Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.06 @ 07:00:24 Player: Joshua Result: Destroyed by Cetus Guard with Improved KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (193) 965 Value Destroyed (6955) 6955 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (4254) 4254 TOTAL SCORE: 17974 Bonus ------- High Alert Combat Kills 887 Follower Combat Kills 961 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -1394 Cogmind --------- Core Integrity 0/850 Matter 9/300 Energy 87/100 System Corruption 0% Temperature Cool (9) Movement Core (1100) Ox21 Location -6/Cetus Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Relay Coupler [Grunt] (20) > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Light Fission Core Light Treads Armored Huge Wheel Improved Cooling System Large Storage Unit Lightpack 2.0 Long-range Terrain Scanner Advanced Targeting Computer Target Analyzer Advanced Hacking Suite Relay Coupler [Hunter] (17) Flak Gun Flak Gun Flak Gun Precision Assault Rifle Precision Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Powered Armor > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle Coil Gun Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Fission Core Light Treads Light Treads Light Treads Armored Huge Wheel Improved Cooling System Large Storage Unit Lightpack 2.0 High-capacity Matter Pod Long-range Terrain Scanner Target Analyzer Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Hunter] EM Pulse Cannon Cooled Particle Cannon Flak Gun Flak Gun Heavy Flak Cannon Heavy Flak Cannon Heavy Missile Launcher Precision Rocket Launcher Remote Datajack Axe [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Ext Cet Slots Evolved 8 | . . . . . 4 . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . Utility 5 | . . . . . 2 . . . 2 . . . 1 . . . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . Parts Attached 191 | 7 6 8 2 . 17 12 18 9 7 11 28 12 14 7 18 15 Power 11 | 1 . 1 . . 1 1 1 . . 2 1 1 1 . . 1 Engine 9 | 1 . 1 . . . 1 . . . 2 1 1 1 . . 1 Core 2 | . . . . . 1 . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 54 | 2 2 2 . . 6 5 8 3 2 3 8 2 5 2 3 1 Treads 29 | . 2 . . . 1 1 4 2 . 3 5 2 3 2 3 1 Leg 2 | . . . . . . 1 1 . . . . . . . . . Wheel 21 | 2 . 2 . . 3 3 3 1 2 . 3 . 2 . . . Hover 2 | . . . . . 2 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 26 | 2 3 . 2 . 4 . 1 . 4 . 3 . 5 . 1 1 Device 3 | . . . . . 1 . 1 . . . . . 1 . . . Storage 8 | 2 3 . 2 . . . . . 1 . . . . . . . Processor 8 | . . . . . 3 . . . 1 . 1 . 3 . . . Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 6 | . . . . . . . . . 2 . 2 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 100 | 2 1 5 . . 6 6 8 6 1 6 16 9 3 5 14 12 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . 1 1 . 1 . . . . 1 2 Ballistic Gun 47 | 1 . 1 . . 1 1 5 2 1 3 10 7 2 4 7 2 Ballistic Cannon 16 | . . 3 . . 4 3 1 1 . . . . . . . 4 Launcher 16 | . . 1 . . 1 2 . 2 . 1 2 2 . . 2 3 Special Weapon 6 | . . . . . . . . . . . 1 . . 1 3 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 . . 1 3 . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . 1 . . . Parts Lost 48 | . 1 2 . 2 3 9 3 . . 2 2 2 2 1 2 17 Power 6 | . . . . 1 . 1 1 . . 1 . . . . . 2 Propulsion 18 | . . 1 . . 3 5 1 . . 1 1 . 1 1 . 4 Utility 6 | . . . . . . . . . . . 1 . 1 . 1 3 Weapon 18 | . 1 1 . 1 . 3 1 . . . . 2 . . 1 8 Highest Loss Streak 16 | . 1 2 . 2 1 5 3 . . 1 2 2 1 1 1 16 Average Slot Usage (%) 97 | . 100 99 100 98 98 90 97 100 100 100 93 98 100 100 100 86 Engine 6 | . 14 14 14 13 . 6 . . . 6 7 7 6 6 6 4 Core 2 | . . . . . 9 2 7 9 7 . . . . . . . Treads 13 | . 19 24 . . 2 1 11 23 7 23 8 23 12 20 20 14 Wheel 7 | . 8 3 28 28 17 12 7 3 15 . 7 . 7 . . . Device 1 | . . . . . . . 8 9 5 . . . . . . . Storage 21 | . 28 28 28 28 18 18 18 18 17 23 23 23 20 20 20 19 Processor 13 | . . . . . 17 18 9 9 15 15 15 15 19 20 20 18 Protection 3 | . . . . . . . . . 7 7 7 7 6 6 6 4 Ballistic Gun 17 | . 14 3 14 13 . 5 18 21 23 22 21 21 25 25 25 11 Ballistic Cannon 6 | . . 24 14 14 25 20 5 . . . . . . . . 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 138 | 16 25 31 78 78 79 83 87 84 120 127 128 130 137 137 137 138 Greatest Support 62 | 20 40 40 20 20 30 26 40 60 32 60 60 60 62 62 62 62 Greatest Overweight (x) 8 | . 1 3 3 3 7 8 8 2 3 2 7 2 4 2 2 3 Average Overweight (x) 2 | . . . 2 3 2 6 2 1 2 1 3 1 3 2 2 2 Largest Inventory Capacity 28 | 8 12 12 20 20 20 20 20 20 28 28 28 28 28 28 28 28 Average Capacity 23 | 5 10 12 17 20 20 20 20 20 22 28 28 28 28 28 28 27 Most Carried 28 | 7 12 12 20 20 20 20 20 20 26 28 28 28 28 28 28 28 Average Carried 22 | 4 9 11 14 20 19 17 19 20 20 27 27 27 27 27 27 26 Final Capacity 28 | 8 12 12 20 20 20 20 20 20 28 28 28 28 28 28 28 20 Final Carried 28 | 7 12 11 20 20 20 18 20 20 26 28 27 28 28 28 28 20 Class Distribution -------------------- 33% | Hauler-Skirmisher 27% | Hauler-Gunner 16% | Hauler-Mutant 11% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Hauler-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Hauler-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Garrison Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Garrison Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Garrison Hauler-Gunner | -6/Extension Hauler-Gunner | -6/Cetus Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Ext Cet Matter Collected 8023 | 291 348 312 90 37 579 361 1032 151 123 636 942 650 874 664 733 200 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7728 | 60 494 237 . 9 506 195 635 151 123 664 1075 575 895 1023 955 131 Parts 370 | 2 26 13 . 1 23 11 37 13 7 25 50 36 46 32 38 10 Haulers Intercepted 10 | . 2 . . . 1 . 2 . . . 2 . 1 . 2 . Recyclers Shooed 6 | . 1 . . . 1 . 1 . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Ext Cet Combat Hostiles Destroyed 153 | . 4 17 . . 6 10 11 7 2 14 20 18 14 16 10 4 Melee 1 | . . . . . . . . 1 . . . . . . . . Guns 97 | . 4 . . . . 2 7 3 2 12 18 13 14 16 6 . Cannons 26 | . . 7 . . 6 6 4 . . . . . . . . 3 AOE 28 | . . 10 . . . 1 . 3 . 2 2 5 . . 4 1 Classes Destroyed 19 | 1 4 2 . . 1 3 2 . . 2 2 . . 2 . . Worker 6 | . 1 . . 1 4 . . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Hauler 10 | . 2 . . . 1 . 2 . . . 2 . 1 . 2 . Recycler 11 | 1 2 . . . 3 . 2 . . . . . 1 . 2 . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 9 | . 2 . . . 2 . 2 . . . . . 2 . . 1 Swarmer 35 | . . . . . . . 3 4 . 3 5 10 7 . 3 . Grunt 52 | . 4 6 . . 4 5 5 3 . 3 5 6 2 7 1 1 Brawler 7 | . . . . . . . . . . . 1 . 2 4 . . Duelist 7 | . . . . . . 1 . . . . 1 . 1 1 3 . Protector 1 | . . . . . . 1 . . . . . . . . . . Sentry 25 | . . . . . 2 2 3 . 2 4 5 2 1 1 3 . Demolisher 1 | . . . . . . 1 . . . . . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . Hunter 4 | . . . . . . . . . . . . . . 2 . 2 Programmer 6 | . . . . . . . . . . 2 3 . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Cetus Guard 1 | . . . . . . . . . . . . . . . . 1 Assembled 11 | . . 11 . . . . . . . . . . . . . . Best Kill Streak 11 | 1 5 11 . 1 5 2 8 3 1 6 5 4 4 4 9 2 Combat Bots Only 11 | . 2 11 . . 3 2 7 3 1 6 5 4 4 4 7 2 Max Kills in Single Turn 4 | 1 1 4 . 1 1 1 1 3 1 2 2 2 2 1 3 1 Gunslinging 1 | . . . . . . . . . . . 1 1 1 . 1 . Exploded 4 | . . 4 . . . 1 . 3 . 1 2 2 . . 3 1 Melee 1 | . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . A7 (-6/Extension) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Ext Cet Damage Taken 10614 | . 215 582 . 150 297 740 744 262 88 787 1150 423 605 599 651 3321 Core 1489 | . 30 25 . 9 60 72 179 23 . 54 146 38 25 82 36 710 Absorbed by Shields 133 | . . . . . . 33 . 21 . 4 . . . . 75 . Core Remaining (%) 69 | 100 . . . 74 . . . 39 . . . 66 . . . . Volleys Fired 513 | 7 31 35 . 2 48 43 46 10 3 36 53 39 30 44 54 32 Largest 4 | 2 2 2 . 2 3 3 3 3 3 3 3 3 4 4 4 4 Hottest 174 | 60 60 70 . 55 105 105 154 84 84 84 90 90 116 116 116 174 Shots Fired 1317 | 14 60 59 . 4 126 100 114 22 9 96 152 101 113 149 126 72 Gun 929 | 14 60 12 . 2 10 4 75 18 9 90 149 98 113 146 98 31 Cannon 326 | . . 43 . 2 115 89 39 3 . 3 . . . . 1 31 Launcher 34 | . . 4 . . 1 7 . 1 . 3 2 3 . . 4 9 Special 28 | . . . . . . . . . . . 1 . . 3 23 1 Kinetic 1189 | 7 31 55 . 4 125 93 96 21 9 90 149 98 113 146 98 54 Thermal 33 | 7 4 . . . . . 18 . . . . . . . 1 3 Explosive 34 | . . 4 . . 1 7 . 1 . 3 2 3 . . 4 9 Electromagnetic 33 | . 25 . . . . . . . . 3 . . . . . 5 Robot Hit Streak 58 | 5 7 7 . 6 20 12 17 7 5 17 15 11 23 49 58 17 Robot Miss Streak 8 | 1 2 3 . 1 8 3 6 6 4 7 3 5 6 3 2 5 Penetration Max 2 | . . . . . . . . . . . 2 1 . 1 1 . Secondary Targets 13 | . . . . . . . . 1 . . 2 1 3 4 2 . Max Gunslinging Chain 2 | . . . . . . . . 1 . . 1 1 2 1 1 . Shots Hit Robots 927 | 9 41 37 . 3 63 58 90 16 8 70 102 59 83 119 107 62 Core Hits 510 | 2 21 31 . 1 26 27 56 18 14 69 41 30 42 46 52 34 Critical Hits 19 | . . . . . . 2 1 . . . 3 3 1 5 2 2 Critical Kills 9 | . . . . . . 1 1 . . . 2 1 . 3 1 . Critical Parts Destroyed 9 | . . . . . . 1 . . . . 1 2 1 2 1 1 Melee Attacks 14 | . . . . . . . 3 . . 1 4 . 2 . 4 . Impact . | . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . 3 . . 1 4 . 2 . 4 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20690 | 121 602 1275 . 29 1082 1325 1302 390 164 1445 2681 1698 1721 2438 2526 1891 Guns 13339 | 121 527 69 . 14 127 58 718 208 164 1253 2526 1266 1721 2438 1702 427 Cannons 3372 | . . 530 . 15 955 776 584 . . . . . . . . 512 Explosions 3682 | . 75 676 . . . 489 . 156 . 192 155 432 . . 555 952 Melee 269 | . . . . . . . . . . . . . . . 269 . Ramming 28 | . . . . . . 2 . 26 . . . . . . . . Kinetic 15966 | 75 217 599 . 29 1082 834 1100 208 164 1253 2526 1266 1721 2438 1702 752 Thermal 445 | 46 117 . . . . . 202 . . . . . . . . 80 Explosive 3607 | . . 676 . . . 489 . 156 . 192 155 432 . . 555 952 Electromagnetic 375 | . 268 . . . . . . . . . . . . . . 107 Impact . | . . . . . . . . . . . . . . . . . Slashing 269 | . . . . . . . . . . . . . . . 269 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 8 8 . . . . Average Corruption 5 | . . . . . . . . . . . 3 8 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 70 | . . . . . . . . . . . 26 44 . . . . Message Errors 14 | . . . . . . . . . . . 6 8 . . . . Matter Fused 12 | . . . . . . . . . . . 5 7 . . . . Heat Flow Errors 11 | . . . . . . . . . . . 7 4 . . . . Energy Discharges 3 | . . . . . . . . . . . . 3 . . . . Data Loss (minor) 4 | . . . . . . . . . . . 2 2 . . . . Data Loss (major) 2 | . . . . . . . . . . . 1 1 . . . . Misfires 2 | . . . . . . . . . . . . 2 . . . . Targeting Errors 18 | . . . . . . . . . . . 5 13 . . . . Weapon Failures 4 | . . . . . . . . . . . . 4 . . . . Overload Shots 1 | . . . . . . . . . . . . . . . 1 . Effects 1 | . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . Overflow Damage 98 | . . 19 . . 19 12 20 . . . . 21 . . . 7 Projectiles 43 | . . . . . 19 4 20 . . . . . . . . . Explosions 54 | . . 19 . . . 7 . . . . . 21 . . . 7 Melee 1 | . . . . . . 1 . . . . . . . . . . Knockbacks 28 | . . 3 . . 10 7 8 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 28 | . . 3 . . 10 7 8 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 143 | . 25 80 . . . 38 . . . . . . . . . . Shots 4 | . 1 2 . . . 1 . . . . . . . . . . Rammed 2 | . . . . . . 1 . 1 . . . . . . . . Targets Rammed 3 | . . . . . . 1 . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . Highest Temperature 359 | 20 30 99 . . 219 270 359 8 7 86 261 280 89 49 95 210 Average Temperature 55 | 20 19 34 . . 59 93 151 8 7 23 57 69 23 20 30 87 Received Heat Transfer 2351 | . 108 143 . . 117 216 288 120 18 216 177 117 99 60 144 528 Effects 9 | . . . . . . 3 1 . . . 2 3 . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . Interference 6 | . . . . . . 3 . . . . . 3 . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 2 . . . . . . . . 2 . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 657 | 100 150 . . . . . 296 . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Ext Cet Peak Influence 1087 | 5 173 165 . 5 120 388 476 365 266 546 489 734 580 754 1087 598 Average Influence 343 | 1 85 51 . 1 41 251 350 276 223 426 335 579 375 579 674 545 Maximum Alert Level 3 | . . . . . . 1 2 1 1 2 2 3 2 3 3 2 Low Security (%) 1 | 100 100 100 . 100 100 26 3 22 45 8 . . . . . . Level 1 20 | . . . . . . 73 63 77 54 16 89 11 55 . 3 . Level 2 60 | . . . . . . . 33 . . 75 10 53 44 77 56 100 Level 3 18 | . . . . . . . . . . . . 35 . 22 40 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 . . 1 . . . . . 7 . 5 . 3 . Investigation 6 | . . 1 . . . . . . . . 3 . . . 2 . Extermination 6 | . . . . . . . . . . . 4 . 2 . . . Reinforcement 1 | . . . . . . . . . . . . . 1 . . . Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . 1 . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Ext Cet Distress Signals 10 | . . . . . 4 . 3 . . . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 230 | . 12 25 . 1 16 10 23 7 1 15 22 17 20 22 30 9 Peak Tracking Total 10 | . 3 10 . 1 6 5 5 3 1 4 4 3 5 5 7 6 Tactical Retreats 18 | . . . . . 2 4 2 . . . . 6 . 3 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Ext Cet Traps Triggered 32 | . . . . . . 7 . 2 1 11 3 3 1 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Ext Cet Machines Disabled 16 | . 1 . . . 1 . 1 . . 1 5 . 3 . 4 . Max in Single Turn 2 | . 1 . . . 1 . 1 . . 1 2 . 2 . 1 . Garrison Relay 1 | . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Ext Cet Machines Accessed 42 | . 5 1 5 . 6 . 6 . 2 . 9 . 3 . 5 . Terminals 24 | . 5 . . . 3 . 5 . . . 5 . 1 . 5 . Fabricators 3 | . . . . . . . . . 1 . 2 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . 1 . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 133 | . 18 1 28 . 12 . 18 . 4 . 31 . 7 . 14 . Successful 90 | . 10 1 28 . 10 . 9 . 1 . 21 . 5 . 5 . Failed 43 | . 8 . . . 2 . 9 . 3 . 10 . 2 . 9 . Catastrophic 7 | . . . . . 1 . . . 2 . 3 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 39 | . 17 . 1 . 3 . 9 . . . 6 . 2 . 1 . Terminals 73 | . 18 . . . 6 . 17 . . . 14 . 4 . 14 . Fabricators 9 | . . . . . . . . . 3 . 6 . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 3 . . . . . 10 . 2 . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . Terminal Hacks 46 | . 3 1 28 . 2 . 3 . . . 4 . 1 . 4 . Record 27 | . . . 27 . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . 4 . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . Locate Traps 3 | . . . . . 1 . 1 . . . . . 1 . . . Hauler Manifests 4 | . 1 . . . 1 . 1 . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 3 . . . . . 10 . 2 . . . Insert Component 8 | . . . . . 1 . . . . . 5 . 2 . . . Analyze 7 | . . . . . 2 . . . . . 5 . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . Unauthorized Hacks 19 | . 7 . . . 2 . 5 . . . 3 . 1 . 1 . Terminals 19 | . 7 . . . 2 . 5 . . . 3 . 1 . 1 . Track 5 | . 2 . . . 1 . 2 . . . . . . . . . Botnet 10 | . 4 . . . 1 . 1 . . . 2 . 1 . 1 . Disrupt 2 | . . . . . . . 2 . . . . . . . . . Operators 2 | . 1 . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . Hacking Detections 28 | . 3 . . . 5 . 5 . 1 . 7 . 3 . 4 . Full Trace Events 4 | . . . . . . . . . . . 2 . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . . . . . 6 . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . Matter 212 | . . . . . . . . . . . 212 . . . . . Time 53 | . . . . . . . . . . . 53 . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 1 . . . . . 5 . . . . . Part Schematics Acquired 6 | . . . . . 1 . . . . . 5 . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Ext Cet Used RIF Installer 5 | . . . . . . 1 . 1 . 1 . 1 . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked 3 | . . . . . . . . . . . 1 . . . 1 1 Non-combat 2 | . . . . . . . . . . . 1 . . . 1 . Combat 1 | . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . . . . 1 . . . 1 1 find_fabricator 1 | . . . . . . . . . . . 1 . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . . . . . 4 . . . . . . Attached 1 | . . . . . . . . . . . . . . . . 1 Robots Rewired 16 | . . . . . . . . . . . . . . 6 10 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Ext Cet Total Allies 23 | . . . . . . . . . . . . . . 6 16 1 Largest Group 11 | . . . . . . . . . . . . . . 3 11 1 Highest-Rated Group 462 | . . . . . . . . . . . . . . 87 462 29 Highest-Rated Ally 156 | . . . . . . . . . . . . . . 29 156 29 Total Orders 1 | . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . 1 . . Ally Attacks 227 | . . . . . . . . . . . . . . 37 187 3 Total Damage 5019 | . . . . . . . . . . . . . . 476 4485 58 Kills 32 | . . . . . . . . . . . . . . 3 29 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Ext Cet Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Ext Cet Turns Passed 13421 | 79 534 716 655 176 1104 972 916 458 373 1722 1796 943 1017 883 878 199 Spaces Moved 6860 | 51 317 426 628 155 562 498 391 211 281 697 1067 382 476 324 358 36 Core 4 | 4 . . . . . . . . . . . . . . . . Treads 3016 | . 198 291 . . 120 27 121 171 . 697 69 382 222 324 358 36 Legs 103 | . . . . . . . 103 . . . . . . . . . Wheels 3637 | 47 119 135 628 155 342 471 167 40 281 . 998 . 254 . . . Hover 100 | . . . . . 100 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 110 100 110 120 120 120 183 130 180 140 195 195 195 Average Speed 157 | 77 131 140 101 110 154 150 174 171 122 200 144 198 172 195 195 196 Slowest Speed 280 | 80 160 160 110 110 231 220 240 183 130 203 280 200 220 195 195 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 64 71 92 55 40 70 31 54 10 69 37 71 21 48 62 13 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 28 | . . . . . . . 3 . . . 16 7 2 . . . Terrain Destroyed 333 | . 3 45 . . 8 24 10 8 . 5 36 19 44 1 35 95 Melee 9 | . . . . . . . 3 . . . 4 . 2 . . . Projectile 32 | . . . . . . . 7 . . . 8 4 7 1 4 1 AOE 292 | . 3 45 . . 8 24 . 8 . 5 24 15 35 . 31 94 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Ext Cet Total 8454 | 72 377 480 645 156 704 637 535 285 302 946 1200 489 594 480 444 108 Wait 518 | 1 7 8 . . 47 29 38 50 . 153 19 40 55 46 3 22 Move 6849 | 50 316 425 627 154 562 497 391 210 281 696 1067 381 476 323 357 36 Hop . | . . . . . . . . . . . . . . . . . Pick Up 128 | 7 10 2 11 . 17 4 19 . 9 15 12 4 10 3 4 1 Fast Attach 25 | 7 . 1 . . 5 3 3 . . . 3 3 . . . . Attach 47 | . 1 2 . . 7 5 4 . 2 2 7 2 4 2 2 7 Detach 4 | . . . . . 1 . 1 . . . 2 . . . . . Swap 119 | . 5 5 2 . 5 4 11 9 5 9 18 7 10 5 16 8 Drop 96 | . 7 2 5 . 12 1 19 . 2 12 15 7 7 3 2 2 Fire 513 | 7 31 35 . 2 48 43 46 10 3 36 53 39 30 44 54 32 Melee 14 | . . . . . . . 3 . . 1 4 . 2 . 4 . Ram 1 | . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 2 . . . . . . . . Escape Stasis 90 | . . . . . . 50 . 4 . 22 . 6 . 6 2 . Rewire 48 | . . . . . . . . . . . . . . 48 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -6/Extension (discovered 2 exits: [*Fac] / [*Cet]) -6/Cetus History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 15) 614 | -10/Materials | Entered Mines 614 | -10/Mines | Discovered new exit (range 11) 700 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 700 | -10/Mines | Discovered new exit (range 5) 780 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1073 | -10/Mines | Learned location of 1 exit from Materials 1106 | -10/Mines | Met a Derelict shopkeep closing up shop 1135 | -10/Mines | Assembled infested the area 1164 | -10/Mines | Met 8R-AWN 1172 | -10/Mines | Destroyed 11 combat bots 1330 | -10/Mines | Entered Exiles 1352 | -10/Exiles | Welcomed by 8R-AWN 1380 | -10/Exiles | Met EX-HEX 1406 | -10/Exiles | Met EX-BIN 1469 | -10/Exiles | Aligned with FarCom system 1470 | -10/Exiles | Given EX-Vault access code 1491 | -10/Exiles | Opened EX-Vault 1498 | -10/Exiles | Found Lightpack 2.0 1519 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1593 | -10/Exiles | Met EX-DEC 1613 | -10/Exiles | Visited The Gauntlet 1743 | -10/Exiles | Learned location of Zion (-6) 1830 | -10/Exiles | Discovered new exit (range 11) 1867 | -10/Exiles | Build established: Hauler-Mutant 1936 | -10/Exiles | Learned about 8R-AWN's background 1968 | -10/Exiles | Discovered new exit (range 15) 1985 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1985 | -10/Exiles | Entered Mines 2060 | -9/Mines | Discovered new exit (range 12) 2065 | -9/Mines | Learned location of Storage (-8) 2161 | -9/Mines | Entered Materials 2161 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2162 | -8/Materials | Identified exit to Factory 2575 | -8/Materials | Build established: Hauler-Gunner 2726 | -8/Materials | Repaired Lgt. Cannon 2886 | -8/Materials | Discovered exit to Factory (range 16) 3148 | -8/Materials | Garrison activated, responded to threat 3265 | -8/Materials | Identified exit to Garrison 3265 | -8/Materials | Entered Garrison 3313 | -8/Garrison | Triggered checkpoint 3432 | -8/Garrison | Triggered checkpoint 3479 | -8/Garrison | Triggered checkpoint 3568 | -8/Garrison | Lost 5 parts (1p3n1w) 3671 | -8/Garrison | Lost 3 parts (1n2w) 3864 | -8/Garrison | Discovered new exit (range 15) 4001 | -8/Garrison | Discovered new exit (range 10) 4056 | -8/Garrison | Build established: Hauler-Mutant 4160 | -8/Garrison | Discovered new exit (range 10) 4184 | -8/Garrison | Installed Relay Interface Framework 4237 | -8/Garrison | Entered Materials 4358 | -8/Materials | Lost 3 parts (1p1n1w) 4390 | -8/Materials | Destroyed 7 combat bots 4662 | -8/Materials | Core integrity fell below 50% 4699 | -8/Materials | Build established: Scavenger-Skirmisher 5153 | -8/Materials | Identified exit to Garrison 5153 | -8/Materials | Entered Garrison 5207 | -8/Garrison | Triggered checkpoint 5417 | -8/Garrison | Discovered exit to Factory (range 8) 5555 | -8/Garrison | Discovered exit to Factory (range 10) 5580 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 5611 | -8/Garrison | Entered Factory 5611 | -7/Factory | Evolved 2 slots: Utility x2 5678 | -7/Factory | Discovered new exit (range 8) 5877 | -7/Factory | Discovered new exit (range 16) 5984 | -7/Factory | Identified exit to Garrison 5984 | -7/Factory | Entered Garrison 6120 | -7/Garrison | Triggered checkpoint 6189 | -7/Garrison | Build established: Hauler-Skirmisher 6265 | -7/Garrison | Triggered checkpoint 6389 | -7/Garrison | Triggered checkpoint 6537 | -7/Garrison | Discovered new exit (range 15) 6662 | -7/Garrison | Triggered checkpoint 6935 | -7/Garrison | Discovered new exit (range 8) 7112 | -7/Garrison | Discovered new exit (range 8) 7138 | -7/Garrison | Expanded RIF knowledge: Autooverride 7602 | -7/Garrison | Garrison Relay disabled 7706 | -7/Garrison | Entered Factory 7832 | -7/Factory | Identified exit to Lower Caves 7880 | -7/Factory | Discovered new exit (range 4) 8581 | -7/Factory | Discovered new exit (range 12) 9003 | -7/Factory | Fabricated Imp. Powered Armor? 9502 | -7/Factory | Identified exit to Garrison 9502 | -7/Factory | Entered Garrison 9556 | -7/Garrison | Triggered checkpoint 9612 | -7/Garrison | Triggered checkpoint 9702 | -7/Garrison | Triggered checkpoint 9933 | -7/Garrison | Discovered new exit (range 19) 10093 | -7/Garrison | Triggered checkpoint 10180 | -7/Garrison | Discovered new exit (range 8) 10355 | -7/Garrison | Discovered new exit (range 8) 10377 | -7/Garrison | Expanded RIF knowledge: Program Shield 10445 | -7/Garrison | Entered Factory 10445 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10870 | -6/Factory | Build established: Hauler-Gunner 10927 | -6/Factory | Discovered new exit (range 12) 11284 | -6/Factory | Garrison activated, responded to threat 11462 | -6/Factory | Identified exit to Garrison 11462 | -6/Factory | Entered Garrison 11472 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 11490 | -6/Garrison | Triggered checkpoint 11494 | -6/Garrison | Triggered checkpoint 11593 | -6/Garrison | Triggered checkpoint 12091 | -6/Garrison | Spotted B-75 Beast 12099 | -6/Garrison | Destroyed B-75 Beast 12132 | -6/Garrison | Triggered checkpoint 12158 | -6/Garrison | Triggered checkpoint 12180 | -6/Garrison | Triggered checkpoint 12318 | -6/Garrison | Discovered new exit (range 13) 12345 | -6/Garrison | Entered Extension 12412 | -6/Extension | Rescued a captive Derelict 12417 | -6/Extension | Rescued a captive Derelict 12471 | -6/Extension | Rescued A7 12606 | -6/Extension | Rescued a captive Derelict 12695 | -6/Extension | First assault squad dispatched 12735 | -6/Extension | Rescued a captive Derelict 12764 | -6/Extension | Rescued a captive Derelict 12877 | -6/Extension | Spotted B-75 Beast 12887 | -6/Extension | Spotted B-75 Beast 12905 | -6/Extension | Allies destroyed B-75 Beast 12924 | -6/Extension | Allies destroyed B-75 Beast 13070 | -6/Extension | Disrupted transfer network 13128 | -6/Extension | Destroyed 7 combat bots 13138 | -6/Extension | Discovered new exit (range 21) 13142 | -6/Extension | Discovered new exit (range 20) 13197 | -6/Extension | Destroyed A7 13210 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13223 | -6/Extension | Entered Cetus 13251 | -6/Cetus | Spotted Cetus Guard 13332 | -6/Cetus | Spotted Cetus Guard 13332 | -6/Cetus | Spotted Cetus Guard 13332 | -6/Cetus | Spotted Cetus Guard 13377 | -6/Cetus | Destroyed Cetus Guard 13398 | -6/Cetus | Core integrity fell below 50% 13416 | -6/Cetus | Core integrity fell below 20% 13422 | -6/Cetus | Destroyed by Cetus Guard with Improved KE Penetrator Last Messages --------------- 13408_ G-67 Veteran suffers critical hit. 13409_ Penetrated by Slug. 13409_ Hcp. Storage Unit destroyed. 13410_ Jacked G-50 Soldier... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 13411_ The unstable cave ceiling collapses. 13413_ Penetrated by Slug. 13415_ The unstable cave ceiling collapses. 13415_ Penetrated by Slug. 13416_ Soldier 5a reactivates. 13418_ The unstable cave ceiling collapses. 13419_ Penetrated by Slug. 13420_ Remote Datajack destroyed. 13421_ The unstable cave ceiling collapses. 13421_ Penetrated by Slug. 13422_ The unstable cave ceiling collapses. 13422_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????#??????????????? | | ????????????????????????? #??????????????? | | ????????????????????##?? ###????????????? | | ??????????????????## ## # # #####????? | | ????????????????## % # # #????? | | ???????????????? # = # ##????? | | ?########;#;#####; % # # ##????? | | ?# ! g Y g +???? | | ?# @ Y ; ??? | | ?# Y +???? | | ?####;;#########;; # # #????? | | ???????????????## # ## ## #????? | | ????????????????#### ## # #????? | | ?????????????????????#??## # # ####????? | | ???????????????????????????##??#?????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 44 Targeting Accuracy 16 Recoil Reduction 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Lrn. Terrain Scanner | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Imp. Powered Armor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Powered Armor | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixRegenerativeFilter Manual? 0 Play Time 02:08:23 Cumulative 507.8 hours Start 2020.06.05 @ 19:17:25 End 2020.06.06 @ 07:00:24 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 41 Types 23/4/5/3/2/1/3 Lore% 96 Gallery% 98 Achievement% 91 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e008df21-15ea-45b8-88b2-2669a1c82efd