Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 10:04:00 Player: ToBeDefined Result: Destroyed by 9E-JYK(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (811) 811 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 1594 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 270/290 System Corruption 2% Temperature Warm (195) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (2) ------- Ion Cannon Flak Gun > --- INVENTORY (5) ---- Light Treads Light Treads Light Treads Light Treads Huge Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Ion Cannon Flak Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Huge Storage Unit [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 7 5 . 8 Power 4 | 1 1 . 2 Engine 2 | 1 . . 1 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 . 2 Device 2 | 1 . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 7 | 2 1 . 4 Energy Gun 2 | 2 . . . Energy Cannon 2 | . . . 2 Ballistic Gun 3 | . 1 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . 1 . 3 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . 1 . 2 Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 12 | 5 10 15 14 Power 2 | . 2 2 1 Propulsion 3 | 3 3 4 3 Utility 4 | . 3 6 6 Weapon 2 | 1 2 3 2 Tool/Special . | . . . . Unused Backups 32 | . 7 . 25 Power 6 | . 2 . 4 Propulsion 10 | . 3 . 7 Utility 11 | . 2 . 9 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 98 Engine 3 | . 4 . 3 Core 10 | . 9 14 10 Treads 27 | . 27 28 28 Device 2 | . 5 . . Storage 13 | . 14 14 13 Protection 11 | . 8 14 13 Energy Gun 10 | . 17 14 . Energy Cannon 6 | . . . 16 Ballistic Gun 11 | . 10 14 10 Peak Build Rating 31 | 9 11 10 31 Average Rating 11 | 7 9 10 16 On Entrance 7 | . 9 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 43 | 13 29 29 43 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 11 15 14 Most Carried 15 | 8 15 15 15 Average Carried 12 | 5 10 15 14 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 8 15 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 585 | 270 161 9 145 Remotely . | . . . . Salvage Created 1560 | 141 698 96 625 Parts 75 | 8 40 5 22 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 17 | . 10 3 4 Guns 15 | . 9 3 3 Cannons 1 | . . . 1 AOE 1 | . 1 . . Classes Destroyed 10 | 2 4 2 2 Worker 2 | . 2 . . Tunneler 3 | 2 1 . . Hauler 2 | . 2 . . Recycler 6 | 1 . . 5 Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 3 | . . 3 . Grunt 10 | . 10 . . Sentry 3 | . . . 3 Scrapper 1 | . . . 1 Best Kill Streak 4 | 2 2 4 3 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 193 | . 55 64 74 Missed 68 | . 16 28 24 Hits 125 | . 39 36 50 Projectile 125 | . 39 36 50 Critical Strikes 1 | . 1 . . Damage Taken 1271 | . 522 219 530 Core 270 | . 137 25 108 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 18 20 13 Regen/Repaired (Parts) 243 | . 243 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 110 | 6 67 14 23 Largest 2 | 2 2 2 2 Hottest 123 | 90 90 70 123 Shots Fired 218 | 12 134 29 43 Gun 190 | 12 134 29 15 Cannon 28 | . . . 28 Launcher . | . . . . Special . | . . . . Kinetic 84 | . 55 14 15 Thermal 61 | 6 17 15 23 Explosive . | . . . . Electromagnetic 73 | 6 62 . 5 Robot Hit Streak 17 | 4 17 5 12 Robot Miss Streak 3 | 2 3 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 149 | 6 87 19 37 Core Hits 75 | 4 34 10 27 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 2 1 . Burn 2 | . 1 1 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2356 | 92 1167 207 890 Guns 1675 | 92 1071 207 305 Cannons 554 | . . . 554 Explosions 127 | . 96 . 31 Melee . | . . . . Ramming . | . . . . Kinetic 627 | . 263 59 305 Thermal 891 | 38 249 148 456 Explosive . | . . . . Electromagnetic 838 | 54 655 . 129 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 1 | . 1 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 10 2 9 Message Errors 3 | . 1 . 2 Matter Fused 6 | . 2 . 4 Heat Flow Errors 3 | . 3 . . Energy Discharges 3 | . 2 . 1 Data Loss (minor) 4 | . 2 1 1 Misfires 1 | . . 1 . Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles . | . . . . Explosions 13 | . . . 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 36 | . . . 36 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 384 | 90 384 21 212 Average Temperature 72 | 33 78 9 71 Received Heat Transfer 597 | . 285 120 192 Effects 3 | . 3 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1989 | 111 668 518 692 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 167 | 10 167 . 72 Initial 72 | . . . 72 Average 31 | . 51 . 7 Influence Increases 742 | 15 415 190 122 Destroy 0b10 Robot/C 360 | . 200 100 60 Destroy 0b10 Robot/NC 80 | 15 40 . 25 Destroy Leader 60 | . 60 . . Successful Hack 70 | . 39 . 31 Disable Machine 30 | . 30 . . Destroy Structure 7 | . 1 . 6 Lose Combat Pursuer 135 | . 45 90 . Influence Decreases 742 | 15 415 40 272 Entered New Map 78 | . . . 78 Time Decay 627 | 15 405 40 167 Lost Part 37 | . 10 . 27 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 21 10 4 Peak Tracking Total 5 | . 3 5 4 Tactical Retreats 6 | . 2 4 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 18 | . 9 . 9 Terminals 10 | . 6 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 63 | . 24 . 39 Successful 44 | . 13 . 31 Failed 19 | . 11 . 8 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 14 | . 12 . 2 Terminals 22 | . 14 . 8 Fabricators . | . . . . Repair Stations 7 | . 7 . . Recycling Units 8 | . 3 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 34 | . 5 . 29 Record 24 | . . . 24 Part Schematic 3 | . 2 . 1 Branch Access Points 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Registered Components 2 | . 1 . 1 Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks 4 | . 2 . 2 Retrieve Components 4 | . 2 . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 7 . 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 2 . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . 3 . . Time 90 | . 90 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 18 | . 10 . 8 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 529 | 136 393 . . Terrain 529 | 136 393 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 3529 | 200 1736 378 1215 Spaces Moved 1764 | 104 838 200 622 Core 2 | 2 . . . Treads 1762 | 102 838 200 622 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 164 | 157 160 160 173 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 97 9 96 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . 1 . 7 Melee . | . . . . Projectile 1 | . . . 1 AOE 7 | . 1 . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2192 | 124 1112 233 723 Wait 231 | . 173 20 38 Move 1761 | 103 837 199 622 Hop . | . . . . Pick Up 39 | 8 16 . 15 Fast Attach 11 | 7 3 . 1 Attach 4 | . 1 . 3 Detach . | . . . . Swap 10 | . 5 . 5 Drop 26 | . 10 . 16 Fire 110 | 6 67 14 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 201 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 14) 362 | -10/Materials | Discovered new exit (range 6) 868 | -10/Materials | Discovered new exit (range 3) 900 | -10/Materials | Identified exit to Mines 1438 | -10/Materials | Discovered new exit (range 11) 1549 | -10/Materials | Core integrity fell below 50% 1633 | -10/Materials | Repaired Lgt. Treads 1672 | -10/Materials | Repaired Lgt. Nuclear Core 1700 | -10/Materials | Repaired Lgt. Treads 1937 | -10/Materials | Entered Subcaves 1938 | -10/Subcaves | Approached by a straggling Scientist 2249 | -10/Subcaves | Discovered new exit (range 13) 2315 | -10/Subcaves | Entered Recycling 2540 | -7/Recycling | Discovered new exit (range 8) 3214 | -7/Recycling | Core integrity fell below 20% 3396 | -7/Recycling | Scanned before Scraplab entrance 3432 | -7/Recycling | Entered Scraplab 3482 | -7/Recycling | Discovered new exit (range 2) 3518 | -7/Recycling | Angered Scraplab inhabitants 3519 | -7/Recycling | Found Prototype Device 3519 | -7/Recycling | Identified Scrap Engine 3530 | -7/Recycling | Destroyed by 9E-JYK(j) with Overtuned Pulse Rifle Last Messages --------------- little less insane I'm all in. 03482_ EXIT=FOUND 03503_ GC-KO8(c) is busy at their terminal. 03518_ Connecting with Scraplab SEP... >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! 03518_ Dropped Imp. Light Armor Plating. 03519_ Dropped Lrg. Storage Unit. 03519_ Acquired Prototype Device. 03519_ Identified Scrap Engine. 03520_ 9E-JYK(j): "Defend the Scraplab!" 03520_ GC-KO8(c) suffers critical hit (Burn). 03521_ Machine disabled. 03524_ 81-F7T(j) heat damages Scrap Suit. 03527_ Mak. Microdissipator Network melted. 03527_ 81-F7T(j) destroyed. 03529_ 9E-JYK(j) heat spikes uncontrollably. 03529_ 9E-JYK(j) overheating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????############????????????????? | | ?????????????????????#"""""""#< #????????????????? | | ?????????????????????# "!X[ ## #????????????????? | | ???????????????####### !=@![ j #????????????????? | | ??????????????## +=!*!* #????????????????? | | ??????????????# #####%!|! c "#????????????????? | | ??????????????## #???#! c ""#????????????????? | | ???????????????# #???#"& "& X ""#????????????????? | | ???????????????# #???#"""""""" #????????????????? | | ????????????#####################????????????????? | | ????????????# #????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????####+####????????????????????????????? | | ???????????????# #???????#################???????? | | ????############ #???????# """"" """"" #???????? | | ????# ## ##??????# """"" """"" #???????? | | ????# # ######## """"" """"" #???????? | | ????# + # + #???????? | | ????# # # # #???????? | | ????# ##### #####+##+########???????? | | ????# ##### #?????????? | | ????# + #?????????? | | ???# ## %% #?????????? | | ???########## ## ####+#+### ##+##+######?????????? | | ????????????#### # ### !#??????????? | | ???????????????# # """""#?# % #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Adv. Plasma Cannon | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -10/Materials Lgt. Nuclear Core | 14% | -10/Materials Lgt. Treads | 47% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredRegenerativeSpiker Manual? 0 Play Time 00:36:00 Cumulative 45.3 hours Start 2026.07.04 @ 09:26:33 End 2026.07.04 @ 10:04:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 982de1f9-bd55-4fd3-972d-941b5f6579e8