Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.23 @ 18:12:44 Player: IzRey Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (777) 777 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 2051 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/400 Matter 232/300 Energy 32/100 System Corruption 0% Temperature Cool (20) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Beam Rifle Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod (200) Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg High-capacity Matter Pod Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 28 | 6 5 5 12 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads . | . . . . Leg 3 | . . 2 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 4 . 1 Device 4 | . 4 . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 . 3 9 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 10 | 2 . 2 6 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 2 1 9 Power 2 | . . . 2 Propulsion 4 | . 1 1 2 Utility 1 | . 1 . . Weapon 5 | . . . 5 Highest Loss Streak 5 | . 2 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 88 98 81 Engine 12 | . 14 14 8 Leg 13 | . . 20 19 Wheel 8 | . 18 6 . Device 12 | . 13 14 11 Storage 13 | . 14 14 11 Processor 2 | . . . 11 Ballistic Gun 23 | . 28 23 16 Launcher 2 | . . 4 3 Naked Turns . | . . . . Heaviest Build 16 | 12 13 13 16 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 1 1 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 7 | . 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 812 | 191 373 90 158 Remotely 209 | . 209 . . Salvage Created 762 | . 250 82 430 Parts 41 | . 9 10 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 25 | . 6 6 13 Guns 19 | . 6 3 10 AOE 6 | . . 3 3 Classes Destroyed 3 | . 1 1 1 Swarmer 9 | . . 6 3 Grunt 12 | . 6 . 6 Sentry 4 | . . . 4 Best Kill Streak 6 | . 2 3 6 Combat Bots Only 6 | . 2 3 6 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1721 | . 384 101 1236 Core 535 | . 101 29 405 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 93 | . 37 6 50 Largest 2 | . 2 2 2 Hottest 79 | . 40 50 79 Shots Fired 171 | . 74 12 85 Gun 165 | . 74 10 81 Cannon . | . . . . Launcher 6 | . . 2 4 Special . | . . . . Kinetic 160 | . 74 10 76 Thermal 5 | . . . 5 Explosive 6 | . . 2 4 Electromagnetic . | . . . . Robot Hit Streak 15 | . 10 3 15 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 121 | . 52 6 63 Core Hits 51 | . 18 6 27 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 2 . 1 Burn 1 | . . . 1 Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1453 | . 413 165 875 Guns 1095 | . 413 42 640 Cannons . | . . . . Explosions 358 | . . 123 235 Melee . | . . . . Ramming . | . . . . Kinetic 1023 | . 413 42 568 Thermal 143 | . . . 143 Explosive 287 | . . 123 164 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . . 14 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | . 40 10 26 Average Temperature 10 | . 12 7 6 Received Heat Transfer 780 | . 216 . 564 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 309 | . . . 309 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 520 | . 250 114 520 Initial 41 | . . 24 41 Average 142 | . 119 71 297 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 76 | 100 80 100 30 Level 1 15 | . 19 . 37 Level 2 8 | . . . 32 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 15 8 18 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 5 | . 3 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 6 | . . 1 5 Max in Single Turn 3 | . . 1 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 5 . 3 Successful 4 | . 3 . 1 Failed 4 | . 2 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 . 1 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Transport Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1410 | 39 441 570 360 Spaces Moved 935 | 36 302 448 149 Core 6 | 2 . 4 . Treads . | . . . . Legs 392 | . . 243 149 Wheels 537 | 34 302 201 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 120 Average Speed 104 | 79 89 109 122 Slowest Speed 200 | 100 95 200 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 53 82 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . 3 . Spaces Dug 4 | . . . 4 Terrain Destroyed 41 | . . 21 20 Melee . | . . . . Projectile . | . . . . AOE 41 | . . 21 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1224 | 43 412 518 251 Wait 153 | . 60 56 37 Move 932 | 35 301 447 149 Hop . | . . . . Pick Up 13 | 2 6 2 3 Fast Attach 11 | 6 3 . 2 Attach 9 | . 1 2 6 Detach 1 | . 1 . . Swap 8 | . 1 3 4 Drop 4 | . 2 2 . Fire 93 | . 37 6 50 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 6) 145 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 12) 470 | -10/Materials | Identified exit to Mines 481 | -10/Materials | Entered Mines 484 | -10/Mines | Met a Derelict bent on vengeance 486 | -10/Mines | Learned 2 Materials zone layouts 738 | -10/Mines | Core integrity fell below 50% 787 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1018 | -10/Mines | Discovered new exit (range 9) 1051 | -10/Mines | Entered Materials 1051 | -9/Materials | Evolved 2 slots: Utility x2 1067 | -9/Materials | Discovered new exit (range 14) 1124 | -9/Materials | Identified exit to Storage 1190 | -9/Materials | Lost 4 parts (1p1n2w) 1357 | -9/Materials | Core integrity fell below 50% 1388 | -9/Materials | Core integrity fell below 20% 1411 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. 01359_ Y-45 Defender destroyed. 01361_ Ion Engine destroyed. 01365_ Aluminum Leg destroyed. 01367_ C-30 ARC bursts open, deploying its payload. 01367_ G-47 Trooper unfolds itself. 01367_ G-34 Mercenary unfolds itself. 01370_ G-34 Mercenary destroyed. 01374_ Hadron Collector disabled. 01383_ G-34 Mercenary destroyed. 01389_ Lgt. Assault Rifle destroyed. 01393_ G-47 Trooper destroyed. 01396_ Acquired Beam Rifle. 01397_ R-06 Scavenger collects Particle Gun. 01400_ Hvy. Assault Rifle destroyed. 01401_ R-06 Scavenger collects Imp. Heat Sink. 01404_ Lgt. Assault Rifle destroyed. 01404_ G-34 Mercenary suffers critical hit (Burn). 01406_ R-06 Scavenger collects Heat Sink. 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