Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.25 @ 16:22:44 Player: the Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (89) 445 Value Destroyed (2179) 2179 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 4382 Bonus ------- High Alert Combat Kills 118 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 500/500 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Small Storage Unit High-capacity Matter Pod Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Treads Cooling System Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Cooling System High-capacity Matter Pod Grenade Launcher [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 57 | 6 7 22 12 10 Power 8 | 1 . 3 2 2 Engine 7 | 1 . 3 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | 2 2 6 2 3 Treads 13 | . 2 6 2 3 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 6 1 3 Device 3 | . . 1 . 2 Storage 3 | 1 . 1 . 1 Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 5 | . 2 3 . . Artifact . | . . . . . Weapon 21 | 2 3 7 7 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 2 2 3 1 Ballistic Cannon 9 | . 1 5 3 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 11 | . . . . 11 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 5 | . . . . 5 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 98 100 99 97 Engine 11 | . 14 11 9 10 Treads 18 | . . 22 22 21 Wheel 4 | . 27 . . . Storage 14 | . 14 12 11 21 Processor 8 | . . 8 11 11 Protection 9 | . 12 11 11 . Ballistic Gun 15 | . 23 7 15 21 Ballistic Cannon 16 | . 4 25 17 10 Peak Build Rating 23 | 6 7 18 21 23 Average Rating 16 | 4 6 16 19 20 On Entrance 10 | . 6 7 16 21 Naked Turns . | . . . . . Heaviest Build 31 | 11 16 31 25 27 Greatest Support 46 | 32 40 43 46 46 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 7 | 2 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 2 Class Distribution -------------------- 71% | Gunner 17% | Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 2823 | 242 225 1117 804 435 Remotely . | . . . . . Salvage Created 2458 | . 95 730 921 712 Parts 182 | . 5 70 58 49 Haulers Intercepted 9 | . 1 4 4 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 67 | . 3 21 20 23 Guns 29 | . 3 2 6 18 Cannons 34 | . . 19 10 5 AOE 4 | . . . 4 . Classes Destroyed 11 | . 2 6 2 1 Worker 5 | . . 3 2 . Builder 2 | . . 2 . . Hauler 9 | . 1 4 4 . Operator 1 | . . 1 . . Watcher 5 | . . 3 2 . Swarmer 24 | . 3 8 4 9 Grunt 23 | . . 6 9 8 Brawler 2 | . . . 1 1 Duelist 1 | . . . 1 . Sentry 14 | . . 7 5 2 Programmer 3 | . . . . 3 Best Kill Streak 6 | . 2 6 6 4 Combat Bots Only 6 | . 2 6 6 4 Max Kills in Single Turn 4 | . 1 2 4 2 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 426 | . 24 128 45 229 Missed 152 | . 6 37 15 94 Damage Taken 3035 | . 167 1003 353 1512 Core 433 | . 22 137 22 252 Absorbed by Shields . | . . . . . Redirected to Shielding 76 | . . 24 49 3 Regen/Repaired (Parts) 38 | . . 38 . . Core Remaining (%) 95 | 100 91 . . . Volleys Fired 176 | . 15 61 53 47 Largest 3 | . 2 3 3 3 Hottest 117 | . 40 117 101 85 Shots Fired 484 | . 30 183 145 126 Gun 219 | . 30 33 67 89 Cannon 264 | . . 150 77 37 Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 483 | . 30 183 144 126 Thermal . | . . . . . Explosive 1 | . . . 1 . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 6 15 19 14 Robot Miss Streak 4 | . 4 4 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 304 | . 14 105 100 85 Core Hits 118 | . 4 41 41 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 2 4 1 Blast 7 | . . 2 4 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5846 | . 141 2206 2059 1440 Guns 2394 | . 141 304 887 1062 Cannons 3284 | . . 1902 1022 360 Explosions 150 | . . . 150 . Melee . | . . . . . Ramming 18 | . . . . 18 Kinetic 5678 | . 141 2206 1909 1422 Thermal . | . . . . . Explosive 150 | . . . 150 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 . 2 2 Average Corruption 1 | . 1 . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . 1 . 20 10 Message Errors 4 | . . . 2 2 Matter Fused 7 | . . . 6 1 Heat Flow Errors 2 | . 1 . . 1 Energy Discharges 4 | . . . 2 2 Parts Rejected 2 | . . . 1 1 Data Loss (minor) 5 | . . . 4 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . 1 . Weapon Failures 4 | . . . 4 . Overload Shots . | . . . . . Overflow Damage 65 | . . 43 3 19 Projectiles 65 | . . 43 3 19 Explosions . | . . . . . Melee . | . . . . . Knockbacks 16 | . . 8 6 2 Impact . | . . . . . Kinetic 16 | . . 8 6 2 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 13 | . . . . 13 Targets Rammed 13 | . . . . 13 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 368 | . 137 368 215 243 Average Temperature 77 | . 20 110 56 50 Received Heat Transfer 489 | . . 201 195 93 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 722 | . 145 428 413 722 Initial 212 | . . 12 143 212 Average 257 | . 34 239 230 504 Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 39 | 100 100 32 41 . Level 1 43 | . . 59 57 33 Level 2 16 | . . 7 1 64 Level 3 . | . . . . 1 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 9 33 28 28 Peak Tracking Total 6 | . 4 6 6 6 Tactical Retreats 5 | . 2 1 . 2 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 7 | . . 4 3 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 30 | . 9 11 9 1 Terminals 19 | . 6 7 5 1 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 5 | . 2 1 2 . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 71 | . 25 29 16 1 Successful 43 | . 14 20 9 . Failed 28 | . 11 9 7 1 Catastrophic 6 | . 2 1 2 1 Database Lockouts . | . . . . . Manual 24 | . 9 9 6 . Terminals 45 | . 17 17 10 1 Fabricators . | . . . . . Repair Stations 6 | . 2 3 1 . Recycling Units 11 | . 6 1 4 . Scanalyzers 8 | . . 8 . . Garrison Access 1 | . . . 1 . Terminal Hacks 13 | . 6 4 3 . Prototype ID Bank 4 | . 2 2 . . Open Door 2 | . . . 2 . Alert Level 1 | . . 1 . . Unreport Threat 3 | . 2 . 1 . Hauler Manifests 2 | . 1 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 1 2 . . Scan Component 2 | . 1 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 9 | . 5 1 3 . Process 3 | . 3 . . . Report Inventory 3 | . . 1 2 . Retrieve Matter 2 | . 2 . . . Retrieve Components 1 | . . . 1 . Scanalyzer 8 | . . 8 . . Insert Component 4 | . . 4 . . Analyze 4 | . . 4 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 9 | . 2 5 2 . Terminals 9 | . 2 5 2 . Botnet 9 | . 2 5 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 24 | . 8 9 6 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter 30 | . 30 . . . Retrieved Matter 30 | . 30 . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 4563 | 57 723 1872 956 955 Spaces Moved 2582 | 44 641 972 446 479 Core 3 | 3 . . . . Treads 1898 | . 1 972 446 479 Legs . | . . . . . Wheels 681 | 41 640 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 160 160 Average Speed 144 | 96 100 160 160 160 Slowest Speed 160 | 100 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 4 88 76 52 56 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . 4 13 . Melee . | . . . . . Projectile 7 | . . 4 3 . AOE 10 | . . . 10 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 3064 | 56 700 1166 580 562 Wait 166 | 2 19 77 57 11 Move 2578 | 43 640 971 445 479 Hop . | . . . . . Pick Up 32 | 5 10 12 4 1 Fast Attach 12 | 5 2 2 1 2 Attach 9 | 1 . 2 . 6 Detach . | . . . . . Swap 36 | . 5 18 11 2 Drop 42 | . 9 23 9 1 Fire 176 | . 15 61 53 47 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 13 | . . . . 13 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sto) -9/Storage -9/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 12) 141 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Discovered new exit (range 4) 325 | -10/Materials | Discovered new exit (range 13) 329 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 14) 781 | -10/Materials | Entered another Materials area 781 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 817 | -9/Materials | Repaired Lgt. Treads 1069 | -9/Materials | Build established: Tank 1151 | -9/Materials | Discovered new exit (range 15) 1432 | -9/Materials | Discovered new exit (range 13) 1564 | -9/Materials | Build established: Gunner 1747 | -9/Materials | Discovered new exit (range 16) 2323 | -9/Materials | Discovered new exit (range 10) 2388 | -9/Materials | Discovered new exit (range 16) 2653 | -9/Materials | Entered Storage 3442 | -9/Storage | Garrison activated, responded to threat 3475 | -9/Storage | Identified exit to Garrison 3609 | -9/Storage | Entered Garrison 3753 | -9/Garrison | Triggered checkpoint 3851 | -9/Garrison | Triggered checkpoint 3917 | -9/Garrison | Triggered checkpoint 3932 | -9/Garrison | Core integrity fell below 50% 3964 | -9/Garrison | Discovered new exit (range 12) 4061 | -9/Garrison | Triggered checkpoint 4136 | -9/Garrison | Discovered new exit (range 13) 4227 | -9/Garrison | Triggered checkpoint 4357 | -9/Garrison | Triggered checkpoint 4453 | -9/Garrison | Discovered new exit (range 11) 4499 | -9/Garrison | Triggered checkpoint 4547 | -9/Garrison | Core integrity fell below 20% 4564 | -9/Garrison | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- Imp. Assault Rifle destroyed. System corrupted: Energy discharge (-65). Slammed into X-57 Shotgunner. Acquired 13 matter. Slammed into X-57 Shotgunner. X-57 Shotgunner destroyed. Acquired Lgt. Assault Rifle. Imp. Treads destroyed. Grenade Launcher destroyed. Hvy. Ion Engine destroyed. Imp. Treads destroyed. Slammed into X-57 Shotgunner. Acquired 13 matter. System corrupted: Energy discharge (-18). Slammed into X-57 Shotgunner. Lgt. Assault Rifle destroyed. Slammed into X-57 Shotgunner. Acquired 1 matter. Slammed into X-57 Shotgunner. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????########???????????????? | | ??????????????????????????# = + #?? #???????????? | | ????????####?????????##+###=% *### #???????????? | | ????????# ?????????# *%@%%x ^ #???????????? | | ????????# < ?????????# %=x*% #???????????? | | ????????# ?????????## #############???????????? | | ????????# #?????????# #?????????????###???????? | | ????????# #?????????# #????????????"""#???????? | | ????????# #?????????# #?????###### #### #???? | | ????????# #?????????# #?????# #???? | | ????????# #?????????# #?????# #???? | | ????????# #?????????# #?????# ###"""###??????? | | ????????# #?????????# #?????# #??????????????? | | ???# ## ########### ####### #??????????????? | | ???# #??????????????? | | ?????#### #??????????????? | | ????????# #??????????????? | | ????????####################### #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ????????????????????####"""#### #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstDeliveryFemtoactuators Manual? 0 Play Time 00:48:50 Cumulative 37.3 hours Start 2025.03.25 @ 15:27:41 End 2025.03.25 @ 16:22:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 20d4bd7c-7f58-4059-ab6d-1a7fdcf7a6db