Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 03:35:45 Player: mr roboto Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2053) 2053 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (413) 413 TOTAL SCORE: 4901 Bonus ------- High Alert Combat Kills 413 Cogmind --------- Core Integrity 0/550 Matter 137/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Wheel Terrain Scanner High-powered Tractor Beam Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Light Regenerative Plating > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Visual Processing Unit Signal Interpreter Terrain Scanner High-powered Tractor Beam Beam Cannon Heavy Assault Rifle Shotgun Rocket Launcher Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Regenerative Plating Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Parts Attached 60 | 6 5 2 15 24 8 Power 11 | 1 . 1 2 4 3 Engine 11 | 1 . 1 2 4 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 2 . 7 7 . Treads . | . . . . . . Leg 9 | 2 . . 3 4 . Wheel 5 | . . . 2 3 . Hover 4 | . 2 . 2 . . Flight . | . . . . . . Utility 9 | 1 2 . 1 4 1 Device 2 | . . . 1 1 . Storage 5 | 1 2 . . 1 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 22 | 2 1 1 5 9 4 Energy Gun 2 | 1 . . 1 . . Energy Cannon 6 | . 1 . 1 4 . Ballistic Gun 8 | 1 . . 1 3 3 Ballistic Cannon 1 | . . . 1 . . Launcher 5 | . . 1 1 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 28 | . . 1 1 12 14 Power 7 | . . 1 . 2 4 Propulsion 8 | . . . . 5 3 Utility 1 | . . . . 1 . Weapon 12 | . . . 1 4 7 Highest Loss Streak 14 | . . 1 1 6 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 96 99 86 88 82 Engine 11 | . 14 13 11 9 12 Leg 11 | . 2 . 15 18 . Wheel 3 | . . . . 3 21 Hover 8 | . 25 28 4 2 . Device 6 | . . . 10 8 1 Storage 13 | . 24 28 11 7 7 Processor 1 | . . . . 2 9 Energy Gun 1 | . 9 . 3 . . Energy Cannon 13 | . 4 14 10 18 5 Ballistic Gun 7 | . 14 1 4 6 24 Launcher 8 | . . 12 11 8 . Naked Turns . | . . . . . . Heaviest Build 44 | 12 40 41 44 29 37 Greatest Support 32 | 20 20 14 32 30 30 Greatest Overweight (x) 9 | . 2 2 9 8 6 Average Overweight (x) . | . 1 2 1 . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 Average Capacity 10 | 6 13 15 10 8 9 Most Carried 12 | 2 11 12 10 10 7 Average Carried 8 | . 7 11 9 8 5 Final Capacity 15 | 8 15 15 10 5 10 Final Carried 11 | 1 11 11 10 5 5 Class Distribution -------------------- 42% | Mutant 29% | Skirmisher 18% | Scavenger-Skirmisher 5% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Storage Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1435 | 238 32 21 354 588 202 Remotely . | . . . . . . Salvage Created 2351 | . 42 52 605 1122 530 Parts 158 | . 5 1 53 68 31 Haulers Intercepted 3 | . . . 1 2 . Recyclers Shooed 3 | . . . 1 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 52 | . 3 2 10 26 11 Guns 12 | . . . . 3 9 Cannons 20 | . 3 . 5 11 1 AOE 19 | . . 2 4 12 1 Classes Destroyed 11 | . 1 1 6 3 . Worker 9 | . . . 2 5 2 Builder 5 | . . . 3 2 . Hauler 3 | . . . 1 2 . Recycler 4 | . . . 3 . 1 Operator 1 | . . . . 1 . Watcher 5 | . . . 2 2 1 Swarmer 11 | . 3 . 3 3 2 Grunt 24 | . . 2 4 11 7 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 15 | . . . 3 10 2 Best Kill Streak 14 | . 3 2 8 11 14 Combat Bots Only 10 | . 3 2 7 6 10 Max Kills in Single Turn 3 | . 1 1 3 3 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . 1 2 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 3735 | . 136 107 360 1577 1555 Core 972 | . 21 . 63 336 552 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 95 | . . . 48 47 . Core Remaining (%) 63 | 100 . 91 . . . Volleys Fired 144 | 1 12 4 42 57 28 Largest 4 | 2 2 2 3 3 4 Hottest 158 | 60 88 101 146 158 137 Shots Fired 323 | 2 20 8 81 134 78 Gun 148 | 2 13 . 35 30 68 Cannon 138 | . 7 4 39 82 6 Launcher 37 | . . 4 7 22 4 Special . | . . . . . . Kinetic 151 | 1 12 . 40 30 68 Thermal 134 | 1 8 4 33 82 6 Explosive 37 | . . 4 7 22 4 Electromagnetic 1 | . . . 1 . . Robot Hit Streak 15 | . 4 5 5 15 12 Robot Miss Streak 12 | . 4 1 5 12 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 184 | . 9 6 44 77 48 Core Hits 129 | . 4 5 23 61 36 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . . . 2 . . Meltdown 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5823 | 10 136 304 1200 2921 1252 Guns 1231 | 10 33 . 234 250 704 Cannons 1844 | . 103 82 470 1108 81 Explosions 2730 | . . 206 496 1561 467 Melee . | . . . . . . Ramming 18 | . . 16 . 2 . Kinetic 1238 | . 22 . 262 250 704 Thermal 1827 | 10 114 82 432 1108 81 Explosive 2730 | . . 206 496 1561 467 Electromagnetic 10 | . . . 10 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 69 | . . . 27 41 1 Projectiles 11 | . . . 11 . . Explosions 58 | . . . 16 41 1 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 329 | . . 26 109 131 63 Shots 10 | . . 1 2 4 3 Rammed 3 | . . 1 1 1 . Targets Rammed 3 | . . 1 1 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 603 | 20 120 174 325 603 264 Average Temperature 144 | 15 47 94 68 193 145 Received Heat Transfer 1014 | . 12 48 99 387 468 Effects 25 | . . . . 25 . Shutdowns 3 | . . . . 3 . Energy Bleed 3 | . . . . 3 . Interference 5 | . . . . 5 . Matter Decay 4 | . . . . 4 . Short Circuit 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Damage (major) 5 | . . . . 5 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . . . . 4 . Heat Transferred 3454 | 25 210 148 777 2146 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 1008 | . 85 148 350 1008 729 Initial 425 | . . 33 2 142 425 Average 391 | . 24 109 235 659 533 Maximum Alert Level 3 | . . . 1 3 3 Low Security (%) 37 | 100 100 100 38 4 . Level 1 17 | . . . 61 6 . Level 2 24 | . . . . 38 93 Level 3 20 | . . . . 49 6 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . . 3 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . . 1 2 Assault 1 | . . . . 1 . Garrison 2 | . . . . 1 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 8 | . . . 2 2 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 6 2 15 31 24 Peak Tracking Total 9 | . 5 2 7 8 9 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 6 | . . . 3 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 8 | . . . 2 5 1 Max in Single Turn 2 | . . . 2 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 9 | . 1 1 1 4 2 Terminals 6 | . 1 1 . 2 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 22 | . 2 3 2 9 6 Successful 13 | . 2 2 2 5 2 Failed 9 | . . 1 . 4 4 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 2 3 . 6 6 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 9 | . 2 2 . 3 2 Level Access Points 1 | . . . . . 1 Dispatch Records 3 | . 1 1 . 1 . Patrol Status 1 | . . . . 1 . Assault Status 1 | . . 1 . . . Recall Investigation 1 | . . . . . 1 Hauler Manifests 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 2 1 . Scan Component 2 | . . . 1 1 . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 1 . 3 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 2877 | 80 199 474 691 1142 291 Spaces Moved 1608 | 56 117 260 310 696 169 Core 94 | 3 . . 24 59 8 Treads . | . . . . . . Legs 698 | 53 17 . 211 417 . Wheels 319 | . . . 19 139 161 Hover 497 | . 100 260 56 81 . Flight . | . . . . . . Fastest Speed 50 | 50 56 176 100 80 80 Average Speed 139 | 116 130 176 160 131 93 Slowest Speed 500 | 120 176 176 500 450 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 29 55 32 81 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 253 | . . 38 50 143 22 Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 251 | . . 38 50 141 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 1951 | 69 143 267 423 805 244 Wait 64 | . . . 34 . 30 Move 1603 | 55 116 259 309 695 169 Hop . | . . . . . . Pick Up 56 | 7 10 1 11 19 8 Fast Attach 13 | . 1 . 5 7 . Attach 28 | 6 . 1 5 9 7 Detach . | . . . . . . Swap 19 | . 4 1 5 8 1 Drop 21 | . . . 11 9 1 Fire 144 | 1 12 4 42 57 28 Melee . | . . . . . . Ram 3 | . . 1 1 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 14) 280 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 312 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 581 | -10/Mines | Learned Materials stockpile data 589 | -10/Mines | Learned location of Storage (-9) 681 | -10/Mines | Discovered new exit (range 5) 754 | -10/Mines | Entered Materials 754 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 866 | -9/Materials | Destroyed 7 combat bots 960 | -9/Materials | Repaired Particle Cannon 1407 | -9/Materials | Discovered new exit (range 5) 1445 | -9/Materials | Entered Storage 1565 | -9/Storage | Lost 4 parts (1n3w) 1570 | -9/Storage | Garrison activated, responded to threat 1734 | -9/Storage | Core integrity fell below 50% 1739 | -9/Storage | Found Prototype Protection 1748 | -9/Storage | Identified exit to Garrison 2081 | -9/Storage | Identified Lgt. Regenerative Plating 2245 | -9/Storage | First assault squad dispatched 2301 | -9/Storage | Core integrity fell below 20% 2340 | -9/Storage | Lost 6 parts (1p3n1u1w) 2532 | -9/Storage | Discovered new exit (range 18) 2587 | -9/Storage | Entered Materials 2587 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2642 | -8/Materials | Identified exit to Factory 2753 | -8/Materials | Build established: Scavenger-Skirmisher 2779 | -8/Materials | Garrison activated, responded to threat 2852 | -8/Materials | Core integrity fell below 50% 2870 | -8/Materials | Core integrity fell below 20% 2878 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02864_ Acquired Lgt. Angular Momentum Engine. 02865_ U-05 Engineer builds a Wall. 02865_ R-06 Scavenger collects Lgt. Deuterium Engine. 02866_ Penetrated by Slug. 02866_ Terminal disabled. 02867_ The unstable cave ceiling collapses. 02868_ R-06 Scavenger collects Imp. Sensor Array. 02869_ U-05 Engineer lays Concrete. 02869_ Penetrated by Slug. 02870_ U-05 Engineer builds a Wall. 02872_ Nuclear Reactor explodes. 02872_ Lgt. Angular Momentum Engine destroyed. 02872_ H-55 Commando destroyed. 02872_ K-01 Serf collects debris. 02872_ R-06 Scavenger collects Imp. Hover Unit. 02872_ U-05 Engineer lays Concrete. 02874_ U-05 Engineer builds a Wall. 02875_ R-06 Scavenger collects Wheel. 02875_ Acquired Lgt. Assault Rifle. 02876_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????" ????????????# # #?? | | ?????????????????"" #????????????# [ ! # #?? | | ???????????????? #????????????# # #?? | | ??????????????? #????????????# # #?# | | ?????????????? """" #????????#?#?# + #?? | | ???????????????"""" #??#?????????# # #?? | | ???????????????"""" #????????????# # #?? | | ???????????????? #????????????# # #?? | | ????????????????? #??????###???# # #?? | | ?????????????????# ######## #?#########+## #?? | | ?????????????????# # =! #?# + #?? | | ?????????????????# # """ !#?# # #?? | | ?????????????????# # "T" #?# # T #?? | | ?????????????????# # #?# # #### | | ?????????????????# / #?# # !!# | | ?????????????????# # """ #?###### | | ?????????????????### # """ ######## ! | | ???????????????????# # """ + ! | | ???????????????????# # ################# ! | | ????????#####??????# ##########???????????????#!!# | | ???????? ?????# #??????#?????????????????#### | | ??????? ????# #????? #????????????????????? | | ??????? ???# ###### #????????????????????? | | ???????? ??# ## ######?????#?????????? | | ???????? ## ## g #???????????????? | | ???????????? # # @[ g #???????????????? | | ????########+### # # g g #???????????????? | | ?? % =| """ #?????????? ????? | | ?? %%Y ! %= """ + ?????????????? | | ?? %% % """ ##??????????????? | | ?????# ###+## * #???????????????? | | ??????????# #???????????????? | | ??????????# " ####???????????????? | | ??????????# "" ## ###??????????????????? | | ??????????# " ?######????????????????????? | | ??????????#! ???????????????????????????? | | ??????????# """T""" ???????????????????????????? | | ??????????############???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Remodeling Shopping List Significant Disruption Challenges ------------ None Game ------ Seed GuidanceRiotDoomcannon Manual? 0 Play Time 00:31:12 Cumulative 6.8 hours Start 2022.03.26 @ 03:03:10 End 2022.03.26 @ 03:35:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e01e7e48-93ad-4735-b088-236abd7b8c36