Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.22 @ 00:58:40 Player: Limbermonkey Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (62) 310 Value Destroyed (2656) 2656 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 9011 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 0/1300 Matter 241/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hover Unit Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Energy Well Energy Well Advanced Terrain Scan Processor Improved Targeting Computer Advanced Melee Analysis Suite Core Analyzer Core Analyzer Improved Force Field Improved Dynamic Insulation System > --- WEAPON ----------- Coil Gun Lance > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Phase Gun Improved Datajack Ionic Axe [Rating: 106] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Reflective Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Ionic Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Fac Fac Ext Res Slots Evolved 14 | . . . 2 . 2 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . 1 . . . . 1 . 1 Utility 9 | . . . 1 . 1 2 2 . 1 1 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 116 | 4 . 8 17 3 9 5 19 . 14 20 8 9 Power 15 | 1 . 1 1 . 1 . 2 . 2 4 . 3 Engine 6 | 1 . 1 1 . 1 . 2 . . . . . Core 4 | . . . . . . . . . 2 1 . 1 Reactor 5 | . . . . . . . . . . 3 . 2 Propulsion 35 | 2 . 4 4 1 5 . 4 . 2 8 5 . Treads 8 | . . 2 . . 5 . 1 . . . . . Leg 6 | . . . . . . . . . . 4 2 . Wheel 6 | 2 . . 1 . . . 2 . 1 . . . Hover 6 | . . . 3 1 . . . . . 2 . . Flight 9 | . . 2 . . . . 1 . 1 2 3 . Utility 42 | 1 . 1 5 1 1 4 9 . 7 7 2 4 Device 16 | . . 1 1 . 1 2 5 . 3 2 . 1 Storage 8 | 1 . . 2 . . . 1 . 2 1 . 1 Processor 9 | . . . 1 . . . 1 . 1 4 . 2 Hackware 2 | . . . . . . 1 1 . . . . . Protection 7 | . . . 1 1 . 1 1 . 1 . 2 . Artifact . | . . . . . . . . . . . . . Weapon 24 | . . 2 7 1 2 1 4 . 3 1 1 2 Energy Gun 5 | . . 2 2 . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 4 | . . . . . 2 . 1 . . 1 . . Ballistic Cannon 5 | . . . 2 . . . 2 . 1 . . . Launcher 2 | . . . . 1 . . 1 . . . . . Special Weapon 3 | . . . 1 . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon 2 | . . . 2 . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . . 1 . . . Parts Lost 88 | . 1 2 10 4 2 1 25 . 2 7 14 20 Power 13 | . . 1 1 . . . 2 . 1 1 2 5 Propulsion 29 | . 1 1 4 1 . . 8 . . 4 5 5 Utility 28 | . . . 2 1 1 1 10 . 1 1 5 6 Weapon 18 | . . . 3 2 1 . 5 . . 1 2 4 Highest Loss Streak 20 | . 1 1 8 4 2 1 10 . 2 4 9 20 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 7 | 5 6 6 7 8 8 8 8 5 4 5 6 6 Power 1 | . 1 . . . . 1 1 2 2 2 2 2 Propulsion 1 | 1 2 2 . . . 2 1 1 . . . 1 Utility 1 | . . 1 4 5 4 1 2 1 . . 1 1 Weapon 1 | 2 3 2 . 1 2 2 2 . . 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 10 | . . 3 1 . . . 2 . 1 1 . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 5 | . . 3 . . . . 1 . . . . 1 Utility 2 | . . . 1 . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . 1 . 1 Average Slot Usage (%) 74 | . 55 81 64 82 72 94 74 . 31 83 87 60 Engine 4 | . 14 14 5 11 9 7 5 . . . . . Core 1 | . . . . . . . . . 5 2 4 3 Reactor 1 | . . . . . . . . . . 4 3 3 Treads 8 | . . 8 3 . 6 30 19 . . . . . Leg 3 | . . . . . . . . . . 11 11 14 Wheel 1 | . 26 4 2 2 . . . . 4 . . . Hover 4 | . . . 3 28 16 . . . . 3 6 . Flight 2 | . . 9 7 . . . . . 1 2 2 . Device 12 | . . 11 8 8 8 22 19 . 5 12 11 2 Storage 9 | . 14 14 11 11 9 7 6 . 2 10 15 13 Processor 5 | . . . 4 . . . 1 . 3 20 15 13 Protection 3 | . . . . 2 6 6 5 . . 2 3 . Energy Gun 3 | . . 19 11 . . . . . . . 2 3 Ballistic Gun 2 | . . . . . 9 8 4 . . 4 2 . Ballistic Cannon 1 | . . . 6 8 . . . . . . . . Special Weapon 1 | . . . . 8 . 5 2 . . . . . Piercing Weapon 1 | . . . . . . . . . 1 5 4 . Peak Build Rating 106 | 4 4 9 28 26 25 37 52 1 62 106 102 87 Average Rating 38 | 3 3 7 15 23 19 35 35 1 27 88 92 72 On Entrance 24 | . 4 3 9 26 14 25 35 1 1 59 99 36 Avg Prop Armor Cover (%) 6 | . . . 5 6 7 . 12 . 8 5 5 . Naked Turns 183 | . . . . . . . 113 23 21 . . 26 Heaviest Build 74 | 10 10 13 35 37 41 30 40 . 37 62 74 54 Greatest Support 94 | 26 26 40 20 18 88 94 94 3 13 90 90 90 Greatest Overweight (x) 13 | 1 . 3 7 3 3 . 3 . 3 3 8 13 Average Overweight (x) . | . . . 1 1 1 . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 5 5 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 10 9 5 5 5 10 9 Most Carried 10 | 6 7 8 10 10 10 10 10 5 5 6 10 9 Average Carried 7 | 5 6 7 8 9 8 8 8 5 4 5 6 5 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 5 10 10 5 Final Carried 10 | 6 7 8 10 7 10 10 5 5 5 6 10 2 Class Distribution -------------------- 66% | Mutant 23% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Fac Fac Ext Res Matter Collected 1944 | 239 . 80 164 61 181 109 519 17 206 222 91 55 Remotely . | . . . . . . . . . . . . . Salvage Created 2437 | . . 134 181 21 89 109 573 . 148 495 565 122 Parts 131 | . . 12 11 . 4 5 36 . 6 21 28 8 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Fac Fac Ext Res Combat Hostiles Destroyed 51 | . . 5 4 1 3 3 15 . 2 7 10 1 Melee 17 | . . . . . . . . . 2 5 10 . Guns 25 | . . 5 4 . 3 3 8 . . 2 . . Cannons 4 | . . . . 1 . . 3 . . . . . AOE 4 | . . . . . . . 4 . . . . . Classes Destroyed 11 | . . 2 2 2 1 1 1 . 1 . . 1 Worker 4 | . . . . 2 . . 2 . . . . . Builder 3 | . . . 1 . . . 2 . . . . . Tunneler 1 | . . . . . . . . . 1 . . . Recycler 1 | . . . . . . . 1 . . . . . Operator 2 | . . . . . . . . . . . . 2 Swarmer 12 | . . 3 . . . . 5 . . . 4 . Grunt 18 | . . 2 3 . 2 1 5 . . 3 2 . Sentry 9 | . . . 1 . . . 1 . 2 . 4 1 Demolisher 1 | . . . . 1 . . . . . . . . Hunter 7 | . . . . . 1 1 3 . . 2 . . Programmer 4 | . . . . . . 1 1 . . 2 . . Best Kill Streak 7 | . . 3 4 3 2 1 7 . 1 3 4 1 Combat Bots Only 5 | . . 3 4 1 2 1 5 . 1 3 4 1 Max Kills in Single Turn 2 | . . 1 1 1 1 1 2 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . Melee 1 | . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Fac Fac Ext Res Hostile Shots Fired 1399 | . 22 44 170 14 24 20 405 . 60 191 153 296 Missed 435 | . 3 17 47 . 4 4 134 . 26 69 33 98 Hits 964 | . 19 27 123 14 20 16 271 . 34 122 120 198 Melee 1 | . . . . . . . . . . . . 1 Projectile 963 | . 19 27 123 14 20 16 271 . 34 122 120 197 AOE 14 | . . . . 14 . . . . . . . . Critical Strikes 39 | . . 2 3 . . . 10 . 6 5 9 4 Actively Blocked 1 | . . . . . . . 1 . . . . . Part Disruptions 1 | . . . . . . . 1 . . . . . Damage Taken 12513 | . 126 241 1526 468 267 177 3304 . 592 1326 1790 2696 Core 3372 | . 25 71 335 26 11 10 702 . 227 207 454 1304 Absorbed by Shields 1243 | . . . . . . . . . . 618 625 . Redirected to Shielding 100 | . . . . . . . 100 . . . . . Ignored by Resistances 4089 | . 43 74 440 128 76 65 954 . 161 550 659 939 Core Remaining (%) 62 | 100 . 61 . 9 98 98 . 17 77 . 42 . Volleys Fired 142 | . . 20 11 7 10 18 41 . 6 13 7 9 Largest 2 | . . 2 2 2 2 1 2 . 1 1 1 2 Hottest 201 | . . 80 80 70 58 25 69 . 44 30 88 201 Shots Fired 193 | . . 26 22 13 12 18 66 . 6 13 7 10 Gun 130 | . . 26 18 . 10 15 38 . . 13 7 3 Cannon 41 | . . . 4 6 . . 20 . 6 . . 5 Launcher 17 | . . . . 7 2 . 8 . . . . . Special 5 | . . . . . . 3 . . . . . 2 Kinetic 112 | . . . 4 6 10 15 58 . 6 13 . . Thermal 59 | . . 26 18 . . . . . . . 7 8 Explosive 17 | . . . . 7 2 . 8 . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 22 | . . 10 16 22 8 10 15 . 7 15 8 18 Robot Miss Streak 3 | . . 2 1 1 1 1 3 . . 1 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 223 | . . 20 19 10 11 17 54 . 13 34 34 11 Core Hits 137 | . . 8 10 7 8 11 50 . 6 14 19 4 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 8 | . . . . . 1 . 2 . 1 2 2 . Destroy 2 | . . . . . 1 . . . . 1 . . Blast 2 | . . . . . . . 2 . . . . . Sever 1 | . . . . . . . . . 1 . . . Impale 3 | . . . . . . . . . . 1 2 . Melee Attacks 63 | . . . 1 . . . . . 7 22 32 1 Impact . | . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . 6 . . 1 Piercing 55 | . . . . . . . . . 1 22 32 . Sneak Attacks 2 | . . . . . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6802 | . . 226 288 245 298 344 2122 . 575 1075 1208 421 Guns 2162 | . . 225 153 . 189 333 798 . . 282 104 78 Cannons 1066 | . . . 108 138 . . 432 . 185 . . 203 Explosions 1075 | . . . . 107 109 . 859 . . . . . Melee 2427 | . . . . . . . . . 390 793 1104 140 Ramming 72 | . . 1 27 . . 11 33 . . . . . Kinetic 2465 | . . . 108 138 189 333 1230 . 185 282 . . Thermal 763 | . . 225 153 . . . . . . . 104 281 Explosive 1007 | . . . . 107 109 . 791 . . . . . Electromagnetic 68 | . . . . . . . 68 . . . . . Impact . | . . . . . . . . . . . . . Slashing 480 | . . . . . . . . . 340 . . 140 Piercing 1947 | . . . . . . . . . 50 793 1104 . Highest Corruption 3 | . . . . . . . 3 3 3 1 1 . Average Corruption 1 | . . . . . . . 1 3 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 11 | . . . . . . . 7 . . 1 3 . Message Errors 3 | . . . . . . . 2 . . . 1 . Matter Fused 1 | . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . . . . . Energy Discharges 3 | . . . . . . . 2 . . . 1 . Parts Rejected 2 | . . . . . . . 1 . . 1 . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 50 | . . . 38 12 . . . . . . . . Projectiles 50 | . . . 38 12 . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 9 | . . . . 3 . . 6 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 9 | . . . . 3 . . 6 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . 7 16 21 . 54 . . . . . Shots 4 | . . . . 1 1 . 2 . . . . . Rammed 13 | . . 1 5 . . 3 3 . . . . 1 Targets Rammed 13 | . . 1 5 . . 3 3 . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 368 | . . 90 207 166 25 . 167 . . . 368 287 Average Temperature 89 | . . 37 107 89 16 . 37 . . . 161 136 Received Heat Transfer 3165 | . 48 177 636 . 108 63 637 . 108 101 990 297 Effects 1 | . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 1294 | . . 500 350 . . . . . . . 148 296 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Fac Fac Ext Res Maximum Alert Level 1 | . . . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 100 100 100 100 97 . 100 100 100 100 Level 1 . | . . . . . . . 2 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 230 | . 15 72 80 64 56 45 230 . 44 70 70 30 Initial 44 | . . . 1 . 7 . 3 . 44 12 . . Average 19 | . 3 21 10 9 12 6 69 . 9 17 13 . Influence Increases 2033 | . 20 147 125 74 103 110 821 23 65 187 318 40 Destroy 0b10 Robot/C 1060 | . . 100 80 20 60 60 300 20 40 140 220 20 Destroy 0b10 Robot/NC 55 | . . . 5 10 . . 25 . 5 . . 10 Destroy Leader 240 | . . 20 20 . 20 30 70 . 20 30 20 10 Allied During Kill 7 | . . . . . . . . 3 . . 4 . Successful Hack 83 | . 5 12 20 . 9 5 18 . . . 14 . Disable Machine 27 | . . . . . . . 27 . . . . . Destroy Structure 126 | . . . . 44 14 . 66 . . 2 . . Partial Spotted 30 | . . . . . . . 30 . . . . . Lose Combat Pursuer 405 | . 15 15 . . . 15 285 . . 15 60 . Influence Decreases 2033 | . 20 140 132 50 127 100 706 67 116 217 318 40 Entered New Map 142 | . . . 6 . 17 . 7 57 37 18 . . Time Decay 1337 | . 15 140 91 40 90 90 379 10 79 167 226 10 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . Lost Part 430 | . 5 . 31 10 20 10 220 . . 32 72 30 Lost Ally 24 | . . . 4 . . . . . . . 20 . Squads Dispatched 28 | . 1 . 2 1 2 5 8 . 2 3 2 2 Investigation 13 | . 1 . 2 1 2 3 2 . . . 1 1 Extermination 5 | . . . . . . 1 1 . 1 2 . . Reinforcement 9 | . . . . . . 1 4 . 1 1 1 1 Assault 1 | . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Fac Fac Ext Res Distress Signals 5 | . 1 . 1 . . . 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 147 | . 7 7 24 2 4 4 41 2 4 18 17 17 Peak Tracking Total 14 | . 6 3 7 2 3 2 14 2 3 5 5 12 Tactical Retreats 12 | . 1 1 . . . 1 6 . . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Fac Fac Ext Res Traps Triggered 11 | . . . 2 . . . 2 . 4 2 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Fac Fac Ext Res Machines Disabled 3 | . . . . . . . 3 . . . . . Max in Single Turn 2 | . . . . . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Fac Fac Ext Res Machines Accessed 34 | . 2 2 4 1 3 4 8 . . . 6 4 Terminals 28 | . 2 1 4 . 3 3 5 . . . 6 4 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 88 | . 8 6 17 1 9 10 19 . . . 12 6 Successful 41 | . 4 5 7 1 4 3 11 . . . 6 . Failed 47 | . 4 1 10 . 5 7 8 . . . 6 6 Catastrophic 11 | . . . . . . 3 4 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . Manual 70 | . 8 5 16 . 9 7 16 . . . 3 6 Terminals 79 | . 8 5 17 . 9 8 14 . . . 12 6 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 2 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . Terminal Hacks 18 | . 1 3 2 1 1 1 5 . . . 4 . Open Door 6 | . . 1 . 1 . . . . . . 4 . Open DSF 3 | . . . . . . 1 2 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . . 1 . . 1 . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 21 | . 3 2 5 . 3 1 5 . . . 2 . Terminals 19 | . 3 2 5 . 3 . 4 . . . 2 . Assimilate 11 | . 2 1 3 . 2 . 2 . . . 1 . Botnet 8 | . 1 1 2 . 1 . 2 . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 1 . . . . . Mask 2 | . . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 1 1 4 . 3 4 6 . . . 3 4 Full Trace Events 12 | . 1 . 2 . 2 3 2 . . . 1 1 Feedback Events 1 | . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . . 1 Non-combat 1 | . . . . . . 1 . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . 1 . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 no_distress 1 | . . . . . . 1 . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Fac Fac Ext Res Total Allies 7 | . . . . . . . . 3 . . 4 . Largest Group 2 | . . . . . . . . 2 2 . 2 . Highest-Rated Group 212 | . . . . . . . . 212 76 . 75 . Highest-Rated Ally 165 | . . . . . . . . 165 47 . 46 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 50 | . . . 15 1 . . . 5 7 . 22 . Total Damage 1143 | . . . . . . . . 205 41 . 897 . Kills 2 | . . . . . . . . 1 . . 1 . Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Fac Fac Ext Res Active Infowar (turns) 2509 | . . 361 200 . 360 569 749 . 270 . . . IFF 417 | . . . . . . . 417 . . . . . Terrain 270 | . . . . . . . . . 270 . . . Structural 2205 | . . 361 200 . 360 569 715 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches 16 | . . . 16 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Fac Fac Ext Res Turns Passed 6398 | 715 74 440 672 399 365 569 1061 23 376 545 757 402 Spaces Moved 3940 | 156 81 301 401 290 157 352 732 45 339 327 470 289 Core 435 | 8 . 7 59 . . . 224 45 41 . 2 49 Treads 1019 | . . 59 81 . 77 352 450 . . . . . Legs 898 | . . . . . . . . . . 276 384 238 Wheels 934 | 148 81 120 140 54 . . 58 . 295 38 . . Hover 352 | . . . 34 236 80 . . . . . . 2 Flight 302 | . . 115 87 . . . . . 3 13 84 . Fastest Speed 37 | 50 90 100 60 112 145 145 50 50 45 119 37 50 Average Speed 122 | 89 90 121 141 124 202 145 114 50 82 121 135 116 Slowest Speed 700 | 100 100 280 400 176 236 145 225 50 125 190 450 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 11 18 62 54 72 19 12 23 4 11 10 49 11 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 181 | . . . . 60 13 . 108 . . . . . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . . . AOE 180 | . . . . 60 13 . 107 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Fac Fac Ext Res Total 5174 | 729 81 352 479 317 189 392 883 44 413 421 535 339 Wait 787 | 564 . 8 26 11 8 12 77 . 30 23 15 13 Move 3926 | 155 80 300 400 289 156 351 731 44 338 326 467 289 Hop 1 | . . . . . . . . . . . 1 . Pick Up 52 | 6 1 8 10 2 4 3 4 . 3 3 . 8 Fast Attach 82 | 4 . 4 11 1 5 1 13 . 15 20 7 1 Attach 43 | . . 5 4 2 2 3 7 . 3 . 1 16 Detach 9 | . . . . . . . 1 . 1 2 5 . Swap 14 | . . . 5 1 2 1 2 . 1 1 . 1 Drop 29 | . . 6 6 4 2 . 4 . 1 6 . . Fire 142 | . . 20 11 7 10 18 41 . 6 13 7 9 Melee 63 | . . . 1 . . . . . 7 22 32 1 Ram 6 | . . 1 1 . . . 3 . . . . 1 Kick . | . . . . . . . . . . . . . Crush 7 | . . . 4 . . 3 . . . . . . Escape Stasis 13 | . . . . . . . . . 8 5 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -5/Factory -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 716 | -11/Scrapyard | Entered Materials 717 | -10/Materials | Build established: Mutant 733 | -10/Materials | Discovered new exit (range 15) 790 | -10/Materials | Entered Mines 881 | -10/Mines | Found the Drone Emporium 890 | -10/Mines | Found Prototype Device 914 | -10/Mines | Discovered new exit (range 11) 924 | -10/Mines | Found a hidden stash of uninstalled traps 1230 | -10/Mines | Entered Materials 1230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1588 | -9/Materials | Core integrity fell below 50% 1603 | -9/Materials | Identified Bomb Drone Bay 1632 | -9/Materials | Lost 8 parts (1p3n1u3w) 1639 | -9/Materials | Lost 3 allies 1713 | -9/Materials | Lost 3 allies 1798 | -9/Materials | Core integrity fell below 20% 1859 | -9/Materials | Discovered new exit (range 28) 1891 | -9/Materials | Lost 9 allies 1902 | -9/Materials | Entered Mines 1902 | -9/Mines | Accompanied by 1 ally 1987 | -9/Mines | Learned Materials security intel 1998 | -9/Mines | Learned 4 Materials zone layouts 2000 | -9/Mines | Discovered new exit (range 14) 2061 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2103 | -9/Mines | Met a Derelict shopkeep closing up shop 2143 | -9/Mines | Assembled infested the area 2249 | -9/Mines | Lost 4 parts (1n1u2w) 2301 | -9/Mines | Entered Materials 2301 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2302 | -8/Materials | Identified exit to Factory 2666 | -8/Materials | Entered Factory 2666 | -7/Factory | Evolved 2 slots: Utility x2 2892 | -7/Factory | System Shield fried by hacking feedback 3175 | -7/Factory | Discovered new exit (range 15) 3235 | -7/Factory | Entered another Factory area 3235 | -6/Factory | Evolved 2 slots: Utility x2 3734 | -6/Factory | Build established: Hacker-Mutant 4037 | -6/Factory | Lost 10 parts (4n4u2w) 4181 | -6/Factory | Core integrity fell below 50% 4183 | -6/Factory | Released all parts (4) 4211 | -6/Factory | Lost 10 parts (1p3n4u2w) 4213 | -6/Factory | Core integrity fell below 20% 4285 | -6/Factory | Search patrols dispatched 4293 | -6/Factory | Discovered new exit (range 6) 4296 | -6/Factory | Entered Lower Caves 4297 | -6/Lower Caves | ME-RLN showed up to help 4299 | -6/Lower Caves | ME-RLN revealed a hidden path 4319 | -6/Lower Caves | Entered Factory 4319 | -5/Factory | Accompanied by 2 allies 4319 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4465 | -5/Factory | Build established: Mutant 4656 | -5/Factory | Discovered new exit (range 16) 4695 | -5/Factory | Entered another Factory area 4695 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4808 | -4/Factory | Lost 4 parts (1p2n1w) 5089 | -4/Factory | Build established: Scavenger-Mutant 5178 | -4/Factory | Spotted B-86 Titan 5220 | -4/Factory | Discovered new exit (range 15) 5240 | -4/Factory | Entered Extension 5398 | -4/Extension | Spotted B-86 Titan 5568 | -4/Extension | Rescued a captive Derelict 5573 | -4/Extension | Lost 4 parts (2n1u1w) 5712 | -4/Extension | Rescued a captive Derelict 5925 | -4/Extension | Rescued a captive Derelict 5925 | -4/Extension | Rescued a captive Derelict 5960 | -4/Extension | Spotted B-86 Titan 5989 | -4/Extension | Core integrity fell below 50% 5991 | -4/Extension | Discovered new exit (range 3) 5997 | -4/Extension | Entered Research 5997 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6022 | -3/Research | Lost 9 parts (1p3n4u1w) 6262 | -3/Research | Build established: Mutant 6278 | -3/Research | Spotted B-86 Titan 6373 | -3/Research | Released all parts (4) 6374 | -3/Research | Core integrity fell below 50% 6391 | -3/Research | Core integrity fell below 20% 6399 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06382_ U-05 Engineer builds a Wall. 06382_ Triggered Ambush Trap. 06382_ B-74 Champion emerges from a hatch in the floor. 06382_ S-43 Plague emerges from a hatch in the floor. 06383_ U-05 Engineer lays Concrete. 06386_ U-05 Engineer builds a Wall. 06387_ U-05 Engineer lays Concrete. 06390_ Slug penetrates Wall. 06390_ Penetrated by Slug. 06390_ Slug penetrates Wall. 06392_ Penetrated by Slug. 06393_ Slug penetrates K-01 Serf. 06395_ Penetrated by Slug. 06395_ Slug penetrates Wall. 06396_ Penetrated by Slug. 06398_ Slug penetrates Wall. 06398_ Penetrated by Slug. 06399_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????########?????????????? | | ???????????????????????????# ??????????????? | | ???????????????????????????# ??????????????? | | ???????????????????????????# ???????????????? | | ???????????????????????????# ????????????????? | | ?????????????????????####### #????????????????? | | ?????????????????????# = # #????????????????? | | ?????????????????????# # #????????????????? | | ?????????????????????# # #????????????????? | | ?????????????????????# @ # #????????????????? | | ?????????????????????# # #????????????????? | | ?????????????????????# + #????????????????? | | ?????????????????????# # #????????????????? | | ?????????????????????# # #????????????????? | | ?????????????????????# # #????????????????? | | ?????????????????????# # #????############ | | ?????????????????????# # #????# = | | ?????????????????????# # #????# | | ?????????????????????####### #????# """ | | ???????????????????????????# #????#"" """ | | ???????????????????????????# #????#"" """ | | ???????????????????????????# #????#"" | | ??????????????############## #????#T | | ?????????????? #????#"" """ | | ????????????? #????#"" """ | | ????????????? #????#"" """ | | ???????????? ^ #????# | | ???????????? #????# | | ???????????? ############"##### | | ???????????? | | ???????????? ^ | | ????????????? ########### # | | ????????????????????????# # % T | | ????????????????????????#######+#### """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 1095 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 EM Shielding 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 14 Launcher Accuracy 40 Core Analysis 9 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Omniscient Cartographer Slippery One Streaker Suspicious root@ Challenges ------------ None Game ------ Seed InterdictionFlyingCloak Manual? 0 Play Time 02:54:37 Cumulative 26.2 hours Start 2026.08.21 @ 08:10:14 End 2026.08.22 @ 00:58:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ef241a3-33a7-488f-bb2c-fcca2d1c7738