Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 15:52:08 Player: Xorko Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1304) 1304 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (212) 212 TOTAL SCORE: 2911 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 120 Cogmind --------- Core Integrity 0/400 Matter 430/450 Energy 82/100 System Corruption 6% Temperature Cool (21) Movement Walking (260) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Large Matter Pod > --- WEAPON (3) ------- Beam Rifle Beam Rifle Grenade Launcher > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Battery (250) Hardened Light Armor Plating Drone Bay (2/2) Heavy Assault Rifle Heavy Assault Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg High-capacity Battery Hardened Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle EMP Blaster Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 51 | 6 2 . 43 Power 8 | 1 . . 7 Engine 8 | 1 . . 7 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg 6 | 2 . . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 . . 11 Device 2 | . . . 2 Storage 5 | 1 . . 4 Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 25 | 2 2 . 21 Energy Gun 11 | 1 1 . 9 Energy Cannon . | . . . . Ballistic Gun 10 | 1 1 . 8 Ballistic Cannon . | . . . . Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 85 66 93 Engine 11 | . 14 11 11 Leg 22 | . 28 22 21 Device 5 | . . . 6 Storage 15 | . 14 11 16 Processor 2 | . . . 3 Protection 3 | . . . 3 Energy Gun 15 | . 14 11 16 Ballistic Gun 13 | . 14 11 13 Naked Turns . | . . . . Heaviest Build 39 | 11 14 14 39 Greatest Support 28 | 20 20 20 28 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 9 | 6 8 8 9 Most Carried 10 | 6 8 8 10 Average Carried 8 | 3 5 8 9 Final Capacity 10 | 8 8 8 10 Final Carried 10 | 4 8 8 10 Class Distribution -------------------- 42% | Scavenger-Gunner 30% | Mutant 13% | Scavenger-Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1313 | 249 40 . 1024 Remotely . | . . . . Salvage Created 1867 | . 228 . 1639 Parts 113 | . 11 . 102 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 36 | . 6 . 30 Guns 30 | . 6 . 24 AOE 6 | . . . 6 Classes Destroyed 9 | . 3 . 6 Worker 3 | . 1 . 2 Builder 3 | . . . 3 Recycler 3 | . . . 3 Watcher 2 | . . . 2 Swarmer 7 | . 3 . 4 Grunt 16 | . 3 . 13 Brawler 2 | . . . 2 Protector 1 | . . . 1 Sentry 10 | . . . 10 Best Kill Streak 7 | . 4 . 7 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 2 | . 2 . 2 Gunslinging 1 | . 1 . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 191 | . 26 . 165 Missed 51 | . 10 . 41 Damage Taken 2320 | . 194 . 2126 Core 521 | . 109 . 412 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 56 . . Volleys Fired 102 | . 19 . 83 Largest 3 | . 2 . 3 Hottest 144 | . 65 . 144 Shots Fired 252 | . 38 . 214 Gun 241 | . 38 . 203 Cannon . | . . . . Launcher 11 | . . . 11 Special . | . . . . Kinetic 131 | . 19 . 112 Thermal 78 | . . . 78 Explosive 7 | . . . 7 Electromagnetic 36 | . 19 . 17 Robot Hit Streak 17 | . 5 . 17 Robot Miss Streak 5 | . 5 . 3 Penetration Max . | . . . . Secondary Targets 6 | . 1 . 5 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 166 | . 24 . 142 Core Hits 91 | . 17 . 74 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . . 5 Burn 4 | . . . 4 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3055 | . 325 . 2730 Guns 2381 | . 265 . 2116 Cannons . | . . . . Explosions 674 | . 60 . 614 Melee . | . . . . Ramming . | . . . . Kinetic 1266 | . 58 . 1208 Thermal 890 | . 60 . 830 Explosive 231 | . . . 231 Electromagnetic 668 | . 207 . 461 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 45 | . . . 45 Message Errors 11 | . . . 11 Matter Fused 10 | . . . 10 Heat Flow Errors 7 | . . . 7 Energy Discharges 5 | . . . 5 Parts Rejected 2 | . . . 2 Data Loss (minor) 4 | . . . 4 Data Loss (major) 2 | . . . 2 Misfires 3 | . . . 3 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 58 | . . . 58 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 413 | . 108 . 413 Average Temperature 95 | . 37 . 106 Received Heat Transfer 642 | . 75 . 567 Effects 9 | . . . 9 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 6 | . . . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2258 | . 100 . 2158 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 666 | . 218 91 666 Initial 91 | . . 91 38 Average 332 | . 84 91 373 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 36 | 100 83 100 28 Level 1 17 | . 16 . 18 Level 2 45 | . . . 52 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 . 10 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 2 | . . . 2 Garrison 6 | . . . 6 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 12 . 46 Peak Tracking Total 5 | . 3 . 5 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 9 | . 1 . 8 Terminals 9 | . 1 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 3 . 16 Successful 11 | . 1 . 10 Failed 8 | . 2 . 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 19 | . 3 . 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 1 . 10 Record 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Open Door 3 | . . . 3 Branch Access Points 1 | . . . 1 Locate Traps 1 | . . . 1 Dispatch Records 1 | . . . 1 Reinforcement Status 1 | . . . 1 Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 . 5 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 32 | . . . 32 Total Damage 572 | . . . 572 Kills 4 | . . . 4 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2652 | 55 278 27 2292 Spaces Moved 1117 | 42 168 23 884 Core 14 | 14 . . . Treads . | . . . . Legs 1103 | 28 168 23 884 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 166 | 96 120 120 179 Slowest Speed 260 | 120 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 32 4 83 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 56 | . 3 . 53 Melee . | . . . . Projectile . | . . . . AOE 56 | . 3 . 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1697 | 56 210 22 1409 Wait 376 | . 16 . 360 Move 1114 | 41 167 22 884 Hop . | . . . . Pick Up 29 | 9 4 . 16 Fast Attach 14 | 1 . . 13 Attach 12 | 5 . . 7 Detach . | . . . . Swap 25 | . 2 . 23 Drop 24 | . 2 . 22 Fire 102 | . 19 . 83 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 344 | -9/Materials | Discovered new exit (range 12) 361 | -9/Materials | Entered Storage 1059 | -9/Storage | Met a pair of Derelict thieves 1109 | -9/Storage | Garrison activated, responded to threat 1323 | -9/Storage | Core integrity fell below 50% 1471 | -9/Storage | Garrison activated, responded to threat 1527 | -9/Storage | Build established: Scavenger-Tank 1622 | -9/Storage | Core integrity fell below 20% 1817 | -9/Storage | Identified exit to Recycling 1872 | -9/Storage | Build established: Scavenger-Gunner 2653 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Downloaded map data. >>Enumerate(Squads) Retrieving dispatch records... Found 9 active squads: 3x Security 6x Transport 02580_ Dropped Beam Rifle. 02589_ Connecting with Terminal... >>Enumerate(Reinforcements) Retrieving latest reported positions... No active reinforcement squads found. >>Prototypes Downloading prototype IDs... Imp. Assault Rifle Imp. Medium Laser 02603_ System corrupted: Heat flow error (+133). 02647_ Carbon-fiber Leg destroyed. 02648_ U-05 Engineer suffers critical hit (Burn). 02650_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | # # # !%# " ##??? | | # # + % /% % % !##??? | | + + # % % #% " ##??? | | # # # ######## ##########/##%# !! ##??? | | # ######### ##??????# #???# %%#### ! !##??? | | # # # #########+##### ""########??? | | # # """ #%% # ! ! !## Y"########??? | | # # """ # # ##[!! 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Y ????????????????????? | | ??# ## """ #????????? ????????????????????? | | ??# ## """ #????????? ????????????????????? | | ?## ## #????????? ?????????????????????? | | ## # """ ###???????????????????????????????? | | # "R ! # #???????????????????????????????? | | T + """ !] # #???????????????????????????????? | | ## # # #???????????????????????????????? | | ?###+######## ####???????????????????????????????? | | ??#T #??# ### #????????????????????????????????? | | ??### ##??## # #????????????????????????????????? | | ???# !#???######????????????????????????????????? | | ???#! !#?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldIntegrityMonowheel Manual? 0 Play Time 00:23:21 Cumulative 16.8 hours Start 2024.06.01 @ 15:30:07 End 2024.06.01 @ 15:52:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 30 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96fe42bd-ea46-4204-90b7-fd21ec868e42