Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 13:31:37 Player: Fenodyree Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (129) 645 Value Destroyed (4359) 4359 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (519) 519 TOTAL SCORE: 13723 Bonus ------- High Alert Combat Kills 19 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 232/300 Energy 99/100 System Corruption 47% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Enhanced Quantum Rifle Nova Cannon Enhanced Hardcell Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Compact Battery Experimental Energy Well Triangulator Advanced Sensor Array Advanced Signal Interpreter IFF Parser Improved Targeting Computer Advanced Target Analyzer Improved Reaction Control System Experimental Shock Absorption System > --- WEAPON ----------- Heavy Gatling Laser Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Cooled Impulse Thruster Cryofiber Web Compact Battery Stasis Canceller Nova Cannon Nova Cannon Enhanced Hardcell Cannon Advanced Datajack [Rating: 154] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ionic Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . 1 . . 1 1 . . 1 . . . 1 . . . Utility 11 | . . . . . 2 1 1 . . . . . 2 1 2 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 188 | 8 2 2 4 9 24 12 6 6 . 2 8 4 29 21 . 8 43 Power 27 | 1 . 1 . 1 3 1 . 3 . . 4 1 3 3 . 1 5 Engine 8 | 1 . 1 . . 3 1 . 1 . . . 1 . . . . . Core 10 | . . . . 1 . . . 2 . . 4 . 2 1 . . . Reactor 9 | . . . . . . . . . . . . . 1 2 . 1 5 Propulsion 55 | 3 1 . 2 3 7 4 1 1 . . 1 . 14 6 . 5 7 Treads 12 | 1 1 . 2 . 5 . . . . . . . . 1 . . 2 Leg 7 | . . . . . 2 . . . . . 1 . 2 . . . 2 Wheel 5 | 2 . . . 3 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 30 | . . . . . . 4 1 1 . . . . 12 5 . 5 2 Utility 68 | 2 1 . 1 1 5 6 4 1 . 1 2 3 7 10 . 2 22 Device 38 | 1 . . 1 . 5 3 2 . . . 1 1 4 6 . 2 12 Storage 11 | 1 1 . . . . 1 . . . . . . 1 . . . 7 Processor 14 | . . . . . . 1 2 1 . 1 . 1 2 3 . . 3 Hackware 2 | . . . . . . . . . . . . 1 . 1 . . . Protection 3 | . . . . 1 . 1 . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 38 | 2 . 1 1 4 9 1 1 1 . 1 1 . 5 2 . . 9 Energy Gun 15 | . . . . 4 6 . . . . . 1 . . . . . 4 Energy Cannon 2 | . . . . . . . . . . . . . . . . . 2 Ballistic Gun 10 | 2 . . 1 . 2 . . 1 . . . . 4 . . . . Ballistic Cannon 4 | . . . . . . . 1 . . . . . 1 . . . 2 Launcher 3 | . . . . . 1 1 . . . 1 . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 14 | . . . . . 5 . . . . . . . 1 4 . . 4 Parts Lost 103 | . . 2 4 9 3 1 . 4 1 5 5 1 9 20 . 2 37 Power 16 | . . 1 1 . 1 . . 1 . 1 3 . 1 3 . 1 3 Propulsion 36 | . . 1 1 4 1 1 . 1 . 2 1 . 4 9 . . 11 Utility 33 | . . . . 1 1 . . 1 . 1 . . 3 6 . 1 19 Weapon 18 | . . . 2 4 . . . 1 1 1 1 1 1 2 . . 4 Highest Loss Streak 16 | . . 2 1 10 1 1 . 4 1 5 3 1 3 10 . 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 11 | 5 7 7 11 19 24 21 8 6 8 7 7 7 7 5 4 4 7 Power . | . 1 . . . 2 1 1 . 1 . . . . . . . 1 Propulsion 1 | 3 4 4 2 4 3 2 1 . . . . . 2 . . . . Utility 4 | . . 1 2 3 9 9 4 4 5 5 6 6 3 2 1 1 1 Weapon 3 | 1 2 2 6 11 7 6 1 1 2 1 1 1 . 1 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . . . . 8 18 . . . . 1 . 1 3 . . 3 Power 2 | . . . . . 1 . . . . . . . . . . . 1 Propulsion 8 | . . . . . . 5 . . . . . . 1 1 . . 1 Utility 10 | . . . . . . 7 . . . . 1 . . 2 . . . Weapon 12 | . . . . . 6 5 . . . . . . . . . . 1 Tool/Special 2 | . . . . . 1 1 . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 94 93 64 98 96 96 97 97 81 70 63 85 84 12 29 60 Engine 4 | . 14 13 10 . 8 7 6 1 . . . . 4 1 . . . Core 1 | . . . . 6 . . . 4 6 10 5 10 4 1 . . . Reactor 1 | . . . . . . . . . . . . . . 4 . 1 3 Treads 7 | . . . 24 4 13 22 . . . . . . . 2 . . 1 Leg 1 | . . . . . 8 . . . . . 4 5 1 . . . . Wheel 3 | . 27 23 3 9 5 . . . . . . . . . . . . Flight 10 | . . . . . . 5 30 32 33 27 13 11 25 22 . 12 14 Device 16 | . 14 14 11 5 25 23 18 13 13 7 4 5 16 15 7 11 20 Storage 7 | . 14 14 11 11 9 7 6 6 6 5 5 5 5 1 . . 8 Processor 8 | . . . . . . 1 13 19 20 20 22 17 14 21 4 3 7 Energy Gun 5 | . . . . 16 20 11 3 . . . 4 3 . . . . 1 Ballistic Gun 7 | . 28 14 30 6 4 8 13 12 13 3 . . 6 4 . . . Special Weapon 1 | . . 14 2 . . . . . . . . . . . . . . Peak Build Rating 154 | 7 7 7 13 13 32 46 54 55 55 56 53 45 99 126 14 75 154 Average Rating 53 | 5 7 6 10 10 28 37 52 52 53 52 48 40 78 107 12 51 105 On Entrance 32 | . 7 7 6 11 13 32 45 53 55 52 37 45 41 93 7 14 67 Naked Turns 10 | . . . . . . . . . . . . . . . . . 10 Heaviest Build 111 | 13 88 88 91 92 104 111 27 29 29 29 31 21 56 57 2 17 78 Greatest Support 84 | 26 26 26 60 10 64 84 29 29 29 29 29 21 52 60 3 21 53 Greatest Overweight (x) 30 | 1 3 5 5 30 10 1 1 1 . 1 1 . 1 1 . . 11 Average Overweight (x) . | . 2 3 2 10 6 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 20 8 5 5 10 Average Capacity 14 | 7 23 25 25 25 25 21 8 8 8 8 8 8 8 5 5 5 8 Most Carried 25 | 7 8 8 23 23 25 25 8 8 8 8 8 8 8 8 5 5 10 Average Carried 11 | 5 7 7 11 19 24 21 7 6 8 7 7 7 7 5 3 4 7 Final Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 25 | 7 8 7 23 22 25 8 8 8 8 7 7 8 7 5 5 4 5 Class Distribution -------------------- 20% | Mutant 14% | Skirmisher 12% | Scavenger-Sprinter 12% | Gunner 11% | Scavenger-Mutant 10% | Scout 9% | Sprinter 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Sprinter | -4/Factory Scout | -3/Research Mutant | -2/Research Mutant | -2/DSF Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Matter Collected 4361 | 326 38 40 358 71 514 223 . 443 . . 319 35 932 499 . . 563 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5104 | 121 38 . 725 213 1168 421 . 201 . 12 261 . 1176 358 . . 410 Parts 273 | 7 5 . 50 17 61 22 . 9 . 2 16 . 47 18 . . 19 Haulers Intercepted 9 | . . . 2 . 5 . . . . . . . 2 . . . . Recyclers Shooed 7 | . . . 1 . 1 . . . . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 10 . . 8 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Combat Hostiles Destroyed 92 | . 3 1 12 5 16 7 . 4 . . 11 . 18 6 . . 9 Melee 3 | . . . . . . . . . . . . . . 3 . . . Guns 67 | . 3 . 12 5 16 4 . 2 . . 7 . 14 3 . . 1 Cannons 14 | . . 1 . . . . . 2 . . . . 4 . . . 7 AOE 7 | . . . . . . 3 . . . . 4 . . . . . . Classes Destroyed 15 | 3 1 1 5 . 3 1 . . . . . . 1 . . . . Worker 9 | 1 . . . . 3 1 . . . 2 . . 1 1 . . . Builder 3 | . . . 1 1 . . . . . . . . 1 . . . . Tunneler 3 | 1 . . 1 . 1 . . . . . . . . . . . . Hauler 9 | . . . 2 . 5 . . . . . . . 2 . . . . Recycler 9 | 1 . . 2 . 1 2 . . . . . . 3 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . Watcher 4 | . . . 1 . 1 1 . . . . . . . 1 . . . Swarmer 40 | . 3 . 3 . . 3 . . . . 9 . 14 3 . . 5 Grunt 22 | . . . 6 5 9 2 . . . . . . . . . . . Brawler 2 | . . . . . . . . . . . . . 2 . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . . Sentry 9 | . . . 3 . 5 . . . . . . . . . . . 1 Hunter 10 | . . . . . 1 . . 3 . . 2 . 2 2 . . . Programmer 5 | . . . . . . 1 . . . . . . . 1 . . 3 Assembled 1 | . . 1 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 2 3 1 6 6 5 4 . 1 . 2 5 . 8 3 . . 3 Combat Bots Only 5 | . 3 1 4 5 4 3 . 1 . . 5 . 4 3 . . 3 Max Kills in Single Turn 2 | 1 1 1 2 1 2 2 . 1 . 1 2 . 2 2 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . 1 . . . Exploded 2 | . . . . . . 2 . . . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Hostile Shots Fired 1219 | . 14 2 95 68 114 23 . 59 4 29 54 3 114 282 . 53 305 Missed 481 | . 2 . 24 14 30 7 . 25 1 12 21 1 51 130 . 41 122 Hits 738 | . 12 2 71 54 84 16 . 34 3 17 33 2 63 152 . 12 183 Melee 19 | . . 2 . . . . . . . . . . 1 16 . . . Projectile 719 | . 12 . 71 54 84 16 . 34 3 17 33 2 62 136 . 12 183 Critical Strikes 39 | . . . 3 . 8 . . . . . 1 . . 19 . 1 7 Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . . Damage Taken 14483 | . 94 62 808 682 1215 242 . 541 64 388 503 56 970 2950 . 269 5639 Core 3311 | . 19 . 192 176 161 17 . 40 . 68 115 . 119 782 . 13 1609 Absorbed by Shields 784 | . . . . . . . . . . . . . 88 510 . 20 166 Core Remaining (%) 77 | 100 . 92 . 8 70 97 . . 95 . . 81 89 39 . 99 . Volleys Fired 432 | 23 21 2 55 26 60 21 4 20 2 13 15 . 76 6 . . 88 Largest 3 | 2 2 2 3 3 3 3 1 3 3 1 2 . 3 3 . . 2 Hottest 195 | 40 40 120 63 105 195 151 37 88 88 39 124 . 117 93 . . 178 Shots Fired 859 | 46 42 4 159 39 164 62 4 54 6 13 18 . 138 15 . . 95 Gun 698 | 46 42 2 159 39 163 60 . 34 4 1 15 . 102 15 . . 16 Cannon 141 | . . . . . . . 4 20 2 . . . 36 . . . 79 Launcher 18 | . . . . . 1 2 . . . 12 3 . . . . . . Special 2 | . . 2 . . . . . . . . . . . . . . . Kinetic 576 | 46 42 2 159 24 40 30 4 54 6 1 . . 138 15 . . 15 Thermal 261 | . . 2 . 13 121 30 . . . . 15 . . . . . 80 Explosive 17 | . . . . . . 2 . . . 12 3 . . . . . . Electromagnetic 5 | . . . . 2 3 . . . . . . . . . . . . Robot Hit Streak 23 | 3 3 3 12 13 21 14 . 17 9 10 23 . 6 9 . . 7 Robot Miss Streak 5 | 5 5 2 5 1 2 2 . 4 2 . 1 . 5 1 . . 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . Secondary Targets 8 | . . . 2 1 3 . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . 1 . . . Shots Hit Robots 526 | 18 12 3 103 33 122 41 . 34 4 7 16 . 74 35 . . 24 Core Hits 248 | 9 5 1 41 15 54 22 . 12 1 10 14 . 41 12 . . 11 Critical Kills 7 | . . . . . . . . . . . 4 . 2 . . . 1 Critical Parts Destroyed 6 | . . . 2 1 . . . 1 . . . . 2 . . . . Critical Strikes 23 | . . . 2 2 3 2 . 2 . . 4 . 6 . . . 2 Burn 5 | . . . . . 3 2 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 Destroy 12 | . . . 2 1 . . . 1 . . 4 . 4 . . . . Blast 4 | . . . . . . . . 1 . . . . 2 . . . 1 Corrupt 1 | . . . . 1 . . . . . . . . . . . . . Melee Attacks 55 | . . . . . . . . . . . . . . 55 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . . . . . . . 55 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . 4 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11788 | 149 97 55 1084 318 2059 1000 . 486 99 641 666 . 2345 1557 . . 1232 Guns 7295 | 149 97 7 1083 318 2030 662 . 233 67 . 351 . 1732 276 . . 290 Cannons 1635 | . . . . . . . . 253 32 . . . 447 . . . 903 Explosions 1513 | . . . . . 29 338 . . . 641 315 . 166 . . . 24 Melee 1281 | . . . . . . . . . . . . . . 1281 . . . Ramming 16 | . . . 1 . . . . . . . . . . . . . 15 Kinetic 5702 | 149 97 7 1083 178 496 312 . 486 99 . . . 2179 276 . . 340 Thermal 3544 | . . 48 . 112 1493 350 . . . 171 351 . 166 . . . 853 Explosive 1147 | . . . . . . 338 . . . 470 315 . . . . . 24 Electromagnetic 98 | . . . . 28 70 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1281 | . . . . . . . . . . . . . . 1281 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . . . . . . . . . . . . . 14 18 . . 47 Average Corruption 20 | . . . . . . . . . . . . . 14 8 . . 30 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 70 | . . . . . . . . . . . . . 24 6 . . 40 Message Errors 10 | . . . . . . . . . . . . . 4 1 . . 5 Matter Fused 17 | . . . . . . . . . . . . . 7 1 . . 9 Heat Flow Errors 8 | . . . . . . . . . . . . . 4 . . . 4 Energy Discharges 3 | . . . . . . . . . . . . . 2 . . . 1 Parts Rejected 3 | . . . . . . . . . . . . . 1 1 . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . . . . 4 . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 15 | . . . . . . . . . . . . . 1 3 . . 11 Weapon Failures 4 | . . . . . . . . . . . . . 1 . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 328 | . . . . . . 25 . 8 . . 25 . 42 174 . . 54 Projectiles 22 | . . . . . . . . 8 . . . . . . . . 14 Explosions 132 | . . . . . . 25 . . . . 25 . 42 . . . 40 Melee 174 | . . . . . . . . . . . . . . 174 . . . Knockbacks 5 | . . . . . . . . . . . . . 1 . . . 4 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . 1 . . . 3 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 109 | . . . . . 24 . . . . 3 . . . . . . 82 Shots 3 | . . . . . 1 . . . . 1 . . . . . . 1 Rammed 3 | . . . 1 . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . 1 . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . . 35 25 83 369 271 11 231 250 259 111 . 361 36 . . 190 Average Temperature 85 | . . 20 8 27 138 142 4 59 122 138 50 . 95 26 . . 70 Received Heat Transfer 1649 | . . . 330 384 567 63 . 9 27 72 . . . 89 . . 108 Effects 7 | . . . . . . . . . . 4 . . 3 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . Interference 6 | . . . . . . . . . . 3 . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 13 | . . . . . 9 4 . . . . . . . . . . . Heat Transferred 6408 | . . 100 . 249 3663 888 . . . 150 481 . 100 . . . 777 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Maximum Alert Level 2 | . . . . . 1 . . . . 1 . . 1 2 . . 1 Low Security (%) 81 | 100 100 100 100 100 84 100 100 . . 83 . . 80 31 100 100 70 Level 1 17 | . . . . . 15 . . . . 16 . . 19 61 . . 29 Level 2 . | . . . . . . . . . . . . . . 6 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 443 | 5 60 19 122 55 229 88 44 . . 277 . . 331 443 147 95 332 Initial 164 | . . 19 . 37 5 88 32 . . . . . . 164 147 95 44 Average 96 | . 14 1 43 30 67 21 33 . . 49 . . 150 261 138 89 145 Influence Increases 4567 | 15 70 . 352 125 518 208 32 95 . 323 250 15 685 804 . . 1075 Destroy 0b10 Robot/C 1800 | . 60 . 240 100 320 140 . 60 . . 220 . 360 120 . . 180 Destroy 0b10 Robot/NC 190 | 15 . . 35 5 60 20 . . . 10 . . 35 10 . . . Destroy Leader 396 | . 10 . 76 20 102 22 . 20 . . 30 . 44 32 . . 40 Successful Hack 14 | . . . . . . . . . . . . . 14 . . . . Disable Machine 255 | . . . . . 15 . 30 . . 75 . . 75 15 . . 45 Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . . . . . Destroy Structure 457 | . . . 1 . 6 11 2 . . 88 . . 112 42 . . 195 Partial Spotted 105 | . . . . . . 15 . . . . . . . 60 . . 30 Lose Combat Pursuer 1200 | . . . . . 15 . . 15 . . . 15 45 525 . . 585 Influence Decreases 4324 | 15 20 50 256 206 337 337 55 119 20 90 425 73 372 855 135 52 907 Entered New Map 690 | . . 31 . 59 10 108 35 17 4 . 87 12 . 149 115 32 31 Time Decay 2571 | 15 20 19 236 60 297 229 20 92 10 40 298 61 292 356 20 . 506 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . 150 . . . Lost Part 913 | . . . 20 87 30 . . 10 6 50 40 . 80 200 . 20 370 Squads Dispatched 28 | . . . 2 . 1 2 . . . 3 . . 3 4 . 1 12 Investigation 1 | . . . . . . . . . . . . . . 1 . . . Extermination 11 | . . . . . . 2 . . . . . . 2 2 . . 5 Reinforcement 13 | . . . 2 . 1 . . . . . . . 1 1 . 1 7 Assault 2 | . . . . . . . . . . 2 . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . Construction Impeded 3 | . . . . . 1 . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Distress Signals 17 | . . . 5 . 5 3 . . . . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 247 | . 5 2 32 5 25 14 . 10 2 2 11 1 23 50 . 4 61 Peak Tracking Total 18 | . 4 17 8 5 8 4 . 5 5 2 5 1 5 15 . 4 18 Tactical Retreats 28 | . . 1 . . 1 . . 1 . . . 1 1 11 . . 12 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Traps Triggered 5 | . . . . . . . . . . . . . 1 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Machines Disabled 18 | . . . . . 1 . 2 . . 6 . . 5 1 . . 3 Max in Single Turn 5 | . . . . . 1 . 1 . . 5 . . 2 1 . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Machines Accessed 13 | . 2 . 2 . 2 . . . . . . . 3 2 1 . 1 Terminals 11 | . 1 . 2 . 2 . . . . . . . 2 2 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 30 | . 6 . 6 . 6 . . . . . . . 7 2 1 . 2 Successful 12 | . 2 . 3 . 1 . . . . . . . 2 1 1 . 2 Failed 18 | . 4 . 3 . 5 . . . . . . . 5 1 . . . Catastrophic 6 | . 1 . 2 . 1 . . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 15 | . 3 . 5 . 5 . . . . . . . 2 . . . . Terminals 24 | . 3 . 6 . 6 . . . . . . . 4 2 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 10 | . . . 3 . 1 . . . . . . . 2 1 1 . 2 Record 3 | . . . . . 1 . . . . . . . . . . . 2 Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . 1 . . . . . . . . . 1 1 . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . 2 . 2 . . . . . . . 2 2 . . 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Active Infowar (turns) 5321 | . 176 520 158 . 1064 929 54 76 . 45 . . 462 808 50 36 943 Optics 1633 | . . . . . . 147 54 76 . . . . 462 808 50 36 . Sensors 3005 | . . . . . 1014 929 26 57 . 45 . . . 316 . . 618 IFF 719 | . . . . . . . . . . . . . . . . . 719 Seismic 904 | . 176 520 158 . 50 . . . . . . . . . . . . Triangulation 759 | . . . . . . . . . . . . . . . . . 759 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Turns Passed 8173 | 189 176 520 736 126 1166 929 54 263 53 80 667 280 667 808 50 45 1364 Spaces Moved 7775 | 100 87 346 256 18 394 605 97 458 199 175 876 642 726 977 91 63 1665 Core 301 | 11 . . . 1 . . . . . . . . . 20 91 10 168 Treads 710 | 37 . . 136 . 150 293 . . . . . . . 2 . . 92 Legs 242 | . . . . . . . . . . . 222 . 11 . . . 9 Wheels 866 | 52 87 346 120 17 244 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5656 | . . . . . . 312 97 458 199 175 654 642 715 955 . 53 1396 Fastest Speed 22 | 50 90 135 175 200 215 26 23 23 23 23 29 42 22 25 50 34 29 Average Speed 72 | 109 126 146 210 288 228 126 24 25 23 26 69 42 32 45 50 38 46 Slowest Speed 1550 | 160 135 175 320 1550 312 235 91 91 23 99 190 42 180 170 50 50 805 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . 1 . 1 . . . 2 2 5 . . 20 Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . 6 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 33 | 6 22 65 28 5 41 17 3 59 26 5 95 75 19 32 3 55 45 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 . 1 1 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . 1 . . . 1 . . . Scrap Searched 9 | . . 1 . . . . . 3 . . 3 2 . . . . . Spaces Dug 69 | . . . . . . . . . . . . . 6 21 . . 42 Terrain Destroyed 267 | . . . . . 3 16 2 4 . 56 26 . 55 21 . . 84 Melee 21 | . . . . . . . . . . . . . . 21 . . . Projectile 98 | . . . . . . . 2 4 . . 1 . 34 . . . 57 AOE 148 | . . . . . 3 16 . . . 56 25 . 21 . . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Total 9498 | 140 116 351 351 58 535 741 120 557 200 195 913 650 1025 1236 94 79 2137 Wait 735 | 1 2 2 15 1 9 46 5 69 . . 8 . 153 129 . 8 287 Move 7699 | 99 86 345 255 17 393 602 96 455 198 174 875 637 721 966 90 62 1628 Hop 28 | . . . . . . 1 . 1 . . . 2 2 5 . . 17 Pick Up 119 | 9 . . 18 5 23 18 4 2 . 1 4 1 9 10 2 . 13 Fast Attach 109 | 5 . . 2 2 7 4 1 3 . . 6 2 17 14 . 7 39 Attach 71 | 2 . 1 3 6 7 5 2 2 . 2 2 1 11 11 2 1 13 Detach 27 | . . . . . . 1 . . . 1 . 2 3 8 . . 12 Swap 68 | 1 7 1 2 1 13 7 5 4 . 3 . 2 13 7 . . 2 Drop 124 | . . . . . 23 36 3 1 . 1 3 3 20 11 . . 23 Fire 432 | 23 21 2 55 26 60 21 4 20 2 13 15 . 76 6 . . 88 Melee 55 | . . . . . . . . . . . . . . 55 . . . Ram 2 | . . . . . . . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . . . . . . . . . . . 1 Escape Stasis 27 | . . . . . . . . . . . . . . 13 . 1 13 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Sto) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered Mines 367 | -10/Mines | Learned location of Storage (-7) 484 | -10/Mines | Discovered new exit (range 9) 683 | -10/Mines | Assembled infested the area 688 | -10/Mines | Assisted by a Guerilla fighting off Assembled 886 | -10/Mines | Entered Materials 886 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1340 | -9/Materials | Build established: Gunner 1593 | -9/Materials | Discovered new exit (range 13) 1622 | -9/Materials | Entered Mines 1627 | -9/Mines | Core integrity fell below 50% 1679 | -9/Mines | Core integrity fell below 20% 1711 | -9/Mines | Discovered new exit (range 13) 1721 | -9/Mines | Lost 10 parts (4n1u5w) 1748 | -9/Mines | Entered Materials 1748 | -8/Materials | Evolved 2 slots: Utility x2 2213 | -8/Materials | Build established: Skirmisher 2898 | -8/Materials | Discovered new exit (range 8) 2914 | -8/Materials | Entered Factory 2914 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2915 | -7/Factory | Identified exit to Storage 3351 | -7/Factory | Build established: Tank 3836 | -7/Factory | Discovered new exit (range 12) 3843 | -7/Factory | Entered another Factory area 3843 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3874 | -6/Factory | Discovered new exit (range 12) 3893 | -6/Factory | Identified exit to Lower Caves 3897 | -6/Factory | Entered Lower Caves 4034 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 4053 | -6/Lower Caves | Encountered a Warlord checkpoint 4075 | -6/Lower Caves | Ambushed by wild Derelicts 4157 | -6/Lower Caves | Discovered new exit (range 9) 4159 | -6/Lower Caves | Identified exit to Lower Caves 4160 | -6/Lower Caves | Entered another Lower Caves area 4165 | -6/Lower Caves | Discovered new exit (range 9) 4166 | -6/Lower Caves | Identified exit to Factory 4179 | -6/Lower Caves | Learned Factory security intel 4213 | -6/Lower Caves | Entered Factory 4213 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4249 | -5/Factory | Discovered new exit (range 6) 4262 | -5/Factory | Garrison activated, responded to threat 4293 | -5/Factory | Entered Upper Caves 4314 | -5/Upper Caves | Encountered a Warlord checkpoint 4318 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 4867 | -5/Upper Caves | Build established: Scavenger-Mutant 4938 | -5/Upper Caves | Discovered new exit (range 8) 4939 | -5/Upper Caves | Lost 3 parts (2p1w) 4953 | -5/Upper Caves | Identified exit to Upper Caves 4960 | -5/Upper Caves | Entered another Upper Caves area 4963 | -5/Upper Caves | Discovered new exit (range 8) 4966 | -5/Upper Caves | Identified exit to Factory 5133 | -5/Upper Caves | Spotted B-75 Beast 5197 | -5/Upper Caves | Learned location of 1 exit from Factory 5240 | -5/Upper Caves | Entered Factory 5240 | -4/Factory | Evolved 2 slots: Utility x2 5241 | -4/Factory | Identified exit to Armory 5359 | -4/Factory | System corruption reached 10% 5389 | -4/Factory | Lost 3 parts (1n2u) 5709 | -4/Factory | Build established: Scavenger-Sprinter 5778 | -4/Factory | Discovered new exit (range 9) 5893 | -4/Factory | Lost 3 parts (2n1u) 5896 | -4/Factory | Identified exit to Research 5907 | -4/Factory | Entered Research 5907 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6112 | -3/Research | Spotted B-86 Titan 6186 | -3/Research | Lost 10 parts (2p5n2u1w) 6267 | -3/Research | Spotted B-86 Titan 6407 | -3/Research | Search patrols dispatched 6676 | -3/Research | Build established: Scout 6676 | -3/Research | System corruption reached 10% 6704 | -3/Research | Discovered new exit (range 12) 6710 | -3/Research | Core integrity fell below 50% 6715 | -3/Research | Entered another Research area 6715 | -2/Research | Evolved 2 slots: Utility x2 6740 | -2/Research | Lost 9 parts (1p4n4u) 6764 | -2/Research | Identified exit to DSF 6765 | -2/Research | Entered DSF 6793 | -2/DSF | Discovered new exit (range 21) 6807 | -2/DSF | Additional patrols routed to DSF 6810 | -2/DSF | Entered Access 6810 | -1/Access | Evolved 2 slots: Utility x2 7143 | -1/Access | Build established: Sprinter 7145 | -1/Access | Found Prototype Device 7145 | -1/Access | Identified Exp. Shock Absorption System 7496 | -1/Access | Build established: Scout 7627 | -1/Access | Crushed by falling debris 7627 | -1/Access | System corruption reached 10% 7638 | -1/Access | Crushed by falling debris 7646 | -1/Access | Crushed by falling debris 7686 | -1/Access | Lost 13 parts (2p4n7u) 8033 | -1/Access | System corruption reached 30% 8046 | -1/Access | Lost 16 parts (1p4n7u4w) 8076 | -1/Access | Core integrity fell below 50% 8122 | -1/Access | Core integrity fell below 20% 8174 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- corruption cleaned. 08114_ Cld. Impulse Thruster destroyed. 08114_ Slug penetrates Wall. 08116_ TF Node disabled. 08118_ Centrium Leg destroyed. 08118_ Penetrated by Slug. 08119_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8V. 08119_ P-80 Master resets P-80 Master, system corruption cleaned. 08120_ Slug penetrates Wall. 08124_ System corrupted: Matter fused (-8). 08142_ Connecting with Terminal... 08156_ System corrupted: Energy discharge (-37). 08158_ Slammed into S-43 Plague. 08158_ Destabilizing: Core damaged (-16). 08159_ Adv. Cryofiber Web destroyed. 08164_ Adv. Target Analyzer destroyed. 08172_ Y5,F/HNLS:PDLQY #OQY,I Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##############?????????????????????? | | ??????????????# [ #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# # ???????????????????? | | ??????????????# * s # ???????????????????? | | ??????????????# s " # ???????????????????? | | ??????????????# s"""" @ + +??????????????????? | | ??????????????# """"" # #??????????????????? | | ??????????????# """"" # #??????????????????? | | ??????????????# """" # #??????????????????? | | ??????????????# " p # #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# s # #??????????????????? | | ??????????????#####+######## ##########?????????? | | ??????????????????# #??????# # #?????????? | | ????????????????### ##?????# # #?????????? | | ????????????????# ####### # #?????????? | | ????????????????# "" # " #?????????? | | ????????????????# T" # """ #?######### | | ????????????????# ####### # """## | | ????????????????## ##?????# / * " ## ! | | ?????????????????# #??????# # ## | | ?????????????????# #??????# # ## | | ?????????????????# #?????## ########### | | ?????????????????# ??????# ########## | | ????????????????? ??????# "T # !!! | | ????????????????? ??????# "" # !! | | ?????????????############## ####### # !! | | ?????????????# ######?????# + | | ?????????????# #??????????# # | | ?????????????# #??????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 49 Energy Capacity 1040 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 225 Evasion (%) 74 Targeting Accuracy 20 Launcher Accuracy 30 Target Analysis 8 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Rockin' Loadout Challenges ------------ None Game ------ Seed MicroBarrageImmobilizer Manual? 0 Play Time 02:36:32 Cumulative 37.5 hours Start 2025.05.28 @ 19:44:11 End 2025.05.30 @ 13:31:37 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 18 Adventurer 6 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d83e45d-7f1c-4ac8-8ee2-5d2d4e8a4dee