Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.21 @ 22:10:16 Player: Runagate Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (3431) 3431 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 6690 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/700 Matter 37/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Improved Heat Sink Improved Targeting Computer Improved Light Armor Plating Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Enhanced Autogun Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Heat Sink Cooling System High-capacity Matter Pod Improved Targeting Computer Improved Light Armor Plating Autogun Autogun Minigun Maul [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Assault Cannon Energy Gun Improved Medium Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . . 2 . 1 Weapon 1 | . . 1 . . . Parts Attached 65 | 9 3 20 10 9 14 Power 8 | 2 . 3 . 3 . Engine 8 | 2 . 3 . 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 5 2 . 2 Treads 11 | 2 . 5 2 . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 3 2 3 6 1 5 Device 14 | 2 . 3 4 1 4 Storage 3 | 1 2 . . . . Processor 3 | . . . 2 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 2 1 9 2 5 7 Energy Gun 3 | . 1 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 16 | 2 . 5 2 4 3 Ballistic Cannon 5 | . . 2 . 1 2 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 2 1 Parts Lost 21 | . . . 1 . 20 Power 1 | . . . . . 1 Propulsion 6 | . . . . . 6 Utility 3 | . . . 1 . 2 Weapon 11 | . . . . . 11 Highest Loss Streak 11 | . . . 1 . 11 To Critical Strikes . | . . . . . . Average Backups 10 | 1 4 11 14 14 11 Power 1 | . 1 1 2 2 1 Propulsion 1 | . . . 2 3 1 Utility 3 | . 1 4 4 5 4 Weapon 4 | . 1 4 5 4 3 Tool/Special . | . . . . . . Unused Backups 11 | . 1 1 1 2 6 Power 1 | . . 1 . . . Propulsion 2 | . . . . . 2 Utility 6 | . 1 . 1 1 3 Weapon 2 | . . . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 97 99 99 92 Engine 9 | . 14 11 9 9 6 Treads 28 | . 27 30 27 27 28 Device 13 | . 14 11 17 18 11 Storage 9 | . 14 11 9 9 6 Processor 6 | . . . 8 9 14 Energy Gun 4 | . 7 9 9 . . Ballistic Gun 15 | . 20 20 5 17 8 Ballistic Cannon 6 | . . 3 12 8 12 Peak Build Rating 39 | 7 7 23 32 35 39 Average Rating 23 | 5 6 14 29 34 35 On Entrance 17 | . 7 7 23 32 33 Naked Turns 18 | . . . . . 18 Heaviest Build 41 | 14 30 40 41 41 41 Greatest Support 89 | 40 40 66 66 66 89 Greatest Overweight (x) 4 | . . 1 . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 9 15 15 15 14 Most Carried 15 | 2 7 15 15 15 14 Average Carried 11 | 1 4 11 14 14 11 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 2 6 15 15 15 5 Class Distribution -------------------- 72% | Gunner 20% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 3166 | 297 311 872 524 706 456 Remotely 159 | 159 . . . . . Salvage Created 3931 | 119 365 1047 685 1277 438 Parts 247 | 10 29 56 40 80 32 Haulers Intercepted 3 | . . 1 . 2 . Recyclers Shooed 6 | . 1 2 1 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 80 | . 12 19 16 21 12 Guns 51 | . 12 17 7 12 3 Cannons 28 | . . 2 9 9 8 AOE 1 | . . . . . 1 Classes Destroyed 15 | 2 4 3 2 2 2 Worker 3 | . . . . 2 1 Builder 3 | . . . . 2 1 Tunneler 2 | 2 . . . . . Hauler 3 | . . 1 . 2 . Recycler 6 | 1 . . 2 3 . Operator 2 | . 1 . . 1 . Watcher 8 | . 1 4 1 1 1 Swarmer 16 | . 6 4 3 3 . Grunt 31 | . 6 9 8 6 2 Brawler 1 | . . . 1 . . Duelist 3 | . . 1 . 1 1 Protector 1 | . . . . . 1 Sentry 21 | . . 5 2 10 4 Hunter 3 | . . . 2 1 . Programmer 4 | . . . . . 4 Best Kill Streak 12 | 1 3 4 7 12 2 Combat Bots Only 10 | . 3 4 6 10 2 Max Kills in Single Turn 2 | 1 1 2 2 2 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 534 | . 48 53 78 50 305 Missed 166 | . 10 12 23 12 109 Hits 368 | . 38 41 55 38 196 Melee 10 | . . 5 1 3 1 Projectile 358 | . 38 36 54 35 195 AOE 2 | . . . . . 2 Critical Strikes 10 | . 1 1 3 1 4 Damage Taken 5647 | . 349 596 831 625 3246 Core 1091 | . 65 101 95 106 724 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 537 | . . 238 . . 299 Core Remaining (%) 77 | 100 74 74 . 63 . Volleys Fired 236 | 12 35 53 43 49 44 Largest 3 | 2 2 3 3 3 3 Hottest 126 | 40 60 112 126 116 102 Shots Fired 639 | 24 70 158 129 143 115 Gun 457 | 24 70 149 68 96 50 Cannon 180 | . . 9 61 47 63 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 532 | 24 56 113 86 140 113 Thermal 89 | . . 43 43 3 . Explosive 2 | . . . . . 2 Electromagnetic 16 | . 14 2 . . . Robot Hit Streak 32 | 6 7 18 23 32 15 Robot Miss Streak 6 | 3 4 6 4 3 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 4 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 416 | 12 43 104 87 85 85 Core Hits 169 | 4 19 40 32 44 30 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 1 1 6 1 1 Burn 5 | . . . 5 . . Destroy 2 | . 1 1 . . . Blast 3 | . . . 1 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7718 | 129 496 1659 1718 1753 1963 Guns 4675 | 129 490 1527 786 1055 688 Cannons 2801 | . . 101 918 598 1184 Explosions 67 | . . . . . 67 Melee . | . . . . . . Ramming 175 | . 6 31 14 100 24 Kinetic 6303 | 129 380 1108 1161 1653 1872 Thermal 1053 | . . 510 543 . . Explosive 67 | . . . . . 67 Electromagnetic 120 | . 110 10 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 1 Average Corruption 3 | . . . . 3 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . . 20 . Message Errors 7 | . . . . 7 . Matter Fused 4 | . . . . 4 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 3 | . . . . 3 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 97 | . . . 9 2 86 Projectiles 22 | . . . 9 . 13 Explosions 73 | . . . . . 73 Melee 2 | . . . . 2 . Knockbacks 22 | . . 1 9 1 11 Impact 3 | . . 1 1 1 . Kinetic 18 | . . . 8 . 10 Secondary 1 | . . . . . 1 Self-Inflicted Damage 395 | . . . . . 395 Shots 5 | . . . . . 5 Rammed 27 | . 1 8 4 9 5 Targets Rammed 32 | . 1 8 4 13 6 Kicked . | . . . . . . Crushed 5 | . . . . 4 1 Highest Temperature 195 | . 18 195 96 61 36 Average Temperature 30 | . 9 48 29 10 15 Received Heat Transfer 1251 | . 102 120 360 153 516 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2664 | . . 1110 1554 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 68 | 100 100 80 18 15 99 Level 1 26 | . . 19 81 62 . Level 2 4 | . . . . 22 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 466 | 5 85 247 289 466 205 Initial 195 | . . 30 93 115 195 Average 141 | 1 28 103 210 302 105 Influence Increases 2700 | 15 332 634 468 749 502 Destroy 0b10 Robot/C 1580 | . 240 380 320 420 220 Destroy 0b10 Robot/NC 155 | 15 10 40 15 55 20 Destroy Leader 462 | . 42 110 82 146 82 Successful Hack 90 | . 10 43 13 7 17 Disable Machine 195 | . . . 15 90 90 Destroy Structure 68 | . . 1 8 16 43 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 135 | . 30 60 15 15 15 Influence Decreases 2679 | 15 259 484 418 592 911 Entered New Map 566 | . . 43 130 158 235 Time Decay 1909 | 15 259 441 278 434 482 Lost Part 204 | . . . 10 . 194 Squads Dispatched 9 | . 2 2 1 2 2 Investigation 2 | . 1 1 . . . Extermination 2 | . . . . . 2 Reinforcement 5 | . 1 1 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 9 | . 3 2 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 130 | . 19 31 22 30 28 Peak Tracking Total 12 | . 5 5 7 9 12 Tactical Retreats 9 | . 2 4 1 1 1 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 16 | . 7 5 . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 13 | . . . 1 6 6 Max in Single Turn 4 | . . . 1 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 23 | . 5 7 1 6 4 Terminals 19 | . 5 5 1 6 2 Fabricators . | . . . . . . Repair Stations 4 | . . 2 . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 52 | . 9 21 2 11 9 Successful 27 | . 3 12 2 5 5 Failed 25 | . 6 9 . 6 4 Catastrophic 4 | . 1 2 . . 1 Database Lockouts . | . . . . . . Manual 12 | . 1 9 1 . 1 Terminals 40 | . 9 15 2 11 3 Fabricators . | . . . . . . Repair Stations 12 | . . 6 . . 6 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 3 8 2 5 1 Prototype ID Bank 3 | . 1 2 . . . Open Door 2 | . . . . 2 . Locate Traps 3 | . . 1 . 2 . Recall Investigation 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Registered Components 2 | . 1 . 1 . . Zone Layout 7 | . 1 3 1 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . 4 . . 4 Scan Component 4 | . . 2 . . 2 Repair 4 | . . 2 . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 15 | . 3 5 . 5 2 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 2 . . 2 Time 128 | . . 52 . . 76 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 3558 | 8 897 1064 438 1062 89 Sensors 1541 | . . . 390 1062 89 Seismic 2017 | 8 897 1064 48 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 5305 | 123 897 1359 603 1062 1261 Spaces Moved 2605 | 49 458 625 246 565 662 Core 44 | 4 . . . . 40 Treads 2561 | 45 458 625 246 565 622 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 145 145 145 50 Average Speed 151 | 151 160 159 145 145 146 Slowest Speed 250 | 160 160 240 145 145 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 70 57 10 87 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 65 | . . . 7 11 47 Melee . | . . . . . . Projectile 20 | . . . 7 11 2 AOE 45 | . . . . . 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 3481 | 72 550 878 395 724 862 Wait 442 | 2 35 131 81 70 123 Move 2600 | 48 457 624 245 564 662 Hop . | . . . . . . Pick Up 30 | 1 5 12 5 5 2 Fast Attach 37 | 7 11 11 1 1 6 Attach 12 | . . 1 2 . 9 Detach . | . . . . . . Swap 56 | 2 3 22 8 12 9 Drop 36 | . 3 16 6 10 1 Fire 236 | 12 35 53 43 49 44 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 32 | . 1 8 4 13 6 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 771 | -10/Materials | Discovered new exit (range 14) 935 | -10/Materials | Discovered new exit (range 16) 1021 | -10/Materials | Entered another Materials area 1021 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1129 | -9/Materials | Repaired Lgt. Treads 1161 | -9/Materials | Repaired Lgt. Treads 1312 | -9/Materials | Build established: Gunner 2312 | -9/Materials | Discovered new exit (range 11) 2380 | -9/Materials | Entered another Materials area 2380 | -8/Materials | Evolved 2 slots: Utility x2 2718 | -8/Materials | Discovered new exit (range 9) 2983 | -8/Materials | Entered Storage 3205 | -8/Storage | Destroyed 10 combat bots 4038 | -8/Storage | Discovered new exit (range 6) 4045 | -8/Storage | Entered Factory 4045 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4165 | -7/Factory | Lost 3 parts (1n1u1w) 4278 | -7/Factory | Lost 3 parts (1n2w) 4364 | -7/Factory | Repaired Adv. Treads 4727 | -7/Factory | Repaired Adv. Treads 5253 | -7/Factory | Cargo convoy interrupted 5270 | -7/Factory | Core integrity fell below 50% 5270 | -7/Factory | Released all parts (4) 5276 | -7/Factory | Core integrity fell below 20% 5300 | -7/Factory | Lost 11 parts (1p4n1u5w) 5306 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 05272_ U-05 Engineer lays Concrete. 05272_ Slug penetrates U-05 Engineer. 05272_ U-05 Engineer destroyed. 05274_ U-05 Engineer lays Concrete. 05284_ Acquired Hvy. Missile Launcher. 05293_ Terminal disabled. 05293_ P-60 Hacker destroyed. 05295_ Penetrated by Slug. 05299_ The unstable cave ceiling collapses. 05299_ Mic. Nuclear Core crushed. 05299_ Slug penetrates X-57 Shotgunner. 05299_ X-57 Shotgunner destroyed. 05300_ Hvy. Missile Launcher destroyed. 05301_ K-01 Serf collects debris. 05301_ Penetrated by Slug. 05302_ The unstable cave ceiling collapses. 05302_ Imp. Heat Sink crushed. 05302_ Hvy. Missile Launcher destroyed. 05303_ Penetrated by Slug. 05304_ K-01 Serf collects debris. 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"??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -9/Materials Lgt. Treads | 17% | -9/Materials Adv. Treads | 2% | -7/Factory Adv. Treads | 21% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravjetSapperCompressor Manual? 0 Play Time 00:35:25 Cumulative 83.3 hours Start 2025.09.21 @ 21:36:23 End 2025.09.21 @ 22:10:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 175 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64e44401-ec93-4563-851f-0eff3e3afbe1