Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.23 @ 22:31:55 // Winter2019/RPGLIKE Player: User15V Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (105) 525 Value Destroyed (4228) 4228 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 12233 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 1250/1250 Matter 300/300 Energy 360/360 System Corruption 1% Temperature Cool (-200) Movement Hovering (48) Location -2/Testing Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Particle Reactor > --- PROPULSION (4) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Core Analyzer Improved Particle Charger Improved Weapon Cycler Improved Reaction Control System Improved System Shield > --- WEAPON (4) ------- Gatling Laser Gatling Laser Gatling Laser Chainsword > --- INVENTORY (5) ---- Fission Core Improved Terrain Scanner Core Analyzer Hypervelocity Railgun Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Core Analyzer Improved Particle Charger Improved Weapon Cycler Improved Reaction Control System Improved System Shield > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser Chainsword > --- INVENTORY -------- Fission Core Improved Terrain Scanner Hypervelocity Railgun Hypervelocity Railgun [Rating: 119] Favorites ----------- Power Light Particle Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Improved Antigrav System Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Core Analyzer Device Advanced Heat Sink Processor Core Analyzer Hackware Improved System Shield Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Slots Evolved 17 | 4 . 4 2 1 . 2 1 1 1 1 . . Power 1 | . . . 1 . . . . . . . . . Propulsion 3 | 1 . 2 . . . . . . . . . . Utility 10 | 2 . 1 1 1 . 1 1 1 1 1 . . Weapon 3 | 1 . 1 . . . 1 . . . . . . Parts Attached 61 | 5 6 6 10 4 1 8 3 10 3 3 2 . Power 8 | . 1 . 1 1 . 1 . 2 . 2 . . Engine 2 | . 1 . . 1 . . . . . . . . Core 4 | . . . 1 . . 1 . 2 . . . . Reactor 2 | . . . . . . . . . . 2 . . Propulsion 16 | 2 . 4 5 . . 1 . 4 . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 10 | . . . 5 . . 1 . 4 . . . . Flight 4 | . . 4 . . . . . . . . . . Utility 26 | 2 1 . 2 2 1 5 3 4 3 1 2 . Device 11 | 2 . . 1 . . 2 1 1 3 . 1 . Storage . | . . . . . . . . . . . . . Processor 9 | . . . 1 1 1 2 1 1 . 1 1 . Hackware 2 | . . . . . . 1 . 1 . . . . Protection 4 | . 1 . . 1 . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 11 | 1 4 2 2 1 . 1 . . . . . . Energy Gun 4 | . 1 . 2 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 1 3 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . 1 . . . . Parts Lost 1 | . . . 1 . . . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | . 2 3 3 4 4 2 4 4 4 4 4 5 Power . | . . . . . . . . . 1 . 1 1 Propulsion . | . . . . . . . 1 1 . . . . Utility 1 | . 1 2 2 1 1 . 1 1 1 1 1 2 Weapon 1 | . 1 1 1 3 3 1 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 5 | . . . . . 1 1 . . . . . 3 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . . . 1 . . . . . . 1 Weapon 3 | . . . . . . 1 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 90 88 92 90 96 100 95 91 97 100 100 100 Engine 2 | . 8 9 . 5 6 5 5 1 . . . . Core 4 | . . . 7 6 6 5 5 6 10 7 . . Reactor 2 | . . . . . . . . . . 1 9 9 Wheel 2 | . 24 17 . . . . . . . . . . Hover 16 | . . . 2 26 26 23 22 21 20 19 19 19 Flight 3 | . . 4 30 . . . . . . . . . Device 22 | . 25 20 15 13 13 11 11 13 20 28 31 33 Processor 14 | . . . 4 11 16 19 16 21 21 18 15 14 Hackware 2 | . . . . . . 2 5 . 5 4 4 4 Protection 3 | . 11 9 4 5 6 5 5 4 . . . . Energy Gun 12 | . 6 . . 18 20 17 16 15 15 14 14 14 Ballistic Gun 4 | . 13 25 22 1 . . . . . . . . Slashing Weapon 3 | . . . . . . 4 5 5 5 4 4 4 Peak Build Rating 119 | 10 12 24 37 48 53 72 76 94 105 117 119 119 Average Rating 75 | 6 10 14 27 46 50 64 72 78 97 110 118 119 On Entrance 59 | 4 10 12 23 37 48 53 72 76 93 105 117 119 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 54 | 14 14 17 19 37 37 45 45 45 41 53 54 54 Greatest Support 63 | 25 25 25 44 44 44 45 50 63 63 63 63 63 Greatest Overweight (x) 1 | . . 1 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 4 4 4 4 4 5 5 5 5 5 5 5 5 Average Capacity 4 | 4 4 4 4 4 4 5 5 5 5 5 5 5 Most Carried 5 | 3 4 4 4 4 5 5 5 5 5 5 5 5 Average Carried 3 | . 2 3 3 4 4 2 4 4 4 4 4 5 Final Capacity 5 | 4 4 4 4 4 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 4 4 4 3 5 4 5 5 4 5 5 Class Distribution -------------------- 62% | Hacker-Scout 23% | Wizard-Scout 14% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Wizard-Scout | -2/Testing Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Matter Collected 1617 | 263 89 320 436 135 . . . 266 48 14 16 30 Remotely . | . . . . . . . . . . . . . Salvage Created 4678 | 217 113 400 948 . . . . 442 564 342 669 983 Parts 210 | 16 7 21 37 . . . . 34 30 12 13 40 Haulers Intercepted 4 | . . 1 1 . . . . . . 1 . 1 Recyclers Shooed 3 | . . . 1 . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Combat Hostiles Destroyed 71 | . . 7 11 . . . . 14 14 5 9 11 Guns 64 | . . 7 11 . . . . 13 13 4 6 10 Classes Destroyed 14 | 2 1 4 3 . . . . 1 1 1 . 1 Worker 3 | . . . 2 . . . . . . . 1 . Builder 5 | . . . 3 . . . . . . . . 2 Tunneler 7 | 7 . . . . . . . . . . . . Hauler 4 | . . 1 1 . . . . . . 1 . 1 Recycler 9 | 1 1 1 2 . . . . . 1 . . 3 Mechanic 1 | . 1 . . . . . . . . . . . Operator 2 | . . . . . . . . . . 1 . 1 Watcher 3 | . . . . . . . . . . . . 3 Swarmer 16 | . . 2 . . . . . 4 6 . . 4 Cutter 7 | . . . . . . . . 7 . . . . Grunt 20 | . . 1 7 . . . . 2 4 2 3 1 Sentry 15 | . . 4 1 . . . . 1 2 3 4 . Hunter 9 | . . . 3 . . . . . . . 2 4 Programmer 4 | . . . . . . . . . 2 . . 2 Best Kill Streak 10 | 4 2 6 10 . . . . 10 7 2 4 7 Combat Bots Only 10 | . . 4 6 . . . . 10 7 2 3 4 Max Kills in Single Turn 2 | 1 1 1 1 . . . . 2 2 1 1 2 Gunslinging 1 | . . . . . . . . 1 1 . . 1 Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Hostile Shots Fired 346 | . . 48 62 . 1 2 . 67 38 43 45 40 Missed 147 | . . 7 19 . . . . 27 23 25 21 25 Hits 199 | . . 41 43 . 1 2 . 40 15 18 24 15 Melee 15 | . . . . . . 1 . 14 . . . . Projectile 184 | . . 41 43 . 1 1 . 26 15 18 24 15 AOE 3 | . . . . . . . . 3 . . . . Critical Strikes 16 | . . 1 1 . . . . 9 3 . 2 . Actively Blocked 1 | . . . . . . . . 1 . . . . Damage Taken 2573 | . 1 339 409 . 34 39 . 780 177 205 369 220 Core 1883 | . . 246 291 . 27 30 . 517 138 168 287 179 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Core 1540 | . . 178 236 . 27 30 . 403 127 129 274 136 Redirected to Shielding 130 | . . . . . . . . 130 . . . . Ignored by Resistances 1529 | . . 215 249 . 19 21 . 448 107 122 219 129 Core Remaining (%) 79 | 100 100 75 75 . 77 74 . 38 85 90 . . Volleys Fired 187 | 14 6 27 47 . . 1 . 16 21 13 20 22 Largest 3 | 2 2 3 3 . . 3 . 3 3 3 3 3 Hottest 240 | 70 46 100 100 . . 240 . 240 240 240 240 240 Shots Fired 524 | 28 9 73 135 . . 3 . 48 63 39 60 66 Gun 520 | 28 9 72 132 . . 3 . 48 63 39 60 66 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 4 | . . 1 3 . . . . . . . . . Kinetic 227 | 14 9 72 132 . . . . . . . . . Thermal 297 | 14 . 1 3 . . 3 . 48 63 39 60 66 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 80 | 22 25 44 47 . . 3 . 37 36 32 80 52 Robot Miss Streak 4 | 1 . 3 1 . . 1 . 4 2 2 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 18 | . . 4 3 . . . . 5 2 1 . 3 Max Gunslinging Chain 1 | . . 1 1 . . . . 1 1 1 . 1 Shots Hit Robots 435 | 23 3 64 108 . . 3 . 42 48 35 49 60 Core Hits 337 | 9 3 16 41 . . 2 . 44 54 35 56 77 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | 2 . . . . . . . . . . . . Burn 2 | 2 . . . . . . . . . . . . Melee Attacks 28 | . . . . . . 6 1 . . 3 12 6 Impact . | . . . . . . . . . . . . . Slashing 28 | . . . . . . 6 1 . . 3 12 6 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10275 | 294 64 968 1540 . . 64 . 1094 1365 1173 1719 1994 Guns 10184 | 294 62 968 1540 . . 64 . 1094 1365 1173 1719 1905 Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 89 | . . . . . . . . . . . . 89 Ramming 2 | . 2 . . . . . . . . . . . Kinetic 2688 | 118 62 968 1540 . . . . . . . . . Thermal 7496 | 176 . . . . . 64 . 1094 1365 1173 1719 1905 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 89 | . . . . . . . . . . . . 89 Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . 1 . . 1 Average Corruption 1 | . . . . . . 1 . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . . . 4 . . 1 . . 2 Message Errors 2 | . . . . . . 2 . . . . . . Matter Fused 3 | . . . . . . 1 . . 1 . . 1 Energy Discharges 1 | . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1 | . 1 . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 57 | . . 21 54 . . 42 . . 57 . . . Average Temperature 16 | . . 5 16 . . 28 . . 20 . . . Received Heat Transfer 705 | . . 204 153 . . 9 . 126 96 54 63 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . 1 1 1 3 1 Combat Hostiles 7 | . . . . . . . . 1 1 1 3 1 Parts Melted 62 | 5 . . . . . . . 11 15 4 12 15 Heat Transferred 15316 | 666 . . . . . 150 . 2475 2825 2250 3325 3625 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Maximum Alert Level 1 | . . . . . . . . 1 1 . . . Low Security (%) 96 | 100 100 100 100 100 100 100 100 78 70 100 100 100 Level 1 3 | . . . . . . . . 21 29 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Peak Influence 350 | 10 10 112 183 45 15 45 4 350 286 105 117 85 Initial 136 | . . . 22 45 . 5 . . 136 105 12 39 Average 46 | 1 . 41 98 8 2 9 . 113 170 35 57 28 Influence Increases 2279 | 40 10 210 366 . 15 105 4 350 345 163 348 323 Destroy 0b10 Robot/C 1420 | . . 140 220 . . . . 280 280 100 180 220 Destroy 0b10 Robot/NC 170 | 40 10 10 40 . . . . . 5 10 5 50 Destroy Leader 344 | . . 52 62 . . . . 40 60 32 60 38 Successful Hack 59 | . . 7 7 . . 6 . . . . 39 . Disable Machine 28 | . . . 4 . . 4 4 . . . 4 12 Destroy Structure 48 | . . 1 3 . . 5 . . . 6 30 3 Partial Spotted 120 | . . . . . . 90 . . . 15 15 . Lose Combat Pursuer 90 | . . . 30 . 15 . . 30 . . 15 . Influence Decreases 2263 | 40 10 135 303 138 . 119 5 . 424 404 285 400 Entered New Map 609 | . . . 53 93 . 10 1 . 214 166 18 54 Time Decay 1644 | 40 10 135 240 45 . 109 4 . 210 238 267 346 Lost Part 10 | . . . 10 . . . . . . . . . Squads Dispatched 17 | . . . 1 . 1 1 . 3 2 3 3 3 Investigation 6 | . . . . . . 1 . . 2 1 2 . Extermination 4 | . . . . . . . . . . 1 1 2 Reinforcement 7 | . . . 1 . 1 . . 3 . 1 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Distress Signals 6 | . . 1 3 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 104 | . 2 9 19 . 1 4 . 16 14 9 15 15 Peak Tracking Total 6 | . 2 5 5 . 1 2 . 5 4 3 6 5 Tactical Retreats 5 | . . . 1 . 1 . . 2 . . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Traps Triggered 5 | . 2 . 1 . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Machines Disabled 7 | . . . 1 . . 1 1 . . . 1 3 Max in Single Turn 1 | . . . 1 . . 1 1 . . . 1 1 Garrison Access 2 | . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Machines Accessed 22 | . 1 1 2 1 . 6 1 . 2 4 3 1 Terminals 18 | . 1 1 2 1 . 3 1 . 2 4 3 . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 Total Hacks 53 | . 4 1 2 1 . 16 1 . 8 10 8 2 Successful 19 | . . 1 2 1 . 8 1 . 1 2 2 1 Failed 34 | . 4 . . . . 8 . . 7 8 6 1 Catastrophic 11 | . 1 . . . . 1 . . 2 3 4 . Database Lockouts . | . . . . . . . . . . . . . Manual 38 | . 4 1 1 . . 9 . . 8 8 7 . Terminals 45 | . 4 1 2 1 . 10 1 . 8 10 8 . Fabricators 5 | . . . . . . 5 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 2 Terminal Hacks 14 | . . 1 2 1 . 4 1 . 1 2 2 . Part Schematic 2 | . . . . . . 1 . . . . 1 . Open DSF 3 | . . . . 1 . 1 1 . . . . . Level Access Points 5 | . . 1 1 . . 1 . . 1 1 . . Branch Access Points 2 | . . . . . . . . . . 1 1 . Fabricator Index 1 | . . . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 2 | . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 1 1 . . 5 . . 2 4 3 . Full Trace Events 7 | . 1 . . . . 1 . . 2 1 2 . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . 1 . Parts Built 4 | . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . Time 111 | . . . . . . 111 . . . . . . Total Part Build Rating 26 | . . . . . . 26 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Initial Warlord ECA Mod 31 | . . . . . . . . . 9 8 7 7 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Active Infowar (turns) 3633 | 214 133 205 328 208 54 356 252 170 291 405 360 657 Optics 2711 | . . . . 166 54 356 252 170 291 405 360 657 Sensors 1687 | 214 133 205 189 . . . 8 51 . . 230 657 Terrain 3424 | 5 133 205 328 208 54 356 252 170 291 405 360 657 Machine Analysis 1439 | . . . 197 208 54 356 252 170 202 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Turns Passed 3641 | 222 133 205 328 208 54 356 252 170 291 405 360 657 Spaces Moved 2703 | 59 89 149 245 172 64 309 170 107 293 340 335 371 Core . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 18 | 18 . . . . . . . . . . . . Wheels 221 | 41 89 91 . . . . . . . . . . Hover 2214 | . . . 53 172 64 309 170 107 293 340 335 371 Flight 250 | . . 58 192 . . . . . . . . . Fastest Speed 31 | 80 80 31 31 43 43 43 43 43 48 48 48 48 Average Speed 48 | 92 80 62 34 43 43 43 43 45 48 48 48 48 Slowest Speed 120 | 120 80 110 120 43 43 43 43 48 48 48 48 48 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 26 19 32 6 66 14 5 83 12 19 12 54 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 . 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 24 | . . 1 3 . . 5 . . . 3 11 1 Terrain Destroyed 24 | . . 1 3 . . 5 . . . 3 11 1 Melee 20 | . . . . . . 5 . . . 3 11 1 Projectile 4 | . . 1 3 . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Total 4566 | 198 141 200 380 303 90 519 347 180 390 549 474 795 Wait 1407 | 113 26 7 51 128 21 184 170 30 41 170 93 373 Move 2689 | 58 88 148 242 171 63 308 169 106 292 339 334 371 Hop 1 | . . . 1 . . . . . . . . . Pick Up 42 | 7 8 4 4 . 2 8 2 2 1 2 2 . Fast Attach 28 | . 3 1 5 3 1 . . 11 3 . 1 . Attach 27 | 5 6 4 4 . . 3 3 . . 1 1 . Detach . | . . . . . . . . . . . . . Swap 17 | . . 1 4 1 . 5 . 3 1 2 . . Drop 36 | 1 3 2 9 . 3 4 2 5 3 2 2 . Fire 187 | 14 6 27 47 . . 1 . 16 21 13 20 22 Melee 28 | . . . . . . 6 1 . . 3 12 6 Ram 1 | . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 103 | . . 6 13 . . . . 7 28 17 9 23 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / DSF) -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -5/DSF -4/Factory (discovered 6 exits: *Res x4 / *Upp / Ext) -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 1 exit: Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 223 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Identified exit to Mines 268 | -10/Materials | Discovered exit to Mines (range 9) 292 | -10/Materials | Discovered exit to Mines (range 17) 294 | -10/Materials | Identified exit to Materials 294 | -10/Materials | Discovered exit to Materials (range 13) 356 | -10/Materials | Entered another Materials area 358 | -9/Materials | Reached level 2 358 | -9/Materials | Reached level 3 365 | -9/Materials | Build established: Hacker-Skirmisher 426 | -9/Materials | Upgraded with Propulsion slot (x1) 426 | -9/Materials | Upgraded with Utility slot (x1) 426 | -9/Materials | Upgraded with Weapon slot (x1) 512 | -9/Materials | Reached level 4 536 | -9/Materials | Upgraded with Propulsion slot (x1) 549 | -9/Materials | Identified exit to Materials 561 | -9/Materials | Entered another Materials area 563 | -8/Materials | Reached level 5 563 | -8/Materials | Reached level 6 719 | -8/Materials | Identified exit to Factory 765 | -8/Materials | Reached level 7 828 | -8/Materials | Build established: Hacker-Scout 872 | -8/Materials | Upgraded with Power slot (x1) 872 | -8/Materials | Upgraded with Utility slot (x1) 889 | -8/Materials | Entered Factory 891 | -7/Factory | Reached level 8 891 | -7/Factory | Reached level 9 923 | -7/Factory | Upgraded with Utility slot (x1) 965 | -7/Factory | Identified exit to Storage 965 | -7/Factory | Discovered exit to Storage (range 13) 1097 | -7/Factory | Identified exit to DSF 1097 | -7/Factory | Entered DSF 1099 | -7/DSF | Reached level 10 1135 | -7/DSF | Identified exit to Factory 1135 | -7/DSF | Discovered exit to Factory (range 21) 1139 | -7/DSF | Additional patrols routed to DSF 1151 | -7/DSF | Entered Factory 1153 | -6/Factory | Reached level 11 1153 | -6/Factory | Reached level 12 1154 | -6/Factory | Upgraded with Utility slot (x1) 1154 | -6/Factory | Upgraded with Weapon slot (x1) 1240 | -6/Factory | Identified exit to Factory 1381 | -6/Factory | Fabricated Adv. Terrain Scanner (x2) 1420 | -6/Factory | Identified exit to Lower Caves 1420 | -6/Factory | Discovered exit to Lower Caves (range 8) 1482 | -6/Factory | Fabricated Hyp. Railgun (x2) 1507 | -6/Factory | Entered another Factory area 1509 | -5/Factory | Reached level 13 1509 | -5/Factory | Reached level 14 1509 | -5/Factory | Reached level 15 1571 | -5/Factory | Upgraded with Utility slot (x1) 1758 | -5/Factory | Identified exit to DSF 1759 | -5/Factory | Entered DSF 1761 | -5/DSF | Reached level 16 1806 | -5/DSF | Additional patrols routed to DSF 1815 | -5/DSF | Reached level 17 1817 | -5/DSF | Core integrity fell below 50% 1824 | -5/DSF | Upgraded with Utility slot (x1) 1857 | -5/DSF | Identified exit to Factory 1857 | -5/DSF | Discovered exit to Factory (range 15) 1902 | -5/DSF | Sterilization system engaged 1922 | -5/DSF | Ambient heat levels rising (+10) 1926 | -5/DSF | Destroyed 10 combat bots 1929 | -5/DSF | Entered Factory 1930 | -4/Factory | Core integrity fell below 50% 1931 | -4/Factory | Reached level 18 1931 | -4/Factory | Reached level 19 1944 | -4/Factory | Upgraded with Utility slot (x1) 2035 | -4/Factory | Identified exit to Upper Caves 2035 | -4/Factory | Discovered exit to Upper Caves (range 18) 2082 | -4/Factory | Reached level 20 2136 | -4/Factory | Identified exit to Extension 2136 | -4/Factory | Discovered exit to Extension (range 20) 2154 | -4/Factory | Identified exit to Research 2220 | -4/Factory | Entered Research 2222 | -3/Research | Reached level 21 2222 | -3/Research | Reached level 22 2225 | -3/Research | Destroyed 7 combat bots 2244 | -3/Research | Upgraded with Utility slot (x1) 2318 | -3/Research | Reached level 23 2536 | -3/Research | Identified exit to Armory 2536 | -3/Research | Identified exit to Quarantine 2542 | -3/Research | Identified exit to Research 2555 | -3/Research | Spotted B-86 Titan 2625 | -3/Research | Entered another Research area 2627 | -2/Research | Reached level 24 2627 | -2/Research | Reached level 25 2745 | -2/Research | Reached level 26 2843 | -2/Research | Identified exit to Testing 2940 | -2/Research | Spotted B-90 Cyclops 2985 | -2/Research | Entered Testing 2987 | -2/Testing | Reached level 27 3101 | -2/Testing | Build established: Wizard-Scout 3249 | -2/Testing | Identified exit to Access 3249 | -2/Testing | Discovered exit to Access (range 20) 3350 | -2/Testing | Reached level 28 3642 | -2/Testing | Self-destructed Last Messages --------------- 03493_ Biometal Leg melted. 03493_ H-88 Terminator destroyed. 03520_ System corrupted: Matter fused (-10). 03561_ A-15 Conveyor calls for reinforcements. 03561_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03564_ Myomer Leg melted. 03564_ G-73 Enforcer destroyed. 03567_ U-05 Engineer destroyed. 03570_ A-15 Conveyor heat short circuits Imp. Ion Engine. 03570_ A-15 Conveyor destroyed. 03577_ Used Protomatter to restore core integrity (+70) 03579_ ALERT: Potential suspicious activity detected, Programmers report to Testing Zone 7N. 03580_ Acquired 10 matter. 03581_ K-01 Serf collects debris. 03582_ W-44 Eye destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????#########??#########?################# | | ???????????##########?##??######################## | | ???????????###?#### ####################### | | ?????????#?###?####? ?""" ####################### | | ?????????##?### ??# """? ####################### | | ????????####?#? ? """? ####################### | | ?????????###??# #? """? ####################### | | ????????####### # """ ####################### | | ??????????##### # """ ####################### | | ??????""####### # ""? ###### ######### | | ??????""#?##### ?# ###### """ ######### | | ?????? ?##K#####+######+######### """ ######### | | ?????? + ###### """ = ######### | | ??????? ? ? ###### "S ## """"## | | ?????? ##K##?#?+#+###### ###### "" ##""S""## | | ????? ?###### #####@ ###### "" ##"" ""## | | ?????? ###### ##### ###### ! # | | ??????##?####? """ ##### ###### # | | ???????####### """ ##### ##########+##+# | | ??????##?###?#?""" + # | | ??????###?#?#? ##### k k + | | ??????#??##############?#+############# # | | ???????######?#### ### ##"#""" # # ! | | ????????####?##### # ###" " # # % | | ????????##?########### ## " " + # % | | ????????######?#?##### ## " # ######### | | ?????????######?###### ###" # [ | | ?????????############# ##"#"c # | | ??????????####?####### ######### "" | | ???????????########### ? ######### """ """ " | | ????????????########## ######### "F """ " | | ?????????????########################## """ """ " | | ??????????????######################### "" | | ??????????????################## | | ?????????????????############### | | ???????????????????##?########## #####+########## | | ??????????????????##????# """ # ### ###### | | ???????????????????????## """ # ### ###### | | ??????????????????????### """ + ### "" " "###### | | ??????????????????????### # ### """" ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 51 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 810 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 66 Target Analysis 6 Core Analysis 9 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 60 Defensive Hacking 17 Item Schematics ----------------- Adv. Terrain Scanner | -6/Factory | Hacked Exp. Core Analyzer | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -6/Factory Hyp. Railgun | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Tes Levels Raised 27 | . . 3 3 2 1 2 3 2 3 3 3 2 XP Earned 47092 | 6000 . 4550 5011 3292 1623 3330 4279 3223 4233 4028 4773 2750 XP Spent 42620 | 5780 200 4115 4510 3375 1345 3100 4270 2600 4300 3825 5200 . Upgrades 71 | 17 1 7 11 12 2 2 5 1 3 6 4 . Power Slot 1 | . . . 1 . . . . . . . . . Propulsion Slot 3 | 1 . 2 . . . . . . . . . . Utility Slot 10 | 2 . 1 1 1 . 1 1 1 1 1 . . Weapon Slot 3 | 1 . 1 . . . 1 . . . . . . Core Integrity 13 | 2 . 1 1 3 1 . . . . 5 . . Heat Dissipation 9 | 1 . 1 . 7 . . . . . . . . Energy Generation 2 | . . . 2 . . . . . . . . . Energy Storage 2 | . . . 2 . . . . . . . . . Mass Support 3 | 1 . . 1 . . . 1 . . . . . Inventory Capacity 5 | 4 . . . . 1 . . . . . . . Sight Range 2 | 1 . . 1 . . . . . . . . . Terrain Scan Density 8 | 3 . . 2 . . . 3 . . . . . Ranged Accuracy 1 | 1 . . . . . . . . . . . . Hack Attack % 8 | . 1 . . 1 . . . . 2 . 4 . Hack Defense % 1 | . . 1 . . . . . . . . . . Protomatter Created 1475 | . . 114 145 . . . . 118 274 206 222 396 Integrity Restored 2258 | . . 125 276 . . . . 159 606 367 207 518 Core 1883 | . . 61 276 . . . . 159 606 197 207 377 Parts 375 | . . 64 . . . . . . . 170 . 141 Protomatter Decayed 481 | . . 9 53 . . . . 56 50 . 153 160 Game ------ Seed MomentumImpulsePlatform Manual? 0 Play Time 00:37:07 Cumulative 1044.7 hours Start 2025.07.23 @ 21:56:01 End 2025.07.23 @ 22:31:55 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 329 Rogue 104 Adventurer 111 Explorer 114 Win Type - Total 48 Types 22/8/1/7/3/1/1/1/1/3 Lore% 97 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac146858-b28a-460e-8ef3-e16b0a5cdbf1