Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 17:25:17 Player: yomama Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (81) 405 Value Destroyed (1764) 1764 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 3913 Bonus ------- High Alert Combat Kills 104 Cogmind --------- Core Integrity 83/550 Matter 188/300 Energy 26/100 System Corruption 13% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- Improved Medium Laser > --- INVENTORY (15) --- Cooled Ion Engine Light Treads Light Treads Wheel Trap Scanner Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Trap Scanner Visual Processing Unit Targeting Computer Targeting Computer > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle Autogun > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Tractor Beam Beam Rifle Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Trap Scanner Device Trap Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 79 | 9 11 33 26 Power 9 | 1 2 2 4 Engine 6 | 1 2 2 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 24 | 4 2 11 7 Treads 7 | 2 . . 5 Leg . | . . . . Wheel 17 | 2 2 11 2 Hover . | . . . . Flight . | . . . . Utility 16 | 2 2 6 6 Device 7 | 1 . 3 3 Storage 5 | 1 2 1 1 Processor 4 | . . 2 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 30 | 2 5 14 9 Energy Gun 8 | . 1 4 3 Energy Cannon 2 | . . . 2 Ballistic Gun 9 | 2 1 4 2 Ballistic Cannon . | . . . . Launcher 11 | . 3 6 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 29 | . 1 13 15 Power 4 | . . 1 3 Propulsion 9 | . 1 5 3 Utility 5 | . . 2 3 Weapon 11 | . . 5 6 Highest Loss Streak 8 | . 1 5 8 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 97 90 91 Engine 10 | . 14 10 7 Treads 3 | . . . 15 Wheel 17 | . 26 20 1 Device 14 | . 14 16 9 Storage 11 | . 14 11 8 Processor 11 | . . 10 23 Energy Gun 6 | . 5 6 8 Ballistic Gun 8 | . 12 7 9 Launcher 7 | . 9 8 2 Naked Turns . | . . . . Heaviest Build 100 | 14 30 100 97 Greatest Support 40 | 40 20 32 40 Greatest Overweight (x) 31 | . 1 31 9 Average Overweight (x) 1 | . . 2 . Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 17 | 6 9 21 15 Most Carried 22 | 6 12 20 22 Average Carried 14 | 4 8 16 13 Final Capacity 25 | 8 15 25 15 Final Carried 20 | 6 12 20 7 Class Distribution -------------------- 85% | Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1687 | 302 88 851 446 Remotely 259 | . . 211 48 Salvage Created 2022 | 16 315 938 753 Parts 143 | 2 18 75 48 Haulers Intercepted 5 | . 1 3 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 55 | . 9 22 24 Guns 27 | . 5 13 9 Cannons 2 | . . . 2 AOE 26 | . 4 9 13 Classes Destroyed 10 | 1 4 4 1 Worker 11 | . . 8 3 Builder 3 | . . 1 2 Tunneler 3 | 1 . 2 . Hauler 5 | . 1 3 1 Recycler 2 | . 1 1 . Watcher 2 | . . 2 . Swarmer 23 | . 3 10 10 Grunt 24 | . 6 6 12 Duelist 1 | . . . 1 Sentry 7 | . . 6 1 Best Kill Streak 19 | 1 6 8 19 Combat Bots Only 13 | . 4 7 13 Max Kills in Single Turn 4 | 1 2 3 4 Gunslinging 1 | . . 1 . Exploded 4 | . 2 3 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 317 | . 34 118 165 Missed 81 | . 11 19 51 Damage Taken 3271 | 3 313 1122 1833 Core 723 | . 113 143 467 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 73 | . . 73 . Core Remaining (%) 72 | 100 54 64 . Volleys Fired 135 | 3 20 69 43 Largest 3 | 2 2 2 3 Hottest 172 | 40 85 79 172 Shots Fired 296 | 6 40 132 118 Gun 223 | 6 30 113 74 Cannon 21 | . . . 21 Launcher 52 | . 10 19 23 Special . | . . . . Kinetic 150 | 6 27 77 40 Thermal 94 | . 3 36 55 Explosive 52 | . 10 19 23 Electromagnetic . | . . . . Robot Hit Streak 15 | 2 8 14 15 Robot Miss Streak 5 | 1 4 5 5 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 184 | 3 25 81 75 Core Hits 132 | 2 18 61 51 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . . 3 2 Burn 4 | . . 3 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5096 | 43 736 2079 2238 Guns 2167 | 37 222 1056 852 Cannons 231 | . . . 231 Explosions 2648 | . 514 984 1150 Melee . | . . . . Ramming 50 | 6 . 39 5 Kinetic 1328 | 37 222 643 426 Thermal 1160 | . . 503 657 Explosive 2558 | . 514 894 1150 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | . . . 13 Average Corruption 13 | . . . 13 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Parts Rejected 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 34 | . 15 10 9 Projectiles 1 | . . . 1 Explosions 27 | . 15 4 8 Melee 6 | . . 6 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 242 | 3 20 125 94 Shots 8 | . 1 4 3 Rammed 4 | 1 . 2 1 Targets Rammed 4 | 1 . 2 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 592 | . 72 324 592 Average Temperature 105 | . 31 39 167 Received Heat Transfer 990 | . 159 282 549 Effects 9 | . . . 9 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 2653 | . . 1210 1443 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 611 | 5 304 464 611 Initial 188 | . 3 43 188 Average 267 | 1 160 299 291 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 46 | 100 80 34 51 Level 1 22 | . 19 22 27 Level 2 30 | . . 43 20 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 13 39 32 Peak Tracking Total 8 | . 7 6 8 Tactical Retreats 8 | . 1 2 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 7 . Max in Single Turn 3 | . . 3 . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . . 5 1 Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 15 | . . 12 3 Successful 8 | . . 7 1 Failed 7 | . . 5 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . . 6 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 2 . Garrison Access 3 | . . . 3 Terminal Hacks 2 | . . 2 . Alert Level 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 51 | . . 51 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3171 | 107 466 1955 643 Spaces Moved 1983 | 96 443 1153 291 Core 7 | 5 . 1 1 Treads 256 | 5 . . 251 Legs . | . . . . Wheels 1720 | 86 443 1152 39 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 121 | 82 84 129 158 Slowest Speed 1600 | 160 95 1600 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 35 | 4 60 63 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 194 | . 31 94 69 Melee . | . . . . Projectile 2 | . . . 2 AOE 192 | . 31 94 67 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2489 | 114 500 1491 384 Wait 205 | . 4 201 . Move 1981 | 96 442 1152 291 Hop . | . . . . Pick Up 46 | 4 9 19 14 Fast Attach 30 | 9 5 12 4 Attach 23 | . . 7 16 Detach 10 | 2 1 2 5 Swap 26 | . 6 14 6 Drop 30 | . 13 13 4 Fire 135 | 3 20 69 43 Melee . | . . . . Ram 3 | . . 2 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 400 | -10/Materials | Discovered new exit (range 14) 489 | -10/Materials | Discovered new exit (range 8) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Utility x2 728 | -9/Materials | Lost 4 parts (1p1n1u1w) 1286 | -9/Materials | Discovered new exit (range 8) 1492 | -9/Materials | Destroyed 7 combat bots 1502 | -9/Materials | Lost 5 parts (2n1u2w) 1616 | -9/Materials | Discovered new exit (range 3) 2188 | -9/Materials | Repaired Cld. Ion Engine 2375 | -9/Materials | Discovered new exit (range 7) 2529 | -9/Materials | Entered another Materials area 2529 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2812 | -8/Materials | Garrison activated, responded to threat 2915 | -8/Materials | Build established: Gunner 3069 | -8/Materials | Core integrity fell below 50% 3097 | -8/Materials | Destroyed 13 combat bots 3102 | -8/Materials | Lost 8 parts (1p2n2u3w) 3105 | -8/Materials | Crushed by falling debris 3105 | -8/Materials | System corruption reached 10% 3136 | -8/Materials | Lost 4 parts (1p1n1u1w) 3170 | -8/Materials | Core integrity fell below 20% 3172 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. System corrupted: Ion Cannon rejected. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf cleans the Terminal. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Y-45 Defender destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Lgt. Treads rejected. K-01 Serf collects debris. U-05 Engineer builds a Wall. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##########?????????????########??????????????????? | | #?????????????# /] #??????????????????? | | """ """ *#?????????????#! / !#??????????????????? | | """ """ ############### / #??????????????????? | | """ """ # /[+ [ #??????????????????? | | # ##### #####*# #??????????????????? | | ###+###### #####+##??#%# #??????????????????? | | * # #?## ########??????????????????? | | ##### #] """ #?# #########?????????????? | | ! #???# # """ #?## ## #?????????????? | | ##??# + """ #?##u @= # " #?????????????? | | #??# # #?### # "G" ##????????????? | | ! !#??# # ### # =# " " #????????????? | | #! !!##??# ###+##### ## * # ##????????????? | | ######???# #?# #????# # # =! ##????????????? | | ?????????T #?# #????# #% Yg#*=# ######??????????? | | ?????????# ? #????###= !]= %[! 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"" #???? ????????????? | | ??????????????? #???? ????????????? | | ?????????????? ####/# %[ #???? ????????????? | | ?????????????? ??# ### ####+#???? ????????????? | | ?????????????????# ? ?????????? ????????????? | | ?????????????????# #? ???????????+????????????? | | ?????????????????# ???????????????????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed GravitonLegMultitool Manual? 0 Play Time 00:32:26 Cumulative 7.4 hours Start 2024.05.05 @ 16:54:33 End 2024.05.05 @ 17:25:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b7b4355b-1c34-4dcd-b7eb-7b7fae1adde8