Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 15:41:35 Player: TapeIsSticky Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1535) 1535 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 6083 Bonus ------- Registered with UFD 300 Friendly Fire -252 Cogmind --------- Core Integrity 1000/1000 Matter 262/300 Energy 360/360 System Corruption 0% Temperature Cool (0) Movement Treading (162) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Fission Core > --- PROPULSION (4) --- Light Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY (6) ------ Improved Coolant Injector Large Storage Unit Improved Sensor Array Improved Signal Interpreter Corruption Screen > --- WEAPON (5) ------- Heavy EM Shotgun Gauss Rifle Companion Sword > --- INVENTORY (15) --- Micro Nuclear Core Meta Core Light Treads Medium Treads Compact Wheel Improved Heat Sink Experimental Terrain Scanner Surveybot 17 Chip Hacking Suite A0-MCA's Component Scanner Mapping Drone Bay (3/3) Personal Teleporter v0.10 (0/15) Heavy Flak Cannon CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Deep Structural Scanner Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle Companion Sword > --- INVENTORY -------- Micro Nuclear Core Meta Core Light Treads Medium Treads Compact Wheel Improved Heat Sink Experimental Terrain Scanner Surveybot 17 Chip Hacking Suite A0-MCA's Component Scanner Mapping Drone Bay Personal Teleporter v0.10 Heavy Assault Rifle CPS Tube DRS Beacon [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Flight Unit Makeshift Flight Unit Utility Scrap Shield Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Scrap Shield Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 4 . Weapon 3 | . . . . . 1 2 Parts Attached 73 | 6 14 24 6 10 13 . Power 11 | 1 4 3 1 1 1 . Engine 9 | 1 3 3 1 . 1 . Core 2 | . 1 . . 1 . . Reactor . | . . . . . . . Propulsion 21 | 2 4 6 3 4 2 . Treads 18 | 2 4 5 1 4 2 . Leg . | . . . . . . . Wheel 2 | . . . 2 . . . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 17 | 1 3 5 . 2 6 . Device 6 | . 1 2 . . 3 . Storage 3 | 1 1 . . 1 . . Processor 3 | . 1 . . . 2 . Hackware . | . . . . . . . Protection 5 | . . 3 . 1 1 . Artifact . | . . . . . . . Weapon 24 | 2 3 10 2 3 4 . Energy Gun 9 | . . 4 1 1 3 . Energy Cannon 2 | . . 1 . 1 . . Ballistic Gun 8 | 2 . 4 1 . 1 . Ballistic Cannon 2 | . 1 1 . . . . Launcher 2 | . 2 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . Corrupted Parts 1 | . . . . . 1 . System Corruption 7 | . . . . . 7 . Parts Lost 8 | . . 3 . . 5 . Power 1 | . . 1 . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . 2 . . 3 . Weapon 1 | . . . . . 1 . Highest Loss Streak 2 | . . 1 . . 2 . To Critical Strikes . | . . . . . . . Average Backups 7 | 2 6 5 9 9 12 14 Power . | . . . . 1 1 1 Propulsion 1 | . 1 2 3 . 1 3 Utility 1 | . 1 . . 3 5 6 Weapon 1 | . 2 1 4 1 1 1 Tool/Special . | . . . . . . . Unused Backups 29 | . 6 3 . 5 2 13 Power 2 | . . . . . 1 1 Propulsion 6 | . 2 1 . . . 3 Utility 10 | . 2 . . 2 . 6 Weapon 6 | . 2 2 . 1 1 . Tool/Special 5 | . . . . 2 . 3 Average Slot Usage (%) 86 | . 94 85 82 82 89 82 Engine 11 | . 13 11 14 11 5 5 Core 2 | . . 2 . 2 6 5 Treads 26 | . 27 28 25 24 25 23 Device 2 | . 8 1 . . 11 11 Storage 8 | . 15 2 14 13 6 5 Protection 8 | . . 11 . 10 10 . Energy Gun 5 | . . 9 12 1 6 5 Energy Cannon 3 | . . 3 . 5 . . Ballistic Gun 10 | . 25 12 12 . 1 5 Ballistic Cannon 1 | . 1 2 . . . . Slashing Weapon 2 | . . . . 7 6 5 Peak Build Rating 64 | 6 10 20 13 33 64 62 Average Rating 15 | 5 7 14 10 19 51 62 On Entrance 18 | . 6 10 11 9 33 62 Naked Turns . | . . . . . . . Heaviest Build 68 | 14 25 40 25 48 68 53 Greatest Support 98 | 40 40 40 40 50 98 98 Greatest Overweight (x) 10 | 1 3 1 . 10 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 Average Capacity 8 | 7 8 5 10 13 15 15 Most Carried 15 | 5 10 10 10 15 15 15 Average Carried 7 | 2 6 5 9 11 13 15 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 15 | 5 10 10 10 15 15 15 Class Distribution -------------------- 75% | Mutant 9% | Scavenger-Mutant 8% | Subdweller-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Assassin | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Matter Collected 2315 | 302 678 792 116 138 289 . Remotely . | . . . . . . . Salvage Created 2570 | 169 565 870 346 . 620 . Parts 140 | 14 31 49 14 . 32 . Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 7 | . 3 . 2 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . 18 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Combat Hostiles Destroyed 38 | . 13 20 1 . 4 . Melee 4 | . . 1 . . 3 . Guns 33 | . 12 19 1 . 1 . AOE 1 | . 1 . . . . . Classes Destroyed 11 | 2 4 3 . . 2 . Worker 2 | . 1 . . . 1 . Tunneler 4 | 4 . . . . . . Hauler 2 | . 1 . . . 1 . Recycler 7 | 1 . . 4 . 2 . Operator 1 | . 1 . . . . . Swarmer 6 | . . 6 . . . . Grunt 16 | . 13 2 . . 1 . Sentry 3 | . . 1 1 . 1 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Subdweller 11 | . . 11 . . . . Thug 2 | . . 2 . . . . Best Kill Streak 4 | 4 3 3 3 . 3 . Combat Bots Only 3 | . 3 3 1 . 2 . Max Kills in Single Turn 1 | 1 1 1 1 . 1 . Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Hostile Shots Fired 289 | . 47 111 4 . 127 . Missed 77 | . 11 27 2 . 37 . Hits 212 | . 36 84 2 . 90 . Projectile 212 | . 36 84 2 . 90 . Critical Strikes 7 | . 1 3 1 . 2 . Damage Taken 3565 | . 531 1577 30 62 1365 . Core 291 | . 43 149 . . 99 . Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 454 | . 80 . . 374 . . Core Remaining (%) 70 | 100 . . . 23 88 . Volleys Fired 213 | 8 60 111 12 . 22 . Largest 2 | 2 2 2 2 . 2 . Hottest 120 | 40 40 120 110 . 108 . Shots Fired 382 | 16 103 208 25 . 30 . Gun 349 | 16 85 193 25 . 30 . Cannon 21 | . 6 15 . . . . Launcher 12 | . 12 . . . . . Special . | . . . . . . . Kinetic 231 | 16 91 102 13 . 9 . Thermal 124 | . . 106 12 . 6 . Explosive 12 | . 12 . . . . . Electromagnetic 15 | . . . . . 15 . Robot Hit Streak 15 | 4 13 15 6 . 10 . Robot Miss Streak 6 | 1 6 3 3 . 3 . Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 4 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 216 | 10 56 109 14 . 27 . Core Hits 88 | 5 29 32 5 . 17 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 4 . . . . Burn 2 | . . 2 . . . . Destroy 2 | . . 2 . . . . Melee Attacks 17 | . . . . . 17 . Impact . | . . . . . . . Slashing 17 | . . . . . 17 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4048 | 132 900 1958 303 . 755 . Guns 3374 | 132 681 1903 277 . 381 . Cannons 53 | . . 53 . . . . Explosions 199 | . 199 . . . . . Melee 374 | . . . . . 374 . Ramming 48 | . 20 2 26 . . . Kinetic 1859 | 132 681 858 102 . 86 . Thermal 1420 | . . 1098 175 . 147 . Explosive 101 | . 101 . . . . . Electromagnetic 246 | . 98 . . . 148 . Impact . | . . . . . . . Slashing 374 | . . . . . 374 . Piercing . | . . . . . . . Highest Corruption 10 | . 2 2 2 2 10 . Average Corruption 2 | . 2 2 2 2 4 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 156 | . 8 102 7 27 12 . Message Errors 41 | . 2 26 2 8 3 . Matter Fused 35 | . 1 24 . 7 3 . Heat Flow Errors 22 | . 1 15 1 3 2 . Energy Discharges 22 | . 1 10 1 8 2 . Parts Fused 2 | . . 1 . . 1 . Data Loss (minor) 14 | . 2 11 . 1 . . Data Loss (major) 7 | . . 6 . . 1 . Misfires 8 | . 1 5 2 . . . Alerts 4 | . . 3 1 . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . . 16 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 16 | . . . . . 16 . Knockbacks 2 | . . 1 1 . . . Impact 1 | . . . 1 . . . Kinetic 1 | . . 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 82 | . 82 . . . . . Shots 3 | . 3 . . . . . Rammed 10 | . 7 . 3 . . . Targets Rammed 12 | . 8 1 3 . . . Kicked . | . . . . . . . Crushed 2 | . 1 1 . . . . Highest Temperature 353 | . 114 252 106 212 353 . Average Temperature 66 | . 19 41 36 103 113 . Received Heat Transfer 729 | . 276 201 27 . 225 . Effects 3 | . . 1 . . 2 . Energy Bleed 1 | . . 1 . . . . Interference 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 1 . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 . . 2 . Heat Transferred 2154 | . . 1629 200 . 325 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 116 | 20 116 . 107 . 70 6 Initial 86 | . 6 . 86 . . 6 Average 31 | 1 36 . 29 . 20 1 Influence Increases 1073 | 25 474 320 41 . 213 . Destroy 0b10 Robot/C 540 | . 260 180 20 . 80 . Destroy 0b10 Robot/NC 80 | 25 15 . 20 . 20 . Destroy Leader 124 | . 72 20 . . 32 . Successful Hack 18 | . 18 . . . . . Disable Machine 60 | . 30 . . . 30 . Destroy Structure 41 | . 34 . 1 . 6 . Lose Combat Pursuer 210 | . 45 120 . . 45 . Influence Decreases 1073 | 15 447 177 221 . 200 13 Entered New Map 123 | . 4 18 94 . . 7 Time Decay 890 | 15 443 149 127 . 150 6 Lost Part 60 | . . 10 . . 50 . Squads Dispatched 9 | . 5 . . . 4 . Investigation 4 | . 3 . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 2 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Distress Signals 4 | . 3 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 18 36 1 . 14 . Peak Tracking Total 5 | . 4 4 1 . 5 . Tactical Retreats 8 | . 3 3 . . 2 . Traps | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Traps Triggered 10 | . 7 1 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . 1 . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . Machines | -11 -10 -10 -9 -9 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Disabled 5 | . 2 1 . . 2 . Max in Single Turn 2 | . 2 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Accessed 21 | . 9 2 3 6 1 . Terminals 9 | . 6 . 2 . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 72 | . 21 6 6 37 2 . Successful 60 | . 14 6 3 37 . . Failed 11 | . 6 . 3 . 2 . Catastrophic 2 | . 2 . . . . . Database Lockouts 1 | . 1 . . . . . Manual 20 | . 14 . 4 . 2 . Terminals 19 | . 13 . 4 . 2 . Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units 6 | . 4 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 45 | . 2 6 . 37 . . Record 40 | . . 5 . 35 . . Robot Analysis 2 | . 2 . . . . . Open Door 1 | . . . . 1 . . Proto ID Catalog 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 2 | . 2 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 8 . 2 . . . Terminals 9 | . 7 . 2 . . . Botnet 1 | . 1 . . . . . Skim 8 | . 6 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 8 | . 7 . . . 1 . Full Trace Events 3 | . 2 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 17 | . 10 . 7 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Active Infowar (turns) 2633 | . 1686 301 . . 561 85 Optics 286 | . . 286 . . . . Sensors 528 | . . . . . 443 85 Structural 419 | . . . . . 419 . Seismic 1699 | . 1684 15 . . . . T.N.C. 2 | . 2 . . . . . Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 8 | . . 3 . 5 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Turns Passed 16425 | 233 2897 7553 509 4585 563 85 Spaces Moved 8906 | 64 1441 4103 294 2703 249 52 Core 158 | 6 1 . . 151 . . Treads 8249 | 58 1440 4103 263 2084 249 52 Legs . | . . . . . . . Wheels 499 | . . . 31 468 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 110 50 160 162 Average Speed 162 | 151 160 160 154 167 162 162 Slowest Speed 550 | 160 200 260 160 550 240 162 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . 2 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 6 97 87 46 93 9 3 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 12 | . 2 2 . 8 . . Known Exits Taken 3 | . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . Scrap Searched 12 | . . 9 . 3 . . Spaces Dug 12 | . . 7 . . 5 . Terrain Destroyed 61 | . 44 11 1 . 5 . Melee 5 | . . . . . 5 . Projectile 12 | . . 11 1 . . . AOE 44 | . 44 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Total 10509 | 181 1934 4898 325 2766 353 52 Wait 1058 | 99 338 592 . . 29 . Move 8900 | 63 1440 4102 293 2702 248 52 Hop . | . . . . . . . Pick Up 88 | 5 28 18 1 28 8 . Fast Attach 45 | 6 13 10 1 4 11 . Attach 14 | . 1 2 2 5 4 . Detach 3 | . . 1 2 . . . Swap 45 | . 14 17 4 6 4 . Drop 97 | . 32 28 7 20 10 . Fire 213 | 8 60 111 12 . 22 . Melee 17 | . . . . . 17 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 12 | . 8 1 3 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . 1 . . Miscellaneous 16 | . . 16 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 3 exits: Upp x2 / Ext) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 234 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 8) 832 | -10/Materials | Repaired Lgt. Treads 934 | -10/Materials | Derelicts attacked the area 1410 | -10/Materials | Central database locked down 1434 | -10/Materials | Discovered new exit (range 13) 1600 | -10/Materials | Discovered new exit (range 11) 1807 | -10/Materials | Discovered new exit (range 15) 2051 | -10/Materials | Loaded intel: 8 terminal locations 2100 | -10/Materials | Identified exit to Subcaves 2167 | -10/Materials | Learned location of Storage (-9) 2183 | -10/Materials | Identified exit to Mines 2208 | -10/Materials | Learned Materials terminal intel 2350 | -10/Materials | Learned Storage trap positions 3131 | -10/Materials | Entered Subcaves 3132 | -10/Subcaves | Identified exit to Materials 3132 | -10/Subcaves | Identified exit to Recycling 3530 | -10/Subcaves | Ambushed by swarm of Subdwellers 3530 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3882 | -10/Subcaves | Disturbed a concealed Subdweller 4422 | -10/Subcaves | Visited 4L-MR0's lab 4444 | -10/Subcaves | Found Meta Core 4589 | -10/Subcaves | Visited Clippyterm 4594 | -10/Subcaves | Learned location of Extension (-5) 4594 | -10/Subcaves | Learned location of Section 7 (-2) 4763 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 6343 | -10/Subcaves | Disturbed a concealed Subdweller 6398 | -10/Subcaves | Learned 2 Materials zone layouts 6847 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 6851 | -10/Subcaves | Build established: Derelict-Mutant 7185 | -10/Subcaves | Core integrity fell below 50% 7580 | -10/Subcaves | Build established: Scavenger-Mutant 7912 | -10/Subcaves | Build established: Subdweller-Mutant 8101 | -10/Subcaves | Learned 8 Materials zone layouts 8218 | -10/Subcaves | Shifting Twisted Machinery released Flamer 8306 | -10/Subcaves | Learned Materials stockpile data 9093 | -10/Subcaves | Build established: Mutant 10684 | -10/Subcaves | Entered Recycling 10893 | -9/Recycling | Scanned before Scraplab entrance 10975 | -9/Recycling | Build established: Scavenger-Mutant 11175 | -9/Recycling | Entered Scraplab 11189 | -9/Recycling | Discovered new exit (range 3) 11193 | -9/Recycling | Entered Scraptown 11298 | -9/Scraptown | Visited UFD Registry 11298 | -9/Scraptown | Registered with UFD as "Fluxspreader" 11335 | -9/Scraptown | Visited Junk Repository 11364 | -9/Scraptown | Visited Science Guys 11454 | -9/Scraptown | Visited Scrapoid Pod Storage 11471 | -9/Scraptown | Visited Infowarlord's Domain 11499 | -9/Scraptown | Visited Cartography Club 11662 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 11666 | -9/Scraptown | Learned location of Testing (-3) 11668 | -9/Scraptown | Learned Research emergency access door positions 11670 | -9/Scraptown | Learned Research terminal intel 11681 | -9/Scraptown | Discovered new exit (range 13) 11708 | -9/Scraptown | Guru changed UFD alias to "Rustunit" 11755 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12000 | -9/Scraptown | Build established: Mutant 12502 | -9/Scraptown | Warned about trapping Scraptown 12551 | -9/Scraptown | Found Personal Teleporter v0.10 12792 | -9/Scraptown | Discovered new exit (range 5) 12802 | -9/Scraptown | System corruption cleaned by C-Scrubber 12837 | -9/Scraptown | Found Scrap Suit 12980 | -9/Scraptown | Found Surveybot 17 Chip 13003 | -9/Scraptown | Found Deep Structural Scanner 13009 | -9/Scraptown | Learned location of Proximity Caves (-4) 13009 | -9/Scraptown | Learned location of Zion (-6) 13009 | -9/Scraptown | Learned location of Archives (-5) 13009 | -9/Scraptown | Learned 16 Factory zone layouts 13009 | -9/Scraptown | Learned 4 Mines zone layouts 13009 | -9/Scraptown | Learned 4 Storage zone layouts 13009 | -9/Scraptown | Learned 4 Recycling zone layouts 13009 | -9/Scraptown | Learned 16 Upper Caves zone layouts 13009 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 13009 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 13009 | -9/Scraptown | Learned location of 2 exits from Research 13009 | -9/Scraptown | Learned location of 3 exits from Lower Caves 13009 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 13070 | -9/Scraptown | Visited Derelict Rescue Squad 13086 | -9/Scraptown | Found DRS Beacon 13122 | -9/Scraptown | Visited Sword Containment 13179 | -9/Scraptown | Visited A0-MCA Data Center 13189 | -9/Scraptown | Given a D+ rating by A0-MCA 13197 | -9/Scraptown | Found A0-MCA's Component Scanner 13256 | -9/Scraptown | Visited LU-1G1's Boring Crew 13393 | -9/Scraptown | Found Exp. Terrain Scanner 13783 | -9/Scraptown | Visited CPS Storage 13812 | -9/Scraptown | Visited Assassins FH 13826 | -9/Scraptown | Visited Comm Corps 14016 | -9/Scraptown | Visited CR-KLE's Repair Center 14068 | -9/Scraptown | Visited Cyclists 14100 | -9/Scraptown | Entered Cyclist Reading Room 14109 | -9/Scraptown | Learned location of Exiles (-9) 14198 | -9/Scraptown | Visited Spacefarers 15308 | -9/Scraptown | CR-KLE repaired 6 parts 15778 | -9/Scraptown | Entered Factory 15778 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 15779 | -6/Factory | Identified exit to Lower Caves 15780 | -6/Factory | Identified exit to Factory 16165 | -6/Factory | System corruption reached 10% 16199 | -6/Factory | Build established: Assassin 16341 | -6/Factory | Entered another Factory area 16341 | -5/Factory | Evolved 2 slots: Weapon x2 16342 | -5/Factory | Identified exit to Upper Caves 16342 | -5/Factory | Identified exit to Extension 16426 | -5/Factory | Self-destructed Last Messages --------------- 16254_ K-01 Serf collects debris. 16257_ Slug penetrates Wall. 16275_ Acquired Imp. Coolant Injector. 16277_ Penetrated by Slug. 16277_ Deep Structural Scanner destroyed. 16277_ Penetrated by Slug. 16281_ System corrupted: Heat flow error (+136). 16302_ YEIW>XJUY8UKGPCGL4YE/AY0Z0OG#VY GMNT 16320_ Dropped Corrupted Hvy. Assault Rifle. 16320_ Acquired Hvy. Flak Cannon. 16333_ Hrd. Medium Armor Plating destroyed. 16335_ System corrupted: Matter fused (-8). 16338_ Slug penetrates Wall. 16338_ Acquired Corruption Screen. 16341_ Slug penetrates Wall. PARAMETERS=WEAPON+2 LOCATION=FACTORY GOAL=ESCAPE Loading 2 Upper Caves entrances... Loading 1 Extension entrance... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????########????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????# """ #????????????????????? | | ????????????# """ #????????????????????? | | ????????????# """ #????????????????????? | | ????????????# ]#????????????????????? | | ????????????##+#@###????????????????????? | | ??########???# #??????????????????????? | | ??# ##### #??????????????????????? | | ??# # #??????????????????????? | | ??# + +??????????????????????? | | ??# ! # #??????????????????????? | | ??# # #??????????????????????? | | ??# # #??????????????????????? | | ??######+# #???? ????????????????? | | ???????# #####+######???????????? | | ???????# ???????????? | | ???????# ???????????? | | ???????# ???????????? | | ?##?####+##### ??????????? | | # + ???????????? | | # # ###+?????????????????? | | # # # ??????????????????? | | # # # "??????????????????? | | # # # " " "??????????????? | | # + # " " " ?????????????? | | # # # " " " ?????????????? | | # # # " " " ?????????????? | | # # # " " " #????????????? | | # # # " " " #????????????? | | # [# # " " " #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 31 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 42% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperDisintegrationMesh Manual? 0 Play Time 00:59:42 Cumulative 178.3 hours Start 2025.08.17 @ 19:05:37 End 2025.08.18 @ 15:41:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 19 Types 9/1/5/1/0/1/1/1/0/0 Lore% 66 Gallery% 62 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdb87498-ed6a-4eb7-a1fd-181ba3018d08