Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 11:07:00 Player: Compilatron Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (4540) 4540 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 10346 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 224 Met Data Miner 300 Friendly Fire -99 Cogmind --------- Core Integrity 0/1000 Matter 159/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Cooled Cesium-ion Thruster Compact Matter Pod (17) Advanced Visual Processing Unit Advanced ECM Suite Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Armored Medium Treads Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Force Field Improved Hacking Suite System Shield > --- WEAPON ----------- Beamcaster Coil Gun Heavy Machine Gun > --- INVENTORY -------- Fission Core Fission Core Nuclear Pulse Thruster Advanced Cooling System Advanced Visual Processing Unit Improved Targeting Computer Advanced ECM Suite Improved Medium Armor Plating Improved Shield Generator Drone Bay High-powered Shock Rifle Plasma Rifle Wave Gun Hypervelocity Gauss Rifle Improved Plasma Cutter [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Beamcaster Ballistic Gun Heavy Machine Gun Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 2 Power . | . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . 1 1 Utility 5 | . . 1 1 1 . . . . 1 1 Weapon 1 | . . . 1 . . . . . . . Parts Attached 103 | 2 6 20 6 20 6 3 . 3 19 18 Power 11 | . 1 2 2 1 . . . . 2 3 Engine 3 | . . 2 . 1 . . . . . . Core 8 | . 1 . 2 . . . . . 2 3 Reactor . | . . . . . . . . . . . Propulsion 28 | 2 2 9 . 3 2 . . . 8 2 Treads 21 | 2 . 7 . 3 2 . . . 6 1 Leg 5 | . 2 . . . . . . . 2 1 Wheel 2 | . . 2 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | . 1 2 1 3 1 2 . . 6 10 Device 14 | . . 1 . 2 . 1 . . 3 7 Storage 1 | . 1 . . . . . . . . . Processor 4 | . . 1 1 . . . . . 1 1 Hackware 3 | . . . . 1 . . . . 2 . Protection 4 | . . . . . 1 1 . . . 2 Artifact . | . . . . . . . . . . . Weapon 38 | . 2 7 3 13 3 1 . 3 3 3 Energy Gun 12 | . . 3 1 4 . 1 . 1 . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 23 | . 2 4 2 7 2 . . 2 3 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon 2 | . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . . . . 1 Parts Lost 31 | . 1 5 2 3 2 3 . 1 . 14 Power 2 | . . 1 . . . . . . . 1 Propulsion 13 | . . 3 . 2 1 1 . . . 6 Utility 6 | . . . . 1 1 1 . . . 3 Weapon 10 | . 1 1 2 . . 1 . 1 . 4 Highest Loss Streak 5 | . 1 2 1 1 1 2 . 1 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 76 96 93 93 90 92 91 97 87 Engine 3 | . 4 7 7 4 7 7 7 7 . . Core 3 | . 9 2 1 2 . . . . 5 4 Treads 21 | . 12 14 27 25 26 23 23 23 20 16 Leg 5 | . 15 11 . . . . . . 12 9 Device 8 | . . 2 9 13 5 6 7 7 6 10 Storage 7 | . 14 11 9 7 7 7 7 7 6 4 Processor 11 | . . . 15 15 15 15 15 15 13 10 Hackware 3 | . . . . 1 . . . . 9 10 Protection 1 | . . . . . 6 6 7 7 2 . Energy Gun 6 | . 8 9 8 8 3 6 7 6 6 4 Ballistic Gun 12 | . 19 12 17 11 14 7 7 14 13 9 Peak Build Rating 80 | 6 11 22 30 43 45 44 42 45 68 80 Average Rating 45 | 6 8 12 25 38 43 43 42 43 61 68 On Entrance 31 | 6 6 10 22 28 40 44 42 42 45 66 Naked Turns 9 | . . . . . . . . . . 9 Heaviest Build 55 | 14 29 34 37 44 53 55 53 53 54 53 Greatest Support 111 | 40 40 66 66 88 93 71 71 71 84 111 Greatest Overweight (x) 10 | . 1 10 . . 1 . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 14 15 15 15 14 12 15 15 15 Average Carried 13 | 5 6 7 13 14 14 12 12 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 7 12 15 15 14 12 12 15 15 5 Class Distribution -------------------- 28% | Hacker-Skirmisher 25% | Skirmisher 18% | Tank 13% | Mutant 4% | Derelict-Skirmisher 3% | Scavenger-Skirmisher 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Derelict-Skirmisher | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Matter Collected 3432 | 220 84 363 357 441 360 229 . 130 361 887 Remotely . | . . . . . . . . . . . Salvage Created 4550 | . 379 579 572 610 405 188 . 136 419 1262 Parts 275 | . 26 35 27 42 20 20 . 13 26 66 Haulers Intercepted 5 | . . . 2 1 . . . . 1 1 Recyclers Shooed 6 | . . 1 . 1 . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . 26 20 . 10 . . Prevented 2 | . . . . . 1 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 111 | . 11 14 12 16 13 12 . 4 6 23 Guns 100 | . 11 13 12 16 11 4 . 4 6 23 AOE 10 | . . . . . 2 8 . . . . Classes Destroyed 13 | . 3 3 1 3 2 . . 1 . . Worker 3 | . . . . 2 . . . . . 1 Builder 3 | . . 1 . . . . . . 1 1 Hauler 5 | . . . 2 1 . . . . 1 1 Recycler 1 | . . 1 . . . . . . . . Drone 2 | . . . . . . . . 2 . . Watcher 3 | . 1 . . 1 . . . . 1 . Swarmer 47 | . 3 7 4 7 8 11 . . . 7 Grunt 22 | . 8 1 6 3 . 1 . . 1 2 Sentry 14 | . . 6 2 1 . . . 1 1 3 Hunter 2 | . . . . 1 . . . 1 . . Programmer 19 | . . . . 4 . . . . 4 11 Thug 3 | . . . . . 3 . . . . . Savage 1 | . . . . . 1 . . . . . Mutant 1 | . . . . . 1 . . . . . Best Kill Streak 5 | . 4 4 4 4 5 4 . 2 1 5 Combat Bots Only 4 | . 4 4 4 4 4 4 . 2 1 4 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 . 1 1 2 Gunslinging 1 | . . . . . 1 . . . . 1 Exploded 2 | . . . . . 1 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 741 | . 30 98 63 88 46 45 . 54 63 254 Missed 197 | . 8 27 12 30 12 12 . 16 24 56 Damage Taken 7644 | . 360 858 761 734 513 364 . 237 389 3428 Core 1446 | . 68 178 66 37 . 46 . 25 23 1003 Absorbed by Shields 824 | . . . . . . 63 . 104 46 611 Regen/Repaired (Parts) 173 | . . . . 160 . . . . . 13 Core Remaining (%) 82 | 100 72 55 88 . . . . 84 97 . Volleys Fired 359 | . 29 52 42 48 19 14 . 12 34 109 Largest 3 | . 2 2 3 3 3 3 . 3 3 3 Hottest 166 | . 70 79 112 166 136 144 . 133 135 146 Shots Fired 850 | . 58 102 115 124 51 33 . 28 99 240 Gun 831 | . 58 102 115 115 48 26 . 28 99 240 Cannon . | . . . . . . . . . . . Launcher 10 | . . . . . 3 7 . . . . Special 9 | . . . . 9 . . . . . . Kinetic 540 | . 33 60 77 67 38 17 . 18 65 165 Thermal 286 | . 25 42 38 48 10 9 . 10 34 70 Explosive 10 | . . . . . 3 7 . . . . Electromagnetic 5 | . . . . . . . . . . 5 Robot Hit Streak 20 | . 13 16 10 11 10 3 . 17 20 19 Robot Miss Streak 15 | . 3 5 4 15 7 5 . 5 5 6 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 13 | . . 3 1 . 3 1 . . . 5 Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . . 1 Shots Hit Robots 536 | . 39 69 76 86 33 15 . 19 51 148 Core Hits 279 | . 22 22 28 71 30 22 . 9 18 57 Critical Kills 4 | . . . . . . . . . 1 3 Critical Parts Destroyed 3 | . . 1 . . . . . . . 2 Critical Strikes 27 | . 4 4 1 1 . . . . 5 12 Burn 19 | . 4 3 1 1 . . . . 4 6 Destroy 7 | . . 1 . . . . . . 1 5 Corrupt 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11119 | . 495 1056 1069 1445 924 982 . 326 1321 3501 Guns 10137 | . 495 1056 1067 1444 616 318 . 326 1319 3496 Cannons . | . . . . . . . . . . . Explosions 972 | . . . . . 308 664 . . . . Melee . | . . . . . . . . . . . Ramming 10 | . . . 2 1 . . . . 2 5 Kinetic 6200 | . 255 617 645 764 432 167 . 163 834 2323 Thermal 3851 | . 240 439 422 680 184 151 . 163 485 1087 Explosive 972 | . . . . . 308 664 . . . . Electromagnetic 86 | . . . . . . . . . . 86 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . 3 3 . 2 2 2 2 2 2 24 Average Corruption 3 | . 1 2 . 1 2 2 2 2 1 6 Corruption Purged 2 | . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . Effects 135 | . 2 7 . 6 19 10 1 10 13 67 Message Errors 30 | . 1 1 . 1 4 2 1 2 4 14 Matter Fused 27 | . . 2 . 1 5 3 . 4 1 11 Heat Flow Errors 18 | . . 1 . 1 4 2 . . 2 8 Energy Discharges 20 | . . . . . 2 1 . 1 2 14 Parts Rejected 2 | . . 1 . . . . . . . 1 Data Loss (minor) 17 | . 1 2 . . 1 1 . . 3 9 Data Loss (major) 6 | . . . . 1 2 . . . . 3 Misfires 5 | . . . . . 1 1 . 1 1 1 Alerts 1 | . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . . 5 Weapon Failures 4 | . . . . 2 . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 44 | . 24 . . . . 20 . . . . Projectiles . | . . . . . . . . . . . Explosions 44 | . 24 . . . . 20 . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 126 | . 117 . . . . 7 . . . 2 Shots 3 | . 2 . . . . 1 . . . . Rammed 4 | . . . 1 1 . . . . 1 1 Targets Rammed 4 | . . . 1 1 . . . . 1 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 605 | . 135 134 238 363 251 212 . 221 348 605 Average Temperature 86 | . 34 35 84 78 83 71 . 100 98 121 Received Heat Transfer 1295 | . 120 300 333 108 18 48 . 56 53 259 Effects 4 | . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 10 | . . . 1 1 . . . 3 . 5 Heat Transferred 9042 | . 999 1221 1036 1454 425 350 . 375 1073 2109 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Peak Influence 420 | . 420 420 257 275 . . . . 162 301 Initial 150 | . . 96 113 116 . . . . 150 . Average 127 | . 205 260 145 116 . . . . 51 130 Maximum Alert Level 2 | . 2 2 1 1 . . . . . 1 Low Security (%) 80 | 100 34 31 69 91 . . . . 100 85 Level 1 16 | . 55 49 30 8 . . . . . 14 Level 2 2 | . 9 18 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 2 . . 6 . . . . 6 8 Investigation 2 | . 1 . . . . . . . . 1 Extermination 13 | . . . . 4 . . . . 4 5 Reinforcement 6 | . 1 . . 2 . . . . 2 1 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Distress Signals 10 | . 2 4 . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 179 | . 18 20 14 32 16 20 . 3 10 46 Peak Tracking Total 7 | . 4 6 4 4 4 4 . 1 2 7 Tactical Retreats 11 | . 1 3 1 2 . 1 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 10 | . 3 4 . . . . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 9 | . 2 2 . . . . . . . 5 Max in Single Turn 4 | . 2 1 . . . . . . . 4 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 41 | . 5 4 2 10 1 . 4 . 6 9 Terminals 22 | . 5 4 1 5 1 . . . 3 3 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 4 | . . . . 1 . . . . 1 2 Recycling Units 5 | . . . 1 3 . . . . . 1 Scanalyzers 3 | . . . . 1 . . . . 1 1 Garrison Access 2 | . . . . . . . . . 1 1 Total Hacks 129 | . 13 13 4 24 1 . 30 . 17 27 Successful 80 | . 11 7 1 13 1 . 30 . 5 12 Failed 49 | . 2 6 3 11 . . . . 12 15 Catastrophic 10 | . . . 1 3 . . . . 2 4 Database Lockouts . | . . . . . . . . . . . Manual 46 | . 9 8 4 9 . . . . 8 8 Terminals 60 | . 13 13 2 13 1 . . . 8 10 Fabricators 3 | . . . . . . . . . . 3 Repair Stations 14 | . . . . 4 . . . . 5 5 Recycling Units 13 | . . . 2 5 . . . . . 6 Scanalyzers 6 | . . . . 2 . . . . 2 2 Garrison Access 3 | . . . . . . . . . 2 1 Terminal Hacks 45 | . 3 3 . 4 1 . 30 . 1 3 Record 12 | . . . . . 1 . 11 . . . Part Schematic 10 | . . . . . . . 10 . . . Robot Schematic 6 | . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . 3 . . . Emergency Access Points 1 | . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . 1 1 Unreport Threat 1 | . . . . . . . . . . 1 Locate Traps 6 | . 2 2 . 2 . . . . . . Zone Layout 4 | . 1 . . 2 . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . 2 . . . . 1 2 Scan Component 3 | . . . . 1 . . . . 1 1 Repair 2 | . . . . 1 . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 6 | . . . . 2 . . . . 2 2 Insert Component 3 | . . . . 1 . . . . 1 1 Analyze 3 | . . . . 1 . . . . 1 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 21 | . 8 4 1 5 . . . . 1 2 Terminals 17 | . 8 4 1 2 . . . . 1 1 Track 4 | . 3 . . . . . . . 1 . Botnet 11 | . 4 3 1 2 . . . . . 1 Operators 2 | . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . 3 . . . . . 1 Reject 4 | . . . . 3 . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 4 4 2 8 . . . . 4 9 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 1 . . 10 . 1 1 Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 Total Part Build Rating 5 | . . . . . . . . . . 5 Parts Repaired 2 | . . . . 1 . . . . . 1 Time 60 | . . . . 38 . . . . . 22 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 Parts Scanalyzed 3 | . . . . 1 . . . . 1 1 Part Schematics Acquired 3 | . . . . 1 . . . . 1 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . Non-combat 2 | . . . . 2 . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 3 . . . . . . find_chute 1 | . . . . 1 . . . . . . find_recycling 2 | . . . . 2 . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Total Allies 2 | . . . . . 2 . . . . . Largest Group 2 | . . . . . 2 2 . . . . Highest-Rated Group 51 | . . . . . 51 51 . . . . Highest-Rated Ally 31 | . . . . . 31 31 . . . . Total Orders 2 | . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . 1 . Ally Attacks 29 | . . . . . 5 24 . . . . Total Damage 635 | . . . . . 161 474 . . . . Kills 8 | . . . . . 2 6 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 . 2 . . Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Turns Passed 11721 | 20 567 856 785 2336 1211 735 151 585 2020 2455 Spaces Moved 5978 | 11 303 401 372 1255 683 402 93 325 1082 1051 Core 199 | . . 2 . . . . . . . 197 Treads 5226 | 11 113 36 372 1255 683 402 93 325 1082 854 Legs 351 | . 190 161 . . . . . . . . Wheels 202 | . . 202 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 160 120 110 145 145 152 163 163 163 155 50 Average Speed 152 | 160 142 150 145 147 162 163 163 163 160 143 Slowest Speed 550 | 160 190 550 145 150 232 163 163 163 163 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 2 61 42 22 20 75 61 78 57 31 31 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 8 | . . . . . 4 3 . 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 213 | . 42 . . . 48 90 . 1 . 32 Melee . | . . . . . . . . . . . Projectile 17 | . . . . . 3 . . 1 . 13 AOE 194 | . 42 . . . 45 90 . . . 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Total 7887 | 13 383 548 538 1651 742 459 93 357 1303 1800 Wait 1286 | . 35 53 104 299 14 39 1 14 129 598 Move 5969 | 10 302 400 372 1254 682 401 92 324 1081 1051 Hop . | . . . . . . . . . . . Pick Up 89 | . 7 20 9 16 4 1 . 4 16 12 Fast Attach 9 | . . . . . 2 . . . 3 4 Attach 36 | . 1 12 3 6 1 3 . 1 1 8 Detach . | . . . . . . . . . . . Swap 58 | 2 5 8 3 14 3 . . 2 15 6 Drop 64 | 1 4 3 5 13 4 . . . 23 11 Fire 359 | . 29 52 42 48 19 14 . 12 34 109 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 2 | . . . . 1 . . . . 1 . Escape Stasis . | . . . . . . . . . . . Rewire 14 | . . . . . 13 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low / *Ext) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 21 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 9) 588 | -10/Materials | Entered another Materials area 588 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 887 | -9/Materials | Discovered new exit (range 16) 1303 | -9/Materials | Discovered new exit (range 12) 1444 | -9/Materials | Entered another Materials area 1444 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1744 | -8/Materials | Build established: Skirmisher 2133 | -8/Materials | Discovered new exit (range 6) 2157 | -8/Materials | Identified exit to Factory 2229 | -8/Materials | Entered Factory 2229 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2552 | -7/Factory | Repaired Adv. Treads 4406 | -7/Factory | Discovered new exit (range 9) 4526 | -7/Factory | Identified exit to Lower Caves 4565 | -7/Factory | Entered Lower Caves 4978 | -7/Lower Caves | Learned Factory trap positions 5111 | -7/Lower Caves | Build established: Derelict-Skirmisher 5259 | -7/Lower Caves | Attacked by a faux Warlord 5421 | -7/Lower Caves | Discovered new exit (range 15) 5441 | -7/Lower Caves | Identified exit to Lower Caves 5639 | -7/Lower Caves | Build established: Derelict-Tank 5776 | -7/Lower Caves | Entered another Lower Caves area 5776 | -7/Lower Caves | Accompanied by 2 allies 5778 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6125 | -7/Lower Caves | Build established: Tank 6208 | -7/Lower Caves | Learned Factory terminal intel 6411 | -7/Lower Caves | Encountered a Warlord checkpoint 6441 | -7/Lower Caves | Discovered new exit (range 12) 6447 | -7/Lower Caves | Ambushed by wild Derelicts 6506 | -7/Lower Caves | Identified exit to Data Miner 6511 | -7/Lower Caves | Entered Data Miner 6511 | -7/Data Miner | Discovered new exit (range 6) 6517 | -7/Data Miner | Lost 3 allies 6520 | -7/Data Miner | Identified exit to Proximity Caves 6538 | -7/Data Miner | Met Data Miner 6578 | -7/Data Miner | Learned location of Section 7 (-2) 6578 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6608 | -7/Data Miner | Received God Mode back door access code from Data Miner 6662 | -7/Data Miner | Entered Proximity Caves 6665 | -6/Proximity Caves | Spotter reported a threat 7029 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7088 | -6/Proximity Caves | Identified exit to Factory 7247 | -6/Proximity Caves | Entered Factory 7247 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7248 | -6/Factory | Identified exit to Lower Caves 7249 | -6/Factory | Loaded intel: 99 trap records 7250 | -6/Factory | Loaded intel: 28 terminal locations 7511 | -6/Factory | Discovered new exit (range 11) 7526 | -6/Factory | Identified exit to Extension 8461 | -6/Factory | Build established: Hacker-Skirmisher 8948 | -6/Factory | Discovered new exit (range 7) 8962 | -6/Factory | Identified exit to Factory 9267 | -6/Factory | Entered another Factory area 9267 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9839 | -5/Factory | Repaired Imp. Shield Generator 10557 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 11081 | -5/Factory | System corruption reached 10% 11314 | -5/Factory | Lost 5 parts (2n1u2w) 11494 | -5/Factory | Lost 4 parts (1p2n1w) 11601 | -5/Factory | Released all parts (8) 11605 | -5/Factory | Core integrity fell below 50% 11625 | -5/Factory | Lost 4 parts (1n2u1w) 11630 | -5/Factory | Core integrity fell below 20% 11722 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 11614_ Triggered Fusion Bomb Trap. 11614_ An explosion rips through the floor. 11614_ ALERT: Garrison Access compromised, dispatching assault squad. 11614_ Garrison Access disabled. 11614_ Relay Coupler [Heavy] tumbles out of Garrison Access. 11614_ Relay Coupler [Demolisher] tumbles out of Garrison Access. 11614_ K-01 Serf destroyed. 11614_ K-01 Serf collects debris. 11622_ QE2#EUTEFF%MZC 11672_ NGW ZARA2WSOFOQ K>#J/G/ID0R 11687_ System corrupted: Energy discharge (-29). 11703_ System corrupted: Energy discharge (-33). 11721_ System corrupted: Component data lost. 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""""" # | | ????????????????????? # """ ?????"" # | | ??????????????????????? ??# ????????? # | | ?????????????????????####+######+############"+### | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????? ?????# | | ???????????? ????# #####/################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Stasis Canceller | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Nuclear Pulse Thruster | -6/Factory | Scanalyzed Fission Core | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist The Oracle Challenges ------------ None Game ------ Seed AuthchipDrainedDissipator Manual? 0 Play Time 01:29:01 Cumulative 48.5 hours Start 2024.08.20 @ 09:37:11 End 2024.08.20 @ 11:07:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 44 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 36 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eae220f7-8627-4cd5-a350-b40ee0792012