Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 18:47:24 Player: Boris Result: Destroyed self with Compact Tesla Bomb Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (414) 2070 Value Destroyed (16080) 16080 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (5557) 5557 TOTAL SCORE: 30827 Bonus ------- High Alert Combat Kills 3030 Follower Combat Kills 1966 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -439 Cogmind --------- Core Integrity 0/1150 Matter 245/300 Energy 124/440 System Corruption 49% Temperature Cool (9) Movement Walking (190) Ox1 Location -4/Armory Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Myomer Leg Centrium Leg Centrium Leg > --- UTILITY (8) ------ Improved Heat Sink Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Improved Target Analyzer Antimissile System Antimissile System Advanced System Shield > --- WEAPON (3) ------- Gatling Laser Compact Tesla Bomb Launcher > --- INVENTORY (25) --- Light Quantum Reactor Advanced Coolant Injector Advanced Coolant Injector Experimental Energy Well (600) High-capacity Matter Pod (200) Deep Structural Scanner Seismic Detector Matter Filter Precision Energy Filter Transmission Jammer ID Mask Graphene Brace Authchip [Processor] High-powered Tractor Beam Long-range Tractor Beam Chronowheel Gatling Laser Enhanced Nova Cannon LU-1G1's Laser Shovel CPS Tube (1) Power Sword PL-3XN's Ring of Power PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Seismic Detector Transport Network Coupler Improved Weapon Cycler Advanced Transmission Jammer Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Proton Missile Launcher > --- INVENTORY -------- Medium Treads Experimental Energy Well High-capacity Matter Pod Deep Structural Scanner Precision Energy Filter ID Mask Point Defense Array High-powered Tractor Beam Chronowheel Tesla Rifle Wave Gun Cooled Phase Cannon Cooled Phase Cannon Improved Matter Neutralizer Autogun Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Scatter Rocket Array Field Lobotomy Kit LU-1G1's Laser Shovel CPS Tube Vibroblade PL-3XN's Ring of Power PL-3XN's Ring of Power [Rating: 141] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Quantum Reactor Propulsion Wheel Treads Tri-treads Leg Potential Leg Wheel Wheel Flight Unit Improved Diametric Drive Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Cooled Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Siege Cannon Launcher Compact Tesla Bomb Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Gravity Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac DSF Gar Fac Arm Slots Evolved 12 | . . . . . 4 . . . 4 2 . . 2 . Power 2 | . . . . . . . . . . 1 . . 1 . Propulsion 3 | . . . . . 1 . . . 1 1 . . . . Utility 6 | . . . . . 2 . . . 3 . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 524 | 7 25 10 4 9 45 33 5 107 65 8 18 32 64 92 Power 28 | 1 . . 1 . 5 1 . 4 3 1 . 4 3 5 Engine 17 | 1 . . 1 . 5 1 . 4 2 . . 2 1 . Core . | . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . 1 1 . 2 2 5 Propulsion 72 | 2 6 1 . 1 12 3 3 9 8 1 2 8 4 12 Treads 33 | 2 3 . . . 5 2 2 6 3 1 . 3 3 3 Leg 18 | . . . . . . . . . 2 . 2 5 . 9 Wheel 20 | . 3 1 . 1 7 1 1 3 2 . . . 1 . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . Utility 215 | 2 10 5 1 4 12 5 2 47 31 6 13 8 29 40 Device 149 | 1 5 3 . 1 4 2 . 31 24 3 12 6 24 33 Storage 8 | 1 3 . . 1 . . . . 1 . . . 1 1 Processor 14 | . . . . . . . . 6 2 1 . . 2 3 Hackware 8 | . . . . . 1 1 2 . . 2 . . . 2 Protection 36 | . 2 2 1 2 7 2 . 10 4 . 1 2 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 209 | 2 9 4 2 4 16 24 . 47 23 . 3 12 28 35 Energy Gun 60 | . 6 2 2 1 7 5 . 2 7 . . 7 11 10 Energy Cannon 15 | . . . . . . . . . 5 . 2 2 . 6 Ballistic Gun 79 | 2 . . . 3 8 14 . 29 6 . . 1 5 11 Ballistic Cannon 8 | . . . . . . . . 8 . . . . . . Launcher 14 | . . . . . . 1 . 1 1 . . 1 8 2 Special Weapon 22 | . 3 1 . . . 1 . 7 3 . 1 . 2 4 Impact Weapon 1 | . . . . . . . . . . . . . 1 . Slashing Weapon 9 | . . . . . 1 3 . . 1 . . 1 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . Unidentified Prototypes 25 | . 1 . . . 4 4 . 2 9 . . . 5 . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 System Corruption 20 | . . . . . . . . . . . . . . 20 Parts Lost 66 | . . 1 . 2 5 2 . 3 6 . 4 9 6 28 Power 9 | . . . . . . . . . 1 . 1 2 2 3 Propulsion 18 | . . . . . 2 . . 2 3 . 3 2 1 5 Utility 19 | . . . . . 2 2 . 1 2 . . 2 3 7 Weapon 20 | . . 1 . 2 1 . . . . . . 3 . 13 Highest Loss Streak 16 | . . 1 . 2 3 1 . 1 2 . 2 5 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 99 85 99 98 99 100 72 90 99 97 89 86 81 Engine 8 | . 14 14 14 14 8 9 9 8 6 5 3 1 2 . Reactor 1 | . . . . . . . . . . 5 5 6 11 10 Treads 9 | . 9 . . . 6 16 14 9 15 10 11 8 14 8 Leg 1 | . . . . . . . . . 4 5 10 13 . 10 Wheel 6 | . 18 28 28 28 19 10 12 2 3 11 5 . . . Device 6 | . 12 9 14 1 8 6 . 3 17 14 11 16 17 19 Storage 8 | . 14 14 14 14 9 9 9 9 6 5 5 5 5 5 Processor 8 | . . . . . . . . 14 11 11 11 6 7 5 Hackware 4 | . . . . . 9 8 26 2 . 2 5 5 5 5 Protection 5 | . 1 4 . 11 8 11 . 5 1 5 5 4 3 1 Energy Gun 4 | . 20 26 . 11 16 1 . . 6 . . 12 12 3 Ballistic Gun 11 | . 4 . . 16 8 24 27 13 8 . . . . 7 Ballistic Cannon 1 | . . . . . . . . 3 . . . . . . Peak Build Rating 141 | 7 14 16 18 18 34 39 41 61 94 96 108 127 141 140 Average Rating 53 | 5 12 13 11 16 30 36 39 52 68 93 98 106 131 114 On Entrance 50 | . 7 14 10 18 15 33 39 39 53 84 96 100 123 127 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 179 | 15 94 94 94 94 105 115 106 127 141 150 155 149 179 172 Greatest Support 182 | 40 40 20 20 20 30 40 26 54 72 20 75 155 182 182 Greatest Overweight (x) 39 | 1 9 4 4 4 8 7 6 39 11 7 7 2 1 3 Average Overweight (x) 2 | . 2 4 4 4 3 5 4 1 2 7 4 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 19 24 24 24 24 24 24 22 24 23 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 25 25 24 25 24 25 25 25 25 24 25 25 25 23 Class Distribution -------------------- 30% | Mutant 21% | Tank 8% | Scavenger-Gunner 8% | Scavenger-Skirmisher 5% | Gunner 5% | Commander-Skirmisher 4% | Scavenger-Mutant 4% | Commander-Gunner 3% | Scavenger-Scrapper 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Tank | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac DSF Gar Fac Arm Matter Collected 17739 | 338 534 134 53 243 696 1276 266 9426 1406 40 175 416 864 1872 Remotely 5589 | . . . . . . . . 4223 504 . . . 371 491 Salvage Created 19948 | 132 599 280 . 260 1341 1885 638 4844 2182 84 417 1250 3018 3018 Parts 951 | 10 49 20 . 23 80 97 27 227 97 3 10 33 146 129 Haulers Intercepted 17 | . 2 . . . 5 5 . . 2 1 . . 2 . Recyclers Shooed 15 | . 5 . . 1 1 1 . . 7 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac DSF Gar Fac Arm Combat Hostiles Destroyed 339 | . 13 7 . 8 15 28 3 117 34 . 7 22 42 43 Melee 4 | . . . . . . . . . . . . 1 1 2 Guns 173 | . 12 7 . 8 15 28 3 16 21 . . 10 27 26 Cannons 120 | . . . . . . . . 101 2 . 7 4 . 6 AOE 23 | . 1 . . . . . . . 9 . . 3 4 6 Classes Destroyed 31 | 2 6 2 . . 2 1 . 11 5 . . . . 2 Worker 19 | . . 1 . . 5 4 . 3 2 . . . 4 . Builder 11 | . 3 . . 2 1 . 1 . 2 . . . 2 . Tunneler 7 | 3 . 1 . . . . . 2 . . . . 1 . Hauler 17 | . 2 . . . 5 5 . . 2 1 . . 2 . Recycler 20 | 1 1 1 . 1 4 2 6 1 3 . . . . . Mechanic 4 | . . . . . . . . . 1 . . . 1 2 Operator 4 | . 2 . . . . 1 . . . . . . 1 . Watcher 9 | . 1 . . . 2 2 . . 3 . . . 1 . Swarmer 49 | . 9 5 . 8 4 3 . . 3 . . . 15 2 Saboteur 2 | . . . . . . . . . . . . . . 2 Grunt 88 | . 4 1 . . 6 13 . . 13 . 3 13 15 20 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 12 | . . . . . 1 . . . 2 . 1 1 1 6 Protector 3 | . . . . . . . . . 2 . . . 1 . Sentry 23 | . . . . . 4 10 3 . . . . 2 4 . Specialist 11 | . . . . . . . . . 1 . 2 4 . 4 Hunter 9 | . . . . . . 2 . . 4 . 1 . . 2 Programmer 22 | . . . . . . . . . 7 . . 2 6 7 Heavy 3 | . . . . . . . . . 2 . . . 1 . Bolteater 5 | . . . . . . . . 5 . . . . . . Federalist 13 | . . . . . . . . 13 . . . . . . Explorer 12 | . . . . . . . . 12 . . . . . . Ranger 12 | . . . . . . . . 12 . . . . . . Guru 13 | . . . . . . . . 13 . . . . . . Scientist 6 | . . . . . . . . 6 . . . . . . Scrapper 39 | . . . . . . . . 39 . . . . . . Elite 22 | . . . . . . . . 22 . . . . . . Zionite 4 | . . . . . . . . 4 . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 21 | 1 4 5 . 4 4 5 3 21 13 1 5 6 8 6 Combat Bots Only 20 | . 3 3 . 4 4 5 1 20 10 . 5 6 8 5 Max Kills in Single Turn 6 | 1 3 2 . 2 2 2 1 3 6 1 1 3 2 3 Gunslinging 1 | . . . . 1 1 1 . . 1 . . . 1 1 Exploded 5 | . 1 . . . . . . . 5 . . 3 2 3 Melee 1 | . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . Triborg (-8/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac DSF Gar Fac Arm Hostile Shots Fired 1436 | . 29 24 . 30 71 79 12 218 207 4 45 118 161 438 Missed 372 | . 10 8 . 7 15 15 2 42 68 2 9 27 42 125 Intercepted 2 | . . . . . . . . . . . . . . 2 Damage Taken 19207 | . 244 245 . 190 953 959 154 2434 2622 24 818 1939 2221 6404 Core 2117 | . 76 74 . 15 109 85 14 145 245 . 78 119 144 1013 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 900 | . . . . . . . . 512 . . . . 123 265 Ignored by Resistances 129 | . . . . . . 19 . 107 3 . . . . . Regen/Repaired (Parts) 519 | . 63 . . . . 238 . . 218 . . . . . Core Remaining (%) 64 | 100 . . . 34 . . . 35 71 . . 80 . . Volleys Fired 1067 | 14 50 26 . 14 71 91 18 362 115 15 19 59 74 139 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 Hottest 263 | 40 100 100 . 90 205 189 75 151 240 120 193 263 241 240 Shots Fired 2173 | 28 84 37 . 28 183 273 54 477 300 22 45 141 197 304 Gun 1640 | 28 67 31 . 28 183 273 54 191 234 . . 120 176 255 Cannon 453 | . . . . . . . . 271 61 22 44 20 . 35 Launcher 36 | . . . . . . . . . 4 . . 1 19 12 Special 44 | . 17 6 . . . . . 15 1 . 1 . 2 2 Kinetic 1241 | 28 16 . . 19 92 242 54 452 146 . . 7 10 175 Thermal 788 | . 17 9 . . 91 31 . 23 148 22 44 133 166 104 Explosive 5 | . . . . . . . . . 4 . . 1 . . Electromagnetic 131 | . 51 28 . 9 . . . . 1 . . . 19 23 Robot Hit Streak 39 | 6 9 5 . 5 17 21 17 18 39 3 8 15 20 21 Robot Miss Streak 9 | 5 5 6 . 3 6 2 1 4 2 1 2 3 3 9 Penetration Max 3 | . . . . . . . . 3 . . . . . 3 Secondary Targets 28 | . 1 . . 4 2 2 . 1 4 . . 1 6 7 Max Gunslinging Chain 1 | . 1 . . 1 1 1 . 1 1 . . 1 1 1 Shots Hit Robots 1411 | 17 40 18 4 18 108 191 37 299 214 5 27 94 120 219 Core Hits 781 | 5 31 13 . 13 48 74 14 135 159 2 8 50 90 139 Critical Kills 9 | . . . . . . . . 1 1 . . 1 1 5 Critical Parts Destroyed 22 | . . . . . . 1 . 2 2 . . . . 17 Critical Strikes 83 | . . . . . 4 4 . 26 13 . . 11 1 24 Burn 24 | . . . . . 4 3 . . 10 . . 7 . . Meltdown 1 | . . . . . . . . . . . . 1 . . Destroy 31 | . . . . . . 1 . 3 3 . . . 1 23 Blast 23 | . . . . . . . . 23 . . . . . . Sever 4 | . . . . . . . . . . . . 3 . 1 Melee Attacks 38 | . . . 4 . 1 4 . . . . . 12 1 16 Impact . | . . . . . . . . . . . . . . . Slashing 34 | . . . . . 1 4 . . . . . 12 1 16 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 54952 | 213 973 312 . 292 1911 3256 669 22330 7018 172 1212 2821 5657 8116 Guns 22879 | 213 657 234 . 252 1911 3256 669 2180 3272 . . 1678 3371 5186 Cannons 24366 | . . . . . . . . 20145 1477 172 1212 542 . 818 Explosions 7063 | . 311 78 . 40 . . . . 2244 . . 295 2240 1855 Melee 609 | . . . . . . . . . . . . 306 46 257 Ramming 30 | . 5 . . . . . . . 25 . . . . . Kinetic 32652 | 213 86 . . 136 954 2809 669 22189 1812 . . 69 34 3681 Thermal 14491 | . 311 78 . 40 957 447 . 141 2910 172 1212 2151 3656 2416 Explosive 2661 | . . . . . . . . . 2244 . . 295 . 122 Electromagnetic 4509 | . 571 234 . 116 . . . . 27 . . . 1921 1640 Impact . | . . . . . . . . . . . . . . . Slashing 609 | . . . . . . . . . . . . 306 46 257 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 48 | . 2 6 6 6 . . . 2 4 . . 4 12 48 Average Corruption 8 | . 2 2 6 6 . . . 1 3 . . 3 8 25 Corruption Purged 3 | . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 220 | . 19 7 11 32 . . . 8 9 . . 21 28 85 Message Errors 43 | . 4 . 2 4 . . . 1 3 . . 2 9 18 Matter Fused 57 | . 8 4 3 9 . . . 3 2 . . 5 6 17 Heat Flow Errors 31 | . 1 2 . 6 . . . 3 1 . . 2 1 15 Energy Discharges 27 | . 2 . 3 6 . . . . 1 . . 4 4 7 Parts Rejected 4 | . . . . . . . . 1 . . . 1 1 1 Parts Fused 3 | . . . 1 . . . . . . . . . . 2 Data Loss (minor) 22 | . 2 . 1 6 . . . . 1 . . 3 1 8 Data Loss (major) 5 | . 1 . 1 1 . . . . . . . . . 2 Misfires 11 | . 1 1 . . . . . . . . . 2 3 4 Alerts 2 | . . . . . . . . . 1 . . . . 1 Weapon Failures 15 | . . . . . . . . . . . . 2 3 10 Overload Shots 3 | . . . . . . . . . . . 3 . . . Overflow Damage 2867 | . 21 . . . . . . 2667 29 . 69 . . 81 Projectiles 2756 | . . . . . . . . 2667 20 . 69 . . . Explosions 102 | . 21 . . . . . . . 9 . . . . 72 Melee 9 | . . . . . . . . . . . . . . 9 Knockbacks 37 | . . . . . . . . 37 . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 37 | . . . . . . . . 37 . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 531 | . 67 25 . . . . . . 6 . . 88 . 345 Shots 18 | . 3 1 . . . . . . . . . 4 . 10 Rammed 5 | . 2 . . . . . . . 3 . . . . . Targets Rammed 5 | . 2 . . . . . . . 3 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 375 | . 171 250 . 202 225 320 162 224 333 24 290 272 375 236 Average Temperature 72 | . 40 69 . 70 61 62 49 62 106 6 120 68 96 71 Received Heat Transfer 4283 | . 54 . . . 369 378 54 732 681 . 225 552 211 1027 Effects 4 | . . 1 . . . . . 1 1 . 1 . . . Energy Bleed 4 | . . 1 . . . . . 1 1 . 1 . . . Siege Activations 42 | . . . . . . . . 27 . . . 1 6 8 Total Turns 4946 | . . . . . . . . 4716 . . . 10 71 149 Longest Duration 1029 | . . . . . . . . 1029 . . . 10 35 38 Robots Corrupted 13 | . . . . . . . . . . . . . 10 3 Combat Hostiles 12 | . . . . . . . . . . . . . 10 2 Parts Fried 30 | . 3 . . . . . . . . . . . 19 8 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . 2 . . 4 . 1 Combat Hostiles 7 | . . . . . . . . . 2 . . 4 . 1 Parts Melted 79 | . . . . . 4 1 . 6 29 . 2 20 11 6 Heat Transferred 24249 | . 550 100 . 50 2294 1184 . 296 5817 185 1025 4818 4457 3473 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . 4 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 5 1 . 1 . . . . . . . . 4 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac DSF Gar Fac Arm Peak Influence 1666 | 20 206 224 . 140 268 610 392 . 878 456 218 755 1272 1666 Initial 541 | . 13 32 . . 54 . 237 . . 429 30 156 396 541 Average 319 | 8 72 109 . 49 103 324 184 . 291 283 131 537 728 982 Maximum Alert Level 5 | . 1 1 . . 1 2 1 . 3 2 1 3 4 5 Low Security (%) 49 | 100 93 71 . 100 85 14 66 . 36 37 70 17 . . Level 1 22 | . 6 28 . . 14 59 33 . 40 . 29 12 8 . Level 2 13 | . . . . . . 25 . . 13 62 . 40 46 15 Level 3 10 | . . . . . . . . . 9 . . 29 33 51 Level 4 3 | . . . . . . . . . . . . . 11 30 Level 5 . | . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . Squads Dispatched 38 | . 3 . . . . 9 . . 5 1 1 . 6 13 Investigation 4 | . 2 . . . . 1 . . . . . . . 1 Extermination 9 | . . . . . . . . . 2 . . . 3 4 Reinforcement 10 | . 1 . . . . 2 . . 3 1 1 . 1 1 Assault 9 | . . . . . . . . . . . . . 2 7 Garrison 6 | . . . . . . 6 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac DSF Gar Fac Arm Distress Signals 16 | . 1 . . . 2 6 . 1 1 . . . 1 4 Communications Jammed 179 | . . . . . . . . . 54 . . . 39 86 Distress Signals 165 | . . . . . . . . . 43 . . . 36 86 Times Spotted 457 | . 25 8 . 9 21 33 2 102 55 4 14 25 60 99 Peak Tracking Total 16 | . 4 3 . 4 3 4 1 7 11 1 4 6 9 16 Tactical Retreats 19 | . 1 . . 1 . 3 . 3 2 . 1 1 2 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac DSF Gar Fac Arm Traps Triggered 21 | . 2 . . . 5 3 . . . . 1 5 3 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac DSF Gar Fac Arm Machines Disabled 50 | . . 1 . . . 6 . 17 1 . . 4 9 12 Max in Single Turn 2 | . . 1 . . . 1 . 1 1 . . 1 2 2 Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac DSF Gar Fac Arm Machines Accessed 61 | . 7 1 2 . 6 11 14 3 3 3 . 1 7 3 Terminals 40 | . 5 . . . 6 8 6 . 1 3 . 1 7 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . 2 . . 1 . . . . . Recycling Units 9 | . 1 . . . . . 8 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . Total Hacks 183 | . 20 1 2 . 17 30 50 25 6 7 . 4 15 6 Successful 121 | . 15 1 2 . 10 17 36 25 3 5 . 1 5 1 Failed 61 | . 5 . . . 7 13 13 . 3 2 . 3 10 5 Catastrophic 7 | . . . . . . 1 . . . 1 . 1 1 3 Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 85 | . 13 . 1 . 13 17 28 . . 5 . 2 4 2 Terminals 118 | . 16 . . . 17 20 32 . 1 7 . 4 15 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 15 | . 2 . . . . 9 . . 4 . . . . . Recycling Units 20 | . 2 . . . . . 18 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . Terminal Hacks 60 | . 3 1 2 . 3 3 11 25 . 5 . 1 5 1 Record 26 | . . . 1 . . . . 25 . . . . . . Part Schematic 3 | . . . . . . . 3 . . . . . . . Robot Analysis 2 | . . . . . . 1 1 . . . . . . . Prototype ID Bank 3 | . 1 . . . . . 2 . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . 1 . . 1 . . . . Alert Level 3 | . . . . . . . 1 . . . . . 2 . Unreport Threat 7 | . . . . . 1 . . . . 3 . . 2 1 Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Zone Layout 5 | . 1 . . . 1 1 2 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 2 . . . . 6 . . 3 . . . . . Scan Component 6 | . 1 . . . . 3 . . 2 . . . . . Repair 5 | . 1 . . . . 3 . . 1 . . . . . Recycling Unit Hacks 10 | . 1 . . . . . 9 . . . . . . . Retrieve Components 10 | . 1 . . . . . 9 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 39 | . 9 . . . 7 7 16 . . . . . . . Terminals 30 | . 8 . . . 7 7 8 . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 6 | . 2 . . . 1 . 3 . . . . . . . Operators 3 | . 1 . . . 1 1 . . . . . . . . Skim 20 | . 5 . . . 5 5 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . 8 . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . Tunnel 8 | . 1 . . . . . 7 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 44 | . 6 . . . 6 8 8 . 3 2 . 1 7 3 Full Trace Events 3 | . . . . . . 1 . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 3 8 5 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . 3 . . 1 . . . . . Time 269 | . 51 . . . . 158 . . 60 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 30 | . 9 . . . . . 21 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac DSF Gar Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . 10 Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac DSF Gar Fac Arm Total Allies 35 | . . . . 1 . 10 . . 1 . 1 . 1 21 Largest Group 10 | . . . . 1 . 10 10 10 1 . 1 . 1 10 Highest-Rated Group 481 | . . . . 31 . 173 173 173 90 . 128 . 137 481 Highest-Rated Ally 137 | . . . . 31 . 29 29 29 90 . 128 . 137 68 Total Orders 19 | . . . . . . . 2 17 . . . . . . STAY 16 | . . . . . . . 1 15 . . . . . . FOLLOW 3 | . . . . . . . 1 2 . . . . . . Ally Attacks 292 | . . . . . . 7 . 138 15 . 3 . 16 113 Total Damage 8225 | . . . . . . 68 . 1496 513 . 153 . 1112 4883 Kills 62 | . . . . . . 4 . 14 8 . 1 . 7 28 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . 1 . 1 . 1 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac DSF Gar Fac Arm Robot Analysis Total 2 | . . . . . . 1 1 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac DSF Gar Fac Arm Turns Passed 34633 | 171 2373 540 384 1123 1914 2603 1664 17723 1536 299 414 1055 1201 1633 Spaces Moved 12668 | 72 910 317 263 750 899 787 927 5268 571 133 141 475 533 622 Core 10 | 5 . . . . . . . 5 . . . . . . Treads 5933 | 67 336 . . . 3 12 . 3938 470 . . 257 533 317 Legs 593 | . . . . . . . . . . . 70 218 . 305 Wheels 6132 | . 574 317 263 750 896 775 927 1325 101 133 71 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 140 140 140 140 125 135 135 113 155 185 176 108 152 120 Average Speed 187 | 155 150 140 140 140 141 187 166 229 170 185 181 161 155 146 Slowest Speed 2000 | 160 215 140 140 140 480 325 190 2000 245 185 250 250 237 385 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 92 37 66 99 67 90 97 97 13 6 88 64 21 49 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 19 | . 2 . 1 . 1 2 9 4 . . . . . . Known Exits Taken 6 | . . . . . 1 1 . 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . Scrap Searched 13 | . . 2 . 2 . . . 9 . . . . . . Spaces Dug 194 | . 12 . . . 1 1 . 101 42 10 5 . 1 21 Terrain Destroyed 413 | . 31 9 . 4 1 1 . 143 92 16 16 22 35 43 Melee 5 | . . . . . 1 1 . . . . . . . 3 Projectile 250 | . 17 2 . . . . . 137 17 16 16 5 24 16 AOE 142 | . 14 7 . 4 . . . . 69 . . 17 11 20 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac DSF Gar Fac Arm Total 21953 | 101 1796 363 278 796 1398 1773 1029 10511 981 166 257 647 782 1075 Wait 7054 | 1 757 5 . 11 329 818 72 4611 177 6 68 30 63 106 Move 12651 | 71 909 316 262 749 898 786 926 5267 570 132 140 471 532 622 Hop . | . . . . . . . . . . . . . . . Pick Up 223 | 7 34 2 4 5 22 10 3 57 21 3 6 9 14 26 Fast Attach 147 | 6 1 . . 3 23 11 1 26 15 1 2 15 16 27 Attach 100 | 1 1 1 2 2 14 2 . 32 9 4 1 5 7 19 Detach 76 | . 2 1 . 1 3 2 . 36 9 2 1 4 9 6 Swap 277 | . 23 9 2 4 8 20 4 49 41 3 15 12 41 46 Drop 238 | 1 17 3 4 7 29 16 5 71 21 . 5 15 24 20 Fire 1067 | 14 50 26 . 14 71 91 18 362 115 15 19 59 74 139 Melee 38 | . . . 4 . 1 4 . . . . . 12 1 16 Ram 1 | . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . Crush 4 | . 2 . . . . . . . 2 . . . . . Escape Stasis 20 | . . . . . . 5 . . . . . 15 . . Rewire 49 | . . . . . . . . . . . . . 1 48 Trap . | . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 5 exits: Fac x2 / Upp x2 / DSF) -5/DSF -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 7 exits: Res x2 / Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 1 exit: Res) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 5) 407 | -10/Materials | Discovered new exit (range 9) 612 | -10/Materials | Discovered new exit (range 9) 1065 | -10/Materials | Discovered new exit (range 15) 1795 | -10/Materials | Learned location of 1 exit from Storage 1860 | -10/Materials | Loaded intel: 15 trap records 1916 | -10/Materials | Learned location of Subcaves (-10) 1964 | -10/Materials | Identified exit to Subcaves 2003 | -10/Materials | Learned location of 1 exit from Storage 2054 | -10/Materials | Learned Storage stockpile data 2117 | -10/Materials | Identified exit to Materials 2293 | -10/Materials | Repaired Imp. EM Shotgun 2545 | -10/Materials | Entered Mines 2552 | -10/Mines | Discovered exit to Materials (range 9) 2571 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2676 | -10/Mines | Met a Derelict bent on vengeance 2694 | -10/Mines | Found DCF Scrap (11 items) 2888 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2888 | -10/Mines | Discovered new exit (range 5) 2959 | -10/Mines | Excavation squad dispatched 2959 | -10/Mines | A large section of the Mines collapsed 2988 | -10/Mines | Core integrity fell below 50% 3085 | -10/Mines | Entered Exiles 3120 | -10/Exiles | Met 8R-AWN 3144 | -10/Exiles | Met EX-HEX 3185 | -10/Exiles | Met EX-BIN 3206 | -10/Exiles | Aligned with FarCom system 3208 | -10/Exiles | Given EX-Vault access code 3241 | -10/Exiles | Opened EX-Vault 3249 | -10/Exiles | Found Field Lobotomy Kit 3256 | -10/Exiles | Found Chronowheel 3259 | -10/Exiles | Found Potential Leg 3261 | -10/Exiles | Found Potential Leg 3293 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3338 | -10/Exiles | Met EX-DEC 3381 | -10/Exiles | Learned location of Zion (-6) 3450 | -10/Exiles | Discovered new exit (range 14) 3469 | -10/Exiles | Stole three prototypes: Potential Leg, Chronowheel, Field Lobotomy Kit 3469 | -10/Exiles | Entered Mines 3526 | -9/Mines | Discovered new exit (range 6) 3687 | -9/Mines | Found a hidden stash of uninstalled traps 3820 | -9/Mines | Learned Materials stockpile data 3860 | -9/Mines | Discovered new exit (range 5) 3863 | -9/Mines | Received a Mining Laser from a helpful Derelict 4592 | -9/Mines | Entered Materials 4592 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4825 | -8/Materials | Lost 3 parts (2u1w) 4877 | -8/Materials | Identified exit to Storage 4977 | -8/Materials | Build established: Scavenger-Skirmisher 5135 | -8/Materials | Discovered new exit (range 8) 5644 | -8/Materials | Build established: Skirmisher 5802 | -8/Materials | Discovered new exit (range 16) 6040 | -8/Materials | Build established: Scavenger-Skirmisher 6113 | -8/Materials | Discovered new exit (range 10) 6239 | -8/Materials | Learned 4 Lower Caves zone layouts 6372 | -8/Materials | Learned Factory security intel 6426 | -8/Materials | Learned location of 2 exits from Factory 6469 | -8/Materials | Learned Factory stockpile data 6497 | -8/Materials | Build established: Scavenger-Mutant 6506 | -8/Materials | Entered Storage 6507 | -8/Storage | Identified exit to Recycling 6508 | -8/Storage | Identified exit to Factory 6566 | -8/Storage | Learned location of Armory (-4) 6682 | -8/Storage | Garrison activated, responded to threat 6812 | -8/Storage | Build established: Scavenger-Skirmisher 7184 | -8/Storage | Repaired Enh. Autogun 7224 | -8/Storage | Repaired Hrd. Medium Armor Plating 7423 | -8/Storage | Found Prototype Launcher 7436 | -8/Storage | Garrison activated, responded to threat 7469 | -8/Storage | Identified Scatter Rocket Array 7766 | -8/Storage | Build established: Tank 7966 | -8/Storage | Repaired Enh. Autogun 8480 | -8/Storage | Learned 4 Factory zone layouts 8510 | -8/Storage | Learned location of Lower Caves (-6) 8530 | -8/Storage | Learned 2 Lower Caves zone layouts 8556 | -8/Storage | Build established: Skirmisher 8561 | -8/Storage | Learned 4 Recycling zone layouts 8601 | -8/Storage | Learned Factory scanalyzer intel 8951 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9069 | -8/Storage | Used back door to open Recycling access 9109 | -8/Storage | Entered Recycling 9109 | -8/Recycling | Accompanied by 10 allies 9110 | -8/Recycling | Identified exit to Factory 9254 | -8/Recycling | Build established: Commander-Skirmisher 9573 | -8/Recycling | Learned location of 1 exit from Storage 9626 | -8/Recycling | Scanned before Scraplab entrance 9647 | -8/Recycling | Learned location of 2 exits from Lower Caves 9678 | -8/Recycling | Learned Factory trap positions 9730 | -8/Recycling | Learned location of 2 exits from Factory 10740 | -8/Recycling | Entered Scraplab 10751 | -8/Recycling | Discovered new exit (range 3) 10773 | -8/Recycling | Entered Scraptown 10773 | -8/Scraptown | Accompanied by 10 allies 10938 | -8/Scraptown | Visited Fellowship of the Rings 10967 | -8/Scraptown | Visited Scrapoid Research Area 10996 | -8/Scraptown | Visited Bundlers 11072 | -8/Scraptown | Build established: Commander-Gunner 11276 | -8/Scraptown | Discovered exit to Factory (range 11) 11332 | -8/Scraptown | Visited Symbiants 11359 | -8/Scraptown | Visited SPCMW 11390 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11411 | -8/Scraptown | Visited Comm Corps 12413 | -8/Scraptown | Attacked by Scraptown defenders 12415 | -8/Scraptown | Allies destroyed Triborg 12432 | -8/Scraptown | Found Prototype Ballistic Cannon 12437 | -8/Scraptown | Found Tri-treads 12448 | -8/Scraptown | Found Tri-treads 12480 | -8/Scraptown | Build established: Commander-Tank 12536 | -8/Scraptown | Lost 5 allies 12539 | -8/Scraptown | Core integrity fell below 50% 12560 | -8/Scraptown | Identified Siege Cannon 12828 | -8/Scraptown | Build established: Tank 13285 | -8/Scraptown | Found PL-3XN's Ring of Power 13645 | -8/Scraptown | System corruption cleaned by C-Scrubber 13736 | -8/Scraptown | System corruption cleaned by C-Scrubber 14012 | -8/Scraptown | Found Scrap Suit 17102 | -8/Scraptown | Visited The Evicted 17237 | -8/Scraptown | System corruption cleaned by C-Scrubber 17944 | -8/Scraptown | Destroyed 7 combat bots 18110 | -8/Scraptown | Destroyed 20 combat bots 18170 | -8/Scraptown | Destroyed 11 combat bots 19657 | -8/Scraptown | Visited Abandonware Association 19691 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 19691 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 20004 | -8/Scraptown | Visited LU-1G1's Boring Crew 20040 | -8/Scraptown | Found Prototype Special Weapon 20051 | -8/Scraptown | Build established: Gunner 20183 | -8/Scraptown | Found ID Mask 20335 | -8/Scraptown | Visited Chapter 10 20753 | -8/Scraptown | Visited Junk Repository 20831 | -8/Scraptown | Visited Scrap Suit Storage 20861 | -8/Scraptown | Identified LU-1G1's Laser Shovel 20963 | -8/Scraptown | Visited Supply Room 21001 | -8/Scraptown | Visited Cartography Club 21089 | -8/Scraptown | Visited Derelict Rescue Squad 21161 | -8/Scraptown | Visited Junk Repository 21558 | -8/Scraptown | Learned 12 Materials zone layouts 21558 | -8/Scraptown | Learned 16 Materials zone layouts 21558 | -8/Scraptown | Learned 12 Research zone layouts 21558 | -8/Scraptown | Learned 16 Upper Caves zone layouts 21558 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 21558 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 21558 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 21558 | -8/Scraptown | Learned location of 3 exits from Factory 21558 | -8/Scraptown | Learned location of 1 exit from Research 21558 | -8/Scraptown | Learned location of 2 exits from Lower Caves 21958 | -8/Scraptown | Build established: Mutant 22266 | -8/Scraptown | Found Deep Structural Scanner 23936 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 27898 | -8/Scraptown | Build established: Scavenger-Skirmisher 28496 | -8/Scraptown | Entered Factory 28496 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 28497 | -6/Factory | Identified exit to Factory 28497 | -6/Factory | Identified exit to Lower Caves 28498 | -6/Factory | FarCom data flow suspended 28500 | -6/Factory | Loaded intel: 125 trap records 28503 | -6/Factory | Loaded intel: 4 scanalyzer locations 28796 | -6/Factory | Build established: Scavenger-Scrapper 29270 | -6/Factory | Repaired Enh. Autogun 29688 | -6/Factory | Cargo convoy interrupted 29721 | -6/Factory | Found PL-3XN's Ring of Power 29723 | -6/Factory | Destroyed 10 combat bots 29746 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 30032 | -6/Factory | Entered another Factory area 30032 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 30033 | -5/Factory | Identified exit to Factory 30033 | -5/Factory | Identified exit to Upper Caves 30148 | -5/Factory | Build established: Scavenger-Gunner 30330 | -5/Factory | Identified exit to DSF 30331 | -5/Factory | Entered DSF 30349 | -5/DSF | Additional patrols routed to DSF 30383 | -5/DSF | Assimilated H-71 Marshal with FLK Orb 30606 | -5/DSF | Discovered new exit (range 16) 30677 | -5/DSF | Sterilization system engaged 30697 | -5/DSF | Ambient heat levels rising (+10) 30712 | -5/DSF | Ambient heat levels rising (+10) 30727 | -5/DSF | Ambient heat levels rising (+10) 30742 | -5/DSF | Ambient heat levels rising (+10) 30745 | -5/DSF | Entered Garrison 31003 | -5/Garrison | Triggered checkpoint 31108 | -5/Garrison | Triggered checkpoint 31200 | -5/Garrison | Lost 5 parts (2p1u2w) 31237 | -5/Garrison | Lost 3 parts (1n1u1w) 31471 | -5/Garrison | Discovered exit to Factory (range 9) 31484 | -5/Garrison | H-XX Assembler disabled 31544 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 31606 | -5/Garrison | Triggered checkpoint 31679 | -5/Garrison | Discovered exit to Factory (range 8) 31689 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 31787 | -5/Garrison | Discovered exit to Factory (range 10) 31800 | -5/Garrison | Entered Factory 31800 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 31801 | -4/Factory | Identified exit to Research 31801 | -4/Factory | Identified exit to Extension 31875 | -4/Factory | Found Prototype Launcher 31875 | -4/Factory | Identified Com. Tesla Bomb Launcher 31879 | -4/Factory | Found Com. Tesla Bomb Launcher 31882 | -4/Factory | Found Com. Tesla Bomb Launcher 31937 | -4/Factory | Identified exit to Upper Caves 31937 | -4/Factory | Identified exit to Armory 32050 | -4/Factory | First assault squad dispatched 32209 | -4/Factory | System corruption reached 10% 32485 | -4/Factory | Assimilated H-71 Marshal with FLK Orb 32538 | -4/Factory | Destroyed 7 combat bots 32908 | -4/Factory | Destroyed 8 combat bots 33001 | -4/Factory | Entered Armory 33022 | -4/Armory | Build established: Scavenger-Tank 33095 | -4/Armory | P-70 Sage assimilated allied Veteran 7a 33251 | -4/Armory | First assault squad dispatched 33570 | -4/Armory | Lost 3 allies 33735 | -4/Armory | Build established: Scavenger-Gunner 33875 | -4/Armory | Assimilated G-73 Enforcer with FLK Orb 33892 | -4/Armory | Core integrity fell below 50% 33919 | -4/Armory | Lost 16 parts (2p3n3u8w) 34038 | -4/Armory | Core integrity fell below 20% 34047 | -4/Armory | System corruption reached 30% 34066 | -4/Armory | Lost 5 parts (1p3u1w) 34184 | -4/Armory | Spotted B-86 Titan 34187 | -4/Armory | Allies destroyed B-86 Titan 34261 | -4/Armory | Discovered exit to Research (range 13) 34508 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 34592 | -4/Armory | P-70 Sage assimilated allied Veteran 7j 34629 | -4/Armory | Lost 9 allies 34634 | -4/Armory | Destroyed self with Compact Tesla Bomb Launcher Last Messages --------------- 34617_ L-61 Swordsman critical meltdown. 34622_ URA#O1 MPR YU<7N 5ZRBMQ58QEIU0R/CALV6 34622_ Gatling Laser destroyed. 34626_ Door malfunctions. 34627_ P-70 Sage resets P-70 Sage, system corruption cleaned. 34628_ X-72 Disruptor destroyed. 34628_ Door malfunctions. 34630_ P-70 Sage resets L-61 Swordsman, system corruption cleaned. 34630_ Machine Analyzer fried. 34630_ M-28 Smith destroyed. 34632_ Door malfunctions. 34632_ Emergency Access malfunctions. 34632_ Myomer Leg destroyed. 34634_ P-70 Sage resets M-36 Artificer, system corruption cleaned. 34634_ Gatling Laser destroyed. 34634_ G-67 Veteran destroyed. 34634_ Adv. Heat Sink fried. 34634_ G-67 Veteran destroyed. 34634_ Adv. Heat Sink fried. 34634_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????????????????????????#### | | ????????????????????????????????????????#### | | ????????????????????????????????????????#### | | ????????????????????????????????????????#### | | ????????????????????????????????????????#### | | ????????????????????????????????????????#### | | ????????????????????????????????????????#### | | ????????????????????????????????????????#### | | ????????????????????????????????????######## | | ????????????????????????????????????######## | | ????????????????????????????????????######## | | ?????????????????????????#""""##????######## | | ???????????##########????# T######### | | ???????????? / [==#????# ########## | | ?????????????# [%=#?#### ########## | | ?????????????# *!%i ########## "Y | | ?????????????# gg[##### #### / "" | | ????# ###### [%##### ### # | | ??????? / [#####!!= ##[ ! ####/ | | ?????????????# @# =[%[%!= !%!% |% |! | | ?????????????# lp% ![!%!=%[ ######### | | ?????????????# %[#=m!%=![*=! [!##T #### | | ?????????????# # =%[[%!%[%[ + #### | | ?????????????# ####/%% #### #### | | ?????????????# ## d=%!* ## #??? | | ?????????????# ## "%!! ### #??? | | ?????????????######### "%]] ]] #######??? | | ?????????????????????# "]] ]] #????????? | | ?????????????????????# ]] ]] #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# ??????????? | | ?????????????????????# ??????????????? | | ?????????????????????? ????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 100 Energy Generation 65 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 20 Point Defense Rating 480 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 6 Recoil Reduction 5 Energy Filtering 50 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 3 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Cooling System | -8/Recycling | Hacked Hacking Suite | -8/Recycling | Hacked Med. Treads | -8/Recycling | Hacked Mak. Leg | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Structural Scanner | -8/Scraptown | Extrapolated Mak. Terrain Scan Processor | -8/Scraptown | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaAbsorptionMultirail Manual? 0 Play Time 03:57:34 Cumulative 618.6 hours Start 2024.08.11 @ 18:39:57 End 2024.08.12 @ 18:47:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 193 Adventurer 15 Explorer 1 Win Type - Total 36 Types 10/3/10/2/2/0/5/3/1 Lore% 92 Gallery% 93 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 461f18fd-a4fd-472f-94c9-d06ab5970ed0