Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 17:14:03 Player: Cyurio Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (47) 235 Value Destroyed (1783) 1783 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5878 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 418/700 Matter 220/300 Energy 90/125 System Corruption 0% Temperature Cool (27) Movement Treading (161) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Great Axe > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Armored Treads Advanced Treads Wheel Medium Storage Unit High-capacity Storage Unit Large Matter Pod (150) Light Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Tractor Beam Long-range Tractor Beam > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads Wheel Medium Storage Unit High-capacity Storage Unit Large Matter Pod Light Assault Rifle Grenade Launcher Great Axe [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Tractor Beam Device Tractor Beam Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 1 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 31 | . 4 1 3 2 10 4 . 7 Power 2 | . . . . . 1 . . 1 Engine 1 | . . . . . . . . 1 Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 17 | . 2 . . 1 8 2 . 4 Treads 17 | . 2 . . 1 8 2 . 4 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 5 | . 1 . 2 . . 2 . . Device 2 | . 1 . . . . 1 . . Storage 2 | . . . 2 . . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 7 | . 1 1 1 1 1 . . 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | . 1 . 1 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 3 | . . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 6 | . . . . . . . 1 5 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . . . . 2 Utility 2 | . . . . . . . 1 1 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 4 | . . . . . . . 1 4 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 82 | . 96 100 100 100 67 68 70 61 Engine 7 | . 14 14 14 14 1 . . . Core 3 | . . . . . 7 7 7 6 Treads 28 | . 20 28 28 28 31 30 30 29 Leg 1 | . 7 . . . . . . . Device 10 | . 10 14 14 14 9 11 8 . Storage 10 | . 14 14 14 14 9 7 7 7 Processor 2 | . . . . . . 2 7 7 Ballistic Gun 11 | . 24 20 25 21 . . . . Ballistic Cannon 3 | . . . . . 9 7 7 6 Launcher 1 | . . 7 2 6 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 89 | 11 12 13 26 28 88 89 89 88 Greatest Support 96 | 20 40 40 40 43 87 96 96 96 Greatest Overweight (x) 1 | . . . . . 1 1 . . Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 12 | 8 8 8 9 15 15 15 15 15 Most Carried 15 | 6 8 8 11 10 15 15 15 15 Average Carried 11 | 6 7 8 8 9 12 14 15 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 6 8 8 9 10 15 15 15 9 Class Distribution -------------------- 49% | Mutant 25% | Skirmisher 25% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 697 | 200 24 225 . 52 156 40 . . Remotely 497 | . 24 225 . 52 156 40 . . Salvage Created 1095 | . 24 10 . 38 375 203 124 321 Parts 51 | . 2 2 . 8 15 6 5 13 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 4 11 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 38 | . . 3 . 4 9 5 5 12 Cannons 27 | . . . . . 9 5 5 8 AOE 11 | . . 3 . 4 . . . 4 Classes Destroyed 9 | . 1 1 . 1 3 1 1 1 Tunneler 1 | . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . Operator 1 | . . . . . . 1 . . Watcher 6 | . 1 . . . 5 . . . Swarmer 11 | . . 3 . 4 . . . 4 Grunt 18 | . . . . . 5 3 4 6 Duelist 1 | . . . . . . . . 1 Sentry 6 | . . . . . 4 2 . . Behemoth 2 | . . . . . . . 1 1 Best Kill Streak 5 | . 1 3 . 4 4 3 4 5 Combat Bots Only 5 | . . 3 . 4 4 3 4 5 Max Kills in Single Turn 2 | . 1 1 . 2 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . 2 . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 205 | . . 8 . 9 20 37 26 105 Missed 63 | . . 2 . 2 5 18 5 31 Damage Taken 2584 | . 85 49 . 115 281 161 482 1411 Core 454 | . 36 9 . 29 98 . 89 193 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 100 . . . 70 82 . . . Volleys Fired 17 | . 5 3 . 6 . . . 3 Largest 2 | . 2 1 . 2 . . . 1 Hottest 40 | . 40 30 . 40 . . . 30 Shots Fired 118 | . 11 3 1 9 40 13 17 24 Gun 16 | . 11 . 1 4 . . . . Cannon 91 | . . . . . 40 13 17 21 Launcher 11 | . . 3 . 5 . . . 3 Special . | . . . . . . . . . Kinetic 107 | . 11 . 1 4 40 13 17 21 Thermal . | . . . . . . . . . Explosive 11 | . . 3 . 5 . . . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | . 3 . . 2 11 14 16 6 Robot Miss Streak 5 | . 4 . . 5 2 . 1 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 92 | . . . . . 40 13 17 22 Shots Hit Robots 86 | . 4 . . 3 32 13 16 18 Core Hits 53 | . 3 3 . 8 11 5 5 18 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . . . . . 3 2 1 3 Blast 8 | . . . . . 3 2 1 2 Sever 1 | . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Slashing 4 | . . . . . . . . 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7231 | . 40 177 . 302 2773 970 1339 1630 Guns 57 | . 40 . . 17 . . . . Cannons 6018 | . . . . . 2473 970 1339 1236 Explosions 1092 | . . 177 . 283 291 . . 341 Melee 53 | . . . . . . . . 53 Ramming 11 | . . . . 2 9 . . . Kinetic 6075 | . 40 . . 17 2473 970 1339 1236 Thermal 99 | . . . . . 99 . . . Explosive 993 | . . 177 . 283 192 . . 341 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 53 | . . . . . . . . 53 Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . . Average Corruption 1 | . 1 1 1 1 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . 5 1 4 4 . . . . Message Errors 5 | . 2 . 2 1 . . . . Matter Fused 2 | . 1 . . 1 . . . . Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 1 | . . . 1 . . . . . Data Loss (minor) 2 | . 1 . . 1 . . . . Misfires 3 | . 1 . 1 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 778 | . . 27 . 34 499 39 72 107 Projectiles 642 | . . . . . 424 39 72 107 Explosions 136 | . . 27 . 34 75 . . . Melee . | . . . . . . . . . Knockbacks 9 | . . . . . 3 1 3 2 Impact . | . . . . . . . . . Kinetic 8 | . . . . . 3 1 2 2 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 125 | . . . . 56 69 . . . Shots 3 | . . . . 2 1 . . . Rammed 3 | . . . . 1 2 . . . Targets Rammed 3 | . . . . 1 2 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 105 | . 2 105 2 . . . 13 7 Average Temperature 37 | . 2 59 2 . . . 13 7 Received Heat Transfer 666 | . . . . . 90 57 159 360 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 100 | . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Peak Influence 365 | . 37 101 . 123 365 310 . . Initial 145 | . . 14 . . 47 145 . . Average 94 | . 2 62 . 10 185 220 . . Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 79 | 100 100 100 . 100 51 45 . . Level 1 20 | . . . . . 48 54 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 1 . . . 1 1 . . Investigation 2 | . . . . . 1 1 . . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 1 | . . . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 52 | . 4 3 . 4 14 4 5 18 Peak Tracking Total 13 | . 1 3 . 4 5 3 4 13 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 5 | . 3 . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 9 | . . . . 1 7 1 . . Max in Single Turn 4 | . . . . 1 4 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 2 | . . . 1 . . . 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 2 | . . . 1 . . . 1 . Successful 2 | . . . 1 . . . 1 . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . 1 . . . 1 . Open Door 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 3449 | 3 459 393 420 394 593 273 677 237 Spaces Moved 1944 | 3 298 237 258 235 233 141 411 128 Core . | . . . . . . . . . Treads 1839 | . 196 237 258 235 233 141 411 128 Legs 105 | 3 102 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 232 165 165 165 Average Speed 170 | 120 146 160 160 160 243 183 165 165 Slowest Speed 250 | 120 160 160 160 160 250 250 165 165 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 3 54 61 61 73 39 5 75 28 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 6 | . . 1 . 1 . . 4 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 111 | . . 28 . 21 43 . 1 18 Melee . | . . . . . . . . . Projectile 14 | . . . . . 7 . 1 6 AOE 97 | . . 28 . 21 36 . . 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 2045 | 2 313 247 267 244 261 156 412 143 Wait 18 | . . 7 . . 5 6 . . Move 1936 | 2 297 236 257 234 232 140 410 128 Hop . | . . . . . . . . . Pick Up 15 | . 4 . 2 1 5 2 1 . Fast Attach 7 | . 2 . . . 1 4 . . Attach 8 | . . . . . 2 . . 6 Detach 2 | . . . . . 2 . . . Swap 16 | . 2 1 3 2 7 . . 1 Drop 19 | . 3 . 5 . 5 4 1 1 Fire 17 | . 5 3 . 6 . . . 3 Melee 4 | . . . . . . . . 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . 1 2 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 12) 463 | -10/Materials | Entered Mines 489 | -10/Mines | Learned location of Zion (-6) 654 | -10/Mines | Assembled infested the area 716 | -10/Mines | Discovered new exit (range 8) 849 | -10/Mines | Discovered new exit (range 5) 856 | -10/Mines | Entered Exiles 900 | -10/Exiles | Met 8R-AWN 922 | -10/Exiles | Met EX-HEX 967 | -10/Exiles | Met EX-BIN 986 | -10/Exiles | Aligned with FarCom system 988 | -10/Exiles | Given EX-Vault access code 1026 | -10/Exiles | Opened EX-Vault 1040 | -10/Exiles | Found AWS/Autocannon 1075 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1123 | -10/Exiles | Met EX-DEC 1258 | -10/Exiles | Discovered new exit (range 14) 1276 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1276 | -10/Exiles | Entered Mines 1300 | -9/Mines | Learned Materials stockpile data 1371 | -9/Mines | Learned location of Storage (-9) 1373 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1546 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1647 | -9/Mines | Discovered new exit (range 9) 1670 | -9/Mines | Entered Materials 1670 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1976 | -8/Materials | Build established: Skirmisher 2243 | -8/Materials | Discovered new exit (range 7) 2263 | -8/Materials | Entered Factory 2263 | -7/Factory | Evolved 2 slots: Utility x2 2482 | -7/Factory | Discovered new exit (range 11) 2521 | -7/Factory | Identified exit to Lower Caves 2536 | -7/Factory | Entered Lower Caves 2576 | -7/Lower Caves | Encountered a Warlord checkpoint 2669 | -7/Lower Caves | Spotted B-75 Beast 2687 | -7/Lower Caves | Destroyed B-75 Beast 2732 | -7/Lower Caves | Learned 8 Factory zone layouts 2843 | -7/Lower Caves | Build established: Gunner 3207 | -7/Lower Caves | Discovered new exit (range 4) 3212 | -7/Lower Caves | Identified exit to Lower Caves 3213 | -7/Lower Caves | Entered another Lower Caves area 3237 | -7/Lower Caves | Spotted B-75 Beast 3249 | -7/Lower Caves | Destroyed B-75 Beast 3270 | -7/Lower Caves | Learned 4 Factory zone layouts 3305 | -7/Lower Caves | Encountered a Warlord checkpoint 3423 | -7/Lower Caves | Attracted the attention of an 0b10 base 3450 | -7/Lower Caves | Self-destructed Last Messages --------------- 03430_ S-27 Virus destroyed. 03431_ Penetrated by Slug. 03431_ Grenade Launcher destroyed. 03434_ The unstable cave ceiling collapses. 03434_ Slug penetrates Wall. 03434_ Critical hit (Destroy). 03434_ Med. Treads destroyed. 03436_ Penetrated by Slug. 03436_ Med. Treads destroyed. 03440_ Critical hit (Burn: +37). 03441_ Autogun fries itself beyond repair. 03442_ VTOL Module fries itself beyond repair. 03442_ Penetrated by Slug. 03443_ Lgt. Nuclear Core fries itself beyond repair. 03445_ Critical hit (Burn: +37). 03446_ Arm. Treads severed. 03447_ L-41 Fighter Imp. Deuterium Engine severed. 03450_ Critical hit (Burn: +37). 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T"" | | ????????????????????# @l ## ########++#### | | ????????????????????# = ### | | ???????????????????# ### | | ??????????????????# ##?# ####### | | ?????????????????# #####??# ##?????## | | ????????????????# #???????## ##???????## ### | | ????????????????## ?????????# ##????????####?## | | ?????????????????## ??????????# ###???????#####? | | ??????????????????#???????????# #??????## ## | | ??????????????????????????????# #??????# # | | ??????????????????????????????## ###??????# # | | ???????????????????????????????####????????## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????### | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldIonSpecial Manual? 0 Play Time 00:20:51 Cumulative 95.9 hours Start 2024.04.05 @ 16:55:02 End 2024.04.05 @ 17:14:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c68a142-055a-46a5-98e5-15313f6be3c3