Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 15:21:12 Player: satan5 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (224) 1120 Value Destroyed (8077) 8077 Prototype IDs (61) 1220 Alien Tech Used (8) 1600 Bonus (10985) 10985 TOTAL SCORE: 32302 Bonus ------- High Alert Combat Kills 607 Follower Combat Kills 2925 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 454 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -401 Cogmind --------- Core Integrity 0/1300 Matter 266/300 Energy 137/170 System Corruption 4% Temperature Cool (0) Movement Hovering (52) Location -3/Section 7 Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Antigrav System Improved Antigrav System (fused) Antigrav Array > --- UTILITY (11) ----- Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Improved Hacking Suite Advanced Hacking Suite Advanced Component Analysis Suite > --- WEAPON (3) ------- Advanced Plasma Rifle Precision Phase Gun > --- INVENTORY (15) --- Micro Antimatter Reactor Advanced Target Analyzer Improved Kinecellerator Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Matter Neutralizer Coil Gun Linear Accelerator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Improved Hacking Suite Advanced Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- Advanced Plasma Rifle Centrium Greatsword > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Advanced Target Analyzer Improved Kinecellerator Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Precision Phase Gun Matter Neutralizer Coil Gun Linear Accelerator Sigix Containment Pod [Rating: 162] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Airjet Treads Improved Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Hypervelocity Coil Gun Energy Gun Field Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 2 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 9 | . . . . 2 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 378 | 6 7 17 2 47 20 7 11 4 . 5 2 36 6 8 . . 21 9 2 22 7 29 1 1 4 . 27 63 14 Power 29 | 1 2 2 . 5 2 1 . . . . . 2 1 1 . . 1 . . 1 . 2 . . 1 . 1 4 2 Engine 12 | 1 2 2 . 4 . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Core 7 | . . . . 1 2 1 . . . . . 1 . 1 . . 1 . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . 1 3 2 Propulsion 90 | 2 2 7 . 10 8 1 1 1 . . . 6 . 1 . . 4 . . 5 . 4 . . . . 4 31 3 Treads 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . Leg 31 | 2 2 7 . 8 1 . . . . . . . . . . . . . . . . . . . . . 3 8 . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hover 52 | . . . . 1 7 1 1 1 . . . 6 . 1 . . 4 . . 5 . 4 . . . . 1 17 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 128 | 1 3 2 2 4 4 4 2 1 . 3 . 10 2 2 . . 7 9 . 9 6 18 . . 2 . 15 19 3 Device 84 | . 1 1 2 1 3 4 2 1 . 3 . 7 1 2 . . 5 9 . 4 6 15 . . . . 6 8 3 Storage 11 | 1 2 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 5 . Processor 15 | . . . . 1 1 . . . . . . 1 . . . . . . . 2 . . . . . . 4 6 . Hackware 17 | . . . . 2 . . . . . . . 2 1 . . . 2 . . 2 . 2 . . 1 . 5 . . Protection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 131 | 2 . 6 . 28 6 1 8 2 . 2 2 18 3 4 . . 9 . 2 7 1 5 1 1 1 . 7 9 6 Energy Gun 26 | . . 4 . 11 1 . . . . 1 . 2 . . . . . . . . . . . 1 . . 1 2 3 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Ballistic Gun 51 | 2 . 1 . 4 2 1 6 . . . 2 10 1 3 . . 4 . . 5 1 2 1 . . . 3 2 1 Ballistic Cannon 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 23 | . . 1 . 9 1 . 1 1 . 1 . 1 2 1 . . 2 . 1 1 . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 18 | . . . . . 2 . 1 1 . . . 5 . . . . 3 . 1 . . 3 . . . . 1 1 . Slashing Weapon 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 2 2 . 2 1 . 2 . 5 . 1 . . . . . 4 . 1 . . 3 . 2 5 2 Parts Lost 84 | . 2 1 . 13 4 . . 1 . . . 2 . 2 . . 5 1 . 4 . 9 . . . . 22 13 5 Power 12 | . 2 . . 3 1 . . . . . . . . 1 . . 1 . . . . 1 . . . . 1 1 1 Propulsion 45 | . . . . 7 2 . . 1 . . . 1 . 1 . . 3 1 . 2 . 3 . . . . 11 10 3 Utility 13 | . . . . 1 . . . . . . . 1 . . . . . . . 2 . 1 . . . . 6 1 1 Weapon 14 | . . 1 . 2 1 . . . . . . . . . . . 1 . . . . 4 . . . . 4 1 . Highest Loss Streak 20 | . 1 1 . 4 3 . . 1 . . . 1 . 2 . . 3 2 . 3 . 3 . . . . 20 8 5 To Critical Strikes 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . Average Slot Usage (%) 92 | . 96 99 100 91 94 97 100 99 100 98 100 94 98 100 100 100 93 92 94 94 97 96 89 90 94 100 89 77 82 Engine 2 | . 13 10 11 6 1 . . . . . . . 5 3 . . . . . . . . . . . . . . . Core 2 | . . . . 2 5 7 7 7 7 7 7 5 . 2 6 6 4 5 5 2 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 3 3 4 Leg 7 | . 28 43 44 27 18 . . . . . . . . . . . . . . . . . . . . . . 5 . Hover 23 | . . . . . 17 38 38 36 35 35 35 32 37 37 37 37 33 33 33 33 38 34 35 35 35 35 26 9 20 Device 7 | . 10 11 11 4 7 7 7 7 7 6 7 5 6 6 6 6 5 9 11 10 8 8 10 10 10 10 7 3 2 Storage 6 | . 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 2 4 Processor 10 | . . . . 4 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 8 16 15 15 15 15 15 18 26 31 Hackware 13 | . . . . 18 15 15 15 14 14 14 14 18 18 18 18 18 19 16 16 12 5 14 10 10 12 15 16 10 9 Energy Gun 2 | . . 10 22 11 . . . . . . . . . . . . . . . . . . . 4 5 5 3 1 4 Ballistic Gun 9 | . 28 11 . 3 8 4 14 11 7 7 15 16 17 17 18 18 12 16 11 14 16 10 4 . . . . 1 . Impact Weapon 1 | . . . . . 3 7 . 2 7 7 2 1 . . . . 1 . . . . 3 5 5 5 5 1 . . Peak Build Rating 162 | 6 8 18 26 30 50 55 56 58 58 62 59 80 81 81 77 77 93 93 89 119 123 130 115 122 130 130 144 159 162 Average Rating 77 | 5 7 13 18 26 39 52 54 55 58 57 58 71 78 77 77 77 84 89 87 95 120 122 114 115 121 130 128 131 141 On Entrance 70 | . 6 8 18 19 24 50 55 55 58 58 58 59 80 81 77 77 77 91 89 87 119 119 108 115 116 130 130 49 103 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 11 27 33 30 39 35 35 36 40 40 40 40 48 50 48 44 44 64 64 55 58 62 62 43 44 54 54 70 64 50 Greatest Support 253 | 20 20 46 46 46 50 43 43 43 43 43 43 55 53 53 51 51 59 56 49 76 76 94 84 47 56 56 84 253 85 Greatest Overweight (x) 4 | . 1 . . 3 . . . 1 . . . 1 . . . . 1 1 1 1 1 1 . . . . 2 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 11 15 Most Carried 15 | 5 10 15 15 15 15 15 15 15 13 15 14 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 7 12 14 14 12 14 14 14 13 14 14 14 14 13 14 14 13 14 15 14 14 13 14 14 14 15 13 9 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 Final Carried 15 | 4 10 15 15 15 14 15 15 13 13 14 14 15 15 14 14 15 14 15 15 15 15 13 15 15 15 15 5 11 13 Class Distribution -------------------- 28% | Scavenger-Mutant 17% | Hacker-Skirmisher 14% | Hacker-Mutant 13% | Hacker-Scout 9% | Hacker-Sprinter 6% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 7297 | 218 299 274 20 879 299 20 332 63 . 40 66 1058 203 122 . . 511 260 54 350 100 720 40 10 48 . 372 800 139 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9920 | 52 350 435 . 2132 312 . 361 . . . 68 1185 262 228 . . 781 . . 173 98 686 . . 225 . 1129 1304 139 Parts 531 | 13 33 28 . 125 18 . 21 . . . 1 70 8 5 . . 36 . . 8 5 31 . . 2 . 48 69 10 Haulers Intercepted 17 | . 1 1 . 4 2 . 2 . . . . 1 . 1 . . 1 . . . . 3 . . . . . 1 . Recyclers Shooed 7 | . . . . 3 . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . 1 . . 2 . 13 5 . . . 24 . . 16 . 1 1 2 . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 137 | . 10 8 . 45 3 . 5 . . . 2 15 5 5 . . 8 . . 3 1 3 . . . . 10 13 1 Melee 11 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 8 1 Guns 74 | . 10 5 . 19 3 . 3 . . . 2 10 4 1 . . 2 . . 3 1 3 . . . . 7 1 . Cannons 10 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 4 . AOE 39 | . . 3 . 18 . . 2 . . . . 4 1 4 . . 6 . . . . . . . . . 1 . . Classes Destroyed 21 | 1 5 2 . 4 2 . 1 . . . . 2 . . . . . . . 1 1 . . . . . . 2 . Worker 19 | . . . . 4 . . . . . . . 6 . . . . 2 . . . . 2 . . . . 4 1 . Builder 6 | . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Tunneler 4 | 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 1 . 4 2 . 2 . . . . 1 . 1 . . 1 . . . . 3 . . . . . 1 . Recycler 8 | . . . . . 1 . . . . . . 2 . . . . 2 . . . . 1 . . . . . 2 . Operator 15 | . 1 1 . 3 . . 4 . . . . 3 . . . . 1 . . . . . . . . . 2 . . Drone 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Watcher 17 | . 1 3 . 4 . . . . . . . 3 . . . . 2 . . . . . . . . . 4 . . Swarmer 33 | . 5 4 . 14 . . . . . . . 8 2 . . . . . . . . . . . . . . . . Grunt 60 | . 5 1 . 24 1 . 3 . . . . 2 2 5 . . 6 . . 2 . . . . . . 6 3 . Brawler 4 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Sentry 11 | . . 2 . 5 . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 Hunter 7 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 2 2 . Programmer 15 | . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 7 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 6 . 11 2 . 3 . . . 1 5 3 5 . . 6 . . 2 1 3 . . . . 12 4 1 Combat Bots Only 10 | . 3 4 . 10 2 . 2 . . . 1 4 3 5 . . 6 . . 2 1 1 . . . . 10 3 1 Max Kills in Single Turn 6 | 1 1 2 . 6 1 . 1 . . . 1 4 1 3 . . 4 . . 1 1 1 . . . . 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . . 2 . 4 . . 1 . . . . 4 1 3 . . 4 . . . . . . . . . 1 . . Melee 1 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Hostile Shots Fired 1139 | . 62 36 . 224 22 . 14 11 10 . 2 46 10 14 . . 47 12 12 1 5 96 . 2 . . 261 208 44 Missed 411 | . 13 11 . 78 4 . 6 4 4 . . 20 4 5 . . 13 4 6 . 3 46 . 1 . . 101 71 17 Damage Taken 14269 | . 488 403 . 2123 561 . 192 65 63 . 44 420 97 131 . . 961 151 114 592 82 1207 . 17 . . 3161 2736 661 Core 2331 | . 51 88 . 389 87 . 14 17 12 . . 124 . . . . 149 . 20 77 . 109 . 17 . . 660 350 167 Absorbed by Shields 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Regen/Repaired (Parts) 1412 | . . . . 124 . 63 28 . . 448 . 220 . . . . . . . 210 . . . . . . . 319 . Core Remaining (%) 77 | 100 79 . 78 29 . . . . . . 81 . . . . 85 . . . . 75 . . . . 89 . . . Volleys Fired 494 | 14 51 31 . 134 16 . 32 . . . 6 57 10 11 . 2 28 1 1 10 2 19 . 8 12 1 25 22 1 Largest 3 | 2 2 2 . 2 2 . 2 . . . 3 3 3 3 . 3 3 3 1 3 3 3 . 1 1 1 3 3 3 Hottest 193 | 40 40 126 . 126 48 . 66 . . . 99 105 105 105 . 95 105 105 39 105 105 105 . 78 26 78 112 171 193 Shots Fired 1030 | 28 102 58 . 237 27 . 62 . . . 12 169 26 24 . 6 70 3 1 30 6 45 . 8 12 1 47 52 4 Gun 937 | 28 102 56 . 190 22 . 60 . . . 12 168 24 19 . 6 67 3 . 30 6 45 . 8 12 1 43 31 4 Cannon 48 | . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . 21 . Launcher 45 | . . 2 . 20 5 . 2 . . . . 1 2 5 . . 3 . 1 . . . . . . . 4 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 742 | 28 102 26 . 62 22 . 60 . . . 12 168 24 19 . 6 67 3 . 30 6 45 . . . . 25 36 1 Thermal 242 | . . 30 . 155 . . . . . . . . . . . . . . . . . . . 8 12 1 18 16 2 Explosive 12 | . . . . 2 . . . . . . . 1 . 5 . . 3 . 1 . . . . . . . . . . Electromagnetic 34 | . . 2 . 18 5 . 2 . . . . . 2 . . . . . . . . . . . . . 4 . 1 Robot Hit Streak 15 | 4 4 14 . 8 6 . 9 . . . 4 7 9 7 . 2 11 2 . 6 5 8 . . 8 . 11 12 15 Robot Miss Streak 7 | 5 5 3 . 6 4 . 6 . . . 1 5 4 7 . 3 3 1 . 5 1 4 . . 1 . 2 5 . Penetration Max 3 | . . . . . . . . . . . . . 2 1 . . 2 . . 1 . 1 . . . . 3 . . Secondary Targets 11 | . 1 1 . 3 . . . . . . . 1 . . . . . . . . . 1 . . . . 4 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Shots Hit Robots 641 | 12 51 42 . 146 20 . 27 . . . 10 89 14 10 . 2 46 2 . 15 5 29 . . 11 . 43 58 9 Core Hits 423 | 6 22 22 . 131 17 . 27 . . . 4 39 9 17 . 1 30 2 . 9 1 18 . . 5 . 33 26 4 Critical Kills 35 | . . . . 1 . . . . . . 1 10 3 . . . 4 . . 3 . 7 . . . . 6 . . Critical Parts Destroyed 44 | . . . . . . . . . . . . 17 4 . . 1 4 . . 6 1 4 . . . . 7 . . Critical Strikes 94 | . . 1 . 7 . . . . . . 1 27 7 . . 1 8 . . 9 1 11 . . 1 . 14 4 2 Burn 9 | . . 1 . 6 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Destroy 72 | . . . . 1 . . . . . . 1 20 7 . . 1 8 . . 9 1 11 . . . . 13 . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Smash 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Melee Attacks 187 | . . . . 5 10 . 2 1 . 1 2 26 . . . . 13 . 2 . . 24 . 5 . 4 32 44 16 Impact 92 | . . . . . 10 . 2 1 . 1 2 26 . . . . 13 . 2 . . 24 . 5 . 3 3 . . Slashing 95 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 29 44 16 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . 2 . . . . . . 8 . . . . 2 . . . . 2 . . . . 3 2 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 20334 | 139 537 688 . 4609 660 . 1126 . . . 274 2376 236 937 . 27 2166 23 . 156 25 552 . . 283 . 2112 2803 605 Guns 8565 | 139 537 545 . 1971 310 . 587 . . . 236 1260 123 109 . 27 464 23 . 156 25 260 . . 283 . 916 511 83 Cannons 1030 | . . . . 487 . . . . . . . . . . . . . . . . . . . . . . . 543 . Explosions 6306 | . . 143 . 2104 170 . 539 . . . . 272 113 828 . . 1364 . . . . 137 . . . . 636 . . Melee 4407 | . . . . 47 180 . . . . . 38 818 . . . . 338 . . . . 155 . . . . 560 1749 522 Ramming 26 | . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . Kinetic 6616 | 139 537 175 . 916 310 . 587 . . . 236 1260 123 109 . 27 464 23 . 156 25 260 . . . . 402 843 24 Thermal 4880 | . . 370 . 2123 . . 271 . . . . . . . . . 1079 . . . . . . . 283 . 514 211 29 Explosive 1773 | . . . . 251 . . . . . . . 272 . 828 . . 285 . . . . 137 . . . . . . . Electromagnetic 2632 | . . 143 . 1272 170 . 268 . . . . . 113 . . . . . . . . . . . . . 636 . 30 Impact 1578 | . . . . . 180 . . . . . 38 818 . . . . 338 . . . . 155 . . . . 49 . . Slashing 2829 | . . . . 47 . . . . . . . . . . . . . . . . . . . . . . 511 1749 522 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 10 3 . . . . . . 6 2 2 2 2 . . . . . 3 3 3 3 3 2 4 4 Average Corruption 3 | . . . . 8 2 . . . . . . 1 2 2 2 2 . . . . . 2 3 3 3 3 1 2 4 Corruption Purged 11 | . . . . . 3 . . . . . . 8 . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Effects 98 | . . . . 38 1 . . . . . . 7 4 2 . 2 . . . . . 4 4 4 3 2 . 18 9 Message Errors 23 | . . . . 9 . . . . . . . 3 . . . 1 . . . . . 2 1 2 . 1 . 3 1 Matter Fused 23 | . . . . 10 . . . . . . . 2 2 1 . 1 . . . . . 1 . . 1 1 . 1 3 Heat Flow Errors 11 | . . . . 4 . . . . . . . . . . . . . . . . . . 1 1 1 . . 2 2 Energy Discharges 9 | . . . . 1 1 . . . . . . 1 1 . . . . . . . . 1 1 . . . . 2 1 Parts Rejected 5 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 1 . . 7 . Data Loss (major) 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Misfires 4 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 19 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 11 . . Overflow Damage 1575 | . . . . 65 . . . . . . . 589 3 4 . . 470 . . . . 65 . . . . 30 349 . Projectiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Explosions 472 | . . . . 65 . . . . . . . 35 3 4 . . 353 . . . . 12 . . . . . . . Melee 1097 | . . . . . . . . . . . . 554 . . . . 117 . . . . 53 . . . . 30 343 . Knockbacks 19 | . . . . 9 . . . . . . 1 2 . . . . 3 . . . . . . . . . . 4 . Impact 6 | . . . . . . . . . . . 1 2 . . . . 3 . . . . . . . . . . . . Kinetic 13 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . 4 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 296 | . . 4 . . 22 . . . . . . 26 . . . . 227 . . . . . . . . . 17 . . Shots 8 | . . 1 . . 1 . . . . . . . . . . . 3 . . . . . . . . . 3 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 18 162 . 360 7 . 26 1 2 . 99 128 25 49 . 17 87 15 . 56 24 42 120 121 141 . 37 142 103 Average Temperature 46 | . 7 56 . 71 7 . 6 1 2 . 49 44 10 15 . 11 20 10 . 21 12 14 42 34 79 . 14 74 41 Received Heat Transfer 2648 | . 168 84 . 1071 126 . 90 18 18 . 18 42 . 66 . . 180 90 18 21 . 30 . 27 . . 386 123 72 Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 2 . . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fried 12 | . . . . 3 . . . . . . . 4 . . . . 1 . . . . 1 . . . . 3 . . Impact Corruptions 19 | . . . . . . . . . . . . 16 . . . . 2 . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . . 3 . 10 . . . . . . 3 . . . . . 1 . . . . . . . . . 5 . . Heat Transferred 8002 | . . 888 . 4411 . . 250 . . . . . . . . . 750 . . . . . . . 518 . 535 500 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Peak Influence 1282 | 15 259 344 57 953 625 217 1282 . . . . 316 . . . . 852 . . . . 982 . . . . 210 322 220 Initial 433 | . 9 50 57 22 433 153 151 . . . . 14 . . . . 150 . . . . 122 . . . . . 84 63 Average 282 | 5 126 153 57 496 466 192 838 . . . . 104 . . . . 511 . . . . 414 . . . . 90 97 102 Maximum Alert Level 4 | . 1 1 . 3 2 1 4 . . . . 1 . . . . 3 . . . . 3 . . . . 1 1 1 Low Security (%) 53 | 100 70 81 100 18 . 53 3 . . . . 79 . . . . 6 . . . . 28 . . . . 97 84 85 Level 1 14 | . 29 18 . 18 . 46 2 . . . . 20 . . . . 13 . . . . 21 . . . . 2 15 14 Level 2 24 | . . . . 43 100 . 39 . . . . . . . . . 71 . . . . 43 . . . . . . . Level 3 5 | . . . . 19 . . 29 . . . . . . . . . 8 . . . . 6 . . . . . . . Level 4 1 | . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 2 1 . 5 4 . 9 . . . . 8 . . . . 8 . . . . 7 . . . . 7 9 2 Investigation 18 | . 1 . . 1 1 . 1 . . . . 4 . . . . 4 . . . . 3 . . . . 2 1 . Extermination 12 | . . . . . 2 . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 4 . Reinforcement 24 | . 1 1 . 2 1 . 5 . . . . 2 . . . . 2 . . . . 1 . . . . 3 4 2 Assault 5 | . . . . 1 . . 3 . . . . . . . . . . . . . . 1 . . . . . . . Garrison 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 20 | . 1 . . 4 . . 1 . . . . 3 . . . . 2 . . 1 . 2 . . . . 4 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 476 | . 18 13 . 70 10 4 27 4 2 . 6 38 6 7 . 1 38 6 8 51 7 61 . 1 . . 40 46 12 Peak Tracking Total 22 | . 3 4 . 6 5 2 7 5 2 . 3 5 4 5 . 1 6 5 5 11 4 22 . 1 . . 12 7 7 Tactical Retreats 51 | . 1 1 . 7 3 . 1 3 . . . 7 1 . . . 2 . 2 3 . 9 . . . . 7 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 21 | . 1 . . 8 4 . 4 . . . . 2 . . . . . . . . . . . . . . 1 1 . Indirectly 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 33 | . . . . . . . . 2 . . 1 . . . . . . . . 25 2 . . 3 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 47 | . . . . 11 . . 6 . . . . 1 . . . . 16 . . . . 7 . 1 . . . 4 1 Max in Single Turn 11 | . . . . 6 . . 1 . . . . 1 . . . . 11 . . . . 4 . 1 . . . 1 1 Garrison Access 11 | . . . . 1 . . 2 . . . . 3 . . . . 1 . . . . 2 . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 118 | . 3 2 . 7 6 . 5 2 . . . 29 . . 4 1 12 . . 3 . 15 . 1 4 . 14 10 . Terminals 62 | . 2 2 . 5 3 . 2 . . . . 15 . . . 1 6 . . . . 9 . . . . 7 10 . Fabricators 12 | . . . . . . . 1 . . . . 3 . . . . 4 . . . . 2 . . . . 2 . . Repair Stations 7 | . . . . 1 . . 1 . . . . 3 . . . . . . . . . 1 . . . . 1 . . Recycling Units 9 | . 1 . . . 3 . . . . . . 4 . . . . . . . . . . . . . . 1 . . Scanalyzers 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Garrison Access 10 | . . . . 1 . . 1 . . . . 3 . . . . 1 . . . . 2 . . . . 2 . . Total Hacks 404 | . 6 8 . 21 17 . 14 2 . . . 92 . . 30 1 53 . . 9 . 74 . 1 16 . 40 20 . Successful 266 | . 5 4 . 14 14 . 9 2 . . . 50 . . 30 1 31 . . 9 . 38 . 1 16 . 31 11 . Failed 138 | . 1 4 . 7 3 . 5 . . . . 42 . . . . 22 . . . . 36 . . . . 9 9 . Catastrophic 17 | . . . . . . . . . . . . 7 . . . . 3 . . . . 3 . . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 185 | . 3 8 . 13 8 . 4 . . . . 55 . . . . 27 . . 1 . 42 . . . . 14 10 . Terminals 222 | . 4 8 . 17 10 . 7 . . . . 52 . . . 1 33 . . . . 49 . . . . 21 20 . Fabricators 42 | . . . . . . . 2 . . . . 9 . . . . 15 . . . . 10 . . . . 6 . . Repair Stations 15 | . . . . 3 . . 2 . . . . 7 . . . . . . . . . 1 . . . . 2 . . Recycling Units 28 | . 2 . . . 7 . . . . . . 15 . . . . . . . . . . . . . . 4 . . Scanalyzers 23 | . . . . . . . . . . . . 6 . . . . 2 . . . . 10 . . . . 5 . . Garrison Access 16 | . . . . 1 . . 3 . . . . 3 . . . . 3 . . . . 4 . . . . 2 . . Terminal Hacks 119 | . 1 . . 4 4 . 3 2 . . . 9 . . 30 1 11 . . 9 . 11 . 1 16 . 8 9 . Record 27 | . . . . . . . . . . . . . . . 11 1 . . . 4 . . . 1 5 . 1 4 . Part Schematic 13 | . . . . . . . . . . . . . . . 10 . . . . . . . . . 3 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 12 | . . . . 1 . . . . . . . . . . 3 . . . . 4 . . . . 4 . . . . Open Door 5 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 1 . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 15 | . . . . 1 . . . . . . . 3 . . . . 4 . . . . 4 . . . . . 3 . Locate Traps 4 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 5 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Zone Layout 8 | . . . . 1 1 . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . Fabricator Hacks 22 | . . . . . . . 1 . . . . 4 . . . . 8 . . . . 5 . . . . 4 . . Network Status 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Load Schematic 10 | . . . . . . . . . . . . 2 . . . . 4 . . . . 2 . . . . 2 . . Build 9 | . . . . . . . . . . . . 1 . . . . 4 . . . . 2 . . . . 2 . . Repair Station Hacks 11 | . . . . 2 . . 2 . . . . 6 . . . . . . . . . . . . . . 1 . . Scan Component 6 | . . . . 1 . . 1 . . . . 3 . . . . . . . . . . . . . . 1 . . Repair 5 | . . . . 1 . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . 3 . . . . . . 4 . . . . . . . . . . . . . . 1 . . Retrieve Components 9 | . 1 . . . 3 . . . . . . 4 . . . . . . . . . . . . . . 1 . . Scanalyzer 18 | . . . . . . . . . . . . 4 . . . . 2 . . . . 7 . . . . 5 . . Insert Component 9 | . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . 3 . . Analyze 9 | . . . . . . . . . . . . 2 . . . . 1 . . . . 4 . . . . 2 . . Garrison Access Hacks 9 | . . . . 1 . . . . . . . 3 . . . . 1 . . . . 2 . . . . 2 . . Seal Access 9 | . . . . 1 . . . . . . . 3 . . . . 1 . . . . 2 . . . . 2 . . Unauthorized Hacks 78 | . 3 4 . 7 7 . 3 . . . . 20 . . . . 9 . . . . 13 . . . . 10 2 . Terminals 62 | . 2 4 . 7 4 . 2 . . . . 16 . . . . 7 . . . . 11 . . . . 7 2 . Track 7 | . . 1 . 1 . . . . . . . 3 . . . . . . . . . . . . . . 1 1 . Assimilate 4 | . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Botnet 44 | . 2 1 . 4 3 . 2 . . . . 11 . . . . 6 . . . . 8 . . . . 6 1 . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 6 | . . 1 . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Fabricators 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . . . Prioritize 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . 3 . . . . . . 4 . . . . . . . . . . . . . . 3 . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reject 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Mask 8 | . 1 . . . 3 . . . . . . 3 . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 2 2 . 6 6 . 4 . . . . 22 . . . . 11 . . . . 13 . . . . 11 7 . Full Trace Events 15 | . . . . . . . 1 . . . . 4 . . . . 4 . . . . 3 . . . . 2 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . 1 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . . . . . . 14 . 2 . . 10 . 1 . . . . 3 . . 3 . 2 5 3 Parts Built 9 | . . . . . . . . . . . . 2 . . . . 5 . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 624 | . . . . . . . . . . . . 53 . . . . 263 . . . . 153 . . . . 155 . . Total Part Build Rating 56 | . . . . . . . . . . . . 12 . . . . 30 . . . . . . . . . 14 . . Parts Repaired 5 | . . . . 1 . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Time 176 | . . . . 38 . . 38 . . . . 100 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 2 . . . 13 . . . . . . 14 . . . . . . . . . . . . . . 2 . . Parts Scanalyzed 8 | . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . 2 . . Part Schematics Acquired 8 | . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 1 . . . . . . . . . 4 . . . . 3 . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 25 | . . . . . . 19 . . . 5 . . . . . . . . . . . 1 . . . . . . . Largest Group 19 | . . . . . . 19 14 . . 5 5 3 . . . . . . . . . 1 . . . . . . . Highest-Rated Group 465 | . . . . . . 465 392 . . 135 135 87 . . . . . . . . . 26 . . . . . . . Highest-Rated Ally 35 | . . . . . . 35 35 . . 31 31 31 . . . . . . . . . 26 . . . . . . . Total Orders 69 | . . . . . . . . . . . . . . . . . 17 7 . . 10 24 . . . . 1 10 . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . FOLLOW 8 | . . . . . . . . . . . . . . . . . 2 . . . . 5 . . . . . 1 . RETURN 57 | . . . . . . . . . . . . . . . . . 15 7 . . 10 17 . . . . 1 7 . Ally Attacks 711 | . . . . . . 129 116 . . . 30 14 . . . . 101 52 . . 59 113 . . . . 3 94 . Total Damage 15676 | . . . . . . 4127 2606 . . . 553 251 . . . . 1905 1123 . . 1000 2348 . . . . 97 1666 . Kills 95 | . . . . . . 11 20 . . . 6 2 . . . . 16 7 . . 6 19 . . . . . 8 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Robot Analysis Total 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . . . . . . . . . 3 1 . 1 1 . 1 . 2 . . . . 1 . . . . . . Drone Launches 97 | . . . . . . . . . . . . . . . . . 22 18 . . 18 27 . . . . 2 10 . Drone Recoveries 88 | . . . . . . . . . . . . . . . . . 21 18 . . 18 23 . . . . . 8 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 14530 | 127 577 474 237 1556 762 170 510 253 105 529 211 1495 174 314 25 88 794 369 226 1362 202 661 131 220 115 145 891 1568 239 Spaces Moved 16106 | 63 295 269 194 668 873 220 699 528 249 982 261 2227 297 573 76 241 735 358 247 1252 288 893 216 279 166 296 1249 1087 325 Core 180 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . 71 96 . Treads 280 | . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . 254 . Legs 1837 | 50 295 269 194 629 234 . . . . . . . . . . . . . . . . . . . . . 6 160 . Wheels 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . Hover 13740 | . . . . 13 639 220 699 528 249 982 261 2227 297 573 76 241 735 358 247 1252 288 893 216 279 166 296 1172 508 325 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 27 | 50 120 120 120 120 42 42 42 42 42 42 42 33 33 33 33 33 28 28 87 28 35 27 41 51 45 45 45 36 40 Average Speed 59 | 105 133 120 120 140 65 42 42 42 42 42 42 39 33 33 33 33 41 86 87 80 54 43 49 51 48 45 50 87 45 Slowest Speed 260 | 120 190 120 120 260 120 42 42 102 42 42 42 98 33 33 33 33 87 87 87 87 111 111 51 51 51 45 196 250 111 Overloaded Moves 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 50 | 5 47 19 58 71 22 95 21 68 49 85 40 62 48 67 68 47 20 70 44 95 57 23 51 40 61 59 33 66 13 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 6 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . . . Known Exits Taken 22 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . 2 . . . . 3 1 4 . . 3 . . . . 2 1 . 2 . 2 . . . . . . Spaces Dug 139 | . . . . 1 8 . 1 1 . . 1 17 . . . . 9 . 25 . . 21 . 10 . 4 23 12 6 Terrain Destroyed 368 | . . . . 36 8 . 4 1 . . 1 32 2 42 . . 91 . 25 . 1 61 . 12 . 4 26 16 6 Melee 105 | . . . . 1 8 . 1 1 . . 1 17 . . . . 9 . 2 . . 21 . 5 . 3 20 10 6 Projectile 24 | . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . 7 . 1 6 6 . AOE 228 | . . . . 35 . . 2 . . . . 10 . 40 . . 79 . 23 . . 39 . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total 19787 | 97 389 368 197 1029 1015 297 847 555 248 1096 347 2659 352 677 75 244 1141 420 251 1592 332 1088 239 338 187 299 1433 1594 381 Wait 2050 | 7 17 16 . 135 67 58 72 21 . 102 77 267 33 81 . 1 318 20 . 272 15 68 16 45 . . 76 257 9 Move 16078 | 62 294 268 193 667 873 219 698 527 248 981 260 2226 296 572 75 240 734 357 246 1251 287 892 215 278 165 295 1248 1086 325 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 300 | 8 13 22 1 23 16 6 3 . . 3 . 22 3 4 . 1 12 14 . 15 9 28 5 . 2 . 9 71 10 Fast Attach 76 | 2 1 . . 11 1 2 5 2 . 1 . 11 1 . . . 2 . . 10 . 1 1 . 4 . 8 9 4 Attach 190 | 4 3 5 . 13 13 . 1 2 . 3 . 9 2 4 . . 10 9 . 5 6 23 . 1 1 . 18 49 9 Detach 18 | . . . . 1 . . . . . 1 . 1 . . . . 1 1 . 1 . 1 . 1 . . 3 5 2 Swap 118 | . 3 12 2 23 6 5 5 1 . 1 2 16 3 4 . . 9 . 2 7 1 5 . . . . 2 7 2 Drop 238 | . 7 14 1 17 13 7 7 1 . 3 . 23 4 1 . . 11 13 . 21 9 22 2 . 3 . 14 42 3 Fire 494 | 14 51 31 . 134 16 . 32 . . . 6 57 10 11 . 2 28 1 1 10 2 19 . 8 12 1 25 22 1 Melee 184 | . . . . 5 10 . 2 1 . 1 2 26 . . . . 13 . 2 . . 24 . 5 . 3 30 44 16 Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . . . . . 3 5 . . 3 5 . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / Arm / *Qua x2) -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 7) 705 | -10/Materials | Entered another Materials area 705 | -9/Materials | Evolved 2 slots: Propulsion x2 1172 | -9/Materials | Discovered new exit (range 7) 1179 | -9/Materials | Entered Mines 1223 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1226 | -9/Mines | Found Prototype Device 1227 | -9/Mines | Identified Exp. Sensor Array 1249 | -9/Mines | Build established: Scavenger-Mutant 1325 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1387 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1402 | -9/Mines | Learned location of Storage (-9) 1405 | -9/Mines | Discovered new exit (range 8) 1416 | -9/Mines | Entered Materials 1416 | -8/Materials | Evolved 2 slots: Utility x2 1607 | -8/Materials | Discovered new exit (range 16) 1785 | -8/Materials | Build established: Hacker-Mutant 2236 | -8/Materials | Build established: Scavenger-Mutant 2315 | -8/Materials | Lost 4 parts (1p2n1w) 2396 | -8/Materials | Lost 3 parts (1p2n) 2507 | -8/Materials | System corruption reached 10% 2540 | -8/Materials | Build established: Hacker-Mutant 2616 | -8/Materials | First assault squad dispatched 2655 | -8/Materials | Core integrity fell below 50% 2687 | -8/Materials | Garrison activated, responded to threat 2763 | -8/Materials | Destroyed 10 combat bots 2810 | -8/Materials | Lost 4 parts (1p2n1w) 2898 | -8/Materials | Discovered new exit (range 16) 2964 | -8/Materials | Repaired Hpw. Shotgun 2972 | -8/Materials | Entered Factory 2972 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3008 | -7/Factory | Identified exit to Factory 3119 | -7/Factory | Build established: Scavenger-Mutant 3549 | -7/Factory | Lost 3 parts (1p2n) 3734 | -7/Factory | Sucked down chute 3734 | -7/Factory | Entered Waste 3749 | -7/Waste | Spotted C-40 Crusher 3749 | -7/Waste | Spotted C-40 Crusher 3752 | -7/Waste | Warlord forces began an assault 3762 | -7/Waste | Allies destroyed C-40 Crusher 3798 | -7/Waste | Spotted C-40 Crusher 3799 | -7/Waste | Allies destroyed C-40 Crusher 3807 | -7/Waste | Spotted C-40 Crusher 3817 | -7/Waste | Allies destroyed C-40 Crusher 3825 | -7/Waste | Spotted C-40 Crusher 3830 | -7/Waste | Allies destroyed C-40 Crusher 3844 | -7/Waste | Spotted C-40 Crusher 3858 | -7/Waste | Lost 5 allies 3871 | -7/Waste | Discovered new exit (range 11) 3875 | -7/Waste | Identified exit to Factory 3904 | -7/Waste | Entered Factory 3904 | -7/Factory | Accompanied by 14 allies 4086 | -7/Factory | Repaired Airjet 4134 | -7/Factory | Garrison activated, responded to threat 4205 | -7/Factory | Lost 3 allies 4208 | -7/Factory | Identified exit to Lower Caves 4304 | -7/Factory | First assault squad dispatched 4414 | -7/Factory | Entered Lower Caves 4498 | -7/Lower Caves | Spotted B-75 Beast 4575 | -7/Lower Caves | Found Alien Artifact 4575 | -7/Lower Caves | Identified Core Expander 4575 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 4620 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4666 | -7/Lower Caves | Discovered new exit (range 3) 4667 | -7/Lower Caves | Identified exit to Lower Caves 4667 | -7/Lower Caves | Entered another Lower Caves area 4667 | -7/Lower Caves | Discovered exit to Factory (range 9) 4738 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4762 | -7/Lower Caves | Discovered new exit (range 13) 4771 | -7/Lower Caves | Identified exit to Zion 4772 | -7/Lower Caves | Entered Zion 4786 | -7/Zion | Given the Hacking Drone Bay 4798 | -7/Zion | Found Prototype Device 4799 | -7/Zion | Identified Phasing AFG 4810 | -7/Zion | Found Prototype Device 4811 | -7/Zion | Identified Hacking Drone Bay 4829 | -7/Zion | Discovered new exit (range 9) 4973 | -7/Zion | Visited the Megawrench Repair Shop 4998 | -7/Zion | Met Imprinter 5012 | -7/Zion | Learned 8 Factory zone layouts 5018 | -7/Zion | Learned Factory emergency access door positions 5052 | -7/Zion | Identified exit to Deep Caves 5108 | -7/Zion | Gained Derelict followers 5154 | -7/Zion | Megawrench repaired 12 parts 5209 | -7/Zion | Identified exit to Proximity Caves 5301 | -7/Zion | Entered Proximity Caves 5301 | -6/Proximity Caves | Accompanied by 5 allies 5321 | -6/Proximity Caves | Learned 8 Factory zone layouts 5454 | -6/Proximity Caves | Discovered exit to Factory (range 7) 5512 | -6/Proximity Caves | Entered Factory 5512 | -6/Factory | Accompanied by 3 allies 5512 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5513 | -6/Factory | Identified exit to Factory 5513 | -6/Factory | Identified exit to Lower Caves 5740 | -6/Factory | Discovered exit to Factory (range 6) 5781 | -6/Factory | Repaired Hvy. Battle Rifle 5890 | -6/Factory | Repaired Hyp. Coil Gun 5898 | -6/Factory | Discovered exit to Factory (range 5) 6376 | -6/Factory | Fabricated Hyp. Coil Gun (x2) 6730 | -6/Factory | Discovered exit to Factory (range 8) 6958 | -6/Factory | Repaired Lgt. Fission Core 7007 | -6/Factory | Entered Lower Caves 7019 | -6/Lower Caves | Build established: Hacker-Sprinter 7047 | -6/Lower Caves | Encountered a Warlord checkpoint 7150 | -6/Lower Caves | Learned Factory trap positions 7165 | -6/Lower Caves | Discovered new exit (range 13) 7180 | -6/Lower Caves | Identified exit to Lower Caves 7181 | -6/Lower Caves | Entered another Lower Caves area 7200 | -6/Lower Caves | Encountered a Warlord checkpoint 7424 | -6/Lower Caves | Found Imp. Powered Armor 7492 | -6/Lower Caves | Discovered new exit (range 8) 7495 | -6/Lower Caves | Identified exit to Data Miner 7495 | -6/Lower Caves | Entered Data Miner 7495 | -6/Data Miner | Discovered new exit (range 6) 7502 | -6/Data Miner | Met Data Miner 7508 | -6/Data Miner | Learned location of Section 7 (-3) 7508 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7513 | -6/Data Miner | Received God Mode back door access code from Data Miner 7520 | -6/Data Miner | Identified exit to Proximity Caves 7520 | -6/Data Miner | Entered Proximity Caves 7573 | -5/Proximity Caves | Spotter reported a threat 7576 | -5/Proximity Caves | Learned Factory security intel 7605 | -5/Proximity Caves | Discovered exit to Factory (range 8) 7608 | -5/Proximity Caves | Entered Factory 7608 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7609 | -5/Factory | Identified exit to Upper Caves 7610 | -5/Factory | Loaded intel: 108 trap records 7700 | -5/Factory | Fabricated Combat Drone Bay? 7708 | -5/Factory | Fabricated Combat Drone Bay? 8045 | -5/Factory | Fabricated Hyp. Coil Gun (x2) 8067 | -5/Factory | Spotted B-75 Beast 8092 | -5/Factory | Lost 3 parts (1p1n1w) 8104 | -5/Factory | Allies destroyed B-75 Beast 8265 | -5/Factory | Fabricated Combat Drone Bay (x1) 8386 | -5/Factory | Garrison activated, responded to threat 8402 | -5/Factory | Entered Upper Caves 8469 | -5/Upper Caves | Encountered a Warlord checkpoint 8479 | -5/Upper Caves | Found DCF Scrap (13 items) 8510 | -5/Upper Caves | Spotted B-75 Beast 8514 | -5/Upper Caves | Allies destroyed B-75 Beast 8603 | -5/Upper Caves | Learned 4 Factory zone layouts 8690 | -5/Upper Caves | Learned location of 1 exit from Factory 8766 | -5/Upper Caves | Discovered new exit (range 5) 8770 | -5/Upper Caves | Identified exit to Upper Caves 8771 | -5/Upper Caves | Entered another Upper Caves area 8885 | -5/Upper Caves | Found DCF Scrap (15 items) 8981 | -5/Upper Caves | Discovered new exit (range 14) 8995 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8996 | -5/Upper Caves | Identified exit to Warlord 8997 | -5/Upper Caves | Entered Warlord 9041 | -5/Warlord | Build established: Hacker-Skirmisher 9075 | -5/Warlord | Discovered new exit (range 9) 9392 | -5/Warlord | Visited the Vortex Lab 9401 | -5/Warlord | Warlord's base attacked by MAIN.C 9537 | -5/Warlord | Met Warlord 9564 | -5/Warlord | Opened Warlord's prototype stash 9571 | -5/Warlord | Found Prototype Hackware 9571 | -5/Warlord | Identified Ghost Barrier 9751 | -5/Warlord | Warlord forces counterattacked 9816 | -5/Warlord | Spotted Executioner 9862 | -5/Warlord | Lost 12 allies 10076 | -5/Warlord | Warlord base infiltrated, sounded retreat 10077 | -5/Warlord | Enhanced Grunt warped into view 10077 | -5/Warlord | Enhanced Grunt warped into view 10077 | -5/Warlord | Enhanced Grunt warped into view 10077 | -5/Warlord | Enhanced Demolisher warped into view 10077 | -5/Warlord | Enhanced Demolisher warped into view 10077 | -5/Warlord | Enhanced Demolisher warped into view 10234 | -5/Warlord | Spotted Striker 10235 | -5/Warlord | Spotted Executioner 10245 | -5/Warlord | Spotted Executioner 10267 | -5/Warlord | Found Prototype Processor 10277 | -5/Warlord | Lost 15 allies 10310 | -5/Warlord | Spotted Executioner 10313 | -5/Warlord | Lost 3 allies 10319 | -5/Warlord | Spotted Striker 10324 | -5/Warlord | Identified Exp. Core Analyzer 10326 | -5/Warlord | Found Prototype Processor 10335 | -5/Warlord | Spotted Executioner 10337 | -5/Warlord | Destroyed Striker 10344 | -5/Warlord | Spotted Striker 10359 | -5/Warlord | Identified exit to Proximity Caves 10359 | -5/Warlord | Entered Proximity Caves 10372 | -4/Proximity Caves | Lost 3 parts (2n1u) 10384 | -4/Proximity Caves | Lost 10 allies 10434 | -4/Proximity Caves | Spotted B-86 Titan 10444 | -4/Proximity Caves | Destroyed B-86 Titan 10555 | -4/Proximity Caves | Discovered new exit (range 13) 10560 | -4/Proximity Caves | Identified exit to Factory 10561 | -4/Proximity Caves | Entered Factory 10561 | -4/Factory | Evolved 2 slots: Utility x2 10562 | -4/Factory | Identified exit to Research 10615 | -4/Factory | Identified Exp. Targeting Computer 10743 | -4/Factory | P-70 Sage assimilated allied Administrator 7a 10812 | -4/Factory | Identified exit to Upper Caves 10812 | -4/Factory | Identified exit to Extension 10887 | -4/Factory | Garrison activated, responded to threat 11061 | -4/Factory | First assault squad dispatched 11126 | -4/Factory | Spotted Striker 11126 | -4/Factory | Spotted Executioner 11127 | -4/Factory | Cargo convoy interrupted 11168 | -4/Factory | Lost 3 allies 11180 | -4/Factory | Lost 3 parts (1n1u1w) 11204 | -4/Factory | Crushed by falling debris 11222 | -4/Factory | Entered Upper Caves 11235 | -4/Upper Caves | Lost 3 parts (1p1n1w) 11307 | -4/Upper Caves | Learned Research stockpile data 11347 | -4/Upper Caves | Discovered new exit (range 14) 11352 | -4/Upper Caves | Identified exit to Upper Caves 11353 | -4/Upper Caves | Entered another Upper Caves area 11446 | -4/Upper Caves | Build established: Hacker-Scout 11564 | -4/Upper Caves | Discovered new exit (range 14) 11567 | -4/Upper Caves | Encountered a Warlord checkpoint 11570 | -4/Upper Caves | Identified exit to Zhirov 11573 | -4/Upper Caves | Entered Zhirov 11573 | -4/Zhirov | Discovered new exit (range 3) 11583 | -4/Zhirov | Met Zhirov 11594 | -4/Zhirov | Learned location of Quarantine (-3) 11594 | -4/Zhirov | Learned location of Testing (-2) 11594 | -4/Zhirov | Learned location of Command (-1) 11601 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11609 | -4/Zhirov | Found Alien Artifact 11609 | -4/Zhirov | Identified Integrated Dissipator 11609 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11671 | -4/Zhirov | Found Alien Artifact 11687 | -4/Zhirov | Identified exit to Proximity Caves 11688 | -4/Zhirov | Entered Proximity Caves 11725 | -3/Proximity Caves | Spotted B-86 Titan 11820 | -3/Proximity Caves | Discovered exit to Research (range 17) 11833 | -3/Proximity Caves | Entered Research 11833 | -3/Research | Evolved 2 slots: Utility x2 11848 | -3/Research | Identified exit to Armory 11848 | -3/Research | Identified exit to Quarantine 12036 | -3/Research | Found Prototype Processor 12036 | -3/Research | Identified Spectral Analyzer 12084 | -3/Research | Identified Transdimensional Reconstructor 12121 | -3/Research | Discovered new exit (range 14) 12132 | -3/Research | Identified exit to Research 12142 | -3/Research | Warped through subspace 12267 | -3/Research | Fabricated Assault Drone Bay? 12632 | -3/Research | Fabricated Assault Drone Bay? 12698 | -3/Research | Destroyed 10 combat bots 12716 | -3/Research | Core integrity fell below 50% 12724 | -3/Research | Entered Quarantine 12749 | -3/Quarantine | Lost 20 parts (1p10n6u3w) 12750 | -3/Quarantine | Found Alien Artifact 12831 | -3/Quarantine | Scanned by Researcher 12878 | -3/Quarantine | Found Alien Impact Weapon 12879 | -3/Quarantine | Identified Core Stripper 12901 | -3/Quarantine | Build established: Hacker-Mutant 12999 | -3/Quarantine | Met incapacitated Sigix Warrior 12999 | -3/Quarantine | Lockdown squad dispatched 13023 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 13026 | -3/Quarantine | Unlocked Sigix quarantine chamber 13031 | -3/Quarantine | Found Sigix Containment Pod 13119 | -3/Quarantine | Found Alien Energy Cannon 13127 | -3/Quarantine | Identified Core Cannon 13167 | -3/Quarantine | Found Alien Slashing Weapon 13241 | -3/Quarantine | Found Alien Artifact 13243 | -3/Quarantine | Identified Core Reset Matrix 13243 | -3/Quarantine | Identified Sigix Broadsword 13243 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 13243 | -3/Quarantine | Used Core Reset Matrix 13247 | -3/Quarantine | Sensed 13 artifacts in vicinity 13273 | -3/Quarantine | Incoming investigation squad redirected 13302 | -3/Quarantine | Build established: Scavenger-Gunner 13445 | -3/Quarantine | Found Prototype Processor 13446 | -3/Quarantine | Identified Spectral Analyzer 13448 | -3/Quarantine | Found Spectral Analyzer 13505 | -3/Quarantine | Spotted Fortress 13509 | -3/Quarantine | Warped through subspace 13537 | -3/Quarantine | Lost 4 parts (3n1u) 14098 | -3/Quarantine | Build established: Scavenger-Mutant 14245 | -3/Quarantine | Core integrity fell below 20% 14273 | -3/Quarantine | Lost 8 parts (1p6n1w) 14290 | -3/Quarantine | Discovered new exit (range 5) 14292 | -3/Quarantine | Identified exit to Section 7 14292 | -3/Quarantine | Entered Section 7 14293 | -3/Section 7 | Sensed 19 artifacts in vicinity 14499 | -3/Section 7 | Found Integrated Dissipator 14499 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14531 | -3/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- heat dissipation increased (+20). 14501_ Acquired Adv. Component Analysis Suite. 14504_ Acquired Antigrav System. 14506_ O-24 Administrator sends out distress signal. 14506_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14510_ Slug penetrates Wall. 14513_ VCLM/OMRMB K=ZIQA8XZQVUJDHS 14513_ Lgt. Particle Reactor destroyed. 14513_ Penetrated by Slug. 14519_ Slug penetrates Wall. 14520_ Y-72 Warden Med. Treads severed. 14520_ Imp. Antigrav System destroyed. 14521_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7008. 14522_ Exp. Targeting Computer destroyed. 14522_ Penetrated by Slug. 14524_ Imp. Antigrav System destroyed. 14530_ Dropped Centrium Greatsword. Map ----- +----------------------------------------------------+ | ??????????????????? #?????????????????????????? | | ??????????????????? #?????????????????????????? | | ??????????????????? #?????????????????????????? | | ??????????????????? ##????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# ?????????????????????????? | | #?##??????????????# ?????????????????????????? | | ##"##?????????????# #?????????????????????????? | | #?????????????# #?????????????????????????? | | " ########??????# #?????????????????????????? | | """ # #??????# #?????????????????????????? | | """ # """" #??????# #?????????????????????????? | | """ # " "" #??????# #?????????????????????????? | | """ #!" "" #??????# #?????????????????????????? | | """ # "" #??????# +?????????????????????????? | | """ #* "" #??????# #?????????????????????????? | | " #!!| #??????# #????????????? =????????? | | + ######## ########## ?????????? | | ##### # """???????????? | | ????# / """???????????? | | ????# # """???????????? | | ?+ # ??????? | | ??### # #######+###########?????????????????? | | ????# # ## s #?????????????????????? | | ############ ## ss s ##????????????????????? | | #???# ## @/ #????????????????????? | | """ ! #???# ## """ """ Y##????????????????????? | | " " #???# ## """ """ #?????????????????????? | | """ #???# ## """ """ #?????????????????????? | | #???# ## #?????????????????????? | | "" "" #???# ##! !#?????????????????????? | | ""S"" #???# ## /!* #?????????????????????? | | """" #???# ## /** #?????????????????????? | | +???? ?# /** #?????????????????????? | | ########???? ?# #?????????????????????? | | ???????????? ?##############????????????????????!? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????!???????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????!?????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 25 Energy Capacity 340 Matter Stores 425 Matter Capacity 550 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Corruption Block 14 Utility Shielding 90 Weapon Cycling 25 Evasion (%) 59 Targeting Accuracy 12 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 7 Matter Filtering 50 Offensive Hacking 59 Defensive Hacking 34 Item Schematics ----------------- Graviton Reactor | -3/Quarantine | Archive Enh. Force Rifle | -3/Quarantine | Archive Ionic Axe | -3/Quarantine | Archive Adv. Kinecellerator | -3/Section 7 | Archive Exp. ECM Suite | -3/Section 7 | Archive Coolant Network | -3/Section 7 | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Quarantine | Archive B-74 Champion | -3/Section 7 | Archive Fabricated ------------ Hyp. Coil Gun | x2 | -6/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Hyp. Coil Gun | x2 | -5/Factory Combat Drone Bay | x1 | -5/Factory Assault Drone Bay | x1 | -3/Research Assault Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Stripper Core Cannon Core Reset Matrix High-powered Transdimensional Reconstructor Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed MediumGuidanceCycler Manual? 0 Play Time 03:49:25 Cumulative 239.5 hours Start 2024.08.19 @ 11:20:54 End 2024.08.19 @ 15:21:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 87 Adventurer 14 Explorer 0 Win Type - Total 16 Types 13/0/1/1/0/0/0/0/1 Lore% 61 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 898d0c5d-8d53-424a-bcb3-2e3214d131ec