Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 12:52:38 Player: swetpototo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (68) 340 Value Destroyed (2212) 2212 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1420) 1420 TOTAL SCORE: 9252 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 356 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Treading (170) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (10) ----- Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Plasma Storm Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Enhanced Nuclear Core Neutrino Core Improved Treads Improved Treads Improved Treads Advanced Cooling System Launcher Loader Authchip [Propulsion] Advanced System Restoration Module Gauss Cannon Gauss Cannon Heavy Missile Launcher Long-range Missile Launcher Power Sword [Rating: 64] Favorites ----------- Power Enhanced Nuclear Core Engine Backup Power III Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Hover Unit Backup Propulsion III Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Medium Reactive Plating Weapon Flak Gun Energy Gun Vortex Rail Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Slots Evolved 12 | . . . 2 2 2 2 2 2 . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 8 | . . . 2 . . 2 2 2 . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 79 | 6 1 . 18 6 10 7 10 10 6 . 5 Power 9 | 1 . . 1 . 2 3 2 . . . . Engine 2 | 1 . . 1 . . . . . . . . Core 7 | . . . . . 2 3 2 . . . . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . . 2 2 2 1 2 3 . . 3 Treads 17 | 2 . . 2 2 2 1 2 3 . . 3 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 22 | 1 1 . 7 2 . 2 3 5 1 . . Device 3 | . . . 2 1 . . . . . . . Storage 5 | 1 1 . 1 . . . . 2 . . . Processor 1 | . . . . . . . . . 1 . . Hackware 2 | . . . . . . 2 . . . . . Protection 11 | . . . 4 1 . . 3 3 . . . Artifact . | . . . . . . . . . . . . Weapon 31 | 2 . . 8 2 6 1 3 2 5 . 2 Energy Gun 4 | 2 . . . . . . . . . . 2 Energy Cannon 4 | . . . 4 . . . . . . . . Ballistic Gun 7 | . . . 2 . 2 1 1 . 1 . . Ballistic Cannon 6 | . . . . 2 2 . 1 1 . . . Launcher 6 | . . . 2 . 2 . . 1 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . 3 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . 1 Parts Lost 28 | . . . 1 . . . 2 17 2 . 6 Power 4 | . . . 1 . . . . 1 . . 2 Propulsion 9 | . . . . . . . . 7 . . 2 Utility 9 | . . . . . . . 1 6 1 . 1 Weapon 6 | . . . . . . . 1 3 1 . 1 Highest Loss Streak 17 | . . . 1 . . . 1 17 1 . 6 To Critical Strikes 2 | . . . . . . . . 1 . . 1 Average Slot Usage (%) 75 | . 85 85 95 99 94 92 87 61 8 5 38 Engine 5 | . 14 14 11 9 4 . . . . . 8 Core 4 | . . . . . 7 13 11 7 . . . Treads 19 | . 28 28 22 35 30 26 22 12 . . 1 Hover 1 | . . . . . . . . . . . 7 Device 4 | . . . 8 9 7 6 5 3 . . . Storage 6 | . 14 14 11 9 7 6 5 7 . . . Hackware 4 | . . . . . . 5 11 8 5 5 5 Protection 9 | . . . 20 17 15 13 10 10 . . 3 Energy Gun 5 | . 28 28 . . . . . . . . 10 Energy Cannon 1 | . . . 15 1 . . . . . . . Ballistic Gun 5 | . . . 5 . 5 13 15 6 . . . Ballistic Cannon 3 | . . . . 16 13 5 . 3 . . . Peak Build Rating 64 | 6 6 6 21 29 41 54 59 64 13 5 45 Average Rating 32 | 4 5 6 15 27 34 47 57 41 7 5 31 On Entrance 19 | . 6 6 6 21 28 41 54 55 4 5 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 102 | 11 16 16 58 83 96 95 102 89 3 . 26 Greatest Support 97 | 40 40 40 46 86 90 97 97 97 3 3 82 Greatest Overweight (x) 2 | . . . 1 . 1 . 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 5 5 5 Average Capacity 14 | 6 9 10 13 20 20 20 20 16 5 5 5 Most Carried 20 | 2 6 7 18 20 20 20 20 20 5 5 5 Average Carried 13 | 1 5 6 11 19 19 19 19 13 4 4 4 Final Capacity 20 | 8 10 10 20 20 20 20 20 5 5 5 5 Final Carried 20 | 2 6 7 18 20 20 20 20 4 5 5 5 Class Distribution -------------------- 48% | Mutant 21% | Tank 21% | Hacker-Tank 4% | Hacker-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Hacker-Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Matter Collected 1987 | 257 13 . 298 . 97 239 566 156 215 67 79 Remotely . | . . . . . . . . . . . . Salvage Created 2127 | . 164 34 893 61 165 59 489 164 98 . . Parts 114 | . 5 4 58 4 21 4 16 1 1 . . Haulers Intercepted 5 | . 1 . 4 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 51 | . 2 3 19 1 8 1 10 2 5 . . Melee 2 | . . . . . . . 2 . . . . Guns 14 | . 2 1 2 . . . 7 1 1 . . Cannons 14 | . . . 9 1 1 1 1 1 . . . AOE 21 | . . 2 8 . 7 . . . 4 . . Classes Destroyed 13 | . 2 1 5 . 2 . 2 1 . . . Worker 5 | . . . 3 . 1 . . 1 . . . Builder 1 | . . . . . . . 1 . . . . Hauler 5 | . 1 . 4 . . . . . . . . Recycler 2 | . . . 1 . . . . 1 . . . Operator 1 | . . . . . 1 . . . . . . Watcher 3 | . . . 1 1 1 . . . . . . Swarmer 17 | . . 3 4 . 7 . . . 3 . . Grunt 19 | . 2 . 12 . . . 3 . 2 . . Brawler 1 | . . . 1 . . . . . . . . Sentry 7 | . . . 2 1 . 1 2 1 . . . Specialist 2 | . . . . . . . 2 . . . . Hunter 1 | . . . . . . . . 1 . . . Programmer 4 | . . . . . 1 . 3 . . . . Best Kill Streak 8 | . 2 3 8 1 5 1 3 4 4 . . Combat Bots Only 6 | . 2 3 6 1 4 1 3 1 4 . . Max Kills in Single Turn 4 | . 1 2 4 1 4 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 3 . 3 . . . 1 . . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Hostile Shots Fired 565 | . 12 12 59 2 20 27 66 242 33 . 92 Missed 192 | . 1 4 29 . 9 8 11 87 16 . 27 Damage Taken 7080 | . 148 77 340 27 233 134 1567 2644 320 . 1590 Core 1519 | . 55 8 40 . 29 7 226 609 241 . 304 Absorbed by Shields 270 | . . . . . . . . . . . 270 Redirected to Shielding 9 | . . . 9 . . . . . . . . Ignored by Resistances 184 | . . . . 6 47 20 111 . . . . Regen/Repaired (Parts) 304 | . . . . . . . 304 . . . . Core Remaining (%) 90 | 100 . 74 90 100 95 99 77 . . . . Volleys Fired 129 | . 21 3 31 6 8 2 21 22 6 . 9 Largest 3 | . 2 1 2 2 3 3 3 3 1 . 1 Hottest 144 | . 80 40 136 96 144 104 104 104 43 . 45 Shots Fired 256 | . 42 3 61 12 15 6 62 40 6 . 9 Gun 154 | . 42 3 14 . 4 5 61 15 1 . 9 Cannon 83 | . . . 40 12 7 1 1 22 . . . Launcher 19 | . . . 7 . 4 . . 3 5 . . Special . | . . . . . . . . . . . . Kinetic 143 | . . . 14 12 11 6 62 37 1 . . Thermal 61 | . 21 . 40 . . . . . . . . Explosive 19 | . . . 7 . 4 . . 3 5 . . Electromagnetic 24 | . 21 3 . . . . . . . . . Entropic 9 | . . . . . . . . . . . 9 Robot Hit Streak 23 | . 13 2 9 9 4 6 14 23 7 . 8 Robot Miss Streak 7 | . 2 1 4 2 3 2 7 5 1 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Shots Hit Robots 210 | . 30 2 37 7 9 6 71 34 6 . 8 Core Hits 198 | . 8 3 35 2 18 9 67 33 22 . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 4 | . . . . . . . 1 2 . . 1 Blast 2 | . . . . . . . . 2 . . . Sever 1 | . . . . . . . 1 . . . . Detonate 1 | . . . . . . . . . . . 1 Melee Attacks 22 | . . . . . . . 20 . 2 . . Impact . | . . . . . . . . . . . . Slashing 22 | . . . . . . . 20 . 2 . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7163 | . 369 85 1437 164 627 143 1633 1208 1053 . 444 Guns 2560 | . 369 24 107 . 71 115 1161 363 21 . 329 Cannons 1295 | . . . 591 164 99 28 35 378 . . . Explosions 2867 | . . 61 737 . 457 . . 467 1032 . 113 Melee 437 | . . . . . . . 437 . . . . Ramming 4 | . . . 2 . . . . . . . 2 Kinetic 2542 | . . . 107 164 170 143 1196 741 21 . . Thermal 923 | . 158 61 591 . . . . . . . 113 Explosive 2693 | . . . 737 . 457 . . 467 1032 . . Electromagnetic 235 | . 211 24 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 437 | . . . . . . . 437 . . . . Piercing . | . . . . . . . . . . . . Entropic 329 | . . . . . . . . . . . 329 Highest Corruption 7 | . . . . . 1 . 3 3 3 3 7 Average Corruption 2 | . . . . . 1 . 2 2 3 3 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 11 | . . . . . 1 . . 1 6 . 3 Message Errors 3 | . . . . . . . . 1 1 . 1 Matter Fused 5 | . . . . . 1 . . . 3 . 1 Energy Discharges 2 | . . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 62 | . . . 6 . . . 35 1 20 . . Projectiles 17 | . . . 6 . . . 11 . . . . Explosions 21 | . . . . . . . . 1 20 . . Melee 24 | . . . . . . . 24 . . . . Knockbacks 7 | . . . . . . . . 7 . . . Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . . . . 6 . . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 319 | . . . . . 109 . . 108 . . 102 Shots 6 | . . . . . 2 . . 3 . . 1 Rammed 4 | . . . 1 . . . . . . . 3 Targets Rammed 4 | . . . 1 . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 365 | . 212 . 165 94 132 365 127 198 . . 34 Average Temperature 66 | . 80 . 48 38 52 120 41 96 . . 17 Received Heat Transfer 971 | . 90 9 159 9 . 54 216 126 18 . 290 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1548 | . 350 50 1073 . . . . . . . 75 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Peak Influence 620 | . 92 123 620 265 367 166 190 67 . . . Initial 201 | . . 35 47 201 120 97 18 53 . . . Average 135 | . 50 91 317 240 178 99 57 39 . . . Maximum Alert Level 2 | . . . 2 1 1 . . . . . . Low Security (%) 78 | 100 100 100 42 . 71 100 100 100 . . . Level 1 15 | . . . 10 100 28 . . . . . . Level 2 6 | . . . 47 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 2 . 1 1 5 2 . . . Investigation 1 | . . . . . . . 1 . . . . Extermination 4 | . . . . . 1 1 2 . . . . Reinforcement 6 | . 1 . 2 . . . 2 1 . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Distress Signals 4 | . . . 3 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 103 | . 5 5 28 2 9 2 17 9 11 . 15 Peak Tracking Total 11 | . 2 3 8 1 4 1 4 5 9 . 11 Tactical Retreats 5 | . . . . . . . 1 1 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Traps Triggered 1 | . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 12 | . . . . . . . . . 2 . 10 Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Machines Disabled 9 | . . . 4 . 3 . . . 1 . 1 Max in Single Turn 3 | . . . 3 . 1 . . . 1 . 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Machines Accessed 25 | . 1 . 1 2 4 2 5 2 . . 8 Terminals 11 | . 1 . . 2 2 2 3 1 . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 50 | . 1 . 2 2 6 2 13 5 . . 19 Successful 37 | . 1 . 2 1 1 2 9 2 . . 19 Failed 13 | . . . . 1 5 . 4 3 . . . Catastrophic 2 | . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . . . 1 1 5 . . . . Terminals 18 | . 1 . . 2 4 2 7 2 . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . Recycling Units 3 | . . . . . 1 . 2 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 24 | . 1 . . 1 . 1 1 1 . . 19 Record 18 | . . . . . . . . . . . 18 Part Schematic 1 | . . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . 2 . . . . Repair 2 | . . . . . . . 2 . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 3 | . . . . . . 1 2 . . . . Terminals 3 | . . . . . . 1 2 . . . . Botnet 3 | . . . . . . 1 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . 1 1 3 1 3 2 . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . Time 44 | . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 Allies Hacked 1 | . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Total Allies 8 | . . . . . . 3 . . . . 5 Largest Group 5 | . . . . . . 3 3 . . . 5 Highest-Rated Group 303 | . . . . . . 93 93 . . . 303 Highest-Rated Ally 68 | . . . . . . 31 31 . . . 68 Total Orders . | . . . . . . . . . . . . Ally Attacks 39 | . . . . . . 9 8 . . . 22 Total Damage 1090 | . . . . . . 205 126 . . . 759 Kills 6 | . . . . . . 1 1 . . . 4 Allies Corrupted 2 | . . . . . . . . . . . 2 Allies Melted 3 | . . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Turns Passed 4850 | 74 279 230 485 333 630 566 871 190 163 88 941 Spaces Moved 3096 | 45 127 140 194 184 311 348 378 118 269 173 809 Core 756 | 7 . . . . . . . 69 269 173 238 Treads 1801 | 38 127 140 194 184 311 348 378 49 . . 32 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 539 | . . . . . . . . . . . 539 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 152 152 50 50 50 50 Average Speed 132 | 142 160 160 179 160 188 152 172 98 50 50 105 Slowest Speed 240 | 160 160 160 240 160 236 152 232 235 50 50 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 26 | 4 25 35 22 16 9 12 9 5 50 38 89 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . . . . 3 1 . Spaces Dug 10 | . . . . 2 1 . 7 . . . . Terrain Destroyed 127 | . . 3 41 5 11 . 7 12 38 . 10 Melee 7 | . . . . . . . 7 . . . . Projectile 22 | . . . 1 5 3 . . 3 . . 10 AOE 98 | . . 3 40 . 8 . . 9 38 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Total 3600 | 52 161 143 273 216 341 385 526 157 284 174 888 Wait 94 | . 7 . . . 1 14 71 1 . . . Move 3085 | 44 126 139 193 183 310 347 377 117 268 172 809 Hop . | . . . . . . . . . . . . Pick Up 61 | 2 4 1 17 9 5 6 11 1 1 1 3 Fast Attach 34 | 6 1 . 4 4 2 3 5 1 3 . 5 Attach 17 | . . . 3 2 1 2 1 7 1 . . Detach 10 | . 1 . 2 3 . 1 . 2 1 . . Swap 28 | . . . 11 . 7 2 4 2 2 . . Drop 69 | . 1 . 11 9 7 8 16 4 . 1 12 Fire 129 | . 21 3 31 6 8 2 21 22 6 . 9 Melee 22 | . . . . . . . 20 . 2 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . . 1 . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire 47 | . . . . . . . . . . . 47 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 13) 354 | -10/Materials | Entered Mines 516 | -10/Mines | Learned location of Storage (-8) 563 | -10/Mines | Learned Materials garrison access intel 568 | -10/Mines | Discovered new exit (range 3) 584 | -10/Mines | Entered Materials 584 | -9/Materials | Evolved 2 slots: Utility x2 1047 | -9/Materials | Discovered new exit (range 6) 1069 | -9/Materials | Entered another Materials area 1069 | -8/Materials | Evolved 2 slots: Propulsion x2 1070 | -8/Materials | Loaded intel: 1 garrison access location 1224 | -8/Materials | Identified exit to Storage 1383 | -8/Materials | Discovered new exit (range 10) 1402 | -8/Materials | Entered Factory 1402 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1921 | -7/Factory | Build established: Tank 2005 | -7/Factory | Discovered new exit (range 9) 2032 | -7/Factory | Entered another Factory area 2032 | -6/Factory | Evolved 2 slots: Utility x2 2280 | -6/Factory | Allied Derelicts emerged from ambush trap array 2582 | -6/Factory | Discovered new exit (range 7) 2598 | -6/Factory | Entered another Factory area 2598 | -5/Factory | Accompanied by 3 allies 2598 | -5/Factory | Evolved 2 slots: Utility x2 2651 | -5/Factory | Build established: Hacker-Tank 2781 | -5/Factory | Found Launcher Loader 2827 | -5/Factory | Repaired Adv. Treads 2854 | -5/Factory | Repaired Imp. Medium Treads 2935 | -5/Factory | Crushed by falling debris 3035 | -5/Factory | Identified exit to Factory 3035 | -5/Factory | Discovered new exit (range 16) 3469 | -5/Factory | Entered another Factory area 3469 | -4/Factory | Evolved 2 slots: Utility x2 3546 | -4/Factory | Garrison activated, responded to threat 3625 | -4/Factory | Core integrity fell below 50% 3647 | -4/Factory | Lost 17 parts (1p7n6u3w) 3652 | -4/Factory | Discovered new exit (range 15) 3659 | -4/Factory | Entered Upper Caves 3697 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3793 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3817 | -4/Upper Caves | Discovered new exit (range 10) 3822 | -4/Upper Caves | Entered another Upper Caves area 3851 | -4/Upper Caves | Build established: Mutant 3906 | -4/Upper Caves | Discovered new exit (range 10) 3910 | -4/Upper Caves | Entered Warlord 3943 | -4/Warlord | Discovered new exit (range 8) 3969 | -4/Warlord | System corruption cleaned by Quarantine Array 4135 | -4/Warlord | Learned location of Quarantine (-3) 4136 | -4/Warlord | Learned 4 Quarantine zone layouts 4136 | -4/Warlord | Learned 4 Command zone layouts 4137 | -4/Warlord | Learned Factory repair station intel 4188 | -4/Warlord | Visited the Vortex Lab 4195 | -4/Warlord | Found Prototype Energy Gun 4195 | -4/Warlord | Identified Vortex Rail 4199 | -4/Warlord | Found Vortex Rail 4205 | -4/Warlord | Found Vortex Rail 4206 | -4/Warlord | Warlord's base attacked by MAIN.C 4208 | -4/Warlord | Found Vortex Rail 4330 | -4/Warlord | Met Warlord 4495 | -4/Warlord | Build established: Tank 4556 | -4/Warlord | Warlord forces counterattacked 4559 | -4/Warlord | Found Prototype Energy Gun 4770 | -4/Warlord | Spotted Striker 4774 | -4/Warlord | Allies destroyed Striker 4794 | -4/Warlord | Spotted Striker 4815 | -4/Warlord | Spotted Executioner 4827 | -4/Warlord | Core integrity fell below 20% 4843 | -4/Warlord | Spotted Executioner 4851 | -4/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04840_ Spk. Medium Treads destroyed. 04841_ Vortex Rail destroyed. 04842_ X-87 Electro IFF system glitched. 04843_ Critical hit (Burn: +37). 04844_ G-67 Veteran destroyed. 04844_ Penetrated by Slug. 04846_ Slug penetrates System Quarantine Field Array. 04847_ Backup Power III destroyed. 04847_ Penetrated by Slug. 04848_ G-67 Veteran misfires. 04848_ X-87 Electro IFF system glitched. 04849_ The unstable cave ceiling collapses. 04849_ Hrd. Light Armor Plating crushed. 04849_ Critical hit (Burn: +50). 04850_ System corrupted: Matter fused (-5). 04850_ Penetrated by Slug. 04850_ Arm. Medium Treads destroyed. 04850_ X-87 Electro misfires. 04851_ G-67 Veteran IFF system glitched. Map ----- +----------------------------------------------------+ | #???????????????## ##????????#####????? | | " #??????????????## #???????## ###??? | | " ######?????????# #??????## ##?? | | " # #?????????# ##?????## < #?? | | # #?????????# #?????# #?? | | + #?????????# ##????# #??? | | # #?????????## #????# #???? | | # #??????????### ##????# #???? | | ######????????????## #?????# #????? | | #??????????????????## #???### #?????? | | #???????????????????# ##### ###???? | | #???????????????????# ###?? | | #???????????????????## ### ### ##? | | #????????????????????## ##?# #? | | #???"?????##??????????### ##?# #? | | #???""#???# ???????????# #?# ##? | | ####""#??## #?????????#### ### #?? | | # #""#?## #??????### ### ##" ##? | | ""###"# #???#### ## ## #? | | =#=* ""[=!"#;#####;; ## ## ##? | | ! * ""[[!*[ [! 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Heavy Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialExoskeletonHammer Manual? 0 Play Time 00:57:34 Cumulative 52.7 hours Start 2024.08.21 @ 11:52:51 End 2024.08.21 @ 12:52:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 17 Adventurer 44 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 12 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8b7e5e1-bf6e-481e-afbb-4c20005e8a84