Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 01:54:36 Player: IAN Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1093) 1093 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 3194 Bonus ------- Follower Combat Kills 46 Cogmind --------- Core Integrity 322/550 Matter 300/300 Energy 73/100 System Corruption 0% Temperature Cool (9) Movement Hovering (80) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Combat Airjet > --- UTILITY (5) ------ Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Cooled Ion Engine Nuclear Core Carbon-fiber Leg High-capacity Matter Pod (200) Seismic Detector Assault Rifle Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Hover Unit Combat Airjet Combat Airjet > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Seismic Detector Hardlight Generator > --- WEAPON ----------- Shock Rifle Flak Cannon > --- INVENTORY -------- Cooled Ion Engine Carbon-fiber Leg Improved Hover Unit High-capacity Matter Pod Assault Rifle Rocket Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 49 | 7 18 6 10 8 Power 5 | 1 . 1 3 . Engine 5 | 1 . 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 5 2 3 3 Treads . | . . . . . Leg 4 | 2 2 . . . Wheel . | . . . . . Hover 11 | . 3 2 3 3 Flight . | . . . . . Utility 14 | 2 4 2 3 3 Device 6 | 1 1 . 2 2 Storage 5 | 1 2 2 . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | 2 9 1 1 2 Energy Gun 5 | 1 2 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 6 | . 5 . . 1 Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 10 | . . 1 2 7 Power 1 | . . . . 1 Propulsion 4 | . . . 1 3 Utility 2 | . . . . 2 Weapon 3 | . . 1 1 1 Highest Loss Streak 6 | . . 1 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 93 92 98 90 Engine 12 | . 14 14 11 8 Leg 7 | . 16 . . . Hover 20 | . 11 28 32 23 Device 14 | . 13 14 12 23 Storage 12 | . 14 14 11 9 Processor 3 | . . . 9 9 Energy Gun 9 | . 6 20 10 5 Ballistic Gun 3 | . . . 11 3 Ballistic Cannon 7 | . 14 . . 8 Peak Build Rating 34 | 9 12 21 24 34 Average Rating 15 | 5 9 15 21 30 On Entrance 11 | . 9 10 19 18 Naked Turns . | . . . . . Heaviest Build 27 | 15 22 17 19 27 Greatest Support 31 | 20 20 24 19 31 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 8 8 Average Capacity 8 | 7 8 8 8 8 Most Carried 10 | 4 10 8 8 8 Average Carried 6 | 1 6 7 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 7 7 7 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1113 | 282 429 68 112 222 Remotely . | . . . . . Salvage Created 1144 | 107 396 60 259 322 Parts 73 | 9 34 1 13 16 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 14 3 4 8 Guns 11 | . 4 2 2 3 Cannons 9 | . 6 . . 3 AOE 9 | . 4 1 2 2 Classes Destroyed 11 | 2 5 2 1 1 Worker 2 | . 2 . . . Builder 2 | . 2 . . . Tunneler 1 | 1 . . . . Recycler 2 | 1 . . 1 . Watcher 4 | . 3 . . 1 Swarmer 7 | . 6 . . 1 Grunt 15 | . 8 1 2 4 Sentry 4 | . . . 2 2 Demolisher 1 | . . 1 . . Hunter 1 | . . . . 1 Assembled 1 | . . 1 . . Best Kill Streak 11 | 2 11 1 2 4 Combat Bots Only 8 | . 8 1 1 3 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging . | . . . . . Exploded 2 | . 1 1 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 211 | . 44 18 53 96 Missed 85 | . 14 9 27 35 Damage Taken 1658 | . 305 115 397 841 Core 453 | . 29 73 123 228 Absorbed by Shields 40 | . . . . 40 Regen/Repaired (Parts) 201 | . 31 . 170 . Core Remaining (%) 76 | 100 . 59 69 . Volleys Fired 87 | 4 35 9 16 23 Largest 2 | 2 2 2 2 2 Hottest 94 | 60 70 90 65 94 Shots Fired 146 | 8 49 15 29 45 Gun 86 | 8 12 15 29 22 Cannon 52 | . 29 . . 23 Launcher 8 | . 8 . . . Special . | . . . . . Kinetic 72 | 4 29 . 16 23 Thermal . | . . . . . Explosive 8 | . 8 . . . Electromagnetic 66 | 4 12 15 13 22 Robot Hit Streak 7 | 5 7 6 6 5 Robot Miss Streak 6 | 1 4 2 2 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 83 | 6 21 9 19 28 Core Hits 73 | 3 30 5 10 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Blast 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2164 | 81 913 195 411 564 Guns 727 | 81 114 107 239 186 Cannons 586 | . 314 . . 272 Explosions 848 | . 485 85 172 106 Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 701 | 28 314 . 87 272 Thermal 309 | . . 85 118 106 Explosive 539 | . 485 . 54 . Electromagnetic 612 | 53 114 107 152 186 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 45 | . 32 . 13 . Projectiles . | . . . . . Explosions 45 | . 32 . 13 . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 103 | . 39 1 63 . Shots 3 | . 2 . 1 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 237 | . 54 90 71 237 Average Temperature 52 | . 16 35 29 93 Received Heat Transfer 485 | . 66 100 165 154 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | . . 100 100 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 1 2 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 380 | 10 354 228 243 380 Initial 108 | . 6 44 84 108 Average 134 | 2 125 104 151 211 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 74 | 100 85 82 56 51 Level 1 25 | . 14 17 43 48 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 1 3 Investigation 4 | . 2 . . 2 Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 18 16 20 23 Peak Tracking Total 9 | . 5 7 6 9 Tactical Retreats 7 | . . 1 4 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed 5 | . 5 . . . Reused 3 | . 3 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . 3 . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 8 . 3 1 Terminals 8 | . 6 . 1 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 27 . 17 2 Successful 33 | . 21 . 11 1 Failed 13 | . 6 . 6 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 3 . 2 . Terminals 30 | . 22 . 6 2 Fabricators . | . . . . . Repair Stations 11 | . 2 . 9 . Recycling Units 5 | . 3 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 14 . 3 1 Record 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 5 | . 4 . . 1 Unreport Threat 1 | . 1 . . . Locate Traps 3 | . 2 . 1 . Disarm Traps 1 | . . . 1 . Reprogram Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 . 6 . Scan Component 4 | . 1 . 3 . Repair 4 | . 1 . 3 . Recycling Unit Hacks 4 | . 3 . 1 . Process 1 | . 1 . . . Report Inventory 2 | . 1 . 1 . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Botnet 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 7 . 3 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 . 3 . Time 187 | . 26 . 161 . Parts Recycled . | . . . . . Recycled Matter 99 | . 99 . . . Retrieved Matter 139 | . 139 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 45 | . . 45 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 16 | . . 16 . . Total Damage 186 | . . 186 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2396 | 93 1044 347 635 277 Spaces Moved 2175 | 62 938 408 534 233 Core 12 | 12 . . . . Treads . | . . . . . Legs 465 | 50 415 . . . Wheels . | . . . . . Hover 1698 | . 523 408 534 233 Flight . | . . . . . Fastest Speed 50 | 50 56 56 66 66 Average Speed 76 | 106 86 64 67 71 Slowest Speed 190 | 120 190 77 80 77 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 4 99 72 42 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 100 | . 46 3 38 13 Melee . | . . . . . Projectile . | . . . . . AOE 100 | . 46 3 38 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2757 | 81 1125 475 778 298 Wait 378 | . 100 46 209 23 Move 2171 | 61 937 407 533 233 Hop . | . . . . . Pick Up 47 | 9 21 3 8 6 Fast Attach . | . . . . . Attach 20 | 7 3 1 3 6 Detach 1 | . . . . 1 Swap 29 | . 15 5 7 2 Drop 19 | . 14 3 2 . Fire 87 | 4 35 9 16 23 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 4 | . . . . 4 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 400 | -10/Materials | Destroyed 8 combat bots 492 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Repaired Lgt. Cannon 669 | -10/Materials | Identified exit to Mines 759 | -10/Materials | Identified exit to Materials 1138 | -10/Materials | Entered Mines 1257 | -10/Mines | Assembled infested the area 1262 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1322 | -10/Mines | Learned 2 Materials zone layouts 1323 | -10/Mines | Discovered exit to Materials (range 6) 1332 | -10/Mines | Discovered exit to Materials (range 9) 1485 | -10/Mines | Entered Materials 1485 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1587 | -9/Materials | Discovered new exit (range 13) 1838 | -9/Materials | Repaired Broken Mak. Power Source 1891 | -9/Materials | Repaired Cmb. Airjet 1943 | -9/Materials | Repaired Cmb. Airjet 2107 | -9/Materials | Discovered new exit (range 14) 2120 | -9/Materials | Entered another Materials area 2120 | -8/Materials | Evolved 2 slots: Utility x2 2397 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired Lgt. Armor Plating. K-01 Serf collects debris. Acquired 14 matter. Hardlight Generator destroyed. K-01 Serf collects debris. Penetrated by Slug. Mak. Power Source destroyed. Acquired Great Maul. S-10 Pest destroyed. Shock Rifle destroyed. Imp. Hover Unit destroyed. Penetrated by Slug. Lgt. Armor Plating destroyed. Flak Cannon severed. K-01 Serf collects debris. U-05 Engineer builds a Door. G-47 Trooper destroyed. Penetrated by Slug. Cmb. Airjet destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ???????????????######?#??????????##????????????? ? | | ???????????????##!!!!?#???####### ## ??????????? ? | | ????????????????! !?????] #?????#?????? ? | | ????????????????? ?????] ! """#???????????? ? | | ?????????????????? ####?? R"???"????????# # | | ??????????????????? #?? 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