Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 21:19:43 Player: SovietPaperclip Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1357) 1357 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5147 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 57/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Humpback Hardened Heavy Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Humpback Improved Terrain Scanner Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Advanced Treads Advanced Treads Wheel Humpback Experimental Sensor Array 0b10 Alert Chip Matter Filter Hardened Light Armor Plating Hardened Heavy Armor Plating Reflective Plating Hacking Suite System Shield Long-range Tractor Beam Long-range Tractor Beam Latent Energy Streamer Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Flak Gun Flak Gun Flak Gun Flak Gun Mini Assault Cannon Grenade Launcher Great Axe [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Visual Processing Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Grenade Launcher Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 64 | 6 2 2 . 8 16 30 Power 4 | 1 . . . 1 1 1 Engine 3 | 1 . . . 1 . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 9 | 2 . . . . 4 3 Treads 5 | 2 . . . . 1 2 Leg . | . . . . . . . Wheel 4 | . . . . . 3 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 2 . . . 6 11 Device 5 | . . . . . . 5 Storage 3 | 1 1 . . . 1 . Processor 3 | . 1 . . . 1 1 Hackware . | . . . . . . . Protection 9 | . . . . . 4 5 Artifact . | . . . . . . . Weapon 31 | 2 . 2 . 7 5 15 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 17 | 2 . . . 4 4 7 Ballistic Cannon 2 | . . . . 1 . 1 Launcher 6 | . . 2 . 2 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . . . 1 5 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 25 | . . . . 1 2 22 Power 4 | . . . . 1 . 3 Propulsion 8 | . . . . . 2 6 Utility 6 | . . . . . . 6 Weapon 7 | . . . . . . 7 Highest Loss Streak 20 | . . . . 1 1 20 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 91 100 100 99 83 87 Engine 9 | . 14 14 14 13 3 5 Core 3 | . . . . . 5 6 Treads 17 | . 28 28 28 28 7 6 Wheel 10 | . . . . . 17 21 Device 1 | . . . . . . 3 Storage 10 | . 14 14 14 14 9 6 Processor 10 | . 6 14 14 14 13 7 Protection 4 | . . . . . 8 9 Ballistic Gun 12 | . 28 . . 23 17 11 Launcher 8 | . . 27 28 2 . . Naked Turns . | . . . . . . . Heaviest Build 232 | 14 29 31 31 31 221 232 Greatest Support 42 | 40 40 40 40 40 42 42 Greatest Overweight (x) 7 | . . . . . 5 7 Average Overweight (x) 1 | . . . . . 1 5 Largest Inventory Capacity 35 | 8 15 15 15 15 35 35 Average Capacity 21 | 7 9 15 15 15 19 34 Most Carried 34 | 1 5 5 12 11 18 34 Average Carried 15 | . 3 4 8 10 15 28 Final Capacity 35 | 8 15 15 15 15 35 5 Final Carried 18 | 1 4 5 11 11 18 5 Class Distribution -------------------- 60% | Mutant 35% | Hauler-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1455 | 244 174 104 . 159 306 468 Remotely 40 | . . . . . . 40 Salvage Created 1820 | . 311 . . 153 651 705 Parts 121 | . 20 . . 17 35 49 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 37 | . 8 . . 8 6 15 Guns 29 | . 8 . . 4 6 11 AOE 8 | . . . . 4 . 4 Classes Destroyed 12 | . 5 . . . 3 4 Worker 4 | . . . . . 2 2 Builder 1 | . . . . . . 1 Hauler 3 | . 1 . . . 2 . Recycler 5 | . . . . . 3 2 Mechanic 1 | . 1 . . . . . Watcher 3 | . 1 . . . 2 . Swarmer 17 | . 6 . . 4 3 4 Grunt 16 | . 2 . . 4 2 8 Brawler 1 | . . . . . . 1 Sentry 1 | . . . . . 1 . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | . 4 . . 4 4 7 Combat Bots Only 4 | . 4 . . 4 3 4 Max Kills in Single Turn 4 | . 1 . . 4 2 2 Gunslinging 1 | . . . . . 1 . Exploded 4 | . . . . 4 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 258 | . 51 . . 9 23 175 Missed 52 | . 11 . . 3 3 35 Damage Taken 3219 | . 422 . . 135 266 2396 Core 783 | . 41 . . 24 10 708 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 . . . 74 98 . Volleys Fired 132 | . 37 . . 11 33 51 Largest 2 | . 2 . . 2 2 2 Hottest 60 | . 40 . . 60 46 53 Shots Fired 257 | . 74 . . 21 65 97 Gun 249 | . 74 . . 18 65 92 Cannon . | . . . . . . . Launcher 8 | . . . . 3 . 5 Special . | . . . . . . . Kinetic 249 | . 74 . . 18 65 92 Thermal . | . . . . . . . Explosive 8 | . . . . 3 . 5 Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 8 . . 5 18 11 Robot Miss Streak 5 | . 5 . . 1 2 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 182 | . 44 . . 13 53 72 Core Hits 98 | . 18 . . 10 22 48 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks 10 | . . . . . 1 9 Impact . | . . . . . . . Slashing 10 | . . . . . 1 9 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3311 | . 579 . . 309 811 1612 Guns 2682 | . 579 . . 161 811 1131 Cannons . | . . . . . . . Explosions 539 | . . . . 148 . 391 Melee 90 | . . . . . . 90 Ramming . | . . . . . . . Kinetic 2682 | . 579 . . 161 811 1131 Thermal . | . . . . . . . Explosive 539 | . . . . 148 . 391 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 90 | . . . . . . 90 Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 78 | . . . . 24 . 54 Projectiles . | . . . . . . . Explosions 28 | . . . . 24 . 4 Melee 50 | . . . . . . 50 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 145 | . . . . 78 . 67 Shots 5 | . . . . 3 . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 276 | . 11 . . . 117 276 Average Temperature 83 | . 5 . . . 56 96 Received Heat Transfer 1470 | . 153 . . 30 108 1179 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 342 | . 261 101 . 176 95 342 Initial 101 | . . 101 . . . 39 Average 92 | . 169 101 . 60 50 106 Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 86 | 100 46 100 . 100 100 81 Level 1 13 | . 53 . . . . 18 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . . . 2 6 Investigation 2 | . . . . . 1 1 Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . . . 1 3 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 15 4 . 6 11 26 Peak Tracking Total 6 | . 3 2 . 2 4 6 Tactical Retreats 3 | . 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 17 | . 1 . 2 1 6 7 Terminals 11 | . 1 . . 1 4 5 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . . 1 1 Total Hacks 45 | . 3 . 2 1 25 14 Successful 20 | . 2 . 2 . 12 4 Failed 24 | . . . . 1 13 10 Catastrophic 10 | . . . . . 3 7 Database Lockouts 1 | . 1 . . . . . Manual 21 | . 3 . 1 1 11 5 Terminals 31 | . 3 . . 1 16 11 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 6 | . . . . . 6 . Garrison Access 5 | . . . . . 3 2 Terminal Hacks 9 | . 1 . 2 . 4 2 Record 1 | . . . 1 . . . Part Schematic 2 | . 1 . . . 1 . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . . . 1 Unreport Threat 3 | . . . . . 2 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 6 | . 1 . . . 3 2 Terminals 6 | . 1 . . . 3 2 Botnet 6 | . 1 . . . 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . . . . 1 5 7 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3784 | 62 373 254 747 504 646 1198 Spaces Moved 1891 | 35 143 145 463 265 358 482 Core 3 | 3 . . . . . . Treads 1140 | 32 143 145 463 265 92 . Legs . | . . . . . . . Wheels 748 | . . . . . 266 482 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 93 168 Average Speed 157 | 150 160 160 160 160 134 168 Slowest Speed 240 | 160 160 160 160 160 240 205 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 50 38 72 61 46 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 7 | . . . . . 1 6 Terrain Destroyed 42 | . . . . 17 1 24 Melee 7 | . . . . . 1 6 Projectile . | . . . . . . . AOE 35 | . . . . 17 . 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2449 | 41 213 166 470 321 457 781 Wait 284 | . 28 19 . 36 27 174 Move 1885 | 34 142 144 462 264 357 482 Hop . | . . . . . . . Pick Up 49 | 1 3 1 6 1 11 26 Fast Attach 18 | 6 1 . . 1 10 . Attach 7 | . . . . 1 1 5 Detach 1 | . . . . . 1 . Swap 39 | . 1 2 . 6 5 25 Drop 24 | . 1 . 2 1 11 9 Fire 132 | . 37 . . 11 33 51 Melee 10 | . . . . . 1 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 16) 436 | -10/Materials | Entered Mines 437 | -10/Mines | Assembled infested the area 442 | -10/Mines | Assisted by a Guerilla fighting off Assembled 568 | -10/Mines | Discovered new exit (range 13) 683 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 683 | -10/Mines | Discovered new exit (range 5) 690 | -10/Mines | Entered Exiles 730 | -10/Exiles | Met 8R-AWN 753 | -10/Exiles | Met EX-HEX 831 | -10/Exiles | Met EX-DEC 865 | -10/Exiles | Learned location of Zion (-7) 1012 | -10/Exiles | Met EX-BIN 1091 | -10/Exiles | Aligned with FarCom system 1092 | -10/Exiles | Given EX-Vault access code 1129 | -10/Exiles | Opened EX-Vault 1139 | -10/Exiles | Found Lightpack 2.0 1144 | -10/Exiles | Found 0b10 Alert Chip 1146 | -10/Exiles | Found Latent Energy Streamer 1179 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1419 | -10/Exiles | Discovered new exit (range 14) 1437 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, Latent Energy Streamer 1437 | -10/Exiles | Entered Mines 1600 | -9/Mines | Excavation squad dispatched 1600 | -9/Mines | A large section of the Mines collapsed 1831 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1834 | -9/Mines | Found Prototype Device 1850 | -9/Mines | Excavation squad dispatched 1876 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1930 | -9/Mines | Discovered new exit (range 8) 1941 | -9/Mines | Entered Materials 1941 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2322 | -8/Materials | Identified Exp. Sensor Array 2333 | -8/Materials | Identified exit to Factory 2587 | -8/Materials | Entered Factory 2587 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2589 | -7/Factory | FarCom data flow suspended 2636 | -7/Factory | Discovered new exit (range 12) 2761 | -7/Factory | Build established: Hauler-Mutant 3082 | -7/Factory | Identified exit to Lower Caves 3765 | -7/Factory | Core integrity fell below 50% 3777 | -7/Factory | Core integrity fell below 20% 3785 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03726_ Hrd. Light Armor Plating destroyed. 03729_ Grenade Launcher destroyed. 03730_ Critical hit (Burn: +37). 03739_ Adv. Treads destroyed. 03743_ System corrupted: Energy discharge (-23). 03747_ Critical hit (Burn: +37). 03750_ Wheel destroyed. 03755_ Enh. Autogun destroyed. 03760_ Humpback destroyed. 03760_ 0b10 Alert Chip crushed and broken. 03760_ Flak Gun crushed and broken. 03760_ Med. Treads crushed and broken. 03760_ Flak Gun crushed and broken. 03760_ Enh. Autogun crushed and broken. 03760_ Lgt. Nuclear Core crushed and broken. 03760_ Latent Energy Streamer crushed and broken. 03760_ Mni. Assault Cannon crushed and broken. 03760_ Matter Filter crushed and broken. 03760_ Imp. Terrain Scanner crushed and broken. 03766_ M-28 Smith repairs B-48 Gladiator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ???????????????????" ????????????????????????# | | ??????????????????? ???????????????????????# | | ??????????????????"" ?????????############### | | ?????????????????"""u ########## # """ | | ?????????????????""" # """ | | ????????????????? / """ | | ??????????????????"" # | | ?????????????????""" """""""""!""""""""" # """ | | ??????????????"" """ ! =%* # """ | | ??????????????? ""[[ [ """"""""" # """ | | ?????????????????""" """[g! # | | ?????????????????""" "@gb![[ """"""""" ##### | | ?????????????????""" """[m= #???? | | ??????????????? ""=* """"""""" #???? | | ??????????????"" """ ! #???? | | ?????????????????""" ?# | | ??????????????????"" ^ ###### ?? | | ????????????????? ^ #????? ?? | | ????????????????? ^ #????? #?? | | ???????????????? ! ^####### #????? ?? | | ???????????????? ##+#??????+#????????? | | ?????????????????/// #???????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Evasion (%) 41 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeDecoderPropulsion Manual? 0 Play Time 00:35:05 Cumulative 129.2 hours Start 2024.07.25 @ 16:58:19 End 2024.07.25 @ 21:19:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 55 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae3961b4-0da5-41c4-bc92-23dfab70ccab