Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 22:02:37 Player: PoggyBison Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (693) 693 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4858 Bonus ------- None Cogmind --------- Core Integrity 1040/1150 Matter 283/300 Energy 48/100 System Corruption 5% Temperature Danger (453) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Wheel > --- UTILITY (7) ------ Long-range Sensor Array Long-range Sensor Array Advanced Hacking Suite > --- WEAPON (4) ------- Plasma Rifle Mass Driver Improved Remote Datajack > --- INVENTORY (5) ---- EM Shield Proton Cannon Proton Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Large Battery Long-range Sensor Array Improved Kinecellerator Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Improved Arc Projector Phase Gun Heavy Flak Cannon Mass Driver > --- INVENTORY -------- Micro Fission Core Micro Fission Core Wheel Medium Storage Unit Compact Matter Pod Long-range Sensor Array Long-range Sensor Array Reflective Plating Reflective Plating EM Shield Advanced Shield Generator Force Field Proton Cannon Proton Cannon Proton Cannon Mass Driver Improved Remote Datajack [Rating: 77] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Compact Wheel Wheel Compact Wheel Utility Reflective Plating Device Improved Terrain Scanner Storage Large Battery Hackware Advanced Hacking Suite Protection Reflective Plating Weapon Heavy Flak Cannon Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved 12 | . . . . 10 2 Power 1 | . . . . 1 . Propulsion 4 | . . . . 3 1 Utility 5 | . . . . 4 1 Weapon 2 | . . . . 2 . Parts Attached 66 | 7 . 3 10 20 26 Power 7 | 1 . 1 1 3 1 Engine 4 | 1 . 1 1 1 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 15 | 2 . . 4 3 6 Treads . | . . . . . . Leg . | . . . . . . Wheel 15 | 2 . . 4 3 6 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 . . 3 7 10 Device 9 | 1 . . 2 1 5 Storage 5 | 1 . . 1 1 2 Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 7 | . . . . 5 2 Artifact . | . . . . . . Weapon 22 | 2 . 2 2 7 9 Energy Gun 6 | . . 1 1 2 2 Energy Cannon 6 | . . . . 4 2 Ballistic Gun 4 | 2 . 1 . 1 . Ballistic Cannon 4 | . . . . . 4 Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . . . . 20 Power 2 | . . . . . 2 Propulsion 9 | . . . . . 9 Utility 6 | . . . . . 6 Weapon 3 | . . . . . 3 Highest Loss Streak 10 | . . . . . 10 To Critical Strikes . | . . . . . . Average Backups 10 | 6 8 8 8 13 13 Power 1 | 1 3 2 1 . . Propulsion 3 | 3 4 4 3 3 2 Utility 3 | . . . 1 4 5 Weapon 3 | . 1 1 2 5 4 Tool/Special . | . . . . . . Unused Backups 29 | 5 . 4 5 4 11 Power 2 | . . 2 . . . Propulsion 6 | 4 . 1 1 . . Utility 11 | 1 . . 2 2 6 Weapon 10 | . . 1 2 2 5 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 100 100 96 89 Engine 7 | . 14 14 14 8 . Core 3 | . . . . 2 7 Wheel 28 | . 28 28 28 28 27 Device 12 | . 14 14 14 5 13 Storage 11 | . 14 14 14 10 8 Hackware 1 | . . . . . 2 Protection 5 | . . . . 14 7 Energy Gun 8 | . . 4 14 8 6 Energy Cannon 2 | . . . . 11 2 Ballistic Gun 8 | . 28 23 13 1 . Ballistic Cannon 3 | . . . . . 7 Peak Build Rating 77 | 9 9 15 21 54 77 Average Rating 39 | 6 9 11 18 48 64 On Entrance 18 | . 9 9 15 21 54 Naked Turns . | . . . . . . Heaviest Build 103 | 11 11 19 39 79 103 Greatest Support 100 | 20 20 20 36 84 100 Greatest Overweight (x) 2 | . . . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 Average Capacity 12 | 7 8 8 9 15 15 Most Carried 20 | 8 8 8 13 15 20 Average Carried 11 | 6 8 7 8 13 13 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 15 | 8 8 8 13 15 3 Class Distribution -------------------- 28% | Scavenger-Tank 25% | Mutant 20% | Scavenger-Mutant 18% | Scavenger-Gunner 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 1433 | 304 . 30 205 54 840 Remotely 88 | . . . 88 . . Salvage Created 1891 | 121 . . 971 115 684 Parts 75 | 13 . . 26 7 29 Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | . . . 6 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 8 | . . . 1 1 6 Guns 3 | . . . 1 . 2 Cannons 4 | . . . . . 4 AOE 1 | . . . . 1 . Classes Destroyed 9 | 2 . . 2 2 3 Worker 4 | . . . . . 4 Builder 1 | . . . 1 . . Tunneler 4 | 3 . . . 1 . Recycler 13 | 1 . . 10 . 2 Mechanic 2 | . . . . . 2 Watcher 1 | . . . . 1 . Grunt 4 | . . . . 1 3 Sentry 2 | . . . 1 . 1 Programmer 2 | . . . . . 2 Best Kill Streak 4 | 3 . . 3 1 4 Combat Bots Only 3 | . . . 1 1 3 Max Kills in Single Turn 1 | 1 . . 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 202 | . . 37 18 29 118 Missed 48 | . . 14 7 7 20 Hits 154 | . . 23 11 22 98 Projectile 154 | . . 23 11 22 98 Critical Strikes 9 | . . . . 2 7 Damage Taken 2827 | . . 195 82 459 2091 Core 256 | . . 58 51 37 110 Absorbed by Shields . | . . . . . . Ignored by Resistances 50 | . . . . 35 15 Regen/Repaired (Parts) 43 | . . . . . 43 Core Remaining (%) 84 | 100 . . 56 96 . Volleys Fired 93 | 17 . . 31 4 41 Largest 4 | 2 . . 2 4 4 Hottest 305 | 40 . . 113 305 254 Shots Fired 225 | 34 . . 61 14 116 Gun 158 | 34 . . 61 7 56 Cannon 67 | . . . . 7 60 Launcher . | . . . . . . Special . | . . . . . . Kinetic 113 | 34 . . 30 . 49 Thermal 71 | . . . 31 4 36 Explosive . | . . . . . . Electromagnetic 41 | . . . . 10 31 Robot Hit Streak 10 | 8 . . 8 10 9 Robot Miss Streak 8 | 3 . . 4 2 8 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 146 | 22 . . 38 9 77 Core Hits 89 | 10 . . 21 5 53 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 . 2 Burn 2 | . . . . . 2 Destroy 1 | . . . 1 . . Melee Attacks 2 | . . . 2 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3205 | 178 . . 738 249 2040 Guns 1796 | 178 . . 738 81 799 Cannons 1363 | . . . . 122 1241 Explosions 46 | . . . . 46 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1542 | 178 . . 285 . 1079 Thermal 1178 | . . . 453 99 626 Explosive . | . . . . . . Electromagnetic 485 | . . . . 150 335 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 1 2 5 Average Corruption 2 | . . . 1 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . 1 4 9 Message Errors 5 | . . . . . 5 Matter Fused 3 | . . . 1 1 1 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 31 | . . . . 19 12 Projectiles 31 | . . . . 19 12 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 34 | . . . . . 34 Impact . | . . . . . . Kinetic 30 | . . . . . 30 Secondary 4 | . . . . . 4 Self-Inflicted Damage 45 | . . . . 45 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 456 | . . . 153 401 456 Average Temperature 114 | . . . 57 164 146 Received Heat Transfer 766 | . . 156 24 144 442 Effects 5 | . . . . 2 3 Shutdowns 3 | . . . . 1 2 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2189 | . . . 900 175 1114 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 53 | 5 . . 21 53 51 Initial 52 | . . . 4 52 21 Average 6 | 1 . . 1 12 9 Influence Increases 521 | 20 . 30 103 117 251 Destroy 0b10 Robot/C 160 | . . . 20 20 120 Destroy 0b10 Robot/NC 135 | 20 . . 65 10 40 Destroy Leader 32 | . . . . 12 20 Successful Hack 28 | . . . 14 2 12 Disable Machine 15 | . . . . . 15 Destroy Structure 26 | . . . 4 8 14 Advance Influence 50 | . . . . 50 . Lose Combat Pursuer 75 | . . 30 . 15 30 Influence Decreases 521 | 20 . 20 108 79 294 Entered New Map 31 | . . . 6 3 22 Time Decay 408 | 20 . 20 102 76 190 Lost Part 82 | . . . . . 82 Squads Dispatched 11 | . . . . 5 6 Investigation 6 | . . . . 4 2 Extermination 3 | . . . . 1 2 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . . 8 1 9 17 Peak Tracking Total 6 | . . 6 1 6 6 Tactical Retreats 4 | . . 1 . 1 2 Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 9 | . . . 3 4 2 Terminals 5 | . . . 3 1 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 27 | . . . 6 12 9 Successful 13 | . . . 1 4 8 Failed 14 | . . . 5 8 1 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . . . 6 3 4 Fabricators . | . . . . . . Repair Stations 8 | . . . . 3 5 Recycling Units 3 | . . . . 3 . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 1 . 4 Record 2 | . . . 1 . 1 Alert Level 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . . 1 4 Scan Component 3 | . . . . 1 2 Repair 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . 3 . Insert Component 2 | . . . . 2 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . . 3 4 2 Full Trace Events 7 | . . . 1 4 2 Feedback Events 3 | . . . 1 2 . Corruption 3 | . . . 1 2 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 52 | . . . . . 52 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Active Infowar (turns) 2402 | 70 45 365 476 368 1078 Sensors 615 | . . . . . 615 Terrain 1997 | 70 45 365 476 368 673 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 2617 | 145 45 365 616 368 1078 Spaces Moved 1789 | 94 17 307 490 286 595 Core 10 | 10 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1779 | 84 17 307 490 286 595 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 98 85 Average Speed 93 | 76 80 80 95 101 99 Slowest Speed 117 | 80 80 80 117 117 116 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 6 4 25 89 7 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . 2 3 9 Melee . | . . . . . . Projectile 11 | . . . 2 . 9 AOE 3 | . . . . 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Total 2548 | 141 48 428 576 357 998 Wait 441 | . 32 108 17 6 278 Move 1784 | 93 16 306 489 285 595 Hop . | . . . . . . Pick Up 78 | 19 . 4 13 25 17 Fast Attach 16 | 1 . 1 2 . 12 Attach 37 | 6 . . . 13 18 Detach 9 | . . . . . 9 Swap 28 | . . 2 9 9 8 Drop 60 | 5 . 7 13 15 20 Fire 93 | 17 . . 31 4 41 Melee 2 | . . . 2 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat] / *Rec / [*Scr]) -7/Recycling -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Met a group of wandering Federalists 162 | -10/Materials | Discovered new exit (range 8) 191 | -10/Materials | Entered Subcaves 191 | -10/Subcaves | Accompanied by 1 ally 192 | -10/Subcaves | Continued accompanying wandering Federalists (5) 235 | -10/Subcaves | Learned location of Zion (-6) 235 | -10/Subcaves | Met a Zionite searching for "candidates" 256 | -10/Subcaves | Discovered new exit (range 12) 310 | -10/Subcaves | Build established: Mutant 326 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 376 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 436 | -10/Subcaves | Lost 4 allies 457 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 514 | -10/Subcaves | Discovered new exit (range 15) 547 | -10/Subcaves | Learned location of 1 exit from Materials 556 | -10/Subcaves | Entered Recycling 557 | -7/Recycling | Met a Zionite searching for Scraptown 957 | -7/Recycling | Build established: Scavenger-Mutant 1029 | -7/Recycling | Discovered new exit (range 15) 1172 | -7/Recycling | Entered Factory 1172 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 1495 | -5/Factory | Build established: Scavenger-Tank 1510 | -5/Factory | Discovered new exit (range 9) 1540 | -5/Factory | Entered another Factory area 1540 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1906 | -4/Factory | Repaired Com. Wheel 1934 | -4/Factory | Repaired Lrg. Battery 2244 | -4/Factory | Lost 4 parts (2n2u) 2338 | -4/Factory | Lost 5 parts (1p3n1w) 2567 | -4/Factory | Build established: Scavenger-Gunner 2618 | -4/Factory | Self-destructed Last Messages --------------- 02605_ G-67 Veteran misfires. 02606_ System corrupted: Component data lost. 02606_ Slug penetrates Manufacturing Mainframe. 02606_ Manufacturing Mainframe disabled. 02608_ Proton Cannon destroyed. 02609_ Slug penetrates G-67 Veteran. 02609_ H-77 Assassin knocked back. 02609_ K-01 Serf collects debris. 02609_ Slug penetrates Wall. 02609_ Imp. Medium Armor Plating destroyed. 02612_ Slug penetrates Wall. 02613_ Com. Wheel destroyed. 02615_ Wheel destroyed. 02615_ Lrg. Battery destroyed. 02615_ Slug penetrates G-67 Veteran. 02616_ Slug penetrates Wall. 02617_ Wheel destroyed. 02617_ Penetrated by Slug. 02617_ Imp. Kinecellerator destroyed. 02617_ Mic. Fission Core destroyed. 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[ !" #????#????? | | ????????????? ?????######## ! * ####????#????? | | ??????????????????????????# " #?????#????? | | ?????? ???????????????????# "##?????#????? | | ??????????????????????????###################????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# "" #????? | | ??????????????????????????????????# """ #????? | | ??????????????????????????????????# """ T" #????? | | ??????????????????????????????????# """ """ #????? | | ??????????????????????????????????# """ "" ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 80 Energy Generation 26 Energy Capacity 640 Matter Stores 314 Matter Capacity 450 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Resistance: EM 25 Evasion (%) 50 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Hvy. Plasma Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 23% | -4/Factory Lrg. Battery | 42% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Party Time Challenges ------------ None Game ------ Seed AluminumWaveFilter Manual? 0 Play Time 01:20:36 Cumulative 14.3 hours Start 2025.06.23 @ 15:51:45 End 2025.06.24 @ 22:02:37 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e366da3d-687a-4a16-bc6f-2d9831e80b2c