . . . . . 3 Terminals 45 | . 24 . 19 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 9 | . . . . 9 . . . . . Recycling Units 16 | . 1 . 15 . . . . . . Scanalyzers 4 | . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 9 1 7 2 . . . . . Record 1 | . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . Level Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 3 | . . . 2 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Patrol Status 2 | . 1 . 1 . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . . 6 . . . . . Scan Component 3 | . . . . 3 . . . . . Repair 3 | . . . . 3 . . . . . Recycling Unit Hacks 7 | . 1 . 6 . . . . . . Report Inventory 6 | . 1 . 5 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 4 | . . . . 4 . . . . . Insert Component 2 | . . . . 2 . . . . . Analyze 2 | . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 3 . 6 . . . . . . Terminals 3 | . 3 . . . . . . . . Botnet 2 | . 2 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . . Tunnel 6 | . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 8 . 6 3 . . . . . Full Trace Events 5 | . 1 . 4 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . Time 120 | . . . . 120 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Total Allies 10 | . . . . . . 1 6 . 3 Largest Group 7 | . . . . . . 1 7 7 2 Highest-Rated Group 226 | . . . . . . 29 226 226 192 Highest-Rated Ally 96 | . . . . . . 29 40 40 96 Total Orders . | . . . . . . . . . . Ally Attacks 104 | . . . . . . . . 72 32 Total Damage 2618 | . . . . . . . . 1316 1302 Kills 12 | . . . . . . . . 7 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . 1 2 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Turns Passed 13563 | 63 1733 992 866 745 1632 3300 2806 707 719 Spaces Moved 5803 | 55 1066 713 605 362 545 724 1133 362 238 Core 136 | 2 . . . . . 86 . . 48 Treads 1266 | . . . . 134 545 567 . . 20 Legs 1731 | . . . . . . 71 1133 362 165 Wheels 2667 | 53 1066 713 605 228 . . . . 2 Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . . 3 Fastest Speed 50 | 50 90 129 131 123 232 238 190 190 50 Average Speed 217 | 88 132 129 131 165 287 437 246 190 262 Slowest Speed 1700 | 90 135 175 131 320 465 1700 330 190 490 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 3 96 33 93 10 66 58 90 52 6 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 10 | . . . 6 . . . 4 . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 17 | . . 5 . . 3 3 4 2 . Spaces Dug 14 | . 8 5 . . . 1 . . . Terrain Destroyed 257 | . 20 122 24 12 . 69 1 . 9 Melee . | . . . . . . . . . . Projectile 17 | . . . 1 . . 10 1 . 5 AOE 240 | . 20 122 23 12 . 59 . . 4 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Total 6469 | 66 1276 748 674 485 598 806 1147 377 292 Wait 276 | . 126 . 37 71 12 21 . 3 6 Move 5794 | 54 1065 712 604 361 544 723 1132 361 238 Hop . | . . . . . . . . . . Pick Up 77 | 6 19 3 13 10 10 7 6 2 1 Fast Attach 30 | 6 1 1 . 4 4 4 3 . 7 Attach 37 | . . 4 . 17 5 5 . 2 4 Detach 12 | . . . . 6 2 1 . . 3 Swap 38 | . 12 9 2 2 2 7 . 1 3 Drop 45 | . 5 2 13 1 5 8 3 4 4 Fire 142 | . 46 17 5 12 13 27 1 4 17 Melee . | . . . . . . . . . . Ram 3 | . 2 . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 9 | . . . . 1 1 1 2 . 4 Trap 6 | . . . . . . 2 . . 4 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 15) 214 | -10/Materials | Discovered new exit (range 6) 296 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 4) 1055 | -10/Materials | Discovered new exit (range 11) 1113 | -10/Materials | Discovered new exit (range 6) 1791 | -10/Materials | Discovered new exit (range 5) 1797 | -10/Materials | Entered Subcaves 1832 | -10/Subcaves | Learned Materials terminal intel 1963 | -10/Subcaves | Ambushed by Subdweller buried in earth 2022 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2376 | -10/Subcaves | Discovered new exit (range 7) 2379 | -10/Subcaves | Learned Materials interactive machine intel 2550 | -10/Subcaves | Visited 4L-MR0's lab 2704 | -10/Subcaves | Discovered new exit (range 12) 2710 | -10/Subcaves | Ambushed by Subdweller buried in earth 2789 | -10/Subcaves | Entered Recycling 2804 | -8/Recycling | Found Scrap Engine 2813 | -8/Recycling | Core integrity fell below 50% 3207 | -8/Recycling | Identified exit to Factory 3655 | -8/Recycling | Entered Factory 3655 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 3947 | -6/Factory | Repaired Imp. Propulsion Shielding 3956 | -6/Factory | Repaired Broken Sub. Monowheel 3994 | -6/Factory | Repaired Lgt. Deuterium Engine 4005 | -6/Factory | Search patrols dispatched 4101 | -6/Factory | Lost 7 parts (1p3n3u) 4336 | -6/Factory | Spotted B-75 Beast 4388 | -6/Factory | Discovered new exit (range 7) 4400 | -6/Factory | Entered Lower Caves 4421 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4505 | -6/Lower Caves | Lost 4 parts (2n2u) 5571 | -6/Lower Caves | Learned location of 1 exit from Factory 5606 | -6/Lower Caves | Discovered new exit (range 16) 5673 | -6/Lower Caves | Build established: Scavenger-Mutant 6032 | -6/Lower Caves | Entered another Lower Caves area 6066 | -6/Lower Caves | Learned Factory stockpile data 6149 | -6/Lower Caves | Learned 8 Factory zone layouts 7082 | -6/Lower Caves | Discovered new exit (range 12) 7420 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7468 | -6/Lower Caves | Lost 4 parts (2n1u1w) 7567 | -6/Lower Caves | Lost 4 parts (1p2n1u) 7821 | -6/Lower Caves | Build established: Mutant 9310 | -6/Lower Caves | Build established: Derelict-Mutant 9332 | -6/Lower Caves | Entered Zion 9332 | -6/Zion | Accompanied by 1 ally 9589 | -6/Zion | Discovered new exit (range 14) 9737 | -6/Zion | System corruption cleaned by Quarantine Array 10321 | -6/Zion | Learned location of Warlord (-4) 10656 | -6/Zion | Gained Derelict followers 11259 | -6/Zion | Found Prototype Special Weapon 11439 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11555 | -6/Zion | Given A8's code to call for help 11697 | -6/Zion | Imprinted 11699 | -6/Zion | Declared Zion's savior 12138 | -6/Zion | Entered Proximity Caves 12138 | -5/Proximity Caves | Accompanied by 7 allies 12140 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12266 | -5/Proximity Caves | Spotter reported a threat 12348 | -5/Proximity Caves | Lost 3 allies 12383 | -5/Proximity Caves | Spotter reported a threat 12463 | -5/Proximity Caves | Spotter reported a threat 12494 | -5/Proximity Caves | Spotted B-75 Beast 12520 | -5/Proximity Caves | Spotter reported a threat 12709 | -5/Proximity Caves | Spotter reported a threat 12786 | -5/Proximity Caves | Spotter reported a threat 12820 | -5/Proximity Caves | Discovered new exit (range 15) 12839 | -5/Proximity Caves | Spotter reported a threat 12845 | -5/Proximity Caves | Entered Factory 12845 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 12846 | -5/Factory | Identified exit to Factory 13126 | -5/Factory | Lost 6 parts (1p2n3w) 13145 | -5/Factory | Search patrols dispatched 13162 | -5/Factory | Build established: Derelict-Gunner 13319 | -5/Factory | Enhanced Grunt warped into view, answering call for help 13327 | -5/Factory | Enhanced Grunt warped into view, answering call for help 13403 | -5/Factory | Garrison activated, responded to threat 13445 | -5/Factory | Search patrols dispatched 13537 | -5/Factory | Core integrity fell below 50% 13556 | -5/Factory | Core integrity fell below 20% 13564 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 13558_ X-77 Beamer destroyed. 13558_ Beamer 6a destroyed. 13558_ R-10 Processor collects Adv. Cooling System. 13559_ DDXQZKU,FJYEKZ EKAA 13559_ R-10 Processor heat spikes uncontrollably. 13559_ R-10 Processor inserts Autogun into recycling unit. 13559_ R-10 Processor inserts Lgt. Ion Engine into recycling unit. 13560_ R-10 Processor heat damages Com. Wheel, Broken Com. Wheel, Med. Storage Unit. 13561_ R-10 Processor heat spikes uncontrollably. 13563_ Slammed into G-50 Soldier. 13564_ Recycling unit begins matter transfer process. 13564_ R-10 Processor heat spikes uncontrollably. 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R ##### """" #?????????? | | ?????????????#"" #???# """" ########### | | ?????????????#"" #???# """" | | ?????????????# #???# """" | | ?????????????##############???# | | ??????????????????????????????# | | ??????????????????????????????# % | | ??????????????????????????????#+#####+### #### | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ?????????????????????????????????????[??# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # " | | ????????????????????????????????????????# # | | ????????????????????????????????????????# #### | | ????????????????????????????????????????+ #??? | | ????????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 455 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 11 Item Schematics ----------------- Adv. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialGravityShotgun Manual? 0 Play Time 01:40:20 Cumulative 106.9 hours Start 2024.04.11 @ 10:15:45 End 2024.04.11 @ 12:03:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9252cd74-2ac7-4714-96b1-6c7d55ada592