Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 18:42:25 Player: delto Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (30) 150 Value Destroyed (701) 701 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5191 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 796/850 Matter 189/300 Energy 141/150 System Corruption 1% Temperature Cool (0) Movement Walking (90) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (6) ------ Medium Storage Unit Improved Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer System Shield Dynamic Insulation System > --- WEAPON (2) ------- Proton Cannon > --- INVENTORY (10) --- Armored Wheel Improved Airjet Large Storage Unit Energy Well (350) Compact Matter Pod (0) Advanced Weight Redist. System Thermal Shield Faulty Mini Assault Cannon Faulty Mini Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Dynamic Insulation System > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Micro Nuclear Core VSS Leg Armored Wheel Armored Wheel Armored Wheel Armored Wheel System Shield Gauss Rifle Flak Gun [Rating: 45] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VSS Leg Treads Armored Treads Leg VSS Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . . . 4 2 . . . 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . 2 . . . . 1 Utility 4 | . . . . 2 1 . . . 1 Weapon . | . . . . . . . . . . Parts Attached 50 | 9 1 . 6 10 18 1 1 . 4 Power 6 | 1 . . 1 1 2 . . . 1 Engine 2 | 1 . . 1 . . . . . . Core 4 | . . . . 1 2 . . . 1 Reactor . | . . . . . . . . . . Propulsion 14 | 4 . . . 2 8 . . . . Treads 3 | 1 . . . 2 . . . . . Leg 6 | 2 . . . . 4 . . . . Wheel 5 | 1 . . . . 4 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | 2 1 . 1 4 4 . 1 . 2 Device 7 | 1 1 . . 2 2 . . . 1 Storage 3 | 1 . . . 1 . . . . 1 Processor 2 | . . . . . 2 . . . . Hackware 1 | . . . . . . . 1 . . Protection 2 | . . . 1 1 . . . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 . . 4 3 4 1 . . 1 Energy Gun 3 | 2 . . 1 . . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 5 | . . . 2 . 2 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . 3 2 . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 20 | . . . 5 7 3 1 . 1 3 Power 3 | . . . 1 . . . . 1 1 Propulsion 5 | . . . . 4 . 1 . . . Utility 4 | . . . 1 2 1 . . . . Weapon 8 | . . . 3 1 2 . . . 2 Highest Loss Streak 7 | . . . 3 7 2 1 . 1 3 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 1 3 5 4 6 8 6 3 3 7 Power 1 | . 1 1 . 2 2 1 1 1 . Propulsion 1 | . . . . . 3 1 1 1 1 Utility 2 | . 1 2 2 2 1 2 1 1 3 Weapon 1 | . 1 2 1 1 1 1 . . 1 Tool/Special . | . . . . . . . . . . Unused Backups 19 | 2 . . . . 7 3 . . 7 Power 1 | . . . . . 1 . . . . Propulsion 8 | 2 . . . . 4 1 . . 1 Utility 7 | . . . . . 2 1 . . 4 Weapon 3 | . . . . . . 1 . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 99 89 92 92 90 90 85 Engine 4 | . 14 14 14 . . . . . . Core 8 | . . . . 8 13 15 15 13 12 Treads 2 | . . . . 11 . . . . . Leg 19 | . 28 28 28 14 5 27 23 23 20 Wheel 4 | . . . . . 22 . . . . Device 18 | . 24 28 25 11 18 15 15 15 14 Storage 4 | . 4 . . 9 7 4 . . 4 Processor 6 | . . . . . 9 15 15 15 13 Hackware 1 | . . . . . . . 5 7 6 Protection 3 | . . . 2 15 . . . . . Energy Gun 7 | . 28 28 22 . . . . . . Ballistic Gun 7 | . . . 5 2 10 12 15 15 12 Launcher 3 | . . . . 15 3 . . . . Peak Build Rating 45 | 7 7 7 7 28 45 44 41 41 45 Average Rating 25 | 4 6 7 6 22 36 40 40 40 44 On Entrance 20 | . 7 7 7 7 20 44 39 41 37 Avg Prop Armor Cover (%) 7 | 10 . . . 7 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 13 13 9 9 38 41 33 23 23 33 Greatest Support 48 | 20 20 20 20 40 48 48 36 36 45 Greatest Overweight (x) 10 | 2 . . . 10 4 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 10 10 10 5 5 10 Average Capacity 7 | 7 5 5 5 8 10 7 5 5 8 Most Carried 10 | 4 5 5 5 8 10 8 4 3 10 Average Carried 6 | 1 3 5 4 7 8 6 3 3 7 Final Capacity 10 | 8 5 5 5 10 10 5 5 5 10 Final Carried 9 | 2 5 5 4 6 7 4 3 3 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Matter Collected 748 | 255 . 11 82 195 203 . . 2 . Remotely . | . . . . . . . . . . Salvage Created 1030 | 15 . 40 137 635 203 . . . . Parts 82 | 5 . 5 8 53 11 . . . . Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . . . Prevented 2 | . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 24 | . . 3 4 13 4 . . . . Guns 10 | . . 2 4 . 4 . . . . AOE 13 | . . 1 . 12 . . . . . Classes Destroyed 9 | 1 . 1 2 4 1 . . . . Worker 1 | . . . . 1 . . . . . Builder 1 | . . . . 1 . . . . . Tunneler 2 | 1 . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . . Mechanic 1 | . . . . 1 . . . . . Swarmer 13 | . . 3 2 7 1 . . . . Grunt 6 | . . . 1 4 1 . . . . Brawler 1 | . . . . . 1 . . . . Sentry 4 | . . . 1 2 1 . . . . Best Kill Streak 10 | 1 . 3 2 10 4 . . . . Combat Bots Only 7 | . . 3 2 7 4 . . . . Max Kills in Single Turn 5 | 1 . 1 1 5 1 . . . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 . 3 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Hostile Shots Fired 328 | . . 11 47 152 61 2 . 35 20 Missed 112 | . . 3 12 49 25 1 . 16 6 Hits 216 | . . 8 35 103 36 1 . 19 14 Melee 2 | . . . . . 1 1 . . . Projectile 214 | . . 8 35 103 35 . . 19 14 Critical Strikes 4 | . . . . 1 1 1 . . 1 Damage Taken 2635 | . . 64 336 1298 350 33 . 300 254 Core 440 | . . 6 62 213 58 . . 47 54 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 54 | . . . 8 46 . . . . . Core Remaining (%) 79 | 100 . . 72 61 . . . 85 . Volleys Fired 43 | 2 . 4 12 16 9 . . . . Largest 2 | 2 . 2 2 2 2 . . . . Hottest 90 | 80 . 80 90 78 78 . . . . Shots Fired 72 | 4 . 8 21 21 18 . . . . Gun 47 | 4 . 8 21 . 14 . . . . Cannon . | . . . . . . . . . . Launcher 25 | . . . . 21 4 . . . . Special . | . . . . . . . . . . Kinetic 15 | . . . 1 . 14 . . . . Thermal 7 | . . . 7 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 50 | 4 . 8 13 21 4 . . . . Robot Hit Streak 10 | 2 . 3 7 4 10 . . . . Robot Miss Streak 4 | 2 . 1 4 3 1 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . Shots Hit Robots 46 | 2 . 5 13 9 17 . . . . Core Hits 43 | 1 . 3 6 23 10 . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 1 | . . . . . 1 . . . . Destroy 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1555 | 27 . 94 156 953 325 . . . . Guns 488 | 27 . 55 156 . 250 . . . . Cannons . | . . . . . . . . . . Explosions 1067 | . . 39 . 953 75 . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 259 | . . . 9 . 250 . . . . Thermal 164 | . . 39 37 88 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 1132 | 27 . 55 110 865 75 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 2 2 2 1 3 3 3 3 1 Average Corruption 2 | . 2 2 2 1 3 3 3 3 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . 5 1 4 1 2 . . Message Errors 6 | . . . 1 . 2 1 2 . . Matter Fused 2 | . . . 1 1 . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . Energy Discharges 2 | . . . . . 2 . . . . Misfires 1 | . . . 1 . . . . . . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 38 | . . . . 38 . . . . . Projectiles . | . . . . . . . . . . Explosions 38 | . . . . 38 . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 64 | . . 5 . 59 . . . . . Shots 6 | . . 1 . 5 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 125 | 18 . 84 125 36 38 . . . 21 Average Temperature 21 | 12 . 40 66 11 19 . . . 8 Received Heat Transfer 609 | . . . 69 243 135 . . 36 126 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 3 | . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 211 | . . . 111 100 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 3 . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 168 | 5 9 65 . 168 75 . 30 14 2 Initial 62 | . . . . 7 62 . . 14 2 Average 24 | . 1 29 . 62 26 . 4 11 . Influence Increases 701 | 5 13 75 90 378 110 . 30 . . Destroy 0b10 Robot/C 480 | . . 60 80 260 80 . . . . Destroy 0b10 Robot/NC 30 | 5 . . . 25 . . . . . Destroy Leader 82 | . . 10 10 52 10 . . . . Successful Hack 18 | . 13 . . . 5 . . . . Disable Machine 15 | . . . . 15 . . . . . Destroy Structure 16 | . . 5 . 11 . . . . . Lose Combat Pursuer 60 | . . . . 15 15 . 30 . . Influence Decreases 701 | 5 13 30 121 254 248 . 10 16 4 Entered New Map 115 | . . . 24 7 76 . . 6 2 Time Decay 466 | 5 13 30 87 177 142 . 10 . 2 Lost Part 120 | . . . 10 70 30 . . 10 . Squads Dispatched 8 | . 2 . . 3 . . . 1 2 Investigation 1 | . . . . . . . . . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 5 | . 2 . . 2 . . . 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Distress Signals 1 | . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 55 | . 3 3 5 23 5 6 2 4 4 Peak Tracking Total 9 | . 3 3 3 9 3 6 3 4 4 Tactical Retreats 4 | . . . . 1 1 1 1 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Traps Triggered 4 | . 1 . . . 2 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Machines Disabled 1 | . . . . 1 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Machines Accessed 7 | . 2 . 2 . 1 . 2 . . Terminals 5 | . 2 . . . 1 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 16 | . 8 . 3 . 2 . 3 . . Successful 12 | . 6 . 3 . 2 . 1 . . Failed 4 | . 2 . . . . . 2 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . 5 . . . 1 . 2 . . Terminals 13 | . 8 . . . 2 . 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 3 . 3 . 1 . 1 . . Record 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 2 | . 1 . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . Release Object 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 . . . . Terminals 4 | . 3 . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 2 . . . 1 . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Active Infowar (turns) 1896 | 9 55 93 426 388 377 80 67 27 374 Terrain 887 | . . . . . 339 80 67 27 374 Structural 1167 | . 48 93 426 388 212 . . . . Seismic 494 | 9 55 93 337 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Turns Passed 1983 | 96 55 93 426 388 377 80 67 27 374 Spaces Moved 1452 | 57 43 68 318 186 312 87 74 30 277 Core 13 | 3 . . . 1 9 . . . . Treads 136 | 7 . . . 129 . . . . . Legs 1068 | 46 43 68 318 56 69 87 74 30 277 Wheels 235 | 1 . . . . 234 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 90 90 90 90 Average Speed 111 | 124 120 120 120 173 94 90 90 90 90 Slowest Speed 550 | 160 120 120 120 550 250 90 90 90 90 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 5 11 12 28 18 9 75 2 41 6 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 13 | . . 5 . 8 . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 13 | . . 5 . 8 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Total 1736 | 77 46 71 341 231 378 88 74 29 401 Wait 113 | . . . . 2 . . . . 111 Move 1444 | 56 42 67 317 185 312 86 73 29 277 Hop . | . . . . . . . . . . Pick Up 47 | 4 2 . 4 9 18 1 . . 9 Fast Attach 21 | 9 1 . 1 3 7 . . . . Attach 22 | . . . 4 5 8 1 1 . 3 Detach 9 | 2 1 . . 2 4 . . . . Swap 11 | . . . 1 3 6 . . . 1 Drop 25 | 4 . . 1 6 14 . . . . Fire 43 | 2 . 4 12 16 9 . . . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 152 | -10/Materials | Entered Mines 158 | -10/Mines | Discovered new exit (range 6) 245 | -10/Mines | Entered Subcaves 246 | -10/Subcaves | Approached by a straggling Scientist 314 | -10/Subcaves | Released subatomizers from SUBCON Basin 330 | -10/Subcaves | Build established: Mutant 588 | -10/Subcaves | Discovered new exit (range 16) 613 | -10/Subcaves | Lost 3 parts (1u2w) 671 | -10/Subcaves | Entered Materials 671 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 979 | -8/Materials | Garrison activated, responded to threat 1018 | -8/Materials | Discovered new exit (range 16) 1057 | -8/Materials | Destroyed 7 combat bots 1059 | -8/Materials | Entered Factory 1059 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1090 | -7/Factory | Lost 7 parts (4n2u1w) 1436 | -7/Factory | Sucked down chute 1436 | -7/Factory | Entered Waste 1445 | -7/Waste | Spotted C-40 Crusher 1456 | -7/Waste | Spotted C-40 Crusher 1476 | -7/Waste | Spotted C-40 Crusher 1478 | -7/Waste | Spotted C-40 Crusher 1480 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1480 | -7/Waste | Spotted C-40 Crusher 1482 | -7/Waste | Spotted C-40 Crusher 1501 | -7/Waste | Discovered new exit (range 15) 1516 | -7/Waste | Entered Factory 1583 | -7/Factory | Identified exit to DSF 1583 | -7/Factory | Entered DSF 1596 | -7/DSF | Discovered new exit (range 15) 1604 | -7/DSF | Additional patrols routed to DSF 1610 | -7/DSF | Entered Factory 1610 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1984 | -6/Factory | Self-destructed Last Messages --------------- PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 01672_ Acquired Prototype Hover Unit. 01677_ Acquired Energy Well. 01682_ Acquired Com. Matter Pod. 01686_ Acquired Med. Storage Unit. 01705_ Acquired Proton Cannon. 01753_ Acquired Lrg. Storage Unit. 01760_ Acquired Prototype Ballistic Cannon. 01810_ Triggered Alarm Trap. 01810_ An alarm sounds. 01810_ ALERT: Alarm triggered, dispatching investigation squad. 01813_ Acquired Thermal Shield. 01913_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3C. 01952_ Critical hit (Burn: +37). 01960_ Gauss Rifle destroyed. 01961_ Flak Gun destroyed. 01983_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????# #??#???# """"""" #? | | ??????????????????????# #???#??# """"""" ## | | ??????????????????????# #??????# ## | | ??????????????????????# #??????#########+##### | | ??????????????????????# #???#????????#?# #???# | | ??????????????????????# ################ ##### | | ??????????????????????# # | | ??????????????????????/ # | | ??????????????????????# + | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# #################+##+# | | ?????????????#####????# #?????????????# # | | ???????????? ???# k#?????????????# # | | ????????????"""""""???# k#??????? ? ???# # | | ??????????? ??# #????????? ??## # | | ???????????? ??# #?????????? ?## # | | ????????????? !!?# #?? ?????? ??##"""" # | | ?????????????] !! # #? ???????????#"""" # | | ?????????????? # # ????????? ?#"""" # | | ????????????""""""""" # #??? ? ???????#"""" # | | ?????????# + + ??? ????? ??#"""" # | | ????????????""""""""" # # ? ???? ?????#"""" # | | ?????????????? # # ????????????#"""" # | | ????????????? ! ?+ p #? ??????? ???# # | | ????????#????############@########????????######## | | ????????????????# #???#?????????? | | ????????????????# #???##???????#? | | ????????????????# """"""""" ###???????#???? | | ????????????????# ] #????????#???#? | | ????????????????# """"""""" ?????????#????? | | ????????????????# #?#?????#?#???? | | ????????????????# """"""""" ? ##?#?#?????#??? | | ????????????????# ??????#?#?#???????? | | ????????????????######?#####???????????????#?#???? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 57 Targeting Accuracy 16 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed SpreadStormRailcannon Manual? 0 Play Time 00:33:03 Cumulative 78.9 hours Start 2025.11.10 @ 01:57:51 End 2025.11.10 @ 18:42:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 39 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a385c613-71aa-4cf4-9a4a-5e01dbb098de